Episode Transcript
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Speaker 1 (00:08):
IAPA Expo is the biggest gathering of attraction's professionals in
the world, and this year the Haunting Grounds returned with
even more ways for creators, operators, and vendors to explore
what's next for Halloween that's coming up on today's show.
Welcome to the show. I'm Philip on the Hunter Attraction
(00:28):
Network show. We bring you the news and information you
need to prepare for Halloween. This podcast is just one
part of what we do.
Speaker 2 (00:34):
You can find.
Speaker 1 (00:34):
Videos, articles in our free weekly newsletter linked in the
show notes. Today's episode is adapted from our full video
tour of the Haunting Grounds at IOPA Expo twenty twenty five.
I spoke with exhibitors, showcase and everything from scenic design
to immersive ar dark Ride technology and family friendly seasonal installations.
So this podcast features interviews with plaqu Productions, Nethercraft, IWG,
(00:58):
Dogwind Entertainment Versus Immersive Iapas, Michael Shelton, and.
Speaker 2 (01:02):
Sally dark Rides.
Speaker 1 (01:04):
So we're just going to roll through these interviews one
after the next. First up, there's John Cook with Play Productions,
followed immediately by Nethercraft and Sally dark Rides finishes everything
up with their announcements of their animatronic reveal and their
new spooky attraction coming to Qatar.
Speaker 2 (01:20):
Enjoy all right.
Speaker 3 (01:22):
My name is John Cook.
Speaker 4 (01:23):
I'm the owner of Plague Productions, where we work on
turnkey attractions for the Haunted attraction and theme park industry
for the Haunting. Guns is our first booth we've ever
done at any trade show ever. We have put together
a really fun little dark ride Condemned Dark Ride facade
and ode to the vintage dark Ride that I think
anyone that is a theme park fanatic has a special
place in their heart for it looks like steel. It's
(01:43):
all built out of woods, is really fun, and then
we have these different columns and pillars with lots of
different textures on them. We're wanted to show three different
layers of what would happen. Of course it's all flow,
but it's really going for that hyperrealism.
Speaker 2 (01:56):
We did the signage above the booth.
Speaker 4 (01:58):
That explained our show turn to Terror, which is what
we're known for, and it's all hand painted. A lot
of people think it's printed, but it's on that we're
proud of.
Speaker 2 (02:06):
We do buy hand. We put this booth together.
Speaker 4 (02:09):
Everything you see here in less than one week, and
this is what we do. We turn out fun, creative
projects for immersive themed entertainment all across the country.
Speaker 5 (02:17):
We make vacky form panels for all sorts of different things,
from facades to photo ops, even just transition halls and
things like that. It's a quick and easy way to
make an entire room and an entire experience for your
haunted attraction. So for Haunting Grounds itself, we set up
a big variety of our panels, showing them off in
different photo ops and including a large facade so that
(02:40):
people can see that. There's a lot of versatility with
the panels themselves. You can use them on a small
scale or a large scale to create either one room
or an entire hont house. It took about three days
to set everything up, that includes the facade, our booth,
and for the Haunting Grounds itself.
Speaker 6 (02:56):
The cost is pretty nice.
Speaker 5 (02:57):
Almost every panel in our inventory for unpainted and one
in nine for painted. Of course, there's a couple exceptions,
such as the rosewindow behind me, but that's a big kit,
comes with a lot of pieces and parts.
Speaker 6 (03:09):
But you still get a good deal for everything.
Speaker 5 (03:11):
You can always look more into what we do in
all the different panels we make at Nethercraft dot com.
Speaker 7 (03:15):
Today we're up in the Haunt area with a little
bit of one of our show mirror mases that we
specialize in. A mirror maze is basically one of those
old time greats from the past that just keep on
getting better with time.
Speaker 2 (03:27):
Try to get lost, try not to get lost. Whatever
you want.
Speaker 7 (03:30):
Iron Wood and Glitter or IWG is mainly a consumer
events company. We specialize in a lot of theme parks,
stuff for hot time or even your Christmas and a
house needs. We do all types of large, over scaled
theming decre pieces as well as smaller agro farmers.
Speaker 2 (03:49):
Stuff as well.
Speaker 7 (03:50):
If you have any questions about us, so you can
visit us at IWG Productions dot com.
Speaker 8 (03:54):
Jogwood Entertainment builds bold scenic pieces, ur photo ops, full
trail shows. Really any three dimensional or in some cases
two dimensional prop or idea that a client has we
bring that to life. So here at IAPA this year
we brought the Pumpkin Treehouse, which is our twelve foot
(04:15):
tall immersive photo op designed for spooky, nott scary family
friendly fall attractions. Nice photo op for the family, and
we're going to have some interactive elements as well that
the kids can touch and play with to activate different
pieces of the treehouse. A lot of our clients are
farms or a themed attraction, so we're hoping to see
this Pumpy live next fall out in the field. So
(04:36):
if you're looking to add something to your attraction or event,
just reach out to our sales team.
Speaker 6 (04:40):
Our website is Dogwin Entertainment dot com.
Speaker 3 (04:43):
I'm Jack Meyra. I'm part of Verse Immersive. We're the
only glasses based augmented reality attraction in the world in
over twenty five different entertainment venues across the globe. We
are showcasing our newest experience by Legendary Entertainment called Trigger Treat,
super engaging guests can still see each other, still see
the room around them, engaging with the layer of three
(05:05):
D holograms over the real world. The main reason for
our showcasing within the Haunting Ground specifically is our newest
release by Legendary Entertainment, Trick or Treat, where you get
to engage with Sam and Laurie collecting candy, throwing candy,
all that fun stuff. So really piggybacking off of that
fear horror, but also that family entertainment.
Speaker 9 (05:24):
Michael Shelton, I'm the chief operating Officer and executive vice
President or AYAPPA. AYAPPA is the International Association of a Music,
Parks and Attractions, which is an association that tries to
meet the needs.
Speaker 2 (05:35):
Of all the constituencies around the globe.
Speaker 9 (05:38):
This particular show is what we call AAPPA Expo, and
it's really a trade component of what we do where
buyers and sellers can come together and look for things
that are really going to benefit them as they build
their attractions and look for new ideas and new.
Speaker 2 (05:51):
Revenue sources in our industry. So far this year, you know, we.
Speaker 9 (05:54):
Are exceeding attendee expectations and attendance better than we ever
have in any previous year. I think it speaks to
the excitement around the attractions industry in general and are
appealed globally here in Orlando. I think the two most
popular trends we're seeing in our industry our seasonal events
as our parks try to extend their seasons create new
revenue opportunities.
Speaker 2 (06:13):
So haunted tractions at Halloween time.
Speaker 9 (06:17):
And Christmas attractions during the holiday seasons are becoming more popular,
but food and beverage is really becoming a big thing.
Alcohol different ways to engage a larger group of people
at your venue. So as you can imagine, the trade
show floor has grown over the years and we're really
bursting at the seams, and to create new spaces for
our members, we have to go outside of the traditional
(06:38):
trade show floor, so we created these really specific areas
to address the needs of our members. The Haunted is
one of those areas, so they can go there and
find attractions, vendors, and activations that are specific to what
they're trying to do.
Speaker 2 (06:53):
And it's the same with the food and beverage.
Speaker 9 (06:54):
You want to give them a single source place to
go so they're not searching all over the trade show
floor for different food and beverage, all in one place,
kind of like a one stop shop. To be a
great expo, you have to have a large conference program
with a lot of different ways to engage. That involves
edgeteurs that are specific too, maybe Haunting. You know, we
have a Halloween Horror Nites edutur this year to universal
(07:15):
We have a water park edutor to local water parks.
Speaker 2 (07:18):
Ways to engage.
Speaker 9 (07:19):
Those constituencies specifically, so we're always looking to make a robust,
complete conference program. On Thursday night, we have i APPA Celebrates,
where we've been able to secure the new Epic Universe
just for our members and for them to experience what
a new park really looks like. So as an organization,
you know, we want to grow just like our parks grow.
Speaker 2 (07:38):
So we're expanding into the.
Speaker 9 (07:39):
Middle East, for an example, as a new market for us,
where we're going to place an expo much like this one.
Speaker 2 (07:44):
It will be specific to that.
Speaker 9 (07:45):
Region in the Middle East, so we'll meet the needs
of the people there, but in general, we'll speak the
same global language that we always speak, so everyone understands
and identifies with what we're doing at APPER. But we're
not stopping there. Here in Orlando. You know, we've reached capacity.
As I mentioned, we're looking for new areas to eight
new spaces for our members, so we'll expand into the
West Hall outside of this traditional North South Here's Convince Center.
Speaker 2 (08:07):
It creates more space.
Speaker 9 (08:08):
For more exhibitors, more opportunities for our members and our
attendees to engage with our great industry. As I mentioned,
you know, Halloween and Halloween events are becoming more popular
in all of our parksings. I think what's important about
our show is that you're not just talking about creating
a scary attraction. You have to get people in that attraction,
so there's marketing involved.
Speaker 2 (08:28):
You have to sell tickets, so there's ticketing systems.
Speaker 9 (08:30):
There's technologies that will allow you to upsell your event,
to get people through the lines quicker, to give them
better experiences.
Speaker 2 (08:37):
You can have food and beverage at your Hunt attractions.
Speaker 9 (08:39):
It's all part of that full picture if you want
to be a successful operation. We have avenues and education,
and our program is designed to really meet all of
those needs. We're living in an incredible time. I think
people are looking for new things to do at all times,
to be outdoors, to be with each other, to experience
things new.
Speaker 2 (08:58):
This is what we do.
Speaker 9 (09:00):
This is exactly why we're here, and it's exactly why
we've been so successful.
Speaker 2 (09:04):
People crave this and we're going to keep answering that call.
Speaker 10 (09:07):
We had a major announcement today, actually a reveal of
our first animatronic characters for Phantom Theater opening Nightmare.
Speaker 6 (09:16):
This ride has roots.
Speaker 10 (09:18):
It was open in the nineties for about ten years.
Speaker 6 (09:22):
People loved it.
Speaker 10 (09:23):
The King's Island fan base just absolutely were obsessed with
that ride.
Speaker 6 (09:28):
It ran for ten years and actually was replaced with
one of.
Speaker 10 (09:31):
Our rides, Scooby Doo, which was then replaced with another
one of our rides, Boo Blasters on Boo Hill, and
it ran for fifteen years. And a couple years ago
we said, hey, guys, let's do something else together, and
we started really listening to the King's Island fan base
who were basically picketing for Phantom Theater to make a return,
(09:52):
and we have made them very happy to say it
is coming back in twenty twenty six with them all
the cast of characters that you would excit, Maestro and
No Legs, Larry and a slew of others. We actually
have thirty three animatronics in the attraction. You know, it's
a twist on the original. Fans of King's Island are
now used to an interactive experience, having Scooby and Boo
(10:14):
Blasters run for the last two decades, and they love interactivity.
They love being able to play with their mom, their dad,
their brother, their sister, their grandmother.
Speaker 6 (10:23):
Even so, we're.
Speaker 10 (10:24):
Keeping the activity in twenty six interactive scenes. It's a
very long ride. It's multisensory. We've got wind and crazy
special effects, and all the while we have these ghost
notes that are wreaking havoc in the theater that we
have to go and put a stop to with our
interactive flashlight. In addition to the Phantom Theater character reveal,
(10:47):
we also had a second press conference with Doha Quest.
You know last year at this time we actually debuted
the Many dark Ride to answer to the demand and
the desire for dark ride attractions in small spaces. It's
in between two thousand and three thousand square feet. It
is an incredible experience, like a dark ride that you
(11:08):
would find at a theme park, but jam packed into
a small compact space. We've got large wrap around screens.
We have turntables that have different scenic characters on them,
so when you pass back by, you don't notice that
you're going in the same space.
Speaker 6 (11:24):
We've got lighting effects. Everything changes.
Speaker 10 (11:26):
As soon as you kind of go into one room,
we flick on a different mode and next time you pass.
Speaker 6 (11:33):
Through it'll be a completely different experience.
Speaker 10 (11:35):
So this year at Iappa Expo, we announced our first
partner for the Mini dark Ride, Doha Quest and guitar
and actually, you know, a lot of our dark rides
are very geared to family demographic. This one's going to
be a bit bit thrilling, a bit spooky, a little scary,
no core, but definitely scarier than probably any other attraction
(11:57):
we've ever done. So we are really happy to officially
sign the contract here today at Iappa Expel.
Speaker 1 (12:04):
Today's episode was edited by me Philippernandez, with post production
by David Swape and original music composed by Chris Thomas.
Support for today's episode comes from Gantum Lightning and Controls.
Gantum illuminates attractions worldwide with the world's smallest intelligent spotlights.
From Dark Hour to nether World, Super Mario Land to
Hagrid's Bike, Gantum goes where other fixtures can't see what
(12:26):
you're missing. With a free demo, sign up at gantum
dot com slash demo. That's scantum dot com slash demo.
The ha N team includes Daryl Plunky, Emily Luis Rua,
Megan Spells, Gavin Burns and Omniadventures. Until next Time, Stay Scary.
This is a Haunted Attraction Network production