Episode Transcript
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Joel Comm (00:00):
The nifty show. Ethereum. Ethereum. Ethereum, Wax, Wax, wax. That
seems like you all hear that and nothing else from
us here on the Nifty show. But as you heard
on our previous episode, there are multiple other chains that
you can mint nfts on. And to date I've minted
on 22 of those chains and now I'm just looking
(00:23):
for new ones just for the sake of it. To
add to that number, I may not be the most
interesting man in the world, but I do seek to
be the most minted man in the world. And today
we have a project that's going to dip into the
Cardano ecosystem. And I know this is this is fresh
for you, right, Riles?
Ryles Meta (00:42):
Yes. I just set up a Cardano wallet for the
first time.
Joel Comm (00:46):
Okay. And there are those who are true Cardano believers.
There are many benefits to Cardano and people are kind
of poking with a stick and saying, Hey, come on, Ada,
do something. Well, here's a guy who's doing something on Cardano.
He goes by the name decimal list and he wants
to have a cage match with your profile pictures and
(01:07):
a project called PCP Pit Brawl. The website APB, IO
will be showing it to you in a minute. Decimal list.
Welcome to the nifty show.
Decimalist (01:18):
Hey, thank you so much for having me.
Joel Comm (01:21):
So are you an old school Cardano guy? Like, have
you been around the ecosystem forever?
Decimalist (01:28):
In crypto terms, yeah. In crypto years. I'm ancient.
Joel Comm (01:32):
How many years have you been into?
Decimalist (01:34):
So I've been in Cardano for about two years now. Okay.
Before we had smart contracts with our Nfts and things
like that. So yeah, it's been, it's been a journey and.
Joel Comm (01:45):
Go ahead.
Ryles Meta (01:46):
Well, yeah, because obviously the concept of this, this profile
picture pit brawl kind of speaks for itself. And just
correct me if I'm wrong, you saw that there were
all these different collections, some of which had utility, some
which didn't. And you saw an opportunity to unify all
of these different communities that were invested in these different
(02:07):
collectibles by giving them utility to battle with each other.
And yeah, it feels obvious, right? My mind is blown
that I haven't seen this happen before.
Decimalist (02:20):
You know what's funny is I had the exact same thought. Like, um,
I was just sitting around and I had been mulling
it over, like, how to do it with the tech
and stuff like that, um, how I was going to
develop it. And I looked around for competitors, right? That's
what you do is you, is you look and look
to competitors, see how you can build it bigger, better, faster, stronger.
(02:41):
And I couldn't find any. And I'm like, Why? And
I think it's kind of this mentality where when someone's
spinning up an NFT collection, they're trying to solve some
specific need that that they have, Right. And they're starting a,
an organization. Right. And it when they're constantly focused on
(03:02):
delivering value to their holders of their NFT and you know,
it's going through the meta of minting like collection one
collection two, so on and so forth. They get themselves siloed, right?
And they're not looking at the bigger picture oftentimes. And,
and really that's we wanted to go break the mold,
(03:24):
go a completely different direction and, and that's why we
did this and um but what better way to bring
all the all the communities together on a single platform to,
you know, showcase their tribalism and their passion for that
NFT collection that they have, you know, level it up
and do whatever with it. And in fact, with Pit,
(03:45):
we're actually using an web2 onboarding mechanism as well, right?
We we can have premade heroes that you don't have
to have a wallet or an NFT to play, but
they can still participate in the same ecosystem. And if
they choose to mint that asset later in game, they can.
Joel Comm (04:07):
That's got to be music to your your animalistic ears.
Ryles Meta (04:10):
These really speaking my language we've been working on on
much the same thing. But I'm curious on multiple fronts
because first off, you know you have the the premise
of the game, but we don't know anything about the
gameplay yet. And second is just from a user perspective,
like where where would somebody who doesn't have a wallet
(04:32):
go to get started playing this?
Decimalist (04:36):
Yeah. So the game right now, the minimum viable product
is going to be released within the next maybe like
14 days. Fingers crossed. It released next week, but it's
just how it is. That's the dev world, you know?
Joel Comm (04:52):
Well, let me give context. Let me give context to that,
because we're recording this episode late April and this will
probably air in in early May. So it you know,
by the time you guys hear this, it might be
now or any day now. And so yeah, so so
talk about the game.
Decimalist (05:14):
Yeah, absolutely. So with the game you don't need a
wallet to play, right? If you want to use a
wallet to play. If you scroll up to the top
of the the web page, there you can see our
our Twitter link. And if you click on that tour link,
it'll take you right to our page. And then we
have our discord that you can hop in that's right there.
(05:37):
And that'll actually have a channel available to everyone that
shows you, Hey, this is if you're new to Cardano,
these are all the wallets that are available. These are
all the exchanges that sell Ada. Like, here's how you
get it. Here's how you get into the ecosystem. If
that's the route you want to go. But you don't
(05:59):
have to have a Cardano wallet to play this game either. Uh,
you know, aside from not needing to have a wallet
at all. Right, so I talked about premade heroes, Someone
from the Web2 world that's completely outside of the crypto
ecosystem can come in, right? They can load up the website,
start the game, select a premade hero, and then start playing. Right. Um,
(06:24):
and then if you are part of the crypto ecosystem,
but not necessarily a part of the Cardano ecosystem, we
still got you covered. So on the website you'll have,
you know, you click Connect your Wallet and you'll either
use Metamask or, you know, wallet connect or whatever, and
you can connect any one of your wallets that you
(06:45):
have and load up your Nfts we got our off
chain code will read through the wallet and see what
are non-fungible tokens and then load them into the game
so you can play them as a playable character. And
we're even working on getting this coverage for or the
(07:05):
support and infrastructure for Bitcoin inscriptions as well. Now because
that's a that's a big thing recently.
Ryles Meta (07:14):
So you're jumping a big user experience hurdle by permitting
players who are not acquainted with blockchain to play the
game and reap the benefits regardless. But so then the
next big hurdle, of course, is why will people choose
to play this game over another turn based game?
Decimalist (07:31):
So I love this question. It's a great question because
there's I've talked to so many different types of gaming
personalities and they have different personas and different types of
games that they play and everything. And in reality, you're
not going to you're not going to make a game
that makes everybody happy. Right? Some people want the fortnights,
some people want some crazy, unreal five engine game that's
(07:56):
just millions of dollars have been poured into it and
blows your mind because they won't play anything else because
they think it's trash. Right? So, um, and I've been
comfortable with that. So what I'm doing is I'm building
off of previous experience that I have as a professional
gamer myself. I used to be a pro in World
of Warcraft. I was in the top 0.5% of players
(08:19):
in North America for the arena system with World Warcraft.
And so I'm drawing on a lot of that experience. Um,
in building this game, we're making it very robust and
there's a lot of depth and layers because the only
thing you do in this game is, um, battle each other, right?
(08:41):
And climb a leaderboard and, you know, achieve a higher
honor rank in the, in the honor system because that's
the whole premise and the goal of the game. We're
adding lots of layers that include, you know, um. Damage
over time effects heal over time effects, interruptions, status, ailments,
(09:06):
combos eventually and that are going to be added different
things like that into the turn based system that you
know will evolve over time. And and we'll talk more
about evolution, too, because there's a really particular interesting thing
with this NFT that's tied to this game that has
(09:28):
an evolution attribute to it as well.
Joel Comm (09:33):
This year, because.
Ryles Meta (09:35):
I want to I want to highlight this because what
he's just said is very important because you're contextualizing the
design of this game behind your your love of and
expertise with the World of Warcraft arena system. And then
you described a ton of mechanics that could practically be
brought right over from that. Only you're building this in
(09:56):
a turn based format. And of course you don't want
to like compare yourself to World of Warcraft because that's,
that's just putting yourself in a difficult position. But you
are trying to build something that's really mechanically deep. Like
this is not meant to be like the most accessible experience.
This is going to be for people who know what they're,
(10:17):
what they're about.
Decimalist (10:19):
Yeah, this is going to be a game that's that's
very mechanically deep indeed because you are just playing with
2D assets. These images, right? NFT are not pre-made. Hero Right.
Digital collectibles. They're not going to be doing any type
of animation. So you add the animation in, right? You're,
(10:40):
you're basically bolting on all these things on top of
that so that you still have your asset that you're
coming to play with. And then we just layer a
ton of mechanics and a great robust like skill system
and on and on and don't want to drop too
much on and on and you just patch the game
(11:00):
over time and build on that. So it's going to
be it's going to be really fun.
Joel Comm (11:04):
It sounds very thoughtful. Like, you know, you're really bringing
your passion for games into this. Of course, for those
who have listened to the show, this is a message
that we've brought home again and again. It's why many
of the early projects are doomed to failure. Many of
the games aren't really games and you're building a game.
And so explain to us what this badge of honor
(11:26):
is that we're looking at here at the JPEG store.
Decimalist (11:29):
Yeah, absolutely. So the badge of honor is actually it
is not required to play the game at all. Right.
This badge of honor is our NFT that we're using
for governance. And it's built with 68 technology, which gives
it a ton of utility. Right? So I know that's
(11:54):
just going to go over a lot of people's heads.
So what 68 is basically is just Cardano improvement proposal
that makes these digital collectible digital collectibles able to be
upgraded and evolved. So I'm not just talking about like
the metadata, the image, but we actually have a dashboard
(12:17):
that we're building where anyone who uses it, who owns
one of these can go in and attach their ADA
handle or even their Ethereum domain or, or unstoppable domain
or whatever to it. They can assign different attributes and
add to the metadata and alter it if they have
it in their wallet. Right. And that happens on chain
(12:39):
like this actually happens on chain. It's not just off
chain code. So then if you turn around and sell
that asset to somebody else, they will have that and
then they will need to alter it. If you didn't
decide to clear it before you put it up for
sale or anything. So what we're doing is solving like
something that blockchain gaming is really always talked about solving
is like how do we track player progress right across
(13:03):
multiple platforms and games? You know, how can you take
nfts or digital collectibles from one game and go play
them in a different game and have them be something
completely different with different stats and different abilities and things
tied to it. That's really what we're out to solve.
And this badge of honor on top of governance, voting rights,
(13:24):
which is super important. That's one thing I hated about
World of Warcraft was no matter how much we screamed
and yelled at the devs, like, Hey, this is broken.
Now we have this flavor of the month character. Um,
you can actually help design the game and improvement. If
something gets broken in a patch, you go and vote
on chain to fix it, right? And then we know
exactly like how we how we got it done right.
(13:46):
It's not centralized at all. So the community that holds
these is really going to help shape the game, uh,
make decisions of the reward system and everything and. Also,
they'll have exclusive rights in game like they can level
it up. It can grow and evolve into different things.
It can become, uh, anything. A weapon, armor. Whatever. And
(14:10):
then in another game it's something completely different.
Ryles Meta (14:15):
That was such an incredibly dense answer to to the
question of what the badges of honor are. So to
to try to like sum that up. They are this
this really agile sort of meta progression representation of your
engagement with your games as a player, a representation of
your investment in the game, which allows you to do
(14:37):
DAO ish sort of voting and help to guide the
course of the game and also has the agility to
offer airdrops or serve different purposes in different games on
your platform.
Decimalist (14:54):
Yes, that's correct.
Ryles Meta (14:55):
That's a lot.
Joel Comm (14:57):
Way to break it down there. You just you just
kind of put all of that in its little waffle
compartment there and you get him. You guys are of
the same breed here. Well, there's a lot going on. PHP,
PB IO is the website. You can go here, go
to the Twitter, follow them on Discord Links will be
in the show notes, the white papers here, and you
(15:17):
could see a pretty extensive roadmap for each quarter of
this year. This is really ambitious and we're going to
be keeping an eye on this and certainly looking forward
to giving it a try once you roll it out.
Decimalist (15:31):
Thank you. Yeah. Super excited to just get the word
out there. It's time for everyone to have a little
bit of fun in the bear market.
Joel Comm (15:38):
Absolutely bearable. We want to have fun no matter what, right?
Don't care what the market is. We want to play decimals.
Thanks so much for coming on, man. We appreciate it.
Decimalist (15:46):
Thank you. It was a pleasure.
Joel Comm (15:48):
And Riles, you feel this? Like I can tell you know,
if you're not excited about a project, I can smell
it over here. And this this is like like he's
speaking your language.
Ryles Meta (16:00):
You know, much of the same way that it took
you a while to sort of start developing this this
list of positive indicators of whether an NFT project was
going to succeed. I've been gradually, organically doing the same
thing with gaming projects specifically. And what are what are
some positive factors? It's being led by a visionary whose
(16:21):
primary interest is games themselves, somebody who knows how games work,
who knows what makes games fun. That's a huge indicator,
right there. And his his like exceptional status in a
very highly competitive arena definitely gives him those credentials. And
there's there's others, of course. But yes, Yes, I am excited.
Joel Comm (16:43):
Excellent. Well, I have a feeling there's going to be
a post-show Wow. Discussion between between all of us, especially
with your revived interest in classic in the hardcore mode.
But everybody, thanks for for listening. Please do subscribe Ring
Bells Review five stars is always appreciated. Tell a friend
(17:03):
and as always.
Ryles Meta (17:04):
Keep it nifty.
S4 (17:06):
Looking into the future, what do we see? It's lined
with digital collectibles. We call them NFT games, trading cards,
digital art. And those CryptoKitties.
UU (17:20):
Joel Riles are the host. Still no trolling, I'll say.
This won't blow. They're locked and loaded, so ready, set, go.
It's the nifty. Really kind of spiffy. The nifty show.