All Episodes

November 14, 2025 116 mins
00:00:00 Intro 
00:01:00 Briar & Fran Go Ham with Dumps
00:08:40 Should Videogames Have “Golf” Handicaps?
00:14:00 Leverless Arcade Controllers 
00:21:10 Marvel Tokon: Fighting Souls Closed Beta
00:25:30 The Steam Machine Dream
01:09:00 BlazBlu Entropy Effect
01:13:00 Arc Raiders
01:31:00 More Nightreign DLC Coming
01:49:00 Hockey Photoshoots & Golf Sim & Gym Rehab



Join our DCP Discord Server!
https://discord.gg/dcp
--------------------------------------------------------
We have a new merch store! Exclusive t-shirts and more incoming!
https://store.streamelements.com/dcp_live


Save 5% on Scuf Gaming with code "DCP"
https://scufgaming.com/
--------------------------------------------------------


--------------------------------------------------------

Find all of the DCP Members on Twitter: @teft | @TheBriarRabbit | @myelingames | @Mrs5oooWattsa

Art by Ash: @AR_McD

Social Media and Twitch Management by Mr_Ar3s: @Mr_Ar3s
Mark as Played
Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Hello, wo welcome to I already forgot, fran I already forgot.
I made him for down.

Speaker 2 (00:06):
That I can never tell when you're messing with me. Nope,
a very special show layout going on here. That Watts
is still potentially incoming, she's traveling. It's just briar up.
But anyway, it's episode four hundred and forty six. I
don't believe you just wrote it down and forgot.

Speaker 3 (00:26):
Just wrote it down, just forgot. I literally was it
a full minute, right?

Speaker 2 (00:33):
I mean, what does it matter if it was fifty
five seconds or minute in five seconds? Which is the
you want to be out of that.

Speaker 3 (00:40):
Equally stupid, is what you're saying.

Speaker 2 (00:43):
I not what I'm saying. Equally interesting. The other way
that I put it.

Speaker 1 (00:49):
Ran be nice to me. I had the darkest thought
while I was walking up the stairs of the office.
I'm like, wouldn't it be funny if I just in
the middle of the podcast, like five minutes into the podcast,
I just said, fran I gotta go, I gotta.

Speaker 3 (01:00):
Take a dump, and then just disappeared for like thirty minutes.

Speaker 2 (01:05):
Just see what I do, because then I'll have no
control over Yeah, I can't stop the podcast so I'd
be met with the moral quandary of like do I
also leave and take a dump or do I stay
here I'm trying to entertain people.

Speaker 1 (01:21):
Yeah, I know you're right inside. You would not be
able to end the show. You would just have to
keep going.

Speaker 2 (01:27):
Now, I mean Briar knows me well, I would all
I'd be like, I'm just gonna go through a rundown here.
I mean, I would start interviewing myself. So friand uh, yeah,
when did you like first get into fighting games? Because
we all know that Briar's normally had to fight. What
was your first fighting game? Oh? Man, that's one hundred
percent what I would do. I would just start talking
to myself as the podcast, which, now that I said.

Speaker 3 (01:50):
Allowed to do it.

Speaker 2 (01:52):
Yeah, I know, like, is there anybody that actually just
runs their own podcast but with another version of themselves
about cause there's like solo podcasts, but where you like
because these days with like pre production a on it,
Yeah you can figure it out. But yeah, I'm just interview.

Speaker 1 (02:06):
Myself made an AI version yourself as your co host.

Speaker 2 (02:11):
Yeah it could be that, but then everybody hates that
I said it because I was like, that could be
a solution. But now I think about it, I would
just have to have a quick camera swap, so it
would like flip the cam and then I would if
I could color target and like change like the color
of my shirt.

Speaker 1 (02:25):
Or something black dress or the golden In other words.

Speaker 2 (02:30):
We would just be here and then I would just
have another cam roughly the same. You know, I wouldn't move,
but it looked like it.

Speaker 3 (02:37):
Oh, I wouldn't get it in.

Speaker 4 (02:41):
We got ideas this AI companion, though, if you just
had Yeah, I mean, is that too narcissistics to have
to yourself doing a podcast and then long game you
just slowly phase yourself out, just have the two AIS
rocket you train it.

Speaker 2 (02:58):
To be you. I don't know, it sounds a little
scary at the same time.

Speaker 1 (03:02):
Yeah, if it ever says anything inappropriate or if you
say anything, no, man, it was the AI, but it
wasn't me. I would never say that about the MASSACHUSETTSS.
That's just ridiculous.

Speaker 2 (03:18):
Since is that what they're officially called. I'll tell you
coming up a different topic, but what you call the
people from a state? As an American, I think we
all share this. Unless you've lived there, you're always like, hmm,
that doesn't sound quite right like Illinoians, right.

Speaker 3 (03:35):
Is that what you say? Illinoyans? Yeah, I mean Californians.

Speaker 2 (03:38):
Everybody Californian. That's probably the only one that I think
everybody knows.

Speaker 3 (03:45):
Oregonian. I like that one. That one flows I live.

Speaker 2 (03:50):
No, I've been to Oregon a number of times.

Speaker 1 (03:53):
Some of them as though, Rhode Island or right, New Yorkers, Yeah,
New Yorker Floridians. Right, weird because you gotta like, wait
a minute, the state or the city.

Speaker 2 (04:07):
It's the same though, right, they're manhattan Ites.

Speaker 3 (04:13):
Yeah, people from the Bronx. Don't say I'm fro New
York for the Bronx.

Speaker 1 (04:16):
Yeah.

Speaker 2 (04:17):
And then then yeah, I don't even think they call themselthing.
They just say I'm from the the you know, the Bronx. Yeah.
I was trying to come up with, like what the
Devil's Kitchen or like another like I forget the names
of the other like Burrows and such.

Speaker 3 (04:31):
What else is there?

Speaker 1 (04:33):
Kansas City, Kansas Citians, Kansas sites.

Speaker 2 (04:37):
Wait, so just the cities. Let's just start with what
do you Yeah, what do you call yourself from? I
have seen I have no idea. Yeah, Canadians, Canadians Kansas. No,
I'm saying, if you're from Kansas, you're a Canadian. That's
what I would say. I got nothing for them. And

(05:00):
you said Massachusete. What'd you say, masshole? Well we've established
that on prior shows, But like, what did you say
before when we were starting.

Speaker 3 (05:09):
The show Massachusetts in Massachusetts?

Speaker 2 (05:12):
Yeah, Massachusetts sins something like that, which it brings in
a question a lot. Actually, I'll be I have no
idea what you call people from Kansas Kenzonians. It's probably
like Kenzonians. You see what's wrong with this system. It's
probably not everybody from there.

Speaker 1 (05:29):
Me right now, I blame that English really because they
gave us the system and didn't clarify before him.

Speaker 2 (05:36):
I mean, that's all of English. And yeah, you're like, wait,
but that's just the the same word, which just reminds me.
You see that guy on Instagram who's so famous, Bobby Finn,
I think it is. His Name's like you don't see
how you know he's like got this like, oh you've
never seen these Oh they're brilliant. So he's like, so
he's teaching somebody American English. And I'll say, this word

(05:57):
is pronounced. You know, it'll be I have to think
of it because like it doesn't even make sense, but
it's like it's there, you know. And then he shows
you another word that's the same roughly, and you assume
it sounds the same because you just learned how to
pronounce the other word, and he's no, you don't see how.
And then he's like he's like always coming down on

(06:17):
the person for being so confused when clearly it makes
no sense. Yeah, yeah, I need to look up at
actual word. That was a terrible example, but yeah, oh yeah,
like heat, here's one. I'm seeing it in the thumbnail.
So if you're teaching some of the word heat and
how to bounce it h E A T And he's like, okay,
so now what's this next word? B E A D

(06:43):
And they'll be like beat, No, no, you don't see it.
You just taught them heat. It's so good. Definitely, if
you ever watch Instagram stuff, that's a that's a very
wholesome one and a lot of fun.

Speaker 3 (06:55):
That sounds good.

Speaker 2 (06:57):
Oh man, Well yeah, and Watts and some of the
crew tonight, but uh, we hold it down right.

Speaker 1 (07:03):
Watts is doing something very interesting that we're not allowed
to talk about.

Speaker 3 (07:08):
I don't thinks.

Speaker 2 (07:09):
Really, I thought she's just driving home in a car
right now.

Speaker 3 (07:12):
Well, she's got driving home from something.

Speaker 2 (07:16):
No, I know what you meant. I'm a mess and
you're like, where was she?

Speaker 3 (07:19):
I'm gonna just I'm gonna take it dump real quick.
I'll be right back.

Speaker 2 (07:21):
But no, no, no, please continue, Brian.

Speaker 1 (07:30):
Yeah, she's just playing that card all night.

Speaker 2 (07:34):
She was at an undisclosed event in an undisclosed location. Yeah,
I don't know what she can hint at for later,
but I think she's hinted at it on our stream before,
like somewhere to do something. But yeah, we can't say
what it is nor Yeah, the anointed time that it
shall be discussed. Now everybody's like, oh my god, what
was it? Was it? You know? Did they get her

(07:55):
back into like marathon? Clearly not, or I wouldn't have
said it. But yeah, so that'll be fun. I don't
I don't know if she's gonna be able to join us.
She'll probably be like three times yes exactly by the
time she gets home, uh, trying to trick.

Speaker 1 (08:13):
Us, Yeah, into telling us what spilling the beans to
the Friend and Briar show. Look, you had a good
shot a fooling us. Honestly, yeah, you did.

Speaker 2 (08:26):
I did almost read and it probably is accurate. I
don't know, you know, but that's how they trick you.
That's how and then you're on the record. That's how
they get you anyway.

Speaker 3 (08:36):
Where I got start for you?

Speaker 2 (08:37):
Yeah, okay, we go.

Speaker 3 (08:40):
Now.

Speaker 1 (08:40):
I don't know if you know this. I don't think
I've ever mentioned it, but I played golf on the side.

Speaker 2 (08:45):
What, Yeah, I know golf, right you.

Speaker 1 (08:49):
Golf has a handicapping system. Are you familiar with the
golf handicap system?

Speaker 2 (08:54):
You know, It's funny that I I do know the
golf handicap system, but I've never laid on a level
where like I'm exerting a you know, a handicap and
like so I don't actually I don't remember. It has
to do with your like normal like par that you
get right, So.

Speaker 1 (09:10):
Yeah, basically either a page like in like real Layman's terms,
like real simplified, you take like your average score and
then what what that is above par? So like let's see,
say you generally shoot ten above par, then your handicap
will be about ten. And what that enables you to
do then is play anybody of any skill level competitively,

(09:33):
because if I'm playing and you're five over par, then
what we do is we just add five stroke or
what we subtract five strokes from my score, and then
we are now competitive. Right, we could play the same
course competitively.

Speaker 3 (09:48):
Right? Why is there not a system like this in
video games?

Speaker 1 (09:51):
Why is there not a system in competitive video games
that handicaps players so that everybody can be in the
same pool together.

Speaker 2 (10:01):
Uh So the idea would be they would like be
balancing your shots and stuff based on like your average
who knows, right, I think it's complicated for stars, but
it is an interesting question. I'm I have a feeling
somebody's tried it, yeah, because like after the.

Speaker 1 (10:19):
Freaking it comes how many shots it would take to
kill somebody? Because then it would just be like you
wouldn't be able to rely like you hear like six
take marks and turn away because you thought they were dead,
but they'd still be alive based on the handicapped system,
So that.

Speaker 3 (10:32):
I don't think you could do that.

Speaker 1 (10:33):
But what if you just started the game, like like
let's say we're playing Desty PvP again and just like, hey,
this team has a canded cap of ten. This other
team has a candicap of zero. We're just gonna start
them ten kills up.

Speaker 2 (10:48):
Yeah, yeah, and again for those in check. Because I
see people saying like skill based MATCHMAK, He's like saying, no, well,
you don't need to do it. You just take the
averages and say, like, this team is likely to get like,
you know, kill you by twenty, so why not adjust that?

Speaker 1 (11:01):
Right? Is what you're saying is putting players of the
same skill together. But in golf you can put players
of any skill on the same course and they can
compete because of the handicapping system.

Speaker 2 (11:15):
Well, actually, okay, two things come by one. I don't
know why. I'm like, what was it in Like Smash
Brothers had something like this, I swear where I swear
it had a handicap system. I have to go look
that it. It had some setting. I don't remember what
it related to, but it comes to mind now putting
that aside, if it's been done and that did anything.
The first thing now that I'm thinking about, I'm like, dude,

(11:37):
it would be exploited, Like it's not like being on
the golf course. So like the problem is, I don't
know how it's just like, yeah, I'm sure it could
be immediately exploited. You'd get people that would drop their
level on purpose. But it's the same as like a
you know, a Smurf account, you know, like where you
get someone super high skill and they get into skill

(11:57):
based matchmaking, and like, I think that's probably part of it.
I'm sure there's just like a if we take this,
you know, to the next and then actually like oh yeah,
that is a lot of problems in a video game.

Speaker 3 (12:08):
Yeah, but it is.

Speaker 2 (12:09):
Interesting, Like, yeah, fighting games are a good one because
it's one v one. I mean, does Street Fighter not
have uh, you know a setting to I swear.

Speaker 1 (12:17):
Yeah, it's like you does have it is you could
just basically give the worst player like a bigger health bar, yeah,
or they put more damage mm hmm. And it's necessarily
like make it an even match, but it makes it
more competitive.

Speaker 2 (12:34):
Yeah, because like if you were more likely to get
in more commos and do more damage, then it offsets set.
So yeah, I think it's been done and works in
fighting games stuff. I think when you get into like
huge lobbies even five y fives or ten v tens,
et cetera, I bet you it's just like it's like shooters.
I don't know why, but my reaction is like, I'd
just be a mess. They're already a mess. Like people

(12:56):
hate skill based matchmaking, Yeah, because then it gets too
hard or whatever. This would eliminate skill doesn't work, well,
i'd mean it on paper, So if it just let's
put it. If it works, Yeah, I love the idea.
That sounds good because it's.

Speaker 1 (13:10):
Just as like a great player, you'd still be in
lobbies with not as good players. Yeah, no so everybody,
but you're gonna have to score big to win the match.

Speaker 2 (13:22):
Yeah. And that's what's interesting is some people in chat
we're getting it's like that. But that's what sometimes what
skill based matchmaking is trying to do precisely right, it's
trying to mix the lobby's skill. It's not that you're
trying to only match your skill. I think it's trying
to get everybody. I assume that it's you know what
I mean, it's like you've got a hand yeah, if

(13:43):
you've got a handful of really good players, and yeah,
like people were talking about MMR and all that stuff.
It's it's based on stuff like that that certainly been tried,
but it's not the same as what you're saying. I
get it. I get it. Yeah, interesting, it's actually a
good segue to do it topic I had gaming news related.
If you want to break that way all right, you

(14:07):
will have to occasionally buy me some time or just
go take a dump if writing down like time cocause
without more people talking like it's no.

Speaker 1 (14:15):
I'm so yeah.

Speaker 2 (14:18):
There was some like fighting news this week, and I
wanted to ask you about that. But before we get
to it, have you seen You were the one who
I think first mentioned the leverless controllers to me. Oh yes,
and I think I don't know if it was already
announced this Corsair Nova Blade Pro. Have you seen this?

Speaker 3 (14:36):
Oh no, I haven't seen this. Google it right now.

Speaker 2 (14:38):
I love like the visual style, but I know nothing
about ye know. First of all, like comes to mind,
I'm like, I don't remember the controllers they make, but yeah,
you'll find an official page from Corsair and they have
this Nova Blade And I was like, oh, I want
to know what Brier's first reaction to this is. I'll
say it looks pretty. But that's another thing. I always

(14:59):
think these leverless control looks so nice cool. Yeah, I
mean obviously it's not a big stick, like a sore
thumb sticking out of them. But but here's what it says.
Why you maybe read on fifteen adjustable buttons with eight
x programmable G keys. I'm assuming that's like Logitech, you know,
G software that you can set them the way you want,

(15:21):
maybe rapid trigger tech tech for faster re inputs. Uh.
And then it has the Hall effect magnetic switches, right,
which is pressure sensitive. Uh?

Speaker 1 (15:33):
Why would you press sensitive switches?

Speaker 2 (15:37):
Well? Hall effect is all the rage now, right? Because
of like then you can I don't know if it
has any haptic feedback, but yeah, I don't know enough Fighter,
but like how hard you press it could be two buttons? Right?

Speaker 1 (15:49):
Oh, like the Street Fighter where there was only two buttons.
There's kicking punch and depending on how how I already
hit the button, you got a different move.

Speaker 2 (15:57):
Oh really, I mean something like that. I bet I'm
a little less informed on that stuff. But but yeah,
I don't know. Do you have any reaction to this?
And like and maybe remind us of like why do
people like leverless? What else is out there? If you
feel like up to date on it?

Speaker 3 (16:13):
Yeah, I actually use one of these.

Speaker 2 (16:16):
Uh.

Speaker 1 (16:16):
I use it actually more with two D old school
shooters than I use it for fighting games.

Speaker 2 (16:22):
Oh because talking my language.

Speaker 3 (16:24):
Yeah.

Speaker 1 (16:25):
Because And actually a lot of people use it for
like platforming games like Mario Brothers and stuff like that
because of the precision of the inputs. Instead of using
bad you're using four buttons on the I've got a
picture of it up on the screen for any get
YouTube video. So you're using your left hand control movement,
and there's uh, you're usually using your thumb where like

(16:48):
kind of imagine like a space bar would be to
push up, so you jump using the the your thumb,
and they also now are putting another button above kind
of your middle finger.

Speaker 3 (16:59):
That you can also hit up on.

Speaker 1 (17:02):
The theory behind these is that they are more precise
than using a stick or a dpad because.

Speaker 2 (17:08):
You can't make the input mistake right.

Speaker 1 (17:10):
Right exactly, you don't hit a diagonal instead of like
a direct direction just because your thumb or whatever didn't.

Speaker 2 (17:18):
Fat finger it.

Speaker 3 (17:19):
Yeah, you can do fast finger because instead.

Speaker 2 (17:23):
Of like not even moving your finger round right or anything,
literally as fast as your nerve pathway will go.

Speaker 3 (17:31):
Yeah.

Speaker 1 (17:31):
In the fighting game community, They are actually pretty controversial
when they first hit the scene because they were thought
of as cheating. But they've come Yeah, I was like
it almost make it. Yeah, they've been accepted by the
fighting game community. A lot of players use them. It's
kind of like a pretty broad mix. Now you see
a lot of you know, the old arcade sticks. You
see a lot of pads still like PlayStation controllers, and

(17:53):
you see a lot of these.

Speaker 3 (17:55):
I think these things are neat.

Speaker 1 (17:57):
You can use it for a lot of different stuff
because they're just PC they're just keyboard inputs, so you
can kind of like use them as like a steam
a stream decked or something like that, which is kind
of fun.

Speaker 2 (18:07):
Oh my god, you're making me want one of these,
so good. I'm so glad. I asked, like I had
no agenda other than I like to get informed on
this stuff. And it's not remotely my specialty. But I
really only thought about it, yes, like a fighting game control,
but like they even label it haul effect leverless fighting
game controller. And now you're out. You're like, wait, but

(18:28):
you can use it, of course, and I bet you
it uses the Logitech g software or whatever, which you know,
lover hate, but I do use that all the time
to with my mouse. So then I like customize buttons,
Like I have a mouse that have a I don't
use it often, but it's got like a shift button
on it even Yeah, so you can shift and then
your buttons can do more things and like so that's

(18:50):
up a power to your point can be really awesome. Yeah,
now you got me thinking, all right. But that being said,
I mean first glance, I mean are they you know?
Do you They generally cost two hundred and fifty bucks, Like.

Speaker 1 (19:05):
Yeah, they are expensive. You can find them if you
look around a little bit. You can find I think
like junk Food Arcade and there's a few other brand's
Paradise Arcade. I think you can find them for cheaper,
but they're they're more boutique brands.

Speaker 3 (19:19):
But you can customize them. You can get different color cases,
different color buttons.

Speaker 2 (19:22):
You know, yeah, a lot with them. So of course
there's like a major brand, whi's the next major brand
that maybe comes to mind, Like.

Speaker 3 (19:30):
Razor has one?

Speaker 2 (19:32):
Oh Razor, Oh, yeah, that's.

Speaker 1 (19:34):
They have I think the street Fighter branded one. So
you can get a picture like Chun Lee on your switch.

Speaker 2 (19:40):
Yeah, I mean, you know, that's cool, like the latest
Chun the Lady, the latest Oh yeah.

Speaker 3 (19:46):
Yeah, maybe Cammy too, I think.

Speaker 2 (19:49):
Yes, No, I like where you're going to this? Yeah,
Hory has one as well. I don't know if it's newer,
but yeah, actually yeah they do.

Speaker 3 (19:58):
Oh yeah, there's a lot of them around. I have
one over here. I think I have a couple of them.

Speaker 2 (20:04):
You're not gonna go take a dump if you disappear,
are you?

Speaker 3 (20:06):
Yeah?

Speaker 2 (20:07):
No.

Speaker 1 (20:07):
I got one actually for like ninety bucks.

Speaker 3 (20:10):
That was pretty affordable.

Speaker 1 (20:13):
I think it's called like Hot forty two, ha Ute
forty two.

Speaker 2 (20:17):
Yeah, and it's.

Speaker 3 (20:18):
Like real thin.

Speaker 1 (20:19):
It's just like it's just like basically they take the
motherboard and then they sandwich two pieces of Plexi around it,
and the buttons are just mounted directly to the motherboard.
So it's like real thinn light. So you could throw
it a backpack or something that works with PlayStation and
with yeh that's crazy.

Speaker 2 (20:37):
Nifty. Yeah, all right, well I'm glad I asked so.
On that news you might need to if you haven't
checked the PlayStation State of play announcements this week, there
was a couple new trailers you may or may not
want to look but if you remember that Marvel tocon tkon,
oh man, that's from our system works, right, we've talked

(20:57):
about it. I remember us going a little bit for it,
but basically I don't you know, I've had a busy
one this week. But what I recalls, I think it's
got to close beta coming up. And yeah, they just
showed some new footage. So it was in short like,
do you you know remember that game? Are you looking
forward to it? Yeah?

Speaker 3 (21:17):
Absolutely? Is there a new beta coming out?

Speaker 1 (21:20):
Is that what you said?

Speaker 2 (21:22):
Yeah, I believe let's see closed beta. Let's you know,
we're doing a lot. We've got a few less voices here. Yeah,
so it arrives closed beta number two. I didn't even realize,
but yeah, Marvel Tokon Fighting Souls has a closed beta
coming out around December fifth. And yeah, I mean that
game just looks really good. So it was pretty much

(21:45):
that I remember, even me, like, I don't play a
lot of fighting games these days, just because of the
time you know, it takes to invest in them. But
that game looks dope and it has a closed beta
I guess coming out on December fifth. So pretty excited
about that one.

Speaker 3 (22:00):
And you think I don't jump in.

Speaker 1 (22:02):
Play a little bit.

Speaker 2 (22:04):
I doubt it unless I get one of those leverless
controllers and get that on my mind. But you know,
maybe related to that, are you you know, are you like,
do you have any fighting games on your radar right now?
Are you pretty much like street Fighter when you do play?
Is that pretty much hit?

Speaker 1 (22:18):
I like to play all of them when they come out,
but the one I come back to is street Fighter.
It takes a lot of time to like really learn
the systems and everything. And I'm not that good, like
I'm not like a fighting game experts. I just like
playing street Fighter like I like playing fighters. Yeah you know,
oh yeah, but I'm not like so good that I
can start like I could just jump in and start
winning matches. This game, though, looks like it's worth the

(22:41):
time to put in, like if you especially if you
like like the Marvel characters, and it's such a unique
art style like for those Marvel characters, which I.

Speaker 2 (22:48):
Really like, and it's got the team, you know, which
with Marvel Verus Capcom one of the first that did that, right. Yeah, yeah,
I think so, But yeah, I didn't mean. I know,
people love you know when people do it right, I
mean ARC Systems works is one of the best, and
so for all these reasons, they got the Marvel license.
You know, they're using all their signature, animate hand animated

(23:12):
looks and and then you know the swap system and
all that.

Speaker 1 (23:14):
So it's, uh, I don't look to actually prefer the
like the tag Battle systems. Yeah, I think because I don't.
I don't have enough time to learn so many characters.

Speaker 2 (23:24):
Yeah, those combo chains where like I got all this
characters comma chains, and then I'm going to do in
the middle of the comma chain the swap combo part
and then go into their part of their combo chain
is part of that. And then also yeah, for sure,
that's what I mean. Like it's amazing, but it requires
a lot of time. What were we just playing recently
that I was like, it's like a fighting game because

(23:46):
you go, oh yeah, Ninja guide it like that's even
it's different, but even just you know, it's a different
way of playing because it demands memorization versus reaction. I
mean you get there, but that like playing Anja guy
and you get that, you know, you see the list
and you're just like, dude, you like light heavy, light, heavy, heavy, heavy, heavy, heavy, light,

(24:09):
and they all have like simple or different names, and
it's like, so there's like a hundred moves here. You
want just to memorize all these, you know. Yeah, but yeah,
and then once you start doing it right, once you
start doing it, it does become reactive. But I know
that I can't be the only one out there when
you see that, and therefore fighting games by their nature
usually I'm like, I'm gonna go play all these other games.

(24:31):
I need to.

Speaker 1 (24:32):
Play the Marvel Verus Copcom games. I almost have even
trouble watching them, like in like the EVO setting, because
there's so much going on that it's like hard to
for me to crock, Like it's hard for me to
just like understand what's happening.

Speaker 2 (24:46):
Yeah, yeah, it all makes sense. Yeah, No, that's that's
a good point too, Like watching EVO to really enjoy it.
It's like me, if I try to watch like a
football game, like I mean, I've been around football and
I've watched, but I don't really watch, you know. Yeah,
they're like some penalty and there's people that know the
exacts the immediate and they get so much more enjoyment

(25:06):
out of it and It's the same with fighting games,
where you know what just happened, Like, there's nothing worse
than watching those, right, and the crowd erupts and you're like,
what happened. I'm like, I'm not in the right place.
I don't even know what just happened, but well, let's go.

Speaker 1 (25:22):
Yeah, I don't know, Like I feel like the one
on one fighting games, like you can see what's going on.
This guy's beating this guy's ass. Yeah, you know, like
you could see that. But with yeah, NBC games where
you got like multiple characters coming in and like like
a combo could start and the crowd realizes that this
is just Combo's gonna kill somebody, even though he's got
three quarters of health bar.

Speaker 2 (25:43):
Yeah, yeah, yeah, I mean other thing exactly other than
those like obvious. You're right, it can be intimidating to
watch a game that you don't really know about.

Speaker 3 (25:52):
But did you see the Steam Machine.

Speaker 2 (25:57):
I did. I didn't get into the heavy details. I
believe we're waiting on a release date and price.

Speaker 1 (26:03):
Yeah, I think cilmored is like early twenty twenty six,
or they might have said early twenty six, but yeah, yeah, specs, yes.

Speaker 3 (26:14):
And the specs are interesting.

Speaker 1 (26:17):
I'm pretty much in front of me up here, like
a steel trapped up here as you will. Now, we've
got eight gigs a RAM, it's got a it's got
like a four point eight or four point six gig
processor hurts processor, Yeah, I'm sorry, sixty gigs a RAM,
eight gigs of video RAM, and say slightly older GPU.

(26:39):
So I was watching the Digital Boundaries though it gives
is decent. Yeah, I was watching Digital Boundry talking about
like kind of like they're comparing it to uh like
an AMD seventy six hundred, maybe a little slower than
a seventy six hundred, which is a little bit of
an older card now, so it's not gonna be like tie, right,

(27:00):
which I was kind of surprised by. I guess I
shouldn't have been based on the Steam deck.

Speaker 2 (27:06):
Yeah, yeah, I mean, but that's the real question is
did they speculate on what they thought it would cost?

Speaker 3 (27:10):
You Recall, I do not know.

Speaker 1 (27:13):
I didn't watch their whole video, but I've heard like
people thinking around six hundred dollars, which I think is
pretty high for something that again I'm referencing Jenda Frowny.
They were thinking fourteen forty.

Speaker 2 (27:25):
P like, yeah, for which is more than funny new games?

Speaker 1 (27:30):
I don't know, is it for the living room or
most people are gonna be playing on four K TVs?
Are most people playing on four K TVs?

Speaker 2 (27:36):
Or am I? Well? No, I don't think most are.
But these type of I think enthusiasts are so right.
You get into that segmenting and it's like, yeah, well,
if you're buying a Steam machine, you're probably gonna have
a four K TV probably even if they right now,
you could also say, well, their whole idea would be
to broaden that market because we've had a steam box before, right,

(27:58):
and forget when that was, but you know it wasn't
at least wow yeah wowdly popular easily yeah. And that's
when they started the big picture mode stuff and all,
which I actually thought was great. It was the right direction.
And you know, Steam, you know, Valve, I should say,
does does what Valve wants on its timeline. So here
we are, you know, I think it took the Steam

(28:19):
Deck to kind of bring them full circle. What I
find most interesting is, yeah, like it's well, how much
will it cost? But where is it? Is it meant
to fit in? And it's the exact conversation we're just
talking about it. Remember what the Xbox and the next
the next Box I was asking about and we were like, yeah,

(28:40):
like how's it going to fit in and who's it
for and how much it's going to cost. They can
have multiple iterations and now, I mean, you we knew
that Valve was going to be doing something similar, but
they're getting out of the gate. So it's interesting. Let's
say it is early next year, and then you've got
rog ally Xbox right that just came out to compete
with steam Deck. But there is no other than Next

(29:03):
Box series S and all that to basically be competing
with those, Yeah, and and PlayStation right now.

Speaker 1 (29:10):
So like I'm that front, Yeah, with everybody right there
compete with then intend to switch on the steam Deck front.

Speaker 3 (29:15):
I mean it's not a comparison, but I mean it's like,
oh yeah.

Speaker 2 (29:19):
On steam Deck.

Speaker 3 (29:20):
Yeah.

Speaker 2 (29:20):
But I was like, for in your living room style experience,
who does it closely compete with? Then? And the big
thing I brought up is like the game changer is
you know in the smol similar to like Nintendo E
Shop and all that, but like it is the Steam Store.
So if it runs on this like the library is

(29:40):
huge and it is just by its nature is exclusive.
Sometimes where we were talking about some beta demos and
things and you're like, what was it. There was some
early access demo maybe it was it's I don't know
if it's called Vell or Mortise or whatever that one was,
but there was stuff out there that we were like, oh, yeah,
you can't even play that unless you have Steam right now.
Oh no, it was Oh it's like it was like

(30:03):
that Vampire Survivor of three D looking uh something megabalk,
Thank you got there, but yeah, like Megabok is a
good example, and like I bring it up again because
it is as people like parse through. They're like, I
already have a PlayStation, you know, I already have a switch,
and why would I get it? And then you need
to remind yourself. You're like, well, stuff like that happens
all the time. And you're like, oh, dude, I am

(30:25):
playing Megabak on my PC. I wouldn't mind playing that
in my living room, you know, or maybe you don't
have a PC that can even play it, and you're
like four fifty five hundred, we'll see what this costs,
you know, So I don't know. I feel like it's
going to be a five hundred dollar entry point.

Speaker 1 (30:40):
I would love to see five hundred dollars. I think
five hundred dollars would be real good because you get
the Steam Deck. You get the Steam experience, which is
good on TV. If hooked up my Steam Deck to
a TV and he used it that way and it
works really well, much better than Windows, Like gaming on
Windows on ATV does like like a living room experience
on Windows is kind of they're pretty clunky, but the

(31:02):
Steam Deck works great.

Speaker 3 (31:03):
So this is just that experience with more power.

Speaker 1 (31:06):
I think price price is definitely an issue with this
thing because they are competing against the PlayStation. They are
compet competing against like hey, can I just build a PC?
Like how much is that gonna cost me? But I
mean this has a nice form factor. It looks it
looks like half a Xbox. It's kind of cool looking.

Speaker 2 (31:27):
Yeah. Yeah, I was looking at I was like, well,
I think about it. Yeah, where does this fit in?
Because you said eight gigs of the RAM, Yeah.

Speaker 1 (31:38):
Sixteen gigs the regular ram an amd riz in pretty
new process of the runs at four point eight.

Speaker 2 (31:46):
Oh yeah, here it is. Yes, it's rDNA three. Yeah,
the AMDs N four and like what that's equivalent to?
But actually, yeah, you look at this plus the connectivity,
Uh it's to my two point zero. They pulled a
Nintendo switch on that one, right, So that's weird, Like
in other words, isn't it the same problem that switch has? Whatever?

(32:11):
We don't have to get into. If you have HDR
and it's four K and you want to go up
to one, I forget where it starts and stops on
that one and it comes with a display port too,
So actually, yeah, like maybe this is like could is
it gonna be six ninety nine or six forty nine?
I mean, I don't think it sounds unreasonable at all

(32:32):
for the cost, but yeah, maybe it's seven hundred bucks
and they're like it's exactly what we you know, if
they're saying it's between like a PC and a console,
like like that's.

Speaker 1 (32:42):
A tough sell at seven hundred. See now you're talking
PlayStation pro.

Speaker 2 (32:48):
But there you go. So if it's I mean, that
might be a better way to frame it, if you know,
I'm looking, let's see steam deck prices with the old
uh six hundred and fifty bucks for the one tear
pherabyte at msrp here, So six hundred and fifty for
the one terabyte ol ed Steam Deck. So this would
put it above saying like, look, if you don't just

(33:09):
want Steam Deck, you're above it. Granted, you know you
can get a Steam Deck for four hundred with like
limited space and an LCD screen.

Speaker 1 (33:19):
Yeah, And they did say there's gonna be multiple skews
of this thing too, with like the size of the
SSD being.

Speaker 2 (33:26):
Right, that'll be like a brand yeah or more. Yeah,
maybe it's just it's more the more I talk about it,
I guess and think about it. I haven't had a
chance to really process it, but yeah, it's I think
it's meant to compete more with the PC market out
the gate, because that's what Steam is. Yeah, I mean,
I have no doubt they're thinking about everything we mentioned,

(33:48):
but I think it's much closer to like people are
like I really want to console, and you're like, well,
I trust Steam. I use Steam. I know you know,
the library is huge, and you're like, I can get
a PC for less than a thousand. Like it feels
like maybe that is the start of the marketing is
like it's a very reliable Steam PC experience without all
the clutter, and it's less than a thousand bucks and

(34:10):
you're like, uh yeah, and like because and you know, Andy.

Speaker 1 (34:15):
Don't have to deal with Windows, like you don't have
to deal about the Windows drivers and like all the
above Windows sound settings and yeah, Windows shitty HDR support.

Speaker 2 (34:24):
Still it's just so yeah, and it brings us back
to the next box stuff of like they're trying to
solve the exact same thing, except they are Windows. So yeah,
I mean I think it's interesting. I don't have any sorry.

Speaker 1 (34:42):
Go ahead, and you got PlayStation coming out with a portable,
so like they're gonna have an equivalent ecosystem on the
PlayStation side. It's a it's a for the I'm excited,
Like I'm actually pretty excited.

Speaker 2 (34:55):
You're excited.

Speaker 1 (34:56):
You got a lot of stuff that's like coming out,
like I mean, not like tomorrow, but pretty soon, and
they're all going head to head and it's going to
be a pretty exciting time to be a gamer.

Speaker 3 (35:06):
Like you're gonna be You're gonna have a lot of options.

Speaker 1 (35:11):
I think this is an interesting product because all those
games that I currently have on Steam, I have really
transitioned a way to play on my PC, Like, I
just don't do it anymore.

Speaker 3 (35:20):
I play in the living room on the big TV.

Speaker 1 (35:22):
That's just how I prefer to play now. And sometimes
I like to play on my Steam deck or on
my Nintendo Switch while like let's say, you know, my
wife is watching down to Debby. Yeah you know, but
sometimes I got the screen to myself and I want
to play that same game on the big screen. This
is just another way to enjoy that. And Steam way

(35:45):
more affordable to buy games on Steam than it is
to buy on PlayStation store.

Speaker 2 (35:51):
What makes you say that just like the sales or yeah,
I mean, you know there's more sales.

Speaker 1 (35:56):
Maybe I'd say anecdotal for sure, Yeah, it seems like
it is.

Speaker 2 (36:01):
I think it's because you see so many Steam days
and sales like the end of the day. It's like
usually when a game is on sale on Steam, it's
on stale on those other stores. But but yeah, because
I was thinking, wait, I don't think the margins are
any different, Like I think they take thirty percent ish,
you know, and Sony takes thirty so like I don't
think the economics change a munch there. But but yeah,

(36:24):
I mean, as you talk more about it. The more
my reaction is actually like, man, yeah, they've got the
handheld PC going pretty good. I know that people still
want some improvements with Steam Deck, and like it's kind
of pushing the limits. But like in other words, that's
what makes it different than Switch. It's like, no, but

(36:45):
your Steam library sort of as a PC in your hands.
Nobody else really has that except for Xbox right now
is trying to do that. And then they're saying cross
compatibil I assume cross. You know, it's the same save
in your Steam store, right, So.

Speaker 1 (37:00):
Say you can be doing that a memory card out
of your Steam Deck that has a game on it
and just put it in this box and just play
it right off the memory card that's already the game's
already on your memory card.

Speaker 2 (37:10):
You're saying it hasn't like yeah, an Steam.

Speaker 1 (37:12):
Card, Yeah, you just pull it out of her, like
the games installed on an SD card on your Steam Deck.
You pull it out of that, put it in this box.
What are we calling this box? I vote for the
gabecube and I will not be perfladed otherwise.

Speaker 2 (37:26):
You know, I love that the GameCube. Oh, I'm sure
everybody's been saying I want to see these photoshops as well,
these edits now and oh the Gabe Cube that's so good.
I also want them to put a little purse handle
on it, just.

Speaker 3 (37:40):
A little handle, that would be nice.

Speaker 2 (37:41):
Yeah, maybe a little purple led light. Dude. The Gabe
Cube so good. You got me real excited now.

Speaker 1 (37:48):
But yeah, I mean that's a cool feature because you know,
especially if you got a limited band with situations. People
still have limited bandwidth situations. That's still things. Comcasts still
fucking people with like like limited downloads per month.

Speaker 2 (38:00):
Oh yeah, for sure. So like actually everybody has it.
It's normally like if you don't have the highest plan,
like it's reasonable. But no, like people worry sometimes about
let's say, like their plan is set and then they
have kids, especially, and it's like whoa, ohoh, like why
are we pushing like four terabytes this month? Like our
plans not above that, And it's like, wow, I downloaded

(38:22):
all these games. You know, you're like you're not even
playing them, you know. Anyway, Yes, people worry about that.
But I wanted to finish my thought on the I
think you got it, but it's like there, I don't
think there is a competitor, you know, other than what
PlayStation portable is on a console. But again for PC,
the idea that you can play handheld, go to the toilet,

(38:44):
blah blah blah, play in bed, but then instantly you're
on your TV. You know, we talked about that as
the appeal of the next box and all that too,
and like here we are. You know, that's I'm trying
to get my head, you know, thinking about playing even
on my even if you have a PC. It's like, well,
if I want to sit down on the couch. It
has always been an issue even when I've gotten into PC.

(39:08):
Sometimes you just want to sit down and like transition
to some games on the couch, and you like the
option to hoff tables.

Speaker 1 (39:14):
Yes, a couch.

Speaker 2 (39:16):
It's terrible to hook up a PC to TVs now
that it isn't It is in depending on the house
and the amount of money you have, But if you
can make that easy, it is quite appealing. So yeah,
I think it's really interesting. I'll take it. But I
don't know that it would suddenly catch fire as like

(39:36):
a you know, a console competitor. And I think that's
the question.

Speaker 1 (39:40):
I think, hmm, I mean PC's hot or hot and
you're going to have You're going to have other Steam
machines besides the one made by Valve. Right, just like
we're getting Steam Deck, we're getting other handhelds that run STS.

Speaker 2 (39:59):
That's a good point. I mean, are they gonna license
that out? Do they need to said.

Speaker 1 (40:04):
That licensed steam OS out for other people to put
on their box. I would love, honestly to make my
gaming PC just run Steam OS.

Speaker 3 (40:14):
I mean it would, it would.

Speaker 1 (40:15):
I would have to have a dual boot system so
I could run the Epic Store or you know, I
would have to write.

Speaker 3 (40:22):
But most of the games I own are on Steam
and when you turn on.

Speaker 1 (40:32):
You know, when you turn on a Steam OS, it
just comes up with the user interfaces. You can start playing,
not like Windows where you know you got to run
three updates. Uh you got to figure out why there's
no sound coming out of her surround sound, you know,
like you gotta do six driver updates, you know, like
I don't know.

Speaker 2 (40:52):
Yeah, yeah, I mean I can't speak to like Steam
OS stuff because I don't have that experience. But you
have a Steam Deck, does it when it does update?
Is it seamless? You know? Do you run into any oddities.

Speaker 1 (41:05):
With that, uhrand new it was a little more of
a while less for the last several years, though. It
feels like, you know, like any other device like a
Nintendo switch or like a iPhone, where every once in
a while say, uh, hey we updated while you were away,
or hey there's an update available and you can update
it and then it's done.

Speaker 3 (41:26):
You know, it's not like Windows. You know, where.

Speaker 1 (41:31):
You update it and then you can't. You spend the
next two hours figuring out why your focus right doesn't
work anymore, trying to roll back.

Speaker 2 (41:38):
Yeah, yeah, and again, but that is the I mean,
I one hundred percent agree with you, but like that's
the difference. You're doing so much with like Windows, and
like it's a different purpose and like when you when
you mix that with these other ecosystems. Yeah, that's precisely
the issue and why people were driven the console. It's like, yo,
I don't mind like a PC for productivity and like
I do my podcast from there, I do production, et cetera.

(41:59):
And then you start gaming on it and installing the
and then everything starts getting messed up. You're like, why
does my microphone not work anymore? Why did my volume
like or you just will lose valume and then you're
like you try to fix it for an hour and
you go to your volume settings and you're like it,
turn it down, turn my microphone to zero, Like how
did that even happen? It's like it's Windows, you know,

(42:20):
and you're like yeah, yeah, so yeah, removing that clutter.
But I don't know. I mean, I think it's pretty
hard to break into the console market. You know, in
other words, right Xbox, if we deem that a failure
because PlayStation is the leader, how is something like this,

(42:41):
you know, to play sort of Devil's Advocate without knowing more,
How is this going to come anywhere close to this quickly? Well,
it does be a PlayStation.

Speaker 1 (42:48):
Because even if it sells like small numbers, right, as
long as they're not making a loss, I mean, it
doesn't even matter.

Speaker 2 (42:56):
Well no, but I'm not asking for business. I was
just like, do we really think it'll be uh that?
That's my point is, like have.

Speaker 3 (43:03):
To grow a huge audience over time.

Speaker 1 (43:04):
I think there'd be some Steam diehards that buy it
right off the bat, you know, at least one on
this podcast probably you know, like over time, what if
I could you know, over time, I think it'll like,
assuming it's good, right, and I have no reason I
think it won't be as good as a Steam deck
but with more power.

Speaker 2 (43:24):
Yeah, moderately powered PC. Yeah, Like who cares what the resolution?
If it looks like I mean maybe the four K
discussion maybe matters a bit, but I'll just say, like,
let's say that it's pretty well yeah, by.

Speaker 1 (43:38):
The AI up scaling, I'm sure, yeah and all that. Yeah, yeah,
but I.

Speaker 2 (43:44):
Mean but it's fine enough as my point, So if
it's moderately powered that I mean, maybe this is the
question to you. You get it in your hands. You
paid eight hundred bucks. You know you got it. You've
got your PC five.

Speaker 3 (43:56):
You are what you should be working for.

Speaker 1 (43:58):
The more you're like, start ratch this price up as
we go along.

Speaker 2 (44:03):
Because the more I think about it, and like on
the side, I was like, wait, what are these specs again?
I'm like, dude, if this is closer to like I
put it in Intel terms, I was looking at this
is like twelfth edge of twelfth gen. Maybe if for
those Intel and video fans, you know, thirty sixty forty
sixty territory with you know, it's AMDFSRS. I started to
think about that and all the other stuff. I'm like, yeah,

(44:25):
I don't see this getting out the door for you know,
oh yeah, a thousand dollars prior. No. But anyway, what
I was asking was, let's assume you get it. It's
moderately powered and it is like it's you know, you
find out you're like, well, it's fourteen forty P but
it always like get up scales, you know, to the
four K output regardless, right, and then you're just judging

(44:45):
with your eyes. So you got it on your TV
and you're like, yeah, looks good. It's a little noisier.
I would have liked a little more resolution, like it
is there enough in there that performance? Maybe it's running it,
you know, sixty to eighty more commonly. I don't know
what your PC is, But in other words, would you
be like, know what, I am playing this one on
my PC? Would you have that feeling?

Speaker 3 (45:03):
I don't really play many games on my PC anymore.
I just don't.

Speaker 1 (45:06):
I just don't prefer sitting in the office chair like
bowl upright, I just this person in the living room.
So I'll probably end up buying this, And when I
buy digital games, I prefer to buy them on Steam
because I feel like it's a platform that will that's
not going to like, it's not going to pull like
a PS three store and just like disappear and then
all my games kind of disappear with it. I feel

(45:28):
like when you buy a Steam game, you have a
little more security. Maybe that's false security, we don't know,
you know, but I have a little more security that
that game is going to be in my library and
playable for longer than you know, if I buy it
on an Nintendo platform and they, you know, close down
that store. Yeah, and I could play it when I

(45:49):
get a Steam Deck too, or a Steam Deck.

Speaker 3 (45:51):
Or a or a I already forgot the name of it.
What did I call it? The gate Box gibe?

Speaker 2 (45:58):
When I get a thing about his memory, folks, I
believe him now when I get a game brilliant. Yeah, no,
I mean you're right, and and and actually you're identifying
another really strong reason that. And again it's funny because
this Xbox has fully talked about like the whole like
where did I buy this game? Where is it? Like

(46:21):
it's on my PC, but which store? And it's like
it's such a mess, and they're trying to even be
they're still trying to be a level above this, right,
They're trying to get to the point where they can
boot up your Steam Store and your Epic Store and
probably roadblocks right separately, or you get all of the above. Yeah,
so's they're still trying to But what Steam brings is

(46:43):
that yeah brand of like you're like, dude, it's Steam,
like pretty much everything's on it, and I've bought a
ton on it if you've been playing in this ecosystem.
So yeah, I mean the more I talk about it,
I can I can say for sure. I mean, this
is not a good example. I was like, if I
the Cash, I'm like, yeah, with one hundred percent, get it,
and I would put it on my TV and it

(47:05):
would It'd be one of the only console like experiences
that I would touch Because I only play PlayStation. I
am streaming everything, so I have to pretend that I'm
actually gonna relax and sit on this couch and play something.
But uh, but in that style, yeah, like it. I'd
be instantly in for it, for sure. But I would
also want like two terabytes of memory. I hate installing storage. Yeah,

(47:34):
game storage, and I don't think it comes with a
ton and all consoles face this, but like you have
to factor that into the price when you're thinking about it.
I don't think people are upgrade it. Well I know, yeah,
and like you said, maybe they'll sell some out of
the box versions. But what was the base five? Yeah,
like that's not much. Yeah, I mean it's not bad.

(47:57):
I guess when you say it out loud and you're like,
I don't know how much if the OS is installed
on something separate, but presuming it's not, It's like, look,
let's just assume that you're about five games, you know,
give or take some other stuff going on on there.
It's not bad, but I don't know. I do get
to that point where I'm like kind of juggling between games,
and as soon as you have to start on installing stuff,

(48:17):
you almost you don't look back. Sometimes you're like it's
it's already uninstalled. Do you do that?

Speaker 3 (48:23):
Yeah? That's ye.

Speaker 1 (48:25):
Is like death, Like I could tell myself whatever story
I want, I'm never going Yes, that's.

Speaker 2 (48:31):
What I'm saying. I feel like it's like a it's
like a Life or Death Japanese game show kind of
like five where it's like you must not install one
of these and I'm like, oh, what if I do one,
I'm gonna forget that I was playing it, even if
it's in my life, you know what I mean. And
you're like, I can't. That's asking a lot, which sounds ridiculous.

Speaker 3 (48:50):
I'm not gonna play games. Too many decisions for me.

Speaker 2 (48:54):
You're not ready games, That's what I'm saying. When faced
with this peralysis, You're like, this, I got enough to
worry about other than uninstalling one of my favorite games.

Speaker 3 (49:06):
You know.

Speaker 2 (49:07):
Yeah, I'm like, you know, I still have Suicide Squad
installed over here. No, I'm kidding. I had that one
in there for a while because I always was like,
I just want to see what it's like inside there,
And then I was like a year later, I'm like,
why do I still have this installed?

Speaker 3 (49:21):
But I want to boot up my places right now?
See what the oldest it's.

Speaker 2 (49:27):
Oh, yeah, it's nice to have them installed. So point
is it'll it'll drive the price up. But yeah, look,
I mean I think the community is excited. We'll see
how excited they are when you know, we know the
price in the release dates. But I think we're getting
the sensor confirmation right that they're like there's no, there's

(49:48):
no Half Life three coming, we swear, you know, Like
I don't know if they've said it in so many words,
but I thought they said something like there wouldn't be Well,
I don't want to misquote. It might have been about VR,
but I do wander, like where is half Light three?
Oh there's vur controller as well.

Speaker 1 (50:05):
Right, Yeah, there's v our headset and controllers, and there's
a new like console based controller but it has like
the touch pads like the Steam Deck does.

Speaker 2 (50:18):
But yeah, Like the question was, do you need Half
Life three in an exclusive console like product to drive
sales of this? If you get into the competitive side
and the business side, like do you think without it?
That it's like why did Steam do this? And that
they need like Half Life three?

Speaker 3 (50:38):
And I mean they got every game on Steam.

Speaker 2 (50:45):
Yeah, Like I'm sure I speak for both of us, Like,
of course I really want Half Live three. Yeah, I
don't care if it's exclusive to the Steam Store or not. Like,
I mean, I get why they would do it, but
for all the reasons we just outlined, I don't have
like that. I don't need that to buy one. In fact,
it's in a way, it's reductive like, like, it's funny

(51:08):
because it's in the nature of discussing this type of
hardware a console like a piece. But then I'm like,
we just outlined exactly all the reasons that it would
be exciting and that form factor et ceta that you're like, yeah,
like it could really like fill a gap. And then yeah,
like I don't really think about it as like am
I buying the next PlayStation six uh, you know, the

(51:28):
next Xbox or the Steam machine. It doesn't compete in
that world as much.

Speaker 3 (51:34):
You think Microsoft right now is singing, oh shit, we
got to take our games off of Steam.

Speaker 2 (51:39):
No. Yeah, I again, I think they're like I said,
I think they're trying to operate a level above that.
Even how do they still be like just like this
without all the clutter and problems, but that allow you
to use Steam somehow and allow you to use the
Epic Store and like make that all seamless. That basically
you yeah, because Steam has to run on Windows, so like, yeah,

(52:04):
I don't know how they'll do us no Steam. You
know what I'm saying is your Steam and the games
within Steam on your PC run on direct X and yeah, yeah,
but what I'm saying is they're always like Steam stuff
is already going to be the store is already gonna
be ready to go in the Windows environment, so they

(52:24):
just have to like clean up all those other problems. Yeah,
but then can they add the Epex store? Can they
add you know, individual stuff too, Like you get these
vendors that are like, well, we have our own app
for that. You know, they're usually these like gotcha games,
but you know, people are like, I've never downloaded roadblocks.
Actually I forget where and how you can get all

(52:44):
that stuff installed. But probably a good example, like I
think the Xbox stuffs to us good potential of like
existing in a similar way, but adding you know, all
the panache of the usual Xbox experience. So but yeah,
I mean just thinking about so many pieces of this

(53:05):
and I'm like, yeah, it really puts PlayStation in this
unique questionable spot almost of like everybody's kind of like
swimming away from this big shark almost of that console
like experience, And like is that a good thing? And
is that they're messaging for six? It's like, well, we're
PlayStation six. We've got these ten brilliant exclusive games over

(53:29):
the next six years, and everything else that you know,
when we play, but we don't have Steam and all
that other stuff. That's too much.

Speaker 1 (53:40):
If they have the handheld that runs the same games
similar to the yeah steam O Steam Deck experience. Yeah
maybe yeah, at a reduced you know, reduced fidelity, but
still you're still got the handheld that runs the same games.
Like that is a compelling offer too. I think I
still say Nintendo's offering is compelling. Like, I know it's

(54:00):
not as powerful as these machines, but it's great to
be able to play the same game on your TV
and in a handheld.

Speaker 3 (54:05):
Like I still think that's an awesome it's an awesome thing.

Speaker 2 (54:10):
Yeah, but that's what everybody's moving towards solving the problem
Nintendo Switch solved. Right, we've pretty much already got that
almost down, Like Nintendo wins in sheer, like yeah, volume
also the Nintendo Exclusive games, but it is relatively affordable
and it's reliable as well. There's nothing like for as

(54:31):
much as like joycond Drift and stuff exists. I think
there's still like so much like faith and well it's
an Inintendo product and like there's a problem, they'll fix it,
blah blah. But even like for me, like buying a
Steam Deck, i'd be I'd be just be more worried.
I'm like, it's got more parts and stuff. Doesn't It
probably doesn't, but you know, you have that feeling of like,
I don't know.

Speaker 1 (54:50):
It doesn't feel so as like quality as yeah, switch
to either like in your hands, Yeah exactly.

Speaker 2 (54:55):
So I mean I think there's some catching up to
do there, but then they don't make it console anymore.
That is the console, So their approach has been different.
I don't expect that to change much, whereas Steam, you know,
and maybe PlayStation are not willing to go more in
that direction of like, no, we had a console and
then you can do the handheld if you want, or
you want to do VR and it's all like cross
egos system. But I love it anyway.

Speaker 1 (55:18):
I love this honestly, Like I love everybody's approach right now,
except for Xbox.

Speaker 3 (55:21):
I don't know what the fuck they're doing, like.

Speaker 2 (55:23):
What, Yeah, we don't know. I know what they want
to do, but yeah, like we talked about, it's like, dude,
it's like they're speaking out of the side of their
mouth on so many things, and then things eat changing
and then yeah.

Speaker 1 (55:34):
I love what PlayStation's up too, Like I'm honestly I've
been loving the PlayStation five generation like I really have been.
It's been a very powerful console. I've been playing games
at four K in my living room and now with
the Pro like I'm getting four K sixty. I'm really
having a good time with that console. Like I really

(55:55):
am not missing the PC experience except for when there's
PC exclusive games. Yeah, I've been loving the Switch too.
I wish there were more games coming out, but I
love the Switch, which, like I really did not think
that thing was going to be my thing when it
first came out, but man, twitch to or Switch first
one I saw that. I'm like, why why would anybody

(56:18):
buy this? You just played all these games on your phone.
It's the same thing. Okay, hand up, I was wrong,
I got it. Yeah, No, I was made mistake there.

Speaker 2 (56:26):
I think the we mistrust and the we you mistrust
like added to that, but for sure, sure it was.
I got surprised everybody with it.

Speaker 1 (56:34):
I love that.

Speaker 3 (56:34):
I love that.

Speaker 1 (56:35):
I love that format and like I'm and now with
Steam coming into your living room in two different ways,
like I'm just happy, like I'm really excited for this.

Speaker 3 (56:45):
This is really fun. It's gonna be a great generation
coming up.

Speaker 2 (56:49):
Yeah, you're getting me excited, But yeah, it comes down
to I think you got to break it down at
a percentage of the game, but really where you think
your playtime is going to be if you got to
make decisions that can't have every thing, oh yeah, percentage
of like how much like that are you willing to
play older stuff? And but it's it is, it's very
appealing for all those reasons. Like, like we've said it before,

(57:11):
like you could stop making games today, boot up Steam.
You would not be bored for I'd say, good five
or six years, as long as you have like a
good palette and not everything is like the latest PvP
extraction game whatever. Right, But even then you'd probably be.

Speaker 3 (57:30):
Got be like seventy of those, right.

Speaker 2 (57:33):
So yeah, it's exciting for those reasons. But yeah, what
I was going to end on there was like it's
so interesting that like PlayStation feel good about the investment,
but it's like I needed a console of my choosing,
and like it was the obvious choice for me. But
if I really think about the amount of time I've
spent on that, it's not much.

Speaker 1 (57:56):
Yeah, but you're you're in a.

Speaker 3 (57:59):
Because yeah, you're situations because.

Speaker 2 (58:00):
I'm always streaming, I'm gonna play a lot of games offstream. No, No,
I don't have time to do that.

Speaker 1 (58:08):
So that's how I was when I was streaming a lot.
I never played games offstream.

Speaker 2 (58:13):
Yeah, I know.

Speaker 1 (58:13):
And it's like ABC was perfect for that because it's
right here, it's the most everything's on, it looks the best.

Speaker 3 (58:19):
Yeah, like it makes sense for a streamer.

Speaker 2 (58:23):
Yeah, But the point is there are exclusives that are
really good, and so you know, des stranding too. I
had Spider Man two before that, I guess, and we've
got wolver Ringe coming up, and so that's that's where
PlayStation still wins. It's just interesting to think about how
that's going to look in a few years with all
this stuff colliding. So plus the cloud gaming stuff too,

(58:45):
where you get into a conversation of like we've talked
about of the whole like, well, there's gonna even be
a version of all this where it's like you don't
even need like the latest hardware. You just got to
be feeling like your internet connection and the you know
level of maybe subscription service you have like is sponsive
enough to just play in the cloud right It's like, oh,
I can play in the cloud and play on an
Nvidia fifty ninety right now, but you need that subscription.

(59:10):
I think feel is it reliable?

Speaker 1 (59:11):
Like a major leap forward and the internet technology before
that happens?

Speaker 2 (59:15):
Yeah, yeah, I mean I can tell you that my
internet you asked earlier, and it's like I don't have
like a download cap, but being in San Francisco, they're
still all on like copper and you know, I can't
get fiber and it's a it's a mess for like
what I do.

Speaker 3 (59:28):
I have fiber and it's still don't like the cloud
game and.

Speaker 2 (59:33):
It's still a problem. Still you should try if you haven't, though,
would you say that you've tried the most expensive premium
if you haven't tried the g Force Now there's the
most expensive one. You have to try that one. I
can't really speak to whatever Xbox is doing, but try
if you remember, try the g Force one. I think
there's even maybe a trial so you don't have to pay,

(59:54):
but i'd be curious who next week, Yeah, I'll see
if I can like do the same. I haven't tri
but I've seen it and then I've heard tale of it.
But I've seen it. I saw kind of funny games,
was playing some stuff fun and I was like, that
is surprising, like and I played a little bit.

Speaker 3 (01:00:10):
So I've tried it.

Speaker 1 (01:00:11):
I tried Stadia when that came out, and then I
tried when I bought the play station portable.

Speaker 3 (01:00:16):
I tried it with that and it was unacceptable.

Speaker 2 (01:00:19):
Yeah, I get I tried the So well, here's the
reason I say this. I tried my Destiny too was crashing.
I was, yeah, trying to log in to do like
who knows it was Festival the Lost or I don't know,
and it's still crashing on my windows for you know,
all the reasons whatever. So I was like, maybe just
installing on the cloud reil fast because like your library works.

(01:00:41):
That's the other nice part. If it's in your Steam library,
like you've got it on PC, you can play it
on that service, so you can do on a higher
end rig. But anyway, I'm like, well let me. I
wasn't like reading all the specs, and I did the
free version, you know, which has like a Q it
has like advertisements that run, you know, like it's total
and it's free. It's like ten eighty p It was

(01:01:03):
a disaster that was not good and like I can't
speak to like my internet connection is good. Oh man,
it was a blurry mess. The lag was off. I
don't know what was going on with it, but I
was like, that is not what I've seen. So I think,
in other words, just make sure you don't try that.
Try the Primo, Primo Ultimate fifty ninety, et cetera, and
see what we think of cloud.

Speaker 3 (01:01:22):
I gotta do with the same graphics. I have a
problem with the input lag. That's you.

Speaker 2 (01:01:26):
No, it's if your internet stc it's surprising, dude. Uh yeah,
Like I'll give you an example, kind of funny. Guys
were testing I think it was Kronos, a new down
in front of me, and I was like, looks pretty
good and yeah, like I might eve even grabbed it
for a sec. Yeah, and I was like it feels
mostly fine and like that. The only the only last
question was like, is it gonna hold up for like

(01:01:47):
two hour experience. I don't know, but they do it
all the time. They've done it live on stream. I'm
not sponsored by Nvidia. I should say they are so,
but they didn't now say, just to be clear, So
I was. You know, I'm like, hey, it's looking good.

Speaker 1 (01:02:01):
So anyway on that system, do you have to buy
the game too?

Speaker 2 (01:02:06):
Well, no, that's what I'm saying. If it's in your
I don't know which PC libraries, but definitely I think
it's any PC library, but Steam for sure. Anything you
already own on Steam you just play, just boot it up.
But it's not I don't even think they have a
separate ecosystem. It's like what you play on your PC,
and it's for that.

Speaker 1 (01:02:24):
So you're just basically like creating an account that can
acce us here Steam library and then they just.

Speaker 2 (01:02:31):
Literally it's yeah, literally, it's an in Nvidia account in
video g Force now, I think is what it's called.
And then yeah, you connect your Steam library and there's
you authenticate the app within it. You know, it's the
only thing to do, and there's a little bit of
setup there, but it's not bad.

Speaker 1 (01:02:47):
I don't think I'm particularly sensitive to input lads either.
Like I you know, the fighting game community will tell
you how like you know has seven billiseconds and this
one has eight, yes, and like you know, I'm playing
on a TV.

Speaker 2 (01:03:03):
It looks great, yeah, exactly like even your TV can
add some depending on your settings.

Speaker 1 (01:03:09):
So but you know, my previous experiences with cloud gaming
have been that's been the problem input late and sy
Yeah for sure.

Speaker 2 (01:03:17):
Man, can you be we almost talked about Steam Machine
for an hour, dude.

Speaker 3 (01:03:20):
I mean it's a big deal. I think it's a
big it is.

Speaker 1 (01:03:22):
I mean, they got a VR headset coming out with
it that's gonna be a wireless VR headset as well.
That's the first time they're doing a wireless it's gonna
be standalone or it can wirelessly connect to a PC
or this new Steam Machine. Yeah, the new controller I
think is interesting. I don't know that.

Speaker 3 (01:03:39):
I love the look of it, but yeah, I'm.

Speaker 2 (01:03:42):
Looking at it looks awful and I think we've seen
them do this, but like visually, it's it's a curse.
I think it looks stupid.

Speaker 1 (01:03:51):
But it looks like my my thumb poms. I don't
know what to call that. Like, you know, you're the
meat under your thumb is gonna rest. Yeah, those touch pads,
doesn't it.

Speaker 2 (01:04:01):
Your pump your hand meet? Yeah, I don't know how
it would feel like. It's actually just like that. It's
so weird to see those two like touch are those
buttons or touch bads under there, under.

Speaker 3 (01:04:14):
Those touch pads like on the Steam.

Speaker 2 (01:04:16):
Because they've done that. Yeah, exactly, so it's really I
guess that's it. It's mirroring the Steam Deck, so it's
gott to yeah, I mean yeah, I hate the shiny yeah.
Like it's just like I'm laughing if you're listening. Like
the face that Briar's making, Uh yeah, it was like

(01:04:36):
so many farted in a bar face. Yeah, I mean
that you're like, what's going on? Control.

Speaker 1 (01:04:42):
My least favorite thing about the Steam Deck is the control,
like the controller interface, Like I don't really have I
haven't found it necessary for those touch bads, so I
don't really care about them. They just take up a room,
a lot of room. The D pad isn't great on
the Steam Deck, so and this one looks the same.

Speaker 3 (01:04:59):
The thumb are fine.

Speaker 2 (01:05:02):
I think it'll be fine though, because yeah, it's you
could also take another approach where like it kind of
just looks like a Nintendo uh Switch pro controller, but
then they added in those two like almost touch pads,
and you're like it's kind of similar, but then you're
like your Yeah, the face you're making, it just sums
it up. You're like we've all been there, and you're like,
I don't like how this feels. It's so important, and

(01:05:23):
that is where like Nintendo and Sony and even Microsoft
now they're like so far ahead in terms of their
engineering design of that stuff in general. It feels good,
like I had I had tried the new rog Xbox
ally and even that which acos makes like get pretty good,
but like the weight, the weight and the feel and

(01:05:44):
coming off like yeah, the Nintendo Pro controller that like
Chalky mad it's nice, dude. Yeah, And then you it's
hard to go back to the like a plastic field
because it it's your connection to the game and you
just that first reaction. So anyway, out of.

Speaker 1 (01:06:00):
All party controllers, like I use these eight controllers now,
yeah yeah, yeah, and they're great, Like so there's no
reason they have bad controllers.

Speaker 2 (01:06:09):
Yeah, we can need good controllers.

Speaker 1 (01:06:11):
Now.

Speaker 2 (01:06:11):
It is surprising. It is surprising. I get, it's just
not as easy as it seems. You've got these huge
companies clearly spending a lot of R and D. And
then you're like why did you make these shiny buttons?
You're like, who likes those? You know, like I I
guess Xbox has shiny buttons, but yeah.

Speaker 3 (01:06:27):
And it should be sad.

Speaker 1 (01:06:29):
With the Steam Deck, you can hook about just any
controller up to it, and I'm sure it'll be same
with the game cube.

Speaker 2 (01:06:35):
Yeah, the game cube, the GBC. Uh by the way,
did yeah? Did you did you know or remember that?
The Nintendo GameCube? Actually, I'll just ask, does anyone know
Brian included what was its acronym? Like the N sixty four?

(01:06:56):
What was the Nintendo GameCube?

Speaker 3 (01:06:58):
N sixty four was Ultra sixty four?

Speaker 1 (01:07:01):
No?

Speaker 2 (01:07:01):
No, no, I was like Nintendo sixty four was N
sixty four? Was the three letters? I should say? Almost
an acronym? So what was the Nintendo GameCube?

Speaker 3 (01:07:10):
I don't know?

Speaker 2 (01:07:12):
Gc N and like it's such a Japanese thing of
like I don't know if it was I forget, but
it was like, why is a GameCube? Nintendo? They just
that's what they decided on. Ye. They almost named it
star Cube.

Speaker 3 (01:07:25):
Oh the Revolution? I do you remember Revolution?

Speaker 2 (01:07:28):
Now? Revolution was the WI right?

Speaker 3 (01:07:30):
Oh? Was it?

Speaker 2 (01:07:31):
Yeah? Okay? Revolution was the WI. Nintendo GameCube was the Dolphin?

Speaker 1 (01:07:35):
Dolphin's right? They named the emulator Dolphin.

Speaker 2 (01:07:39):
Yeah, well that's why exactly. Yeah, you don't see how
uh yeah, So anyway, we've really gone off the geeky
rails on this one.

Speaker 3 (01:07:49):
Yeah. Well that's what happens when they leave us.

Speaker 2 (01:07:51):
It's good though. Yeah, Now this is great that I'm like,
it's exciting and it was nice to talk about in
like so much detail.

Speaker 3 (01:07:58):
Yeah, I had.

Speaker 2 (01:07:59):
I had a few of the things on my list.
I don't know him if you did, but well we
we kind of went by it. You don't happen to
be a Blaze Blue person, do you.

Speaker 3 (01:08:08):
I do like Blaze Blue quite a bit, you.

Speaker 2 (01:08:10):
Do, Okay, Well, I don't know had you noticed I did?
I think this is a sequel but Blaze Blue Entropy
Effect X Blaze Blue Entropy Effect X that launches on
February twelfth, and that's like a Blaze Blue like Rogue
Light adventure, I guess really yeah, And you know it

(01:08:33):
just like it just looks really good. And I've always
appreciated the style of Blaze Blue and all. That is
my point. But I didn't know if you happen to
have played any of these, but I just think it
looks really dope. So that was one that caught my eye,
even if I don't know a ton about it. There
is a detailed PlayStation blog as one example, but yeah,

(01:08:54):
like it has just dope. It just looks really good.
So I don't know if you were able to get
eyes on it, but.

Speaker 3 (01:09:01):
I'm playing it right now. I am.

Speaker 1 (01:09:03):
Uh, I'm really kind of messing up today because somehow
my default browser has become Yahoo, which really fucking me up.

Speaker 2 (01:09:10):
To you your default browser. Yeah, this is something that
your kids do to you sometimes.

Speaker 1 (01:09:15):
I don't know it's good joke though, if they are.

Speaker 2 (01:09:18):
Oh yes, I love that. How I don't even know
a service that will default you to Yahoo except you
were probably installing some emulator thing and I gotcha. But anyway,
Blaze Blue entrypy effect is uh yeah. I don't know
if there's a good summary in there roundup, but I
would just say check it out visually. Looks up. Oh

(01:09:39):
you got it up on screen? Yeah right now? Nice.

Speaker 3 (01:09:43):
So it's like a.

Speaker 1 (01:09:44):
TV action platformer kind of thing.

Speaker 2 (01:09:48):
Yeah, I mean, yeah, I guess it's a platformer as well.
I didn't see a ton of platforming, but god, it
just looks so good. So shout out to that one.
I don't know if it now that you see it
does this appeal to you at all.

Speaker 3 (01:09:58):
You know, there's not a whole lot gameplay here. It's
a lot of cuts.

Speaker 2 (01:10:02):
Yeah, there you see a little and that stuff looks
like amazing.

Speaker 3 (01:10:05):
So yeah, the gameplay that say it does look cool.

Speaker 2 (01:10:08):
Yeah, it comes out check this out February. Yeah, I
guess here's what they say. You'll face off again surging
hordes across ever shifting dimensions in an action focused roguelike
platform adventure. Okay, I don't use the term fighting, so yeah, anyway,
I think that sounds really dope, So I keep it
on your radar. And yeah, for whatever reason that stuck

(01:10:32):
out to.

Speaker 3 (01:10:32):
Me, I still love roguelikes. I don't like the repetition.

Speaker 2 (01:10:36):
It's like everything now is it depends on what they
do for the rogue like experience, which really I don't
know why they're saying rogue like this is a common
I'm like, now that I'm saying it out loud, like, yeah,
wait a minute, there's no way there's a rogue like.
It's got to be a rogue light And the main
difference in that usually, right is like a roguelike is
like rogue like. It's like when you die, like you

(01:10:59):
lose everything that's where it started, like hardcore hardcore, Yeah,
but a roguelike was based on Yeah, that rogue and
that's what it's supposed to be. So everybody uses the
term because like people are familiar, but rogue light is
normally like I'm just fighting and I gotta drop, you know,
in the middle of the fight, and it's like, choose

(01:11:19):
one of these three things to start creating a build
for this run, But then what do you keep from that?
Et cetera? Is where the details are, So I don't
mind that at all. Like I'm looking to have like
a tactical skill tree thing and that you're building into this,
So to me, I care a little less about that
as long as you're retaining you know.

Speaker 1 (01:11:40):
You gotta be a ten out of ten roguelike for
me to take care tress. Really, yeah, you gotta be
like Dead Cells or like I'm not adjested, but I
played a lot of Dead Cells.

Speaker 2 (01:11:50):
So did you get into Hades at all?

Speaker 3 (01:11:53):
What's that?

Speaker 2 (01:11:54):
Did you get into Hades?

Speaker 1 (01:11:55):
Didn't?

Speaker 3 (01:11:56):
I just didn't like it?

Speaker 2 (01:11:58):
Was it for me? Dope game man? Right? I try Interestingly,
should have a shot at Game of the Year this
year because it's finally out in full.

Speaker 1 (01:12:07):
So I did do it on Switch, and I wonder
if that affected my enjoyment of it because it had
such a small screen.

Speaker 3 (01:12:14):
Maybe on a bigger.

Speaker 2 (01:12:15):
Screen, yeah, maybe just the perspective on that one wasn't
as much for you, But yeah, it could be. Well,
I know Mylin's not here, so again, I don't know
if you had anything else on your list, but I would.

Speaker 3 (01:12:27):
Love to talk again.

Speaker 1 (01:12:29):
Thanks a lot, miling, but I want to talk about
our crezer one little baby.

Speaker 3 (01:12:34):
And also, oh, I can't do the podcast. I'm so
busy with babies.

Speaker 2 (01:12:38):
Yeah, which is funny that Briar has kids, so he
can talk all the smack he's been through it. But
what's funny though, is what would you say to this Briar?
Explain to me how it works. So he just had
a new child. Yeah it's a baby boy. Yes, I
had a new baby boy. And how is he leveled

(01:13:02):
sixty in our Raiders.

Speaker 1 (01:13:05):
Child Neglect?

Speaker 2 (01:13:10):
I knew you'd have a takedown, oh man, Yeah, because
I'm I'm trying to keep up. You know, I've had
stuff going up, but like I'm level thirty something or
about thirty. But I checked in on his stream today
and I'll tell you the real reason he can't make it,
which is we're gonna take him down first. But uh yeah,
I was like, dude, what level are you? You know,

(01:13:31):
he's like sixty, you know, I was like what, But
I mean to be fair, like there's not a lot
that he can do. And you know, Briar, when you
know you had babies, did you ever have a situation
where you just had him in your arms and you're
just like playing games for hours.

Speaker 1 (01:13:48):
I slid into the situation when they were about nine
years old.

Speaker 2 (01:13:51):
Oh, Briar's like, he's such a role model for all
of us. He's got a golf sim in his garage.
He didn't go through terrible twos and all the mean
had to deal with a little bit of prepubescents and
like terror, but like he just really good setup. Your

(01:14:12):
wife seems extremely tolerant, really amazing. I got a off offline.
I gotta get some pro tips, you know, really incredible.
It's like, oh, yeah, next thing he was gonna be like,
Actually they were like twenty two when when I got
my first kids.

Speaker 3 (01:14:32):
Actors every couple of years.

Speaker 2 (01:14:34):
Yeah, can I adopt someone who graduated college and be like, yeah,
I've got a couple of kids. Yeah, it's grateful, Yeah
that they're gonna take care of me. I adopted them
and they're like twenty five years old, so maybe jokes aside,
Like I think he's up with the baby and you know,

(01:14:56):
around and available, but he's literally just like gaming and streaming.
But he's also trying to make Our Creators is so hot.
You know. I think he's folkused on making you know,
YouTube content and like you need to do that. He's
got another kid in the house and he's level sixty.

Speaker 3 (01:15:09):
I'm very jealous raps aren't free.

Speaker 2 (01:15:12):
Yeah, so you know, we'll we'll have to have a
more detailed update with him. But I wanted to one
say my piece on what I think of it, because
I don't think we've really had a chance to talk
about it because we I was gone last week. Oh yeah,
I didn't even mention what I was gone. I could,
but yeah, I've been playing quite a bit. There was
also a major update today, but I haven't experienced it yet,

(01:15:34):
so again, we'll probably hold off on some of the details.
So anyway, in short, our Creators, I'm on, is this
weird relationship. But here's what I can say about it. Also,
Briar's camera just you guys seen the matrix? You know
what the cat glitches? Did you guys see that? You
know on the cat it's a frame and it's like
in a different spot, Brian just glitched like the matrix cat.

(01:15:57):
Was I the only one that saw that?

Speaker 3 (01:15:59):
Saw me walk by twice?

Speaker 2 (01:16:00):
Maybe it was just on my side, but anyway, So
I meant this really weird spot with our creators where
at first I'm like, man, it's as grindy as hell,
but that's what extraction shooters are. It's not as grindy
as Tarkov. I know first person, I guaranteed. As I
said that, someone's like, have you ever played tarkap Yes,

(01:16:21):
I have so hardcore, such a grind The resets are brutal,
and they are trying to meet us in the middle,
but I stop doing whatever you do. He's staring like
and he's barely blinking. He's freaking me out right now. No.
But so yeah, at first, I'm like, I really dig

(01:16:41):
this game, but I'm like, i feel like because I'm
playing solo and I don't know, these games are so grindy.
I'm like, it's so hard to get to the point
where you're feeling like you're starting to like make progress.
Everything is drip feed, but I do keep wanting to
come back. There's stuff that I keep wanting and then
I'm finding myself playing solo. That's I think.

Speaker 3 (01:17:04):
It's yeah, that's a good sign.

Speaker 2 (01:17:07):
Yeah it's so where are those say the game is
very good? But it is for you know, it's grindy
as hell. And you know, I haven't even touched like
a lot of the competitive stuff, the PvE stuff, because
I'm so you know me, I get in the weeds
of like I'm just focused on learning and optimizing, like
my run. But in a way that's like I guess

(01:17:29):
I like learning a lot, but without looking stuff up,
and that makes it challenging, you know, where it's like,
what is this event? You know, it's a nature lush
nature event. I'm like, okay, I'm gonna go to that area.
And then it's like you start seeing these baskets and
you're like, oh my god, these baskets are full of
like all these materials that I need and little things
that you realize the game is some you know, evolving

(01:17:49):
and doing things differently that you learn and I really
appreciate about it.

Speaker 1 (01:17:53):
But.

Speaker 3 (01:17:55):
Depression system, Like, what is the grindy part of it?

Speaker 2 (01:17:59):
God, dude, Well, you were grinding for skill points for starters,
So you just need to get in and you get
XP by existing in the world looting if you do
get into killing people. Pretty much everything you do though,
but heavily. You need to open a lot of containers
and exist in the world for a little bit, maybe
kill some of the PVEE enemies and get some XP.

(01:18:22):
So XP is going to give you skills and it's
not a resetable skill tree. I'm pretty sure that hasn't changed.
So you know, it's like meaningful. You're like, oh, what
am I going to invest in? And so that is
nice because it is making you more powerful. I wouldn't
say dramatically that's the drip feed feel, but you're like,
I do really want this perk, Like my gear is lighter,
my stamina is better, you know, stuff like that. But

(01:18:44):
like any good extraction shooter, especially those inspired by Tarkov,
you have a gear bench, and you have a utility
bench where you can refine materials, and you have a gunsmith,
so you want to make like mods and better stuff
for your guns and you have to like upgrade your bench,
you know, with materials and stuff. So you're just like

(01:19:05):
out in the world, You're like, dude, I need an
industrial battery, which you find in industrial buildings, and the
map will have like, oh, this is a medical building,
this is industrial again. That's where it's is. If people
play Tarkov, they know when you complain about being grinded,
you're like, dude, you wouldn't even know, like what is
what You wouldn't even know what's a battery. In Tarkov,
you'd be like, dude, is this the battery? You know,

(01:19:26):
like you know it's not the right battery, dude. That
one's orange, you know, Like that's how Tarkov plays out
this one. It's like crystal clear, you got it. But anyway,
so you have to go to like an industrial building
and like crack open like breach these like containers. And
that's number one. That's where I'll say the technical execution
of the game, the fact that runs well, the matchmakings immediate.

(01:19:47):
I've had no issues, but like they sort of did
what we always ask why developers don't do is like
make a really high quality but call it like not it.
You don't have to turn everything to eleven so it's
not run well, and so you're in this world. It
sounds great. The draw distance is on you know, I
have a good graphics card of forty ninety, but still

(01:20:08):
it's just very technically solid, and the audio is so
immersive and that little panash you know of the just
walking around, the raider footsteps in the distance, like all
that just it's right. You know, it could be tweaked,
but it just feels right. And so existing in the
world feels really good. And you'll hear like a little
drone coming over, you know, in the distance, like and

(01:20:29):
it's it's kind of freaks you out. And when you're
solo because you're like, oh, that's a snitch. It's gonna
call on all these other ones, and like the sounds
they make. So my point is like I can just
go into a building and crack open a container and
hear echoing in that room and it just feels good.
So they nailed that. So when you're sitting there and
you're like, I'm just trying to find a battery, you're like,
but dude, aren't you doing that over and over on

(01:20:51):
like four maps that you unlock and you're like, yeah,
but the mass are huge and there's like so much
to learn, and it just it feels good. It sounds good.
So I think that is a lot of what's capturing
people because it's there's a lot of games where they
just feel a little rickety, you know. So I'm really
enjoying it for that. I think it's keeping me coming back.
But I definitely I go between this feeling of like, dude,

(01:21:14):
I just feel like, what am I motivated by it?
Right now? Yeah? I need, you know, arrusted gear to
upgrade my bench because I want to make this gun.
And I'm like, I'm not even like fighting people that often.
But that's what's interesting, right You're like, yamn, but I'm
not fighting people or even the ARC, because it's I'm
less scared of people. Funnily enough, I'm more afraid of

(01:21:36):
the ARC. And I'm like, I don't even get in
the fights with them because they are brutal, brutal in
solo in particular, you've got all the agro on you.
They are other than like the weak ones. They are
well shielded, and let me tell you, you don't want
to get into it with a few, because that's what's interesting.
It is brutal in that you piss one off. The
AI is really good. It's come like hovering in a

(01:21:59):
door and it zaps you. They often will stun you,
but it takes like sometimes your full health bar shield bar.
Then you only got a little health left and it
hits you again. That's you're that's about it. You're sitting
there like I gotta heal, I gotta get it. You're
like running and you're like, I'm not a stam and
I'm stunned, you know, like they will take you down
so fast, and I think that's a It's a good

(01:22:21):
place to be because it makes me want to get stronger.

Speaker 1 (01:22:24):
Does that create a situation where players are teaming up
more than doing PvP?

Speaker 2 (01:22:29):
Yeah, well I can't speak, you know, it's anecdotal, you
know in that sense like you're getting out before with
the stats. But I don't know. But I feel like
it is driving people because like it is brutal, but
there's something about the world that people are they're wanting
to help people out. I think that's changing and it's
very different. And also like Team Base versus Solo Solo,

(01:22:51):
we may or may not have talked about this on
the show. That's a whole different story. I won't get
into it, but it is nuts how friendly Solo is.
I honestly, I can't even believe it. It's super weird,
Like it's created this morale, this morality, you know, just
this idea in my head now that like if I'm
gonna I want to kill people sometimes and then they'll

(01:23:13):
be there's like an emo in the game, they're like,
don't shoot like a yeah, I probably shouldn't, Like I
don't want to be a dick.

Speaker 1 (01:23:20):
And it's really weird, like and it seems like a
game I would thrive in.

Speaker 2 (01:23:25):
Yeah, well for now you should try Solo, dude. It's uh,
it's just like it's beautiful, it's immersive, and you'd be
surprised it's not a killer be killed environment. I mean,
you might run into that, but I'd say it's ninety
percent of the time. It's shocking. Imagine literally going into
a world where you know everybody's just trying to like
get some loot and get out, and you're like, yoh,

(01:23:46):
what's up man, It's like going to the grocery store.
Well even better than I want to talk to the.

Speaker 1 (01:23:52):
Yeah, that's exactly like an American grocery store.

Speaker 2 (01:23:56):
Okay, maybe it's more like a friendly neighborhood.

Speaker 3 (01:23:59):
Bar, like go to school.

Speaker 2 (01:24:02):
Yeah, oh god dude. But but you'd be surprised, like
it is surprisingly friendly a you're like, hey, what's up man,
what are you looking for? It's this really weird feeling.
So yeah, ie, when people are back on have had
the same experience, could get into it. But anyway, in short,
people are hearing a lot of hype about it. We've

(01:24:23):
heard Shroud is like, this is the best game I've
ever played. It's the game of the year, and like
it's created this buzz whether or not he's actually played
like Expedition thirty three, which people love, and blueprints and
other things like I don't really know, but I do
know enough about his DNA of like I know he
likes competitive games. I know he likes shooters, so I
think on that front, it must be quite impressive. And

(01:24:44):
it's funny because I'm not rolling with like a team
of three for like an optimal max build and you know,
like rolling out and destroying people, and but there's also
the pbe elments. It's it's surprising, So it is. It's
my point. I was going at there was that there's
a lot of hype, and people are like, is it
living up to the hype? Is it worth the hype?
I'd be like, yeah, if you like all those things,
yeah for sure. But it's still grindy, and I'm questioning

(01:25:07):
every time I go. I'm like, dude, like, can I
put another twenty levels in? But then I'll walk away
and I'm like I think. I'm like, I'm gonna play
some more Arcerators, So it's doing something.

Speaker 3 (01:25:18):
How grindy? Is it? Like twenty levels? How long does
that take?

Speaker 2 (01:25:21):
You think? I mean, I mean it's so here's first
of all, there's gonna be people that you do it
super fist. If you look up this grind loop button.
I'm not if you just play it, okay, I'm always
talking about Yeah, it's gonna take you twenty twenty five
hours just.

Speaker 3 (01:25:35):
To give you that level. It's not like crazy bad.

Speaker 2 (01:25:37):
Maybe fifteen if you're lucky, and the game's evolved a bit.
But yeah, but I think that it's it's a curve.
It's somewhat exponential. So to get to like level sixty,
it's like eighty hours max level right now, seventy five
that's probably like one hundred and ten hours or and
people are like, dude, you can do it fest. I'm like,
I get it. You're not calculating your downtime, your bathroom breaks.

(01:26:01):
You're dude, it's gonna take you like over one hundred hours.

Speaker 3 (01:26:04):
Are they gonna do resets in this game where you, yeah,
start from scratch again.

Speaker 2 (01:26:09):
Yeah, so you lose all your skill points. There are
some weird bonus skill points that you're gonna get that's different,
but in general, you lose your stash. It's got a
stash that's small, you know what you need to grow.
It's got skill points that we talked about that gets reset.
You're all your gear benches I talked about get reset.
But what they did is they have a project you're

(01:26:31):
contributing to right now. The idea is the caravan is
leaving for the next expedition in December or whatever it is.
And the idea is that you, if you are playing enough,
you can start contributing all these extra materials to it,
and if you finish it, you get what I was
hinting at. There are some bonuses you'll get, like some
exclusive cosmetics you'll get. There's a couple like buffs that

(01:26:53):
you might get and they're not substantial, so you'll still
get all those resets. But then they said, for example,
there's a couple like there's bonus stash points or something
and bonus skill points. I don't know exact hout works.
So they're trying to incentivize you to keep up with
the seasons, but it's still gonna be a pretty rough reset. Right,
you're gonna go right eighty hours, level sixty. Let's say
you hit You're like sweet, and then it it resets.

(01:27:17):
I actually, as I say it out loud, though there
was an element I actually got to look into it
that I thought they were going to allow you to
I got to fact check this, but I thought there
was a way to like stay in the instance of like,
you know, you're gonna have the skill points you earned
it all, but you're not in the next expedition until
you choose to go or something. But I don't know,

(01:27:39):
I might have misunderstood that. I might have misunderstood that
because that doesn't sound right now that I say it,
But but I was thinking about, you know, on Diablo,
you can play like the new seasonal server or you
can play the old one. I was like, Dad, actually,
are they doing something like that? But we'll double check that.
But anyway, I think a lot of people will check
out after they get their fill. But it's in a
really good spot and I'm just excited to see what

(01:28:01):
this team does to evolve it, you know, and crack
this nut right of Yeah, like what do you do
and you have millions and millions of players and then,
like I said, you're gonna reset their stash and skill
points and ask them to start over that Normally it's
hard to bring those people back and they're trying to
thread that needle. But you know, we'll see. So, uh,

(01:28:23):
there was a really big.

Speaker 1 (01:28:24):
I don't know if I can I can get like
invested in a game that does the server resets. Yeah, Like,
I just don't know if I can do it like that.
That's what kept me away from Diabolo as well.

Speaker 2 (01:28:36):
Yeah, yeah, I Diablo have like other sticking points with it,
but yeah, that bothers me. This one's different because it's
like an extraction shooter and like that's it's like a
big thrill of like, yeah, your level versus others. But yeah,
I mean, like I've said, I'm mostly just trying to
get powerful enough to defeat the PvE enemies and feel

(01:28:56):
good about it and get with teams, and I will
say that you it smells of the same problem where
it's like, dude, it was December like tenth by the
time I took on the Queen, and you know, again,
I know people are like, dude, you know, here's the
fastest way to do it. I'm like, I'm just playing
the game. I'm not looking up guides and stuff and
grinding the same XP loop over and over. But yeah,

(01:29:19):
like right, if it's mid December and you're like I
finally did it, and it's like, oh, now I start over,
and you want me to put in another like sixty hours,
even if it's a little faster than next time, just
to get back to that level. I don't know. Yeah,
I don't know. They said Hunt. They don't about Hunt showdown.

Speaker 1 (01:29:40):
Though, or this does optional resets kind of like Call
of Duty did.

Speaker 2 (01:29:45):
Yeah, but are they saying that Arc Raiders is going
to have that yeah for the expedition. Well, either way,
a reset is harsh, and you go from having millions
of players this holiday season and we'll sort of see
the way that it shakes out. But I will say
for forty bucks, and regardless of that, whatever the price is,

(01:30:06):
I think it's if you like this type of game,
you're down to grind and feel powerless, because that's part
of it. It's pretty cool. It's worth dropping in and
maybe you know, we didn't say it, but you can
do a run in like five minutes. There's a you know,
cause it's the extraction points are pretty forgiving and they're
spread around. So if you're just like dude on your

(01:30:27):
steam Deck, you know, I don't know if it's steam
Deck compatible, you're like, I'm just gonna go for a
quickly six seven minute run. You can actually pull that
off without this feeling that it's like, dude, it was
like a forty five minute you know, beat down. I
didn't get anything out, Like, it's not like that. You
can make quick short progress, so that much is good
as well. You think you'll try it or no, I

(01:30:48):
don't know.

Speaker 1 (01:30:49):
I don't know a little short of time these days,
you until about Thanksgiving time.

Speaker 3 (01:30:53):
I don't have a lot of time because I've yeah,
hockey season and all that.

Speaker 2 (01:30:57):
But yeah, I don't think they have any more demos.
But yeah, if you didn't try the betas. It's like
it is worth just kind of like seeing, but I
just don't think it would be worth the grind for you. You know, Yeah,
what else anything else standing out to you? I know
we probably should wait. Like there's a lot of state
of play stuff, but I'm sure Watts wants to talk

(01:31:19):
about elden Ring Night Rain. There is the new DLC. Yeah,
Hollow Forsake and Hallows I think is what it is.
But yeah, yeah, it was an epic little DLC reveal
as part of the PlayStation's stay of play. But yeah,

(01:31:39):
new characters to play as Nightfares I think they're called,
and uh, new events in the world and boss stuff.
So it's I mean, this is like the full DLC
we've kind of hinted at before because they say they
told us before it would be coming, they just didn't
say the details. So now we know a bit more

(01:32:00):
about it. But if you are an Elder Ring Night
Rain fan or dropped out of it, there is more
Night Rain coming.

Speaker 3 (01:32:06):
A new from soft game.

Speaker 1 (01:32:07):
I'm ready for, like a new like kind of mainline
from Soft game, whether that's like another dark Soul style
game or another Elder I think it'll be a while
for another eld Ring.

Speaker 2 (01:32:18):
Well, yeah, maybe before touching on that, what do you
think of Sacro and would you like a sequel to that?
Before getting a new IP or both of you?

Speaker 3 (01:32:26):
Now, I'm bloodborne all the way through.

Speaker 1 (01:32:28):
Oh yeah, if well you just want to yeah, I'll
take blood Like if it's like if I got to
choose and this sand is Bloodborn, it's like not even
closing for me. Well, I respect, but don't love Bloodborn.
I adore, Like.

Speaker 2 (01:32:44):
Yeah, well, let's assume that that's being handled. I mean,
it's kind of crazy that we even have to say that.
Assume that, but assume the same, Like, do you think
they should be pursuing as a priority amongst in addition
to developing a new you know, IP or whatever it is,
do you think they also need to tackle Sacro or
like it was, you know, fine and leave it behind.

Speaker 3 (01:33:09):
Yeah, I think they should do another Secro for sure.

Speaker 2 (01:33:11):
Yeah. Yeah, I mean it's like wishless You're like, yeah,
I'll take a new bood Born. I'll take it new.

Speaker 3 (01:33:18):
For me personally, order opportunity like order.

Speaker 1 (01:33:20):
Yeah, I'd rather get a new game over any any
sequel just because it's a good way. I don't know,
maybe maybe blod Porn. Maybe you'll take Plopporn two over
a new game as it.

Speaker 2 (01:33:31):
Yeah, now you're tripping up on yourself. You're like, yeah,
what about in the same way? Yeah, like in the
same way. I assume you like the elden Ring then
overall loved it?

Speaker 3 (01:33:41):
Yeah, I loved it.

Speaker 2 (01:33:42):
Yeah, it's not the DLC.

Speaker 3 (01:33:44):
Yeah, just didn't do it for me. I don't know why, but.

Speaker 2 (01:33:47):
Yeah, elden Ring was quite an achievement. So it's like, yeah,
it framed like that. If you're like, dude, if they
do another like eldin Ring, but a new ip, you
know that's that big and it's expansive, are you going
to take that? Or a Bloodborn remake.

Speaker 3 (01:34:02):
Or no, no, Bloomore remake, No way, no way.

Speaker 1 (01:34:05):
Okay, I mean that I would love to get a
Bloodborn remake maybe with the PlayStation six, you know, like
like Demon Souls you know what I'm saying.

Speaker 3 (01:34:13):
Yeah, like that would be fun. Yeah, but you want
I want Blomorn two.

Speaker 2 (01:34:17):
So between the two then, but Bodn and.

Speaker 3 (01:34:21):
Ellen Ring two, are we saying.

Speaker 2 (01:34:23):
No, we're saying obviously it's a soul's elden Ring vibe,
But it's brand new, you know, brand new game. They
do another elder in the sense of the blood porn two. Yeah,
you'll get skewered on the internet if you didn't say that,
so you answered.

Speaker 1 (01:34:41):
Why I am the Internet, I'll skew you.

Speaker 2 (01:34:46):
Yeah.

Speaker 1 (01:34:46):
I don't know. It's it's been so long since Bloodborn,
Like it was such a unique vibe. I know second
people like best Combat ever, I understand Bloodborn two was
just my vibe. Like I just I love the world
I loved. I loved everything about that. Well, I didn't
love everything about that game. The frame rate was fucking horseshit.

Speaker 2 (01:35:04):
We need that remake, dude, Yes, I see.

Speaker 3 (01:35:07):
Would be great, but I'd rather have the war too.

Speaker 2 (01:35:11):
I think, well, look, it's just old enough that it
was in an era where like those things were like
coming and I get it. But to me, it, oh,
he's doing the cat thing again. Guys, he's flip it
out on me. Are you guys seeing this anyway? So yeah,
it must be my Well we talked about my internet. Uh, basically,

(01:35:34):
Bloodborne just never how do I put it? You know,
I felt this way about other games, but it's like
you didn't do it proper. Ultimately, you had the opportunity
to like really do a justice. Sorry, That's what I'm
looking for. It deserves and has deserved justice. It's not
just sixty frames. It's that it had other little things,

(01:35:56):
you know, be it slow down or like it was
just ye know, it could have been camera stuff like
just you do it justice before you move on. So
to me, I don't give them permission for a sequel
until you you do it justice because we deserve app vote.
But but you don't deserve a no, not until you

(01:36:16):
do the first one proper justice however, Yeah, completely self serving.
Proper because like I barely touched the first blood Born.
I was always to wait for like a pro version,
and then I you know, I was busy, and then
every reason it was like update, dude, it was like
twenty eighteen, twenty nineteen or whatever, and I was like, well,
surely it's going to come out for the PS five,
so I'll just wait, And now it is. It's Justice

(01:36:38):
for Bloodborne remake for me, and I'm like, I'm not
touching it until you do it. So completely self serving.
But I know there's people that feel that way as well.
They never played it. They got into patch the mod
stuff for something like I don't know how that goes.
Like there's also the place you can buy specially modeled

(01:36:58):
PlayStations that you know are not updated, and like you
can play it at sixty and it's still like, dude, No,
I'm saying it doesn't even have to be quite the
Demon Souls remake, but I mean at this point it
kind of does. But yeah, I just don't want to
touch it until then. So they had to choose. Yeah,
I mean, I'm always down for brand new epic. You
would choose remake over us? No? No, well, okay, that's

(01:37:26):
a weird.

Speaker 1 (01:37:27):
They don't you said, let me quote, it's all or nothing.

Speaker 3 (01:37:29):
You don't deserve a sequel until you do it justice.

Speaker 2 (01:37:34):
Because it's like when you have to choose to uninstall
your games and if you want, if you want to
install the Bloodborne remake, opportunity, it will never ever exist
again for us. So you know what I mean, I
don't want to I don't want to be talking about
it ten years from now. I want to be talking
about both.

Speaker 1 (01:37:52):
Actually, imagine they did who did a Demon Souls?

Speaker 3 (01:37:56):
Was it Blue Point?

Speaker 2 (01:37:57):
Yeah?

Speaker 1 (01:37:58):
Okay, imagine they were blue Point.

Speaker 3 (01:38:01):
I think is working on their own project.

Speaker 1 (01:38:02):
Now I think that dream is dead, that they're ever
going to do a blood Born.

Speaker 2 (01:38:07):
They were working on a live service got a war game,
yeah apparently, and that was where a lot I guess.
We didn't know if that was their original ip thing.
There was like some leak so well, I don't know
for sure if it was like both and then they
transitioned to that. Who knows. I don't know what if
we know for sure that it's a unique eye peep
but anyway.

Speaker 1 (01:38:27):
Okay, so the dream, my dream would be launch window
for PlayStation six. Blue Point made blood Borne like the remaster.

Speaker 2 (01:38:39):
Yeah, give them the Demon soulation. It's the same setup.

Speaker 1 (01:38:42):
At the first state of play. After the launch of
PlayStation six. We just get a logo Bloodborn too coming
twenty thirty.

Speaker 2 (01:38:55):
Wait, what year was the remake and the PlayStation six
in your mind?

Speaker 3 (01:38:58):
Station six?

Speaker 2 (01:38:59):
I'm thinking, okay, that's a fair okay, say talents in
a couple of years. But okay, but you're literally like
you're spelling out exactly what I had in my mind
for twenty twenty. Right, I thought that's what they were.
You were gonna, right, do they they?

Speaker 3 (01:39:18):
Which was good?

Speaker 2 (01:39:20):
Okay, but let's say twenty twenty one. I was like,
surely they're also well, actually it wasn't even gonna be
the remake. It was just going to be more of
the remaster, you know, sixty frames polished up, and even
that I think would have been just as well. But yeah,
now they've moved past that that they have to do
a remake basically. But yeah, like it was, it's not

(01:39:40):
clear that that's not happening. I can't piece together why,
but something's going on.

Speaker 1 (01:39:45):
I think it's got something to do with that Sony
owns the IP and from Software is big enough that
they don't have to not own the IP that they're
working on.

Speaker 3 (01:39:53):
Yeah, does that sound right?

Speaker 2 (01:39:56):
That's been like a lot of the talk. But you know,
me as you like, has talked a lot about, you know,
wanting to do new stuff and has always been working
on new stuff to be fair, So I don't know
how much that's true versus what you're saying of like,
clearly there are some arguments about it, but but yeah,

(01:40:16):
it is crazy though, right like if if in what
world do you finish up on Demon Souls? It gets
the rave reviews? And that was like, was that twenty
twenty one, right, you know, world, are you Sony PlayStation
and you're not just like, Okay, here's bud Born and
we'll see it in three years hopefully.

Speaker 1 (01:40:33):
Wait, no, let's do a God of War online whatever.

Speaker 2 (01:40:38):
Yeah, along with Last of Us Online and Zero Down Online.
Oh my god.

Speaker 3 (01:40:44):
It's right.

Speaker 1 (01:40:45):
There were a lot of bad but decisions being made
at Sony right then, weren't there.

Speaker 2 (01:40:49):
By Bungee you know, crazy times, But I mean we're
pretty much on the same page. But yeah, I mean
pretty sure that from Soft is working on, you know,
something brand new, and that's quite down the line. They've
even said that elden Ring was basically kind of the

(01:41:10):
edge of the expansiveness that they felt they could sort
of handle.

Speaker 1 (01:41:14):
Well, it was pretty yeah.

Speaker 2 (01:41:17):
Yeah, in complexity and expansiveness. So I think that, yeah,
like it for just to look more amazing and sound
more amazing and be that suss like that, I think
we're all fine with that new world, new lord like
who Frumsoft is one of those companies that you're actually
pretty cool with that. Whereas much as you wanted elden
Ring too, You're like, dude, I don't you can do

(01:41:39):
whatever you want, you know, it's like your favorite directors
and musicians. You're like, it doesn't matter, just make something amazing.
So I think they're they're busy on that for sure.
And then they got dust Buds or whatever for Switch,
which is now is becoming you know, it's really exciting
and interesting because you've got night Rain has proved was.

Speaker 1 (01:41:57):
Such a hit, Like, oh, actually these guys can finally
figured it out how to show I'm.

Speaker 2 (01:42:03):
Thread the needle of like this weird like live service
slash co op online game that's in a bubble from
their other stuff that you're like, actually, it's pretty good
and it wasn't like trapping players in some like micro
transaction store and like, so it's it's pretty amazing to
see how they can cook. So yeah, I hope dust
bloods is.

Speaker 1 (01:42:23):
That, yes, but I do still want like that smaller
you know, Dark Soul's Bloodborn experience too, Like I really
like that, Like Elder During is great, this huge expanse
of it's amazing. These little, smaller forty hour games are

(01:42:44):
great to you though.

Speaker 2 (01:42:45):
Oh so, for clarity, if they did do a Bloodborne sequel,
you wouldn't want them to like open it up as
big as like the open world of elden Ring. Is
that right?

Speaker 3 (01:42:57):
I don't know.

Speaker 1 (01:42:57):
That could be cool too. El didn't ring this like
a Bloodborn world.

Speaker 2 (01:43:05):
Because you just said you didn't want to go to that.

Speaker 1 (01:43:09):
I also want. I also want, I want both. I
want it off Rand, don't. I don't put me in
a box.

Speaker 2 (01:43:16):
You just put out of the box. I asked what's
in the box, and you were like, well, I also
want there's another box over here that I yeah, no,
I mean, I I knew what the answer was gonna be.
Like again, it's like they're so good, You're like, well,
I don't care what they if, whatever they want to
do in that world, I'll take it. But you did

(01:43:38):
make a point that I didn't think about. I assumed
that it would be bigger and but but if you
look at like Demon Souls and blood Born, I didn't play,
you know, in depth, but it is more right linear
paths and you know, I don't know how.

Speaker 3 (01:43:54):
World, but there's still a lot of exploration.

Speaker 2 (01:43:58):
You played a lot of lives of p Yeah, I
love lies of How How does that compare with like
Bloodborne's size?

Speaker 3 (01:44:06):
It's safe, it's similar similar.

Speaker 2 (01:44:08):
Yeah, so like, yeah, in a way, I was like
I didn't think about that. I was like, oh, kind
of get it called it Lies of Peace size, Like
they're still making games like that versus these huge expansive worlds,
you know, and Sacro's it's more you know on that
Lies of p Bloodborne side, So yeah, they're they're yeah,
I don't want everything to be overwhelmingly expansive. It is

(01:44:29):
a good point, but yeah, I don't know what i'd
want the next blood Born to be either without you know,
playing it there.

Speaker 3 (01:44:35):
But you surprised me.

Speaker 2 (01:44:36):
I'll take it.

Speaker 1 (01:44:38):
I know that.

Speaker 2 (01:44:40):
Yeah, I know that I really want Zakra I. You know,
I'd never really answered my own question on that one. Yeah,
I'm just such a huge fan of that game, and
I love pairing and I love Japan, and so yeah,
I want it all. But man, I have been shocked
and surprised, like Activision published, but I think from Soft

(01:45:02):
owns it and stuff. So it's like it's been surprising
where it's like, why didn't you just make that sequel?
I actually think they've been working on it. Yeah, I've
been saying that for many years. It's been on the
show because I was like, well, what I believe I've
meaning yeah, I can't go against what I've said over
the past like three years, but with what was happening, right,

(01:45:22):
they were finishing up elden Ring or whatever, but then
right we weren't getting Bloodborne remakes, and then we were like, oh,
Armored Cores six actually interesting, And that was the game
director or something from or the lead designer or something
from Zecro went on to do Armored Corps as the
game director and like, so, right, they always have like

(01:45:45):
a B team, right, that's working, And so I was like, well,
I think they're juggling. So in the background while they
were doing Armored Core six, then that team was still
kind of cooking up concepts for Zecro sequel, and I
was like, then he'll go back to that after. But
now it's like with night Rain and US Buds. I'm like, Okay,
I don't know what's going on, but wishful thinking it
makes sense, but we should be happy we got Armored

(01:46:07):
Core six in there as well. So truth I was
a nice surprise.

Speaker 3 (01:46:10):
Did you get to play much of that?

Speaker 2 (01:46:12):
Yeah? And then I got stuck at a boss and
it's uh, it's not a grind, it's just it's hard
to go back and forth on that game. Oh like,
so I was like, yeah, it's very like reaction, you know,
like any good shooter. It's just so skill bait all
their games are. But I found it hard to go
back and forth that Uh yeah, I saw him finish it.

(01:46:33):
I'm like caught on a boss and I was like, dude,
I gotta like go, you know, back to all these
levels and get more parts and more money. And I
just yeah, I dropped off. So we'll see if I
ever beat it. I definitely want saw it. Actually, you
know what's funny, I don't know that I did. I
think it's still sitting there because I have this that
exact conversation. Maybe when I get my Steam machine, I'll
be able to sit down on the couch, you know,

(01:46:55):
finish it up and see what happens.

Speaker 1 (01:46:58):
N in Terrific and Chat said, I think they do
a spiritual success or to Seco rather than this actual seagull.

Speaker 3 (01:47:03):
That's that's interesting as well, you can do that.

Speaker 2 (01:47:06):
I'm not a lure purist, so like on that front, well,
spiritual success I mean it, but it has to play.
I actually think now that I'm saying out loud, I
wouldn't mind it, but like, why would you even do that?
It's like the the weapons, the people, the systems, Like
why would you want to rename and redo all that?

(01:47:26):
When m oh if if there was, I think they
own it though. But either way, segar Out two would
just be such a banger.

Speaker 3 (01:47:37):
I mean that one in Japan Burnout right now, I think.

Speaker 2 (01:47:40):
Are you? I think Screed Shadows and ghost or Yote?

Speaker 1 (01:47:48):
What was the Samurai TV show that came out last
year that was so good? Showgun oh Blue Eyes?

Speaker 2 (01:47:56):
That one?

Speaker 3 (01:47:57):
Yeah, Showgun?

Speaker 2 (01:47:58):
Oh No, I thought you were talking about the Netflix series.

Speaker 1 (01:48:01):
Yeah, that's right, Blue Samurai and Ninja Guidan just came out.

Speaker 3 (01:48:09):
Ninja. That's got a difference, I mean that's yeah.

Speaker 2 (01:48:13):
Yeah, there's plenty more everything said. I mean, Japan is
just so hot, so cool, so hot, right, anime is
so hot. Yeah, it's just it's always kind of been.
But I mean just the way the anime and Japan
itself like exploded as like a tourism like destination and like, yeah.

Speaker 1 (01:48:30):
But Ghosts I felt so fresh right when it came out,
because like, oh, finally we got an assassin's creed in Japan.
Now we've had many assassins creeds.

Speaker 2 (01:48:39):
Yeah flipped, you got it. Yeah, you finally actually got it.

Speaker 3 (01:48:42):
We got them?

Speaker 2 (01:48:45):
Oh man, well yeah, what's just give it? Are you
playing any games over the next week anything on your radar?
Week or two or.

Speaker 3 (01:48:55):
I'm doing two things right now.

Speaker 1 (01:48:57):
I'm doing I'm doing hockey photoshoots and I'll work.

Speaker 2 (01:49:03):
Yeah.

Speaker 1 (01:49:03):
Yeah, I'm doing work and I'm doing golf simulator when
I can. I am going back to the gym. I'm
very proud of myself. I'm working on working on strength.

Speaker 2 (01:49:13):
Dude, mobility and strength longevity. Dude. That's super smart. That's
what I'm working People relate the gym too much to
like getting muscles and losing weight, and it's like, dude, no,
what you just said. If you can get there for that,
and it's hard enough to just make time for it,
it's so huge, So congrats on.

Speaker 3 (01:49:31):
That, dude.

Speaker 1 (01:49:32):
I got this like hip like, uh, what do you
call it? A hip stretching thing?

Speaker 2 (01:49:39):
Yeah?

Speaker 3 (01:49:40):
I had no ideas.

Speaker 2 (01:49:41):
No, it's like the hip you get that so ass
hip flexor thing. Yeah, there's like this thing. There's just
like this too device. I don't have one. It's like
it it's almost like at you. I think it like
sinks into like around your hips, and it's like maybe
similar to the Yeah, but.

Speaker 1 (01:50:00):
Anyway, I just saw this stretch on the internet and
it's like you you point your toe like trying to
curl your toe as close to your shin as possible,
and then you push your heel as far away from
your body as possible. Yeah, and then you rotate your
foot kind of as much as you can in each way.

Speaker 3 (01:50:21):
And I was like, oh, it doesn't go that far.

Speaker 1 (01:50:23):
Yeah. So I was showing some of my younger co
workers the stretch of like how far can you do it?
And anybody under thirty could practically like do it like
an owl all the way. Okay, this is I gotta
work on this.

Speaker 2 (01:50:38):
Wait, this was a device of something.

Speaker 3 (01:50:41):
No, no, it's just a stretch, just a way to stretch.

Speaker 2 (01:50:43):
Oh, it was just the stretch after the show. Have
you tell me what it is now? I want to
try it.

Speaker 3 (01:50:48):
I just explained it.

Speaker 1 (01:50:49):
You just push out your push out your like sitting
in a sitting position.

Speaker 2 (01:50:54):
Yeah. This one was like lying down straight legs.

Speaker 1 (01:50:58):
You pull you like, uh straight, pull your toes back
to your shin as much as you can and push
your shit in the chair as much as you can.

Speaker 3 (01:51:06):
So like your hip you.

Speaker 1 (01:51:07):
Feel like you're pulling your hip apart, and then just
rotate your foot left and right and see how far
you can get it to go.

Speaker 2 (01:51:16):
Oh, I see, so like straight legged, leg out, hamstrings
tight and you're rotating your whole leg. Yeah, not just
your ankle.

Speaker 3 (01:51:25):
Yeah, not just your ankle. The goal is to get
your you know, the ball of your.

Speaker 1 (01:51:30):
Hip to rotate right right right, right hip bone and
stretch those.

Speaker 2 (01:51:36):
That sounds anyhow, it's good. No, no, I mean it's
all right. I mean I told you all about my
I'm gonna show you all my bruising here, but you
can't see it as much. I mean I was that
going arms. You see there's a little circle from the cup.

Speaker 3 (01:51:49):
Yeah, I see them for sure. They show up pretty good.

Speaker 2 (01:51:51):
Yeah, and those are like all not as bad. But anyway, Yeah,
I have that radial nerve pain thing, and uh, it's
actually it's been getting better. And I don't know if
it's from the cupping or just general progress. So I
haven't solved it, but the fact that I've got it
sort of I pushed it forward to feeling like more
normal now. I went back to mouse and keyboard gaming.
I'm playing art Graders and all in it hasn't really

(01:52:12):
been bothering me, but it's also not going away. I'm like, wait,
am I on that edge of like, dude, you're about
to fix it, but you're traumatizing it by playing arc
radors and stuff and other things because it's not getting
worse or is it that well, you've only got to
do a point that you like, you still need to
do other things, or like in the next few weeks

(01:52:32):
it's just gonna break free because like the nerve is
trapped in there, so who knows either way. I'm feeling better,
and I will say, like messing with cupping the way
that I use it, that has been useful to me.
So what I'll do is it's got this I don't
have it next to me, but it's an electronic device,
so I got stick it on and there's like oil
and then I can actually like glide it. So it's

(01:52:53):
actually like pulling up, you know, the tissue and stuff away,
which I had never done. And I was like that
what it feels good. It just feels good. And at
first you're a little scared of like, you know, doing that,
but then you're like, oh, this just is like it's
a reverse massage. Never mind, like you know, real cupping
you can do like I was doing there, you pull

(01:53:15):
in a ton of blood and like that's a different
thing of like getting a bunch of blood into a section.
So I'm kind of doing a little of both, but
I will say I'm sold on at least doing it myself,
whether or not I want to start like really getting
those massive like blood pulled bruisings, which I've done a little,
but yeah, I could do that all over my body,
my calves, Like I think it would feel great, But

(01:53:38):
I just haven't had the courage to be like, dude,
I'm gonna stick this thing on there for like six minutes.
Some people have it on for twenty minutes. And then
it's like it looks like it's two it's like dark purple.

Speaker 1 (01:53:48):
I've seen it when they do it with like the
candle and the glass.

Speaker 2 (01:53:52):
That's a different one.

Speaker 3 (01:53:52):
Yeah, oh that's different.

Speaker 2 (01:53:54):
Well it's the same same thing, but that's I haven't
done that one. But you're right, it's uh.

Speaker 1 (01:53:59):
They you can see them like the skin start to.

Speaker 2 (01:54:03):
Fill the cup, right and the blood goes into the tissue.
I hope we're not grossing everybody out with this tuck
probably whatever would you play games that are much scarer
than but played more combat. But I was going to
add one detail, so if you are spooked by any
of this stuff, pugyars for a few seconds. I just
told uh one of my friends about it, and he

(01:54:24):
was like, Oh, my dad does that cupping, but they
do needling as well. It's like, what are you talking about.
It's like, yeah, they I don't even look. I didn't
even want to look at the details he was showing me,
but it was like this back all cupped up and
then they like put a needle through it and poke
it and like the blood comes out, which draws more
blood or something. And I was like, dude, this is

(01:54:45):
some wild like this is some real advanced stuff. That's
I don't want any blood flowing out of this stuff,
but I guess they do, like they pull the button
then they like I think there was like some theory
about getting some toxic blood out and and to be
s yeah, exactly, But the truth is, I don't know
that there's any real scientific backing on that stuff, and

(01:55:09):
I don't think it's like bad, but I'm like even
the idea of like cupping makes sense in terms of
pulling blood into the tissue and then it heals up
and gets more blood and oxygen there. When you get
into like people have these ideas and again I could
be wrong, but they're like, oh, it's the toxic blood
that's why it's so purple and the toxic humor. Yeah
you know, yeah exactly. So anyway, so work to do.

(01:55:32):
Arm is feeling better, but we'll see, man, we'll see.
So good luck at the gym. And no, I know
that's we're over time now. But the golf sim no
updates anything major.

Speaker 1 (01:55:43):
I mean, okay, I got a quick story about the
go sim. It's real quick.

Speaker 2 (01:55:47):
He's us for next week.

Speaker 1 (01:55:49):
Yeah, okay, I'll see for next week. But we had
a little bit of a golf sim accidental party. It
was actually a party happening across the street and it
moved over to the golf SIM. Suddenly. I had about like, say,
dudes playing in the golf sim. Figure out, I need
to rearrange a little bit. Get the I need a
couch or something in there because we need a place
to sit.

Speaker 2 (01:56:07):
You know.

Speaker 3 (01:56:07):
It's the whole thing. I'll talk about it next week.

Speaker 1 (01:56:09):
Oh my god.

Speaker 2 (01:56:11):
I mean, trust me. There were people who are like, dude,
I need an updated on what's happening. And that's a
great tease. It's like, wait, it's getting so popular and
deep into it. He's got like the neighborhood coming over
or something.

Speaker 1 (01:56:22):
So we were loving it. We lost four balls in
the garage though. That was a problem.

Speaker 3 (01:56:26):
Gotta.

Speaker 2 (01:56:28):
I don't know, Watts's going to want to hear about
this one soon.

Speaker 1 (01:56:31):
All right, let's let's call this one quitz.

Speaker 3 (01:56:33):
Thank you all, frand we did.

Speaker 2 (01:56:36):
It man, fun times. A leverless show were pulled it off.
Good times.

Speaker 1 (01:56:42):
Thank you all for joining us. We'll see you next week.

Speaker 2 (01:56:44):
Bye Bio.
Advertise With Us

Popular Podcasts

Stuff You Should Know
My Favorite Murder with Karen Kilgariff and Georgia Hardstark

My Favorite Murder with Karen Kilgariff and Georgia Hardstark

My Favorite Murder is a true crime comedy podcast hosted by Karen Kilgariff and Georgia Hardstark. Each week, Karen and Georgia share compelling true crimes and hometown stories from friends and listeners. Since MFM launched in January of 2016, Karen and Georgia have shared their lifelong interest in true crime and have covered stories of infamous serial killers like the Night Stalker, mysterious cold cases, captivating cults, incredible survivor stories and important events from history like the Tulsa race massacre of 1921. My Favorite Murder is part of the Exactly Right podcast network that provides a platform for bold, creative voices to bring to life provocative, entertaining and relatable stories for audiences everywhere. The Exactly Right roster of podcasts covers a variety of topics including historic true crime, comedic interviews and news, science, pop culture and more. Podcasts on the network include Buried Bones with Kate Winkler Dawson and Paul Holes, That's Messed Up: An SVU Podcast, This Podcast Will Kill You, Bananas and more.

Dateline NBC

Dateline NBC

Current and classic episodes, featuring compelling true-crime mysteries, powerful documentaries and in-depth investigations. Follow now to get the latest episodes of Dateline NBC completely free, or subscribe to Dateline Premium for ad-free listening and exclusive bonus content: DatelinePremium.com

Music, radio and podcasts, all free. Listen online or download the iHeart App.

Connect

© 2025 iHeartMedia, Inc.