I continue my step-by-step series on building a sandbox campaign from scratch. Following the framework of Jeff Rients’ 20 Questions, this seventh installment does rapid-fire answers to questions 11 through 20 to define where and how players can be healed and look at how magic users interact with the Concilium Arcanum.
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00:00 Jingle
00:30 Introduction to Episode #196
02:23 Question #10: Alchemists & Experts in Big Cities
02:59 Question #11: Mercenaries vs. Sworn Henchmen
04:35 Question #12: Where are Swords and Magic Illegal?
05:11 Question #13: Mead Halls and Village Hospitality
06:49 Question #14: The Monsters of Shipslee
07:47 Question #15: War and Border Skirmishes
08:06 Question #16: Gladiators & The Alting Festival
08:36 Question #17: Secret Societies (Fnord)
09:05 Question #18: Local Cuisine (Fish & Oats)
09:33 Question #19: The Legend of the Lost King's Gold
09:50 Question #20: Dragons and High-Tier Treasure
10:09 Closing: Map-Making & Next Steps
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