Lightmap

Lightmap

Lightmap is an Australian Podcast Award show that explores the creative process of making videogames and interactive media, and introduces you to the creators of some of the most highly anticipated games. Previously known as Pixel Sift. Established in 2015

Episodes

October 19, 2021 19 min

South Australia's Mighty Kingdom (CONAN CHOP CHOP, AVA'S MANOR, PETER RABBIT RUN!) is rapidly expanding and according to COO Tony Lawrence they want to be Australia's answer to an EA sized studio.

Tony has worked previously as General Manager of 2K Australia (BIOSHOCK series, THE BUREAU: XCOM DECLASSIFIED, BORDERLANDS: THE PRE-SEQUEL!) and with industry representative groups GDAA and IGEA.

Speaking broadly of the econom...

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It is well-known amongst both developers and players that Australia has one of the most onerous and hardline classification systems in the world.

From AAA titles including FALLOUT 3 to indies including DISCO ELYSIUM and most recently SLUDGE LIFE and LAKE, there are a significant number of titles that run into release problems under our current classification guidelines.

In this PAX Australia 2021 panel, we'll explore how the vi...

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Mel Taylor from Brisbane's Mellow Games was inspired by her own life to make BLUEBERRY a story focused platform game with light puzzle elements that follows a character's life from beginning to end.

This semi-autobiographical game explores how our perspective shifts throughout our lives, climbing a tower filled with memories that you can replay as you get older and understand new points of view.

This episode was broadcast l...

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Hi my name is Gianni, and this week marks the sixth year that I’ve been the Executive Producer of a podcast called Pixel Sift.

In 2019 we won the Australian Podcast Award for the gaming category, and it’s still one of my proudest achievements.

In 2019 with a video game review show called Mainstream and shared our experiences with some of the bigger higher profile titles that everyone was talking about.  

What I’m most proud of is t...

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‍Iris and Paul Anstey of Melbourne's Melting Parrot are first time game developers, but their teamwork on DAP a spooky adventure game with a charcoal drawing aesthetic is a combination of this couple's interests. Recently awarded the top prize at Japan's Bitsummit, The Vermillion Gate Award, and the prize for best sound this Pikmin like twin stick shooter hides complexity within it's visual style.

Pixel Sift is prod...

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Johnny Galvatron of Melbourne's Beethoven & Dinosaur almost became a 3D animator, but musical success with his band the Galvatrons saw him head down another path. A love of games and storytelling never left him and once the touring was over his next project began with the musical adventure THE ARTFUL ESCAPE.

This narrative sci-fi adventure game combines Hollywood talent like Lena Headey, Jason Schwartzmann (who turned up to...

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Webbed is an cute pixel art platformer from Queensland based Sbug Games and features an adorable spider using her web-spinning skills and LASER EYES to save her boyfriend! Originally designed as a Just Cause 2 demake, the web like linking grappling hooks inspired this much anticipated game featuring stacks of Australian animals.

Riley Neville (Programming, Art, Sound and Game Design) and Noah Seymour (Level and Game Design) Join u...

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Dr Michael Kasumovic is an evolutionary biologist at UNSW and founder of science education organisation Arludo who this week is taking to Twitch as part of National Science Week to teach kids through video games.

Quokkapocalypse is a free game developed as part of the Sydney Science Trail that shows the impacts of predators and prey in an environment as you balance the populations.

  • Quokkapocalypse on Apple App Store
  • Quokkapocalypse ...
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    Gregory Louden (Returnal, Quantum Break, STONE) and Convict Games are back with BURN a brand new interactive narrative game with a branching story following pop start Nina Burn through the different phases of her life.

    Building on the experiences of making STONE, the hip-hop stoner noir game, and as Narrative Director on Housemarque's Returnal Louden shares how the story weaves music and stardom with a a soundtrack follows your...

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    Developer Paul Schnepf, one third of Grizzly Games who made Islanders and Superflight, was inspired by Tony Hawk Pro Skater to take up skateboarding when he was a kid, but nothing ever really captured the actual feel of skating.

    That's why he made THE RAMP, a isometric minimalist skating game with no points that looks amazing and tries to capture that state of flow.

    Music in this episode from the game The Ramp composed by Paul ...

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    Alisha Stone is the Creative Director of Tasmania's Myriad Game Studios, a small team that have just released the narrative story game Where The Snow Settles. Where the Snow Settles draws inspiration from filmic genres telling the story of Aurelia as she travels through a world facing ecological collapse.

    Learn how the team juggled other work and balancing their expectations to deliver a game that can be enjoyed by anyone regar...

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    Paul Turbett and Anthony Sweet of Perth's Black Lab Games are no strangers to big franchises, they made the critically and fan acclaimed strategy game Battlestar Galactica: Deadlock, but when the opportunity came to work on one of the biggest science fiction universes Warhammer 40,000 they leapt at the challenge.

    Warhammer 40,000 Battlesector is that game, which has been released this week to rave reviews exploring the stories ...

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    Put your urban planning hat back on for Mini Motorways a minimalist puzzle game where you build roads in an ever expanding levels and makes its Steam debut this week.

    Casey Lucas-Quaid is Community Manager at New Zealand based Dinosaur Polo Club and share the fun feedback given by players, how to set up a good community ground rules and how this game evolved from Mini Metro which we featured on Episode 80 of the podcast 

    Pixel Sift...

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    Build your own cross-planet delivery vehicles and trek across the great red marble in Mars First Logistics, the newly announced game from multi-award winning game designer Ian MacLarty.

    We spoke to Ian about the ideas behind the game, designing the perfect mars rover and more.

    Pixel Sift is produced by Viv ThumFiona BartholomaeusDaniel Ang & Adam ChristouMitch Loh is Senior Producer and Gianni Di Giovanni is our Executive...

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    Jump behind the wheel of an amazing transforming spy-machine in Agent Intercept by New Zealand's PikPok which has just made it's Steam debut after arriving on Apple Arcade last year.

    Rick Stemm, Design Manager & Robin Wilson-Davey, Production Artist shared their design inspirations and what it took to bring this mobile game to your PC.

    Pixel Sift is produced by Viv ThumFiona BartholomaeusDaniel Ang & Adam Christ...

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    June 20, 2021 45 min

    Gianni, Fiona, Adam and Nick sit down to discuss the completely online E3 2021 streamed around the world for all to enjoy. We've found our highlights and can't wait to share them with you, but why not share yours with us by visiting https://www.pixelsift.com.au/discord to join our Discord server.

    Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus, Daniel Ang & Adam Christou. Mitch Loh is our Senio...

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    Trigger Witch is a twin-stick shooter where firearms have replaced the magic of a fantasy world. You take on the role of Colette as she unravels the story of this mashup world, a world that writer Jono Pech helped shape. Developed by New Zealand's Rainbite, Trigger Witch takes you to a Super Nintendo inspired world as you unleash carnage.

    ‍Pixel Sift is produced by Viv Thum, Fiona Bartholomaeus, Daniel Ang & Adam Christou. ...

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    Before We Leave is a mostly non-violent strategy game where players emerge from a bunker to reclaim their world after a disaster in a beautiful hex built world which has just made its Steam debut.

    Developers Anna Barham and Sam Barham from New Zealand's Balancing Monkey Games wanted to make a game that actively challenged the inherent colonialism in many other strategy games as you rebuild in a world once yours.

    Pixel Sift is p...

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    Eastern Market Murder takes you back in time to the scene of a horrific crime, all while walking through the streets of Melbourne using augmented reality to meet the characters involved. Can you bring the killer to justice?

    Emma Ramsay and Andy Yong join us to talk about how they researched the history of this true crime, and worked with the descendants of the real world people involved to create this interactive game.

    Pixel Sift i...

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    Armaan Sandhu had trouble with a follow up release to his first game Rainswept. That feeling was captured in the narrative game Forgotten Fields, a nostalgic narrative adventure where writer Sid travels to his family home in Goa, India while formulating the idea for his next book.

    Recently shown as part of the LudoNarraCon online convention, Armaan shares his process of capturing the nostalgia of home, the feeling of writers block,...

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