Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
>> Jarjeev (00:10):
Hello, weary traveler. I'm not
sure what strange magic must
have brought you here, but you
have stepped into a realm of
my creation. A ah, sprawling
city filled with danger and
glory, and most importantly,
lots of gold. I call it I La
Nomis. Who am I, you might
ask? The name is Jarjeev, and
(00:31):
I'm the patron deity of
gambling. Long story short,
this group of idiots, or as
you may call them, heroes,
made a bet with me that they
had what it took to make a
bastroph of gold, but left
some of the key details blank.
So I filled them in myself. I
sent them to this pocket
dimension into the city I had
(00:53):
created with with brand new
bodies they'd have to attune
to. Can these fools pass my
test? Or will they be trapped
here forever? So experience my
world of trials and
tribulations and join
alongside this posse of
pitiful people. Or as I like
to call them, the criminals of
(01:13):
Isla Numis.
>> Speaker B (01:16):
Welcome back everybody, to
another episode of the
Criminals of Isle of Newness.
We're on episode 35. Can you
you guys believe it? 35 whole
episodes. My mind is blown.
But with that being said, we
can't have 35 episodes until
we get into this 35th episode.
So before we can jump in,
let's introduce the players
and their characters to my
(01:36):
right as pretty much always.
Dave playing Maki.
>> Speaker C (01:41):
Yep, I'm m still playing. Maki
hasn't died yet, so we'll try
to keep that going if we can
get out of this factory.
>> Speaker B (01:48):
Oh yeah, that's true too. You
guys got some stress coming
your way. Hopefully everyone's
meant to deal with that
stress, including Fatty
Lumpkins, who's playing Keto.
>> Speaker D (01:58):
Yes, I'm Keto and I am half
dead. Looking forward to not
becoming fully dead.
>> Speaker B (02:04):
Yeah, I was going to say,
you're a minute and 30 seconds
away from that possibility,
but thankfully you've got
quick, nimble individuals like
Jackson. As a person who is
playing dez as. As this
character who may or may not
be somewhat quick and nimble,
we don't know, but Jackson
certainly is.
>> Speaker E (02:21):
yeah, I'm Jack. I play dez.
DEZ has a long history of
short term memory loss.
>> Speaker D (02:26):
Oh, really?
>> Speaker B (02:28):
Does he remember? is it. That
feels like a really great
cover if you were like, I
forgot all my facts that I've
given up until this point. So
yeah, fun fact. They're all
things that he forgot.
>> Speaker E (02:37):
fun Jack fact. I think about
every fact that I tell you on
my drive over here.
>> Speaker B (02:41):
Oh, all right. And you managed
to get One in the time.
>> Speaker D (02:45):
Like new.
>> Speaker E (02:46):
Yeah, like everything that I
tell you.
>> Speaker B (02:48):
Yeah.
>> Speaker E (02:48):
Have told you. I think about
it on my drive here, just so
that I. The new one that I
come up with on the spot, does
not contradict an old one.
>> Speaker F (02:56):
Wow.
>> Speaker B (02:56):
So do you have them written
down or.
>> Speaker D (02:57):
No.
>> Speaker B (02:58):
God. Wow. Holy cow. That's
impressive.
>> Speaker D (03:00):
How do you do that with short
term memory? How do I do what?
>> Speaker B (03:03):
How do I do what?
>> Speaker E (03:04):
Fair enough.
>> Speaker D (03:05):
Yeah. Moving on.
>> Speaker B (03:06):
Yeah. Sitting next to,
Jackson, we've got Cameron,
who is playing.
>> Speaker D (03:10):
Could be like. Wait, you
forgotten me?
>> Speaker B (03:16):
Rory.
>> Speaker D (03:17):
Hey, what's up?
>> Speaker B (03:18):
Hey, you're in the. In the
game.
>> Speaker D (03:20):
Yep, that's me.
>> Speaker E (03:21):
Hi.
>> Speaker B (03:21):
Welcome. Welcome back. and
then finally, last but not
least, we've got Quinn and he
is playing our beloved little
sauce.
>> Speaker D (03:30):
Almost died.
>> Speaker B (03:31):
Didn't die. Let's go. Hashtag
almost died. Hashtag didn't
die. That sounds kind of cool,
actually. That should be your
tag. Anyway, with that being
said, we will jump back into
today's episode of Criminals
Violinumas. Where we left off.
(03:51):
You guys were all inside the
Steelborn factory, having just
defeated Professor, I believe
is Augustus Steelborn, the
owner of this mostly defunct
factory repurposed as a
Euphoria manufacturing plant.
The drug that you guys have
kind of been following in the
(04:11):
heels of. Now, you found this
plant. You've got friends from
Rock Bottoms that were just
part of a giant fight. You've
got Gravestone, the living
skeleton, owner and
proprietor, both of the Rock
Bottoms Club, as well as the
Rocks, as they call
themselves, the sort of semi
criminal organization, you
know, the very like Robin Hood
(04:32):
types do, doing bad things for
good reason. Or at least so
they say. you have with you
Rusty. He is the Dwarven Monk,
and he has been fighting
against the, various members
or employees of this Euphoria
factory. And you came with
Sprout, the halfling that you
(04:52):
guys discovered was actually
selling Euphoria. He's the one
that was able to lead you guys
here as sort of recompense,
punishment, if you will, for
the fact that he was involved
in the Euphoria trade, which
Gravestone had told him was a
big no, no. And last but not
least, you have Grizzle Tooth,
the currently unconscious, if
(05:13):
not dead, Bugbear bouncer from
the Rock Bottom club. And to
top off that horrific
possibility, you guys have
just heard an announcement go
over the loudspeakers of this
factory telling you that you
have 1 minute and 30 seconds
to evacuate because this place
(05:33):
is about to blow. what do you
do?
>> Speaker D (05:36):
Did I get all the stuff out of
the safe.
>> Speaker B (05:42):
I. I will have you, you know,
>> Speaker D (05:46):
because I was going to the
safe with my held action.
>> Speaker B (05:48):
You did. Yes, you did dive for
it. Yep.
>> Speaker D (05:51):
Okay.
>> Speaker B (05:51):
Roll a. I'm gonna call it
sleight of hand. Not because
you're trying to do something
secretly.
>> Speaker D (05:57):
Well, I rolled a natural 19
and then I add 12 to it. Okay.
I don't know what that is. 31.
>> Speaker B (06:06):
Yeah, I would say yes.
>> Speaker D (06:09):
Oh, I did get it all.
>> Speaker B (06:11):
Yes.
>> Speaker D (06:11):
Okay.
>> Speaker B (06:11):
There's no reason not.
>> Speaker D (06:13):
I mean, I rolled 31 with that
much.
>> Speaker B (06:14):
With that high of a roll.
>> Speaker D (06:16):
I think it was my action. Yes.
Because I held my action to. I
did it, and then I attacked
the guy when it came all the
way back to my next turn. Oh,
okay.
>> Speaker B (06:26):
So in the meantime, between
your action, or I guess
between that action, basically
I was grab.
>> Speaker D (06:30):
I like reach. I guess I did in
one motion because I had my.
My bag folding. Yeah. And I
just, like one motion. Just
moved everything in the bag
really quick.
>> Speaker B (06:39):
Put your armor.
>> Speaker D (06:40):
And I turned around and I saw
all this combat, and that's
when I stepped in. But also,
he did monologue.
>> Speaker B (06:46):
He did monologue a bit. That's
true. And he also. Yeah, when
he was dying, when he was
laying there in pieces thanks
to Keto slicing him into
chunks and Maki's shadow, Dog
ripping him several.
>> Speaker D (06:57):
And his meteor shower,
whatever he did.
>> Speaker B (06:58):
Oh, yeah, and the meteor
shower. Yep, that's right.
Tearing into pieces. he did
have some time in his sort of
robotic remaining state to say
some things that hopefully you
guys remember. we'll see. with
that being said, you've got a.
A bag of holding with a bunch
of stuff from this safe in it.
You guys.
>> Speaker D (07:18):
You're gonna tell me or you
gonna wait till after this?
>> Speaker B (07:20):
Oh, I'll wait till after.
Because you. You don't have
time to look in there right
now.
>> Speaker D (07:24):
I just was to write it down.
>> Speaker B (07:26):
Oh, yeah, yeah, no, I'll
remember. I'll remember.
Mostly because I haven't fully
made up what's in there yet.
So.
>> Speaker D (07:32):
Okay, well, I guess by the
time
>> Speaker B (07:35):
you guys manage to escape,
which is one.
>> Speaker D (07:37):
It does matter if I need to go
back to the safe before I ran.
>> Speaker B (07:41):
No, I mean, if you grabbed
everything in there.
>> Speaker D (07:42):
Yeah.
>> Speaker B (07:43):
Then you're good.
>> Speaker C (07:43):
So did you guys hear what I
heard just now?
>> Speaker B (07:47):
we gotta get out here.
>> Speaker C (07:49):
Are there any of those
combatants on the main factory
floor left still?
>> Speaker B (07:54):
the. The ones that are left
are currently like. So you had
your friends from the rock
bottoms that Were just like,
you guys go on ahead. We'll
fight them down here. so
there's a whole pile, a circle
around your friends, that are
just dead bodies, but
otherwise, anyone that was
still alive, they are just
booking it out of this
facility. So they're taking
this pretty seriously.
>> Speaker E (08:14):
real quick, we are on in an
office. Yes, the office. It's
elevated, but is it on a wall
of the factory?
>> Speaker B (08:21):
Yes. On the back wall?
>> Speaker E (08:22):
Yep, on the back wall. did the
boss break a hole in that wall
last time? He broke a window.
>> Speaker B (08:29):
The window that overlooks the
facility. But what I will tell
you is there is a window
behind you.
>> Speaker E (08:35):
DEZ jumps out that window.
>> Speaker B (08:37):
Do you want me to tell you how
high up it is or. Don't care.
>> Speaker E (08:39):
Don't care.
>> Speaker B (08:40):
Okay, just.
>> Speaker E (08:40):
Des out.
>> Speaker B (08:41):
Des jumps up. You guys watch
as DEZ looks at you guys and
then just leaps out, Shatters
the tree. It's not like heavy
glass by any. Are Kenku
flightless birds or. They fly.
>> Speaker E (08:52):
They do not fly.
>> Speaker B (08:54):
Do not fly.
>> Speaker D (08:54):
Yes, I wave. I wave bye to,
them.
>> Speaker E (08:56):
They're as salute.
>> Speaker B (08:58):
Wings are, ah, just too small
for the big fat bodies.
>> Speaker D (09:02):
Doing a B movie, Bill.
>> Speaker B (09:03):
Yes, thank you. What about the
rest of you guys? Is he dead?
No, he just jumped out the
window. Are you. Here's my
question to you, Lil Sauce.
Are you just gonna stare out
the window? You have a minute
and 30 seconds to get out of
this. Oh, no, you're just
gonna look out the window and
watch. Did he make it?
>> Speaker D (09:19):
Well, I mean, he jumps. It
won't take that long for him
>> Speaker B (09:22):
to hit the ground. That's
true.
>> Speaker D (09:23):
You're not. I mean, by the
time he dropped, I mean,
you're looking at maybe like
three seconds.
>> Speaker B (09:27):
Did he die?
>> Speaker D (09:28):
Depends on his terminal
velocity and air resistance
and magic. Also depends on
what he does before he lands.
What do you land on? I look
out the window. What do you
land on?
>> Speaker E (09:37):
I've got ideas. I've got
ideas.
>> Speaker B (09:39):
The ground down there. It's.
He.
>> Speaker D (09:41):
Okay.
>> Speaker E (09:41):
I want my swarm to catch me.
>> Speaker D (09:44):
Okay. Okay. Yeah.
>> Speaker C (09:45):
All right.
>> Speaker E (09:46):
My little twig guys.
>> Speaker B (09:48):
Do they have. They have stats,
right?
>> Speaker E (09:49):
Yeah, I think so.
>> Speaker D (09:51):
Yeah.
>> Speaker B (09:51):
do a strength save.
>> Speaker D (09:54):
Keto had a spell cast on him
before the caster of said
spell was knocked unconscious.
Does he still retain that
spell?
>> Speaker B (10:01):
That's a good question. I'm
glad that you asked that,
because that was something
that was kind of going through
my mind as well. Okay. Yes, it
does require, concentration,
so. Because Lil Sauce casted
on you and he was Knocked
unconscious. You do not have
spider climb anymore.
>> Speaker D (10:17):
Okay.
>> Speaker B (10:18):
Sorry.
>> Speaker D (10:18):
Well, I'm glad we asked before
I jumped out the.
>> Speaker B (10:20):
That's a very fair point.
>> Speaker D (10:22):
Is the, bomb, like, right in
front of us?
>> Speaker B (10:24):
You have no idea where the
bomb is? You just heard the
announcement when. When you
defeated him. It kind of
seemed like there's one of two
possibilities here. Because
you saw a red light sort of in
a beeping sound inside the
chest.
>> Speaker D (10:38):
Did we see that?
>> Speaker E (10:39):
Yeah, I think he did.
>> Speaker D (10:40):
I thought the only one.
>> Speaker B (10:42):
Yeah.
>> Speaker D (10:43):
Oh, I thought he was behind
his desk. Sorry.
>> Speaker B (10:44):
No, no, no.
>> Speaker D (10:45):
Like, it was in his chest.
>> Speaker B (10:46):
There's a. Yes, there's a
beeping and a sort of
throbbing red light pulsating,
in the chest of Augustus. So
you're led to believe two
things. One of two things.
Either the bomb is inside of
his chest, or there's a bomb
somewhere in this facility
that was activated by
whatever's inside of his chest
that obviously went off when
his. When he dies.
>> Speaker D (11:07):
Do we have the Rocky Cocky.
>> Speaker B (11:08):
Yeah, somebody does.
>> Speaker E (11:11):
There is no stat block for the
swarm.
>> Speaker B (11:13):
Oh, okay. I'll have you do a,
strict save if we.
>> Speaker D (11:16):
If time stops when we go into
the arcade. Correct. Yes.
Jarjun, We m. Want to level
up. Who has the rock. If it's
him, we're screwed.
>> Speaker B (11:26):
I. I do wanna.
>> Speaker D (11:27):
I think it would be. Really.
>> Speaker E (11:28):
Des never carries the rock.
>> Speaker B (11:30):
That's fair.
>> Speaker D (11:31):
Nor does Kido. Which one
picked it up after the, the
cultist thing?
>> Speaker B (11:35):
Maki, maybe.
>> Speaker D (11:37):
We found it in that one room,
right?
>> Speaker B (11:39):
Oh, yeah, I think you did.
>> Speaker D (11:40):
Yeah. I thought it was Maki.
Maki, quick, tell Jarjum that
we want to go to the arcade.
It freezes time. We can think
this through. It freezes time
here or it gets sucked up
there.
>> Speaker B (11:50):
No, freezes time here. We'll
get sucked up there.
>> Speaker D (11:53):
It freezes time here. So we
can at least sink this
through.
>> Speaker C (11:58):
Okay. Hey, Darjee.
>> Speaker D (11:59):
Mom. Yeah.
>> Speaker C (12:00):
Nice. How about a trip to that
arcade of yours?
>> Speaker B (12:03):
Oh, you guys ready to level
up? Oh, did you find something
cool in that factory? Oh,
yeah. Oh, very nice. What did
you find?
>> Speaker C (12:12):
It would blow your mind, what
we found.
>> Speaker B (12:14):
Oh, man. Tell me about it.
>> Speaker D (12:18):
Time pause. All this is up?
Nope. That's why I thought you
on the arcade.
>> Speaker B (12:22):
Oh, all right. And a portal
open, or. Actually, no, portal
doesn't open up. You just. You
just. You all start glowing.
Yeah. You start going. I guess
so. You're, like, falling
through the air. Des. And then
you're like, oh, here comes
the ground. This is gonna
hurt. And then you suddenly
get sucked into this arcade as
well.
>> Speaker D (12:42):
Let's go way. Does that cancel
out my velocity, momentum and
velocity pause?
>> Speaker B (12:49):
Yeah, I mean, he. So it pauses
everything, including your
location. You're not being put
anywhere different when you go
into the arcade and then you
come back out. Right.
>> Speaker E (12:58):
Or you think it's like a.
>> Speaker B (12:59):
Which is interesting. I've
always thought about that.
It's our subconscious, that is
entering the arcade.
>> Speaker E (13:04):
Paused world mental imagery.
>> Speaker B (13:07):
Yeah, I like that. So, yeah,
basically your physical bodies
and everything in this world
is essentially frozen in time.
And then, yeah, your mental.
Mental state, or visit astral
projection. Yes. Is teleported
to this arcade. And you guys
find yourself inside the level
up arcade. And, there's all
kinds of arcade games around
(13:28):
you. All sort of blinking
lights. And, you see the
robot, Benji Boy? Benji, he's.
He's just playing. He doesn't
even turn to look at you guys
because he's like in. He's a.
He's in a game really, like
intensely, right? Yeah, he's a
gamer, boy. He's a gamer.
Benji boy. you see the. The
prize booth, you see the coin
machine, and there's Jar Jim
standing there and he says,
(13:48):
welcome back to the level up
arcade. What kind of cool
stuff did you find in that
nifty factory? tell me all
about it.
>> Speaker D (13:55):
So why didn't we just. I
ignore him. Why didn't we
just, like, run out the front
door? We still can. Why are we
here? To think about if
there's enough time to see if
we still can.
>> Speaker E (14:07):
There was like, DEZ gestures
to himself
>> Speaker D (14:09):
and then like, do what DEZ did
and we could just land on dez.
Are you okay?
>> Speaker E (14:14):
He bats himself down, nods.
>> Speaker D (14:18):
You guys just want to jump out
the window? oh, sorry, Jar
Jim. Give us two minutes.
>> Speaker B (14:22):
I'm, sure. Can I listen?
>> Speaker D (14:24):
Yeah.
>> Speaker C (14:24):
Oh, cool.
>> Speaker B (14:25):
I like being part of the
huddle, basically.
>> Speaker D (14:28):
You have any ideas, Jar Jim?
Basically, there's a big old
bomb about to go off. We got a
minute 30 to get out of there.
We about to come here and talk
it out first.
>> Speaker B (14:36):
Did you guys already ask your
question from the day?
>> Speaker D (14:38):
No.
>> Speaker B (14:38):
No. any ideas? Is that what
you wanted to ask me?
>> Speaker D (14:42):
Well, that's a yes or no
question. So no, he could just
say, yeah, I got an idea. Look
at you're thinking it through
there.
>> Speaker E (14:47):
Little sauce.
>> Speaker B (14:48):
I'm proud of you.
>> Speaker D (14:49):
This was just conversation.
>> Speaker B (14:51):
Oh, interesting, interesting.
There's a lot of people. I
tell them, you get free yes or
no questions. They say, well,
could we just have a
conversation?
>> Speaker D (14:58):
What do you mean by a lot of
people?
>> Speaker B (15:00):
Oh, man, so many people who
I've spoken with.
>> Speaker D (15:03):
I say, who else are you
talking to? Oh.
>> Speaker B (15:06):
Why? Are you jealous?
>> Speaker D (15:08):
Yeah. I thought we're the only
ones trapped in this world.
>> Speaker B (15:12):
are you saying fine for me,
Trapped? Technically speaking,
there's only probably one,
maybe two others that I can
think of off the top of my
head that are technically
trapped in this.
>> Speaker D (15:26):
So they're like us?
>> Speaker B (15:27):
define like us.
>> Speaker D (15:27):
well, we're all from, you
know, the other. These aren't
our bodies.
>> Speaker B (15:32):
The material plane.
>> Speaker D (15:33):
Sure. I don't know what any of
that means, but you know what
I mean. These aren't our
bodies.
>> Speaker B (15:39):
The Overworld. The bigger
world.
>> Speaker D (15:41):
Oh, sure, yeah. Okay, so
there's other people from the
Overworld down here.
>> Speaker B (15:45):
defined people. And he does,
like, air quotes.
>> Speaker D (15:49):
No, I'm done defining things.
Just.
>> Speaker B (15:52):
I'm trying to answer your
questions.
>> Speaker D (15:55):
I point to the four of us and
I go, like us? We're all from
Overworld.
>> Speaker B (16:02):
There are, like I said, at
least two others I can think
of that are in quotations.
Trapped like you, from the
Overworld.
>> Speaker D (16:12):
Why didn't we get paired with
them?
>> Speaker B (16:15):
they've been here a lot longer
than you guys have. Especially
one of them.
>> Speaker D (16:20):
Who are they?
>> Speaker B (16:22):
Maybe I don't want to do you?
Let's say one of them was just
a nasty old hag that I wasn't
a big fan of, and she really
upset me. She tried to cheat
me. And so I made her a deal
and she lost. And then I put
her in the Islandubis. And now
that I think about it, the
(16:42):
other one actually kind of was
the same concept.
>> Speaker D (16:45):
Why are we here?
>> Speaker E (16:46):
Again, DEZ points to Rorick,
and this raises his eyebrows.
If he can see a Kinku's
eyebrows,
>> Speaker D (16:53):
is it all, Right.
>> Speaker E (16:54):
It writes on his whiteboard.
there seems to be a pattern
with people who get stuck in
here.
>> Speaker D (16:59):
But why do you trap them?
>> Speaker B (17:00):
Who?
>> Speaker D (17:01):
The rest of my friends. I know
I'm in here because I threw
you into that lake and you got
eaten by all the meat sharks
and stuff. But, like, why are
they.
>> Speaker B (17:12):
I figured it was. It would
have been a real lonely
experience for you.
>> Speaker D (17:16):
Rock.
>> Speaker B (17:16):
And also, well, I'm good at
making friends.
>> Speaker D (17:20):
And I pull up my list that I
just made. I've got like,
seven on this list.
>> Speaker B (17:25):
That's good. There's some good
souls down there back then.
well, no, that would be.
>> Speaker D (17:31):
I can handle it. No, I'm a
brave Adventurer. Also, keep
in mind I don't want them here
because of me.
>> Speaker B (17:38):
Well, you know, you guys all
were in the boat at the time
when I got thrown into the
waters. Anyone could have
stopped you.
>> Speaker D (17:45):
Well, they did cheer.
>> Speaker B (17:46):
They did cheers.
>> Speaker D (17:48):
True.
>> Speaker B (17:48):
And I like to look at a group
as a rock guy through.
>> Speaker D (17:52):
You helped me. Who boy? this
is outside of this recording.
I was gonna say this is way
before we serve the contest.
>> Speaker B (18:01):
Very critical role. Like they
had started before they
started.
>> Speaker D (18:03):
The context was I made a bet
that I could throw him really
far into the lake and he
couldn't get back before dying
because I knew it was like
shark infested wires.
>> Speaker B (18:16):
It was a, it was a creature in
the underdark whose name is
very hard to pronounce.
>> Speaker D (18:21):
So what happened was I rolled
a nat one to throw him into
the water and I failed to even
throw him. Like, I tried to
shot put him and instead I
just kind of. He slipped out
of my hands before I threw
him, and he just kind of fell
into the boat when I was in.
And so I asked for help from
the rock guy. There was like a
rock troll thing. He would
(18:43):
talk really slow.
>> Speaker B (18:44):
Yes, it was.
>> Speaker D (18:47):
He was like my best friend on
that trip. Yes. And then I
asked him to help me throw him
Jar Jim. And we both threw him
really far into it because,
like, we rolled both, like 20
plus.
>> Speaker B (18:59):
And the monsters in the water,
you saw them like overtake.
>> Speaker D (19:02):
Overtake him and kill. And
then that was that.
>> Speaker B (19:05):
He died.
>> Speaker D (19:05):
And then we went to bed on the
boat. And then in the middle
of night, I woke up to Jar Jim
waking me up. And he's like,
you lost the bet. You lost the
bet. Pay up. And I said, I
just bet you you couldn't swim
back from the thing. I didn't
bet you. That would be on my
first throw. And that was
where we ended the session.
And then next session was
criminals of Island Numis. So
there's context. So now
(19:29):
Roerich was gonna say, what
about the rap guy who helped
throw you?
>> Speaker B (19:33):
So just to clarify, you,
because you left the other
side of the bet like the. The.
What do you call it? The
winnings or the terms.
>> Speaker D (19:41):
Yeah, Open. Yes.
>> Speaker B (19:42):
It was kind of up to him.
>> Speaker D (19:43):
Oh, no, he's. He's the God of.
Now I know he's. I didn't know
that at the time. In our
context of our game, he was
just a gnome who liked to
gamble.
>> Speaker B (19:52):
Right.
>> Speaker D (19:53):
He just wanted to make bets
whenever he could. But now we
know he's the God of gambling
and mischief. So it makes
sense.
>> Speaker B (20:01):
So anyway, the rock guy, or
whatever he was.
>> Speaker D (20:04):
What about the rock guy who,
helped throw you into the lake
with me?
>> Speaker B (20:07):
Well, I figured he wasn't
really with you guys. He was.
>> Speaker D (20:10):
But he was my best friend. New
best friend.
>> Speaker B (20:14):
And he puts. He reaches up m.
And he puts his hand on your
shoulder and he says. I'm
gonna be honest. Leaving him
there without you guys was a
lot worse than sending him
here.
>> Speaker D (20:25):
Did the boat sink?
>> Speaker B (20:27):
because it was a big, big
>> Speaker D (20:28):
bad thing over there. Oh,
There is, like a Kraken or
something.
>> Speaker B (20:32):
Crazy stuff going on in the
underdog
>> Speaker D (20:36):
desk. Stabbed it in the eye.
>> Speaker B (20:38):
I was going to say the first
time you guys met, Des was
also, like, immediately before
he got sent into island. You
joined with the group, and
immediately you got thrown in
with these guys. The whole
island numis thing. But he
was. He was epically jumping,
like, off a. A toppling
building with his triton up in
the air, coming down on top of
this giant Kraken, like,
(20:58):
monster.
>> Speaker E (20:59):
What was that other guy's
name?
>> Speaker D (21:00):
Yeah, someone died. Your other
character died?
>> Speaker E (21:03):
Yeah, he was. He was torn
apart by that big monster
thing. Right, right.
>> Speaker D (21:08):
What's his name? You know,
what's his name?
>> Speaker E (21:09):
Whoever it was.
>> Speaker B (21:10):
So many names.
>> Speaker D (21:12):
And then we met Dust. Des knew
us for not even a full day.
And you got me trapped in a
pocket dimension. And I can't
speak, so I will bring that
up. I'll be like, well, we
knew the rock guy for at least
a week. Des. We just met. Why
is he here?
>> Speaker B (21:30):
Well, he seemed pretty intent
to hang out with you guys. The
stone guy.
>> Speaker E (21:34):
Des, gives a thumbs up.
>> Speaker B (21:36):
He, puts his hand on your
shoulder again. Or he's like,
I'm sorry to be the one to do
tell you this, but your
friendship didn't go both ways
with that guy.
>> Speaker D (21:44):
I thought he was going to say
the ship sank. I thought he
was going to say his feelings
were romantic.
>> Speaker B (21:50):
I got you out of a nasty
situation. Now I'm sorry.
>> Speaker D (21:54):
Are you going to be okay? Oh,
I'll be fine. Okay. Because I,
I've. I've lost a lot worse.
But now you guys got me.
Speaking of which, why, Why
didn't we get other people?
Jarjan, what would I be if we
get out of here? What would
you make me? Wouldn't you be
just yourself? I don't want to
be a Kenku. Haven't you been a
(22:15):
Kenku your whole life? Well,
yeah, but, I mean, if you guys
got to change into something
new, maybe not by choice.
Still. Oh, you could have to
be a dwarf. Dwarves are the
best. Whatever you do, don't
pick elf man. I look straight
up.
>> Speaker B (22:32):
I'll tell you what any good
parent would tell their child.
You can be whatever you want
to be.
>> Speaker D (22:38):
Anyways, any, any ideas on how
to, like, maybe get, us out of
this, building? I don't know
if I'm in at 30 is enough to
run downstairs. We can just
jump out the window.
>> Speaker B (22:48):
You could always just jump out
of.
>> Speaker D (22:49):
What do you got for, like, you
know, tickets and stuff like
that? You got any special
abilities I can spend digits
on?
>> Speaker B (22:56):
I mean, look at the document.
>> Speaker D (22:58):
Well, I mean, yeah.
>> Speaker B (22:58):
I mean, there's all kinds of
useful things in there.
>> Speaker C (23:03):
Hey, what about this cloak
here?
>> Speaker B (23:05):
This dark cloak?
>> Speaker C (23:07):
Hey, this. This might fit me.
He's, looking at the cloak of
the bat.
>> Speaker B (23:12):
Oh, the cloak of the cloak of
the bat. And you're standing
over by the, prize booth, of
course. And you're looking at
the cloak of the bat. you have
advantage on dexterity.
Darity. Stealth checks in an
area of dim light or darkness.
You can use it to fly at a
speed of 40ft once per day.
(23:33):
You can use your action to
polymorph yourself.
Transforming into a bat. He
says. Oh, yeah. Well, I mean,
hey, whoever wears something
like that, sure, they'd
probably be just fine. They
could fly right out of that
window.
>> Speaker D (23:45):
How many of those do you have
in stock?
>> Speaker B (23:47):
Oh, enough for everybody. But
you got 6,000 tickets a piece.
That's the real question.
>> Speaker C (23:53):
I'm a little short.
>> Speaker D (23:54):
We got 2,000. I could just
cast feather fall.
>> Speaker B (23:58):
Sure.
>> Speaker C (23:58):
Oh, you know that.
>> Speaker D (23:59):
Yeah, I got it because of that
one time I was really high up
in the rafters, you know, when
we fought that little freak.
Silly fruit. No, I. Silly
frilly Willie.
>> Speaker B (24:12):
What?
>> Speaker D (24:12):
That freak.
>> Speaker B (24:13):
You're a freak.
>> Speaker D (24:15):
Not me. Why'd you say that?
>> Speaker B (24:17):
That is.
>> Speaker D (24:18):
It's like your third word.
You'll freak at me. He's just
mimicking what he said.
>> Speaker E (24:24):
That's gonna be added to Dez's
lexicon.
>> Speaker B (24:27):
Yes, Yes.
>> Speaker D (24:27):
I love that.
>> Speaker B (24:29):
That's a great line to have.
>> Speaker D (24:32):
So, I'm sorry. I'm shaken from
just Des's third phrase being
just yelling freak.
>> Speaker B (24:39):
It's pretty incredible.
>> Speaker D (24:41):
All right. it was when we're
in that we try to kill
McGriddle. That wasn't
McGriddle. You know, when I
almost died?
>> Speaker B (24:48):
Oh, the demon puppets.
>> Speaker E (24:49):
Yeah.
>> Speaker D (24:50):
I got knocked out. Anyways, I
was like, what if I fell from
that high up I would have
died. So I got feather fall
last time we were here when I
leveled up. And feather fall,
when I was reading the spell
description. Did you guys know
you could just read spell
descriptions in this place?
Like, it's a little box that
shows up when you pick spells.
>> Speaker B (25:09):
Like, interface. Like this.
>> Speaker D (25:10):
It's pretty cool. Anyways, it
said I could cast it on up to
five people, so. Well, DEZ is
already gone, but, there's
four of us, so now.
>> Speaker C (25:21):
Well, that's.
>> Speaker D (25:21):
That's. What does he do? It
makes it so you let me. And I.
I, like, move my hands, so,
like, a little text box pops
up in front of me, and I go,
feather fall. And I'm, like,
scrolling through it. Ah. yes.
Feather fall. It says. Choose
up to five falling creatures
within range. A fallen
creature. Rate of descent
(25:41):
slows to 60ft per second until
the spell ends. If the
creature lands before the
spell ends, it takes no fallen
damage and can land on its
feet. Well, that's convenient.
Is that our plan? We can jump
out the window. I was going to
suggest it, and then he just
jumped out the windows. But
first, I'm going to cast
healing word on the guy down
(26:02):
there. Oh, what about me? I
already used it on you. That's
how I revived you. But I can
use it again. But there's
someone knocked out down
there. That big guy. I like
him. Grizzle.
>> Speaker B (26:11):
Grizzle tooth.
>> Speaker D (26:11):
Yeah, Grizzle tooth. I was
going to cast it on him, and
then we could jump out. That's
fair. I'm just saying, if I
take another hit, I'm going
to. I'm going. I'm going down.
Well, again, I could just heal
you again. We don't get a lot
of time. Okay, we'll jump out.
Is that the plan? I mean, it's
a simple plan. Did anyone want
to level up while we're here?
>> Speaker E (26:32):
DEZ holds up a finger and
writes, osborne, before we
leave, I want to buy two large
tokens.
>> Speaker B (26:38):
Two large tokens.
>> Speaker C (26:40):
All right.
>> Speaker B (26:40):
You walk up, and your coins
shoot out of your little, coin
pouch and into the machine and
out pop two large tokens.
Which game would you like to
play?
>> Speaker E (26:52):
Wheel of Mystery.
>> Speaker B (26:53):
Wheel of, Mystery.
>> Speaker E (26:55):
Des doesn't say that, but he
does gesture to the wheel of
Mystery. and just for record's
sake, so that I can use my
D20, I did roll a 19 on that
strength save.
>> Speaker B (27:06):
Oh, okay. Okay, sounds good.
>> Speaker D (27:07):
We.
>> Speaker E (27:08):
I rolled it, but it never
came. But I really like that
roll, so
>> Speaker B (27:10):
I want to keep it so you'll be
all right. All right, perfect.
So with the Wheel of Mystery,
you can roll with any skill.
So go ahead and choose a
skill, tell me what you go
with, and give me that roll.
And these are large tokens.
>> Speaker D (27:22):
Are you just spinning the
wheel again?
>> Speaker E (27:24):
I'm just spinning the wheel
again. any skill. But the
large prizes are plus one, any
level, right?
>> Speaker B (27:32):
yeah.
>> Speaker E (27:32):
Okay. So I can just say it's
based
>> Speaker B (27:34):
on how successful you are.
>> Speaker E (27:35):
So I could just say I'm going
to use. I'm going to use my
strength.
>> Speaker B (27:41):
Okay.
>> Speaker D (27:42):
Let me use strength.
>> Speaker B (27:43):
Sounds good.
>> Speaker E (27:49):
Oh, that is a, 22.
>> Speaker B (27:52):
22 plus one level in any
class. Or it's. It's a little.
Whatever, little toy thing
that comes out. Yes. I was
gonna say you're. You're a bit
behind, and I. I felt really
bad about that for so long.
And then with a 22, you get
1200 tickets. That just comes
(28:14):
spewing out of this wheel.
>> Speaker E (28:16):
Okay. So let me write that
down because I will forget
that, everybody else,
>> Speaker B (28:20):
except for DEZ and Lil Sauce,
are significantly higher level
than Lil Sauce.
>> Speaker E (28:28):
I took a level in barbarian.
>> Speaker B (28:30):
Okay.
>> Speaker E (28:30):
Anyway, I'm, going to spin the
wheel again.
>> Speaker D (28:34):
Oh, boy.
>> Speaker B (28:34):
He's going at it again.
>> Speaker E (28:42):
To five.
>> Speaker D (28:44):
Good lord.
>> Speaker B (28:45):
Oh, boy.
>> Speaker D (28:46):
Is that a one?
>> Speaker E (28:47):
It is a one. It was a nat one.
But with my modifiers of five,
don't
>> Speaker D (28:51):
you have to tell if it's in
that one?
>> Speaker B (28:52):
in this case, I wouldn't think
about it. interesting. You are
a ranger.
>> Speaker D (28:58):
Huh? Huh?
>> Speaker E (28:59):
Three Ranger.
>> Speaker B (29:01):
The ability to spell cast.
>> Speaker E (29:03):
Yes.
>> Speaker B (29:04):
Okay. Because you would get
two spells.
>> Speaker E (29:07):
I mean, I've got class action
spells, but. Yeah, Rangers do
spells, but they don't have,
like, I can change.
>> Speaker B (29:14):
I'll change it. Because of the
fact that you don't have.
Because you don't have spell
slots.
>> Speaker D (29:18):
Okay.
>> Speaker B (29:19):
You just have. Right.
>> Speaker E (29:20):
Yeah, but they're like class
actions, like in Searing
Strike.
>> Speaker B (29:23):
And it'll usually say, like,
you can cast this once per
day.
>> Speaker E (29:25):
Yeah, I get. Cure wounds I can
free once a day. Yeah. Bonus
spells free once a day.
>> Speaker B (29:30):
Okay, let's go with, a feat.
>> Speaker E (29:33):
A feat.
>> Speaker B (29:34):
Yes.
>> Speaker E (29:35):
What am I, a freak?
>> Speaker B (29:37):
You get the, What's your
charisma?
>> Speaker E (29:39):
What's my charisma? My
charisma is currently 13.
>> Speaker B (29:44):
That's perfect. Okay. You get
the inspiring leader feat.
>> Speaker D (29:47):
Okay.
>> Speaker B (29:48):
So, it requires that you have
a charisma of 13 or higher. So
that's perfect. up to six
creatures within 30ft of you
can gain temporary HP equal to
your level plus your charisma
modifier.
>> Speaker E (29:59):
Cool.
>> Speaker B (29:59):
Yeah.
>> Speaker E (30:00):
I'm gonna do that constantly.
>> Speaker B (30:02):
Good, good. Awesome. There's
no point in having a feed if
you never use it. How
>> Speaker D (30:08):
does he use this if he can't
talk?
>> Speaker E (30:10):
Gestures, man.
>> Speaker B (30:11):
Yep.
>> Speaker E (30:12):
I'm coming up to you.
>> Speaker B (30:13):
Oh, dude. He starts doing,
like, Fortnite dances.
>> Speaker D (30:15):
I'd be inspired.
>> Speaker B (30:16):
I love it.
>> Speaker E (30:17):
Start yelling, freak.
>> Speaker B (30:22):
Wow.
>> Speaker E (30:22):
I feel great.
>> Speaker B (30:25):
Thank you. Yes. Oh,
absolutely. Thanks for. Thanks
for stopping by. And, with
that, are you guys ready to
head back into the world of
running for your life?
>> Speaker D (30:36):
I mean, you could, like, push
somewhere else.
>> Speaker B (30:38):
Oh, I can't do that. That's.
That would break the rules.
>> Speaker D (30:43):
Go for it.
>> Speaker B (30:44):
All right. Ready, set, Go. And
he snaps his fingers, and you
(31:04):
guys all are back either in
the factory or, dez, who is
falling to the ground. And all
of a sudden, he just puts out
his hands. And you see this
swarm of these little twig
guys just start to pile up on
top of each other. And as he
falls into them, they kind of
like, almost like a big giant
spring. They sort of retract a
little bit, catching him
(31:25):
comfortably on the ground.
>> Speaker D (31:27):
How far away is Grizzletooth
from us?
>> Speaker B (31:29):
So they're like. So it's like
three, like, four stories, of
height between you and them.
And then they're actually
moving towards the exit. They
heard it, too. They're looking
up. They see you guys up
there. Gravestone, is waving
at you guys, like, get out.
Get out.
>> Speaker D (31:49):
I wave back in a friendly
manner.
>> Speaker B (31:51):
He gives you a thumbs up
because he knows that means
you know what's going on as
far as he's concerned. And
they're pulling grizzled.
>> Speaker D (31:58):
Yes. Get out of here. Stay in
here.
>> Speaker B (32:04):
No, no.
>> Speaker D (32:04):
He said, get out of here. Oh,
you can hear him? Yeah.
>> Speaker C (32:08):
Maki is trying to push this
guy's desk out the window.
>> Speaker B (32:12):
Did you just, like, shatter
this huge strength. do a
strength check. Okay, so he'll
help. So do athletics with,
advantage kind of fall.
>> Speaker D (32:20):
Right on, Dez.
>> Speaker C (32:22):
athletics. I got, 15.
>> Speaker B (32:25):
15. Okay. You and I, I guess,
all things considered. I mean,
Keto has proven that he is a
very strong individual as
well. But. But thanks to his
help, the two of you are able
to pick up this table and hurl
it out the window, shattering
the glass. You hear an
announcement over the speaker.
Please evacuate this facility.
Will self destruct in one
minute.
>> Speaker C (32:46):
you can never trust those
things. We gotta get out of
here. But let's take this guy
with Us. And I grab the,
What's his name?
>> Speaker B (32:55):
Steel Prince.
>> Speaker D (32:55):
He. The guy who has the
blinking bomb blows up. I,
mean, I could toss him in my
bag of holding.
>> Speaker C (33:01):
Oh, it sounds.
>> Speaker B (33:02):
Oh, that's an interesting.
>> Speaker C (33:04):
I'm just gonna chuck him
outside in case, I don't know,
we missed something.
>> Speaker B (33:10):
You guys are gonna, like,
reconnect him up like this
keeps going back to the robot
dude from the Android dude
from, Alien. You guys are just
going to go, like, re.
>> Speaker E (33:18):
Hook up his brain and then
give him some milk.
>> Speaker B (33:20):
Some milk. Got to. Got to fill
up his milk.
>> Speaker C (33:22):
Yeah, Maki's just going to
drag this body to the edge.
Anybody want to give me a
hand?
>> Speaker B (33:28):
Yeah, Keto will just throw him
out
>> Speaker D (33:29):
the window with him. Yeah,
grab his what with his body.
>> Speaker B (33:32):
What if it's not milk? What if
it's another white fluid? And
that's why.
>> Speaker E (33:36):
No, that's why they were
collecting the
>> Speaker B (33:38):
horses for it in that alleyway
anyways.
>> Speaker D (33:43):
What it.
>> Speaker E (33:44):
All robots run on semen?
>> Speaker D (33:47):
Wow.
>> Speaker C (33:47):
I thought you were gonna say
it wasn't actually semen. It
was.
>> Speaker D (33:50):
It was milk.
>> Speaker B (33:52):
No, wow. We were going in two
different directions at the
same.
>> Speaker C (33:54):
It was just there. It was the.
Whatever. Droid fluid.
>> Speaker B (33:58):
No better word.
>> Speaker C (33:59):
All right, Nanobite. Nanobots
or something.
>> Speaker B (34:03):
Yes. You quickly stuff, the
remainder, the upper half, I
would say a Professor Augustus
Steelborn, into Roerich's bag.
>> Speaker C (34:13):
of. I was. I was.
>> Speaker D (34:14):
No, they're chucking out the
window.
>> Speaker B (34:15):
Oh, he was going to throw him
out.
>> Speaker D (34:16):
Oh, okay.
>> Speaker B (34:17):
Sounds good. Yeah. He falls to
the ground. I would say the
impact removes the other arm.
>> Speaker D (34:25):
So now he has.
>> Speaker F (34:25):
No.
>> Speaker B (34:26):
He's literally just a body and
a head. and a shattered head
at that, to some extent,
anyway. and then you hear over
the speakers, please evacuate.
You have 30 seconds before
this facility self destructs.
>> Speaker D (34:43):
He's long gone. And Rory, he
walks up to the middle of the
room, and he just, like, power
poses and goes. And like
lightning, it's just like
sprinkles. It's like little.
It's like he imagined. He
imagined it was gonna be,
(35:05):
like, little lightning bolts
and stuff, because that's how
all of his spells, like,
incarnate themselves. But no,
it's just like, really just
pixie dust just comes flying
out and it hits all of you,
and he goes, oh, I swear I
didn't go to the glitter
factory. Come on.
>> Speaker B (35:24):
All right, you jump out the
window, and as you fall to the
ground, you feel yourself slow
to a nice, gentle stop. And as
the rest of you fall close
behind, the same thing
happens. You leap out the
window, and it almost looks
intimidating as the ground
starts to fly towards you, and
then it starts to slow until
you gently touch the ground
with the tips of your toes,
(35:46):
and your feet flatten upon the
earth beneath.
>> Speaker D (35:49):
How far is the door from here?
>> Speaker B (35:50):
It'd be, like, around the
whole facility.
>> Speaker D (35:53):
Is there any windows or
anything?
>> Speaker B (35:54):
You just jumped out the
window?
>> Speaker D (35:55):
No.
>> Speaker B (35:56):
Is there anything into the
window to go back?
>> Speaker D (35:59):
Ground 4 was worried we'll get
blown.
>> Speaker B (36:01):
There's a semi. It's. It's
probably, like, 10ft up.
>> Speaker E (36:04):
There's a semi.
>> Speaker B (36:05):
There's a semi.
>> Speaker D (36:06):
It's falling right on top of
us. It just comes driving
through, like, what are you
doing?
>> Speaker E (36:12):
I have got a trucker hat on.
>> Speaker D (36:14):
It's this building made up of.
>> Speaker B (36:16):
It's steel.
>> Speaker E (36:17):
Who would have thought?
>> Speaker D (36:18):
We should snow right away.
Kito's gonna grab the dude's
torso and run.
>> Speaker B (36:23):
Okay, sounds good. You're all
sprinting away from the
facility, and from inside, you
can hear it counting down. 5,
4, 3, 2.
>> Speaker D (36:31):
Is there any blinking?
>> Speaker C (36:33):
One.
>> Speaker B (36:33):
yeah, he's still blinking.
>> Speaker E (36:34):
Oh, dear.
>> Speaker B (36:35):
But then you watch Zero. And
you all kind of pause for a
moment just to be like, what's
gonna happen? You turn around,
you look at the building. It's
just standing there. And then
all of a sudden, ever so
slowly, you see a black orb
essence that starts to extend
(36:55):
out from the walls. And all of
a sudden, it collapses in on
itself. And you guys get hit
with this sort of burst from
this sound wave, and it knocks
you back. If you have
feathers, it pushes them back.
And then in front of you is
just a crater where the
(37:15):
building once stood.
>> Speaker E (37:17):
It's a good thing you got the
>> Speaker D (37:18):
gold for someone who doesn't
know what just happened.
>> Speaker B (37:21):
What spell was that? just,
like, metagaming. Sky made
things up.
>> Speaker D (37:26):
Okay.
>> Speaker B (37:26):
Spell.
>> Speaker D (37:27):
I thought it was like a.
>> Speaker E (37:28):
It's called the DM makes the
rules spell.
>> Speaker D (37:32):
Okay, cool.
>> Speaker B (37:34):
you could call it a implosion.
>> Speaker D (37:37):
Well, good thing you saved his
desk. Yeah.
>> Speaker B (37:41):
Sitting there on the outskirts
of where that giant black
bubble just happened, there's
just his desk flopped over.
the legs are all broken off of
it.
>> Speaker C (37:50):
That's genuine Lindenwood.
>> Speaker D (37:52):
Oh, how'd you know that?
>> Speaker C (37:53):
Yeah, you can tell it's
Lindenwood by the way it is.
>> Speaker D (37:56):
By the way it is.
>> Speaker B (37:59):
with that being said, you do
see, on the other side of this
crater, you do see your
friends from, the rocks, and
they are all stooped, down.
Gathered around something.
>> Speaker D (38:13):
Another desk.
>> Speaker C (38:15):
Looks like they're playing
bass again.
>> Speaker B (38:17):
Let me rephrase here. All of
them except Grizzletooth are
currently stooped down,
gathered around something.
>> Speaker C (38:25):
How far away is that? Like,
pretty close. Like, we can see
pretty well.
>> Speaker B (38:28):
Yeah, yeah, yeah.
>> Speaker D (38:29):
So, like, are we cutting ties
with them? Like, what's next
on our docket? Guys?
>> Speaker C (38:36):
Like, I don't know, they
might. They might have some
useful, connections
>> Speaker D (38:41):
for us to do what?
>> Speaker B (38:42):
I don't think we've reached
the tip
>> Speaker D (38:44):
of the, the tip of this
iceberg yet.
>> Speaker C (38:46):
You know, steal from the.
Steal from the rich and give
to us.
>> Speaker D (38:50):
Okay, so who's the rich?
>> Speaker C (38:52):
I don't know. They probably
know. I'm saying they might
know more people who got
money.
>> Speaker B (38:59):
Yeah.
>> Speaker D (38:59):
oh, okay. Do you think they're
in the best mood to offer us
more money right now, though?
>> Speaker B (39:07):
Wow.
>> Speaker D (39:07):
Looks like one of them's dead.
>> Speaker C (39:10):
Ooh. These are sensitive
matters. Maybe we should give
our condolences and then give
them time to mourn.
>> Speaker D (39:19):
Dennis, why does your sign say
I'm sawy with two W's?
>> Speaker C (39:24):
Well, at least this guy didn't
blow up. had me a little
worried. That thing looks kind
of heavy, Kido.
>> Speaker D (39:31):
Is the red dot still going?
>> Speaker B (39:33):
No, it is ceased.
>> Speaker D (39:35):
Hey, dez, you're a freak who.
I'm gonna get you back for it
every time. You're a freak who
likes robots, right?
>> Speaker E (39:48):
DEZ kind of cocks his head
sideways and shrugs, like, I
guess.
>> Speaker D (39:55):
So look at this robot. Can you
tell us anything about it?
>> Speaker E (40:00):
DEZ looks at the robot. he
writes on his whiteboard. He
shows you and says, he's a
filthy clanker.
>> Speaker C (40:11):
That's it.
>> Speaker D (40:12):
Do you know a lot about
clankers? What can. Ah.
>> Speaker B (40:16):
I.
>> Speaker D (40:16):
What can.
>> Speaker E (40:16):
Favorite. I only know favorite
enemy only really allows me to
track them. That's it.
>> Speaker D (40:23):
Also, you don't know anything
about them, so you point at
them and say, I found them.
that's pretty good.
>> Speaker E (40:28):
I can. I know the language you
speak. What language do
constructs speak? I know that,
usually whatever they've
>> Speaker B (40:35):
been programmed to speak.
>> Speaker D (40:37):
Yeah, 3 PO can speak, though.
>> Speaker B (40:39):
That's true. He can speak. I
am an Alexa God. Which sucks,
because you can't talk.
>> Speaker E (40:44):
I can't.
>> Speaker B (40:46):
But you understand what
everyone around you.
>> Speaker E (40:49):
I was given the knowledge of
all of these languages, but I
can't utilize it.
>> Speaker B (40:53):
What a torture. Oh, my gosh.
Are you somewhat of a hacker?
>> Speaker E (40:59):
I have advantage on tracking
them.
>> Speaker D (41:02):
That's it. that's all. That's
all.
>> Speaker E (41:03):
The deity wiki says, I, I can
track them. Good. I, I find
them.
>> Speaker D (41:07):
Good.
>> Speaker B (41:08):
Find them. Hm.
>> Speaker C (41:08):
Good.
>> Speaker B (41:08):
And here it is.
>> Speaker D (41:09):
Here he is.
>> Speaker B (41:10):
He's right here, laying on the
ground.
>> Speaker D (41:14):
Okay, so DEZ apparently is
useless.
>> Speaker B (41:17):
He's got. He.
>> Speaker E (41:19):
DEZ starts scratching his
chin. He kicks it once. He's
just nods.
>> Speaker B (41:23):
Let me ask you this.
>> Speaker E (41:24):
Writes on his board.
>> Speaker D (41:25):
Yep.
>> Speaker E (41:25):
That's a clanker.
>> Speaker B (41:26):
Let me actually, no, I'm not
going to ask you this. I'm
going to argue that given that
you're a ranger, given that
your whole concept is
tracking, finding, you have a
problem with these enemies.
I'm going to say that the stat
that makes the most sense to
be attributed to understanding
them would be survival. Okay.
so if you want to, you could
roll with survival. And based
(41:47):
on what you get, I could give
you some information about
what you might be able to
discern, from this.
>> Speaker D (41:52):
Sure, we can do that.
>> Speaker B (41:53):
Yeah.
>> Speaker C (41:55):
Why is it leaking milk? And I,
I taste a little bit of the
spoil.
>> Speaker D (42:00):
You beat me to it.
>> Speaker E (42:02):
Ooh, that's a 24.
>> Speaker B (42:04):
24. Holy cow. Okay, so, let's
see, first of all, just real
quick, it tastes like
chemical, it kind of oily
patui. Kind of, kind of
lubricanty.
>> Speaker E (42:16):
You get the refreshed buff,
you get
>> Speaker B (42:18):
the disgusted unbuff, debuff,
debuff. but dez, you look over
this individual and you can
tell that he, he's not 100
construct. He is an Android.
He still has certain organs
amidst.
>> Speaker E (42:37):
Still the half breed.
>> Speaker B (42:38):
Yeah. Okay, Based on what
you've gathered so far that
people have told you about
this organization known as the
Legionnaires, which he claimed
to have connections with,
there are individuals who
choose, and I know you're
going to be bothered by that,
choose to remove parts of
their body and replace them
with mechanical replacements.
(43:00):
Right. So I could take my arm
off and replace it with a
mechanical arm. as has been
mentioned before, the idea
that they're going for is
what's called total
replacement, which is to say
that their entire physical
being is completely replaced,
maybe with the exception of
their mind. Or maybe their
mind is put into some sort of
almost like a computer esque
type thing, in order to store
(43:22):
their person and allow them to
live on for X. Right. Because
there's no matter what race
you are in Dungeons and
Dragons, there are limitations
to how long you live. Even
elves usually expire after
like what, 900 years or
something like that. so these
individuals believe that by
turning themselves into
androids, Essentially. Or
cyborgs. Cyborgs, they can,
(43:46):
they'd be able to replace
parts of their body when they
need to be repaired. they'd be
able to fix themselves up to a
point where they could
theoretically live forever.
And that seems to be what this
guy has done to himself. And
you're kind of surprised
because it looks like based on
the fact that his head like
opened up, that he actually
had some significant success
with his cranial area. So
(44:07):
yeah, those are all things
that you gather from that,
putting pieces together in
your mind based on kind of
what you've gathered so far
about your favorite enemy here
in Isla Numis. Gotcha.
>> Speaker E (44:17):
so DEZ scratches his chin, he
kicks the guy, and he writes
on his board and he shows the
rest of you and it says, the
board says he is attempting
some kind of transcendency.
That is what I learned.
>> Speaker D (44:32):
When he kicks him, does like
nuts and bolts come falling
out?
>> Speaker B (44:36):
Just, a lot more milk spills
out.
>> Speaker E (44:38):
I take my, my dagger and I
stab it in the remainder of
his chest and I pull down and
I just tear his chest cavity
open.
>> Speaker B (44:46):
Gosh. Yeah. So inside, what do
we see? Yeah, inside it's,
it's again, it's a mix. So
some organs, some of his,
tubes and things like that,
even some of his veins have
been replaced with either like
plastic tubes or mechanical
clockwork organs, or the veins
are replaced with wires that
run to some of the mechanical
elements, across the body. The
(45:07):
other half is what you would
normally see when you slice
open a human, which is
physical flesh based, nerve
ending, nerve, lines and
organs. And I, I know you're.
I know. Fatty Lumpkin, the,
the medical professional in
our group is over here looking
at me like he doesn't know
what he's talking about.
>> Speaker D (45:24):
Enjoyment.
>> Speaker B (45:25):
But yes. organs and veins and
flesh.
>> Speaker E (45:29):
Great. I just start, just,
hey, are you
>> Speaker D (45:32):
going to eat those? So I
pointed them at the metallic,
like body parts, like the old
metallic organs.
>> Speaker E (45:38):
I just start viciously tearing
everything out of the twist
cabinet.
>> Speaker D (45:42):
I'm trying to catch the
metallic ones. And while he's
doing that, I've cut the
metallic ones and I pull and
I, I whistle. And Frog pops up
out of my, out of my bag of
holding and I hold out my
hands and he starts eating the
metallic organs. Ah, good. old
Frog. Hey Des, you are in a
(46:03):
bloodthirsty robot rampage.
You're not going to kill old
frog here, are you?
>> Speaker E (46:08):
DEZ smiles and waggles his
finger at him. M. Like no.
>> Speaker D (46:13):
Oh, see, Frog, he didn't even
call you a freak. See, he
likes you.
>> Speaker B (46:18):
Frog places these organs
inside of his. He. He's kind
of got like, his. His head is
almost like a pot lid. And so
it just kind of opens up and
he just starts, like, draining
these things into a. And then
once he's captured a handful
of them, and he's sort of full
up, right? He kind of sucks
his. His hands back into his
body, and you can kind of hear
(46:39):
him just tinkering around
inside of himself.
>> Speaker D (46:41):
And you guys notice he looks
slightly bigger, than the last
time you saw him.
>> Speaker E (46:47):
Like a minute.
>> Speaker C (46:49):
Waiting for the transformer
noises.
>> Speaker B (46:54):
And today on today's news, I'm
going to.
>> Speaker D (46:58):
Wow.
>> Speaker B (47:01):
What did.
>> Speaker E (47:01):
What did we decide that frog
stood for?
>> Speaker D (47:04):
Flying robot of greatness.
>> Speaker E (47:06):
Oh, that's right. I got flying
and robot in my head. And I
was like, there were two more
of greatness.
>> Speaker C (47:12):
Is this why you took one level
of artificer?
>> Speaker D (47:15):
This is why I asked why is
there no artificer in the
level of arcade? So, we go. We
say, I'm sorry, and then we. I
don't know what, we go back
and sleep for the night. And
then we start. Do we have any
leads?
>> Speaker E (47:32):
I need a long rest.
Regardless.
>> Speaker D (47:34):
That one guy and I look down
at the robot at our feet, who
Des has kind of kneeled in,
still ripping pieces.
>> Speaker B (47:42):
I would argue at this point,
you have a head.
>> Speaker D (47:45):
He was ranting about that one
group. Those religious. Those
religious. And I point at Des.
Religious, yeah. Those
religious. Yeah. And, I think
that's our Wingy. I think
there's something there, but
that might not be money.
>> Speaker E (48:05):
Des rubs his fingers together
like that's what I need.
>> Speaker D (48:09):
No margin, no mission. There's
got to be money.
>> Speaker E (48:11):
You think I'm gonna do the
good for this world, this
pocket dimension, just
because. No, there's got to be
a monetary value to what I do.
>> Speaker D (48:19):
Guys. How are we going to get
a million gold?
>> Speaker C (48:22):
Maybe I could run for mayor
and then invest, in the
financial markets and use
insider trading.
>> Speaker D (48:30):
This sounds a pretty long
term.
>> Speaker B (48:31):
I would. I would, as the DM
remind you that there is a
presidential.
>> Speaker D (48:36):
There's election going on
right now.
>> Speaker B (48:38):
Presidential or, sorry,
mayoral.
>> Speaker D (48:41):
It was a mayor, wasn't it?
>> Speaker B (48:42):
No, it was like king.
>> Speaker D (48:44):
Oh, they vote for the king.
>> Speaker B (48:46):
Well, you asked this question
before. I don't remember if
somebody told you or if it was
just me, but the idea is that
in little sauce, at the very
least would know this,
obviously, because he's from
here.
>> Speaker D (48:56):
Yeah. Obvious.
>> Speaker B (48:57):
The king.
>> Speaker D (48:58):
No, I wanted Quinn to tell us.
>> Speaker B (48:59):
Oh, sorry. Yeah, go ahead.
>> Speaker D (49:00):
Yeah. So the king is a guy. Is
kind of, We're like kind of,
you know, dictatorship kind
of.
>> Speaker B (49:06):
Nah. Kind of republic.
>> Speaker D (49:07):
we vote. We do. We did. It's a
position. It's a title. It's a
thing.
>> Speaker B (49:13):
He hasn't said anything untrue
yet.
>> Speaker C (49:16):
This is the worst Spree style
ever.
>> Speaker D (49:21):
Politics. Do you actually
know, or were you too deep in
the sauce business?
>> Speaker E (49:27):
Lost in the scout.
>> Speaker B (49:28):
Lost in the sauce.
>> Speaker D (49:29):
It's a thing. It's a title.
It's a. Yeah, it's got me.
It's a thing. They make
decisions.
>> Speaker B (49:35):
This is a great T shirt. Just
Lil.
>> Speaker E (49:37):
Sauce.
>> Speaker B (49:38):
It's a thing. It's a title.
>> Speaker D (49:41):
I think this is the trauma
getting him. Is that the first
time you've been knocked out
in battle? No. Oh, no, no, no.
Just, in a while.
>> Speaker C (49:50):
He used to be in an abusive
relationship with the griddle.
>> Speaker D (49:55):
I asked for him to tell us.
>> Speaker B (49:56):
Maki, do you want me to. Do
you want to know about the
present thing, or are we good
with little sauces
explanation?
>> Speaker D (50:03):
Oh, I'm fine with little
sauces explanation. So, yeah,
there's an election coming up.
We could just have. You could
run for it, I guess. When.
When is the vote? I don't
remember.
>> Speaker E (50:15):
I.
>> Speaker D (50:15):
Then we got one of them
newspapers. We grabbed one at
one point.
>> Speaker B (50:19):
Just out of curiosity, are you
guys, like, just talking as
you're walking back over to.
>> Speaker D (50:24):
No, I wasn't walking. Oh. I
mean, Des is still.
>> Speaker B (50:26):
Oh. At this point, it's really
just ahead.
>> Speaker E (50:28):
I mean, if you're still ahead
from the. I just twist, twist
and pulled it
>> Speaker D (50:32):
off of the torso.
>> Speaker B (50:34):
Are you keeping the head?
>> Speaker D (50:35):
Yeah.
>> Speaker E (50:35):
Bring it to the. The Rock
Bottom Club guys as a gift.
>> Speaker D (50:39):
Is that what we're doing?
Walking around the hole to go
see them? I just imagine we
were standing here talking.
>> Speaker C (50:45):
Well, Maky once stood,
examined this desk.
>> Speaker D (50:48):
Okay, sounds good.
>> Speaker B (50:50):
You, you search through the
desk. This broken desk, which
is really easy to search
through because it's in
pieces. Any. Any locks on this
desk are busted open. you find
a handful of letters of
correspondence with a variety
of the larger dealers that
were being used for, euphoria
distribution.
>> Speaker C (51:06):
Okay.
>> Speaker B (51:07):
and then, of course, there's
probably some papers in there
kind of outlining how much
product they were making and
things along those lines.
>> Speaker C (51:14):
Do I see any names?
>> Speaker B (51:16):
You see a lot of names, and
you also see next to those
names, another name. And at
the top of this sort of Excel
spreadsheet, they have2. The
two columns are listed names
and aliases. Oh, so you have
(51:38):
who they're being distributed
to by street name and what
they. Who they actually are.
>> Speaker C (51:44):
Okay, I'm gonna save that info
for later.
>> Speaker B (51:47):
There you go. There you go.
you also do notice that
there's a column next to it,
and it's. There's a handful of
them that have X's next to
them. What that means.
actually, I'll tell you what
that means, because at the top
of that. That column, it says
active. But I guess you're not
sure if. If X means that they
are active or they're no
longer active. That's, you
(52:07):
know.
>> Speaker C (52:08):
Okay, do with the, the
thoughts of the election on my
mind. Do I see any names of
any officials who are running
for election on there?
>> Speaker B (52:17):
That's a great, great
question, actually.
>> Speaker C (52:19):
Such as Lupin Grimble, Lord
Blundergruff, Golden Shield.
>> Speaker B (52:25):
I would say at the top of the
list.
>> Speaker C (52:28):
Not Noodle Wiggle.
>> Speaker B (52:29):
Not Noodle.
>> Speaker D (52:30):
No.
>> Speaker B (52:30):
Anyone but Noodle Wiggle.
Noodle Wiggle is supposed to
be legit. Is the people's
candidate. At the top of the
sheet, there's probably, like,
a column that says, like, how
much, material was being
handed out to each particular
person. Right. So obviously
top. And it's organized by
that number. So top of the
sheet is going to be the
people that were getting the
most product. One of them
(52:51):
that's listed does say
Grimble. The second one that
has the second most. Actually,
technically, this one would be
the most. Grimble's the second
most. but at the very top of
that list, you see the name
Alexandria Duskwalker.
>> Speaker D (53:10):
Dusk Walker. Sounds like my ex
wife.
>> Speaker C (53:12):
Looks like I got a list here
of the biggest players in this
drug game in their aliases and
the real names. Like this.
This guy's running for
president, and he's receiving
tons of this stuff.
>> Speaker D (53:26):
Oh, what if we exposed him or
exploited him for money?
Blackmail. that's my. That's
my alley.
>> Speaker E (53:34):
Des just holds his head in his
hands, stares off into space.
>> Speaker B (53:38):
He's good at the guy's heads.
Yeah. Yeah.
>> Speaker D (53:40):
Des, there seems to be a lot
of trauma. Revolving robots.
>> Speaker E (53:48):
Oh, do you need to talk about
it? DEZ writes on his
whiteboard. I. I don't know
what you mean.
>> Speaker D (53:54):
Okay, we'll just bottle that
up for a future episode.
>> Speaker B (53:58):
It'll come up.
>> Speaker C (53:59):
I'm sure it'll come up.
>> Speaker D (54:00):
I'm sure we'll just put a cork
in. I'm sure that will lash
out in any way in the future
while we're.
>> Speaker C (54:07):
Sometimes take it from a
drinker, you don't want to
force the cork. Or, it might
give you a black eye.
>> Speaker D (54:14):
I don't know. Sometimes.
Sometimes it's good to just
talk about the stuff that
makes you mad.
>> Speaker E (54:22):
DEZ writes on his whiteboard.
Ain't nothing to talk about.
>> Speaker D (54:24):
Well, I hate wizards because
they killed all my friends
with the exact spell that just
hit all of you guys. So I
really hated that guy.
>> Speaker E (54:35):
Deznods and understanding
signaling to Roark, like,
>> Speaker C (54:40):
miming, like, a champagne
bottle or something. And like
a gentle tapping motion on the
side of it. You know, if you
like, trying to,
>> Speaker B (54:50):
like, do a toast.
>> Speaker C (54:51):
No, like trying to get the
cork to come out or something.
>> Speaker D (54:54):
Oh, I don't know if that's
even,
>> Speaker B (54:56):
like, ding, ding, ding, ding.
>> Speaker D (54:57):
Okay. Are you trying to motion
to gently nudge this?
>> Speaker C (55:01):
So force it.
>> Speaker D (55:04):
But, you know, I shared.
>> Speaker B (55:06):
There's a bit of an
implication you should.
>> Speaker D (55:10):
You don't have to. But if I
need to go with more, I guess
so. His name was Pork. He was
my best friend.
>> Speaker E (55:20):
John Pork.
>> Speaker D (55:21):
The wizard claimed him. No, it
was just Pork. the wizard
claimed him. And this chick. I
don't remember her name. She
was an elf. I didn't care
about her. And it almost
killed my other friend, too.
So I barely got to him before
he died. But that's why I hate
wizards with a passion. Then I
noticed you hate robots with
(55:44):
that same passion. Did they
kill someone you love?
>> Speaker E (55:48):
DEZ writes on his whiteboard,
and it says, water and
machines don't mix well. And
then he shrugs, he takes the
head, he walks over to the
rock bottom. Guys.
>> Speaker B (56:02):
Okay, do you guys follow?
>> Speaker D (56:03):
I don't know. I, lean over to
Kyo. I go. I don't know what
water and machines have to do
with anything.
>> Speaker E (56:09):
That's right. They have, like,
no idea who Dez is outside of
the feathers.
>> Speaker B (56:14):
True.
>> Speaker D (56:14):
Rorick 100% has forgotten who
Des was in his past. Like, I
don't think Rorick remembers
he was a trident in the
slightest.
>> Speaker E (56:23):
We're going to go back and
it's just going to be who this
guy.
>> Speaker D (56:26):
You weren't a bird this whole
time and he just full and
talks to me. Yeah.
>> Speaker B (56:30):
And then you actually have a
voice. That'd be.
>> Speaker E (56:33):
He'll have a voice. I have an
accent picked out. It's just.
>> Speaker D (56:36):
All right, Keto, your turn.
>> Speaker B (56:39):
you guys all make your way
over or you follow dez, over
to the Gang from the Rock of
Autumn. And it's a pretty sad
sight that you find
Grizzletooth, ah, is laying
there motionless, huddling
over him. You see, Gravestone
has his, his bone hand over
Grizzle Tooth. you can see
(57:00):
that he's trying as hard as he
can to push that sort of
violet aura of magic into
Grizzle Tooth. And you see
Rusty, who's kind of over by
Grizzle, Tooth's head. He's
kind of like holding his
shoulders up a little bit and
he's like, is any. You see. Do
you think there's any hope?
Gravestone? And Gravestone's
(57:22):
like, I. I don't think. I
don't think I've got this kind
of magic. I'm. I'm sorry. I.
It's really sucks to be a
living skeleton someone
brought to life, but not have
the actual power to bring a
back a friend. you see Sprout,
who's kind of standing maybe
10ft away and his, his hands
(57:45):
are clenched tightly and he's
got tears streaming down his
face, but you can see that
he's trying as hard as he can
to fight from crying in this
situation.
>> Speaker D (57:57):
Roark's just staring at dez.
>> Speaker E (58:00):
DEZ just like, sets the guy's
head down and just starts to
walk away. I go with dez. I'm
limping. I'm really hurt. I
need a long rest.
>> Speaker D (58:11):
Sure. How bad is he hurt,
Gravestone?
>> Speaker B (58:14):
he pulls back his hand. He
says, I don't think he's
coming back. Oh, I don't have
that kind of magic. I have a
little bit of healing magic,
but I don't have that kind of
restoration magic. I'm. I'm so
sorry, Rusty. There's nothing
I can do. And Rusty kind of
(58:39):
lowers Grizzle Tooth's head
down a little bit and he just
kind of leans forward and you
can just see tears streaming
down his face, dripping onto
Grizzle Tooth's head.
>> Speaker C (58:50):
Seems this world lost another
one of the good ones.
>> Speaker B (58:56):
you hear Rusty whisper out,
yeah, that's right, they did.
He's been me friend for 13
years and he's kept me from,
he's kept me from the drink
that whole time. I don't know.
I'm gonna, I don't know I'm
(59:16):
gonna keep myself sober after
this one, but I know that's
what Grizzletooth would have
wanted.
>> Speaker C (59:21):
As someone who's not been a
fan of sobriety most of his
life, I know how important it
is to have somebody, somebody
to keep you from the brink.
you there, fella. And he
points at Sprout. You need to
help out your friend here.
>> Speaker B (59:42):
Cause that.
>> Speaker C (59:43):
Well, you know why?
>> Speaker B (59:46):
And Sprout looks at you and he
kind of. He kind of glares his
eyes a little bit, and in one
of his hands, he's holding
what looks like maybe a dagger
or something that he had
picked up while he was in
there. And he just kind of
throws it down on the ground
and he just starts sprinting
off into the distance or into
the dark. And Gravestone
(01:00:07):
watches as he kind of runs
off. And he says, I. I'm
running out of ideas for that
kid. He's really struggled to
find his place in this world.
And ever since his mom died.
And I'm not sure what to do
with him dealing drugs. I. I
(01:00:29):
didn't think he'd stoop that
low. And I know he wants to be
a member of the Rocks, but, I
mean. And he looks down at
Grizzle Tooth and he says,
there's a reason why I haven't
let him join. It gets pretty
dangerous in some of the
things that we do. And I can't
put him through that. I
apologize. I know this is a
(01:00:50):
bit of a dreary situation, but
I do want you all to know how
much I appreciate you for
helping us put an end to this
Euphoria situation.
>> Speaker D (01:01:01):
I'm just gonna pay my respects
and I'm m gonna head back to
the house too, because I'm
like, I want that story.
>> Speaker B (01:01:07):
No, that's fair. That's fair.
That's okay. I think they
recognize that a lot of injury
has happened tonight, and
obviously I can't really make
you. It's. It's a. We run
things at the Rocks
organization as demo
democracy. So I. I don't have
the power to make you guys
rocks, but what you did here
tonight, we truly appreciate.
(01:01:30):
Consider yourselves welcome at
the Rocks Club. Anytime,
anything you need, you feel
free to head on over there.
I'd be more than happy to, to
find a way to help as best I
can.
>> Speaker D (01:01:42):
Well, thank you.
>> Speaker B (01:01:43):
It's.
>> Speaker C (01:01:44):
Rest assured that we, we, ah,
took care of that. The boss,
the head honcho of that
facility.
>> Speaker B (01:01:50):
And this is the part where he
looks over and he sees ahead
and he goes. Professor
Augustus Steelbourne. I should
have known. Professor, yes. He
teach, taught over at the
School of Wizardry and Magic
over in the Asgardia district.
He's a fairly well known
(01:02:11):
professor. More because of his
failed inheritance, you could
say. His parents were the
owners of Steelborn Industry,
this factory that we just
fought in, amongst other
assets, all of which no longer
belonged to his family. His
parents were killed in an
alleyway, leaving him the sole
(01:02:31):
heir. And as a child, he
didn't have much power when
the heads of the company sort
of wiggled him out, leaving
him to sort of fend on his own
without his family's wealth
and fortune and assets and,
well, making himself a
(01:02:51):
professor would have been a
pretty fine gig to get into.
But, it's been said that he
had fallen in with a bit of a
dark crowd. And that would in
fact seem to be the case,
given this. But he was very
powerful individual.
>> Speaker D (01:03:08):
I'm.
>> Speaker B (01:03:08):
I'm quite impressed that you
guys were able to stop him
there.
>> Speaker C (01:03:13):
Well, thanks. think this is
just the tip of the iceberg,
though. Oh, yeah. I found some
documents of some big names
involved in all this. Once
you've had time to grieve, we
may need your help.
>> Speaker B (01:03:29):
Yes, of course. Again, feel
free to stop by the Rock
Bottoms Club anytime. I'm.
Just ask for me. I will, I
will make time. I. I will make
sure we can meet in my office.
Whatever you need and whatever
we can offer. I mean, we are
down a man. This isn't the end
of the rocks for sure. Getting
into the club's going to be a
(01:03:50):
lot easier now. That's true,
that's true. I'm afraid that
we have a bit of a, ceremony
tonight that we will need to
bury our friend as a part of.
if you'll excuse us, to have
>> Speaker C (01:04:05):
like a cool handshake when
they depart from one another.
Like, like rock, paper,
scissors. And you always shoot
rock.
>> Speaker D (01:04:13):
Okay.
>> Speaker B (01:04:14):
Always.
>> Speaker D (01:04:14):
Yeah, yeah, yeah.
>> Speaker B (01:04:15):
I like. That's actually really
good.
>> Speaker D (01:04:17):
I like that a lot.
>> Speaker B (01:04:18):
Yeah, yeah, 100%. That's
pretty cool. That's a really
cool idea. yeah, they. They
give you one of those. So they
just rock, paper, scissors,
shoot, but they both shoot
rock and then they tap their
chest twice and then they
pick, up grizzle tooth and
they head off and. Ah. With
that, I think we'll close out
this episode of Criminals of
Isla Numis.
>> Speaker F (01:04:45):
Thank you so much for
listening to Criminals of
Island Numis, a Dungeons
Dragons 5th edition actual
play podcast set in a homebrew
world created by me, Skyler
Gorsett. If you've been
enjoying our show so far, be
sure to like follow and
subscribe wherever it is that
you're streaming from, Whether
that be Spotify, Apple
Podcasts, YouTube, or anywhere
else the podcast can be
streamed or just check us out
on our website
(01:05:05):
session0heroes.com
Additionally, if you enjoy
COIN, you might enjoy some of
Session Zero Heroes. Other
shows such as our Benders and
Brews and Avatar Legends
Actual play where we jump into
the world of Avatar the Last
Airbender and Legend of Korra
using the Avatar Legend and
system created by Magpie Games
or one of our various one
shots which we are currently
coming out with where we use a
(01:05:27):
variety of games and TTRPG
systems to tell a variety of
fun, exciting, emotional and
hilarious stories. Within our
group, we have all sorts of
other content that we highly
recommend checking out within
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come in the future. To find
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Session Zero Heroes and to
keep up with a lot of the
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be made aware of, future
(01:05:48):
projects, shows and content.
Be sure to follow us on social
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are all great ways to get in
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as to keep up to date with
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see you there. In the
meantime, thank you so much
for listening and don't forget
to stay curious, stay heroic
until we roll again.
>> Speaker E (01:06:12):
It.