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April 30, 2025 • 18 mins
Do you have a lethargic, couch-surfing member of a generation far from your own? Whose days and or nights are filled with gaming? Never fear. Your bump on a log could soon discover a lucrative and interesting career... based on those gaming skills.

Our guest is here with a new collaboration, blending gamers with employers and opportunities to turn those blasting skills, that determined mentality, into a lucrative and interesting careers. Debbie Smith has all the information.
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Episode Transcript

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Speaker 1 (00:01):
Okay, let's be honest for just a minute. Do you
have a lethargic couch surfing member of a generation far
from your own, whose days or nights are filled with gaming?

Speaker 2 (00:11):
Will never fear this week on iHeart Sense, you're a.

Speaker 1 (00:14):
Little bump on the log could soon discover a lucrative
and interesting career based on those gaming skills.

Speaker 2 (00:21):
So we're putting together this event called Game to Career
and wanting gamers and employers to start this conversation about
sharing how they're gaming can apply to industry.

Speaker 1 (00:35):
Debbie Smith is heading up an esports employment fair called
Game to Career. It's coming up in May. We've got
all the details and later look, it's a calendar. It's
time to clear out those closets, repurpose those gifts you
never used any way, and send those genes too big
or too small to Goodwill. They're Going Green campaign is

(00:55):
offering donors a chance to win a free truckload to
clear out those larger items you want to see live
with another family. My guests today are Sherwood McVeigh, the
VP of Marketing, and James McGee, the sustainability expert. To
answer your questions about donating including goodwill takes even broken items.
Keep listening because even if you think it's junk, it's gold.

(01:16):
The goodwill now on iHeart Sinsey with Sandy Collins first
up here on iHeart Cincy. Attention gamers, parents of gamers,
and friends of gamers. Those skills they're developing can and
do translate to meaningful careers. My guest today is here
to help gamers find their passion project career, combining their
skills and their interests. Today, Debbie Smith from Easter Seals

(01:39):
Redwood is here to talk about the employment fair that
brings gamers and employers together coming up in May at
uc Debbie, Welcome to the show. Thanks for being here today.
So tell me, is this concept, first of all, something
that you have created or did you hear about it
and jump on the board with somebody else, or how
to come about.

Speaker 2 (02:02):
Well, kind of a little bit of both. So it's
kind of been ruined for a little while. You know,
Easter Seals has been in workforce development for years and
we look for innovative ways to address workforce challenges. And
one of the workforce challenges that we are seeing is
that there's an increase in neurodivergent individuals that are either

(02:26):
being diagnosed or being identified as neurodivergent. So this different
way of thinking has kind of made it limiting for
them to engage with the workforce, and we know that
the workforce is in high demand of talent. So we
were working on this pretty much in our construction space,

(02:47):
working with employers on helping them address their workforce challenges.
So we really worked with them on identifying how do
we train individuals, how do we upskill individuals to meet
industries needs. But it was a different population than they
were normally hiring from, so we wanted to apply those
principles and looking at how do we support neurodivergent individuals

(03:10):
connecting to workforce. We wanted to come up with what
is common, what is something that will gravitate and interest them,
because they're not connecting to the workforce, they're not getting
connected seeing how they connect or retaining and so the
element that pops out was gaming. Something that a lot

(03:31):
of neurodivergent individuals have in common is their gamers and
in fact that's not just neurodivergent individuals, it's our young
adults period. Right, is that the gaming is really it's
not only entertainment, but it's a way that individuals are
educating themselves and learning. When our up and coming workforce

(03:55):
is using gaming, they're stating that eighty percent of them
are engaging in gaining at least once a week. This
is a tool that we need to figure out how
to use, and so we started doing some research and
started talking to some individuals around what are the skills
in gaming? Well, there's lots of skills in gaming. You've
got creativity, tenacity, resilience, and Neurodivergent. Individuals may state that

(04:21):
they're not extroverted in a typical social setting, but when
you get them into a gaming environment, they are speaking
with others, they're being leaders, they're offering creative solutions, they're
trying things out in a safe environment. And so how
can we take those strengths that these individuals possess and

(04:47):
apply them to industry. So one of the challenges, of course,
that we found in even working with our construction program,
industry has to be involved in this. So we have
identified a few innovative partners that are willing to take
a look at their training processes and hiring practices to
see how can they look at gaming as a way

(05:10):
that they're attracting new individuals to their workforce. I don't
know if you've seen the work skills that have been
identified by World Economic Forum, the top ten work skills
that are on the rise, top ones, creativity, resilience. How
do these apply to gaming and how do they apply

(05:33):
to industry. So we're putting together this event called Gaming
to Career with the University of Cincinnati as well as
Cincinnati Fear, wanting gamers and employers to start this conversation
about sharing how they're gaming can apply to industry. And
this will be on May sixth at u see Innovation

(05:56):
Hub in their Est Sports Lab from four to seven.

Speaker 1 (06:00):
The first time we really ever noticed, i think as
a species, that gaming was really beneficial was in the military.
It seemed like the Air Force guys and the pilots
and the flying and all these things. People started realizing
that when you're really good with your hands, you're really
good with a controller, you're really thinking in all these

(06:23):
different ways. That really translates to flying drones and being
in the military and doing other things. So this seems
to be an extension of that where now we've got
that obvious connection. What other obvious connections should we find
and put together to allow kids that love to game

(06:45):
turn that into a great career that would keep them engaged,
well paid, and do things that the industries need that
maybe other people aren't thinking of. They don't know how
to fix this problem, this issue, whereas somebody that is
really into the gaming can think of it in a

(07:07):
different way perhaps and come to a solution. I was
so shocked my daughter and I used to my daughter
is twenty six now, and she used to love her
little Lego games, you know, on the video screen, and
you know, she's six and seven years old, and she
could figure it out.

Speaker 2 (07:25):
Well. Then we'd get another.

Speaker 1 (07:26):
Game and I'd say, I can't figure out how to
do this, and she'd say here, and she'd pull a
brand new game that she'd never seen, and all of
a sudden, she's playing it and she's winning. And I said, well,
how do you know that? What is it about this game?
I mean, is there some secret instructions that I'm not seeing?
And she says, no, Mom, they're all pretty much the same.

(07:47):
You just got to know what those things are. And
it's the movements, it's the toggling of the switches. It's
the layout of if you are looking for something missing,
this is how you look for something missing. And I thought,
oh my gosh, this kid is seven and has figured
that out. And the adults are scratching their heads in
the room saying, how do you get this little Mario

(08:10):
guy to jump? I can't figure this out? So yeah,
so what kind of fields are you thinking are appealing
to guys and gals that are into gaming? And who
are you collaborating with for this event is coming up
at UC in.

Speaker 2 (08:28):
May, So you're absolutely right. Military has figured this out
and they will be present at our event, the Air
Force hoping that they will be bringing their flight simulator.
But you know, the Air Force is the greatest place
to get your get to learn to be an air
traffic controller, right, that's the best place to get that training.

(08:48):
I mean, that's a tense training, but it's a great career.
So one of the things that's been really interesting when
you ask about what industries the scary thing is is
that our young adults really have no idea about what
are the careers where they can connect their gaming skills.

(09:11):
We work with a company called Youth Science, and they
have this aptitude and interest inventory they do with high
school students. We have their data specifically for Ohio, just
in computers and technology, we have an eighty percent exposure
gap where when individuals have an interest stayed an interest

(09:32):
in a career area such as computers and technology. But
our need in Ohio, the aptitude that we need to
have to be able to meet this in demand job,
here's an eighty percent gap. We are doing a very
poor job of educating our young adults on how their
skills best connect to the workforce. We've got to do

(09:54):
a better job, and what better way to do this
by using gaming, a skill that they have. And then
we need to look at industry to say this is
where that skill set can be applied.

Speaker 1 (10:06):
Well, this is a brilliant collaboration if you ask me
figuring out what kids I'm gonna call them kids young
people like to do and what's needed in the workforce.
So when somebody says, okay, well I do like to
game a lot, droning sounds interesting you're talking about I
guess computer it services as well. And also I see

(10:30):
that cybersecurity is a big field. Tell me a little
bit about those opportunities for gamers.

Speaker 2 (10:37):
Yes, huge opportunity in cybersecurity. If I go back and
you look at again those ten skills that are on
the rise, creative thinking, analytical thinking, technological literacy, curiosity, lifelong learning.
These are all things that when you think of cybersecurity,

(10:57):
you wouldn't need to have. Where it shows up in gaming.
What are you doing in gaming? You're trying to figure
out how to solve this problem? How to solve this issue.
There's hacking and gaming as well, so I know my
son used to play Call of Duty. I mean would
always want you know, you'd be watching youtubes and figuring

(11:18):
out how somebody was able to figure out a hack
to get into a different area. Those are great skills.
Let's use them to help our industry become stronger because
the cybersecurity need and finance, banking, insurance, I mean it
is everywhere. I mean our company here, Easter Seals Redwood,

(11:41):
we have our own issues with individuals trying to hack
into our systems. We all have needs around cybersecurity, and
I think that by working with industry companies like emerge
it that has cybersecurity as a part of their employment portfolio,
they are absolutely interesting and how can we do this?

(12:01):
How can we create a better pipeline instead of bringing
people in and then upskilling them, How can we have
some young adults that have a little bit of these
skills already so that when they come in they're ready
to learn their process and how they're doing things. So
that's what we're wanting to do is work with some

(12:21):
like I stated, some innovative employers that are really wanting
to look at their practices and see how can we
do things a little different educating individuals prior to higher
maybe you know, looking at pre apprenticeship programs as well
as apprenticeship programs, which again have great opportunity for us

(12:42):
to work on some micro credentialing and steps of your
learning so that you are upskilling. There's a woman that
we've met, actually found her on LinkedIn. Her name is
Jessica Lindall and she has just written a pretty awesome
book book called Gain to Career, and that's pretty much

(13:04):
what she has been doing is upskilling individuals using gaming.

Speaker 1 (13:11):
Coming up on Tuesday, May the sixth, Easter Seals Redwood
is putting this employment fear on for guys and gals
who like to do gaming, esports, et cetera, and figuring out, well,
if you like to do this and you want to
do this kind of a job, for example, cybersecurity, here's
the education that you could use that would make it

(13:33):
go faster and make you more credentialed, et cetera. You're
also identifying areas where they'd have to go and get
some learning so that they would be more qualified for
these positions. How are the educators responding to this and
how do they work with the employers to determine those
needs and how they'll be fulfilled.

Speaker 2 (13:56):
So right now we're working on a course that would
be offered after this event for about eight individuals to
really dive in deeper, building upon their strengths and those
aptitudes as well as their skills so that we can
create a career plan. As I stated, you see has
been a partner in these discussions. We've had several high

(14:19):
schools that are very interested. They have gaming teams within
their high schools, but they hadn't really thought about, well,
how can we use this gaming team to actually build
other skills, academic skills, and so there's I don't know

(14:39):
that we've done a lot of this, but I do
know that the more we've been talking about this in
the community. We're gaining more interest and partnerships of folks
that are wanting to help us build this out. We've
found that a lot of times when we're working with
neurodivergent individuals, especially through their high school years, the assessments

(15:01):
and the tests and the things that they take are
all constantly focusing on what they need to change in
order to be successful in the workforce. It's a deficit
based model. Is that we're always saying you need to do,
you need to behave better here so that you can
be successful. You need to change this. What we want

(15:24):
to do is celebrate your strengths where you are at,
celebrate that individuality, and figure out how we can work
with industry to partner together. Yes, the environment of the
workspace is very important, but you've got to also have
the education and a training component to be successful. To

(15:46):
support neurodivergent learners.

Speaker 1 (15:48):
You know, this sounds very much a DeBie Like years ago.
When I was in college, the idea was what are
you good at and what do you need help with?
And then the whole focus was you're not good at this,
so take classes to learn how to get better at this.
And I was in that generation where they started to

(16:09):
flip that and said, you know, how about we instead
of trying to put a square peg in a round hole,
let's try to find you a square peg where you
fit in and what you are really good at is
what you're good at, and let your deficits fall off
to the side, basically, And it sounds to me like
that's where you're at with Easter Seals Redwood and this

(16:31):
really interesting game to career Esports Employment Fair. It's absolutely
free for students in high school and college and it's
coming up on May the sixth. It's a Tuesday night
at UC. How do folks get involved with the first
of all, find out more about this actual fair, how
do they decide if they're going to want to go?

(16:51):
And what else do folks need to be a part
of it?

Speaker 2 (16:54):
Debbie Oh, we would love to engage more individuals. They
are more than welcome to contact me through my email
which is d Smith at Easter sALS Redwood dot org.
We're continuing to want to engage more employers so as well,
we're looking for employers that are hiring entry level computer

(17:15):
and technology. You know, it can be finance, insurance, cybersecurity.
Those are the industries that we're wanting to work with
because there's transferable skills within those positions, and we want
those employers to give me a call and let's start
a conversation and seeing how we can start looking at

(17:37):
our recruitment and training practices to be more engaging for
this population, so we can create a good pipeline that
start educating individuals earlier about the careers that are available
so that folks can make an informed choice and make
those decisions prior to graduations.

Speaker 1 (17:56):
Debbie, thank you so much for what you're doing. Let
us know how the fare goes, and if you need
anything else, you just holler okay.

Speaker 2 (18:03):
Okay, thank you so much. Sandy, thank you for the opportunity.

Speaker 1 (18:07):
Coming up spring. Cleaning time is here and whatever you have,
Goodwill wants it. That's next on my heart, Cincy,
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