Episode Transcript
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>> Clint Scheirer (00:00):
Have you ever been so excited about something that you just jumped right
in? You jumped right in without first asking yourself,
What is the real purpose behind this project? This adventure?
This dream? This episode is, "The season one
finale of the Claim to Game Podcast and after 24
episodes of chasing my dream, I've realized a
few hard lessons. My plan is to take what I've
(00:20):
learned and not make the same mistakes for Season 2. And
I want to make this show less about me
and more about you. Welcome to claim to
Game our new purpose to help tabletop gamers have
a great time with friends, to experience amazing
stories. It can be overwhelming to start and run
great Games. Let's make it easier for you to play any
(00:41):
Game you want to have fun with your friends. I'm
Clint Scheirer and I've helped thousands of students in my career find
their way to better themselves and better their game.
With more than ten years experience coaching, teaching
and developing easy to follow learning plans, I
know I can help you too. It's time for you to make your
claim to Game.
(01:29):
Hello and welcome back to episode 24,
season one of Claim to Game, the season
finale of this predominantly educational, fun
Podcast in which I am daring to coin the word
fungucational. It's like going up to a house when you're trick or
treating and getting full size candy bars,
baby. In today's episode, I'm going
to open up. And get vulnerable about my creative
(01:51):
journey here in the first season of my first ever
Podcast. What I hope you get out of my share is
a clear understanding of where this podcast is
going. I've had a transformation in my
thinking and as follows, "A result, I believe that this show
will provide greater value to you. Let's get into
it. Recently I've been listening to a guy named Pat
Flynn. Now, you may or may not know who Pat is, but he is, "The host
(02:13):
of the podcast smart Passive income, and since
2008 he's been elevating entrepreneurs through his
blog, Podcast, episodes, books, conferences, and most
recently, his online community SPI.
He wants to help entrepreneurs get within reach of their dreams.
Pat's pretty inspiring, funny, humble, and a down to
Earth guy. And if you want to learn M more about his personal adventures in
(02:33):
business, he's written some great books laying out his
journey. I'll provide links to his books in the show
notes and a link to listen to Pat's podcasts. Now, I
promise Pat isn't paying me anything to pitch him on
this episode. I am just super grateful for the perspective and
growth mindset. I've received listening to his words and
his story. What I love most about Pat is
his mentality of what truly provides success to
(02:56):
creators. On his personal website, he lays out
the following truth I am a person who
knows that building a successful business is about
helping serve others first and
then building a team or systems to lean into
that service even more.
Wow. A successful business is
about helping serve others first.
(03:19):
This right here is, "The piece of the puzzle that I couldn't
quite fit as I created season one of Claim to
Game when starting this Podcast, I was
so nervous, so worried, so
fearful about the technology, the
equipment, and the services that I was gonna
use to produce a Podcast. What
Podcast hosting service would I use? How would I set up
(03:40):
my website? How would I name the episodes?
How do I publish my episodes? How do I record an
interview? How the heck do I get music and not
get sued? How do I make a cover and my cover
art that doesn't look crappy? Not sure that I achieved that
one by a long shot, but how do I do all this stuff?
And out of my fear, I decided to choose a Tabletop
(04:00):
RPG Game, Goblin Quest. That was very simple.
Fluffy and Light, a game that I wanted to learn how to
play. I wanted to learn how to play it for a while, actually, and never had the
chance to dig in and do it. And I figured if I
choose a Light, easy game, then I can focus on all the
other aspects of making a Podcast, which felt quite
overwhelming and just plain new. This
(04:20):
decision to choose a Game and make episodes about
each aspect of that Game seemed like a good idea to
me. Until I looked at the actual reception of my
episodes, not a lot of people were listening. The
show wasn't growing like I wanted it to. It still
feels like the same people who were listening to me from
the beginning are the only ones still listening
(04:41):
now. I want to pause right there. I want to thank you. Yes,
you listening right now. Whether you've been listening from the
beginning or found me in the last ten months, or maybe
even the last ten minutes and you decided to tune in,
thank you. I am so grateful that you are listening to
my mouth sounds right now. I am honored because you could
choose to listen to anything right now. But
(05:01):
you're giving me one of your most precious resources, which is your
Time. And if you've chosen to listen to me,
thank you.
However, here's the mistake that I have to confess. The
revelation that I've come to listening to
Pat and listening to others who create for an
audience I have not been serving.
First, I was assuming gamers, or
(05:21):
would be gamers listening to podcasts just wanted
tutorials about how to play certain Games, step by step
guides they could listen to while washing the dishes, driving
to and from work, or walking their dog. I
thought this would save them Time. And if they were anything like me,
busy with obligations to family, friends into their
career, feeling like they couldn't get a moment to sit
down and read a tabletop RPG, book to learn and run a
(05:44):
game, I assumed listeners would want this.
Well, as the saying goes, when you assume, you make
an ass out of you. And me. The challenge of
not having enough time learning the Game is not the most
challenging issue. Tabletop gamers face
saving Time is not the most important thing
gamers want. I did some market research and I
(06:05):
asked hundreds of tabletop RPG gamers the following
questions on Reddit. Number one, what's your
number one challenge related to learning how to play
a new tabletop RPG? And
two, what do you want the most when
playing a tabletop Role Playing Game? Do you know
what they said? It wasn't that they couldn't understand
how to play certain Games. It wasn't that they wanted
(06:27):
step by step tutorials of a guy like me on a
podcast, going through each aspect of the Game until he's Blue in
the face. Nope, it wasn't any of those
things. I was able to consolidate their
many answers down to two clear statements
about what their problem is and what they want the
most. Quick pause on the episode. Do you struggle to
find people to play in your very own Tabletop RPG game?
(06:50):
Would you like to find some friends, some like minded people
who can help you have a great time telling amazing
stories? You can do this in three easy
steps. Number one, click on the link in the show notes to
join the Claim to Game Discord community.
Two, navigate to the category called
community, and three, click on the channel called
look for a Game. Either post your own desire to play
(07:13):
a Game or respond to somebody else's plea for
camaraderie, adventure and fun. Join the
Claim to Game Discord by clicking on the link in the show notes.
Thanks. And now back to the episode. What are
gamers looking for? More than anything, they are looking
for a great time with friends to experience
amazing stories. And what is their greatest
problem, their greatest challenge? It is
(07:35):
struggling to start up their Games and keep
them running. Well, has all of my episodes
or any of my words been focused on helping you?
Helping you? The person listening to me right now, solve
this problem and help you with what you're looking
for I would say no, no,
a majority of them have not some of them, but not
(07:55):
most of them. Therefore, I believe that a change
is in order. How does this discovery
change the way that the CTG will move forward?
How does it change me and encourage me to make the
learning greater than the experience? When
planning out any project related to Claim to Game, whether
it be a podcast episode, YouTube
(08:15):
video course, live training, blog
post, community correspondence, in person
event, Orlando, whatever, if my
efforts are not actively serving you
by helping you start up Games and keep them running
well so that you can have a great time
with friends to experience amazing stories, if
my efforts are not doing this, then I should
(08:37):
rethink what I'm doing. I need to backtrack,
pivot, or create a completely different
direction. A direction that leads me back to
serving first. Originally, I was going
to focus Season 2 on one new Game and
going through it step by step like I did with Goblin
Quest, the RPG in season one.
Instead, Im shifting my focus back to my
(08:59):
purpose, helping you start up Games and keep
them running well so that you can have a great
time with friends to experience amazing stories.
My episodes will be about topics that can
actually bring value to you.
If I have an episode that focuses on
one specific game, then I will make sure that I am answering a
(09:19):
question that was asked by someone in the
Tabletop RPG community about that
Game. I want to lean into the parts that seem
confusing, unclear, or any part that
prevents the Game from starting up, running
well and bringing people together. And now that I
found my rhythm and beat, I know that the CTG
is primarily a solo podcast. But from
(09:42):
now on, when I do invite guests on, I want them
to focus on specific needs or talk about
relevant topics that aid in my
purpose to serve you. To serve
first. For anyone whos curious, im
not completely abandoning Brindlewood Bay by the
gauntlet. Maybe I wont go step by step through
every aspect of the book. Instead, ill be looking
(10:04):
to the community who actually plays the
Game and figure out what it is that they want to talk
about.
My last story is called nobody
cares right around episode 17.
A casual listener who found my episode on
YouTube left a comment that, in essence was a
troll. And if you're not familiar with that term, a troll
(10:25):
is someone who posts or comments online to
deliberately upset, offend, or attack
others. The PG version of this comment
was no one cares about what you have to
say and I was hurt. But then I thought,
well, at least this person responded at all. I haven't been seeing
a lot of comments yet so it's better than nothing. But
now when I look back, they were right.
(10:47):
I didn't know if anyone actually cared about what I was
sharing because I hadn't stopped to think.
What do you, my audience, want?
What do you, my audience, need to overcome to get
what you want? No one was seeking the answers I was
creating because they weren't answers anybody was looking
for. I was creating without purpose.
(11:07):
I created without serving first hash.
Thankspatflynn so, my final thoughts
the new goal of this Podcast, as I stated in the
intro, is to help people have a great
time with friends to experience amazing
stories. I do this by leaning into
solutions that help gamers overcome their struggle
(11:27):
to get their game started and to keep them running
well. I want the CTG to be a focal point, a
location where you can feel heard, listened to, and where
conversations can be had that actually help you get
what you want. We want to go from being a lonely gamer
to participating in a well established group. We want to
go from being confused and overwhelmed about how to start,
(11:47):
run and play great Games to being confident members of a
grand adventure. We all want to tell great
stories we'll always remember.
So thank you. Awwww you to everyone who's provided feedback,
thoughts and support as I muddled my way through
these realizations. I am proud to embrace a
growth mindset and to now work
(12:07):
towards creating a product that can cut through the noise
and provide real valuable change.
I'm looking forward to helping you make your claim to Game in Season
2 and beyond. Join us next time as we
find the best ways to have great times with friends and
experience amazing stories through tabletop role
Playing. Hey, heres a have you ever wanted to start
(12:28):
your own Tabletop RPG group but just didnt know
how? What if you could follow six simple steps
to get your Game up. And running in just 30 days or
less? Oh you can my friend.
Download your free quick start guide either by clicking on the
link in the show notes or by visiting
www.claimtogamepodcast.com. follow the
six simple tasks outlined in the guide and go.
(12:49):
Enjoy playing your best game and may you
keep having fun as we continue to make our claim to
Game.