A Dad & Daughter Dungeons & Dragons Actual Play for all ages! Join us on a journey through fantastical worlds, meet silly characters, and embark on epic quests. New episodes every Monday!
Finally Kea, Maude and Flibbit return in to the Map's Edge Scrape with Gunther along for the ride. They venture back up to the top knowing full well what just might be waiting for them, but hope they can learn a little more about the past in the process.
Kea and team have a path back to Map's Edge, but first they must prepare. And what better way to prepare than to have a feast! Plus the return of a much awaited nemesis!
Kea dives further into the memories of Zarr Bloodhoof. Kea finds that there is more to her archenemy than meets the eye. Though he isn't the only one with surprises hidden in the past.
You know what they say, you can't know someone until you walk a mile in their hooves... Or at least I think that's the saying. Kea gets first hand experience into understanding the man before the minotaur.
Kea descends the tower in the coolest way possible, but the wild magic storm throws chaos in to the mix and Zarr Bloodhoof is hot on her tail. Surely nothing else could go wrong?
Zarr Bloodhoof is here and he is ready to prove who is the King of the Scarlet Hill! Kea and Zarr go toe to toe but Gunther tries his best to chill everyone out.
Kea finally gets to chat with Gunther and she learns a bit more about Mayor Zarr Bloodhoof and his past. But time is ticking as the Minotaur himself is charging his way up the tower!
Kea and Flibbit head deeper in to the enemy den to find Gunther! Sometimes the best way forward is up. But getting to the top floor has never worked out well for Kea in the past!
Kea and Flibbit, or is it Frank and Klem? Either way they delve deeper into the depths of the catacombs in search for the prisoners. Kea makes some interesting deceptions, and they both get brand new hats!
Kea has to face the toughest challenge of all... Personal questions! Will this new obstacle rattle her to her core? Or will she persevere? Find out this week... on TinkerTok!
Come take a listen as we do an interview with another amazing source of kids content in the TTRPG world! We chat about playing TTRPGs with kids, and just have a silly time. Go check out The Kids Table for more great stuff!
Kea has a prime opportunity to get the upper hand against the Bloodhounds, and figure out where Gunther is! The only thing standing in her way is a stubborn goblin and his bisected bicorne!
Kea and Flibbit battle an old foe in a brand new hat! But he's not the only one who has learned some new tricks!
Kea and Co. make it in to Scarlet Hill but Flibbit goes in alone. When Kea, Maude and Beryl can't find him, they go looking for their squishy friend, and come across an old enemy!
Kea levels up on her way to Scarlet hill and Beryl helps her gear up for the upcoming battle. She's rollin' dice, dodging dragons and there is really only one more obstacle in her way...
You know what they say, there ain't no rest for the Rummager. Kea and friends try to find a safe place for a long rest, but something goes thud in the night, and a surprise lies in store!
Kea and Co. have landed deep inside the Gasoline Graveyard, hoping a quick pitstop will net them another Surged Artifact. But the graveyard is full of surprises and worst of all... "Automobeelies"
Kea and team take to the skies after dealing with Brandor the Vibetaker. But nothing is ever easy is it? Wild magic storms and new surged artifacts have them sailing through dangerous skies, but what lies on the ground might be even worse!
Kea and Flibbit follow a vibe trail into the forest, but they found bad vibes on the other end. Now Kea must figure out how to deal with the worst kind of enemy of all... a polite one!
Kea and team start to make their way north, into the Storm Wood. They want to get to Scarlet Hill before Zarr and see if Kea can save her grandfather Gunther. But taking to skies seems to give them nothing but trouble!
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