Episode Transcript
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Speaker 1 (00:01):
Cool Zone Media book Club, book Club, book Club, a
couple of we'll like what about It's the Cool Zone
Media book Club, and I am your host, Margaret Kiljoy.
And this week, like we've been doing for the past
several weeks, we've got a report from the future. That's right,
we have a podcast sent to us from the year
(00:23):
twenty fifty five from me, because guys still work for
this show or a different show in twenty fifty five,
and I sent a thing back in time to myself.
Don't think too much about the time paradox part of it.
The important thing is that it's another episode of Cool
(00:45):
Zone twenty fifty five, How to Survive the dinoh War.
Good morning and or evening, one and all, and welcome
to another episode of Cool Zone twenty fifty five How
to Survive the Dino Wars. I'm your host, Margaret Kiljoy,
here to say, Hey, we're going to get through this.
Maybe not as individuals, but none of us were going
(01:08):
to survive being alive anyway, terminal condition being alive. This
week on how to Survive, we're going to go over
some of the threats we're facing and talk about some
of the specific concrete actions we can take to counter
those threats. It's going to be a good time. But
first some headlines. The Canadian war took a turn for
(01:29):
the better of this week. First Nations fighters and their
allies announced on Tuesday that they have secured Vancouver Island.
If you haven't seen the videos of troops storming the
Doom Facility and the University of Vancouver in Victoria, you
are missing out. Every one of those Nazi scientists surrendered
and thousands of human and non human test subjects were released.
(01:50):
This comes after months of bad news out of the
western half of Canada. With the capture of Vancouver Island,
it is only a matter of time before internationalist forces
step onto the mainland again. Unfortunately, news out of Egypt
is not as good. Islamist forces backed by the Aryan
Empire and the New IDF have stormed the capital of Cairo,
(02:11):
making heavy use of the Israeli government in Exile's favorite
lab grown weapon of terror, the half sentient land jellies.
This right wing alliance has ousted the democratically elected Council
of Cairo and replaced it with a strong man. This
marks the fifth reversal in the area in only two years.
The Internationalist Forces defending the city was a coalition built
(02:34):
from the anti Zionist New boond the pluralist Islamic group,
the Brothers and Sisters Alliance, and of course the SDF.
There is no word yet from the Internationalist Forces about
the hopes of a counterattack, and protests within the city
have been met by immediate violence. In other news, wildfire
is ravaging much of the continental US, including rare East
(02:55):
coast winter fires the recently coined Christmas fires that have
been effected in the mid Atlantic in particular, Listeners are
reminded to keep a weather alert radio running twenty four
to seven if you live in one of the affected areas,
keep a go bag packed and your car charged. The
flooding through Central Africa has been particularly extreme this year.
(03:16):
Climate change is of course drying the southern portion of
the continent, while wettening is is that a word wettening
I don't know, while making Central Africa substantially wetter. We'll
have links in the show notes on how to support
mutual aid efforts there. And finally, it would not be
a cool Zone media podcast in World War three point
five if we did not shout out our most generous
(03:38):
sponsor Dino Cadence. Dinocadence is the world's fastest growing chain
of dino rider academies, offering classes on everything from trick
shots to Stegosaurus fire fighting. If there's not a Dinocadence
academy in your area, then you yes, you listener. You
can start one. Contact Dino Cadence and they'll get into
(04:00):
instructures out to your area. Because we are all in
this together, human and dinosaur, and together we're going to win.
We just actually have to do it. You can't win
this fight by avoiding it. Tuition is free, but spots
are limited, so apply to Dino Cadence today. So the
(04:22):
oldest military strategy book in existence is still one of
the best, The Art of War by Sun Zoo. It
was written during the Warring States period of Chinese history.
It's mandatory reading still more than two thousand years later,
for more or less anyone considering military strategy on every
side of this conflict. The capitalists who did a good
(04:43):
job of destroying the world used to read it for
lessons in corporate warfare. The best and the worst people
in the world read The Art of War. I'm not
going to quote the whole thing at you. Though. It's
not a very long text and you should read it,
but there's a part that's particularly relevant what we're talking
about today. Note that most translations, including the one I'm
(05:04):
about to read, use the pronoun he throughout, but classical
Chinese did not make use of gendered pronouns. Mandarin Chinese
adopted gendered pronouns in the twentieth century after contact with
Western languages. In case you wanted another reason to be
mad at Romance languages, there you go. But that's unrelated.
(05:24):
Here's a quote from the Art of War. We may
know that there are five essentials for victory. One he
will win who knows when to fight and when not
to fight. Two he will win who knows how to
handle both superior and inferior forces.
Speaker 2 (05:43):
Three he will.
Speaker 1 (05:45):
Win whose army is animated by the same spirit throughout
all its ranks. Four he will win who prepared himself
waits to take the enemy unprepared. Five he will win
who who has military capacity and is not interfered with
by the sovereign. So those are the five main principles
(06:07):
we're operating under. When we discuss how we're going to
get through this. Know how to pick your battles, know
how to adapt to the enemy, know how to maintain morale,
know how to time your attacks, and celebrate our decentralized
command structure. But the next section of the Art of
war is even more specifically useful to what we're talking
(06:28):
about today.
Speaker 2 (06:29):
Quote.
Speaker 1 (06:31):
If you know the enemy and know yourself, you need
not fear the result of one hundred battles. If you
know yourself but not the enemy, for every victory gained,
you will also suffer a defeat. If you know neither
the enemy nor yourself, you will succumb in every battle.
(06:51):
So we must know the enemy and ourselves. That's easy.
You might think we're the good guys in there, a
bunch of evil Nazis. That's all I need to know. Wrong, wrong, wrong, wrong.
That is what the enemy wants us to think. They
want us thinking and purely black and white, because they
want us ignorant. We need to know ourselves, our strengths
(07:14):
and our weaknesses alike, and we need to know them
their strengths and weaknesses alike. That means knowing how they tick.
That means knowing what spirit animates their armies. There is
a reason that mindcom the Principles of the Elders of
Zion and the Turner Diaries and all those sorts of
horrible texts are required reading in internationalist officer training programs.
(07:39):
There's a reason that cool Zone media has been talking
about how bad people think since the very start, also
how reasonable people end up thinking bad things, and how
we need to be aware of that and learn to
distinguish between the two. The Art of War gets into
way more about that, but I'm not going to get
into it right now. I promise this isn't a purely
art of war for the Dinoh war Atpiside. Oh, that
(08:00):
would be fun. We should do it in an addition
that just takes the art of war and adapts it
to the Dino war. What do you think you should
let us know on the various Internet things if you think.
Speaker 2 (08:11):
We should do that.
Speaker 1 (08:14):
So this week we're going to talk about the enemy forces,
and in particular we're going to talk about the living
weapons that they bring to the battlefield. But first we're
going to talk about the goods and services that support
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(08:36):
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Speaker 2 (08:47):
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The bros and bro ettes at Big Boingos know everything
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or boyette and their brain. Today, this week and this
(09:08):
week only, Big Boingos is offering a special deal for
Cool Zone listeners. If you purchase a set of braided barting,
they'll throw in one of their patented Bronchi brodals or free.
That's right for free. Who's on media had slight reservations
about accepting this ad. Big Boygos Ballistic anti Boinkbarting has
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Commune as an opportunistic corporation whose loyalty to internationalism is
currently in question. Ongoing investigations are looking into potential financial
ties between Big Boingcos and an outfitter who serves the
other side of this war called massive Maus Monstrous Monster munitions.
Cool Zone Media would like to remind its listeners that
it cynically takes money from advertisers in order to finance
the production of anti fascist content and suggests listeners do
their own research into the goods and services. It advertises
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that said big boingos dino armor has been field tested
by people we trust. Their quality is good and their
prices are competitive. Are you a millennial still in this war,
figuring it's your generation that should have done a better
job of stopping the rise of fascism worldwide? Are you
a gen xer in uniform using your trademark cynicism to
(10:12):
bolster a sort of nihilistic morale among your younger comrades.
Are you a zoomer refusing to slow down? Maybe you
are a proud member of the Gray Brigades, fighting alongside
your not young peers in this desperate winner take all
showdown between fascism and internationalism. If you are forty five
years or older, you are more than welcome at this
(10:34):
summer's Old Bastard's Ball in Belfast, United Ireland. Here is
your chance to socialize with the other ancient warriors and
to tell ancient war stories. Cool Zone Media's Maya Wong
will be presenting the Wokies, the award for combat veterans
old enough to have called things woke unironically for security reasons,
(10:54):
all attendees must RSVP and a vouch system will be
in place.
Speaker 2 (11:17):
And We're back.
Speaker 1 (11:20):
While climate change scientists in Helsinki were de extincting animals
in the twenty forties, they were not the only people
developing ex vitro genesis. In Toledo, Ohio, there was a
pharmaceutical startup that was originally called the Crusader's Grail. Their
odd name was part of that wave of counterculture, right
wing Catholic converts that happened right before the Disconcordant. Mostly
(11:44):
they made their money selling knockoff pharmaceuticals and infringing on
other companies patents, which won them a lot of support
during the era of the insurance Riots, But it soon
became clear that they were adulterating their products with drugs
that they hoped would quote reverse the homosexual and transsexuals
of the US and make kids straight.
Speaker 2 (12:03):
Instead, it sort of made people lose their minds.
Speaker 1 (12:07):
It was bad, a whole bunch of behind the bassards
episodes about them before we knew how real bad they
were going to get. The FDA tried to shut them down,
and there was that arms stand off at their compound,
and it was a whole big deal. You probably remember it.
If you don't remember the standoff, check out Molly Conger's
twenty thirty six episode of Weird Little Guys titled make
the Frogs Straight Again. And so the Crusader's Grail. They
(12:32):
changed their name in their business model, but not their
overall mission. The Crusader's Grail became Substantiation, which is of
course trans substantiation the Catholic belief that the crackers and
wine they eat turned into literal body and blood of
Jesus when they eat them, but without the trans in
the name. Because there are a bunch of right wing
(12:52):
culture war zealots, Substantiation set about trying to well raise
the dead and breed monsters like that was their mission
statement in internal paperwork, or to quote it directly. Substantiation
is a for profit organization dedicated to spreading the Word
(13:13):
of Christ and spreading Christian nationalism by use of unliving bioweapons.
It is God's plan that we recreate the Miracle of
Lazarus and arm the resurrected with flaming swords with which
to strike down the sinful. Which look, we did a
whole two week series on the Disconcordant and you can
go check that out for more information. But this statement,
once it leaked, it pretty much split the Christian faith
(13:37):
and it was a huge reason why a series of
anti popes started popping up all over the world, because
a lot of people were like, wait a second, isn't
the whole point of Christianity not to strike down the sinful,
like with flaming swords, but.
Speaker 2 (13:50):
To forgive them?
Speaker 1 (13:52):
And other people were like, but we want zombies with
flaming swords to kill gay people, and those are the two.
Speaker 2 (13:58):
Sides of Christianity.
Speaker 1 (13:59):
Ever since substantiation got mystery funding, which ed Zitron actually
proved the source of it was the Republican Party. Do
you remember the Republican Party. There were a bunch of
right wing bastards who went mask off fascist in the
twenty tens before most of you were born, who picked
a really strange name for themselves, since Republican means leftist
everywhere else in the world. But then again, I guess
(14:20):
when the Republican Party picked it, they were actually the
anti racist whatever. It's a whole bunch of history about this.
I've done so many episodes over the past several decades
that talk about the Republican Party and when it switched
over and blah blah blah blah blah. That's unrelated, Okay, unrelated.
Substantiation never really made money. They just ate up resources
developing living weapons what we call biospawn today. They developed
(14:45):
ex vetro Genesis, which is that cloning that isn't really
cloning because it doesn't require a living host that everyone
else just costs cloning. But if you don't say X
feature genesis and podcasts, then people get mad at you
on social media.
Speaker 2 (14:55):
Anyway.
Speaker 1 (14:56):
They developed this around roughly the same timeline as Cold
Lab Cooperative in Helsinki did. Substantiation's first big success was
the hellhound, a sort of half dog, half rabbit monstrosity
that is still in production today. Like most biospawn, especially
monster hybrids, hellhounds live for only a year or two
(15:18):
at most, and they spend all of their waking hours
in tremendous pain. Screaming and crying. They were sold first
as guard.
Speaker 2 (15:25):
Dogs to the ultra rich.
Speaker 1 (15:27):
It was this whole fad, but owners kept them so
full of pain meds to get them to shut up
that the hellhounds mostly slept all day and were not
really useful even for intimidation. Plus, there was that beautiful
day when hellhounds ate Bombboy, the white rapper turned past
her white nationalist billionaire at his estate in front of
a live news crew. Some of these hellhounds were even
(15:50):
utilized in World War Three, mostly just for their impact
on the enemy's morale, but in an era of drones,
the hellhounds weren't particularly impactful on a larger scale. If
you find yourself up against hellhounds, which you might have already, honestly,
here's what you need to know about them. They have
the jaws of a pit bull, and once they've latched
onto you, realistically the only way you're getting it off
(16:13):
of you is to shoot it in the head. They
can jump ten feet vertically or thirty feet horizontally. Even
the most ardent animal lover instinctively knows that it is
a favor to kill these creatures. Hellhounds have a death
wish as strong as their prey drive. They live to
kill and die. Their main weakness is that they are
(16:35):
never quiet, even sleeping. Hellhounds are suffering crying in their sleep. Unfortunately,
it really is a drive to kill and not a
drive to eat. Most distraction techniques that work on dogs
do not work on hellhounds. But on the plus side,
they somewhat regularly attack their own trainers. Due to their volatility,
(16:57):
hellhounds are rarely used in field battles, which is good
because they're reasonably.
Speaker 2 (17:03):
Effective against dinosaurs.
Speaker 1 (17:04):
Otherwise they just attack their own side too much. Hell
Hounds are often guarding the perimeter of nationalist bases, trained
not to wander too far and to attack anything living
that they run across. They're also used to flush out
buildings in urban warfare. A pack, usually three to twelve
dogs will be let loose in the front door. These
(17:25):
hounds are also often equipped with suicide vests that explode
if shot or Recently, since dogs cannot open doors, some
hounds have been trained to self detonate their vests if
they find a door they cannot open, which clears the
path for the remaining creatures. I know I said earlier
about how we shouldn't see these things in terms of
black or white. But our enemy, at least its scientists
(17:46):
and its generals, truly are evil. If you encounter hell hounds,
it is useless to run, even on dinosaur back. These
fucking things are fast. You need to fight. They are
physically weaker than you and your mount. At the end
of it, if you can shoot them, shoot them. If
they're masked and you have access to a flamethrower, use
(18:08):
that if you're alone. There's an old trick people use
to fight dogs. I'm sorry to say that this is
the thing that people have had to do, where you
offer your forearm, the forearm of your non dominant arm,
and the hellhound will lunge and bite that.
Speaker 2 (18:23):
Use your dominant arm then.
Speaker 1 (18:25):
To shoot or stab the creature to death. If you're
expecting hellhound trouble, van braces are worth adding to your kit.
For those of you who didn't grow up obsessed with
swords and armor, that's a forearm guard. After the development
of the Vishnu Shield at the end of World War Three,
substantiation itself actually collapsed. I wish we could take credit
for this, but basically one of the founders detransitioned from
(18:47):
Catholicism back to mainline Evangelical Protestantism. And then one of
the Catholics got mad, and then the two killed each
other in a literal duel, and the whole organization was
so hierarchical that it fell apart with two of its leaders.
But it's core ideas of using ex vitro genesis to
develop super weapons. That idea is spread and spread and spread.
Speaker 2 (19:09):
It's all over the world.
Speaker 1 (19:10):
But you know what else is all over the world,
products and services. This podcast is brought to you by
the Council for Total War on Boredom, the makers of
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When you've got some downtime in the trenches or the lab,
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(19:32):
not pass the time with a board game. You could
try last year's breakaway hit Please the Plesiosaur, a semi
cooperative game for two to seventeen players that teaches battle tactics.
Speaker 2 (19:42):
Why you're just having fun.
Speaker 1 (19:44):
Or maybe you'd like to try something new. Just last December,
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more family friendly, try our late game Zombie Town, in
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(20:04):
the living dead, stepping over the corpses of your loved
ones to try to escape to the relative safety of
internationalist lines three miles away. That's about five kilometers to
those of you in civilized countries. Remember, just because we're
in total war doesn't mean we should get total bored.
This podcast was brought to you by reticent Randy's Rodent Rescue.
(20:27):
Why is he rescuing all these rodents? He won't say,
But if you need to rescue a rodent, Randy is
the man for the job. This advertisement barely past our
editorial board. None of us are exactly sure what service
has been offered by this advertiser. It seems likely, perhaps
even probable, the appearance of this advertisement is a code
that communicates meaning to some portion of the listening audience.
Speaker 2 (20:43):
Who's on media.
Speaker 1 (20:44):
Would like to remind the people who play such ads
in order to communicate internationalist fighters behind enemy lines that
such coded messages are more effective that they appear to be,
which have been advertisements, and we're back.
Speaker 2 (21:12):
Soon enough.
Speaker 1 (21:13):
Nationalist scientists were reanimating the dead. There was no religious
motivation this time, not really. It was a tech startup
Brains with a Z and two exclamation marks that really
pushed for the reanimation of the dead. Zombies would Brains
hoped be able to replace living workers in any number
of industries. After all, the unliving require weekly injections in
(21:34):
order to stay animated, and so if the workers were sentient,
that could have been held over their heads to make
them loyal to whatever company they were.
Speaker 2 (21:40):
Leased out to.
Speaker 1 (21:41):
Because Brains was a subscription service, as was the style
at the time. Early on, there was some optimism about
bringing people back as well.
Speaker 2 (21:51):
People.
Speaker 1 (21:52):
There would have been some brain damage, people assumed, but
they might still have you know, sentience, memory, and personality.
A few famous counterfeit attempts. Do you remember Jesus the
blonde haired, blue eyed preacher who claimed to have been
resurrected after self crucifixion. No one ever managed a true resurrection.
The dead stay dead, or at least their souls or
(22:14):
personalities or whatever you want to call it. Do the
very very freshly dead were able to be resurrected and
merged with other creatures, creating bipedial biospawn with roughly the
intelligence and demeanor of the hell hounds. Most corpses, though,
are resurrected as what we call zombies, slow shambling creatures
without even an animal self awareness. The zombies cannot be trained,
(22:38):
only herded. They walk and moan until they find a
warm blooded creature that they then rip to shreds, trying
to consume every bit of its blood and warmth. Fortunately,
unlike the zombies of screen and page, real life zombies
lack the ability to self replicate. You get bit by
a zombie, you're not going to turn into a zombie.
(23:00):
The real life zombies even tend to rip people up
so badly that their kills cannot be resurrected by the necromancers,
as zombie making engineers are so often called. Unfortunately, they
are like movie zombies and that the only way to
kill them is to destroy their brain, and resurrection has
not weakened their skulls to any appreciable degree, but it's
(23:21):
not as easy to destroy their brain as it is
in the movies. The fact that they use zombies is
somehow the biggest propaganda issue of either side. Christian nationalists
in particular have managed to spin the whole thing as
a way in which sinners are punished, that the army
of the dead is serving God's plan, but everywhere the
(23:42):
existence of zombies it's a very successful weapon of fear.
You might not like us, but we're unstoppable. Join us,
or zombies will eat your family. It's a very convincing line.
On our side, we're able to say, well, the other
side reanimates the dead as unthinking monsters, and only by
bloodlust they are the bad guys. This too, is a
(24:04):
very convincing line. Zombies, interestingly, only have limited military use.
They are primarily used for terrorism. They are set loose
in enemy population centers, especially civilian areas on the battlefield.
They're too vulnerable to machine gun fire to be wielded
with too much success. Though they are so easy to
produce that occasionally they are massed in sufficient numbers to
(24:26):
be sent out ahead of the regular forces as bullet
sponges and well terror units sent to demoralize us. Fortunately,
images of brave soldiers on dinosaurs shooting down zombies have
bolstered our cause quite a bit. Morale is a terrain
of struggle, as we always say, whereas son Zoo put it,
(24:46):
one will win whose army is animated by the same
spirit throughout all its ranks. We like to squabble about
anarchism versus republicanism, versus Marxis, Leninism versus democratic and federalism,
versus social democracy versus nihilism, but our whole army is
animated by the same spirit throughout all its ranks, the
(25:07):
idea that the living ought to win in the war
against the liminal. If you're up against zombies, get into
the open. They're slow and vulnerable in the open, even
in great numbers. Firearms, fire explosives all quite effective against them.
In tighter spaces they're much more dangerous. Don't get split up,
fight back to back, aim for the head if you've
(25:28):
got the shot. But if you take out their knees,
they can't do much more than crawl, and that's better
than nothing. Early propaganda bulletins made sure to emphasize that
we knew that these creatures were not living, that they're
not the people that they look like. But honestly, we
stop bothering to say that because one look at a
zombie and you know there is no spark of life
(25:48):
left in it. So the zombies were a big hit,
and hell hounds truly strike terror in the hearts of
many of us. But the nationalist forces decided that the
creation of biospond is an art. All over the world,
nationalist scientists have developed different local flavors to the monsters
that they grow and set loose, and new trends regularly
sweep across the globe. In twenty fifty three, they went big,
(26:11):
hulking monstrosities like combining roly pollis with elephants or spiders
and rhinoceroses, or things that we never really reverse engineered,
like at one point they pulled off a dragon, like
how do they do that?
Speaker 2 (26:24):
We don't know.
Speaker 1 (26:25):
It must have taken so much work, because they never
did it again. When these things first hit the battlefield,
they were admittedly terrifying. Their screams echo for miles because
they are also, like all biospawn, in terrible pain. But
they were too hard to control to make much tactical
use of these giant ones, and in the end they
were no match for t rexes and the good old
(26:46):
classic de extincted animals. Like the sabertoothed tigers that can
hunt in packs. Oh you gotta watch the video of
the saber tooth tigers bringing down that dragon. It is
a sight to see. In twenty fifty four, they were smarter,
they went smaller. This was the year of roving packs
of jellies and the admittedly kind of cool if you
(27:08):
grow up playing D and D gelatinous cubes that inch
their way across the battlefield and pervious to traditional munitions,
dissolving everything in their way. That's when most units were issued.
Flamethrowers and biospahn without central nervous systems are a bit
easier for the other side to control, as they are
not in constant pain. We don't know what the big
(27:28):
trend will be this year, but early indications out of
Ukraine suggest that the Russians at least are toying around
with Dinosaurs's base models from which to create horrific screeching
hell monsters like the six legged raptors that bleed from
their mouths and vomit acid uncontrollably. We're as yet unsure
if the acid thing was a feature or a bug,
(27:50):
but one more creature we want to cover in more
detail because you are likely to run across it. Are
the moles, I mean, they're not actually moles at all.
They're more like land shrimp round lice.
Speaker 2 (28:01):
They're awful. They dig though.
Speaker 1 (28:03):
They're the size of squirrels, and they dig and they
dig until they hear someone above them, and then they.
Speaker 2 (28:08):
Pop out and try to eat you.
Speaker 1 (28:10):
A single mole is not a big deal at all.
It's gross, but you can step on it to kill it.
They don't send out single moles. They send out swarms.
We're unsure exactly how they were constructed, but they first
appeared on the South African front and now they're in
use all across the world because they are damned effective,
particularly if a swarm gets into a dino stable, that
(28:33):
usually causes a stampede, which usually means a lot of
people die. These things can dig through wood, but not concrete,
so in places with suspected mole activity, make sure your
primary living quarters are on slab foundations. Make sure that
your space is equipped with ground penetrating radar if you're
not under conditions of Vish New shielding, but if you
are under Vish New conditions. Dogs have been trained successfully
(28:56):
to detect their presence. Either way, if you've got to
heads up, it's best to evacuate the area. They can
be fought with fire and poison gas if necessary. The
best way to deal with a mole attack, though, is
to stop it at its source. Mole facilities are massive
because these creatures are only effective in large numbers, and
they cannot be transported far as Their lifespan is measured
(29:18):
in hours or days, not weeks or months or years.
So if you're attacked by moles the breeding ground is nearby,
destroy it. In fact, that's the best way to deal
with all the biospawn. Find and kill the fascists who
produce them. Feed the fascists to your stable. It's good
for morale. As for another way to track down these fascists,
(29:42):
I'm going to leave you with another bit of advice
from sun Zoo. Whether the object be to crush an army,
to storm a city, or to assassinate an individual, it
is always necessary to begin by finding out the names
of the attendants, the aid de camps, and the doorkeepers
and centuries of the g general in command. Our spies
must be commissioned to ascertain these so yeah, uh know
(30:08):
your enemy, literally know their names, know who they know,
figure out what you can use against them, and that's
what we've got for you for this week. Stay strong,
stay tough. Remember the anarchist prayer. Yeah Yeah, Whether you're
an anarchist or not, we're all on the same side here,
animated by the same spirit of anti fascism.
Speaker 2 (30:28):
The anarchist prayer.
Speaker 1 (30:30):
I ask not to be safe from my enemies, but
dangerous to them. Stay dangerous, and good luck.
Speaker 2 (30:40):
It could Happen Here as a production of cool Zone Media.
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