Episode Transcript
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Speaker 1 (00:00):
Hey, friends, I need to update you on something special
that we've been working on for a.
Speaker 2 (00:04):
Really long time.
Speaker 1 (00:05):
If you've ever wanted to join an adventure with me
and Pork, then listen close. Riffeo is to choose your
own inventor game that you can use to create your
own audio stories. Enter into the Pixel Quest universe and
go on a real adventure with me and Pork while
you make the choices for how the story continues, or
maybe even at yourself as a character who has to.
Speaker 2 (00:26):
Rescue Pork from a giant slime.
Speaker 1 (00:30):
Right now, Riffo is only available to my friends who
I send invites to. Since you are one of my
awesome listeners, I want to send you an invitation. Parents,
go to riffio dot com. We need your help to
make these audio stories even more awesome.
Speaker 2 (00:45):
I'll see you there. Okay, we're finally here the Gemstone minds.
What is the question?
Speaker 1 (01:04):
Say?
Speaker 2 (01:04):
Now?
Speaker 3 (01:06):
Oh?
Speaker 2 (01:07):
Nice?
Speaker 4 (01:08):
Now that's what I'm talking about. The quest is to
find something called power pebbles.
Speaker 5 (01:14):
Power pebbles. That doesn't sound very interesting. I mean, really,
how powerful can a pebble be?
Speaker 4 (01:23):
Yeah, well listen to this, mister Smarty. These power pebbles
are small pieces of the keystone.
Speaker 3 (01:30):
What whoa?
Speaker 4 (01:33):
And the best part is they give lots of morph energy.
They'll make a more for more stronger.
Speaker 6 (01:40):
Oh yes, let's go find them, u poork. Does the
quest give you any idea which direction we need to
go to find the power pebbles?
Speaker 4 (01:53):
Not even one little clue.
Speaker 7 (01:56):
So we're down here, underground, in the dark with a
cup full of torches looking for some pebbles in a
giant mind.
Speaker 3 (02:04):
Amazing.
Speaker 7 (02:05):
This ought to be tons of fun.
Speaker 2 (02:10):
Don't get me wrong, man. All the diamonds and rubies.
Speaker 8 (02:14):
And emeralds and sapphires and other gems are really cool.
Speaker 2 (02:17):
But like we've been down here.
Speaker 6 (02:20):
Forever for real, it's giving game over down here. My
hopes are tired, and we still don't even know what
these power pebble thingies look like.
Speaker 9 (02:31):
True, the pebbles could be buried for all we know.
We could be standing on top of them and never
even see them.
Speaker 3 (02:37):
Oh oh, we have idea. Soup help find pebbles, soop,
use new skill, good belly flop.
Speaker 6 (02:48):
Wait, soup dope, everyone move, HiT's a cab in.
Speaker 2 (03:03):
Soup soup.
Speaker 3 (03:06):
Where are you, buddy?
Speaker 6 (03:07):
Please tell me you're okay?
Speaker 2 (03:11):
Oh?
Speaker 5 (03:12):
Soup here soup, So sorry, soup make walls fall though?
Speaker 6 (03:18):
No, Oh, I'm so glad you're not hurt. Don't worry
about that now, Okay. I know you didn't mean to
You were just trying to help. I wonder where all
the others are. Wait a second, is that a shoe soup?
Someone else is buried right here?
Speaker 7 (03:35):
Help me take them out?
Speaker 2 (03:42):
Rocks on the nog and bron No when, oh, dearie, you.
Speaker 1 (03:45):
Got like I won't leave once you'll get off me.
Speaker 2 (03:51):
Oh sorry, just trying to keep you safe.
Speaker 3 (03:55):
No, I'm calling beta on that.
Speaker 7 (03:57):
Pretty sure.
Speaker 4 (03:58):
I saw you trip and follow me while you were
like trying to get away.
Speaker 2 (04:02):
So, Mica, glad you're okay U two soup? Where's everyone else?
Speaker 9 (04:10):
I don't know.
Speaker 6 (04:11):
I think we may have all gotten separated, and of
course I ended up with you. I've said that way.
Speaker 3 (04:20):
Keep your eyes open.
Speaker 2 (04:28):
Just a little more, aby.
Speaker 3 (04:38):
That's kid tough to breathe down.
Speaker 2 (04:41):
There, No problem? Where's something?
Speaker 4 (04:44):
Oh got him right here?
Speaker 3 (04:52):
You've got a lot of nerves sticking me in there?
Speaker 2 (04:56):
Did you put dumpling in your armpit?
Speaker 4 (04:58):
It was either that let you get crushed by the rocks.
You're welcome.
Speaker 7 (05:03):
Just you wait, buddy boy, next time you fall asleep,
we'll see where you end up.
Speaker 2 (05:08):
Uh.
Speaker 7 (05:09):
Let's just get moving, hey, don't try to change the subject.
Speaker 3 (05:13):
Get on my bad side, kid, and I'll make sure
you get what you deserve too.
Speaker 6 (05:18):
Touch my keeper and you'll have me to deal with.
Are we clear on that?
Speaker 7 (05:23):
Uh uh uh yeah, Like the kids said, let's get moving.
Speaker 5 (05:32):
For the last time, I thought I was doing you
a favor.
Speaker 4 (05:39):
I don't see how dumping water on my face was
supposed to help me.
Speaker 5 (05:44):
You were covered in dirt and doss. Find that. See
if I ever step in to help you again when
there are dangerous creatures around.
Speaker 6 (05:53):
Oh, that sounds great, since you seem to think peaceful
creatures are dangerous and dangerous.
Speaker 9 (05:58):
So kell Tora, I think we're going to have to
listen to this until we find the others. You don't
say much, do.
Speaker 8 (06:07):
You, caltur Project keeper King.
Speaker 9 (06:10):
Yes, that you do, and you've been doing a fine job.
By the way. You may not be much for conversation,
but I for one feel better knowing you're on the team.
I don't think they're paying much attention. Let's just go
this way. I'm sure they'll follow.
Speaker 5 (06:26):
What's that you said?
Speaker 3 (06:27):
Zero?
Speaker 5 (06:28):
Nothing? King, Remind me again how you became leader of
the heroes.
Speaker 3 (06:35):
Huh uh, he's not our leader.
Speaker 2 (06:38):
They don't have a leader.
Speaker 9 (06:39):
Oh but back when we first met, he told me
he was the leader.
Speaker 2 (06:45):
He said, what.
Speaker 1 (06:49):
No, Well, we definitely haven't seen this part of the
caves yet. I feel like the gems in the walls
are getting bigger and bigger. Maybe we're getting to the
center of the mind.
Speaker 4 (07:03):
You're probably right, and if those power pebbles are anywhere,
they might as well be in the center. But I
was hoping we'd have found the others by now.
Speaker 5 (07:12):
What don't be ridiculous, No, I would find up down here.
Speaker 4 (07:19):
I guess I actually miss them. I can almost hear them.
Speaker 6 (07:23):
No, I think you do hear them.
Speaker 3 (07:25):
I can hear them too.
Speaker 6 (07:27):
It sounded like Liz and Kane part row.
Speaker 4 (07:30):
That's you don't look them, baby man, the shreches do
something food.
Speaker 6 (07:36):
Oh would you not get off already?
Speaker 9 (07:39):
Uh?
Speaker 2 (07:39):
Oh, I think they're all down that way, cause it
sounds like they're in trouble. It is pork and Aiden
and Avy two and a dumpling.
Speaker 7 (07:51):
I guess I heard that, funny man. Maybe we ought
to leave you in that nice cozy cage.
Speaker 3 (07:57):
Huh, what's going on?
Speaker 2 (07:59):
You're all in k he jeez, can't you break out?
Speaker 7 (08:02):
No, they're made up some strange metal that weakens us,
and we can't use our abilities either.
Speaker 4 (08:08):
I don't understand who did this.
Speaker 1 (08:12):
They did this.
Speaker 9 (08:13):
They're called grublins, and they think this mine belongs to them,
and they're.
Speaker 5 (08:18):
Much more dangerous than they look. They got to drop
on us, and before we knew what had happened, we
were inside these cages.
Speaker 3 (08:26):
We dreamp you friends, and now we dremp you.
Speaker 7 (08:32):
Aiden.
Speaker 6 (08:32):
There's so many of them, I don't know what to do.
Speaker 1 (08:36):
Pork you and Dumpley stay back, Avy and I will
try to take them on. Once we start, you two
sneak over to see if you can open the cages
to get the others out.
Speaker 3 (08:45):
I don't know about this, kid.
Speaker 2 (08:47):
I know it's not a great plan, but I think
it's our only shot. Avy.
Speaker 1 (08:52):
When I say go, get the closest grumbling with your
new screechability, then just stay beside me and we'll see
how many we can take on until the others can help.
Speaker 3 (09:00):
Okay, I won't leave your side.
Speaker 2 (09:03):
I know ready, go it works he's weakened. Round stump.
Speaker 10 (09:13):
Woo, great job, Ady, I almost forgotten day Mare. There
he's out of the fight for.
Speaker 2 (09:28):
A little while.
Speaker 1 (09:29):
Aiden.
Speaker 3 (09:30):
Look out, whoa.
Speaker 9 (09:33):
Thanks Ady, you saved me.
Speaker 2 (09:35):
All right? Move there's so many of them.
Speaker 4 (09:41):
A kid, they got us.
Speaker 3 (09:43):
Could your stinky, smelly hands off of me?
Speaker 5 (09:46):
Your cave rats.
Speaker 7 (09:47):
I ain't going in no cage.
Speaker 6 (09:49):
Oh no, I cut pork and dumpling.
Speaker 9 (09:52):
Aiden.
Speaker 2 (09:53):
It's just us.
Speaker 10 (09:54):
Then we'll go down fighting together. I'm not letting them
separate us, no matter what.
Speaker 2 (10:01):
What's that noise? Av? You're glowing? What's happening?
Speaker 6 (10:10):
You're glowing too, We both are, and everything just stopped. Look,
no one's moving.
Speaker 8 (10:19):
No one is moving because for the moment, I have
stopped time.
Speaker 2 (10:23):
Ah, gay master, what are you wait? You stopped time?
Why and why are we glowing?
Speaker 8 (10:35):
Because Aiden and Av, you have shown your willingness to
care for and help each other, and as a result,
your bond has leveled up from weak to neutral.
Speaker 2 (10:48):
Oh wow, Avy, our bond got stronger.
Speaker 8 (10:52):
And now that your bond has been strengthened, I can
teach you a new type of ability. It takes both
of you to use it, and this powerful move may
be able to get you and your friends out of
this situation.
Speaker 3 (11:08):
A new type of ability that we both use.
Speaker 1 (11:11):
What is it?
Speaker 3 (11:12):
It is called a bond bash