All Episodes

November 21, 2025 116 mins
00:00:00 Intro w/Myelin, Watts, and Fran
00:01:00 Is Briar a Dealer?
00:02:30 Arc Raiders: Got Any Apricots?
00:11:00 Nioh 3 
00:24:00 Myelin’s New Baby
00:43:10 Destiny 2 Renegades New Info Coming
00:47:00 Arc Raiders
01:17:00 The Game Awards Nominees 2025
01:44:00 Silent Hill F
01:44:30 Tides of Annihilation  
01:48:30 Reanimal (Little Nightmares / Inside) 
01:49:50 Total Chaos 
01:53:00 Metroid Prime 4 Drama 


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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Hell well and welcome to d CP with US three.
Instead of Briar, Bry's not here. We got Milin, we
got Fran Yep.

Speaker 2 (00:12):
Too much golf from Briar.

Speaker 1 (00:13):
Too much golf.

Speaker 2 (00:14):
Had to put him on notice with the local.

Speaker 3 (00:17):
What what hobbies? What new hobbies have I missed since
I've been away? What has Brian recently taken up here?

Speaker 4 (00:24):
Either it's too I think it's the golf sim stuff.
He's gone like deeper than we've seen him go with
anything else.

Speaker 2 (00:34):
I'll give you all the short version.

Speaker 3 (00:37):
I think we started with the golf when I left
last time.

Speaker 2 (00:39):
Yeah, so it's been going on since then.

Speaker 4 (00:42):
He's upgraded the garage multiple times, he's tried different projectors,
and it's gotten.

Speaker 3 (00:49):
A drug dealer, Like what is his money? He picks
the most expensive hobbies.

Speaker 2 (01:00):
Like that. Who knows, you know, you never know.

Speaker 4 (01:04):
But I actually think it was more like, you know,
they worked hard, played hard for a while, like live
the American Dream early and now they you know, they
managed closely.

Speaker 2 (01:12):
That's my I have no idea though he's.

Speaker 1 (01:15):
Doing what Mile is doing. His wife is a high
big ball kept women here all right.

Speaker 2 (01:24):
But we did learn though that I think he has
his second garage that the golf thing is set up in,
and that is definitely when I said the same thing,
I was like, you, like, what is going on? Plus
the stuff with the cops.

Speaker 3 (01:35):
Showing the door, how fun it would be to seat
like Dar to Briar's house. It would be like that
kid when you were like young, who had all the toys.
He'd be like, do you want to have to get
a warhammer? Golf? Do you want to go for a
t I can have a beard, a fish.

Speaker 1 (01:53):
We got seven there, could pick your pick, whichever one
you like.

Speaker 4 (01:56):
This dude, Yeah, Briar's like definitely had to be. He
probably was that kid.

Speaker 2 (02:01):
I don't know when he was.

Speaker 4 (02:02):
Yeah, he had everything. But now he's like the coolest neighbor.
And so if you're lucky enough to live wherever.

Speaker 1 (02:07):
He lives, he said he was inviting all his neighbor's
last party. Really, so he was doing that. I was
role playing Brier in our gradually.

Speaker 3 (02:17):
The funniest thing. And if you miss this, you missed
the greatest content that's been on Twitch in a while,
which is what's uh and I playing our graders and
what's using the voice AI changes to be a dude, dude, dude,
the manliest man and then screaming at random plays that

(02:40):
they're invited to a golfing sim second to be a man,
or something like that.

Speaker 1 (02:47):
Would you like to man activities? You can come to my.

Speaker 2 (02:52):
Going to get bad. You're saying that in chat would
you like to join me for man activities?

Speaker 1 (02:59):
Yes, yep, yep. And the first game we had is uh,
I was using the male voice changer and someone was
about to finish man. I was like, don't do it.
You know, men men together strong, And then they had
the voice changer that turned them into a woman and
they said I'm an independent woman and even killed me.

Speaker 3 (03:24):
God, I'm oh good.

Speaker 4 (03:25):
By the way, I'm sure we'll talk more about arch
graders lately but later. But on that note, I so
I had the funniest experience and they were definitely. My
guess is and you tell me with this situation, I
think they must have been like a ten year old
or something, but with a voice changer that I think
was female, but it's still you know, with that kid
voice with the change, it sounded like basically they sounded

(03:48):
at ten years old.

Speaker 3 (03:50):
And they may have actually a voice changer always is
like that. I think that always makes them sound.

Speaker 4 (03:54):
But their behavior was really so anyway, I'm like busy
trying to kill like a huge enemy, my own solo.

Speaker 2 (04:01):
Sneaks up on me.

Speaker 4 (04:02):
I'm like, oh, what's going on here, I'm a little busy,
you know, sort of like go away.

Speaker 2 (04:05):
They're like, oh, you know, nothing's going on. Actually, it's
more like, oh, you know, just need some XP. And
I was like, well, you know, I'm busy, you know
how it is, so and they just wouldn't leave. Long
story short. Then I'm like, all right, I'm gonna let
him poke around.

Speaker 4 (04:19):
So I killed the thing and I'm like, well I
got a loot and they're like, oh, okay, that's cool,
you know. And I was like, well, I thought you
just need an XP, Like I'm gonna go loot because
you know.

Speaker 2 (04:28):
How it is, you know, they just won't leave, And
so I go all the way down there.

Speaker 4 (04:32):
I like am trying to not I was convinced it
was somebody making TikTok shorts and YouTube shorts stuff. It's
gonna set me up at some point, especially with the
voice changer super suspect, right, yeah, go down there doing
all this. I'm like just please leave. I didn't say
that to them. I was dropping obvious hints and anyway,
he just kept saying ram something. My favorite thing that

(04:53):
I wanted to lead to here was we did all
of this and We're like climbing back up a ladder
and I'm like, well, probably you know underway and he's like, uh,
you got any apricots? And I was like, was this
dude following me around saying they need XP and now
you're talking about fruit you can get in the game, right,
but like it does none of it makes sense, And

(05:14):
then had me so tilted that they like just kept
following me.

Speaker 2 (05:19):
Triggered a rocketeer and then I like they were chasing him.
The rocketeer huge enemy that will blow you up, and
I stupidly I'm like, I gotta get the f out,
So why that happened?

Speaker 4 (05:29):
I ran like to the left and then I run
into like a bastion, which is a giant enemy with
tons of machine guns, and it just hoses me. After
all of this work, Oh so mad at this person,
and I call them fruit jackass.

Speaker 2 (05:42):
That's the name of this is jackass.

Speaker 3 (05:46):
This season briccots, how I described extraction shooters to pable.
It's like moments of random interaction that make good stories
to tell your friends. It's like the reason I like
these kind of fun many games where you can like
talk with the people and betray people. Like yesterday, the
same thing happened when it helped the guy kill a

(06:06):
leper and he's like, yeah, no friendly friendly, And then
as I was looting, he starts to he shot me,
but I was just coming out of my inventory. I
blast him. I doubt him. He's like, you got me.
Then I hear his baby grinding in the background. You've
got a kid. I'm gonna get those only four weeks old.
And I'm like, oh, my dad, You're in chats like
Dad on Dad violence, two hours to play a day.

(06:30):
I need to load, and we're just like screaming at
each other. That's great being desperate to get blo the game.

Speaker 2 (06:38):
You can't trust anyone out there is the point.

Speaker 1 (06:40):
Oh yeah, did you see the percentage of like friendly
encounters with console versus piece m hmm, yeah.

Speaker 3 (06:49):
M hmm, so it was I don't know, it was
like PC players was like only five percent of betrayals
that they did a huge data set to like to
or something did like two hundred games of our creators
on PC and on cons, one on console, one on
PC and just comming to everyone, and five percent of
PC players Like, I mean, it isn't quite right because

(07:13):
not everyone answers you like it.

Speaker 1 (07:15):
Just had like respond you yeah.

Speaker 3 (07:20):
Right, yeah, but it wasn't like people on PC were
pretty friendly, and I think console was like thirty percent
or something.

Speaker 1 (07:25):
Yeah, it was way high, way high.

Speaker 3 (07:28):
I wonder why I would have thought. I don't know
if because there's not many extraction games on console.

Speaker 1 (07:35):
I wonder if console players are less likely to have
a mic, less like to have a mic, so they're
just like I'm just gonna shoot, maybe.

Speaker 3 (07:42):
Not as familiar with this genre in general because there's
not I think there's only recently Tarkov Chinese Tagov the
the area breakout for Delta Force Force. Yeah, yeah that
that came out in console. I'm not too sure for
Ready to Break aat about console too, But like that
hasn't mean you know, a lot of extraction games, so

(08:04):
people maybe are not you know, used to it, or
a bit a bit like nervous. I think the more
nervous the player is, the more like trigger happy they are, right,
like I don't want to lose my gear, just like
blast everyone.

Speaker 2 (08:15):
Wait, which of the stats were you talking about?

Speaker 3 (08:17):
Sor I was arding the time the console had like
thirty percent betrayal compareditives.

Speaker 4 (08:21):
Oh yeah, see, I think you're Yeah, I think you're
giving so much credit. Like I just feel like born
out of and you know, stereotyping. But Xbox Call of Duty,
that whole like ecosystem lives on today and these people
are just like adults. Now, yeah with the kid like
you mentioned that he was the same person that was
like twelve then like screaming expletives over the Xbox Live. Like,

(08:46):
I think it's just in their nature. Were PC players were?

Speaker 2 (08:50):
I mean, I don't know, I'm not there.

Speaker 1 (08:51):
Just some little console guys just bad people.

Speaker 4 (08:57):
I'm not hating on everybody who plays some cossule because
like I'm born out of that too, but I've always
loved PC and like, I don't know, we were just
It's funny because we were just talking about it last
night and they were just like PC players and console
players are more toxic. And there was chatter about turning
off cross play and anecdotal but someone was right, like,
oh it is better.

Speaker 2 (09:16):
I just played on PC and it was like better,
and I'm like, well probably.

Speaker 1 (09:20):
Actually, friends, Like I'm not saying they're bad, but you'll.

Speaker 2 (09:25):
Turn it off and see fruit Jackass was probably in console.

Speaker 1 (09:30):
God, man, I would have just killed it.

Speaker 3 (09:34):
Oh.

Speaker 2 (09:34):
I was really close to pull that.

Speaker 1 (09:36):
Trick, especially if I think it's.

Speaker 3 (09:37):
A kid the I don't know why. I don't know why,
but for whatever reason, people wearing there's a balaclava you
can wear and the voice and the AI voice Changa,
and it's like a ninety chance those mother truckers will
portray you. They're like all the same cold juty kids
or something. I don't know why they're wearing all the same.

Speaker 2 (09:59):
Yeah, it's all black here.

Speaker 1 (10:02):
It's the you know, it's the PvP, like sweat Lord. Look,
every game that has PvP has like a sweaty look.

Speaker 3 (10:11):
Yeah, I was. I was telling you. I was like,
if you are changing your cosmetics to try to get
that one percent advantage because you blend into a bush
better like you are the PvP all right, you know,
because you're min maxing every accent, like fucking cranking out
the game.

Speaker 2 (10:33):
Oh my god, all the textures. Yeah, so you can
like hopefully the Bush doesn't render and you can.

Speaker 4 (10:40):
Yeah this I hate those people. It's so obnoxious.

Speaker 3 (10:47):
Well but yeah, you guys been Yeah, it's dark, right,
it's been a while, it's been.

Speaker 2 (10:54):
A long time together, I think.

Speaker 1 (10:56):
Yeah, I wasn't here last week because I was playing
the O three, which my embargo is up in like
twelve hours. But so I'm not going to fully break it,
but I'll you know, I'll give you a little bit
more than I normally his strength, just a little bit,
just a little bit, just a little bit.

Speaker 3 (11:13):
Of delight, delight that podcast upload.

Speaker 2 (11:17):
Yeah, true, I have to be here live yea true
actually will net out that's about twelve hours from now
that it gets up, I think. But we are alive.

Speaker 1 (11:27):
So yeah, I went. I was not here last week
because I went to I was invited out by Team
Ninja to play Neo three, which was crazy.

Speaker 2 (11:40):
I go Francisco.

Speaker 1 (11:41):
In San Francisco, you can get to see her, but
she's down the road. Yeah, I was like right by
the airport. Everything was by the airport, like five minutes
from the airport. Everything. We uh, we had a dinner
the night that I arrived. Fighting Cowboy was there Distortion
Room be Pufa Lama. I can't remember the other people. Sorry,

(12:08):
I played.

Speaker 3 (12:08):
I played the demo of demo of N three. Was
that was it?

Speaker 2 (12:11):
Yeah?

Speaker 1 (12:11):
The alpha demo yep, yeah, yeah.

Speaker 3 (12:14):
Which is it's kind of described as like a Eluda.
How would you describe it because it's got like almost
this Powe loot drops, Yeah, do it, but it's mixed
into a action ib J soles heat.

Speaker 2 (12:28):
Yeah.

Speaker 1 (12:28):
Neo has always been like like when it first came out,
I think when Neo one came out, and like it's
a souls like but as it kind of made its
own thing in the landscape, it's like it was a
very big difference when you're playing, like for example, first
brazerka Kaizon is inspired by Neo and playing that versus
like Lies of p you can tell how different different

(12:51):
they are. Yeah, Like it's a it's a very different thing.
So it's it's super high octane action. You're not just
like waiting for the enemy to attack, attack, attack, dodge, attack, attack.
It's very like combo based. There's lots of combos you
can do very fast paced and then you also have yeah,
loot drops similar to Poe and Diablo, where there's rarities

(13:11):
and they have like different affixes and prefixes on them,
and you can make builds and they're set bonuses and
all of that. So it's it's lots of builds that
you can make, but in more of like a kind
of soulsy action game environment.

Speaker 3 (13:25):
Yeah. Cool, Okay, so then you had you had dinner,
you go. Yeah. Yeah.

Speaker 1 (13:31):
I was sitting next to the uh Bow main Monster
Hunter Extraordinaire who works at Team Ninja, who is the
Koei Tecmo community manager Twitter account guy.

Speaker 2 (13:42):
Yeah.

Speaker 1 (13:43):
And then I was sitting next to Master frand knows
him apparently way back. Supposedly Master a lot of people
know him because he like competed in Debt or Alive
and stuff and like em manual is Yeah, and he
posted if you saw when Ninja Gaiden four came out
and Xbox did this thing where they were in a
helicopter playing Ninja Gaiden four on a screen in the sky,

(14:07):
that was him.

Speaker 3 (14:08):
That's pretty cool.

Speaker 1 (14:09):
That's him. Yeah, So he was I was sitting between him,
and then across from me was another Team Ninja guy.
So that was great because I got to meet people
who I've like talked to for a while and then
the morning of we one of the Team Ninja guys
was literally just picking us up in a car and

(14:29):
driving us everywhere and like picking up our bags and
like holding the umbrella. Just very very nice. And the
day of we got to play for three hours. But
they're very Team Ninja are like super chill with this stuff.
If you wanted to arrive earlier if you wanted, if
you had a later slot, because they had two slots
for game capture, if you had one of the later slots,

(14:49):
you could show up early if you wanted, because they
only invited eight content creators out, so they had a
ton of space for people to sit and capture stuff.
So I sat down.

Speaker 3 (15:00):
It's like the way to go, doesn't it just to
pick like pick your you know people who really are
fans of the genre, fans of the company, and know
they'll make content, know that they'll you know, be like
leaders in the area, and then just keep it chill
and you can trust everyone not to break at NBA,
except for what's gonna tell me right now?

Speaker 1 (15:20):
Tell me everything? Everyone think the thing with Neo it's
really easy to talk about Neo three because it's literally
Neo two, but there's more of it and it's bigger,
and there's like, yeah, it's more, there's more big.

Speaker 2 (15:31):
The demo too, and we played the Yeah, we played
that top secret ye.

Speaker 3 (15:35):
About what you could definitely tell us what your predictions
are for like how do you think it's going to launch?
You know, like you can tell us that, right, it's
going to be so good.

Speaker 1 (15:46):
So Neo two is one of my favorite games ever. Uh,
Neo three is it's like Neo two, but the exploration
is like there's so much exploration that you can do,
Like you can just be lying to a boss, sure,
but the exploration is genuinely really good. It's really I felt.

Speaker 3 (16:04):
About in the demo, Like for a demo, it felt
pretty pretty decent.

Speaker 1 (16:07):
Yeah, it's good. You're it's super rewarded.

Speaker 3 (16:10):
Mm hmm lots of Is there a big audience for
ne like it's like become a mainstream niche?

Speaker 4 (16:22):
Sales definitely bigger than Niche though in the sense like
I don't know if it's like a couple million sold
or or more, but like I think it's probably in
that territory.

Speaker 1 (16:31):
So the overall Neo series Neo one and two has
sold seven point five million. Yeah, there, Neo two is
a two point five million Yeah, so it's it's one
of those games where it's big games. It's big, but
it's niche, right, It's kind of like Ninja Guide. It
it's like well known, people know about it, but there's
definitely more of a niche audience. And there's like a

(16:53):
very specific I think, person that really likes the Neo games.
So I think it will do really really well with
anyone who likes very good action and then if you're
not into that.

Speaker 3 (17:05):
I was just thinking there's been you know with Elder
and Ring and they're like Wu Kong and then these
other like Chinese Like I feel like, I feel like
the audience has definitely grown since Neo two, right, Like, yeah,
it might, it might probably for three to pop off. Yeah,
that's a point. There's a lot more eyes on these
kind of on this genre in general, and like especially

(17:28):
something that's not not quite souls, like it has Soul's
aspects but not just like carb and copy from software stuff.
You know.

Speaker 1 (17:35):
Yeah, it's been it would be when by the time
it comes out Neo three, it would be six years
since Neo two. So there's a lot that's happened in
just the action genre in general. Yeah, six years, six years. Yeah,
so I think I hope it does because I think
that their games are just they're so good. Like there
was a moment where I was sitting there playing and

(17:56):
there's just this feeling that comes over you of like,
oh my god, i'm home, I'm happy, I'm warm, it's cozy,
Like the action is so good, and the little little
funny things that they have, like the cool damas and
the scampus, the different friendly Yokai, it's like so charming,
and the combat is so good with every weapon and

(18:17):
everything is so well done that it's I hope they
do get more attention because their games are so good
and you get so many hours out of it, especially
with this being open zone now with the exploration, you
can gonna put easy like one hundred plus hours in
the Base Neo three before DLC's happened.

Speaker 2 (18:38):
Yeah, yeah, I always wanted to play more of it.
I started. Yeah, I think it was during the pandemic.
I picked it up.

Speaker 4 (18:45):
And I wanted to and then yeah, I was like, oh,
the loot and I was already going through it with
so many different games with the loot, and it wasn't
that I got turned off or anything.

Speaker 2 (18:55):
I just couldn't. At the time.

Speaker 4 (18:57):
I was like, well, I'll come back to this, but
I don't need more games with Lou right now.

Speaker 2 (19:00):
And that was because it has all the rarities right.

Speaker 4 (19:03):
And eventually you know, you're making builds and all that,
which I think is great.

Speaker 1 (19:08):
You're making builds for two characters, then Ninja and the
Samurai baby?

Speaker 2 (19:12):
Is that in three year saying that's a newer thing, gotcha?

Speaker 3 (19:15):
Yeah?

Speaker 2 (19:16):
Two?

Speaker 1 (19:17):
You switch between them. You're it's basically one character, right,
but you can actually customize them individually. If you wanted
to make a like a male character and female character,
or like super burly big Samurai guy and then super
small slender you can totally do that if you wanted to.

Speaker 4 (19:33):
For clarity, is the mechanic you're talking about, like you
choose a character for say a level or loading your
save or like you play swapping, like.

Speaker 1 (19:42):
You switch between them just constantly. Actually, one of the
mechanics is an enemy will do a big red attack
and then you use this it's called style shift, to
use style shift to counter them. But yeah, what the
Samurai has parry, It has stances that have been in
NEO and they have have access to specific weapons, and
then Ninja has perfect dodging. They're way faster, more aerial

(20:07):
based combos. They have access to different weapons, and they
have yeah ninjitsu, So you switch between them constantly, but
you can get you can set armor and weapons and
guardian spirit and accessories on both.

Speaker 2 (20:21):
They have different skill trees as well that you're popping.

Speaker 1 (20:23):
Yes, because each weapon has a skill tree. Oh, each
weapon has a skill tree, and the Samurai and the
Ninja has a sculture.

Speaker 3 (20:30):
Fran, It's not gonna be for you, mate, It's too
good at a game and it's got too much content.

Speaker 2 (20:36):
That's honestly the best Frian taked out. It's like if
that is exactly me.

Speaker 4 (20:41):
I was like, I really want to play it, but
I'm not going to touch it until I know that
I can sink my teeth into it, you know. And
and then what happens is my backlog is so big
at this point that that is a perfect like joke.

Speaker 2 (20:55):
Yeah, yeah, I'm sure for your buck too much on
a little bit that hurts. Yeah, it's same. I'm playing
arc Raders right now. You should be happy for that.

Speaker 3 (21:09):
You know what, we need to team up again and
flip the script and we need to back into yeah,
doing tifty was having I don't know, tifty was having
a good time in our graders too. I think it
would be fun. I think like Watts and Rind and
I played, and yeah, just running free loadouts and not
caring too much is definitely a vibe a in a

(21:32):
in a team, you can get some really epic funny
moments happening if you're not taking it too seriously.

Speaker 2 (21:40):
Yeah, but for when when back to Neo real fast,
where would you place it? Yeah?

Speaker 4 (21:47):
With kind of what my own was saying, there's all
of these, you know, sort of inspired from the genre games.
Now there's even free games out, you know, and you've
got Assassin's Creed, Shadows Happen go ted Center. So they're like,
does it stand on its own? You think, oh, yeah,
just it really is like that.

Speaker 1 (22:05):
The combat is better than all of those games by
like a billion billion miles. It's and then the build
crafting is I mean, it's up there with like the
best you know, ARPG kind of bill crafting games. It's
it's it's really great across the board. Besides English voice
acting that's never great.

Speaker 4 (22:24):
Oh yeah, well, did you play long much and like,
how much does it share any DNA with that for players.

Speaker 1 (22:31):
Who've uh, it shares more of it now because the
samurai can actually deflect, whereas in previous NEOs you didn't
necessarily have like a dedicated deflect button necessarily. So it's
it's pretty comparable now I would say it's it's it's
quite similar. Yeah, but it's it's it's Neo two. It's

(22:53):
Neo two. But it's it's better and bigger, better and
bigger and more of it, and exploration is better and
so much to find. It is twice twice, the characters,
double the lute. There's an extra Yokai friendly Yokai friend
that you could shoot out of the air, and they
give you, give you stuff. There's one cut scene that

(23:15):
I show in the video the video. The embargo lifts
tomorrow and I have a video going up and then
I will be doing a stream. I'm allowed to show
one hour of gameplay, So I went through my three hours,
nailed it down to like the one hour that I
definitely want to show. I use that one hour in
the video I'm making, but then I'm also just going
to play the one hour of footage on stream, and

(23:36):
there's a cut scene that I included in the video
that is so good. It's my I love it so much.
And every time someone would reach this one cut scene,
all the people from ten Demja would like come by
because they're like, I love this cut scene. It's really great.

Speaker 2 (23:53):
It's a great cut sing nice.

Speaker 1 (23:54):
I can't wait for you guys to see you.

Speaker 2 (23:56):
Yeah, I can't wait to see more. And it's smart,
I believe.

Speaker 1 (23:59):
Right February Oh.

Speaker 2 (24:02):
It is a February A February banger.

Speaker 1 (24:05):
A February six. Gosh soon, it's soon's before so that's good. Yeah,
Resident Evils right at the end, this is right at
the beginning.

Speaker 2 (24:18):
Put it on my list.

Speaker 3 (24:22):
Well, I've been doing jackal apart from playing arc rators
and losing sleep being a dad.

Speaker 1 (24:29):
Baby.

Speaker 3 (24:31):
I've got a new I've got a new sporn fresh
sporn fresh server little baby boy called Jesse. He has
been a dream baby compared to our first round of experiences.
I think looks. I feel sorry for Leo. Something was
definitely up with him when he was younger, because I

(24:52):
think I took eight weeks off we were just it
took eight weeks off work just to get through life.
I was making videos day one on Like I did
a video at day when Jesse came home. It was
just the most typical baby like cried, you fed him,
he went back to sleep. Does it change. It's just
like it kind of feels that baby should be and

(25:15):
then now we're just fighting the he's he's gone into
koala mode. I don't know what Americ what do Americans
say when babies get really clinging. We call it koalas
because hang onto trees. What do you call them possums?

Speaker 2 (25:28):
I don't know. I don't think we have a term.

Speaker 1 (25:32):
Yeah I don't. I don't recall.

Speaker 2 (25:35):
We don't have I haven't had babies. I don't think
Watts has, so we we may just not know.

Speaker 3 (25:42):
Let me know. Yeah, yeah, it's it's just like when
they just they get very clinging.

Speaker 2 (25:47):
So just.

Speaker 3 (25:50):
Like, yeah, he's in full koala mode where he just
has to sleep. He will sleep perfectly on you, and
then as soon as you put him the cart. I mean,
I think you have some reflex y just like you
can't you can't sleep. So we're doing the we're doing this.

(26:11):
This sleep ship shifts, so I think i'm I'm I
go up to one am and then I try to
get some sleep in and Danny goes sleeps into one
am and then gets up at one am and does
the rest of Oh boy, yeah so at yeah yeah yeah.
But it's good. It's good. It's good. But I've been

(26:32):
getting lots of I've been thankful getting lots of our
greator's time in so I've been able to put out
content and make videos, which was nice because it was
he was born like a week before it dropped or
two weeks yeah, dropped, and I was like, God, damn.

Speaker 2 (26:46):
It go Yeah, yeah, we knew it was coming. I
was surprised though. Yeah.

Speaker 4 (26:51):
I like tuned in and you had like Jesse in
your arms, I think, and you were like playing, and
I was like, huh, seems.

Speaker 2 (26:56):
Like yeah, maybe a good baby has really worked out.

Speaker 3 (27:00):
Yup, yup, yup. Yeah. Once I get Leo in bed,
like because Jesse wants to sleep with me, I get
a little pillow here, I wrestling on the pillow and
my arms go around like this on the keyboard, the
mouse against and I gotta not sometimes don't show me, please,
I've got a charm on me. Please don't.

Speaker 2 (27:22):
Baby shield, baby shield.

Speaker 3 (27:25):
I'm a new dad. Please help.

Speaker 2 (27:27):
Yeah, that's good that it's work. Yeah, it's funny how
that works out.

Speaker 4 (27:29):
It's like, you know, you're like, you can't move around
a bunch anywhere, so you might as well grind some
Mac readers.

Speaker 2 (27:35):
It's working out, make a living and make some content.

Speaker 3 (27:38):
So yeah, I set Danny up in the living room
because obviously she's with him all day. And I was like,
I've got she's got a little bit stair crazy. You're like,
you know what with the PlayStation in there for you,
and you can try Ghosts of Yota because she quite like.
So I was like, give that a shot. Because she
loved The Witcher three and she loved Breath of the Wild.

Speaker 2 (28:00):
For the world, yeah, Zelda tears the second one.

Speaker 3 (28:02):
Yeah, yeah, both for them. So game and I don't know,
I don't know what you do if you don't like games.
I guess you watched like a lot of Netflix. Yeah.
Probably you just walk around the kids trap to you
to yours.

Speaker 1 (28:15):
True Yeah yeah, yeah, uh yeah, catch me up friends
when playing?

Speaker 2 (28:23):
Yeah we did, I mean we didn't. Uh we did
never have a run of show here.

Speaker 4 (28:26):
I don't yeah, I mean, I don't know if you
want to talk about our creators.

Speaker 2 (28:30):
Yet we'll give me a law up.

Speaker 3 (28:33):
You go, any life up dates before we get into Operators.

Speaker 2 (28:37):
Thirty minutes into the show. Is like, what's going on, mate,
this is my FUS nights guy, I'll have the life
up that I wasn't prepared for like anything. But yeah, okay,
well number one, I don't.

Speaker 3 (28:50):
Even point presentation in your live just tell me what's
going on?

Speaker 2 (28:54):
Jas not prepared for this personal conversation.

Speaker 5 (28:57):
I wasn't ready, no, because we are already talked before
it started.

Speaker 2 (29:01):
That was why I thought like, oh, well, we're gonna
talk about some games.

Speaker 4 (29:05):
But anyway, clearly my arm things still going on. So
we've talked about that a lot.

Speaker 2 (29:10):
You're back.

Speaker 4 (29:11):
You know, we've been working on I gave you a
little bit of an update for those in chat and listening.

Speaker 3 (29:17):
Uh.

Speaker 2 (29:18):
Yeah, we've just got.

Speaker 4 (29:18):
To watch like a lot of the keyboard gaming is
really what it comes down to. So I've been grinding
our graders and now my arms started hurt again, and
I had held, you know, an appointment with my terrible
health care coverage.

Speaker 2 (29:29):
But I went today, learned a lot at least, uh,
and you know, we're just gonna have to keep working
on it.

Speaker 3 (29:35):
So there's that Repetitive injuries are the worst. That's so
bad because they stopped feeling better than you start doing
more than I come back and then they then you
stop getting better and you start doing more and they
come back. They can be really tricky injuries, especially if
you have to do it for work. I mean, this
is yeah, I mean that's usually what you get a
repetitive injury from. It doesn't matter if you're on a
keyboard or if you're you know, holding a hammert like that.

(29:56):
They're even worse like laboring jobs, you'll get, you know,
huge repetitive strain injuries and you're like, well, what do
you do Like Judy's okay, yeah, but if you're self employed,
you don't have that, you don't have that luxuries.

Speaker 2 (30:08):
Yeah, but that's what's frustrating a bit, is like it's
not I mean, I guess you tell me, is it
an injury? Like it never got injured. It's just like
I've been taking and yeah, it is an injury.

Speaker 3 (30:19):
It's a micro injury, like it's it's a non traumatic injury. Uh,
it's it's like one of the biggest things that happened
when we a lot of people call office jobs. Is
all of a sudden, we're like, how to frick of
people getting injured sitting in a chair, and we realize
it is just as bad for your health sitting down
all day that it is, you know, picking up bricks. Yeah,
you know they're different.

Speaker 2 (30:39):
Than yeah different trace right yep.

Speaker 3 (30:42):
And they usual like micro injuries or repetitive injuries from it.

Speaker 2 (30:46):
Yeah.

Speaker 3 (30:47):
Yeah.

Speaker 4 (30:47):
And so you know the person I saw today, you know,
she's stressed, and this is a pass.

Speaker 2 (30:53):
It forward to everybody.

Speaker 4 (30:54):
It is like it's a lot of it's like muscle
tightness from you know, you just get really like a
built up those knots. And I learned more about like
what those knots are, but basically she was like, yeah,
like frankly, like that type emode is bad.

Speaker 2 (31:07):
Like nobody should be doing that.

Speaker 4 (31:09):
And I thought that was like interesting, It's not just
like oh, it's affecting. It's like, yeah, like a lot
of people get this. She was like I had this
from similar stuff. But like, you know, the way she
described it as well, you want to like use your
arm to like press and type things if you can,
but not that.

Speaker 3 (31:27):
You pretend to be a boomer okay, and but effectively
that was you know'll be funny. Have you seen that
main with that guy geinst that novelty cable and it's
like this fucking big and the funds are like that
and he goes into an office like a bongo drom.

Speaker 4 (31:45):
I mean, that's what was going through my mind when
she's describing this. I'm like, how am I going to
do this? So you know, we got some work cut
out for us. Yeah, I mean it's not extreme pain,
but again it keeps me from in particular, you know,
my handle get tired or sore during gaming it, so
that's like fine and manageable.

Speaker 2 (32:01):
But it's the you know, it is the gym.

Speaker 4 (32:04):
I can't do bicep curls, I can't do pull ups
and everything around it. I'm like, this is it's really
affecting my life trying to get here.

Speaker 3 (32:12):
I've gotta, I've gotta. I've got a potential solution question.
Oh yeah, have you tried using the like the Tartarus
keyboards or no?

Speaker 4 (32:24):
And that's what was going through my mind is like
what are my options with Like maybe.

Speaker 3 (32:28):
You want here because there's a thumbstick on that and
you can you can offload all the extensive muscles to
your thumb, which will be your w I s D.

Speaker 2 (32:38):
Yeah, yeah, which.

Speaker 3 (32:40):
Could definitely help because it's is this right, it's like
using it's using W s D on the caboard that's
like super repetitive. Yeah, I mean for shooters.

Speaker 4 (32:49):
Yeah, anyway to minimize And that's what I was thinking about,
is there could be a solution like this. Technically she
was like, well, using your thumb like that is also bad.
I think we're splitting hairs of like yeah, like she
didn't give me a thumbs up on that, but that's
what I was trying to get around.

Speaker 3 (33:05):
I showed her.

Speaker 2 (33:06):
I literally I was like, here's another if I was
controller gaming, and she was like, you know, and and.

Speaker 3 (33:11):
She doesn't know what she told her about, but.

Speaker 2 (33:15):
No, I need to look into stuff like that.

Speaker 4 (33:17):
But above all, it's like man, So basically, I mean
she was like elbow like steam rolling, like high pain.
I was actually getting cold sweat from the amount of
like pressure that she was doing, which I was so
happy with, by the way, because I'm like, I'm paying
so much for this. I was like, do not hold back,
like I need whatever you can do, and I'm used
to this, so you're like, you know, just breathing through

(33:38):
it and like it's it's fine, but you know it's
a bit of painful treatment. But I basically I think
I need that like weekly, which I don't know, you
know how I'm gonna figure that out. But that's where
we're at.

Speaker 2 (33:49):
So it's all good.

Speaker 3 (33:52):
But I come back if you don't like changes, ELT
saw it all the issue exactly keep so I could,
I mean, you could have tretment that gets it to
the point where it doesn't flare up again, but I
would be sprust.

Speaker 4 (34:06):
Yeah, so you know, I'm keeping my arm warm because
you know, it helps with the fluid and stuff in there.
So there you go. That's that big update. Outside of that,
nothing too excited.

Speaker 3 (34:16):
The whole lot of story.

Speaker 2 (34:17):
Friend, you just want to know where they are now.
He doesn't want to know anymore. I got a scooter
that's pretty exciting. Oh really yeah, like a.

Speaker 3 (34:26):
Little like an Italian scooter. I can I can imagine
red red vespa.

Speaker 4 (34:33):
Around No no, no, not like a seated scooter, like
a scooter shooter like just for the city. And like, yeah,
because I don't have a car and I brought you know,
generally would ride.

Speaker 2 (34:44):
My bike everywhere and take public transportation.

Speaker 4 (34:46):
And like, man, it's you know, it's but like sometimes
I'm going to the gym and I'm like riding my
bike there and I was like a great cardio. But
then I realized, I'm like, man, I'm just like tiring
myself out, like riding both ways before the gym, and
like like if I want to do cardio, I need
to do it separately.

Speaker 2 (35:01):
That was one factor.

Speaker 4 (35:02):
But then sometimes I just need to go somewhere real fast,
and I'm like, I just want to get on my
freaking bike right now.

Speaker 2 (35:07):
And it's all hills.

Speaker 4 (35:09):
You know, it's all hills out here. So this is
a worthwhile investment. Over the years, I basically spend the
same I think. So we'll see, that's been fun. I'm
trying to be very careful with this thing. But I
did not think about how like locking this thing up
in the city. You should see, I have a fifteen
pound chain and a secondary lock, because like it's crazy
out here, like people will steal I had a bike stolen,

(35:30):
you know, really ten plus years ago.

Speaker 2 (35:32):
But oh yeah, so I didn't really factor in how
much of a hassle that was.

Speaker 3 (35:36):
Going to be but yeah, you got to carry it around,
don't you. Yeah, because I my my wife fixed up
my mountain bike for my birthday and got like a
little seat for leotisit on. So we've been going for rides,
so cute and like. So he sits in front of
me on a little seat that like strapped onto the
frame and he just says hello to everyone's where Ryan's hello?

(35:57):
Good mon? He gone bars And then if someone doesn't
say like, he's like, they didn't say a load to me.
I was like, yeah, well, we're kind of riting fats here.
Maybe they didn't.

Speaker 2 (36:07):
Wasn't respond.

Speaker 3 (36:13):
He started saying apparently yes, and he started saying funk
off and at my parents place, and where'd you learn that?
And he's like kid at daycare telling me off? So
he's walking around yesterday, gone funk off, Leo.

Speaker 1 (36:35):
I personally love it when kids cursed.

Speaker 4 (36:37):
So I'll be honest, I think it's funny, and it's funny,
but it's.

Speaker 3 (36:40):
Funny, you know the worst, you know the worst. I'm
I'm to blame for this one. I don't know why,
but I jokingly called him Donkey Kong one time, and
now he calls everyone Donkey Kong. So when he's like
leaving Daycay goes by Donkey Kong. Of course people don't
get on randomly. You know, there's los there's lots of

(37:04):
hills in my area. So then when when Leo he's
not peddling, we got up and hill. He's like, go Dad,
I'm like.

Speaker 2 (37:10):
Games, get a scooter. Yeah, for those one it's an
Apollo scooter. I'll just put that out there. I know
there's some people that wait, it kills the scooter, but yeah,
it's been.

Speaker 3 (37:24):
Good right, life on dying. That's what a native friend.

Speaker 2 (37:27):
We got there. We got there.

Speaker 3 (37:30):
Oh yeah, well games, what games are you talking about?
You want to start with OK righters.

Speaker 1 (37:35):
Nigh you s are with our credits. Here's I'll put here. Friend,
I'll give you a docket. I'll give you a dot.
Game Awards nominees are out. We can talk about that.

Speaker 3 (37:44):
And because we don't have.

Speaker 1 (37:46):
We need we don't. I don't know, I don't know
have Docket's where I went? I finished Silent Hill All Endings.
Finally I played Total Chaos today that came out today
at the Xbox Partnership. Yes, that's what's on my docket.

Speaker 4 (38:02):
I got one that I added that I'll tell you
what if you gonna let me choose one to finish
the life update, we didn't mention, but yeah, I actually
I just posted about it on my socials. But I hosted,
uh a private media event for Arc Knight's Endfield, which
I don't know if anybody has heard of what said
some people in her chest people.

Speaker 1 (38:16):
Have definitely heard of Arc Knights and they've definitely heard.

Speaker 4 (38:19):
Yeah, it's a huge Arc Knights is a huge game,
big mobile game as well, but this is now a
full three D action you know, strategic action RPG as
I learned to call it.

Speaker 3 (38:31):
But yeah, I was the host of Yes, I didn't think.

Speaker 2 (38:40):
Yeah, I hadn't played the game, soer Gomer like groomer
or a boomer yep.

Speaker 4 (38:56):
But like that anyway, so we had the pleasure to
go down to you know, I was like host the event.

Speaker 2 (39:02):
They had it at the Ritz.

Speaker 4 (39:03):
Carlton and Marina del Rey, which is right by La
So that, I mean, that was fancy, that's nice. But
I've been at these events before and it was it
was actually you know, it was a lot of production
work and getting ready and little rehearsal and hosting. But
the cool part was there's this band called star Set.
We've talked about it a lot on the show in
terms of the type of music I like. And I
didn't know that like they were attached to this and

(39:23):
like I was like, wait, that name sounds familiar. When
I saw the that they were going to be there
and I was going to interview him, and I looked
at my playlist.

Speaker 2 (39:29):
I was like, oh, yeah, it's those guys.

Speaker 4 (39:30):
So they like to play it for like forty people,
maybe fifty in like a small you know, sort of
a wedding ritz Carlton ballroom. Such a funny scene to
have them, but they're like really attached to the game,
and man, they killed the performance.

Speaker 3 (39:45):
This is his game. I'm watching this child, I don't
know what I'm watching.

Speaker 4 (39:48):
Yeah, it's it's a lot of it is like action,
you know, strategic real time combat, you know, real time moves.

Speaker 2 (39:55):
But it also has like base building, factory like building.

Speaker 3 (39:58):
It looks like the most.

Speaker 4 (39:59):
Talented well, I don't know what you're watching, but animal
just pooped, But it has.

Speaker 2 (40:09):
Some base building like satisfactory if you saw that, get
like there's definitely some some mix of things going on.

Speaker 3 (40:14):
With it.

Speaker 4 (40:14):
But yeah, but that's out early next year, and I
was there to just host the event.

Speaker 2 (40:18):
That's all so putting that.

Speaker 3 (40:20):
Can you tell me what the actual like, I don't
is this an mm I.

Speaker 2 (40:24):
What do we call this?

Speaker 4 (40:25):
It's so you're playing single player, but you have all
your teammates around you. Yeah, like four teammates, a total
of four, so three teammates with you and you can
swap real time, just use their moves, you know, you're
building those characters up.

Speaker 3 (40:39):
It also looks a bit like mentioned impact, but then
mixed in other elements mixed in.

Speaker 4 (40:44):
Yeah, and again it has like well, first of all,
it's got tons of cut scenes, tons of you know,
dialogue and story development and yeah, you get I believe
a total of twenty characters or so.

Speaker 2 (40:56):
So again I'm forgetting the exact facts, so fact check that.

Speaker 3 (41:00):
But is it got your game on all?

Speaker 2 (41:02):
Yeah, it's it's gotcha.

Speaker 1 (41:04):
So the kids and that's what friends.

Speaker 4 (41:10):
Yeah, So if you haven't and you're interested, there's a beta.
I'm not sponsored by them, by the way, I.

Speaker 1 (41:14):
Just you know, you got paid to host.

Speaker 2 (41:17):
Yeah, but yes, yeah, so keep that in mind.

Speaker 4 (41:19):
But that's that's all I learned about it, you know,
was interviewing the developers and you know all that stuff,
So it was definitely.

Speaker 3 (41:27):
What else do we need to know about it?

Speaker 2 (41:28):
I'm I mean, I think I don't know. I honestly
like I played a bit of it. I think it's
if you're watching right now, it's exactly that. And what
I've said so far.

Speaker 3 (41:37):
Platforms, this is like a mobile game tour, is it?

Speaker 2 (41:41):
No? This one is actually yeah it is.

Speaker 4 (41:43):
It's a mobile PC, PlayStation five or PlayStation and I'm
forgetting if it was on Xbox at all.

Speaker 2 (41:51):
So I think it's mostly those. Why there's a beta's
number twenty eighth, I see it.

Speaker 3 (42:02):
Where where is the hot? Because this is about three
million views in.

Speaker 1 (42:07):
In general is a very very popular franchise. They have
anime they have like.

Speaker 4 (42:16):
That, that game has been around. It's just called Ark Knights.
This is Ark Knights Endfield. And again this is like
more full three D at all of a sudden. The
other one was is I think it started mobile gamechi. Yeah, well,
it's building out the franchise. This is yet another piece
of it is where it's in the world.

Speaker 1 (42:32):
It's already a very popular franchise.

Speaker 4 (42:34):
Yeah, it's not like it's some direct sequel that's just
in three D. It's like in the world and expanding
in the universe.

Speaker 3 (42:40):
Kind of thing.

Speaker 2 (42:40):
So yeah, so that was I learned a lot about
it for sure going there. But anyway, Fran answer the question,
let's let's let what I would say.

Speaker 4 (42:52):
You know, I always am thinking about the run show.
Here's what I'm gonna throw one out there. It's it's
still d c P. I'm gonna put the Destiny in
DCP really fast. Uh, just fyi, everybody you know, next
week is the Destiny to Renegades. Uh stream they got
another one because that game is around the corner now.

Speaker 2 (43:09):
Expansion.

Speaker 1 (43:11):
All of the content creators were posting pictures on Twitter
today that they have checked out Renegade.

Speaker 2 (43:15):
So oh so they actually had an event.

Speaker 1 (43:18):
Perhaps they had an event. Everyone was going on a
family vacation. I went to play Neo three.

Speaker 2 (43:23):
Yeah, exactly.

Speaker 4 (43:25):
But it will be another big moment, right, this is
the second expansion. I am looking forward to seeing it.
But yeah, it's the next launch shower. And they're gonna
have a video doc, you know, a VI doc.

Speaker 1 (43:36):
Which I would definitely watch the VIE doc and we'll
definitely talk about the fine doc I love docs.

Speaker 4 (43:42):
So that's leading into Thanksgiving, which I don't know if
you know we'll have a show or not because it's Thanksgiving, true,
but happening next week. They said they're going to talk
about the Blasters, new exotic gear and more, and then
they say they'll plot a course to Tharsus outposts with
our dev team at the Helm eating to a deep
dive gameplay.

Speaker 2 (44:01):
Preview of the new Lawless Frontier activity we did get
a little preview of, so so yeah.

Speaker 4 (44:07):
I mean it's still out there, it's still exciting, and
we've talked a little bit about destiny. I'm not like
avoiding it or anything personally, but I can say that
as a reminder, my game kept crashing with Steam, and
like I've tried everything, so that's part of my thing.
I'm like, well, I need to do some upgrades and
get around that. But I've also frankly been waiting. Like

(44:28):
I played Edge of Fate, I mostly enjoyed playing that
single player and just kind of focusing on that instead
of the grind. And I'm curious about this for the
same reason. You know, while I'd be able to say
dive in for ten to fifteen hours and just do
my own thing. They are expanding vault space by several
hundred I believe that's another big update we haven't talked about,
but they kind of pulled the the wrapper off that

(44:50):
that is a big element.

Speaker 2 (44:52):
They're talking about expanding it more.

Speaker 4 (44:53):
And as I always say, I'm like, that's great and all, like,
if you can get me through your expansions like and
just give me more space, good, then I can log
in and think about it.

Speaker 2 (45:00):
But I want to see gear management in the game.

Speaker 4 (45:03):
As you know, it's less about amount of space for
gear and it's like, hey, fix the loot drops there
being so many, how to filter through them, all that
fun stuff. But but yeah, I am looking forward to
seeing it. I know that you guys probably I don't
know you're saying, are you actually just curious to see it?

Speaker 1 (45:20):
Or I won't nothing playing now.

Speaker 2 (45:22):
Nothing left in your heart. No, it's sport.

Speaker 1 (45:25):
Like I've said before, it's a PvP thing, and I
don't foresee myself seeing playing Destiny PvP ever again, even
if there was a Destiny three.

Speaker 2 (45:33):
So yeah, for sure, Yeah.

Speaker 3 (45:36):
Yeah, yeah, I'm not. I think it's also just like
consistency for like me in the Channel and stuff like that.
It's just you know, if I jump into Destiny, it's
like it just creates too many issues. Oh, you're back
in Disney' making Disney, like you know, it's kind of
the expectation. Then yeah, Destiny again, it's like, you know,
we've had a clean break from the girlfriends, from the

(45:57):
ex girlfriends, and we're just gonna keep it that while
you're on keep enjoying my life.

Speaker 4 (46:02):
Yeah, true, true, Well, and then another reminder to this
has the new Dungeon that comes with it the way
they've currently got it set up the first so the
normally one expansion in the past would release every year
year and a half. Now you've got two medium sized
expansions with you know, the current sized.

Speaker 2 (46:18):
Team they've got. But Raid comes first.

Speaker 4 (46:20):
We already saw that with the Desert Perpetual. But now
we have the new Dungeon is coming up and I
think they're doing a race around December thirteenth.

Speaker 2 (46:29):
Looks like, so set your watches to that. You just
wanted to throw that out.

Speaker 1 (46:34):
There, Oh definitely, Doc. Yeah, I always like via docs.
They're fun.

Speaker 3 (46:41):
Yeah, talking, Well, let's segue this to them at vidocs
Arkraders is releasing a series of mini documentaries on the
development of Arkraders.

Speaker 2 (46:53):
Uh.

Speaker 3 (46:53):
They just released a teaser this morning and then there's
going to be uh more to come. I think it's
another couple something, but I think it's in direct response
to PvE. There's been a huge amount of people basically
just wanting our crators to have a PvE only mode,

(47:15):
and they have not really responded to this yet. And
the teaser was basically them saying, we played it as
a PvE and it was just missing something. We couldn't
make it fun, and like it wasn't fun every round.
It was sometimes fun and not really fun other times,
and PvP was kind of the missing ingredient, and even

(47:37):
like some of the developers saying, I wanted it to
be PvE, but we had a choice of release it
and it die or just close and not do it anymore,
and we had to pivot. So it would be a
very interesting discussion when these documentaries come out, because I
think it's going to squash any kind of hope from

(48:00):
people wanting it to have a p V only mode.
I think they're definitely doubling down on it's a contraction
shooter and it's p v E v P and that
is the way the game is. Yeah, interest the reaction
to it.

Speaker 2 (48:15):
Yeah, it's interesting though, because like the game was not
going to be what it is. I mean, I don't
know if it was an extraction shooter at all, right,
but that that's the story. I think some of this
is already out there, but it was a p that's
what the.

Speaker 3 (48:29):
Talk about.

Speaker 4 (48:29):
But it's the irony is like it was born out
of not being any of what it is today, which
is a huge success as the p v P ve
you know experience as an extraction shooter and like, uh,
I think the doc in other.

Speaker 2 (48:44):
Words, we'll talk a lot about how it started is
pv only and makes you know, give us some clarity
on like where they originally started. But but really I
have feeling it will end on the magic they found,
which is like that's why you're going to keep seeing
pv P.

Speaker 4 (48:58):
And yeah, I mean you've a time. I've played a
time my one, not as much as you, but I
start to imagine without that element, like there's definitely tension
against the arc, but like, yeah, you need that third heat,
you know with pvpsle I agree.

Speaker 3 (49:14):
I agree, people like I got so much hate. Like
I one of my most disliked videos is me just
saying that if you just added a PvE only mode,
you would get rid of the tension. And I pretty
much I hadn't even watched the Twitch developer clipse yet,
but I pretty much said what they said is like,

(49:34):
it's the kind of secret source that keeps everything ticking over.
And I mentioned how you know, the level of standard
you need for a PvE only game is much higher,
Like the puzzles in ar rators are very simple. What
adds the complexity is someone shooting you in the back,
having to do it quickly, being worried to dip in
and dip out, Like they're essentially glorified public events from Destiny,

(50:00):
do you know what I mean?

Speaker 2 (50:00):
Like, yeah, I mean.

Speaker 3 (50:02):
It's really fucking cool in the genre of an attraction shooters,
but on the PVEE scale, like and I think we
all came from Destiny. But like PV players tag you
to the next level. They will burn free content so
quickly and min max everything. It's just like, I don't say,
what's in our right is surviving longer than a week

(50:24):
on just PVA, Like yeah, it's.

Speaker 2 (50:26):
Not to say it like that.

Speaker 4 (50:28):
People are wrong that they wouldn't enjoy it because like
I can actually attest like, yeah, I ended up playing
solo even though there is PBP still because you're running
into people. But let's just say they couldn't shoot you
and they were still in there. I mean, I got
a lot done and I got addicted to that loop
and grind, but it's still you know, the point is,
like you still can't discount. You hear shot in the distance,

(50:51):
you hear someone's footsteps, all the above.

Speaker 2 (50:53):
And like without that element, it's just not the same.

Speaker 4 (50:56):
And yet to your point, like I don't think that
it has as much it's not a dynamic, it doesn't
have as much life. But if you are going to
do a PvP, I want where the tutorial started.

Speaker 2 (51:06):
You can do that. Make a campaign. It's beautiful, I mean,
but you've got a lot of work to do. And
that would be awesome because the tech is amazing. It
would be great.

Speaker 3 (51:16):
But that's all the main thing that if there was
a PV mode, that it was actually like a campaign
story thing that you could enjoy, because I think that's
probably the weakest aspect of the game at the moment.
It's not terribly good. The world building's cool, but like
the story itself is not really existent. Yeah, but interesting

(51:38):
how this documentary goes and reacts. I mean when I
played the tech test, people that are saying this game
is boring, it's going to die after four weeks, and
it's like continue to improve its can current play a base,
Like it's one of those games that has gone up
in players post first week, which is always like a
crazy good sign to see for any game that it

(52:00):
doesn't start dipping after week one, but actually like increases
and stuff.

Speaker 4 (52:03):
So yeah, as like going into how it is like
people forget there's just like new players their friends have
been talking about the game. They're like, oh, it's Thanksgiving
over here, you know, like they're like hop in, you've
only have some time or how it is like it
will continue to have like I think a pretty big lifespan.
Oh that's easily into the next you know season and
reset and all that.

Speaker 2 (52:24):
Yeah, I did want to talk about but.

Speaker 3 (52:26):
It's definitely like like I prefer to play the game
as a PvE game, but I'd like having villains, Like
I like there being people out there who don't like
to play it like a PvE, Like I was playing
Stella Montis, which is like the new endgame map is
like Super Sweaty, it's indoors, it's Labs from Tarkoff basically,

(52:51):
And you know, I made friends with one guy and
we like we snowballed into like seven people, and the
guy that had made friends with then through a trigger
nade which is like one of the high explosive damage
into the group of people, blow everyone up. And it
wasn't until I got to the death screen and realized
it was the dude that I recruited and I was

(53:13):
talking to that just murked everyone to try to take
their gear. You know.

Speaker 2 (53:18):
Yeah, it's and that's I think it's.

Speaker 3 (53:21):
Like it's it's like going to watch an action movie
with no villain. It's like the robots are there, but
you need you need someone to band together against, you know,
you need something.

Speaker 4 (53:32):
Yeah, Like what I would say is like I think
there's plenty of moments where there's rats at extract right
camping and it sucks and you've got third parties, you've
got you're playing solos and people are like strategically teaming up,
and like it does like yeah, well and and that's
just how it works. But my point is, yeah, it
can feel pretty unfair at times, and that can ruin

(53:55):
things for a little.

Speaker 2 (53:56):
Bit, I would say.

Speaker 4 (53:57):
But what I would put back out there is like,
maybe you hate that, but it brings that dynamic feeling,
and it's not embark the developer to balance that and
respond to it as opposed to say, let's.

Speaker 2 (54:09):
Just strip it all out. And so that's that's where
I would look. It's like if time to kill is
too fast in those like, yeah, maybe figure that stuff out,
figure out matchmaking, et cetera. But don't just say, well,
you shouldn't have it at all, you know.

Speaker 3 (54:21):
So, like my strat ended up being after being betrayed
so much in this endgame map is to not get
more than three people in a team. So going solo,
I would stop fighting and I go listen in my
best like Leonardo DiCaprio voice, I have the best dealer's
come across my table. You are not gonna believe this.

(54:42):
We are going to team up in a group of
three and wap this lobby and people. Because the thing
is the people that portray you just want loot. So
if you give them a reason to tame up and
murder everyone else, that actually kind of for it, and
we just ended up like rolling a whole solid lobby
because we were in a team of three and people
would kind of approach you, going are you friendly, and
we're like nope, just plaster them. And it ended up

(55:07):
being like super meta because you could coordinate a team
of three. It's teams are three, like it was half
one person to betray you because there was always someone
else watching. The group wasn't big enough that you would
get like a little rat that would like sleek off
and throw grenade and everyone like, and it kind of
ended up working. The solo play was to make a
trio on the on the flight, which is I kind

(55:30):
of love that the microphone is so powerful in a
PvP game. Yeah, that's so so cool.

Speaker 2 (55:36):
But that's that's where to be fair, I do think
that it's valid, and it's what I was talking about
at this seam time, like you're in a unique situation,
like you've got a mic, you're used to talking like etcetera,
and like that's that's not the majority, but at all
there's some people that like they just got off work
and they just went in a solo and it's you

(55:57):
just destroying their.

Speaker 4 (55:58):
Name and like again, you're like, well, that's the game, dude.
At the same time, I think it's valid to be like,
can we please like fix this If I'm going on,
that's the question. How many runs are you going on
where this happens? And if it becomes like people are
teaming up, et cetera, then yeah, they probably should do
something to like balance that better.

Speaker 3 (56:15):
But so, okay, So here's here's kind of my rebuttal
to that. There are plenty of games. It depends on
what level, Like they want prox chat to be part
of the game, they wouldn't be in there. It's like Marathon,
Like Marathon didn't have it in there, and they've seen
the value of it and they've added it in there.
If you don't have prox chat in there, it does
become a death match, right. We've seen that happen with

(56:36):
Marathon if you don't add it. So there is value
for having people team up, and I do think that
is just a part of the game you have to accept.
There are emote wheels you can team up with people
who were just emotes. You don't have that level of complexity.
But there are plenty of games that I play that
have you know, a nice player base that like hell,

(56:56):
let loose. You know, it's basically batterup, but with team
chat you have to talk in it, like you you
just can't really play the game if you don't know. Yeah,
And I don't think Arkraders is at that point, but
I think some maps will be like that, Like it
was similar with talk of like some maps I just
wouldn't play because I could have given well, And I
think Ark Graders will kind of be like that, like

(57:17):
that Stella Maltus map is a PAVP map, So you
either need to go in with friends and already have
a trio, but if you go on solo, I think
it's just gonna be the way the cookie crumbles that
Like if you have a mic, you actually do have
an advantage.

Speaker 4 (57:32):
Yeah, and I think that is a cool thing to
be glad. I'm not saying they should change anything. I'm
not saying they should get rid of the product. I
was just saying, if what you need, I mean, in
other words, I was saying, if you feel frustrated, and
I've been there, but how many times are you that
frustrated before you say, oh it's ruined, I had a
bad night. It's like My point is if it's only
happening ten percent of the time, like, yeah, it's like
who cares. Whatever the number is, it's totally okay, because

(57:54):
that's what makes it so interesting.

Speaker 2 (57:57):
And yeah, like I'll give you an example.

Speaker 4 (57:59):
I was everything was going well and I was just
shooting some PV enemy. Some guys start shooting me in
the back, Like that's fine, that's part of the game.

Speaker 2 (58:07):
I'm like in the middle of the PvE fight.

Speaker 4 (58:09):
It's already that. Then I start trying to heal up.
I'm like sliding down the hill. The dude's chasing me,
and you know, I just run into the next person,
and you know, it feels like dang, Like were they teaming?

Speaker 2 (58:22):
I don't know, even.

Speaker 3 (58:24):
If they help me, let's work together.

Speaker 4 (58:27):
No, I didn't have any time. But my point is,
even if they were too, it's like that's just the game.
But that that doesn't happen all the time. I've had
plenty of runs that are not that, So it's the
some of all parts, right, So.

Speaker 3 (58:37):
Yeah, I think I think the interesting thing about our
Riders is when I hear people complain about aspects of
the game, like to remove it, they're kind of just
describing what happens in that genre, and they're like maybe
more typically PV players that haven't played extraction shooting before,
like I hate this. It is like, yeah, like you
might hate this, but this is like very typical all

(59:00):
extraction shooters. Like okay, you hate someone extract camping that
happens in every extraction shooter marathon actually dealt with it
pretty well. But like part of the strategy of dealing
with extract campus like what I do is I extract
on the very very last second. The likelihood of get
an extract camper on like the last five seconds.

Speaker 2 (59:17):
Yeah, it super low.

Speaker 3 (59:19):
But if you go to an x extract the last
extract within five minutes, you're probably gonna find players. And
then you have to clear it properly. You know, there's
always like strategies to to knowing the map, knowing the entrances,
knowing the exits, clearing it, and like you know, making
sure you're you're not getting extrac camp But it's like
you don't like extrac camping. That's just kind of a
staple of like what happens in extraction shooters, Like that's

(59:41):
where the tension is just trying to get out without
someone killing you.

Speaker 4 (59:45):
It's super cheap and yeah, like it hasn't happened to
me yet, and I will say that my reaction is
gonna even though I agree with that, I'll be like,
this sucks. They need to fix this. That's where I'm like,
how often does it happen? But to your point, I
hopefully it's not a big issue and they have how
could they balance it? Actually, maybe this is the question
on what if it is a constant issue people just

(01:00:06):
putting triggernades down trip, you know, as they get more
materials maybe becomes like problematic.

Speaker 2 (01:00:11):
Do you think there's anything they even could do to
balance it out?

Speaker 3 (01:00:15):
Honestly, I've hardly had any like xtra campiing out of
like on hours. I think people just remember it more
because it feels worse awful.

Speaker 2 (01:00:27):
The cheapest, rattiest, like it like it is.

Speaker 3 (01:00:32):
And I think this extraction games have this like ethical
feeling to it, Like definitely for me, Like I feel
bad killing people sometimes, which is weird for a PvP game,
But I have some stone cold friends, Like I have
a friend that just goes, yeah, finish on my quest.
Best way to make money is to go do the

(01:00:53):
matriarch which is like the big world boss and kill
people trying to kill the matriarch and take the whole.

Speaker 2 (01:00:58):
Practice shit, you know what.

Speaker 3 (01:01:00):
Like, I'm just like, that is the fucking scummiest thing
I've ever heard, And I don't want to be that player. Yeah,
but you need people like that, you need the villains
in there. Then on them.

Speaker 2 (01:01:10):
Well, there you go. You you've solved it.

Speaker 4 (01:01:12):
Which, yeah, whatever you can do to make these people
feel like the rats they are, you know, yeah, give
them a rat skin if enough people vote that they
were a rat. But you know, you get the point.
The morality of it is probably the one thing that
saves us. And I've had actually, yeah, eighty percent in solo.
It's been the eye.

Speaker 2 (01:01:28):
I'm like this, I want to kill this person there,
just like, don't you you know, use it.

Speaker 4 (01:01:32):
Every time he use that emote my heart, you know,
you do a little sauce. You're like, yeah, all right,
you know I call.

Speaker 3 (01:01:39):
It an innocent person yesterday a person. Yeah. So we
we watch the queen get killed. Yeah, and what happens
if people haven't played a right when when the queen
or the matrix goes down, it drops basically like an
exotic item and it's not guaranteed, so you you might
have like ten people working together. Then there's a loot pile,

(01:02:01):
and so everyone runs towards the loot pile. And in
some lobbies everyone's like, you know, if you get one,
you get one. If you don't, you don't. In other lobbies,
a gun fight breaks out and everyone just starts shooting
each other to have the last man standing to pick
up all the gear. I just saw red flare after
red flare after red flare going off.

Speaker 2 (01:02:20):
I'm like dog eat dog down there.

Speaker 3 (01:02:22):
And then I started shooting someone and they're like no, no,
please please. I'm like, okay, let's team up. And then
so what we did this is a it's in this
I think is a value. Right then we camp the
extract because we're like, anyone who comes up the hill
that has the gear is a murderer and they deserve
to have lose their shit. So then we were sitting
on extract waiting for someone to come up, and then

(01:02:43):
this little rat comes behind us with ai voice in
the balaklava and says, oh, don't shoot, don't and says
don't shoot, don't shoot. I'm just kidding out and I'm like,
is he one of the murderers that have just killed
everyone who was working together? And it's got a bag
full of the queen actors and and so I started
quizzing it. I was like, yeah, come up here. I said, oh, well,

(01:03:03):
so what were you doing?

Speaker 2 (01:03:04):
Oh?

Speaker 3 (01:03:04):
I was just doing quests? What specific quests? Arms were
you doing? And he couldn't tell me. So I blasted him.

Speaker 2 (01:03:11):
I love it.

Speaker 3 (01:03:14):
I opened the bag completely expecting to find a bag
full of queens reactors and defind my murderer. He wasn't,
like yeah, he just had base again like glosticks.

Speaker 1 (01:03:27):
That's hilarious, That's that's awesome, A good story, that's great,
good rough.

Speaker 2 (01:03:34):
It goes to show though, yes, see the sterians and
none of what we set up of like oh they're
totally the rats, like it's you never know and the
AI voice and everything. You're like, that was wrong. They
didn't have jack, you know. Anyway, So I know we've
talked a lot about our prayers.

Speaker 4 (01:03:48):
I wanted to maybe at least end on one big
clarification on my part, little correction for last week.

Speaker 2 (01:03:53):
I was talking about the reset mechanic. I don't want
to ask my own about it. Well that's the main thing.

Speaker 4 (01:04:00):
Uh So for the the reset one correction, Like, look,
we were talking about it last week and I was
trying to describe it to people, and I got caught
up thinking about what happens when you reset? You know,
will there be matchmaking? Will they put you on another
server that's separate? And like, I don't think any of
that has been the case. They're just saying, you know,
you can choose to reset.

Speaker 2 (01:04:21):
You have. So what happens is you have a week
after you You've had to contribute a bunch of projects
though leading up to this final week, right, have yet
I've completed it. I've been working on it, You've completed it.

Speaker 3 (01:04:34):
It's a lot, holy crap.

Speaker 2 (01:04:36):
But yeah, it's like eight steps of stages.

Speaker 3 (01:04:39):
You know, you go to that step five.

Speaker 2 (01:04:41):
Yet no, I'm only on two or something. I'm like trickle,
Like I'm not barely working on because I don't even
know if I'm on reset.

Speaker 3 (01:04:47):
Yeah, when you get to when you get to step five,
is the last thing you have to do it?

Speaker 4 (01:04:50):
Okay, well we'll hold that thought off the wait, okay,
hold that part, But I just want to make sure
I get the correction on.

Speaker 2 (01:04:56):
How do you reset. What does it mean? You can
do this project? And if you've completed it, right, there's
a week I think they give you at the end
of this before you know the X Expedition project starts
that you can choose to reset. Is that accurate so.

Speaker 3 (01:05:11):
Far my own? Yes, yeah, yeah, yeah, you have, so
you have you have Technically it's six steps, but it's
actually only five things to do because the sixth step
is actually press the reset button. So you have five
stages to do. The first four stages are based like
collect materials, like collect CPU fans, collect metal parts. Because

(01:05:33):
the FIZZ stage is a money dump, so you have
to like donate, so like you have to do it
like two hundred thousand in weapons or something. So you
have to get two hundred thousand dollars worth of weapons
and donate them. You have to get like, I don't know,
it's yeah, pretty big numbers of I think it's like
one hundred and eighty thousand worth of like trinkets. Essentially,

(01:05:54):
you have to farm specific things that donate and it
pretty much wipes out your materials too. So like when
I donated all my shit, like I was almost back
to zero, like I had nothing in my vault again
just to complete that step, and so you kind of
need to be saving along the way. And then you
get to stage six, which is like waiting for what

(01:06:15):
you're saying, waiting for the time frame to actually press reset,
and it says on that stage, depending on the value
of your vault, you will get five skill points, and
it doesn't tell you anything specific like how much money
you need to have in your vault, like could it
do you need to have like everye hundred thousand worth

(01:06:35):
of value? You'll get one skill point, Like do you
need to have half a million vault? Do you need
like a million volt? We don't really know, And so
there is a bit of preparation. So like for example,
you want the you want like the highest value slot numbers.
So for example, if you get like an epic weapon,
you upgrade it and you put like mods on it,
it could be worth like twenty thousand, which is fantastic

(01:06:58):
for our single.

Speaker 2 (01:06:58):
Se Yeah, you would want to map someize each slot you.

Speaker 3 (01:07:02):
Epic weapons, upgrading them, wanting them, but we don't even
know like what number you're trying to rage you just
sort of arbitrary trying to increase your your like vault
h price essentially until race set, and once you have
RaSE set, you lose your quest you lusia blueprints, you
lose your vault, you lose your skills. Uh yeah, you

(01:07:26):
use remember.

Speaker 2 (01:07:27):
What you can you use? Well, yeah, you use your
stash size.

Speaker 4 (01:07:29):
That's what you're saying with vault, right, Uh yeah, you
lose like anything that was basically attached to gameplay advantage.

Speaker 2 (01:07:38):
But yeah, and that's where it was a little confusing
of like, well, what do you gain? I guess there's
some They talked about bragging rights and quality of life
in terms of like you'll get some skins and some
so I'm like, it's hard. That's where it's hard for
me to wrap my head around why am I going
to throw away like one hundred hours?

Speaker 3 (01:07:53):
So so they the one hundred percent need to show
you the cosmetic Like that's the weird thing. I think
for the expedition. They need to show you what the
chase is. And I find it with that they haven't
showed you, like because Destiny would do that. I mean,
Destiny's classically good at saying, look at this Shanny thing,
you better go played a game for one hundred hours.
It's weird. That they haven't, and you know, I showed
you the carrot.

Speaker 2 (01:08:14):
With what you just said.

Speaker 4 (01:08:15):
It's like, if you're planning ahead, like how much do
you need to save to get these max skill points
and give these people an incentive. There was another bonus
as well, was I think it's stash sized points. So yeah,
depending on this checkout, I think.

Speaker 2 (01:08:30):
Total you get value.

Speaker 4 (01:08:31):
There was two like potential bonuses, so get where I
was trapped up.

Speaker 5 (01:08:35):
I was like, wait, why would anybody reset all of
your skill points just to get you know a few more,
and then you have to do all your quests all
over again, you know, which technically is just for those rewards.
I guess I don't think you lose blueprints.

Speaker 2 (01:08:51):
But I lost track of that you do, so you
have to fill your question.

Speaker 3 (01:08:56):
One is crazy one of the biggest. But compliance is
like blueprints and how rare they are and if you're
going to actually be both. You know what people are doing, friend,
you know people the pav a place, you know people
doing a Frian Can you hold my when I find duplicates,
I'm gonna need you to hold them for me. I'm
gonna race at my account. We go in together, you
drop them for me again, freaking cheater a rat.

Speaker 2 (01:09:22):
But to simplify all this, like, yeah, they need to
clear up a few things. Apologies.

Speaker 4 (01:09:26):
Last week I was honestly, I was just having a
week two and I just was all over the place
with trying to describe this. So hopefully makes more sense,
but I'm still struggling with yeah, like what are the
exact incentives? And that is the question myn Like, you're
gonna have played a ton we do know, like to
put it out there, there are people who love that
hardcore reset, but you're gonna the difference with this you're
gonna be playing against potentially people are like, I'm not resetting.

(01:09:48):
I'm gonna keep my points max at seventy five or
and whether or not that increases, I don't know.

Speaker 2 (01:09:53):
And isn't there a skill gap or is there not?
Because you're like, nah, you can kill anybody.

Speaker 3 (01:09:58):
I think for an extraction show though it our creators
is almost I don't want to say two balanced, but
for people who haven't played it, you can take in
a free kit and kill a gear person if you
play well, like the epic gear doesn't necessarily it does

(01:10:18):
not make it I win advantage. There was at time
the technical test where it's like I have a better shield,
I win, It is very much like you still have
to play well. The epic gear maybe gives you some
variability in the play and how you play and a
little bit of forgiveness, but it's not in that way.

(01:10:39):
It's kind of similar to Takov where you could take
in a pistol and Takov and get a headshot and
basically come out for the gear. So they still have
that going on. I and for that reason for it
being so balanced, I don't think the race is going
to be a huge issue. But at the same time,
it's like, well, why am I grinding everything if I
don't get like the super advantage from everything, And it's
like that's the ledge sword there is like if you

(01:11:01):
give people too much advantage from the skills, then there's
no point in resetting, but you also got something to chase,
and if you give too much advantage on the epic gear,
So like, how do you make a looting shooter in
a pv EVP. This is like the question when it
comes to extraction shoots, how do you make a fair
game that's open to casuals? And I think our graders

(01:11:21):
actually done it pretty well. And if they make skills
too strong, if they make epics too strong, I think
you will lose some of the casual audience because right
now you can spam like free load outs and actually
be pretty competitive and not risk anything and just have
a good time. Other games like TAKOV put like a
forty five minute cool down on your on your free
load out essentially, so you have to be using your

(01:11:44):
own gear for a single time.

Speaker 2 (01:11:48):
But yeah, I was wondering.

Speaker 4 (01:11:49):
You basically answered a big part of that, which is like,
you know, how's it going to feel in general? But
in terms of the incentives put aside making content and
all that, do you feel with what you know about
the incentives that like you want to do.

Speaker 3 (01:12:02):
A research, they need to put the incentives up front,
like they need a little, uh a preview of it.
I mean maybe there is a I have actually is
it actually haven't checked. Is the actual preview in the
cosmetic thing under locked? Maybe it is I needed to
be in the project, I.

Speaker 2 (01:12:19):
Know what you reader customization or something, and it's even.

Speaker 3 (01:12:23):
Just does it say that. The other thing is trials.
I actually really really like the trial system. I think
trials is a super clever system to get people to
continue to play. For those who haven't played it, it's
basically a put you in a seed with how many
people with how many people are in your likee hundred world?

(01:12:45):
What's that?

Speaker 2 (01:12:45):
I think it's one hundred or so.

Speaker 3 (01:12:49):
It compares you against one hundred other people, let's say
one hundred people, and you're basically competing in a ranking
system with specific tasks like killing leapers, damage to leapers,
or damage to flying arc or harvesting fruit. Yeah, and
depending on how you go, you go you go up
and down a ranking system, and it actually gives you

(01:13:09):
cosmetics for doing that. So it creates this like mini
game of performing every week to rank up to get
a cosmetic.

Speaker 2 (01:13:20):
I haven't noticed it.

Speaker 4 (01:13:21):
So that was what I was just about to ask,
is like they're telling me there might be cosmetic you know, well,
there will be cosmetic bragging rights. And then I was
just about to bring up I'm like, so in trials
you get a rank and a name and nobody can
see it, right, and it does give you some cosmetics,
But I have never once looked at someone in thought.

Speaker 2 (01:13:42):
Oh how do I get that? Have you?

Speaker 3 (01:13:44):
Well?

Speaker 2 (01:13:44):
Because anything you've seen that you're like this.

Speaker 3 (01:13:47):
I don't think you have to wait for this. So
this is this is what I was questioning too, because
like I see the rewards, but like, how do you
get them? You have to maintain your rank for the
entire season. Yeah, that's not ended.

Speaker 2 (01:13:59):
You won't see it until.

Speaker 3 (01:14:01):
So we might start saying people were cosmetics and we'll
be like, how did you get that? And they be
like I thought, I thought I have.

Speaker 4 (01:14:10):
A backpack on for my trial stuff, but I thought
the rank, name and all.

Speaker 2 (01:14:14):
But that's that's the thing. Though.

Speaker 4 (01:14:15):
Don't you think maybe they've anounced it. This is where
like it is, like it's still evolving. It can be
a little confusing, but it feels like you need to
be able to see a clear like almost Destiny style
rank and a title in the game, right, Like I
don't know how they would do it given the presentation,
but like I feel like, what's the advantage to the
Expedition project with the.

Speaker 2 (01:14:34):
Bragging rights when I don't even know what it's going
to be for trials and I'm already doing.

Speaker 3 (01:14:37):
Well the way that they're going to show it, right,
I don't think the titles are anything. They're not going
to be like destiny stuff. But I think you do
get emotes for the trial stuff, and I don't know
if they're exclusive, So like your way of showing that
you've done it is going to be having a certain
dance with.

Speaker 2 (01:14:56):
A certain and the cosmetic I guess.

Speaker 3 (01:14:59):
Oh wow, this this guy got like top ten in
the trials.

Speaker 2 (01:15:02):
And that's what it is for the expedition projects.

Speaker 4 (01:15:04):
So anyway, I guess we'll see they and to be fair,
they said this is what they want to try, and
they're going to see, you know, they meet.

Speaker 3 (01:15:11):
I think it's a really good bass foundation. I think
it's a really clever base foundation to give people something
to grind for. I think this like competition between other
players is such a clever way to like get people
to play more. I think it was one of the
reasons Megabonk did so good. They just had like a
world tier. You know, people were just playing to get

(01:15:31):
the top score in Megabonk. You know, it was a
randy game. I do think putting people in like seeds
or like you know, basically separate lobbies with one hundred
other people to compete against, is a much better way
and fair a way to do like ranking rather than
like a global ranking system.

Speaker 2 (01:15:48):
Yeah, like a lot.

Speaker 3 (01:15:51):
Yeah, I think overall, they just need to showcase the
cosmetics better, to show you what you're working for for
both expeditions and trials.

Speaker 2 (01:16:01):
Yeah.

Speaker 4 (01:16:02):
Is there anything else you wanted to add on Arc Raadors,
because otherwise I was thinking we should discuss the game
of more nominees and kid get back in here too.

Speaker 3 (01:16:09):
But did you like shot Top.

Speaker 1 (01:16:13):
I'm just so tired Bella to go to the urgent
care a couple of days ago, so I haven't been sleeping.
It's very tired. And I went up early to watch
Xbox because they only have their game show at freaking
ten o'clock in the morning.

Speaker 2 (01:16:29):
Yeah. And anything else, Yeah, anything else on our creators smiling.

Speaker 3 (01:16:35):
I'm gonna be the classic dad.

Speaker 1 (01:16:36):
Now that's why I don't have babies.

Speaker 3 (01:16:41):
Yeah, I know, I'm I'm being ironic. I am being ironic.
I did it to myself. Anything and Arc Radors, No,
I love the game great.

Speaker 4 (01:16:53):
So yeah, maybe that's a good segua though, because you know,
there was this shroud drama about Arc Raiders should get
it win it in like apparently he didn't even play
Excision thirty three.

Speaker 1 (01:17:02):
And some yeah, he doesn't play any good games.

Speaker 4 (01:17:04):
Yeah, so, but it was really interesting, you know, and
there's plenty of people that that feel like Ark Rayers
has been now slighted. But putting that out there, watts
do you happen to have the nominees that you could?

Speaker 1 (01:17:15):
I have the nominees listed. There are there's a lot
of categories.

Speaker 4 (01:17:21):
Yeah, I meant just for the main in anything else
you want to bring up, but for the main the
Game Awards nominees.

Speaker 1 (01:17:29):
From Jeff can also see what I'm voted for the
Game of the Year. Well, the Golden Joysticks also happened, Yeah,
which we can talk about who won that kind of stuff.
It's pretty predictable. I actually I can yell about something.
But Game of the Year nominees were Clairebscia, Expedition thirty three,
Death Stranding, Two on the Beach, Donkey Kong, Bonanza, Haities two,

(01:17:50):
Hollow Night, Soilk Song, and Kingdom Come Deliverance too. This
is pretty much exactly what I expected, I think when
I was thinking about, like, because obviously there's a lot
of really good games, but when I was thinking about,
what do I think is going to actually be nominated
for Game of the Year at the Game Awards. I
think this is exactly what I said. Yeah, I think.

Speaker 2 (01:18:11):
So, I believe that.

Speaker 4 (01:18:14):
Yeah, I mean I think there's a lot of a
lot of the ones in there. It just didn't surprise.

Speaker 2 (01:18:19):
Me at all.

Speaker 4 (01:18:20):
Yeah, personally, because I played so much Donkey Kong Banans,
I was a little surprised, but also not It did
get you know, a ten from Logan plant at IGN
and some other folks, so I was still trying to
find that magic of that one personally, and I love
Nintendo games, but you.

Speaker 1 (01:18:38):
Know, you know, friend, the Golden Joysticks, they have a
section called Critics Choice, so it's like critics Choice for
Game of the Year. Because if you don't know, Golden
Joysticks are like specifically voted for by the public. There's
no it's just all public voting. So they have critics Choice,
they have streamers Choice, they have Game of the Year,

(01:19:00):
Console Game of the Year, they have like a bunch
of and then they have that's why they have Ultimate
Game of the Year. But yeah, Donkey Kong Bonanza was
Critics Choice, and I said, of course, because it's Nintendo.

Speaker 4 (01:19:12):
Yeah, so we are the Golden joy Sticks.

Speaker 2 (01:19:16):
There are like since it is that type of vote.
Was it all the winners were already announced.

Speaker 1 (01:19:20):
They've already had their show.

Speaker 4 (01:19:22):
It was today, Yeah, which is just I mean the
year is not even over, so I'm not gonna get
into that.

Speaker 2 (01:19:28):
But all these people vote on that. Really you played
all this stuff? I mean probably wow? Probably not.

Speaker 4 (01:19:36):
That's That's my thing is, like you look at the
games on this list, and you know, with the way
I look at stuff, I'm always like, what's the criteria,
you know, and did you play this game at depth
and give it a fair shot? And like, to be fair,
anybody can just choose their own game of the year,
but I think there's a difference between your favorite game
and then you know off, so I'm an og critic
and then I'm like, well, what is the game of

(01:19:56):
the year, and like, how do you look at it?

Speaker 2 (01:19:58):
It's tough to be fair.

Speaker 4 (01:20:00):
So if I look at this, I'm like, man, Death Stranding, Claire,
I'm scared, don't go on, Haites. There is so much
and Kingdom come come and ban all night, like, oh
my god, but so many play hours that you're gonna
need to sink in. So it's an amazing list, though,
I mean, I can't argue with any of the voices.

Speaker 3 (01:20:18):
I'm kind of in the boat where I've played and
enjoyed Arch Graders much more than anything else. But I
probably would still like give it to Expedition thirty three.
I mean, they're not an ochrad is not in the
Game of the Year, But like just having that conversation,
I just feel, I don't know when I feel like
a game of the yeah I go to was more
of like the artistic award rather than like what I

(01:20:41):
would just want to grind time into.

Speaker 1 (01:20:43):
Yeah I have. That's why like when people ask me,
I'll always say, do you want like my personal enjoyment level?
Because my enjoyment level, there's a lot of games like
I really enjoyed Ninja Gui in them four, but I
wouldn't say that it should be nominated for Game of
the Year because where it's sick seeds in action and
it doesn't succeed in like story or voice acting across

(01:21:07):
the boards, you know. So when I think of Game
of the Year, I'm like, these are games that succeed
in like many different sections every area. Yeah.

Speaker 3 (01:21:16):
Yeah, So it's like similar to like arc Radors, Like
I think the voice acting, the AI stuff and art
graders like super lets it down even though like they're
world building and what they've done for like the extraction genre,
I think they've broken into like the casual audience. I
think they've done really good. Like gaming wise, I think
they're like tech in the AI is been like hugely

(01:21:37):
successful for the reason why the game feels so good
with the development of like essentially you know, the enemies
responding to players and like machine learning and stuff like that,
like crazy impressive industry wise, but then it falls down
in some some big areas and then I think, I
think of something like Expedition of thirty three, even though
I liked it but didn't like it as much as

(01:21:58):
Arc Craaders. I feel like it kind of cells in
nearly every area really right from game voice acted, the music,
to storytelling to environmental Uh you know, he kind of
takes all the boxes.

Speaker 2 (01:22:12):
Yeah, I mean that's exactly where you're hitting on what
I was getting at. And you know, that's what I
just want to remind everyone. And you know, I know
I'm a snob about it when it comes to this stuff,
but like, first of all, there is no game of
the Year. Let me just break that down and make sure,
people are clear, there's no such thing.

Speaker 4 (01:22:26):
There's a bunch of game of the years who gave it,
what's the criteria and so right, you look at last year,
I think Metaphor Refan Tasio was IGN's, was Game Spots,
possibly Eurogamer, I don't know, but Astrobot was quite a
bit out there, and some others.

Speaker 2 (01:22:40):
But yeah, like keep that in mind. There's one hundred,
is it.

Speaker 4 (01:22:44):
I think it's a total of over one hundred people
from like a bunch of different outlets from all over
the world.

Speaker 2 (01:22:48):
That's how we arrive at this list.

Speaker 4 (01:22:50):
And Jeff Kelley doesn't have anything to do with it,
just to be clear, you know, there was some chatter
I think that Shroud had he might have just been
kind of hyperbolely joking, but he's like biased.

Speaker 3 (01:22:58):
You know.

Speaker 4 (01:22:59):
His reaction was when he heard desk training and then
he said bias for Donkey Kong as well, which I
didn't understand. But but the point is, like, it's one
hundred people who, by the way, you probably don't even know,
so you don't Yeah, again, I can't argue with it.
I understand why it's on the list. That's where I'm
I'm actually curious like what.

Speaker 2 (01:23:18):
Was close and what was missing? You know on this list.
I'm sure they're in some of the other categories.

Speaker 4 (01:23:24):
But that's the argument to be made, right, If it's
not Donkey Kong, then what's missing?

Speaker 2 (01:23:29):
You know?

Speaker 3 (01:23:30):
Well yeah, I mean I had a look. I didn't
really say, like, what did you guys think there's anything missing? Well?

Speaker 4 (01:23:36):
Yeah, like to me, because I know exactly what it
is like over one hundred people and you try to
wrangle the cats and dogs and get them all in
one room and and you know, cut through that. And
especially by the way, it was done before November fifteenth.
By the way, Indiana Jones, as part of this process,
was still a potential nominee and it's probably nowhere to
be found because it came out December last year.

Speaker 2 (01:23:58):
Right, So anyway, I have like I sound like I
have a gripe with this. I want to be clear.

Speaker 4 (01:24:02):
I think it's amazing what it's done for the industry.
But at the same time, I'm just trying to I've
been through so many Game of the years and I'm like, man,
I wish that people were more patient. They could wait,
you know, because outlets used to do them in like
February or you know, you'll actually see next year.

Speaker 2 (01:24:18):
There are still some people who do them later. But
my point is it's really hard to wrap your head
around this stuff. You need to give people the time.

Speaker 4 (01:24:24):
So that being said, there's a bunch of people they
arrived at this. I don't think you can argue with it.
Those are all good choices.

Speaker 1 (01:24:31):
Yeah, I think they're all good choices. I think they
make sense. That's kind of what I expected.

Speaker 2 (01:24:37):
Yeah, yeah, yeah. My point is I didn't feel strong,
but it's it's because of what I'm saying. I didn't
play gust Jota yet. I haven't played Deak Stranding two.
Those are way up there for me on games.

Speaker 4 (01:24:48):
I know that I'm gonna love Metroit Prime fours that
out yet that's out, you know in the coming month.

Speaker 1 (01:24:52):
I wish you'd play Yota, So I would love to
talk to you about.

Speaker 2 (01:24:56):
That game, Yote.

Speaker 1 (01:24:58):
Mm hmm.

Speaker 3 (01:25:00):
Was you tight in there at all?

Speaker 1 (01:25:02):
Yeah, it's a couple things. Yeah, I'm not Game of
the Year.

Speaker 2 (01:25:06):
Yeah, a lot of nominees. It's in there for best Narrative.
It looks like best art direction, Game direction.

Speaker 4 (01:25:12):
Yeah, so it's you'll see YOA. It is interesting right
as you go through top categories. Yota's in like a
ton of them.

Speaker 2 (01:25:20):
Yeah, yeah, like a lot. So it's interesting to see.
And sometimes people have trouble parsing through that too, by
the way.

Speaker 4 (01:25:27):
They they see it's nominated in all these categories, and
then yeah, they'll conclude, like I was hinting at, like
how is Yote in all those other categories?

Speaker 2 (01:25:37):
And I don't think Donkey Kong is, and therefore why
is Donkey Kong?

Speaker 4 (01:25:41):
It's not, But it's like they're the criteria is different,
that's why, you know, And it's it, but it's hard
to parse through. It's again, it's one hundred plus people.
But look, I think the shorter thing I would just
say about it all. I'm curious what you guys think.
It's just a crazy strong year for gaming again, and
it was just a bunch of really good stuff.

Speaker 2 (01:26:00):
It's a hard choice, right, do.

Speaker 1 (01:26:02):
You have any do you have any snubs? Do you
have any like I think this game was snubbed for
their individual category or there's something missing just at me, Yeah,
and both of you guys.

Speaker 3 (01:26:16):
I'm looking at the list of twenty twenty five and
like I'm saying, most things represented, I mean I'm surprised
Portlands four wasn't in there for Do you think it's
been well received, very well received. It might we're just
more more board Lands that it's.

Speaker 1 (01:26:34):
Not in there at all now, not a single nomination.

Speaker 4 (01:26:39):
Yeah, I mean if so, I haven't carved through each category.
What I would say about that is, and you see
this often is my read on it is.

Speaker 2 (01:26:47):
And I've basically beaten Borderlands for us right at the
end with my arm issue, and I was like, wow,
I better take a break. But it's very similar. But
they did it right, you know. But I think because
that it it doesn't like pop right, It's just it's
hard to cut through in a year where there's so
many good things and you're like, well, it's awesome, but
it's more Borderlands. And I think, you know, you probably

(01:27:08):
could say the same about Battlefield six and some of
this stuff, maybe even as well.

Speaker 3 (01:27:12):
I was surprised not to say, do an Awakening in
there for something.

Speaker 2 (01:27:16):
I'm not based on you guys reaction. I didn't play
that one, but.

Speaker 3 (01:27:20):
Well, look, I think I didn't right it, but a
hell of a lot of people did, and a hell
of a lot of people played it. So and I
think one of the things I did well is they
made a desert exciting, which I think is pretty impressive.
Like they got the world building and doing awakening pretty
pretty good for a survival crafting. So I'm kind of

(01:27:40):
surprised that wasn't there for like multiplayer or something.

Speaker 1 (01:27:43):
Mm hmm, there's action. I think First Berserker Kaison should
have been in the conversation.

Speaker 3 (01:27:54):
But the indie or is it not? No, maybe you
should have been.

Speaker 1 (01:27:58):
No, okay, get rid of doing the Dark Ages, sorry,
get rid of that game, get rid of Battlefield six.
I don't like any of those games being in best
action game. Add First Berserker Kaison for action game. Uh
and you? Oh you could? I mean you could add
the other Ninja Guide and which was also really good,

(01:28:18):
but is it? Yeah, rage Bound was good, But I
do think First berserka Kazon was genuinely like a really
good action game, like it was the action is so
fun that I think it's unfortunate.

Speaker 3 (01:28:31):
It's not the previously have like remasses or remax as
a category or whatever you want to call it.

Speaker 1 (01:28:38):
No, the Golden Joysticks does.

Speaker 3 (01:28:42):
Okay, because I remember there being some discussion by that.
I couldn't remember it was a Game Awards or it
was something else, people arguing about what should be a
remaster or a remake or yeah nominated.

Speaker 1 (01:28:52):
I do like the the categories that the Golden Joysticks have.
They have they have like best Indie Game without a publisher,
so self published, because this is now also an argument
where people are like, well, is that really an indie
game because they have a publisher, but then their publisher

(01:29:12):
like publishes indie games, like they're an indie game.

Speaker 3 (01:29:16):
Yeah. Yeah, So Golden.

Speaker 1 (01:29:18):
Joysticks is like you have best Indie game with the publisher,
self best in the Game, self published, Like they're two
different categories, which is nice. They also have like best Remake.
They have best Expansion because the best Expansion was another
situation last year with Shadow of the r Tree. So
the thing with the thing with most Anticipated Game, because

(01:29:41):
I did have a gripe with this. So if you
have a yearly award show and you're you're doing most
Anticipated Game every year, I think it should be for
games that are coming out in twenty twenty six, because
the Game Awards has the Witch of four in there,
which is definitely knocking out in twenty twenty six. The

(01:30:03):
Golden Joysticks had Black Myths New Game, where the developers
were straight up like, it's literally in our notebook and
we just made a CG like concept trailer. So I'm like,
why are we put that? You know, Golden Joysticks had
Kingdom Hearts four.

Speaker 2 (01:30:18):
You mean it's a nominee, yes, switch saying, but it
was a nominee.

Speaker 1 (01:30:25):
Yeah, the most anticipated game. It should be like a
game that's coming out in twenty twenty six unless.

Speaker 3 (01:30:32):
Every announcement, right, yeah, because you do this every year.

Speaker 1 (01:30:36):
You can't what are you gonna do have like you're
gonna have GT six wins seven years in a row
because they put out a trailer one time like that
Kid of six. It's very silly.

Speaker 2 (01:30:49):
For the the Game Awards, I'd have to look, but
I thought you would have to have a release date.
That's pretty standard for most really not have to have
This is where I mean, this is where I do.

Speaker 4 (01:31:01):
If that is true, and the case like it, if
the criteria is it doesn't have to have an announced
release date, I would just ask like, look, like, I
know that we've loosened up some categories and stuff, because
again you're wrangling over one hundred people, and this is
what's happening.

Speaker 2 (01:31:15):
I just yeah, I feel like it takes away from it.
If that's the case. Thankfully everything they have in there
Resident Evil. This is from the Game Awards Wolverine. Actually
does Wolverine have the release date?

Speaker 3 (01:31:27):
Yeah?

Speaker 1 (01:31:27):
No, then we say it it has a release year,
which okay, which it still but yeah yeah, oh.

Speaker 2 (01:31:34):
Maybe they loosened this up to be like upcoming years
as opposed to twenty twenty six.

Speaker 1 (01:31:38):
Well that's what I'm saying. You do it every year,
so you're gonna have the Witch of Four in here
for like three years.

Speaker 2 (01:31:44):
Right, And that's where like, I'm agreeing with you.

Speaker 4 (01:31:46):
It should be releasing in twenty twenty six, and I'm
surprised it's not, if that's what you're telling me.

Speaker 1 (01:31:51):
I'm like, when's the Witch of four coming out?

Speaker 2 (01:31:54):
Apparently? Yeah? I mean, I you're right, that's not evinced thought.

Speaker 1 (01:32:00):
I haven't made it yet.

Speaker 2 (01:32:01):
Like most I'm in disbelief. I'm like, this has to
be twenty twenty six, right, No, I guess not.

Speaker 1 (01:32:08):
So, Yeah, it's silly.

Speaker 2 (01:32:10):
We should clean things up.

Speaker 4 (01:32:12):
Yeah, folks in chat, I saw that, Like someone in
chat d Wins was sort of saying, like, can we
talk about how it seems absurd, it's blatant marketing and
feels arbitrary. But again, this is where I would remind
you and you know, spread the word and give your feedback.
But it's like, who are the who were making the
nominations and what is the criteria?

Speaker 1 (01:32:30):
The mall, where's Phantom Blade zero? People are excited about
that game? That game's coming out next year. Body just
coming out next year, Pragmont is coming out next year.
Like these all have like confirmed.

Speaker 2 (01:32:43):
It should be games that aren't coming out. Yeah, and
and really I'm firing back games that aren't coming out.

Speaker 1 (01:32:50):
This makes no sense, but.

Speaker 4 (01:32:51):
I'm firing back at the shroud effect of the like
this this. You know, he's saying all this stuff just
deserve it, blah blah blah. But he doesn't know the criteria,
he doesn't know who's vote on it. And likewise, he's
even like apparently not playing some of this stuff and.

Speaker 2 (01:33:04):
Maybe similarly is like his game of the year for
him might be our creators, but he's recognized like, well,
you know, you got to have some criteria and like, well,
where are we landing on this? You know?

Speaker 4 (01:33:13):
Yeah, but anyway, it's still going to be Uh, everybody's
going to be talking about it on December eleventh, I.

Speaker 3 (01:33:21):
Think it is.

Speaker 1 (01:33:22):
Yeah, I'm really excited, but it's going to be fun.

Speaker 3 (01:33:25):
What Tom do I have to be out? And what Tom?
Is this stop?

Speaker 1 (01:33:28):
It starts a like podcast time, I think.

Speaker 2 (01:33:30):
It usually like four pm Pacific time is on.

Speaker 1 (01:33:32):
Let's say the Game Awards twenty twenty five start.

Speaker 4 (01:33:41):
But the other the main reason this has gotten so
popular last four thirty three is okay, nice five pm
for the main show, right right?

Speaker 1 (01:33:50):
Yeah, one hour before the podcast?

Speaker 2 (01:33:52):
Yeah great, but yeah, let's formation.

Speaker 3 (01:33:56):
Oh no, I've just got something I don't want to forget.
We can come back to it. Have you guys talked
about the stame lot of stament box or whatever it
is in the control?

Speaker 5 (01:34:05):
Yeah?

Speaker 4 (01:34:06):
But only have talked about it last week? Bryan and
I talked about it, okay because there was only us
on the show. Yeah, okay, which, yeah, maybe.

Speaker 2 (01:34:14):
If we have time or if you're well, I don't
know if we're here next week because it's Thanksgiving. But
but what I was going to say is real fast.

Speaker 4 (01:34:20):
Let's remember that the reason the Game Awards became so
popular is because it started to debut trailers and like
really hook onto, Like, are we going to see another
GTA six trailer? You won't, by the way, but are
you going to see a marathon trailer? You know, probably not,
But what do we do we think we're going to
see any big anything on your list that top of
your head.

Speaker 1 (01:34:39):
You're like, oh, Phantom Blazer was getting a release date
one hundred because they said they're announcing it this year
and you know it's the end of the year. They
haven't released it yet and the Game Awards is huge,
so yeah, and that's what that like. People are really
excited for that one. It's like a straight action what
is it to act? Game where you're Chinese action game

(01:35:03):
where they just want you to feel super cool, but
people are very excited about that game.

Speaker 2 (01:35:10):
Yeah.

Speaker 4 (01:35:11):
But like from a broad perspective, I went to with
a big I'm sure there's a list out there and
I haven't prepared for this to looked it up. But like,
as an example, it's like, will you know Nintendo tease
the next Zelda like that in the past, or it's like, yeah,
what's going on with Mario when we see anything from Nintendo?
Or are there any major publisher drops where you're like yeah,

(01:35:31):
like they've.

Speaker 1 (01:35:32):
Been Pokemon's new game. Pokemon's like new No no, no,
not a Pokemon game, the Pokemon Studio.

Speaker 2 (01:35:41):
Because they just did a serious looking one. Yeah that.

Speaker 4 (01:35:47):
I almost said that game company and that's not they
make journey in that. But am I forgetting the name
of the Pokemon Studio.

Speaker 3 (01:35:54):
Thank you?

Speaker 2 (01:35:55):
Game?

Speaker 1 (01:35:56):
Yeah, they're like actually getting getting some gameplay from that
would be pretty huge because it.

Speaker 2 (01:36:02):
Would be I don't know, that type of stuff that
I think is exciting and you know, always energetic, always exciting.
I think we'll probably see some.

Speaker 1 (01:36:13):
A new from Soft like single player game or du bloods.

Speaker 2 (01:36:21):
Yeah, that I could see is potential.

Speaker 3 (01:36:23):
Yes, yeah, yeah, I forgot about that.

Speaker 1 (01:36:26):
Because I would like to know, you know what it is.
But cool, what are we working with?

Speaker 3 (01:36:31):
You not? Writing? Was such a great time. It was
just like a great guy that you just played and
did for a while and then just.

Speaker 1 (01:36:39):
Put down dlc out on December fourth.

Speaker 3 (01:36:44):
Oh really wait adding bosses and stuff.

Speaker 1 (01:36:46):
We're adding bosses, new events, new characters, new like end
of Night bosses as well as like field bosses and stuff.
So I'm very excited December. I'm described describing this is
like it's like my vacation month because I'm just I
only I'm only planning, and I only want to play

(01:37:07):
night Rain and Monster Hunter because Monster Hunter has their
big update in December as well, so I'll be playing
night Rain into Monster Hunter and then playing both. I'm
so exciting monster in these days amazing great.

Speaker 3 (01:37:21):
What do you think they should have been in the
Game Awards for any then?

Speaker 1 (01:37:25):
I think that so it's in there for RPG, which
I think is actually a little bit weird for RPG.
I think it fits better into action or action adventure potentially.
I think it also fits for like multiplayer because it's
especially after like the Omega update and all of that,

(01:37:48):
Like it's a it's a big multiplayer like community kind
of game. And I think score and music I think
it could have been there because like the music's really good.
But yeah, I'm you know what, I'm happy from also
on to become a niche franchise again because then everyone
could shut up and stop ruining it. Keep them away, okay,

(01:38:12):
keeping is good and healthy. Gape, keep your hobbies, everybody,
keep them out of it.

Speaker 3 (01:38:18):
So unless you're just.

Speaker 1 (01:38:24):
If you haven't limited money, you can just get a
new one.

Speaker 2 (01:38:30):
On predictions.

Speaker 4 (01:38:31):
I'm just gonna rattle stuff off the top of my brain.
If anything comes to your mind, maybe this will help.
But I was like, I started to think. I was like, uh,
are we going to see a new BioShock trailer? So
that's out there somewhere.

Speaker 1 (01:38:42):
I don't know.

Speaker 4 (01:38:44):
Are we going to see a new Judas trailer because
that's the one from now Levieen who did BioShock in
that whole studio, and that actually a couple of years back,
showed up and I was like, man, it's looking good.
They even did a little private hands on, So I'm
thinking maybe it's ready for next year and we will
see Judas Judice. I could say one would be a

(01:39:04):
huge I'm super pumped for that one.

Speaker 2 (01:39:07):
Then I started thinking, like, is the Halo studio stuff
in a position to like tease and like shake the
sort of ugly clouds hanging around, you know, Microsoft in
the studio there. I don't know, it feels too early.
Maybe I don't think anything from frum.

Speaker 4 (01:39:23):
Soft, like you said, except Dust Bloods. They would shock me.
If Sekhiro two is out there somewhere and they like
here it is.

Speaker 1 (01:39:31):
Well, I mean, if we're following Golden Joystick like and
most anticipated rules. I can't wait for Bloodborne too.

Speaker 2 (01:39:38):
That's yeah, like that not gonna happen, can't wait? Yeah,
why not just make it.

Speaker 4 (01:39:49):
I would also say there's a small chance maybe to
get a preview teaser for the next Diabo expansion. I
really liked Vessel of Hatred and like that's probably due
next year, Like that would just make.

Speaker 2 (01:40:03):
A great teaser.

Speaker 4 (01:40:03):
They it's a you know, ongoing game basically, right, I'm like,
they kind of need to shake things up, but anything
else pop out to you, guys, I don't think.

Speaker 1 (01:40:16):
This is gonna happen, but it would. It would be
very cool. The Monster Hunter Wild's expansion, even if it's
just a name, just you know, like how they initially
announced Wild, It's just like, yeah, title and I look
up maybe like the area that you're gonna be in,
But I think that's a long way off. I think
they're gonna spend I think they're gonna take their time

(01:40:37):
with that expansion.

Speaker 3 (01:40:38):
Yeah.

Speaker 2 (01:40:38):
I was gonna ask if you thought, like, is it
gonna come out by the end of next year?

Speaker 1 (01:40:42):
And I think it's gonna be like early twenty twenty seven,
especially because Capcom has Ani, Musha, Pragmata, Mons Hunter Stories,
Resident Evil, Like, they have so many games next year
that I think that I think it's good because it
kind of gives the Monster Hunter dev's time to just
like work on the game and not feel pri sure
to put it out because there's so much coming out.

Speaker 2 (01:41:03):
Yeah, well, if you think maybe early twenty twenty. So
that's only you know, a little over a year. So
maybe if you think that, i'd say my dream.

Speaker 4 (01:41:14):
I guess I had to pick other than wanting to
see what the frig is going on with Mario, because
as much as I love Donkey Kong, I'm like, come on, guys,
what are you doing with Mario? Probably you know Dave sorry,
Corey Barlog and the you know Sody Santa Monica team.

Speaker 2 (01:41:30):
Whatever's going on with God war Side team they've been working.

Speaker 1 (01:41:34):
Yeah, profit uh space game from the Last of Us folks.

Speaker 2 (01:41:41):
Oh, like another heretic trailer?

Speaker 1 (01:41:45):
Heretic profit Galaxy Space?

Speaker 2 (01:41:48):
Yes, yes, like a get more on that yet.

Speaker 1 (01:41:53):
I would love a new Sorrows trailer. Yeah, it's coming out,
we have a release date for that, but an actual
like more more game play would be.

Speaker 2 (01:41:59):
So down for Wait, what's Soros again.

Speaker 1 (01:42:01):
It's like the returnal game.

Speaker 2 (01:42:04):
Oh yeah, yeah, you're in it France. Well, I was
reading it and chat. I'm like, is it spelled like that?
I think it's spelled s O R. But anyway, Uh oh,
I'm in it, am I You do you do look
very similar?

Speaker 1 (01:42:16):
If do you look similar to in game? Him?

Speaker 2 (01:42:19):
No, yeah, I could see that.

Speaker 3 (01:42:20):
Yeah, i'd love I would like to see that Hunger
game by the guys that made Hell Let Loose. It's
like that Green Extraction but like monsters and sword fires
and stuff.

Speaker 1 (01:42:34):
Yeah, that'd be.

Speaker 3 (01:42:36):
Vella Mortis, who had the demo for that.

Speaker 1 (01:42:39):
Yeah.

Speaker 2 (01:42:42):
M I thought I had one more wish on my list,
but that Oh well, this wasn't it. But if they
tease legends, they might legends they just tease it.

Speaker 1 (01:42:52):
I think they very well could. Yeah, okay, I think
that makes sense.

Speaker 2 (01:42:58):
He will, all right, Well it's gonna be. I mean
the good news is we keep seeing, uh, every year
there's amazing games coming out, which will mean that there
should be an amazing set of trailers like regardless, like
definitely in the past.

Speaker 4 (01:43:12):
In other words, when they when the Game Awards was
getting started, it was hard to get a hold of
like that big trailer because there's only so many things
to go around. But now it's, like I did, I
think it should be pretty solid, even though yeah, like
us you like, I would love to see a new
BioShock trailer, but it's probably not.

Speaker 2 (01:43:28):
In the cards, not yet. Yeah, we'll see.

Speaker 4 (01:43:35):
We have a little time left. I mean watch you
mentioned that a new game you checked out today, but
there was something else.

Speaker 1 (01:43:40):
Oh yeah, yeah, I'll listen Silent Hill.

Speaker 2 (01:43:43):
I'm so in love with it.

Speaker 1 (01:43:43):
It's amazing, it's the best thing. It's the best story
i've it's praise silently left incredible.

Speaker 2 (01:43:50):
Nominated for Best Audio something.

Speaker 1 (01:43:51):
I think it's nominated for Audio Narrative. The main character actress,
She is nominated for performance, which normally we don't get
non English speaking VA performers nominated. I don't know if
she's the first one, but she's definitely one of like
the very few if there have been others. So that
was really nice to see because I feel like we

(01:44:13):
just there's so many incredible international voice performances and it's
just not represented at like any of these awards in
the West at all.

Speaker 3 (01:44:23):
Yeah.

Speaker 1 (01:44:25):
But yeah, Xbox had their showcase. They did show New
Tides of Annihilation gameplay, So I will just load that
up real quick because that was pretty crazy. It's definitely
a little framey, but they showed a whole ass boss
fight and it's straight up gameplay, and I can appreciate that.

(01:44:48):
I can appreciate a game just showing off its gameplay
start to finish, no cuts.

Speaker 4 (01:44:56):
Yeah, I was watching it thinking it was exactly I
was like, what does think of this? Did we know
much about this before?

Speaker 3 (01:45:02):
I don't.

Speaker 1 (01:45:02):
We knew. We knew a decent amount, but this was
like we got like little snippets of gameplay and snippets
of the world. And Jennifer English Mael other she is
the main character voice from Expeditions. Yeah, and it I
was like, this looks very Final Fantasy sixteen honestly, with like,

(01:45:24):
of course it's it's very character action game in general,
but yeah, there's now memes going about that. It's very
It's nice that Ben Starr and Jennifer English both have
their final Fantasy game that they're in. So yeah, I
think the only thing that really concerns me is the
framiness of it. Yeah, but we don't even have a

(01:45:45):
release date for this game or release period, so they
have time to work on performance.

Speaker 4 (01:45:53):
What I struggle with when I'm watching these now, Like
we've talked about, there's so many of these games that
are starting to look like this. One of those we
saw in it released it's called Wukong, and so I
I wonder you know what I mean by that is
like these visually cinematic action combat games, but until you

(01:46:14):
play it, you start saying, oh, man, I don't like
the way it feels with the h boxes and the
blank Do we think that this you can clearly see
that No, no, no, this is like, you know, I
don't know, playing like really nicely, or it's like, yeah,
I don't know.

Speaker 2 (01:46:27):
I gotta get my hands on it.

Speaker 1 (01:46:28):
It's really hard to say it. To me. It looks
like a pretty solid action combat like looking at when
the character hits like a parry or something, it looks
it looks pretty pretty good, but it's it's so hard
to say it without having hands on it. But I

(01:46:49):
like that it is an action game. I like that
it's a fun like Jugglin Air Combo looks very crazy
Fantasy does.

Speaker 3 (01:46:58):
It does?

Speaker 1 (01:46:58):
And this was this section was really cool with like
the mirror, well not just that the Like. The reason
I bring up Final Fantasy sixteen specifically is because you
had aon's that you could uh icons that you could
get powers from, and that's very like what's going on here,
Like she's switching between different characters that are like lending.

Speaker 3 (01:47:19):
A pretty cool Yeah.

Speaker 1 (01:47:21):
I think it's gonna be a good time.

Speaker 2 (01:47:23):
Does look neat? I mean definitely.

Speaker 4 (01:47:26):
There was a lot like yeah, performance and then there
was just so much going on. I'm like, yeah, you
gotta this is one of those you gotta play.

Speaker 2 (01:47:31):
And then do we know what the rest of the
game is? Like is it like Elder Ring where you're like,
you know, being open world or do we just not
know beyond.

Speaker 1 (01:47:39):
This I don't remember.

Speaker 2 (01:47:41):
Yeah, I don't remember, or no, but but it looks neat.

Speaker 1 (01:47:45):
Yeah cool. I will definitely be playing it. I really
liked Final Fantasy sixteen, and.

Speaker 4 (01:47:52):
I thought, you know, the last note on that, I
was just saying, there's like so many new devs that
maybe have some past talent. I don't know, but like
every time I look at one these games, I'm like,
who's the dev And I'm like, you never heard of them?

Speaker 1 (01:48:04):
Because it's a Chinese studio, so there's a lot of Yeah,
but a lot of game studios that haven't done like
a full release in the West because a lot of
a lot of Chinese games only release in China. So
it's right, yeah, it's kind of hard to say.

Speaker 2 (01:48:20):
That's a good point.

Speaker 4 (01:48:20):
And then also like, yeah, like breaking through to the
point where it's a big enough game that you're gonna
even know like the past game they did, you know
kind of thing.

Speaker 1 (01:48:28):
So another thing before I'll get into the one that
I played. Reanimal got an official release date, which is
February thirteenth. These are the guys behind Little Nightmare and
Little Nightmares three came out, but people were very disappointed
in it because it's not really made by Little Nightmares devs.
But Reanimal is made by Little Nightmares devs. So you

(01:48:51):
can tell right away that they they have the They
have the vibe down.

Speaker 3 (01:48:56):
The vibe is, yeah, a wastecary, maybe a flight a
little lot.

Speaker 1 (01:49:01):
Is is a the vibe is very spooky.

Speaker 3 (01:49:06):
The there uh huh.

Speaker 2 (01:49:11):
Cool. Yeah, I mean that game looks great. I didn't
get to play the demo, but it was.

Speaker 1 (01:49:14):
The demo is out now, yeah, man can check out
the demo. Check how the demo just excited that it's
got to release date, and I'm excited that all the
fans of Little Nightmares will have a Little Nightmares to play.
That it gets the vibe right. The game that I
played is called Total Chaos and Blushes. You guys remember Blushes. Yeah,

(01:49:37):
he was running like the marketing for this game. Yeah,
so this is a psychological horror game that actually started
as a Doom Too mod and now it is its own,
fully fleshed out horror game. And they now have music
by the legendary Silent Hill composer in this game as well.

(01:50:00):
So that's how they got me right away send an email.
I'm like, okay, look you got a Kira on the
composing Okay, so good. But yeah, I played the game
for I want to say like four hours. Combat feels great.
You're using you're like crafting different weapons from things that
you find, You're managing an inventory, but it's not like

(01:50:21):
difficult to manage. You don't have like super limited slots,
and it's basically I don't fully know the story yet,
because I feel like a lot of these games, part
of it is learning the stories you play. But there's
definitely something going on with him mental disorder wise, he
has panic attacks. He takes medication for it. And I
just reached a part in the game where you take

(01:50:43):
a bunch of pills and it shows like another world
to you, essentially, so you can go a little mad
with your pills and see stuff, and then you can
cleanse the madness and it's a different world.

Speaker 3 (01:50:55):
Looks like a first person solient hell resident Avil, something else.
What else has a lot of this like horror, like Weak.

Speaker 1 (01:51:05):
Metro Exodus. People were saying it counter reminds them of that.
It's spooky, man. Yeah, I I had had a you
were scared a lot. I was watching scary. I don't
like that it was scary. It's a scary game for sure.
Just the the lighting and the atmosphere and everything is
really well done. It's trippy. It's it's definitely my type

(01:51:28):
of horror game where it's it's got this really cool
kind of story.

Speaker 3 (01:51:32):
Animies looked a little bit like Hell is Us, the
ones with like the hole in their face.

Speaker 1 (01:51:38):
Total chaos. They they announced it today and it came
out today. It's on X game pass yep.

Speaker 2 (01:51:44):
Then did you already mentions?

Speaker 3 (01:51:47):
Yes?

Speaker 2 (01:51:47):
Okay, sorry?

Speaker 1 (01:51:49):
When that happened probably yeah, that's not They with France,
They're like, yeah, we have music by legendary Silent Hill
and composer. And it was like, okay, well, if that
that's the case, it's really well done. It's really really
well done. There's also a demo, so if you it's
on game Pass. If you still have game Pass, it's
also on like PlayStation Steam, everything, but there is also

(01:52:10):
a demo that you can try if you are interested.

Speaker 3 (01:52:13):
Nice.

Speaker 1 (01:52:15):
I liked it a lot.

Speaker 3 (01:52:17):
Too many games, man, too many games.

Speaker 2 (01:52:20):
Too many games for my arm, either of you looking
forward to Metroid Prime four, By the way.

Speaker 1 (01:52:29):
I won't be playing it.

Speaker 2 (01:52:31):
No, that's okay. I mean yeah, I'm a huge Metroid
Prime fan. Is a remind yourself sooner.

Speaker 1 (01:52:35):
Like Metroid I'm just I'm so ready to just play
the games I know. I yeah, the ones you named
I adore up and Down.

Speaker 2 (01:52:44):
Night Rain said night Rain, and Wilds. There was another
one you said you wanted to play, though, the Red
maybe more Yote or something.

Speaker 1 (01:52:52):
I'm gonna I want to finish Yote's story so I
can talk about the story because at the moment, I'm like,
but I haven't finished it yet, so so I want
to finish the story so I can be like.

Speaker 2 (01:53:02):
Eh and mean it nice. I still got to play that.

Speaker 4 (01:53:07):
So but I wanted to bring this up because did
you guys, you know, I know we're probably at the
end of the show here, but fast did you see
all the drama over Metroid Prime four having another preview
and then like there's.

Speaker 2 (01:53:17):
This character Miles that's like talking a lot.

Speaker 1 (01:53:20):
I did see that as all this trauma.

Speaker 2 (01:53:22):
Metroid four drama.

Speaker 4 (01:53:24):
So yeah, it'd be like the short of it was
they previewed it, and Metroid is known of course, like
you know, for the most part, you're you know, a
solo bounty hunter on like a mysterious planet.

Speaker 2 (01:53:34):
And you lose all your powers. You go wander around.
It's just you and the aliens, and it's scary, you know,
it's like alien.

Speaker 1 (01:53:40):
It's a very lonely game, but in like a really
good way.

Speaker 2 (01:53:43):
Exactly. It's been that way for a long time.

Speaker 4 (01:53:45):
But arguably we have seen them experiment with characters and
you know past Metroids from namcosture No, I don't know
why I suddenly forgot the name of the one that
Namco did, and then in three Metroid Prime.

Speaker 2 (01:53:58):
Three, you know, you got more of this.

Speaker 4 (01:54:00):
But anyway, what it did do was a bit of
a cardinal sin, which is like I can't believe they
had the tutorial.

Speaker 2 (01:54:06):
I didn't play it. It wasn't a part of this.
But like the guys tell you, hey, you might want
to yeah, any appercuts, you might want to try this
missile over there, and like in Metro, it's like yo,
like the old point is like you know, you're finding
these upgrades and it's exciting and like you don't need
somebody spoiling for you.

Speaker 4 (01:54:23):
Look over there. That like ruins the whole idea of
the game. I just want to also put out like no,
I don't like that, and I'm Metro die Hard. It's
one of my favorite franchises of all time. But we
don't know like how this really unfolds.

Speaker 2 (01:54:37):
There was no one there apparently to answer any questions,
which is also a mistake on Ninteto's part, like please
just have someone there that someone can you know, be
a reporter and say like hey, like is this common,
you know, and like get a little clarity instead of
the pr disaster that you end up with. Nobody can
ask about it, but so some people it was like
the biggest point of their preview, and I was like, dude,
like I get it, but how is the gameplay? Overall?

Speaker 4 (01:54:59):
It seems like the gameplay it is really solid, you know,
tried and true, and we'll see if it's got the
depth and complexity.

Speaker 2 (01:55:04):
But I think it looks great. You know, I can
put aside the character stuff for now until we learn
more and we'll see. I suspect what's gonna happens. You're
you know, we know you're gonna beet more characters.

Speaker 4 (01:55:16):
So maybe you'll get a little bit of interaction setting
up new areas or whatever, but hopefully not too much
of this tutorial nonsense and hopefully, you know, not some
dumb lines.

Speaker 2 (01:55:25):
This character as well, was like an office nerd that
was a scientist and like that. I don't think played
well in this environment either. So I'm super excited for
it though. So a couple of weeks away that was it.

Speaker 1 (01:55:38):
Yeah, it's coming out really soon. Yeah, yeah, very curious
to hear your thoughts. Ran When could be.

Speaker 2 (01:55:46):
The game of the year.

Speaker 1 (01:55:47):
It could be next year, not not for the Game
Awards though, but but it's.

Speaker 2 (01:55:52):
Coming out this year?

Speaker 1 (01:55:53):
Is the.

Speaker 2 (01:55:56):
All? Right?

Speaker 3 (01:55:58):
Is that it? We did it?

Speaker 2 (01:56:00):
We did it, Cooks, we did it.

Speaker 1 (01:56:02):
Thank you guys so much for joining us for another wonderful,
magical DCP. We will see you, probably not next week.
I mean, I old Briar is not going to be here.
Brian would never be here on.

Speaker 4 (01:56:15):
That ninety because it's Thanksgiving next week. So I don't
think unless we move things.

Speaker 1 (01:56:20):
Awad, Actually I do. I do have people coming on
Thanksgiving for once, so's Oh really, so you're definitely busy.
So then we'll be busy for Thanksgiving Day, so we'll
probably see you the week after.

Speaker 3 (01:56:32):
Yeah, we'll see.

Speaker 2 (01:56:33):
When we see you, we'll see you in Turkey. We
see in the meantime.

Speaker 1 (01:56:38):
Thanks everybody, goodbye,
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