Curse of Strahd is a classic adventure in Dungeons and Dragons. Many Dungeon Masters and players think fondly of their D&D experiences playing in this campaign. But some also think that Curse of Strahd is a bad module, and these people are often the same ones who love playing Curse of Strahd. So we asked ourselves, "Does a bad module lead to better campaigns?"
Robbie and Kali are joined by Emma Kocar from Tabletop Talespinners to talk about how leaving holes in modules and adventurers, can lead to the most varied stories from table to table.
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