Episode Transcript
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Speaker 1 (00:13):
You are listening to Video Games to the Max. Hello,
and welcome to another edition of Video Games to the Max.
I'm your host Sean Grammer here with me. Here's mister
Mark Morrison. Howdy, and this is episode one and seventy
one of the podcast. And well, we're gonna do our
(00:33):
as we're getting to the end of the year is
stuff here, I'm and start doing our report cards for
twenty twenty five and might as well. We're gonna start
with Sony here in the PlayStation, and then of course
over the next couple of weeks we'll do Xbox and
Nintendo as well. And also we've got some other news
(00:58):
with Xbox having their part in a preview all of
the some other things going on, some rumors about the
Steam Machine and what it could cause. You'd be Sotoft
actually doing well after they had some kind of bad
reforce that there could be some nefarious things going on
with why they're not reporting their stuff, and we'll get
(01:21):
into all that. Plus Markston plans and once upon a Kadamori,
so we'll discuss all those things and more right after this.
Oh right, well, it's also my birthday tomorrow, so I
turned thirty nine. No idea, what's happening. You know, as
(01:46):
you get older, I start get to the point where
I don't really care about, you know, the birthday stuff,
especially because the one thing that I really want it's,
as we'll talk about here, it's kind of expensive.
Speaker 2 (02:04):
So oh Green, let's be honest.
Speaker 1 (02:09):
No, no, people, we're stithing about David Green in twenty
twenty five. Okay, is she still doing movies?
Speaker 2 (02:16):
Yeah, but it's a lot lesser quality now.
Speaker 1 (02:19):
Okay, but uh yeah. So aside from that, also, you
can check us out live on Mondays. I've been trying
to make it around six thirty ish today, I was
waiting on my boss to you know, decide to have us.
We're changing something there on at the job, so I
(02:42):
was like, and then at the end after having me
wait like twenty minutes to tell me, oh no, I
got wait till Wednesday, so we had to start late.
That's all right. You can watch us live on the
YouTube channel W two network, also on Facebook WT network,
on kick WS network, Twitch W two network, so wherever
you want to watch us there you can watch us
live or you just watch us later on the man
(03:02):
on the YouTube channel where if you subscribe follow all
that pet the notification bell. You don't get what we
do here, but also you get our other shows, which
if you like anime, be sure to check out the
Otaku Cafe. Guys. They do a great job reviewing all
the seasonal animes, so they're deep into that fall season
(03:24):
right now. Go check them out. And you can also
find us all on podcasts, just search for the individual
shows and valis and broadcasting, which I'm sure we'll be
doing their Wicked Part two for the good it is
the subtitle, I guess for that movie. They'll be doing
(03:44):
that review here shortly later. Or you can just causs
out on the band as well wherever you want to
check us out. And yeah, so I guess that's enough
with the housekeeping there. Let's go ahead and start the
show as we normally do with what we were playing
(04:05):
and wouldn't been able to play too much this week,
so I will go ahead and see things over to you. Mark,
you said you were gonna get a new game, and
you did once upon Acatemory. How is how's that treating
you good?
Speaker 2 (04:21):
I think I bought it, let's see Thursday, maybe maybe Wednesday.
I picked it up at like three pm, went shopping,
got home at like five, and then rolled credits at two.
Am Oh nice.
Speaker 1 (04:37):
Is that shut? Huh?
Speaker 2 (04:39):
Well, I mean it's it's decently long, but you know,
it's kind of mari that those aren't like the deepest games,
and like it's it'd be like hard to fail at
some you know levels pretty much. I didn't like kind
of present the game. I just finished the story. Ah,
so yeah, it's where you're what you would expect work Kadamory.
(05:01):
It looks a little better than the last one few
but you know, hey, I mean so it has this
like time traveling gimmick, which is fine. I guess. Like
the only kind of like really notable one is it
goes into a really cool ice level where like Katamari
gets to go into icicle stuck in it which you
(05:22):
can climb up walls, which is kind of cool. And
there's like a wild West level or like setting. Uh
That's that's about it. The so what I don't like
about the game, Like, I still like it because it's
you know, it's always kindamori, Like it's hard not to like. Uh.
They in one of the previous games, and they introduced
(05:44):
a Prince Hop, which is like a jump. They took
that out. I'm not sure which game they introduced it
in and which I don't know if it's if it's
like only like one game thing, but some of the
stuff is kind of you're clicking, it's kind of like
in the air, which makes it kind of hard to get.
And they introduced power ups in this game, like so
(06:06):
there are four power ups. There's a radar, which is
useful to like help you find like the hidden presence
or they can collect crowns in the game. There's like
three per level or like the cousins, so the radar
is pretty useful. There's a magnet which, let's see like
(06:26):
the Katamari become magnetized. It'll pick up stuff around like
that similar size. That's useful. There's a weird time slow
like pickup which freezes the action for like ten seconds.
You're still rolling around, but like the action is frozen
for like five or ten seconds. And the last one
(06:49):
is this weird rocket boost thing which makes you go
like really fast, but you don't have great control and
you can't go up vertically, so it's like this is
not useful. Yes, what else?
Speaker 1 (07:06):
How's the how's the music?
Speaker 2 (07:08):
Once it's the same, but they have a few good
tracks in it, Like I know, the DLC is like
all the old like Katamari one. Probably music that's what
everyone clombs onto. Uh let me say the crowns kind
of gate progression. Like a certain a few points in
the game, it was like, yo, you need more crowns
(07:29):
to unlock the new level. It's like, okay, I guess,
I mean, uh, some of the more annoying parts of
Katamari are still relevant in this game, Like you can
get it can a casial get snagged on ship and
just you can't get out of it easily, so you're
(07:50):
just like wasting time in like a narrow corridor, or
you fell off a path or you fell off something
and now you're stuck, you know, trying to get your
way out of it, which is that's always been kind
of the thing, and I kind of wish they solved
for that problem, but they never will. Getting people. I
(08:11):
think it's like part of the weird trauma of that game.
But it's like this is not fun. Ah. And there's
a lot more levels that are like more gimmicky shit,
like pick up all the icicles in that one ice
level or one level you can only pick up sweet items,
(08:33):
and if you pick up like non sweet items, your
ranking would go down. It's like Okay, I guess, but
I just want to pick up everything. You know.
Speaker 1 (08:46):
Hey, that isn't hurt at all. I mean they kind
of want to give you, I guess, uh kind of
goal to go for there.
Speaker 2 (08:56):
Yeah, like that's That's the other thing is that there's
a lot of levels that are like roll up everything
in you know, five or ten minutes or whatever. But
then through levels like roll up everything would be as
quick as possible or get it up to a certain size. Ah.
So I'm just gonna like half ass those and just
move on to like the fun levels. Ah what else. Yeah,
(09:20):
it's mark Kanamari. I mean either like it or you know.
Speaker 1 (09:23):
So yeah, that's always one of those games that I enjoy,
like spending a few it's like a few levels in
vibe with the music and do all that.
Speaker 2 (09:35):
It's it's like, I mean, I don't know if I
should have a marathon it like I did, like just play
play at all or I didn't play at all because
like that's the other weird thing is like you'll play
a few levels and then it'll jump into like a
different era, and I said, you know, I still had
levels in the previous era. I should I could be
doing you know, like and the way they had this
(09:56):
like the era set up, it's like you should go
to like you know, Ancient Greece or you know Ancient
Egypt or Dinosaur Land or you know whatever. It's like
walk around to the various levels like and like select
them from this like over like hub overworld system. And
it's like why is this? I mean you can't. There
is a menu, you can access it, but like the
(10:17):
menu would just be a lot easier to do this,
you know.
Speaker 1 (10:20):
Yeah.
Speaker 2 (10:22):
Ah so, I mean thankfully it's in there, like it's
just kind of hidden away. But because you like walk around,
it's like this is not fun at all.
Speaker 1 (10:33):
But yeah, I like it online with anybody and all that.
Speaker 2 (10:38):
No, not yet, I don't. I probably won't, Okay. It
has this weird Katamari ball thing al it's like a
sport kind of where you like roll up and then
you like they're like there's like a UFO that like
flies around me. If you get to that, like you
you cash in like your Katemari's eyes. Yeah, but I
(10:59):
mean you can do it single player. I just didn't
find it that fun. So I was just like, I'll
do it for like this one mission and then move
on the actual fun stuff fair enough. I mean, yeah,
it's twenty I mean it's twenty bucks. That's you know,
worth it.
Speaker 1 (11:17):
Yeah, I'm glad that the Budget priced it as well.
That helps a lot.
Speaker 2 (11:21):
Well, I actually I think it's the Budget price is forty,
the Black Friday price is thirty, and then a ten
dollars get certificate with Best Buy.
Speaker 1 (11:28):
So well everybody had a back a Black Friday price
on it.
Speaker 2 (11:35):
Yeah, they did that. Yeah, like last week they started.
The funny thing is is, uh, it wasn't available the
Best Buys near me at all. Like the nearest one
is like ten miles away. I'm like, I'm not gonna
I don't want to drive out all the way out
there for like thirteen miles away. It's like, I don't
want to go out to all the way out there
to pick this up. But I could have delivered like
a FedEx office by me, like five miles away. I'm like,
(11:56):
all right, I guess I'll just do that because it
was funny because like it only took two days to
get the FedEx. Meanwhile, there's a best Buy literally across
these fucking streets, and the FedEx office picked it up
at and I was like, yeat to get there in
five days? Like what why can't FedEx just deliver it
(12:17):
to the I mean whatever, I'll just pick up a
FedEx but right, But yeah, it's that that game is
also like not sold in stores, Like I've never seen
a copy in the wild. I mean it might be
like game Stop, but like what like Walmart or best By,
I don't have it.
Speaker 1 (12:36):
Oh that sucks, yeah at least Yeah for the physical
folks out there.
Speaker 2 (12:41):
All right, I mean I'd better get physical and have
it been twenty dollars cheaper then.
Speaker 1 (12:47):
Yeah, I know that when they can give you a
discount on the physical. That's what's always funny is that
they used to say that digital is going to help
out because they're gonna have to pay the retailer and
it's supposed to be cheaper, and it's like it still
hasn't happened.
Speaker 2 (13:02):
Right, It's only been fifteen years since that promise. And
I mean you can occasionally get cheaper creams, but a
store or a company will always want to get like
eventually discount ship to just get out of the out
of the shelves, r out of the system, you know.
Speaker 1 (13:17):
I mean the only thing we have seen is like
we'll see the especially with indie games. Yeah, like two
or three dollars discount that you get if you pre
order it or for you to try to buy it
in the first week. That like Steam in the Switch dude, right,
Maybe on the other stores too technically for some of them,
(13:38):
but yeah, but even my big indies thing for sure.
Speaker 2 (13:43):
Yeah, but even like you know, the big Triple A games,
it's like, yeah, this will eventually go on twenty bucks
on Best Spy or Amazon or whatever because they just
want to get it out of.
Speaker 1 (13:52):
Here too, Yeah, of course.
Speaker 2 (13:55):
Or solid I mean it's thirty bucks right now for
Walmart's by like Friday Ice, I for it's at least digitally.
Speaker 1 (14:03):
Right and playing anything else there or.
Speaker 2 (14:08):
Not really, I mean, I'm just kind of punching around
with other craft.
Speaker 1 (14:15):
All right, that's fair enough. Yeah, I guess we can
go ahead and just get into the topics here. Lots
of At first, I thought there wasn't gonna be that
much news, and then all of a sudden, it's like Bam,
the loge of stuff over the weekend and then today
as well. I guess we'll go ahead and start here
(14:38):
because it kind of leads into some of the Of course,
we talked about the Steam Machine. Last week. Strass Selnik
had an interview with CNBC's squawk Box discussing gaming, and
he talks about console gaming in particular. He says, I
think it's moving towards PC and businesses moving towards open
(15:00):
rather than closed. But if you define console as the
property and not the system in the notion of a
very rich game that you engage in for many hours,
that you play on a big screen that's never going away,
what are you any comments to make from that?
Speaker 2 (15:18):
Or just I mean, it's what he would It's what
you would expect him someone like him to say, because
you know, it's.
Speaker 1 (15:24):
Interesting that he says that, and their biggest game, Grant
I thought of six is not coming to PC, but
you know, I mean.
Speaker 2 (15:33):
It's not coming to PC yet. Ah. That's the other
game I've actually been playing is Red Did Redemption one
still on like my PC? And you know, okay, hey,
look how long I came to get on PC?
Speaker 1 (15:48):
But yeah, or on current consoles for that man?
Speaker 2 (15:51):
Right, But I believe me. DT six will hit PC.
I mean, it's not dang date, but it will hit
it for sure and be the number one selling game
on Steam for months probably.
Speaker 1 (16:07):
I'm sure, especially once you could do the mods and
do crazy stuff in the game, right.
Speaker 2 (16:13):
I guess it really depends on what they're what they're
planning with GT online, like if they're going to do away,
Like they're not gonna do away with it per se,
but will they split the base or will it be
like some weird add on for the current GT online
or will just be like GT online two?
Speaker 1 (16:36):
Yeah, Yeah, I would imagine that they will do their
own because they want you to move over to it,
like it's going to have its own Like I don't.
I think they kind of want to get you off
Grand Theft Auto five even though it's we'll talk about later,
(16:56):
but it's still in the top twenty. Cell service's ridiculous,
but you know, they they want to get you off
of that. So I feel like it's gonna have its
own online for sure, yeacause that'll be the way they
can get you to subscribe and all that stuff.
Speaker 2 (17:14):
But yeah, so you're basically saying like online too or online.
Speaker 1 (17:17):
Yeah, exactly. They'll still have, you know, the GTA five online.
I'm sure we'll get to a point where they will
just either stop supporting it or just you know, they
won't provide as much content for it, depending on.
Speaker 2 (17:32):
He still make a request content.
Speaker 1 (17:36):
I mean, well, it's just like one of those things
like I think GTA six. They're like, it's one of
those games where you're expecting everybody to move over, right,
so you know, I think they would expect, you know,
things to wind down or whatever. I mean, obviously, you
know that is a game you're gonna have to buy.
(17:57):
If you haven't bought a PS five or Xbox for
that matter, by then you will have to because it's
not going to come to PS four or Xbox one.
There are rumors that it could come to switch to.
I don't know how, but.
Speaker 2 (18:18):
I mean they claim that the switch to is like comparable. Yeah,
and if they dramatically scaled it down and to cut
the online probably, I.
Speaker 1 (18:32):
Mean yeah, I guess they could get playable version of
it where it's just the game, no gtllne. But then
it's like also like one of those like okay, then
you're gonna get a ham Ford version of it. But
if you can still sell it to all the people
that only have switched to, which as we've seen when
Nintendo consoles, you know with the switch, there's a lot
(18:53):
of people that only have the switch or the switch to.
So you know, we'll see if it's big enough for
that to be the case. But i'd imagine that they
would introduce a PC version before Oh yeah, that I'll.
Speaker 2 (19:12):
Yeah, I imagine the PC port will pop.
Speaker 1 (19:15):
Me.
Speaker 2 (19:15):
It's not going to become with like within like it's
not gonna take like red dead redemption one time, like
fourteen years or whatever. But I'd say probably within the year,
maybe even six months, depending on how I how far
how far long it is.
Speaker 1 (19:31):
To get back to his point, I do get what
he's saying, right, and that you know, things are kind
of moving towards i mean consoles already PCs really they
just kind of have the their own like overlay of
stuff that makes it to where they're kind of enclosed
(19:52):
and you know, you can't just download whatever you want.
But yes, I think as we get into that next
generation of their their the primary gamers or the ones
they're going to try to appeal to that like the
console agnot their conso agnostic.
Speaker 2 (20:11):
They're not.
Speaker 1 (20:12):
They're more about, you know, I want to play this
wherever I want to play, and PC it makes that
available to me. You know. Obviously that's probably going to
be another generation forward for a PlayStation. They're going to
keep doing their thing as we'll you know, talk about
(20:32):
here with our PlayStation or report card. But to kind
of tie that in because obviously the big announcement last
week that we discussed was the Steam Machine and Valve
kind of making the they become the first ones to
take that step into oh this is a PC that
is not under your team. You can have this under
your TV and you can play games on it. Uh,
(20:56):
similar to what you know Xbox Microsoft want to do
with their upcoming console. The idea was that one of
the ways that Steam was going to be able to
really knock Xbox off the you know, any kind of
purch that they might possibly have with that, is that
the Steam Machine would be somewhat cheaper because it's using
(21:21):
tech that is comparable to the current PS five and
Xbox series, even if a little bit underpowered from those.
But according to two different reports, now one of these
is sort of anecdotal and the other one is from
an interview with two of the people that worked on
(21:43):
the machine, where they don't outright say that it won't
be a console price, but they also kind of say that, like, yo,
with the tech that's in here and what things cost, now,
we can't we can't do that. We can't. So the
first one that was going around, I think even I
(22:05):
started seeing it before we record it, but I didn't
want to talk about it because it wasn't really being
like put into the news. It was just you know,
the typical Twitter talk. So this week people started picking
it up and actually reporting it as news. This is
(22:26):
from Linus Tectives, who is one of the people that
went out to you know, play the See machine and
tested and all that kind of stuff. And he was
in the room with various Valve people and he said,
you know, are you guys going to especially considering the
(22:46):
Valve owned Steam they make thirty percent off every single
game that gets bought off of Steam, would you guys
looking at look at a console price for this machine?
And they said, well, what do you mean, like on
Surprise And he says, well, five hundred dollars And it's like,
you know, where everybody just goes silent, and that's what
(23:07):
he felt. He said, the vibe was that nobody said anything,
and it just kind of like the vibes all of
a sudden changed in the room and it kind of
made you feel like, well, that definitely means no without
saying no, although nobody said no or yes or anything,
but you know, you can kind of infer things from that,
right skill up. Then interviewed on the French per Second
(23:32):
podcast two folks that worked or are working currently on
the Steam Machine, software engineer Pierre Loup Griffey, I'm sorry
if I'm saying that terribly wrong and Lawrence Yang and
their thought on it is that the Steam Machine is
(23:56):
more powerful than seventy percent of game piecs that registers
on its hardware survey in terms of general GPU level, saying,
we have looked at the number as part of specking
the machine. So it's possible to see vallved a little
bit over time, but I think the ballpark is about there.
He says that fans should expecse te machine prossed to
be around the same as if you were to build
a PC from the parts separately, essentially, So what do
(24:24):
you make of that? You know, last week we talked
about like maybe six hundred dollars for the five twelve
and maybe eight hundred for the two terrorbyte. Does that
make you think it's going to be higher?
Speaker 2 (24:40):
I'd say seven seven hundred and the nine hundred.
Speaker 1 (24:42):
Now, yeah, I still see people, let's still see some
people being bullish about it will be five hundred or
you know.
Speaker 2 (24:53):
It was gonna be a five hundred. The would have
said it's gonna be it's gonna be the price of
the launch PS five and they didn't do that. So
to me, more than that, obviously you don't gonna be cheaper.
I mean that's off the table.
Speaker 1 (25:06):
Well do you think they're waiting also because I mean
still got times on twenty twenty six? A lot can change,
you know, we'll talk about some things that are happening
right now. Is there possibly that that could somehow improve
in the time that you know, we rolled around to
whenever they are planning to.
Speaker 2 (25:29):
No surprise wants it expensive. And then if things do
change and then they lower the price, like they have,
they have more adaptability than current uh you know, terror
situation or parts problems, so they can change quicker than
the price of RAM going up and down.
Speaker 1 (25:53):
Yeah, he says. Furthermore, just to kind of add to this,
it says, you know, Valve is not going into this
thinking we're going to eat a big loss on this
so we can grow market share or category or anything
like that. Uh No, it's more in line with what
you expect the current PC market. Obviously. Our goal is
for it to be a good deal at the level
(26:14):
of performance.
Speaker 2 (26:15):
I mean I can I can't even see this thing
hitting a thousand honestly, Like well for the expensive one. Yeah,
just because of like the form factor itself, Like this
isn't a traditional.
Speaker 1 (26:27):
Right, And that's one of the things he brings up
in the interview as well. It's like, yeah, you try
to go buy PC parts and stick it into that
little born factor that we have and get it to
cool right and do all that stuff and be able
to play the things that we say we're going to
be able to play on it.
Speaker 2 (26:45):
Yeah, you know. So, Yeah, I think people expecting or
hoping five hundred dollars like good luck, Like maybe in
ten years when there's another generation of this thing on
the market already, then we'll drop this one. Not to
be cheap, but.
Speaker 1 (27:02):
Yeah, I think you know, it's different times than when
the Steam deck came out right where they could sell
you the cheapest one for four hundred dollars, right. I
think that they just kind of see it as well,
what if, you know, because we got to think about
it like this. This is not like somebody buying a
(27:23):
PS five or an Xbox. I mean, obviously times have
changed with that too, because you're bringing your your PS
four and your Xbox one library forward with you. But
the idea is that you're then going to buy Xbox
series and PS five games. Right. There's no guarantee that
somebody buys a Steam machine and they're all of a
(27:43):
sudden going to buy more Steam games, right, So.
Speaker 2 (27:48):
What if I mean they're partially is just because you're
more in with the Steam like ecosystem, But it doesn't
mean to be buying new games necessarily exactly. It's going
to be like all.
Speaker 1 (28:01):
Right, But I think they're looking at it as the like, Okay,
a lot of people are gonna buy this. Already have
a big Steam library. They're just gonna buy this to
have another way to play their games. Right, and maybe
you're not subsidizing it won't really help you because you're
just losing so much that you won't make that much
back in the software like you would normally with you know, consoles.
Speaker 2 (28:26):
Yeah, so.
Speaker 1 (28:28):
I could see that aspect of it. I've also seen,
you know, talk about like what if big companies just
go and buy go on a buying's free with the
Steam machine and use it to mind shit like we've
already seen with AI or whatever instead, which then also
doesn't help Valve at all either if you sell it
(28:48):
at less than whatnot. I think that's a smaller if
that even happens, that's a really small thing for that.
But you know, he has they have a good point like, look,
this is Valve. We've seen PC stuff already come out,
(29:09):
and look at the ROG allied you know, rog themselves
or rog themselves are saying that they are actually having
to increase production of the Xbox ones because they got
to meet demand. You know, those have sold more than
they thought. And they're talking about the more expensive one,
not the the cheaper one. So I think they could
(29:34):
technically get away with telling that two terabyte one for
a number you're talking about adding two terabytes of memories
that automatically puts it at one hundred dollars one hundred
and fifty dollars more than whatever the you know five
twelve one is going to be because you're talking about
almost doubling the memory. So yeah, oh, like I guess
(29:55):
three fourths or whatever a third, So like you're looking
at it like that, and yeah, they could charge one
thousand for that thing and people will still buy it,
and there's gonna be a less quantity probably of people
buying it. Right, You're probably gonna knock the casuals out
that you could tell them, oh, hey, buy this and
(30:17):
you can technically have a PC and play all these
PC games or whatever. They won't be able to do
with the current consoles, or you'd have to go buy
a laptop that will probably be most likely more expensive
or around the same, you know.
Speaker 2 (30:34):
I mean, honestly, like the biggest problem as far as
the Steam machine is getting into people's hands or showing
like why it's useful because you know, yeah, yes, and
best buy or anything.
Speaker 1 (30:48):
Yeah. That's another thing too, is if they're not looking
at bringing us into retail stores at all. That's another
reason why they're not going to subsidize, because they know
that the only way you're going to see this is
if you're already somebody that's online looking at gaming stuff,
or you're constantly on Steam looking at the Steam front
(31:11):
page or something like that. So uh, you know, obviously
we still got time until when that comes out.
Speaker 2 (31:20):
But they shouldn't. Yeah, they should stell in Microsoft stores.
Speaker 1 (31:26):
Right, And what do you think about do you think
any of this? There's rumors going around from Taiwan's U
indeed that a m D may raise the price of
its GPUs due to memory costs.
Speaker 2 (31:41):
Yeah. I look at the price of RAM right now,
like it's going up. Yeah, the data centers need.
Speaker 1 (31:47):
It, so yeah, due to contracts with data centers and AIU,
which that could also lead to raising console prices again.
And according to Word's law is dead, which this is
a rumor. This has not been said by anybody within
(32:08):
Microsoft or whatever, but according to him that Xbox did
not really well, Microsoft did not really just go out
and buy a bunch of RAM to try to kind
of beat that price increase or the you know the
fact that things are costing so much to to make
(32:30):
sure they can put that into the consoles. But obviously,
again Microsoft doesn't really honestly, Microsoft would rather you just
not buy the consoles. Anymore, right, So you know, whereas
he's saying that, so many kind of looked at it
and said, oh, let me, let us go buy a
bunch of RAM because we got to keep selling these consoles.
(32:51):
In fact that you know they're selling, they're doing one
hundred dollars discounts on all three versions of the PS
five for Black Friday, Whereas you know, I wonder if
Xbox is even gonna do anything like that, because again,
they they don't seem to care whether you buy the
console or not anymore. Right, But do you think all
(33:12):
of that has the opportunity to also kind of like
make sure that we're not going to see them subsidize
the Steam Machine at all?
Speaker 2 (33:20):
Where yeah, like if they expect up the Steam Machine
to have fifty bucks worth of RAM in it, and
now the RAM is one hundred and thirty dollars, or
you know, it's like what.
Speaker 1 (33:33):
Like yeah, somebody, somebody's gonna eat that cost.
Speaker 2 (33:38):
Yeah, right, and it probably not gonna be Valve or
it won't be like Valve majorly. Let's say that like, yeah,
for sure, eat some of that, but not all you know,
let us pass along the consumer or they could always
I don't think they ever would, but they could always
adjust the price of games on Steam or you know
what their take is, like, hey it's not thirty five.
Speaker 1 (34:03):
Yeah, I don't think they would go that rout because
thirty is such a like yeah, it's just I don't
know that. I mean.
Speaker 2 (34:12):
But here's the thing is, like, I Valve is a company,
and but they're a private company, so they don't have
public shareholders to you know, grouse about or you know,
they're on their own pretty much, so it's just the same.
It's like if they they could eat all the cost
(34:34):
and it ain't gonna damage Valve like in the long
run because they they're a multi billion dollar company. H
and but it would generate a lot of good will.
Speaker 1 (34:48):
Oh yeah definitely.
Speaker 2 (34:49):
But like I just think of it like public versus
private company. It's like, you know, look at how ubisofts
crumbling into the into the ground because they're privately they're
like private but also publicly owned, and they have to
like deal with like you know, shareholders and complaining about crap.
Like thankfully Valve doesn't have that problem. So they cannot
(35:13):
put out a game for fifteen years and no one cares.
Speaker 1 (35:17):
Yeah, as we talked, about last week. We you know,
there's rumors going around about if Halfla three, especially if
you're going to introduce half Flay three to the world,
Like I don't think you need to subsidize, right, uh,
the Steam machine for that. But also it's like, because
that's that's going to be the driver to get at
(35:39):
least the you know, our age of gamer into possibly
buying that thing, right, but you know, still you could
also play that on whatever if you happen to have
a more powerful computing device at that point, you can
also display on that.
Speaker 2 (35:57):
So the problem is like Halfway three like it only
it only appeals to people of a certain age, And
that's like, oh no, for sure, yeah, you know, I
mean your daughter's nott like of age. But like if
you had like seventeen year old daughter or seventeen year
old son and you're like, hey, half Flight three is
coming out, they're like, what's that because half Life is
(36:21):
such a it's a twenty year old game.
Speaker 1 (36:23):
Well it's also very PC sucher. You can't even buy
if you don't have the Orange Box, you can't even
right play those So.
Speaker 2 (36:31):
And you know imagine giving you know, your daughter's what
thirteen or fourteen fourteen. Imagine giving her half Life two,
be like, hey, this is this is the apex of
gaming twenty years ago. If she'd play it for five minutes.
Speaker 1 (36:44):
And yeah, would have no idea you know that. Yeah,
you can go.
Speaker 2 (36:49):
Back to roeblocks or go back to something, you know something.
Yeah exactly, So I think like half like it's all
like the Internet, all the old Internet people are like,
oh half flight three, half like three. Yeah. The meeting
age that is forty.
Speaker 1 (37:02):
Yeah exactly, that's that's uh, you know for us. And
like my brother who's like generation X, like eight years
older than me, right, that kind of age range of
not to I mean, those are obviously that people that
are buying games h you know, the people in that
you know, my daughter's agent a little bit older, they're
still probably not at that age of buying if they're
doing that at all, because you can play, so when
(37:24):
you're free to play things, you know, that's just something
that's it's going to be interesting what they wind up doing.
But all this news is not not great for people
that are trying to find you know, deals and and
want things to come down in price. When you keep
hearing this kind of stuff, It's another thing that like,
(37:45):
you know, you keep hearing about like oh AI AI this,
and AI is such a driver of the market right now.
But then it's like you keep seeing that, like it's
just AI companies or companies that are wanting to do
AI keep investing in each other.
Speaker 2 (38:00):
Yeah.
Speaker 1 (38:01):
Yeah, I don't know.
Speaker 2 (38:03):
I saw some really, I mean every comment he makes
his dumb but an especially dumb comment from Elon Musk.
I don't know what he said, but said pretty recently
like oh I ENSI AIS and it you know, replaced
thousands of workers at their jobs, and it's like, okay,
what do those people do then, like there's not thousands
(38:23):
of replacement jobs, you know, like or do they all
you know, become farmers? Like I don't think so.
Speaker 1 (38:32):
I mean that's also an issue, right, You're seeing so
many entry level jobs just get destroyed by AI already,
not to mention what that's going to do if this
keeps proliferating and getting even more. But the fact that
like this report from Moore's law his dad was is
on his YouTube channel whatever that like of this is
(38:55):
all due to the AI data center contracts. So right, yeah, man,
this is this isn't great, and it's probably gonna get
worse bef it gets better. So I still I still
find it really hard to believe the whole idea that
the next flaystation is going to cost six hundred dollars
(39:18):
unless they just put like no memory in the thing
and go, yeah, we just we did the five We're
going to put five twelve in there. You if you
want to have more than that, you go and buy
your own. Uh, and there's no disk drive and yeah,
and you want all that it's extra, but hey, we
(39:40):
made it six hundred dollars. So there right. You know,
it's because at the end of the day, that's what
people are going to remember. It's not going to be
that Oh well, it's really not six hundred dollars. It's
you know, there's tax that.
Speaker 2 (39:55):
You got to be eight fifty nine and it's all
said and none.
Speaker 1 (39:58):
Right, But what that whenever is that MSRP says this,
So you know, that's we'll see at the end of
the day.
Speaker 2 (40:08):
What the PlayStation tower of power.
Speaker 1 (40:12):
Yeah, there you go, before we get to our PlayStation stuff.
You know, this is as we talked about last week. Uh,
they had just announced the nominees for the game Awards.
We've already had our one of our you know, the
one that usually has some of the earliest to Gold
and Joysticks already had their awards ceremony this week, and
(40:39):
just to kind of like introlude into that, you know,
Charlie Cox was nominated for not only The Going Joysticks
but also Game Awards for his voice and Gustave in
clar OBSCURITYCE Edition thirty three. I always find it funny
that he always like downplays that and just that like, dude,
(41:00):
I did that for like four hours. I didn't remember
what it was that I was working on, and it's like, oh,
that game, that thing, Okay, that was a game, sure,
and then he goes on I do. I do find
it like nice that he says, like, yo, Maxim's Carzorla.
That's the person that needs to be nominated for this
stuff because he did way more than me. Right, He's
(41:22):
the one that did the motion capture. He also does
the voice of Ska in both French and English. So like,
give him the nomination, give him the credit. Don't give
me anything, because I wouldn't do anything. Obviously, he can
do that to you because he's a more well known
actor you know, he doesn't really need this publicity from
(41:46):
this game, Like what do you think that he just
shouldn't be nominated then if if if he's really not.
Speaker 2 (41:58):
Aboutitor well about like I mean, yeah, it's not quite
the same, but there are it means.
Speaker 1 (42:04):
Because I've seen other people say that, like, oh, there
should have been like you know, there should have been
three clear obscure spots in that nomination for the Game Awards.
It should have gone to somebody else.
Speaker 2 (42:19):
You know, no, because well, first of all, like I
think it doesn't really matter, like the length of time
he's in it, Like he give you for five minutes
and who cares people still get I mean it isn't
for like guests acting like a TV show for an
episode or something like that, but it's not like really
in a length of time. But also like he created
(42:40):
a memorable character or I mean he embodied a memorable character.
Let's say that, right, and I actuel like his character
more than the ben Star character.
Speaker 1 (42:52):
Oh for sure, like they did a great job. I
mean like when you know, when we when you get
to that moment in the game with the right uh,
it is like you know, it knocks you out because
like right, between Charlie Cox and and the voice and
the movement the most capture. They did a great job.
Speaker 2 (43:13):
Because the game presents Charlie Cox's character as the main character,
right exactly. So yeah, I mean it's kind of a baiting.
It's a bait and switch, but it's not like a
malicious one, and they're not trying to like hide it
necessarily and it's just part of the story. Ah. But no, Like,
I think he should be nominated. And like I said,
(43:36):
I think of those five people, I think you could
debate him or I think her name is Jennifer English,
the girl. Yeah, like who does better? But I think
those are the two front runners for me at least,
oh for sure.
Speaker 1 (43:51):
I mean, and Ben Starr has been winning as well.
Ben Star technically also won when he did Clive, but
some of them.
Speaker 2 (43:56):
Right, I mean, I didn't he win the Golden Joystick one,
so it's.
Speaker 1 (43:59):
Like he won for Clack for the Golden Gerysty, but
he didn't win for Game Awards, which makes you think
that that was sort of like a you know, people
kind of said, okay, well, let's give him one for
this as well, because technically Versto was also in the
game for a long time and whatever. So but yeah,
(44:21):
I mean I I put that in there to say that,
you know, the the game. The Golden Joystick Awards had
their winners already, especially three or three won quite a bit.
They won Best Storytelling, Best Narrative, whatever, and they won
(44:44):
Best Visual Design uh and won the Ultimate Game of
the Year award. Ghost to Jota also won like best
Console Game, which is sort of like the best exclusive essentially,
right uh, And Best Indie Game went to how and
I Soak Song, which that's gonna be interesting too. Is
like if there was ever a year where I think
(45:05):
you could have cut Exhibition thirty three out of the
best Indie stuff, it would have been this year, like
when you have so many other indies that you could
have put in there instead. Also, Standfall won Best Studio
and Best Soundtrack and all that.
Speaker 2 (45:25):
Again, I don't agree with that, because like I I'd
sooner cut Hollow Night out of that like the best
Indie category because it ain't it's a sequel to a
game that was all.
Speaker 1 (45:38):
Right, But I mean best Well is also sql.
Speaker 2 (45:42):
I'd also be kidding that, But I think.
Speaker 1 (45:45):
The whole point is that, like they technically have a
publisher right, Kepler is a publisher, and indie means you
don't have like a big publisher like that, even though yes,
Coupler is not, you'd be Soft or whatever. But I
can kind of see people's point there.
Speaker 2 (46:03):
How bummed are they that they're not publishing this game?
Speaker 1 (46:08):
Right? You know how many stories have we had already
this year of people that left ev soft and dispatch
guys as well that we talked about last week of
just like how people left tv soft. And that's the
thing that's gonna be interesting of if you know, I
don't want this happened to any of them, but if
this whole thing with VANDAS Studios or whatever ends up
(46:31):
leading to people, you know, being laid off, I wonder
how many of those people will also go and create
their own thing and then wind up you know, having
success because they were able to you know, kind of
spread their wings a bit out of the EBU SAU system.
Speaker 2 (46:51):
Yeah, stricer on their own and not people holding there,
like I said earlier, shareholders, So.
Speaker 1 (46:56):
Yeah, exactly or or whatever you be.
Speaker 2 (46:59):
So could you imagine are yeah, could you imagine trying
to go to e A and going like, hey, I
got a game. I got a game start. I have
an idea for a game. It's gonna be a very
French RPG about uh dream war about like a fantasy
world and all those other weird bullshit maybe laughing out
(47:21):
of the goddamn room.
Speaker 1 (47:22):
You know, yeah, you're right, But then also you did
bring it up. Mal won the the award.
Speaker 2 (47:31):
For I don't know, I didn't see that he won it,
but I saw like Ben Starr made some big like
speech at the show going.
Speaker 1 (47:39):
He won last year he won, he won the year
that he did uh so he won Best Supporting.
Speaker 2 (47:45):
Okay, and and he also.
Speaker 1 (47:47):
Won the year that he did the Clive sixteen. So right, yeah,
but interesting that Soak Song also wins the Best PC
Game of the Year. It's like, all right, whatever.
Speaker 2 (48:03):
I mean, there's not a ton of other PC exclusives
out there that.
Speaker 1 (48:07):
Yeah, but Solk songs not. I mean, that's the thing
that's like weird. It's like you might as well just
do away with unless you're gonna do something like Peak
or Schedule One that was PC only, Right, Like, if
you're going to really do PC only games, then I
get it that you're kind of limiting yourself. But it's
not like there wasn't a try to throw a PC
(48:29):
only games that came out, you know this year that
did gangbusters like MEGABONK and all that too.
Speaker 2 (48:37):
So well, yeah, did you see what happened to Game
Awards with him?
Speaker 1 (48:43):
Yes, that he he renounced himself because he's not a
debut indie, which, hey, that's that's cool that he did that, right,
he didn't have to. He could have kept that quiet, right,
even though I'm sure somebody might have actually kind of
like rated him out at some point. Maybe he was
want to prevent that of somebody being like, hey, yo,
you know he's really not a debut indy.
Speaker 2 (49:06):
But yeah, they're like gradiations, I would say, like, I
wouldn't say like Hades Too would be like a debut
indie obviously or even right, no.
Speaker 1 (49:18):
It's not debut any means this is your first game.
That's why you're being put there, right, which shape to
be fair, like that's that's the whole reason of why
he's supposed to be there, and that's that's nice that
he did that. But you know this, uh, that's great.
(49:39):
We'll see what happens with the Game Awards in a
few weeks, I'm sure others. You know, the big sites
will start doing their thing. Ours won't be until like
you know, after Christmas or what not, untill around then.
Speaker 3 (49:54):
Yeah.
Speaker 2 (49:55):
I watched I watched a girl talking about so she
was on YouTube about like, oh, the Game of were
to be doing their awards stuff in February, and she
brought up like Indiana, like for Indiana Jones, like Troy
Baker getting a nomination, and she's like, oh, yeah, I guess.
Speaker 1 (50:13):
And Indiana Jones went getting for whether it's the Action
game or something, you know.
Speaker 2 (50:17):
Yeah, but like, oh yeah, they came in December last year,
but it fell out of their window. But like no
one barely anyone remembers that game.
Speaker 1 (50:25):
Now, yeah, you know, I think part of it is
I wonder if that makes sense if this was only
an awards show, right, But we got to remember that
the major part of this show is the ads and
(50:45):
the announcements.
Speaker 2 (50:46):
Right.
Speaker 1 (50:47):
If you didn't have the announcements, you'd have way less
people watching this show.
Speaker 2 (50:51):
Right.
Speaker 1 (50:52):
The announcements is how you can get the ads. The
announcements is how you can get the paid for right
for them to do the awards, have other people there
to do all that stuff to be able to get
on Amazon Prime Video. All of those kind of things
is because you have these announcements to bring people in
the door. And it doesn't work if you do that
(51:15):
in February, because why because a lot there's January. February
is now a big release window for games, so you
can't You need to be able to include the latest
trailer for Resident Evil Requiem and you know whatever, the
next you know, big game that's going to come out
in January or February, like you need to be able to
(51:36):
include those, right and so And also it's like sort
of a looking forward to the next year. And if
you do that in February when you've already had a
lot of really great games come out in twenty twenty
five people or twenty twenty six whatever, just using that
as the next year, how many people are not going
to care as much once you're already into the next year.
(52:00):
And I think that that's the problem toos.
Speaker 2 (52:03):
Also, the Game Awards can be a good like shopping
list or good like you know.
Speaker 1 (52:06):
Oh perfect perfect. How many people, you know, especially the
indies now I don't know about the Triple A's how
much it really affects them or not but like I
remember back in the day, you know, you put Game
of the Year edition on something and somebody goes, oh, yeah,
I'm buying that. You know, nowadays people kind of have
their own let me look it up and all that stuff.
(52:28):
But like when you have those December deals and you
could do a game Awards centric Game Awards Winners you
know deals or whatever and have a big discount on those,
that helps a lot. So yeah, there's a lot of
drivers toward it. I understand what she's saying, and I've
seen other people say this too, that it should be
in January February.
Speaker 2 (52:50):
But.
Speaker 1 (52:52):
You know, I think it just makes it to where
it's like once you get into the next that next year,
people tend to care less, right, and and that mixed.
That's why the Emmys are like right afore the new
fall season starts, right, because you're you're in that realm
of being able to honor what came before before you
(53:14):
start watching the new stuff. The Oscars is kind of
weird because it's like movies are kind of like always.
Speaker 2 (53:23):
Right, but they're still like yeah, you know ways or
seasons of movies, so right exactly.
Speaker 1 (53:31):
So yeah, I do think that like this brings up
a good point again about like should we start specializing
the jury for the game awards, Like, you know, should
you be giving the fighting game like people award to
(53:53):
like let people that are really into the fighting game
stuff be the ones that vote for that same thing.
With like RPGs, it's a lot of people complaining about
why is there so much like Obsidian having both of
those games, which I think is fair, like Out of
World two is much better than a Vowed h And
(54:14):
why does a Vowed also need to be on there
when it's like there's way more other RPGs that came
out this year they probably deserve to be on there,
you know. So I do wonder if like we'll ever
get to that point where we'll start having specialized I vote.
Speaker 2 (54:33):
I kind of hope not, yeah, honestly, because I wouldn't
want just a bunch of like EVO fans voting on
favorite fighting game because those picks feet Fighter every year.
Speaker 1 (54:45):
Well No, I don't mean that, right, I mean, like,
you know, the people that are really into fighting games
that review fighting games a lot, you guys, mean you.
Speaker 3 (54:53):
Know, like.
Speaker 2 (54:56):
I imagine you having to review like best first person
Shooter or you know, you tire you to say like
no comment or you just go like an a because
you don't have a lot of at least it was
like current first personstud there's a lot of familiarity with
like the genre, right.
Speaker 1 (55:12):
But I think a lot of people are not doing
that though. That's the problem, you know. I think you're
getting people that are just voting on the first one
that comes into their head.
Speaker 2 (55:21):
And I think they might be doing it based on
like whatever publication or based on do you mean like
the critics or the fans.
Speaker 1 (55:30):
No, no, no, I'm not talking about the fans. I don't
that part is obviously important in its own realm, but
they are only ten percent of the vote. I'm talking
about the critics, right.
Speaker 2 (55:37):
I would say, like the critics probably just look at
like whatever, their their own publication or whatever, and.
Speaker 1 (55:43):
You would think that they would go to their like
fighting an expert or their RPG expert. But there are
people that don't have that right there. There are a
lot of these that are small and so, or they're
from other countries and they have other things that they
like or whatever. What do you think that that's that's
good that we have. It's a global thing and not
just a oh, it's only the United States and Europe
(56:06):
or whatever, you know, right, but even then it's just
like it does feel kind of weird where you have
what was it, like Marvel Capcom Collection or whatever got
put in as best fighting game, and like, how do
you not in a year where like you had Trails
of the Sky first chapter come out and be like
(56:28):
have ninety something on Open Critic and Metacritic and it's
not voted in. But then you put in about and
and uh, out of Worlds too. It's like it feels
like you're not going deep into that genre. But then again,
like the more niche you get, the less chance that
there is that people are going to have played that game,
because again, those critics can't all play those games, right,
(56:51):
So yeah, it is.
Speaker 2 (56:54):
I mean, yeah, you like you like indies, but I'm
sure you haven't played every indies this year, so I haven't.
Speaker 1 (56:59):
But I I don't disagree with the indie list outside
it like they picked a lot of the major indies,
right like outside of like I still believe Claire Obscure
could have not been in that, and you put because
there are so many great indies releas this year. You
could have put somebody else on there, but you know,
still it won't really matter if Claire Obscure doesn't win
(57:22):
those So but we'll we'll see when we get to that.
Uh yeah, just to keep on the PC train for
a little while longer. Something that is interesting because as
we see Roadblocks kind of go into this situation that
(57:45):
they're in where their CEO goes on a does an
interview about something that's happening really bad with their their
ecosystem and just absolutely blows it and and they're under
fire and more for the you know, predatory aspect of
Roadblocks and not so much in praising the the games
(58:06):
that keep coming out of that thing that keep just
blowing up all the time, like the you know we
talked about last week, Grow a Garden as its own movie.
That's that's going to be in production. Fortnite has is
now going to have Epic and Unity joined together to
have more games be made inside of Fortnite, which is
you know, again that's them taking their shot at what
(58:30):
Roadblocks is doing, and they have their own Epic creators, right,
and then we've had Epic go and make you know,
the Lego World and the Fortnite festival and all that stuff,
and like now this is basically essentially opening this up
even more to where like, you know, the Unity developers
can then go make games inside of Fortnite and you
(58:51):
have people making, you know, playing games through there, And
what do you think about this? I worry about again,
this is another taking chunks out of the other parts
of gaming and then keeping people stuck in Fortnite instead
of exploring outside of Fortnite.
Speaker 2 (59:13):
You know, I looked at this as a desperate hal
move on Unity's part because of all the backlash it
got a few years ago with the Catello leading the
charge about Yeah.
Speaker 1 (59:28):
But they walked a lot of that stuff back to
be fair.
Speaker 2 (59:31):
Yeah, but Unity still has a yeah, like I know
a lot of those like developers change engines to eat
too unreal, So.
Speaker 1 (59:39):
Yeah, they did to be fair, yeah too.
Speaker 2 (59:42):
Like I don't think Unity is like going away necessarily,
but I look at this as like them trying to
save a little grace or sit you know.
Speaker 1 (59:50):
Okay, interesting that you saw it, Like it's totally different
than me. Like I kind of saw it as like
this is Fortnite trying to take their shot at roadblocks
and be able to kind of like make sure that
they fortify that part of it. They already have that
deal with Disney, right.
Speaker 2 (01:00:05):
Well. Also, like the problem with that mentality is like
you assume that Unity and or Epic or the Uneral
Engine is like easy to work with, and it's not,
like I think, no, it's not. Yeah, uh, Robots gets away.
It's a lot easier because it's a lot I don't
want to say dumber, but like a lot easier to
(01:00:27):
use simpler. Yeah. Yeah, So unless they makes like the
kiddie version of this, and it's not going to be like, hey,
boot up Unoll engine make a game like no.
Speaker 1 (01:00:38):
Well, I think what it does is it opens up Okay,
so you now you can use Unity tools inside of Fortnite,
whereas it was only Epics tools, Right, So, like if
you're more averse to using Epics tools and you know
more about Unity, then you can make games on there.
You can maybe you make something blows up inside of Fortnite,
and and then you have like your own garden, right,
(01:01:01):
And so then you bring people in and and I
don't know if they'll lover get to the part where
they're charging people to actually like access these games or
just okay, they're all free and then you can do
your own monetization or whatever with that. But you know,
I do kind of see it as a way of like, man,
you already have people that don't ever leave Fortnite, they'll
(01:01:22):
never leave roadblocks. If this takes off, you have more
people coming into it, you know, more of that generation
that's gonna come after us playing games, and they're all
playing games there, and it's like, well, what do you
do with the people that are making the indie games
and the triple as that are not being seen by
those those folks.
Speaker 2 (01:01:43):
I could see it more like, hey, what make a game,
but you can use any of your Fortnite skins or
you know, anything like that, then it will really blow up.
Speaker 1 (01:01:54):
Yeah, that could happen as well. But we'll see what
comes to the fruit of this, obviously. I mean this
is kind of just the beginning of it. So I
assume in the next year we'll start seeing games that
kind of release out of that and see if any
of them, you know, blow up in that or because
you know, become major hits out of that.
Speaker 2 (01:02:16):
This is a few weeks ago, but I heard listen
to Jeff Gerson's podcast and he was lamenting the Simpson's
Fortnite thing. Yeah, that's because he was just like a man,
imagine it feels like like a big budget Simpsons game,
like not.
Speaker 1 (01:02:31):
Like they canceled what like tapped out right, So.
Speaker 2 (01:02:34):
That was a while ago, but he like that was
just the mobile game. Like he was talking about, like
you know, the Simpsons game, like the base in the
movie or like Simpsons Hit and Run, Like, yeah, it's
been I think the Simpsons game was like two thousand
and seven or two thousand and eight, right, so it's
been yeah, fifteen years since, like I think a big
(01:02:55):
budget Simpsons game or like the Futurama game like that
was twenty years ago and that's a hard to find
now and it wasn't great back then, but it was passable.
But they just don't knew like license games like that anymore.
Speaker 1 (01:03:12):
Yeah, I mean it is getting harder and harder. I
think that's why Disney made this deal with right before,
and I was because it's like, okay, we're it's it's
getting harder for us to go outside, like Spider Man
and that kind of thing of like releasing all these
this ip that we have. Uh you know, we were
we got success with was the mobile rivals. But that's
(01:03:35):
going to be it's very that's very slim chances that
you're gonna be able to do that with a lot
of them. They've had so many failures, right with the Avengers, and.
Speaker 2 (01:03:45):
Yeah, it's a lot easier than to go, hey, just
put just put uh Hank Hill and Fortnite and call
the day.
Speaker 1 (01:03:51):
You know, yeah, put you know, put jar Jar Binks
is have a whole thing based around jar Jar Evil
jar Jar Inks, and that's going to be a big
thing for Fortnite. You know, that would not be able
to have its own game at all, So that that
kind of says things there. But all right, before we
(01:04:13):
do our PlayStation report card, I guess we got to
talk about Xbox here for a little bit because they
had their partner preview. I don't know if you watched.
Speaker 2 (01:04:25):
This or not. I just saw some of the headlines
and it didn't seem a noteworthy let's say.
Speaker 1 (01:04:33):
Yeah, so there wasn't anything oh my god, amazing out
of this.
Speaker 2 (01:04:42):
Uh.
Speaker 1 (01:04:42):
The the one the one of the things that they
announced like to kind of get you to watch it.
The Double seven thing was kind of like a bait
and switch almost with like, oh, we announced that the
Aston Martin Valhalla is going to be in the game,
which I thought that was kind of crappy, to be.
Speaker 2 (01:04:59):
Honest, I'd give I'd give it a shoulders and go, okay.
Speaker 1 (01:05:04):
Yeah, what kind of stuff like getting into that?
Speaker 2 (01:05:08):
Yeah, it's like, what do you expect him to be
driving a fucking Ford pinto, Like of course it's into
some Aston Martin whatever.
Speaker 1 (01:05:14):
Like well, I mean Jennifer English was doing the voiceover
for this, because the I guess the main game that's
supposed to be like the driver for this was Tides
of Annihilation, which is like the new game that she's in,
and it it is kind of like almost looks like
Final Fantasy fifteen or so, but with like more actual
(01:05:40):
action based combent and the trailer that they show for
it had a like really awesome like boss battle that
looked great, and obviously the voiceover work was really good
for as well. That was sort of like the major
I guess big highlight. But I also like there was
(01:06:04):
they have a new there's a new game from a
Fist the Fists like team called Zoopunk that has the
same rabbit in it, but it's based off of like
years before that game, and it's more of like a
(01:06:24):
action like shooter sort of with with like co op.
You have like other characters that look kind of cool.
Re Animal got a new trailer, and then there's a
demo out on Xbox and PlayStation that you can go play.
Speaker 2 (01:06:41):
Uh.
Speaker 1 (01:06:41):
There of course the the actual developers Tartar Studios of
Little Lightbers one and two that are now owned by
Embracer so and that game looked awesome. I still got
to play the demo. I haven't downloaded, but I haven't
played yet. David Diver, I had no idea. What it's
not on Xbox?
Speaker 2 (01:07:00):
Yeahbox, I'm like, okay, like you know, like I said, that.
Speaker 1 (01:07:05):
Thing isn't released so many times I was like, oh wow, okay,
it's actually I had no idea, what's not an xbos?
Okay fine, And then there's a new a new expansion
for it. Again. Also, this Armaitist game look kind of cool,
like just like a action just action game that kind
(01:07:27):
of looked like I thought they were they were doing.
Oh what is it?
Speaker 2 (01:07:33):
Uh?
Speaker 1 (01:07:35):
I can't think of the freaking game right now, but
the one with the four Horses of the Dark Siders, Yeah,
it looked like it was a Dark Siders game at first,
and then it's because it has the same what's the
guy with the hoodie or that looks like yeah, he
(01:07:56):
essentially looks like him. No, the War not because it
has the same what kind of like color palette? Yeah,
and but he's it's more like an action game. An
I was like, Okay, all right, that that's cool. Echo
Generation is getting a second game based in a different area.
There's a new Vampire Survivors spin off called Vampire Crawlers
(01:08:21):
that's like a Rogue Black deck Builder. Hilarious that they
made the joke about there's too many rogue Black deck Builders,
so they they were like, oh, we we went through
the whole trailer without saying it. So yeah. They also
to go into the Xbox game Pas announcements. They also
(01:08:43):
Day one launched Total Chaos, which is like a survival
horror game with a Silent Hill composers doing the music.
And then also clover Pit, which is another one of
those indies that has been amazing this year, got Day
one launched in the game Pass that day. And then
also the big announcement for this group of games is
(01:09:07):
that Marvel Cosmick Invasion is Day one game Pass on
a summer first when it releases. And also that Moonlight
Er two which is only on PC by the way,
but it is Day one game Pass as well, so
I guess there you go where some of the price
increase went. You get Marvel Coswick Invasion Day one, which
(01:09:28):
is a pretty good get honestly for being a I
think it's like a it's still a sixty dollars game
at launch, so that's that's saving you a little bit
there if you were thinking about there's too many games
to play going into the season. There. Some other stuff
(01:09:53):
is Crew Motor Fasts is coming from Bbsoft. Plus stuff
Banishers Goes to Eating, which I love from last year,
is also going to be on added in the game past.
So there's that, plus the Lost Records move and Rage
which continues the don't nod keeps doing stuff with game Pass.
Speaker 2 (01:10:14):
Right so.
Speaker 1 (01:10:17):
Uh And also they announced that the Xbox Full Screen
Experience is available for Windows uh PC devices along with
the Windows like Insider people.
Speaker 2 (01:10:30):
So hacking or you know around but it's in there.
Speaker 1 (01:10:36):
Yeah, so that's cool for the people that want to
use that with their other their non Xbox rog Ally,
things go ahead for your Windows device.
Speaker 2 (01:10:50):
Uh.
Speaker 1 (01:10:50):
The big announcement today is that there are you can
now have Crocs based around the Xbox because Roller for
eighty dollars.
Speaker 2 (01:11:02):
Uh.
Speaker 1 (01:11:03):
This goes on self starting the twenty fifth tomorrow. Or
you can just buy the little gibbets for twenty bucks
and they have one for Doom Fallout, Halo, League of Legends,
and a few other ones. The Halo gibbet looks cool.
(01:11:24):
I would go for that. My daughter has like Crocs
where she has those little thing like Hello Kitty gibbets
for her. Right, that's a thing, I guess. I swear
Xbox just keeps doing like you know, they had the
toaster and the fridge and they just weird.
Speaker 2 (01:11:44):
We'll make something else, so may.
Speaker 1 (01:11:49):
As well do this thing. So also really not great
news for Xbox and Microsoft. As a call of duty
Black Ops seven, the sales are down in both Europe
and Japan. Europe is down sixty compared to Battlefield six,
(01:12:11):
which we'll talk abo Battlefield six in a minute. Also
like fifty down compared to Black Ops six, which Black
Op six was an amazing game, And all we've heard
about Black Ops seven is that how bad it is,
especially with the co op campaign that I thought about
last week. That's like, you know, dude, you can't even
pause a thing, and if you choose not to play
(01:12:35):
with people, then you're playing the whole thing by yourself,
and the game was not built for that, so like
you're obviously at a disadvantage. It still was the number
one game in Europe aside from how much it went down,
but time will tell if it's really going to be
the best selling game of the year, because coming off
(01:13:00):
right now, the best selling game of October was Battlefield six,
and Battlefield six sold so much that it broke the
record for how many for the most sales in three years,
(01:13:23):
that's how much Black Op six, which you know, I
think the last time we thought of it, they had
sold ten million copies, which is ridiculous. Arc Raators has
also been selling really well as well. So you got
that one to two punts between arc Raadors and Battlefield six.
(01:13:43):
Not not a lot.
Speaker 2 (01:13:45):
Do it?
Speaker 1 (01:13:45):
You know? Writing and called do you black Ops seven's favor?
You also got Pokemon LEEDSD. The CAA, which was number
two goes to Jota number three up there. Outer Worlds
two did decently well at number seven nightmar three, Digit
On Time Stories, Time Stranger There. So good to see
those games up there. But what do you make of
(01:14:07):
the call of due to Black Ops seven? You concerned
here that?
Speaker 2 (01:14:12):
No, I think it's a consequence. I mean to keep
pumping those games out and the key isn't set and
eventually I don't think like the way they presented the
story doesn't seem great, like all the weird like hallucinatory.
Speaker 1 (01:14:25):
Crap, the dream sequence, yeah, like the like the.
Speaker 2 (01:14:31):
Red gas bullshit and like having the giant evil Michael
Rooker or whatever. Ah, So if the campaign isn't great
and multiplayer is just kind of the same, or you know, I.
Speaker 1 (01:14:43):
Think the only thing people have, well, and that's weird
because it depends on who you talk to. Some people
are saying the zombies is really good and some people
are not. So it's like, right, well, it's like one
third of the game is good, but two of it's not.
Speaker 2 (01:14:57):
Like yeah, wait, you know the problem when there's a
whole other two thirds of the game. So uh And yeah,
like Battlefield's new or relatively new, like it's been a
while since they've had a good one of those, So yeah,
I don't think like kulivity is in trouble necessarily, but
occasionally we'll have an off year and hey, the next
(01:15:20):
one should be better. And you know, of course the
next one's gonna be like, oh, back boots in the
ground again. You know, it's gonna be another you know, reboot,
but this one's gonna be gritty and rare.
Speaker 1 (01:15:30):
Yeah, Like what what happened with was it when Infinite
Warfare did terrible? They yeah, brought that back, and it's
like a right, yeah, I don't.
Speaker 2 (01:15:40):
Know, so yeah, I mean I think it's a concept,
like I don't think that's the games are bad, but
it's just diminishing returns and like it ain't like Madden
or Foot or soccer where you know, these are actual games.
Speaker 1 (01:16:00):
Yeah, no, it's true, and there is a chance that
it's just one of those like anomalies where Okay, you
had a lot of competition this year and this game
wasn't good, right, and then they come out next year, Okay,
you know, let's go, we got our butts whooped. We
(01:16:21):
got to make sure this is great. And then they
come back and it's another Black Ops six and it's awesome, right, right,
But they said this is even like what worse than
like twenty twenty when you have Black Ops Cold War,
and even that was selling better at this time compared
(01:16:43):
to this, Right, so it does go on to say,
you know, kind of prove that, Okay, maybe they kind
of missed the boat on this one.
Speaker 2 (01:16:53):
I mean, it's also I mean the other two things
I would say might be a little shot and Friday
about Microsoft for you know, called Diddy itself, like people
aren't happy with what the company is doing. And then
also like sales would be down theoretically because the game
pass do they don't really count sales.
Speaker 1 (01:17:14):
Right, But I mean, I don't think that all of
a sudden, these people that have PlayStations that didn't buy it.
Number eighty two percent of the people that bought the
game last year were on PlayStation. And then also you
have the people on Steam. Yes, you could have had
some of those scene people just playing on game Pass
as well, but I I think that means that you
(01:17:35):
had a lot of these PlayStation people not buy it,
right whereas they maybe they don already bought Battlefield six
and they go, Okay, well I don't need to buy
Call of Duty. I've got this is great. I already
bought operators. I don't need that either, so you know,
and and the reviews have been bad, like it has
like a what sixty seven? Uh, you know, that's that's
(01:17:57):
not great. This is supposed to be your your your
main go to game and it's in the sixties is
maybe seventy at best, Like that's terrible. I mean almost
every other release for Xbox this year did way better
than that.
Speaker 2 (01:18:13):
The review I watched partially, the guy was talking about
the single player and he said, you know, there's four
people in the squad. The two guys. The two main
guys are boring or like completely bland, the woman is insufferable,
and then the fourth of Michael Rooker.
Speaker 1 (01:18:28):
Yeah, yeah, it's it's not a not a great thing
right now. For that, we'll talk about that well next week.
Can we do the Xbox one more? At that point,
But it's again, it's just like, aside from I think
(01:18:49):
like Keeper, Call of Duty might have the worst rating
of anything that Xbox had come out this year, which
Xbox had a lot of stuff come out this year,
and and yeah, that's not good. It's supposed to be
your main money driver. It's supposed to be the main
reason why you uh, you know, it's like outside of
(01:19:11):
Candy Crush obviously, but yeah, it's it's yeah, just what
to see how far reaching this is. But man e
A might have gotten to steal some of that thunder
for sure. Right, but all right, let's let's go into
our go ahead.
Speaker 2 (01:19:29):
Sorry, I was going to bring up the two TV
things briefly.
Speaker 1 (01:19:33):
Oh, I was gonna bring that up because we were
gonna have some well if one of them is not
Sony related, but go ahead.
Speaker 2 (01:19:41):
Well one is Twisted Metal. Yeah, that kind of season
three which I told you about. Now I'm like incredulous
by Yeah, the other ones today, Uh, far Cray got announced.
Speaker 1 (01:19:56):
Oh okay, so they're working on Assassage Cream for is
it with Netflix?
Speaker 2 (01:20:02):
No far Cries Effects?
Speaker 1 (01:20:04):
Oh wow? Okay?
Speaker 2 (01:20:06):
And uh Noah Hawley he you know he does Alien
Alien Earth and uh you know Fargo and Rob Mack. Okay,
it's funny, yeah right on refre yes, right, And I
mean there are rumors of this is happening. It kind
(01:20:28):
of got leaked a few months, like a few weeks ago,
like maybe a few months ago. But I got confirmed
today a by like Variety, and it's gonna get an
anthology show. Which is the right move.
Speaker 1 (01:20:42):
So what they're gonna start with Far Cry one?
Speaker 2 (01:20:45):
I doubt it because Far Cry one doesn't have a
story pretty much. I imagine the first season will probably
be like its own thing, or like maybe maybe Far
Cry too, but then season three, season two be like
Far Cry three, Like they'll get that dude, They'll get
vas back to actor and right, hey, I mean, hey,
(01:21:09):
he's based on this and Michael Michael Mando wants to work,
so get him in there.
Speaker 1 (01:21:15):
Yeah why not?
Speaker 2 (01:21:18):
Yep, sorry to derail, but I wanted to bring those
two points up because I'm so no.
Speaker 1 (01:21:23):
I mean, that's fine because we're going to get into
UBI soft for a clip before we go into a
prostition thing. Yeah, that's a good like segue into the
UBI saft, which you know, at this time last week
we would have been talking about. I didn't bring it
up because I was like, I don't know how bad
this is going to make us look if it's nothing.
And I thankfully I was right because apparently it was
(01:21:44):
just an accounting uh thing. That the reason why they
hadn't reported the ub soft like Earning's call, right, and
apparently you be Soft is doing good. Actually obviously it
helps when you make this big announcement of the you know,
vanded Studios, which takes a lot of that debt out
(01:22:06):
and loves it. But so apparently year over year you
saws netbookings, which is you know, the like online, the
the live service stuff increased twenty percent. Digital revenues made
up a huge chunk of that, with they saw a
thirty percent increase as well, said that they Assassin's Creed
(01:22:30):
Shadows also outperformed overperformed this year, right and then also
like they had outperformance children by stronger than their partnerships.
And also the TV animated series which you know, Spinner
Cell Death watches up for you know, best adaptation.
Speaker 2 (01:22:51):
And it won't win.
Speaker 1 (01:22:54):
It won't win, no, but I mean also they said
that essentially Shadows did so well that it has produced
one of the best AC games they produced in a
good few years. Not conne mirage. You'd be taught to
also maintain thirty four million monthly at the users across
(01:23:15):
all their games, and eighty eight million at the views
were logged in. So and then also of course they
got the big money from Tencent for the bandited Studios thing.
So they also announced during this that well, it's okay,
this is not announced for this is rumors that Prince
of Warger Stands of Time remake is supposed to come
around mid January of next year, and that we're probably
(01:23:41):
going to see the official trailer release date reveal at
the Game Awards, and then also the Black Frag remake
is going to come out before Marshy First twenty twenty six,
so you'll get two remakes from me to be solved
by the time we get to like the middle of
(01:24:03):
next you know, the beginning of next year. And then
they announced they Attack on Titan crossover with the Sassakrete
Shadows that has like both Yaske and uh, what's the
Ninja character? Noway have like different outfits from Attack on Titan.
Speaker 2 (01:24:30):
Uh.
Speaker 1 (01:24:30):
I think yahweh gets the Oscar outfit, which is cool.
Speaker 2 (01:24:38):
I mean, I I still a case we fire up
Shadows took play, you know, dude, like the Daily Quest.
For the Weekly Quest, they introduced this thing a few
weeks ago called Corrupted Castles, where like the castles basically
respawn and you got to go kill the generals and
the castles. Again. It sucks. It sucks so because you
(01:24:58):
got to find these guys. They're not like difficult to kill.
I mean, and this one side I went to, like
my knife, it's not a big deal, but like hunting
them now is not not great. And then like to
complete the objective, it's like, oh, you got to liberate
three castles. It's like, yo, this takes but an hour,
And like all the other objectives are like go kill
one guy and that takes two minutes. This takes you know,
(01:25:19):
upwards of an hour you hunting these fuckers down, And
the gear you get from is like insanely worthless. You
get like purple gear, and it's like who cares, you know, like.
Speaker 1 (01:25:36):
Fair enough. Yeah, So, I mean that was really kind
of unexpected considering a lot of the bad news that
kind of heard with ev saw it. That felt like
a bunch of doom and gloom were waiting for people
to get, you know, laid off.
Speaker 2 (01:25:51):
Yeah, it just makes me dread what they're gonna do
with Black Flag, that the the remaster, the remake, because yeah,
they're just gonna it's some time or some like we
wanted to play this game every day forever type.
Speaker 1 (01:26:05):
Of game, you think, So you think they're going to
get to.
Speaker 2 (01:26:08):
Oh yeah, so that, because that's what I want every
game to be. Like you can't play any of the game,
you must edicate all your time. It will be soft.
Speaker 1 (01:26:16):
Yeah. Well, I mean we've got so many games like that, right, but.
Speaker 2 (01:26:22):
They are especially bad. I mean it's not like say
that you want about Square or Activision or whatever, but
they don't really care, you know.
Speaker 1 (01:26:35):
Yeah.
Speaker 2 (01:26:37):
Could you imagine if there was like a weekly question
fan of Fanty seven, like, hey, go back and kill
ten thousand cactars and you'll get another cloud cosmetic? Like no,
thank you.
Speaker 1 (01:26:52):
God, please no. Yeah, yeah, I don't want that happen,
but he for sure. Right, but all right, Also, just
to go ahead, I.
Speaker 2 (01:27:07):
Was gonna say, I guess it's good that we starts
making money again for you know, semi.
Speaker 1 (01:27:11):
Yeah, like it's good that it's not all like dooming
gloom for them. I'm glad. I'm happy for the people
that work there that are doing, you know, their darnedest
to keep making making things, even if we don't like
the direction everything that's going.
Speaker 2 (01:27:26):
You know, they're gonna keep making money to make the
beyond good and evil too.
Speaker 1 (01:27:31):
Right, Yeah, and just really quick crafton once again in
the news because they just can't help themselves with this
thing with Subnatica too, just.
Speaker 2 (01:27:47):
Just getting funnier and funnier.
Speaker 1 (01:27:50):
Apparently Quinnen, who Develops. In the lawsuit, the former CEO
has been excused of using chat dpt uh to discuss
takeovers and slack messages UH they created he created a
secret taskport called Project X which UH he used chat
(01:28:12):
tbt to find out the deal that he made with
the Unknown World people was a bad deal for crafting
and one that can where they can only be dragged around.
And then he started using it to find a way
to where he didn't have to do the payout right
and or the earnout and so they this is when
(01:28:34):
they started, you know, doing the funny business with like, oh,
we're going to delay the game and all of that stuff.
And then the even more damning thing is that after
they did the play taste in May, it met players
inspectations and that their internal expert rule that's twenty twenty
(01:29:00):
five was the best release time for it, and they
all had it. You know, it's supposed to come out
this year. So like the only person in the entire
company that said it shouldn't release is the CEO because
they didn't want to pay out money because they found
out that it might really hurt them if they had
to pay out that much money to those to those
(01:29:23):
three people.
Speaker 2 (01:29:24):
I mean, I see what I said when this all
kind of broke, like, yeah, should they don't want to
pay pay out whatever two hundred million dollars or.
Speaker 1 (01:29:32):
But you know whose fault that is? You allowed that
stuff to be in the contract, So you know that's
your fault, dude.
Speaker 2 (01:29:40):
So you acquired the company, and you know, so I imagine
those guys, like the Unknown Worlds people will be they
had their it's not settled. It'll be reinstated eventually, or
you know, yeah, because like the CEO's operating missed and
bad faith then and that that shit gets nullified real quick,
(01:30:05):
oh for sure. And also like it's an early access game,
like most early access ship launches eighty percent broken anyway,
like people don't care. People are figuring money to Star Citizen,
you know, yeah, no, you're right.
Speaker 1 (01:30:22):
About that, and it's just like again, it's just the
competency is competency of the CEO is just you know, yeah,
but all right, let's we can now go into the
PlayStation report card, which to set the scene here. PlayStation
(01:30:45):
only had two major releases in this calendar year, Desk
Stranding two on the Beach, which currently sits at a
ninety Open Critic and obviously is up for a bunch
of different awards, and Ghost to Yota, which is not
which is not that far behind either. Got has sold
(01:31:07):
a bunch, you know, three point thy million. I don't
know that we've we've gotten a like complete number for
dust Tending to, but it's it's done pretty well on
its own seven on Open Critic. We kind of knew
they were going to have a lot of releases because
(01:31:27):
of all the turmoil with the Live service stuff.
Speaker 2 (01:31:32):
Man, uh oh, what is it? Concord came out this year?
Speaker 1 (01:31:41):
Like, no, that was last year. Yeah, whenever they took
it down the same day they released Astrobot.
Speaker 2 (01:31:51):
Okay, yeah, No.
Speaker 1 (01:31:55):
What happened is that they had the people that were
doing the they try to resurrect it. No, that it
got taken down by Sony. They're like, we do not
want this game to be out there. What are y'all doing? Also,
what are you doing that? Like you have nothing else
better to do to try to resurrect the game that
was terrible you know, but that's either here nor there.
Speaker 2 (01:32:17):
People resurrect a bunch of shit, you know, like they
got set loss media and it's like maybe it's lost
for a reason.
Speaker 1 (01:32:25):
You know, right, Like I understand people, you know, you
all got refunds for us, so it's not like they
owe you money or whatnot. But it's just like it's
still the whole point of just like, look, they wanted
the thing to be dead. I get people were trying
to like, you know, bring it back because they felt
the game wasn't like terrible, it just whatever the reason was.
(01:32:51):
You know, we all need to have a way to
access every game that ever existed kind of thing. But
look us son, you take it down and it is
what it is. So you know, we thought about last week.
They've sold Lady four million PS fives. To this point,
the PS live is continued to do well. Uh. They
(01:33:13):
added cloud streaming to the portal. That makes it to
where you can essentially use the portal now without having
to have a PS five, which makes that perhaps the
best deal when it comes to portal machines. If there
is you still can't play it, like you know, you're
not paying anything natively, you're still having to stream it
(01:33:35):
in some form, which obviously had its own bottom with
lag or whatever. They introduced the gaming monitor, the speakers,
making hardware. They've also introduced hints at the positions says exists.
Speaker 2 (01:33:56):
Right, or mentioned you know, in passing to the.
Speaker 1 (01:34:02):
You mentioned Twisted Metal getting us season three of on Peacock,
which it's like one of the best season twos that
Peacock has ever had, which is crazy to think of
in itself. You had an Until dawnomy, which that did
pretty terrible. I still don't know how that's being nominated
(01:34:23):
for you know, Best Adaptation.
Speaker 2 (01:34:27):
Well better that's Sonic two or three.
Speaker 1 (01:34:30):
There's simple a lot of people like Sonic three, but
I think that's because that cannot last.
Speaker 2 (01:34:34):
Sarcastic, Yeah, you can.
Speaker 1 (01:34:38):
Twisted Metals should have been there instead of on tild
On if you wanted to sew anything. It just doesn't
make any sense on that front. I don't know if
they have another, like I'm sure that they have, I'm not.
We're not here talking about their movies. So the only
reason I brought that up is because it's gaming related, right,
(01:35:01):
So what do you what would you say is you
know their year is still even without having a bunch
of releases. I would still say that they had a
pretty good year overall, considering you had two critically acclaimed
games that the ones that did come out. Yeah, you
had some you know, Sonny published stuff which lost. Soulicide
(01:35:24):
did not do well, right, that was supposed to be
that was hyped up a lot and wound up not.
Oh you also got MLB the show twenty five. That's well,
I'm sorry should have mentioned that. I just you get
so used to like that being kind of like a
de facto.
Speaker 2 (01:35:44):
Yeah, yeah, no, but it is.
Speaker 1 (01:35:49):
I mean it does, it does. And you also celebrate
release on PC, which is the highest selling Stony ip
on PC. So that sus a lot there too, right,
tellt Blade did well on PC. Spider Man two amount
on PC. It had its problems, but eventually, you know,
(01:36:12):
they kind of fixed it. Midnight Myrtle Club also came out,
and I feel like nobody talked about it.
Speaker 2 (01:36:20):
I never heard of it.
Speaker 1 (01:36:21):
Yeah, Like, and then Last It's Part two remastered also
came out, and you know, it is what it is
with that marathon got delayed so that did not come out,
which that continues with the whole Live service woes yep
for them, what would you what would you say? Well,
if you're going to give it a grade, I guess
(01:36:42):
for this year, what would you say for per polaystation?
Speaker 2 (01:36:47):
I'd probably say C plus?
Speaker 1 (01:36:51):
Really, why do you say C plus ab B minus?
Speaker 3 (01:36:55):
But okay, I think the lack of big games quote
Uno vote uh, like Yota came out, but I didn't
hear a lot of people talking about it.
Speaker 2 (01:37:09):
Even compared to like Tsushima and then that's Training two
is good, But I wouldn't consider it, Like I'm weird.
I guess I wouldn't consider it like a Sony game necessarily.
Speaker 1 (01:37:22):
I mean technically it's not right, it's like second party.
Speaker 2 (01:37:25):
If you right, I mean they they funded it, but
like it'll be released on Xbox eventually.
Speaker 1 (01:37:30):
Like the only one that is technically a Sony game
like is Ghost. Rest of them are study published.
Speaker 2 (01:37:37):
Right Yeah, and so yeah, Like I would say if
they had like one more not another like not Aftrobot two.
But if they had like one more Triple A game
this year, it would have been higher. But the fact
they only had like two games and one of them
(01:37:58):
isn't It doesn't seem that popular. It doesn't seem like
that much in the zeitgeist necessarily like that's it's weird,
you know, like, yeah, all their hardware stuff kind of
doesn't mean a ton to me. I guess, like the
portal stuff is like the most interesting. But like them
making a monitor, it's like you've done that before, Like
(01:38:18):
it's not Yeah, it's okay.
Speaker 1 (01:38:21):
I guess they used to make laptop.
Speaker 2 (01:38:23):
Yeah, so yeah, it's just they're kind of trucking along.
But and I think like next year will also be
a problem because I think, well, wolf Vern will be
out next year presumably, but they it's been rumored that
Intergalactic won't, like they're skipping game the game.
Speaker 1 (01:38:43):
Yeah, I wouldn't be surprised. I mean I never felt
like that was gonna get twenty twenty six game. That
always felt like this further further up, further out than that.
That's really that whole rumor shouldn't even started because that
came off of Colin. We're already just talking on a
podcast that really should have been people starting up stuff
with that. I do agree with you. I would give
(01:39:08):
them more of a like solid if you kind of
take into account everything, right, all the sustusses, not just
the day if they release two games. When it comes
to like video game related things I do, I would
say it's to a solid B. I agree with you
that if they would have had like one one more game,
I would that would pop it up to an A. Obviously,
(01:39:31):
you know, they have no competition in the major you know,
game console space because Nintendo is his own thing. Nintendo
will sell what it does, but they're not a competition
as far as graphics wise. There are still a lot
of people that are not going to buy a switch
to because they can't play Call of Duty. They can't
(01:39:52):
play you know, they can play Madden and all that
stuff on there, but it's not the best looking version
of it. So you do have that. But the switch
too is his own thing there. There are many people
buy the switches for uh to play those Nintendo games.
Speaker 2 (01:40:11):
No reason you should buy the.
Speaker 1 (01:40:14):
Death Stranding two. I think did get a lot of
hype when it when it came out, it got a
little bit of the site guys being out there. It's
interesting that, like, you know, we don't have the big
talk of sales, but obviously it's not kind of in
our tour game right. And it's also a game that
like if you didn't play Death Stranding one, you can't
(01:40:36):
really play Desk Stranding two.
Speaker 2 (01:40:39):
Yeah. I'm actually I'm in that and I like two
a lot more than one. Like I kind of gave
that first thing that's like five hours something.
Speaker 1 (01:40:51):
Yeah, I remember the fight the swing. You and Randy
about what the game of the year.
Speaker 2 (01:40:56):
And so I wouldn't say, like, is like the best
game of the year, but yeah, it's playable and I
was able to finish it. So it's worlds ahead of
Desending one.
Speaker 1 (01:41:07):
Yeah, that's a good one. I do think Ghost Jota
kind of suffered in the whole, like, oh, well, we
already had Ghosts of Sushima? Is this really doing anything
better than Ghost of Sushima? Did you know that? Will
time will tell? Neither one of us alf playing, so
we can't comment. Uh, it seems to it seems to
(01:41:29):
be like, Okay, it'ssuming everything that you would expect it
to do. It's another great game from Sony from Sucker Punch. Uh,
you know all that it is selling what they wanted
to sell and maybe maybe could be doing better technically,
but it's doing so great. You know, three point three
million copies is not anything. Just to sniff at right.
(01:41:54):
You know, I think the Twisted Metal getting renewed again.
I think that's gotta be a great thing for Sony
as far as like they continue to want to push
into outside media. You know, they announced the thing with
Nintendo with the Zelda.
Speaker 2 (01:42:07):
Here here's the problem or here's the problem with Trystan
Metal is they didn't say, like, hey, are making a game.
Speaker 1 (01:42:16):
No. I mean well they did. They did have that
live service game they were going to.
Speaker 2 (01:42:20):
Do, right, and then then it didn't come out. You know,
it didn't happen like, yeah, go ahead. They wanted to
the Metal season one. They should have been like, hey,
medal game based on this, but nope.
Speaker 1 (01:42:37):
It is also going to be interesting, like how much
Michael Jonathan Smith leaving it's going to affect the show
or not. So we'll see if that makes season three
worse or you know, or better. But hey, at least
it got to season three. There's a lot of uh,
(01:43:00):
what was it a poker face didn't get season three? Yeah,
from from Peacock and that that thing had a lot
more as far as like just normal TV show, watch
the deeple hype. Also, Sony made one point two billion
dollars from games being on Steam according to Alena Analytics,
(01:43:22):
and this is after Valve gets their cut, so that
is sort of working. But as they do mention, uh,
the audience that was once excited to experience these games
the first time as largely been served. Linya's head of
market analysis, Reese Elliott, comments later releases naturally faced smaller
(01:43:46):
potential audiences, and our estimates clearly show this. As you
kind of saw like Spider Man two didn't sell as well,
got to with Radney Rock didn't sell as well. This
kind of goes on with that, and I guess that
kind of leads me to, like, looking ahead to Sony,
(01:44:07):
we talked about, Okay, they are going to release at
some point in the fall Overene. We know that's coming.
They have doubled down on that release window. They said,
regardless of whatever happens with Granded Thuttle six, it's releasing
in that window. Marbo Marvel Talk Consoles is getting another beta,
So that seems to be going along pretty well. That's
(01:44:30):
got you know, a lot of the fighting game hype
and everything with that that's coming out next year as
well for them. That's kind of it, you know, if
it feels like regardless of you know, and Marathon and
fair Games are kind of up in the air as
to when they they said that at some point in
early twenty twenty six, Marathon is supposed to come out, right,
(01:44:52):
but you know they also announced it there having to
like that. That's the only The other kind of negative
on them is that they're having to take a loss
with Bungee.
Speaker 2 (01:45:06):
Yeah, because I mean they have been kind of speculation
that Sony kind of regrets buying Bungee, especially for the.
Speaker 1 (01:45:14):
Part, and that was definitely a Jim Ryan yeah play
on that, as also that they they kind of hidiok
and Ishino points out that they they also did wrong
and kind of like pushing aside the Japanese market and
(01:45:37):
to the point that like Nintendo essentially just rules over
Japan at this point, and so in this you know,
that's why they announced the Japan only PS five. Although
it's probably perhaps coming a little bit too late to
really kind of do anything, it probably will sell decently
(01:45:57):
well because you know, one of the blaine from Capcom
and other third parties is that you know, the PSI
costume much in Japan, right, so it's not it's not
moving as much the Japanese kind of games over there
that would be selling much better because people just don't
have PS five because they can't afford it. So that's
(01:46:22):
also a positive, right they announced this Japanese PS five.
They're trying to get more into Japan. I hope this
this isn't just oh, we care about Japan more now.
I hope this means also we get more of the
Sony Japan back as part of this, Like I know
that that studio's gone, but like if we can get
(01:46:45):
more of those kind of like smaller games that are
not just everything is the big third person narrative.
Speaker 2 (01:46:54):
But I mean, yeah, but like you want like cool
uh I wouldn't say indie but cool, Like.
Speaker 1 (01:47:04):
I want like Concrete Genie again, like you know, like
something like that or or even.
Speaker 2 (01:47:11):
I mean I've been saying saying for a while about
like all their live service craft. It's like what they
invest in ten live service games when you can make
two twenty or even two hundred smaller names that one
of those I catch on better than Marathon.
Speaker 1 (01:47:29):
So yeah, right, and we'll see if if you know,
the the Ration and Clank and the nc Soft Horizon
Mo do anything, they won't and also I forgot Sorrows
is coming out next year as well.
Speaker 2 (01:47:45):
Sorry, right, but like, yeah, you know Tony like made
like Tokyo Jungle Remastered be.
Speaker 1 (01:47:51):
Awesome, Yeah, it would, it would be awesome.
Speaker 2 (01:47:55):
Or even like, I mean, this isn't Japan, this is Europe.
But if it made like a new Wipeout game.
Speaker 1 (01:48:00):
Well, but I mean they killed that studio.
Speaker 2 (01:48:03):
Yeah, but they killed a bench of Japanese studios too.
I mean, I'm just saying, like, yeah, Sony's is all
on the Triple A third person game pretty much and
accursed to you. They current out a Grand Tarrasmo want
a generation and life.
Speaker 1 (01:48:18):
Yeah, it's just it's interesting to see, Like you know,
the problem is that a lot of these games we're
not going to see until well into part of the
twenty PlayStation six generation, right right, the stuff that's not
like live service, because you look at what's coming down
(01:48:39):
the pipeline. Sucker Punts just released goes Tota, so supposedly
they're i mean, we don't know if they're working on
something else Ratchet that's not that mobile game, and then
who knows what else we're going to do after that?
They just finished, right, you got Sorro's coming on next year,
Wobraine next year, Marathon maybe most likely, but maybe you
(01:49:03):
got Fair Games, who knows, And that's kind of your
twenty twenty sixth lineup. And then we don't know if
that Horizon, the Gorilla Horizon game is going to come
out next year or not either. But that's three live
service things plus the two other mobile ish live service things.
(01:49:24):
And then you got Sorrows, which I'm sure will be great,
and then we'll Ring, which I'm so sure will be great.
But like, what's Santa Monica doing. Supposedly they canceled the
one that's not you know, God of War, so you know,
that's kind of set them back a little bit. What's
(01:49:45):
Media Molecule doing because they're not doing Dreams anymore. You
got another live service thing and the Project Gummy Bears thing,
which is like a mobile sort of so like we
don't know what Bend is. They just started basically whatever
project they're working on.
Speaker 2 (01:50:04):
I mean. So, yeahs As the console generations have gone on,
you see more and more studios and developers and even
game makers like widdling down what they do. Yeah, like
compare the output of EA from like the PS one
to the output of e A for the PS.
Speaker 1 (01:50:21):
Five, Well, this game takes longer to me, Well.
Speaker 2 (01:50:25):
Yeah, but like e's not like a small like they
don't they have more than one team, you know, they're not.
Speaker 1 (01:50:30):
Right, but most of their stuff is you know, the
sports games and Battlefield now.
Speaker 2 (01:50:36):
But even like Sony or you know, look at like
Microsoft and Sony, like they were coming out with a
bunch of games for like the original Xbox or the
PS two, and now they're not. Yeah, so that's a problem.
Speaker 1 (01:50:54):
Do you think we get more news on the PlayStation
six at some point next year?
Speaker 2 (01:51:02):
I imagine like more concrete specs, But I wouldn't expect
to see it unless it's like way like November or something.
You know.
Speaker 1 (01:51:12):
Yeah, I wouldn't either. I would expect that. Well, I
would expect they're gonna announce, they're gonna if they're on,
they're gonna release it. It's gonna be in the fall
twenty twenty seven, I feel like, right, or even you know,
spring twenty twenty eight or something like that. So I
would say that you'll hear more, like you said, concrete specs,
(01:51:37):
more perhaps like concrete like oh, some some leaking images
maybe a year or whatever, But I don't think we're
gonna get any kind of like maybe perhaps we'll get like, oh,
this game could be an development and it will come
out and for places and six, But I don't think
that we're gonna get oh, here's what this looks like. Yeahright, exactly,
(01:52:01):
especially not here's what it's going to cost. Or we
may get more of that we might give our rumors
about like Okay, this is what they're kind of angling
towards or whatever. Will that rumor about the whole Uh
there is a the handheld P six or whatever? Is
that real or not? Right? You know? I think we
(01:52:22):
might get that kind of more cleared up. Yeah, but yeah,
I think it's gonna be another similar year to what
we got this year with Sony, Like you're gonna get
a couple of games, you know, one in the beginning,
one around March April time with Sorrows, and then you
get Wolverine, and then you're kind of kind of be
waiting to see what they announced as far as like
(01:52:46):
in between then right relying on the third parties again,
obviously we're gonna get a out of that at the
Game Awards, like third Parties that are coming in the
next year, you know, the major ones like you know
Witch or for We're going to finally come next year,
you know, some of the other ones. So we'll see. Uh.
But like I said, I definitely think Solid Babe is
(01:53:08):
counting everything that's happened with Sunday this year. You know,
they they did have some bad news with the live
service stuff, but I fel like they've recovered from the
most part. It seems like they're headed in a much
better direction than they were kind of like coming into
this year, it feels like with and Hideaki and you know,
(01:53:29):
they kind of are sort of trying to right the
ship and understanding that, like, Okay, obviously, you know we
made of we made a lot of money in the
PS four generation. We we had a lot of franchise
in the PS four generation, but a lot of them
made a lot of mistakes, and we we banked too
much on this live service thing. We can't just cancel
(01:53:51):
all of them, so some of them have to come
out also, because you know, between even with Destiny two,
you know it's actually the player basis is kind of
filtering out. You still between Dustiny two and Will Be
the Show and Grant Rusmo and I don't know what
(01:54:12):
other thing they consider live service for them, that's still
forty percent of what they what they earn, so they
can't just absolutely abandon that. So that that's why you
are getting the NC South MMO and the Ratchet and
Clank mobile thing and some of the other ones that
are still in development, like the Gorilla one and all that,
(01:54:33):
because they do still need to have those come out.
But hopefully they have which focus and hopefully they push
more of more of the Japan stuff from Sony and
less of the sort of like I guess European American.
Speaker 2 (01:54:50):
No, it's mainly American. It's like all the European stuff
is pretty gone.
Speaker 1 (01:54:54):
Well, I mean, Herman Holst isn't. I'm the Key's American,
so and you know, you still it feels like they
have tried to start purshing some of the a lot
of the Jim Ryan stuff and kind of pushing it
back more towards Hey, we care about Japan. We're going
to focus on that as well. We're not gonna let
(01:55:15):
just Nintendo push everything. We'll see how well does all
the movie does, because Tony is involved in that. It's
just still weird to say that Sony and Nintendo are
you know, paired together for something. But yeah, so well
we'll look at it. We'll see what lies ahead for
a PlayStation as far in the next year that is
(01:55:40):
still coming. But speaking of what is still coming, we
do have games that have released or are releasing in
this week that is coming here. Even though we're headed
toward Thanksgiving a time where we're starting we start to
see just okay, it's a out sales and trying to buy,
(01:56:02):
trying to make deals on what's already come out. I'm
sure there's there's already Black Friday deals flying around out there,
so beware of that. Yeah, take advantage for sure. Constance
came out today. That's it's getting a lot of buzz
Indie Metravania, so you know, go check that out if
(01:56:26):
that's your thing. Also, twenty dollars price tags and not
that bad Crossblitz also comes out today that has its
own kind of like hype behind it as well. Heavy Morning,
which got shown off at the Xbox Indie thing that's
Xbox at PC, comes out tomorrow or today when the
(01:56:48):
we're listening to this. The twenty fifth Ilah, which is
like a survival horror game with a Robot also comes
out on the twenty fifth as well. Project Motor Racing
comes out on Xbox PC and PlayStation on the twenty
fifth as well. Detective Instinct Fermuhah Beleven comes to Switch
(01:57:12):
NPC on the twenty sixth. I had no idea that
Mountain Mountain Blade is still doing it having a game.
Mountain Blade to Banner Lord War Sales comes to Xbox
PC and PS five on the twenty sixth. The Bubble
Bubble game that's I think it's from Mark Systems Work
(01:57:35):
Sugar Dungeons comes out for PS five switching PC on
the twenty seventh. Lost Ember Legendary Soul is also coming
as well. There's two versions of the Lost Ember Street
Racer has a collection also coming on in the twenty
as well. So, yeah, some neat things coming this week.
(01:58:00):
Not a lot of like you know, major stuff, but right, yeah,
still I would I would say that like Constants probably
get the thing that's got the most hype behind it
coming out this week. All right, it's already come out today,
and then you've got the that week of December fourth,
where you have like a bunch of stuff between Othobrash
Travelers zero Metro Prime four, which Metro Prime four has
(01:58:24):
a kios so you can go play that game. You
go go kind of like demo the game at best Buy,
Target and such as well, I think so if you're
interested in that game, you want to go give it
a shot, go to your local store and I'll play it,
I guess so. But all right, until next week, hope
(01:58:46):
everybody has a happy Thanksgiving, and you know, don't go
too crazy on Black Friday, and we'll see you later