Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:00):
The following performance contains scenes of supernatural violence, tragic monologues, and the statistically inevitable death of at least one beloved party.
Member viewer discretion is futile but appreciated.
This broadcast is rated V for vampire and may include unde existential dread and impromptu interpretive dance during moments of mortal peril.
Pursuant to avian law, all viewers must be of their 15th name, day or older, or possess written consent from a parent legal guardian or lich Lord of standing.
(00:25):
No bards were harmed in the making of this broadcast.
Yet tonight, the veil between world's trembles beneath the blood moon over roia.
The stage is set for the performance of a lifetime or the last curtain call these artists will ever take.
In the shadow of Castle Raven Loft, four virtuosos prepared to do the impossible, not just to perform, but to bring down the house with count Stroud still in it.
(00:50):
Dorothea the feline phenomenon.
Velvet voiced diamond, Claude self-appointed leader, legend in her own lifetime and a nightmare in rehearsal.
Gregor trained by the cruelest choreographers in the realms, sculpted and disciplined, tempered in tempo.
They said he had no soul.
He danced one into existence drumstick.
(01:11):
Why? Once lent his sick beat to the military machine.
Now the beat is in his chest before the battle begins.
He doesn't sing rather drumstick signals.
The end ashwin the reluctant prodigy, a mind too sharp for this world.
A heart dragged on stage by obligation.
But tonight he composes his own story, his own escape.
(01:35):
These bards don't just bring music, they bring judgment.
It's a showdown.
It's a statement.
It's showtime.
Two minutes to curtain.
So welcome, uh, to the longer awaited.
(01:56):
Getting gets dried.
Get out.
One shot.
Um, playing tonight.
Uh, we have going round the round the board.
We've got ro playing as drumstick.
We've got Matt playing as Greek Gore.
We've got Sean playing as Ash and Sarah playing as Dorothy.
Um, and I'm Emma and I'm DMing for you this evening.
(02:19):
So after a few days of downtime in, uh, Luskin, you arrive at, uh, the back alley office of Cricks, the goblin, and you open the door.
You're not sure what smells worse.
Uh, his ink pot or whatever it is.
He's sweating out the little goblin fidgets.
(02:41):
Behind the counter is cramped paper, chunked office, and the mirror next to RA's.
Dagger marked face flickers.
Right, right.
Uh, uh, last minute amendment, uh, insurance waivers, uh, in the event of death.
Dismember disappointed.
Finale, uh, stand not liable.
(03:02):
Standard.
Standard.
Um, the portal, uh, is key to a safe zone, uh, quite corner.
Historical interests.
There was definitely a crypt stone or whether that comes for something.
So last exit outta luskin.
First step into death's front vestibule.
(03:26):
Um, how poetic and, uh, that he smacks the wall behind his, uh, desk.
And a seam of blue light splits the brickwork.
It spreads out across the back wall.
Oh, damn.
Never seen that color.
Not to the door.
Not, not a gate, just a fold.
(03:50):
Trembling like a sheet stretch.
Too tight.
This will take you under a crypt level East quadrant.
Uh, quite cold.
Um, his peacock quill floats up behind his shoulder, scratches something on a scroll, and then vanishes before it can land.
(04:11):
I've done what I can, uh, pinched it here, nudged it.
There.
Should keep you alive for the first, oh, 30 seconds.
Um, maybe 20 with a quick flick.
The portal opens and behind it, you can just see darkness and cold, so bitter.
(04:32):
It clings to your ribs.
As you stand in the office.
There's no coming back.
Not well until the contract is fulfilled.
Um, good luck.
Try not to, uh, you know, die.
You going through about that though? Like, when we've done what we needed to do, will the portal reopen to let us back through? What? Is there a way that we contact you? Well, maybe, maybe.
(05:01):
Um, it should be clear When, when the contract is complete, the contract is complete.
A way will be opened.
It'll become Sure.
Yeah.
But sorry, like trickling you towards this.
No, but Dora three asked you something and then you said a lot of words, but like none of the answers to the question that she asked.
(05:25):
Thanks.
Okay.
Well, you're you're really strong.
Yeah.
I know.
Like for a little guy, you're pushing really hard and he's, he's, he's got you behind his desk and you can feel this cold air sort of almost pulling harder than he's pushing.
And he's just looking over his shoulder at this mirror that's flickering in the background and pushing, just herding like a sheep dog.
(05:55):
Go, go, go, go, go, go.
Well, you know when it's time to go.
Yeah.
Curtain cold.
We go.
We go.
Yeah.
The temperature drops drastically.
The air itself has turned icy cold.
Oh, delicious.
It's not even a crypt, it's just a crack in the stone.
(06:19):
Just way widening.
Enough for you to be wedged.
Shoulder to shoulder armor, scraping breath fogging.
Deathly silent.
Every wall is covered in mold, pulsing faintly.
Every time you breathe in, every time you breathe out, even your magic feels quieter here.
(06:47):
Like the weave itself is holding, its holding his breath.
Roller con save com.
Savee.
Yeah.
Ah, okay.
Right.
We're getting into it early then.
Okay, good.
Good.
It's a good sign for those playing at home.
That's a net 20 baby.
(07:10):
And I got a dirty 20, so we're starting.
Well, oh, we love that.
I've got a net one for a total of five.
Ooh.
That's maybe the other side of the luck for you.
But, Look dorothy uh, reaches into one of her pouches, pulls out a very small hip flask and takes a squeak.
Oh hell yeah.
Good on you.
Get, give us some of that Good work.
(07:31):
And I'm just gonna get myself some temp hit points before we go in.
Oh, fully.
That's magic.
Not booze also.
Okay, cool.
Everyone should have rolled 2D 10 for their, with, for their, uh, hero feast.
So 2D 10 temp hit points for heroes Feast.
Oh, I thought it was six.
(07:51):
Didn't Emma tell us it was six.
Yeah, it was six.
I we rolled it earlier.
Okay.
Okay.
Hold on.
Where do I mark off those? So that's in you.
Good.
So 26 on a failed save cold damage.
13 on a successful save called.
(08:11):
So we love that.
We love that.
There goes those hit points.
Thanks.
Yep.
Alright, will, so, so this crypt is closed.
The door is shut.
It is icy cold.
I.
You stay here.
Ri is just, you'll be rolling in another constitution's name.
Rivi is fully just sent us to our deaths.
(08:32):
Probably we could be anywhere right now.
Yeah.
Look, I mean, I get your point, but also, whilst I don't think he cares whether or not we survive, he wants us to do a job.
Let's get outta here and let's go do that job.
Nah, nah, for sure.
Okay.
Um, what do you reckon? This door here.
It's good.
It's good.
That is good.
(08:52):
I, I by all means doors lock please.
Dm, what does the door look like, please? Uh, the door looks like a stone, um, uh, a, a stone slab embedded into the wall.
Um, just a door.
It looks like you could push it open.
I mean, unless anyone's gonna stop it.
(09:13):
Dorothy is just gonna slowly push the door.
Oh, please.
This, this room sucks.
Next room may be worse, but here sucks.
Door opens.
Yeah.
So you, well, let's get some air.
You can see, you can see a short way ahead of you.
Uh, are you all walking out? Yes, please.
(09:37):
Ah, please.
It's warmer out here.
Whew.
That's better.
Were we in the fridge? What? I don't know, but what is that stuff? That looks like squid, spaghetti.
Yeah, I was gonna say don't, I mean, you know, maybe eat it, but probably, sorry.
Crack.
Crack and ink.
(09:58):
Spaghetti.
No squid.
Weak doesn't look great, but, and seeing any, the used buy here, it's probably hundreds of years old maybe.
Um, oh, uh, Emma, can we see, is there light for the people who don't have dark vision? So I've put light on drumstick because he's got, um, uh, light to the can trip.
(10:25):
So I would assume he would cast that in the dark.
Yeah.
So you have vision.
If you've got dark vision, you'll be able to see if you move away from him.
If you haven't got, I'm gonna stay and you split up, you won't to drumstick if you go away.
I'm probably gonna fall into a hole.
So like, I'm just gonna be right next to you.
Most of the time just stick with me.
(10:48):
I can't do a bird voice.
It will hurt that.
No, of course.
That's why I picked a human because it don't make more noise.
Oh, that's beautiful.
Classic drumstick banter.
We love it.
Yeah.
So, so as your, as your go, I feel like we need to get out and go left or south, I think however we're orienting this Ash, I know you had the map that, you know, you craftly obtained before we got here.
(11:19):
Do you have any idea where we're entering the Crips, where we might be? Uh, so Ash probably does, but Sean doesn't remember shit.
Doug? No.
Matt's also similar to Gregor.
Just not quite across it.
Yeah.
So there we go.
If we came, is it the, that blue marker? You're coming over here somewhere.
(11:43):
Okay.
For the, for the detail of this map, which did come with some provisos and quid pro quos about its overall technical accuracy as far as you are aware, you've come in over here somewhere.
Yeah.
Okay.
Um, sorry.
You've come in, let me ping that for you.
(12:04):
So you've come in over here.
Cool, cool.
Cool, cool, cool.
And as far as you are aware, um, the cry is probably over there and then you'll need to go up to be able to, um, get to any of the floors above.
As far as you're aware, this is the lowest floor, like I said.
(12:26):
Ah, let's do, I should tried you.
You're onto it.
Dorothy, before we go in.
Sorry.
Gregor.
Big night.
Lots happens.
Quick recap.
Is it, isn't it just, that's always the rule in like a maze or something, right? You hug the left wall.
Always go left.
I mean, that sounds awesome.
I'm, you're immediately better at this than me.
That's really cool.
(12:47):
But quick recap.
We're gonna find Strats script and break it.
We're gonna find the heart and break that and then we're gonna throw him off the roof.
Yeah, that was, that was the plan.
Cool.
Okay.
Three, I think three point plan.
Best.
We don't need action.
List 10 items.
This is good.
Okay.
Yeah.
And you only remember three things anyway.
(13:07):
Yeah.
Who are you? I know these two guys, but No, I just kidding.
Okay, we go.
Yeah, that's good.
Uh, I'm just gonna, Ash has got, detect Ash has just gonna cast, detect magic and let it run for 10 minutes as a way of, uh, I guess spotting magical traps.
Uh, because, uh, I suspect that we're gonna wanna move quickly and not, uh, rogue our way through this place.
(13:34):
So hopefully detect magic will give me a, a brief warning, uh, within 30 feet of myself.
You're stepping on a trap right now? Yes.
Good.
Uh, alright, so we go out and we go left.
Yep.
Should we be able to move our characters? We weren't trusted.
(13:58):
We weren't trusted with that.
We're not trusted.
Yeah.
No, I can understand because if you had access to your own character movement, you'd have been all over the map by now.
You, I mean, oh, that's, that's, that's very true.
We would've straight up just run four direction's, gone immediate Find the Stride token.
(14:19):
So you, I mean, I, I don't like the look of the Kraken Ink thing, so I think we need to keep going.
Nah, you lead, you guys lead the way, you're across it.
So you are coming down.
There's, it's effectively just a, it's a short, um, narrow ceiling.
So these are five and a half, 10 to 10 foot wide, um, passages with crypts placed between them.
(14:46):
There's ceilings about nine foot tall.
Um, it's cramped and it's dark and it's cold.
Not as cold as many came into.
Are there any spiders on the ceilings? They're pretty cold.
Not that you can see.
Cool.
I vote for down, but, um, obviously willing to have that conversation depending on what, I mean, it looks a little bit wey straight ahead of us, so.
(15:11):
Yeah.
Agreed.
And like, we're a vibes based groups like we left the Wizard nerds at home or not you band leader.
We go where you want go.
It's all good.
Just as an aside as Sarah, like I, I seriously do know, but no.
Yeah, yeah.
No, I think, I think we go, we go down, the vibes are good.
We go down.
(15:34):
Oh, are those rodents? Uh, what are we seeing? You see as you Yeah.
As you come around that corner, you see this huge, um, swarm of bats sort of coming down off the ceiling as they hear you come round the corner.
Just this huge swarm of bats that's moving and heading in that direction.
(15:57):
And you hear scuttling and you hear, yeah, you hear scuttling coming from behind you, um, down there and oh, there we're shrieking.
There's your rats.
And you hear shrieking in the distance.
Mm.
These keep going.
(16:18):
Ghostly, mournful, whale.
That cuts right through you.
Can I tell from where we are at the moment? I mean, you said the bats are moving towards us, but do they look like they're coming like an attack way or are they just like, this is the way they're flying? Hey, drumstick bats on birds.
(16:39):
It's disturbed at the moment.
They look disturbed more than, um, more than that.
They're attacking.
It's more than you.
I'll tell you this much Gregor.
There don't look like birds.
I'm disturbed too.
So Hey Gregor.
Gregor opens his little notepad, birds written on it, puts a line through it.
(17:00):
You freaking rule man.
Best dungeon by the ever.
You got it all figured out.
Ash.
You, you feel that there's something, there's something close to here.
It's, it's not magical, but you get the sense that there's something just not seen.
You can't, there's something else.
(17:22):
There's, there's clearly rats, there's clearly bats, but there is something else here that is not quite seen.
Okay.
That is, uh, I mean, one of those Crips has an open door and that worries me.
Yes, we don't like open doors.
Um, as we go past each crypt, um, I wanna briefly know who's in it.
(17:45):
In case there's a name that rings a bell from the history and intelligence that we are able to get, uh, that rings a bell as someone who might be useful and or exceedingly wealthy.
Um, but otherwise I think we should keep moving.
Oh, okay.
Sure.
The one that you are, we're gonna get attacked regardless.
(18:07):
We might as well get attacked on the move.
There's one fine, there's the, the crypt that's, that you are passing at the moment.
On your right hand side is romp Dorin.
Um, uh, so year one to year 81.
Um, for context, you are 1489.
Um, so that's pretty old.
(18:30):
Um, uh, this appears to have, um, uh, a again, a, a heavy stone door.
You can hear something moving around inside it.
Um, but uh, it, there, there isn't anything else obvious from the outside.
He's sun, he's sundowning in there.
It's like that time of day he just goes crazy.
(18:54):
But does this sun ever go down here? I do mean, does it come up right? Well, I think they just know when it's five 30 and they just throw their trays.
You know how it is, like Yeah, yeah.
They just know what, what, what about the one next to me? Uh, the one next to you is, um, on the outside of that crypt is Ky um, he's, uh, he, um, with, he fell on his own sword and, uh, he's, uh, year 3 0 9 to 3 46.
(19:29):
Um, and again, it's just a, it is a stone crypt.
This one has a sort of wooden door.
It's a little bit rotten.
Um, but uh, that's what, that's your cycl trips key.
Neither of those names ring a bell.
Oh, cool.
You kind of nipped that in the bud.
Thank you Emma.
You that's great.
(19:50):
Welcome.
No worries.
Let's keep it, lets, let's go down to the left and keep going.
Yeah.
Um, uh, Rin, do you tell us that you can feel something that you can't see? Is that something you tell us? Uh, no.
There's a 19 hitter because it's wild.
(20:11):
Ouch.
Alright.
Emma.
Emma, Emma.
Emma's had her dinner.
She's ready for dessert.
She's having ash pudding and my detect magic didn't light up for whatever it was.
It, it, it did when, and that appeared.
Yeah.
And then good.
Okay.
I told you there was spiders.
There's always spiders.
Um, uhhuh.
(20:32):
So that's five Damage.
Five damage.
What kind? Piercings.
A spider piercing.
Yeah.
Yeah.
Yummy.
Uh, okay.
How did I end up in the lead? Nah, we should totally swap man.
Really like no, 'cause you're looking at the doors.
(20:55):
It's good.
Yeah, it is fair.
Yeah.
Yeah.
I guess there's no real good combination here because if I get too far back, I won't be able to tell you if anything coming.
There's a 19 hit Riegle.
Yeah, of course.
It's a good hitter.
Good.
Roll.
Three piercing.
And then three piercing.
And that finishes back.
(21:16):
Awesome.
Does that include my damage reduction already? Uh, yes.
Awesome.
Thank you.
I'm holding a starry wisp if I see it again.
Cool.
Uh, I, if we're not in initiative, I'm gonna cast c invisibility on myself 'cause I can't cast it on anyone else.
(21:37):
Okay.
Mechanically, Gregor puts his little welding goggles on.
Flicks a little switch.
Alright.
It's underground punching time.
Let's go.
Who? Bit me.
Who? Bit me.
Come out.
You can't just be biting and then go on the way.
That's not okay.
You don't see it? Nothing Guys.
(21:59):
Good news.
Nothing bit me.
We should just keep going.
Ah, I, I, I something.
Got you.
You screamed really loud.
Well, okay.
He got me on a soft spot.
I didn't scream that loud.
Yeah, I was gonna say, I didn't think it was that loud.
It was a very manly scream.
There you go.
Like Yaron.
Tell him I barely even whimpered a bit when the huge spider appeared and beat me.
(22:20):
And then he is here no more.
Hmm.
The, the crypt immediately below you, the one that you're heading towards to the south is labeled syphilis made the flowers grow brighter where he treads.
Aw.
So sweet.
(22:40):
I was gonna say, this place is nice, but also not all right.
We stay close.
We just keep moving till we find property of Strat.
Don't come in.
Nah.
Yeah, yeah, yeah.
Okay, let's, let's run that and gun it.
Drumstick.
Can you heat us up a bit? We'd marched to it.
We fucking go.
We better head towards the right then because we saw like the Spidey thing to the left.
(23:01):
Nah, good job.
Yeah.
And now you need to roll for initiative.
Oh, well there's always something isn't there? Oh, I roll a 13.
That's so appropriate.
Why couldn't I have it net 20 earlier? I got one now.
That's a great net 20 initiative's.
(23:21):
Great.
That means you straight up kill a monster.
New players.
That's in the rules.
You look it up, it's there.
Okay.
That's be an initiative.
Drumstick.
Oh, 24.
24.
Nice.
Well, not 20 for 24.
Okay.
Okay.
(23:42):
Sweet.
Regal.
Right behind my boy at 23.
Nice.
Ash.
Yeah, we, 16, 16 dot 1515.
As you're standing, uh, just reading this, uh, uh, looking for spiders, you see, um, those two, um, uh, spiders, um, coming to, um, coming towards you again.
(24:18):
Um, materializing outta the, let me just, sorry.
Why is that gone blank? It's just, it's refresh that I was holding starry wisp.
Yes, you are.
Say that you can, you did say that and you can absolutely get starry wisp off.
(24:39):
Damn.
I shouldn't have done that as well.
There's a, there's a 23 hit, the closest spider.
Of course it hits the spider 100%.
I was gonna say, if she said no, we're just gonna run.
Right.
We, we going got one there.
I'm assuming you're hitting the one closest to you and until the end of my next term.
(25:01):
Yeah.
And until the end of my next term, it emits dim light and can't be invisible.
Yep.
Nice.
Amazing.
Very good.
Thank you.
You see, coming around the, around the corner, what appear to be, um, ghostly, um, ghostly figures.
(25:24):
Um, there's one coming from, uh, this direction.
Uh, there's, um, one coming from behind you.
Um, you've got, um, the rats coming up behind you on this side.
You've got bats flying right into the middle there.
And you've got, um, so what she's saying is, let's start the night with a TPK.
(25:53):
Well, like sometimes when you play d and d, your dms just tired and they just kill.
Mm-hmm.
And that's fine.
And then there's this, that's the story.
There we go.
That's where we're at.
That's better.
You can see.
Um, so you've got, what you can see are two shadows.
You can see this deathly pale woman in a floating dress.
(26:17):
Um, you think sort of uttering this, this quiet, um, moaning noise, uh, that you, um, recognized from, uh, earlier.
Um, and currently you appear to be, uh, largely, um, uh, surrounded, uh, by an assortment of things.
(26:39):
Uh, drumstick, you get to go first.
So you are up.
I thought I was on mute and then I muted myself.
Um, sorry.
We love, we love to see it.
It's good.
Um, I'm gonna start blade singing as I whip out my dagger, the Hollow brand.
Mm-hmm.
Um, and then am I, so the rats are right in front of me and there's a spider behind them.
(27:05):
Can I see the thing that's around the corner from where I am? Or, uh, is that out of my line of sight? Uh, so you can see.
Let's have a look.
Uh, um, so you can see ev uh, you can see the, you can't see this.
Uh, you can just about see this one and you can see everything else.
(27:27):
Okay.
Um, I think, uh, is the thing, uh, wait, you can see if I do this right? Hmm? Yeah.
Yep.
Is that guy, um, within five feet of the rats? Uh, yes it is.
Great.
I'm gonna attack the rats.
(27:48):
Mm-hmm.
Um, with a green flame blade.
Um, and that's gonna be, does the 27 hit? Yeah, because they're rack.
Okay.
Uh, greats are in plate mail.
(28:11):
All of them are in little plate males, it's all, uh, so that's gonna be a hat.
If any of them are really cute, I've got a hat for them.
Do any of them sing? Yes.
Oh yeah.
I could use another familiar.
Give them, give them a few bars of something from, this is an audition performer will kill you.
(28:33):
I, I screamed dance, rats dance, and I stab at them, um, for, oh, where did it go? I think it was 12 piercing damage.
Um, and then with the green flame blade, it's gonna be an extra 12, uh, fire damage to the rats, and then a 12 fire damage to the thing around the corner as well.
(29:00):
Okay.
Uh, with that, all the rats, uh, catch catch fire.
The rats are, the rats are destroyed in, uh, in this, um, glaze of flame.
Um, and, uh, this, this ghostly specter that's, uh, coming around the corner, uh, gets hit as collateral, um, and sort of shrinks back, back into the, into the shadows around, uh, here as you hit it.
(29:29):
Uh, anything else? Uh, yes.
That was my first attack.
Uh, my second attack.
Mm-hmm.
I'm gonna hit forward and I'm just gonna stab the, uh, SPECT thing.
Oh, my boy's just getting cooking.
Here we go.
Uh, so that's gonna be 26 to hit hit.
Great.
(29:49):
Um, and that's 12 piercing damage, magical piercing damage, and yeah.
And inspector just dissipates and fades back, like dust into the walls.
I Are you heading next? Mm-hmm.
Um, I'm just gonna hang out where I am and squawk in triumph.
(30:13):
Okay.
That was freaking awesome, man.
Grigo.
Oh, Alrighty.
Here we're going.
Um, I thought we maybe were gonna run away.
And then my friend was awesome.
So now I've gotta do the same thing.
So I'm gonna come up on this spider.
Um, Gregor, he doesn't use sword, he doesn't use axes.
(30:34):
He's got big hands.
He's gonna just get his, get his wax in.
We're gonna take two unarmed strikes at the bat.
The first one is the spider.
Oh, the spider.
I'm gonna know the bats are for like, I don't know.
We deal with them later.
I'm happy to walk away from the bats a little bit.
Um, does an 18 hit the spider? It does, yes.
(30:57):
Oh, thank God.
I didn't wanna look bad in front of drumstick on my first day.
That was, I was so stressed.
Awesome.
That's nine damage.
Um, because I took tavern brawler, he's now grappled, so my next attack has advantage, which is awesome.
So we love that.
So I'll roll that now.
(31:19):
Yeah, that's a nap three.
Hopefully we get better on the second one.
That's a 26.
We like that.
That's another 10.
Damage on the spider as my bonus action.
I'm gonna turn the drumstick and say, Hey, now I know the difference between the bad and the bird and you taught me that today.
We've been here like 30 seconds.
I'm learning things.
(31:40):
You're a good man.
And because I give him a bar of inspiration, I'm gonna slam this spider against the wall one more time.
'cause that's what dance bar do.
And I get advantage, thank God.
'cause I don't wanna embarrass myself.
That's an that twin.
We love to see it.
Um, nice.
So we're gonna do some cr damage.
That's 11 bludgeoning damage.
(32:00):
And because it's grappled, it also will take a D four at the start of my next turn.
But hopefully this thing doesn't vanish while I'm holding onto all of its legs.
I think I've got like three in each arm.
It's got two legs left that are just spinning around.
Like those desperately.
You're a bad guy.
You beat me and then you went away.
Explain yourself.
(32:22):
Yeah.
You tell him Gregor.
Yeah.
I don't know if he speak.
You explain.
Oh, how much is the, uh, inspiration guy? It's a D eight.
D eight.
Thank you.
But for you it's a good D eight.
It's a date.
Wait, this is a date.
I didn't know we cool.
No.
How did you know? Whatever.
We don't know.
We're not there yet.
(32:43):
Like we maybe something organic.
I mean, we're in the grid with, with the Rin.
Be cool man.
I mean, so the, you know, it's one of those like life threatening experience things bringing together, together.
You gotta meet too over the spider.
Maybe some blood gets on this.
We each pull one leg off.
We see what happens.
So this deathly woman in the, in the shredded dress just opens up a jaw and her whole head hinges back as she lets out this awful whale.
(33:13):
So that's a com save.
No RIN dated a woman like this one.
Ah, no.
I think we've all had this ex.
Oh my God.
Ashton, your ex is here.
Yeah.
Should we like say something Could have, yeah, could have.
And people talk about my taste in excess.
I know.
Real talk man.
(33:34):
Would she look better when she was alive? Ality a lover of personality.
Are we, oh, sorry.
Are we all rolling? Con what was the all con 14 for Gregor? 19 for drumstick? Mm-hmm.
Mm-hmm.
13 for.dot
seven 13.
Yep.
These are cool numbers.
(33:54):
They're cool.
Good numbers.
Thirteen's a pretty number for a level 12 dungeon.
For sure.
Dot and Gregor, you feel all the energy drain out of you and drop to zero hit points.
That was fun.
Now, but now before I do that, let me just check.
(34:15):
There's nothing on my character sheet that's like, that doesn't happen.
Yeah, I was gonna say, I think I've got one of those.
Nah, we're gonna players at home check your character sheets.
Sometimes there's a no die clause right at the bottom.
Oh, I'm just trying to find it.
Dots.
Yours is in your armor.
(34:35):
Yes.
Mine.
And I think, I think mine is in my armor as well.
Mm-hmm.
Unless I have indomitable, but I don't think I do.
So I can drop to one hand point.
Yeah.
Wow.
So if you're wearing storm hide armor, then that gives you giants endurance.
So you pop back up at one hit point and that is burnt, so you're both on one.
(35:03):
That was fun.
That's all we need.
Hey, you should kill that lady.
Yeah, she fully, sorry.
Hey, Ash, your ex sucks, man.
Real talk like you.
Sorry.
No, I'm sorry.
What did he do to her? Two of you? No, attempted to two of, say that again.
Do you On, did, sorry.
Did Rin just need two of them, like go, like go down and then get back up? Like they had nearly died, is that right? Yeah.
(35:32):
So you, you saw them go down and, um, drop to the ground and then stagger so they, they both popped back up, but look awful.
Mm.
Absolutely awful.
Mm-hmm.
Okay, good.
(35:53):
Um, and he was thinking about what he could, what he could do about this, and then remembers in fact that he took no healing spells because he was pretty sure dot had that covered.
Uh, so am I allowed, am I allowed to react to that given that I didn't actually die a reaction? Yeah.
Was that, have a reaction if you've got your reaction? I dunno if it was like, it was a, it was a no no.
(36:20):
If you want to burn your reaction.
Yeah.
No, I don't right now.
Thank you.
No, no.
Thank you.
I'll hold it.
Okay.
Valid.
Um, uh, this, uh, shadow, um, moves over and, um, goes to attack, um, uh, goes to attack ash.
(36:43):
Um, so that's the, uh, 23 to hit? Yep.
Uh, so that would be nine.
Necrotic damage.
Nine necrotic.
Yeah.
Cooler amounts.
Cool.
Normal amount of damage that we like that.
Yep.
Not 112 damage.
(37:06):
That's cool amount.
Yeah.
Ashley wrote, that's good.
Uh, so Ashley Ash kill your eggs.
She sucks.
Yeah.
Ash's already very displeased with the situation that we've found ourselves in.
So just to confirm, I can see two giant spiders.
I can see a mm-hmm.
Ghoulish woman with an unhinged jaw.
And what's the fourth thing I can see? Yes.
(37:28):
So you can see something that looks, uh, shadowy, that just reached into you and just, um, it felt cold and dead and that it was trying to walk from the inside a shadow.
And then there's a load of bats just hanging around.
Yeah.
Yeah, that's fine.
The bats don't have a token, so I'm not worried about them.
Um, uh, that's how you know they're really bad when they get the circle.
(37:53):
Yeah, yeah, exactly.
I could put a circle round the bats if that would out.
Whoa, whoa, whoa.
No, no, no.
Not recorded.
We're fine.
We're fine.
Um, so Rin is.
Going to, I have absolutely nothing that can help.
(38:13):
Actually, you guys both burned your fortitude already.
Nah, but it's okay.
Who went down? Gregor and dot? Uh, yes.
Yeah.
Okay.
So I'm gonna turn to dot and look at her sigh a little bit and go Truce.
(38:34):
And I cast death Ward on dot, uh, which is an action.
Uh, and then movement.
I'm gonna move up towards the drum boys in the hope that whatever, uh, is sticking its cold, dead fingers into me decides not to do that.
(39:02):
Uh, and hopefully that will trigger an opportunity attack as I move out of its ma and burn its reaction.
All 19 hits.
19 to hit.
Yeah.
It hits 1111.
(39:23):
And you feel your strength testing away.
That's unfortunate.
Four by four.
Sorry.
Strength is reduced by four.
Ash is Ash is not a strong dude.
Wow.
Man, you look like a bunch of limp noodles.
A four.
Wow.
(39:44):
What did you do to this person when you were romantically entangled? That's a different person.
Oh, oh my God.
All of ashes exes are here and they're all pissed at him again.
Why am I the one with the reputation? I know.
Well, I mean, I guess he locks all his exes in the Crip, so they're not doing PR stuff.
(40:07):
So are you, any further action? You okay? Dot You're right.
No, that's it.
I'm done.
Yep.
Yep.
Do you're right.
Um, okay.
So.
I was going to heal, but actually I won't.
Thank you Sean.
I'll rely on that for now.
Um, I would like to, are we roughly five foot, um, size, like, 'cause we don't have grid on here, is that Yeah, yeah, yeah.
(40:39):
So can I, I, can I, no, no, no.
Not necessary.
Can I just move a little bit closer to a Shrieky woman so that she's in five foot ma range? And that should still keep me in that range 'cause I don't know if they're gonna attack me or not.
I shouldn't get a, um, I'm gonna pull out the hilt of a blade and it is going to light up with a beautiful daylight radiance as I use true strike and hit her with a sun blade ftic.
(41:19):
Do you think that Dorothy or is jealous of Ash's ex and is gonna like explode now? Is there like more tension here? Maybe.
But they said the truth thing and then, I don't know.
17th head heads Yes.
Can see shrugged.
So it's 13 damage as far as I can tell.
(41:42):
That And your rating damage.
Yeah.
The true strikers thing.
Do you want to roll your damage? It's, it's actually rolled it automatically for me because I was So it's 54? Yep.
54 separately.
So 22, 33.
(42:05):
Where did you get the 33 from? It It's 20.
It's adding it up.
It goes down.
Oh, that it's added the attack role to the total.
Yeah.
But hey, I reckon she did do 54 thematic damage.
It gets, it does get a variety of bonuses and because it's radiant and I don't know whether or not this woman's on dead.
(42:26):
There's a really good chance she is.
It's 13 40, 50 16, 17, 18, 90 20.
It is.
Yeah.
No, it is.
It's 23.
I can roll a lot of stuff.
33.
36.
Yeah.
You did.
36.
36.
No, it's 54.
Nice.
Because it's definitely under, I I assume she in one hit nearly.
(42:51):
No, she's not.
She's nearly down.
She doesn't look quite as bad as you, but nearly nice.
Bonus section.
Yes, please.
I would like to summon my spiritual weapon, please.
Okay.
I did drop you a picture in Messenger.
Oh.
Of what it looks like.
(43:14):
Um, and I'm gonna summon it at a level three.
Where would you like it to go next to her? And that was a crit.
Oh, we love it.
We love it.
I'm just gonna hit her with my ukulele, which is my spiritual.
(43:35):
Alright.
Will, just for one second.
What I'm with your pure ukulele, you, um, completely, um, obliterate, uh, this, this, um, this creature, the, the skull that was, uh, disconnected, um, just flies, uh, off and, and scatters across the, um, uh, across the, the crypt, uh, bouncing, uh, on the ground.
(44:05):
I'm just uploading your picture so that you can have your spiritual weapon.
Give me one, one second.
Thank you.
No, you are right.
No worries.
Um, you can't not have your spiritual weapon.
Lemme just pull that across.
There we go.
It probably needs, it needs a circle 'cause it's important.
Um, there we go.
(44:28):
Hold on one second.
And just thematically, I'd like to call back at Ash and say there's nothing like a mad woman Dorothea with the power of the sun and the time they're all guitar.
Beat the crap out of that girl.
Now, I'm sorry, who are you calling? Squishy.
No, I mean, whoa.
(44:49):
Yeah, I mean, oh, it's going down now Candidly.
Down now.
Candidly redacted.
Candidly redacted.
You gotta let them get a hidden first.
Alright, there we go.
All I can say is they with the leather armor.
Thank you.
Okay.
That would've been over.
Yeah, tonight.
There we go.
We'll put your spiritual weapon over there and we'll take those out.
(45:10):
Apologies.
There we go.
Spiritual weapon in.
Alright.
Um, this, uh, spider that, um, has got six of its legs held in a death grip, um, got pulled down to the ground and then lifted back up again.
Uh, leans over and, uh, tries to take one last, um, uh, bite, uh, on um, I was fortunate, um, on, uh, grieg or, uh, rolling with disadvantage.
(45:45):
Rolling with disadvantages, but disadvantage 'cause all of its legs are held.
It rolled a 16 and a one.
Um, so, um, it goes back to trying to fade out, um, uh, into the sort of, uh, the, the ET rail of failing miserably.
Um, however, this swarm of bats is now getting somewhat pissy.
(46:10):
Yeah.
Um, can I take a reaction, Emma, if it's beside the end of its turn? So if a creature turn within five feet of me, I can move half my speed by burning a bardic inspiration.
Yeah.
Without taking opportunity attacks.
Yes.
And an ally next to me can also move half their speed without taking opportunity attacks at the same time.
(46:33):
Yes.
Okay.
And because I burned a bardic, I get to hit something again.
Go for your life.
Dance bars are really cool.
So, um, Hey Ashwin, are you good here? Drumstick and I are gonna go make sure that Dory doesn't get killed by your ex or at someone else you dated.
Fair.
I just figure like drumstick has less problematic relationships where we're probably less likely to run to the one of his ears.
(46:57):
Exes down.
Come on drumstick.
We're gonna go, we're taking this by the withers.
So first I smash it with the legs, like breaking a candied lollipop, smashes it against the side of the dungeon wall.
One more time.
You're bad spider.
You bad guy.
I get advantage Good at rather than that one.
But the other one was a 19th hit that hits the spider is you don't need to roll that.
(47:21):
The spider is just mated into the wall.
Uh, all it's candy lollipop legs snapping off.
I'm, I'm keeping these.
These are mine now.
Yeah, you're just, you're just jam jam.
You've got a handful.
I've got your legs.
You've got a handful of six lollipop legs.
I don't know if we can eat these drumstick.
You would know this isn't a bird.
You taught me that.
Come on, let's go this way.
(47:42):
So we're gonna move.
I can move 15 feet.
He can move, I dunno.
380 without taking opportunity attacks.
Tweety for now.
How far down do you want to go? I wanna get pretty close to.to
just basically try and body block her getting hit by the spider behind her because I'm, and ideally out of threat range of the people who can take opportunity attacks on me in a bit.
(48:03):
But 15 feet isn't a lot.
A lot of dance roof.
So we do what we can.
There you go.
Thank you.
That's where I wanna be.
Okay.
It's the bats turn.
Uh, so the bats are going to try and bite at Riegle because Riegle looks sickest.
Uh, 19 to hit.
(48:26):
That hits me.
That's good stuff.
Eight.
Eight.
Good news.
You wasted seven damage.
I say as I'm gonna have drumstick.
I'm gonna have a little sleep on the wall here.
Just a little quick nap.
Don't even worry.
Most of this is my blood.
Anyway.
(48:46):
Keep the slide down the wall.
Gregor at zero.
Gregor having a little sleep.
You both, you all still have bracelets.
Oh, that, okay.
What did I do? Somebody else can activate those.
(49:07):
We have to speak his name.
Johnny.
Gregor, no Gregor's backup.
Oh, oh my, I did not know you could have this much blood inside of one person.
We've been, we've been in the crypt.
We've been in the crypt.
Three minutes.
Gregory has Mark.
(49:27):
Mark the time.
Baby.
Two rounds.
Hey, listen, very me, I just like, I've got a bracelet baby.
And I'll yell your name.
Nice.
Thank you.
Great.
I feel awesome.
It's good to be back.
You look about as awesome as I feel.
So, hey, uh, the last fighter, uh, tries to, uh, bite onto, um, a drumstick and, and misses horribly.
(49:56):
Um, and then blinks out and disappears at drumstick you, so you, you didn't go invisible on telephone.
Roger dodger it, it just faded into the sort of ether.
Yeah.
It's not emphasized.
Drum drumstick looks at the, um, the little wristband, somewhat exasperatedly.
(50:17):
And it was like I was gonna heal him.
Um, and then he turns to, bro, that's, bro.
That's awesome.
You're so cool.
I got you, bro.
I got you.
You know what I got you.
Any healing words? You, um, for Oh my God, I'm crying.
No, that's just blood from my eyes.
Okay.
We get that outta there.
(50:38):
Okay.
We get that out of there.
That's bad.
That's bad.
I don't know a lot of medical stuff, but that's bad.
So you, uh, you get nine hit points.
Well, I'm basically full health.
It's good.
We good? That's my bonus action.
Um, and then as my action, I'm gonna, uh, double attack this, uh, little ghosty guy in front of me.
(50:58):
Um, you've got a bardic as well.
Oh, that's right.
Thank, thank you.
Um, so I'm gonna green flame blade him, um, with a, Ooh, 28 presumably hits.
Yeah, it hits, so I bardic it.
I could bardic it.
(51:18):
Um, so that's gonna be, uh, 11 piercing damage.
Yep.
And, uh, green flame blade is annoyingly on a different page.
Uh, so that's gonna be 11.
(51:43):
Damage to fire, damage to the ghosty thing.
And then, um, the ghost goes down, just disappears.
Just vanishes back into the, into the ether.
It's gone.
And nine plus four, it's 13.
Damage to the, um, damage.
Little bats.
(52:04):
Fire damage.
Yeah.
Oh, they did not like that, um, at all.
Um, they're squealing and squealing in pain.
Um, I just yell.
You're not birds.
No, you're, yeah.
And I know that now you're not Birds.
Go home.
Bad boo.
(52:29):
Anything else ick.
That's, that's me.
Okay.
I agree.
Go.
And then ash.
That's like, that's like a huge insult in Ara culture.
You should be crying right now.
You're not even birds.
Um, I'm gonna second wind because that feels like a good thing to do at this stage.
(52:51):
Hey, drumstick, when I said I was fine, I'm really not fine.
I just didn't want to look bad in front of Ash.
Um, so I get back 11 hp I do get to move without taking opportunity attacks because of my fighter levels, which is great.
But I'm gonna do that in a bit 'cause I'm gonna punch these bats by which I mean grab two out of the air and smash them into each other.
(53:12):
Like a kid playing with trucks like sweet.
Yeah, they're bad bats.
Uh, that's a 28.
The hit.
I hope that hits a bat.
That hits the bat.
That's, that's 12 damaged, two bats that turned into Bat Jam.
Uh, if there are, are there any more bets? No.
(53:33):
The bats a past.
So on top of your, um, on top of your handful of lollipop, uh, lollipop spider legs, you've now got Bat jam.
I hold them.
I hold the bat Cargas up to.
To drumstick.
I'm like, I'm not leaving the bird.
Throw it down the corridor.
Idiots.
Cool.
So this place sucks.
We should definitely keep moving.
(53:54):
Oh shit.
The spider is still here.
Um, I'm gonna move round dot and Seth if I can, and hopefully I won't take an opportunity attack from anything because I don't take opportunity attacks.
Yeah.
Uh, there's nothing at the moment.
You're looking at the ukulele.
Oh my God, you're such a sparkly little guitar.
(54:14):
So cool.
Um, ukulele.
Ukulele.
What? That's what I said.
Little guitar.
Is this a bird? I turned the drumstick.
Is this a bird? This can't be a bird.
I don't know a lot.
Okay, we're gonna keep looking.
Um, I'm gonna take my movement to go down into the right.
So I got 35 feet along with half my movement.
(54:36):
Yep.
Go.
Sorry.
Down into the left.
And basically I'm like, just gotta keep moving before more bad stuff comes.
And I wanna try to find some stride script.
Uh, how far down here do you want to go? You can't really see once you get down here.
Oh, cool.
Cool.
As far I go as far as when I can see and then I go 10 feet back.
Okay.
(54:57):
Sorry guys.
I'm fully not good in the dark.
We're gonna go this way if that's cool.
And then I'll, that's my turn.
Okay.
Oh, act.
Uh, no, that's my turn.
That's my turn.
Okay.
Um, Ash, you're up there.
Doesn't appear to be anything to hit at the moment.
Wonderful.
Uh, probably still got some time running on Tech Magic.
(55:21):
So I'm going to double dash two.
Mm-hmm.
I have 60 feet of dark vision and mm-hmm.
If I uns sheath it, the Simar also emits light, but I'm not really keen on doing that at the moment, so I'm just going to stand next to him and make sure that I can't see anything nasty within 60 feet above.
(55:44):
And I'm gonna wait for your, yeah.
With your detect Magica, you think that there is, there are, um, ruins of teleportation and you think that they are, um, from where you are, you think that they are here and you think that they are here.
(56:07):
Okay.
All right.
I.
So you are aware it goes, one of them takes us to a good place and one of them takes us to a very bad place.
Well, different kinds of bad, but, okay.
Um, so Ash communicates that there are teleportation rooms ahead, so let's not TRAs into that.
(56:29):
Unwittingly For sure, for sure.
Drumstick Well with reception check.
Mm.
Perception did you say? Yeah, you got the bardic.
You got the bardic.
I I think you've all got the barock.
I mean, that's like, so Nah, but he's got a special grid in.
I'm very prescriptive.
(56:50):
I just rolled the 29.
Okay.
Do how are your spell slots after that? Uh, I'm using the points, not the slots, but I've only done two things.
Okay, cool.
All right.
Um, and then I'm also using the points.
Do anything really? Yeah, that's fine.
Ash's gonna drink, Ash's gonna drink the health potion.
(57:13):
You Is it just a normal one or was it just a normal health potion that the beach? I think so.
You've got, um, everyone got a potion of healing and a potion of greater healing.
Greater healing.
Okay.
Yeah.
I also took a potion of Supreme.
That was the spare one.
I got labeled squishy.
Okay.
Oh, well, okay.
We're not labeled.
(57:34):
I don't look, I did my, I did my style.
Oh, it's cool.
Ashe's X comes out, we get fucking flank about it, and now suddenly we're throwing accuse, these aren't even birds that drum tick told me.
Look, as I, no, look as I wrote in one of my songs, s you know, ghosts from your pasts gonna jump out at me and well, God, art imitating life too much.
(58:00):
We, so, um, with that 29 on perception, um, you can hear, uh, drumstick, you can hear, um, music and it, you recognize it instantly.
Um, it's the opening chords from, if I Ain't Dead, turn it Up.
(58:23):
Which was one of the great hits, played at the, um, the peace gig at Mount Calkin by, um, blades, thunder Helm, um, when you were playing drums at the Peace gig at Man Calkin and you recognize that those chords instantly, um, there was, there was huge crowds, uh, at uh, this dwarf and gig for peace.
(58:55):
Um, and you just remember these chords ringing out across this valley and all of these dwarves cheering and it's, it's, it's definitely, it's that piece of music.
100%.
Can I tell where it's coming from? Yeah, you absolutely can.
It's coming from there.
Oh, I, uh, it's 29.
(59:17):
You can absolutely tell where it's coming from.
I, uh, make a little squawk of, um, recognition and I share that information with the, the rest of the group and I, yeah.
Say maybe we, should we check it out or could it be a track? I don't know.
You got good vibes.
Go with what you feel.
I mean, I mean, when that ever Yeah.
(59:38):
Also, we have three tasks specifically had three tasks did we wanted, we kept keeping that on the three tasks.
'cause, you know, the like near death experience and three, um, three PCs being unconscious, three deaths of first wave.
Nobody died.
No died.
You are pretty close, man.
(59:59):
But we expended it.
Scared for there.
I Emma really proud stuff right now for like killing us, but not killing.
Yeah, no, that was, that was really, we expended a number of the backup plans.
That was what was keeping Ash comfortable at this point.
And now they're down to, no backups are for nerd who think they're gonna fail the now we are unburdened by guilt or sha we just go now we all is Ash Rin self identifiers as a nerd who thinks is gonna fail.
(01:00:30):
Well, listen, you are not gonna die.
Greg's coughing up so much blood on you while he pats you on the back.
You're just like talking in a normal conversational tone, but just hemorrhaging through the mouth like you are gonna be just fine.
You're gonna be, I'm gonna keep you safe.
It looks so heard.
You're gonna be just Rin.
Don't panic.
It's going to be fine.
(01:00:50):
Good.
Do you feel reassured, I'm just spraying you with blood.
Drumstick is somewhat concerned and he says bro, and hits you with another healing word.
I feel like better than when I came in.
It is great.
Uh, that's a six.
Oh, I'm, I'm fine.
(01:01:11):
Ru don't worry about Greg.
Oh, he is good.
He's good.
Okay.
Uh, just for your info, I'm keeping track of my spell points with a calculator on my screen rather than having to find it in the app every time.
For sure.
No, fine.
Are we, so you heading that way or are you heading somewhere else? Are we, are we going teleporting or are we going to listen to the music? I think both are in the same direction.
(01:01:38):
Mm-hmm.
So the music is coming from here in this script.
Mm-hmm.
You Ash knows that that bit of corridor there is trapped and that that bit of corridor underneath that crypt is tracked.
(01:01:59):
Oh.
So we will go the long way round maybe.
Ashwin, what do you reckon? You've got the most, most blood right now? Do I know any, do I know or did we know that teleportation was, I'm trying not to meta do the DM did say the words tell us that the tele No.
Well, so I'd know that it's teleportation, but I don't know that Ashman would know that you'd need to teleport into Strats script.
(01:02:25):
No.
Oh yeah.
Yeah.
So he doesn't know that.
So those are traps.
Yeah.
Okay.
Uh, so we're going around anyway.
We might as well look in the drumsticks.
Like Yeah, if it's, if it's Ben, like, I don't know if it'd still be alive, but like he could help.
Maybe Ashton's gonna lag behind the rest of you though.
So you guys are gonna go in, explore that room and Ashton's gonna be the last one down the corridor.
(01:02:50):
Parents can probably give Ash some better dating advice.
That guy pulled like crazy when he was alive.
Like crazy amounts.
I, I would argue quantity, not quality, but I think I've got an issue with both.
Nah, man.
The, she didn't have a face.
I don't know.
I, I love is love man.
But she didn't have a face.
(01:03:10):
I just got a bro.
The bro like, we gotta find you someone that's good for you.
She's not that.
Yeah.
Am I meant to be able to see some go thing up there at the moment? Holy.
Oh no.
Good, good.
I'm not going up there.
You can see if that door's open.
(01:03:31):
Oh yeah.
What's up? Stay in your crib.
Don't come out.
Can I just move my, my spiritual weapon between me and that corridor? Please.
You gonna put spiritual weapon here? It's just gonna learn.
Well just like, yeah.
That's great for now.
I would be, obviously I would be having it roughly following me anyway.
(01:03:54):
I can say that there, um, that door down the bottom does get fancy.
As you, as you get closer and closer to this, um, this noise.
It, it, it just gets, it's louder and louder and you absolutely just, um, recognize it as you move towards the door.
(01:04:16):
The whole room seems to shutter.
It doesn't, not, uh, like an earthquake just from the sound of the chords.
Um, and you absolutely, um, remember this, you recognize this.
These are the legendary thunder cords of blank's, thunder, helm.
(01:04:39):
Um, yeah.
I'm just gonna be like, do you guys hear that? Or is it just me? I just wanna check like that.
It's not in my head.
'cause if it's my head, I'm more worried.
I.
But if it's not, chop it off.
Yeah.
Ashton is worried that, uh, this would be the kind of thing that might specifically lure bar into a place, might be a specific way of luring interested parties.
(01:05:07):
This stuff is like perfectly interesting to us.
We gotta go check it out without checking for anything.
Kick that door open, get it.
No, don't open any doors that we aren't sure we want to open.
Okay, look, I got an idea.
This is, and it's not opening a door.
Okay.
I just, let me put some more blood back in quickly.
Do not make anymore doors either, please.
No, no.
(01:05:27):
We're not gonna make a door.
That was awesome that one time.
But hey drumstick, if he's really in there, you should like, give him a beat and see if he plays it back, because if he doesn't, then it's just badness.
But if he can like match a good tune, then like, he's probably not a zombie.
It's pretty sound reasoning.
(01:05:47):
Wiggle, vomits.
More blood up on the graph.
Listen to me though.
I'm, you're kind of a smudge right now.
I don't, but you're my friend.
Smudge.
So performance, I give you the help.
Action.
Wait, who's performing? Is it Gregor? You are.
Oh, it's you.
Yeah.
Me, bro.
(01:06:07):
I got all these spider legs.
Why am I keeping these? Throw these on the ground.
These are disgusting.
These are disgusting.
Um, oh, I'm good at that too.
Yay.
Uh, 27 with a 20, with a, with a 27.
You start, uh, in this, in this crypt and the, the sound, the sound down here has been almost, uh, deadened, um, until you start to play.
(01:06:37):
As you start to play, it's sort of echoing through this cryp.
And there's this pause, there's this pause in, in this, um, these vibrating chords.
And then they come in absolutely on time with that beat.
Um, you give a, a clear four count and they are in.
(01:07:00):
And, uh, this is, this is exactly how it should be played.
But like you see Rin because we played music really loud in the bottom of RA's house.
That was a smart plan.
No, he's got good acoustics.
I think there's like one of those, it's tunnel things that goes all the way to the roof.
(01:07:20):
Yeah.
Pretty sure.
There's no way he doesn't Nowhere here.
Yeah.
Hundred percent.
He knows we're here.
Yeah, but crack it man.
It's good.
Yeah.
Alright, bird boy.
Can we trust the, we we're doing this.
Open the door.
Can we hang on before I open.
Wait, hold on.
Can we Ready? Can we ready some stuff first? I was just gonna say, is it a stone door? Uh, yes.
(01:07:46):
Okay.
Uh, if you wanna do some, I'm not reading anything right now.
Alright.
Let's put a high level spell so I won't ready it, but yeah, I'll just say, I think we would load up on the door like two on each side.
Ready to kick it in? Like, go for it, man.
Are we all ready? Hell yeah.
(01:08:11):
Are we, are we, we're out officially out of initiative and can Yeah, yeah, yeah, yeah.
Whoa, whoa, whoa.
That was, that was a, yeah.
With a high inflection.
Emma, I'm gonna need a, yeah.
Neutral tone.
Oh, uh, no, no, no.
Just in terms of like, I wanted to Ready a spell.
I'm gonna ready start? Yeah.
No, go for it.
Yeah, yeah, yeah, yeah, yeah.
(01:08:31):
Do we just click on the door to open it? I open the door.
We're waiting for you to open the door, mate.
I open the door.
As you open the door, you see a, a sort of, uh, a, um, uh, a crypt.
And as you open the door, the, the whole room shutters and the crypt cracks, uh, straight along the top.
(01:08:54):
And from inside a gaunt, litted hand, uh, punches through wearing a sort of what looks like a, a, a worn leather, uh, gauntlet sort of wreathed in, um, this sort of ghostly light and coming up outta this.
Crypt is blank thunder helm, um, sort of mold and dust peeling off his shoulders.
(01:09:16):
He's got braids in his beard, um, over there you can see it.
Um, he's got braids in his beard.
Um, he's armor is scorched.
He's got his helm cracked down the middle and his eyes are sort of burning like coals.
And he looks at you and he goes, oh, didn't think I'd be needed again.
(01:09:40):
And he grins, oh, and you bought a band drum stick.
This guy freaking rules.
I mean, he is got bad head trauma, but he rules and he sort of steps forward and he, he, he sort of slams a gauntlet against your chest, um, drumstick.
(01:10:01):
And he goes, well, I'll be woken up to a celebrity.
Last time I saw you, you were flying over the main stage with your feathers on fire and still your timing was perfect.
Peace gig Mount Cauldron.
God said you'd never settle down.
I guess everyone finds a band eventually and he claps a hand on your shoulder and it's, it's strange.
(01:10:26):
It's sort of almost sinks in, um, and, and passes through your shoulder.
Um, but still feels like a solid, sort of a solid clap on your shoulders.
Quiet drum stick.
Let's make some noise.
I clap him on the, on the shoulder as well.
And I see you looking a bit worse for where compared to when I last saw you.
(01:10:48):
But, uh, we'll put you to good use.
Which way? To the busted.
Uh, well we've got a plan.
We got three things we want to do.
Hit it a mash.
We had three things.
We had three things.
I came down here with the soul blazers.
We had three things.
Destroy the correct, destroy the heart, destroy stride.
(01:11:12):
Well, that's a stupid, that's a stupid plan.
That's a bad plan is good.
Um, Emma, while this conversation is happening, um, ass detect magic 30 feet into the room.
Is there anything else in the room? Uh, in this room? Yeah, there's, um, there's a, a, a couple of things in here.
(01:11:36):
There's some scrolls in here.
Um, that are absolutely magical.
Um, so you note that there are uh, three scrolls in this room.
Okay.
Hey parents, do you think your boys are down near true, but it was tricky.
(01:11:58):
I mean, that, that fucking goblin, I mean, he put us in a fridge, it was fucking cold.
And, you know, flamey, he, his fire went out pretty early, pretty early.
Um, I think he's down here somewhere sometimes.
You can hear him at night.
(01:12:19):
I dunno where, uh, the others, I dunno the methods.
I think they just got splatted, man.
I don't know.
And you know the methods, I love the methods.
Just devastating news.
Cool.
We gotta be strong in front of my friend drums.
Stay cool.
That's cool.
Hey, I, I, I don't wanna like break up the reunion and stuff, but we gotta go.
(01:12:43):
We got an like undead lord thing to deal with.
Can we like, okay, you came down here with the same plan we had.
So where's we, we need to do this.
Can you help? Well, uh, yeah man.
Um, happy to take the bastard.
Um, I can show you where we died.
(01:13:04):
Um, if that's any used to at all.
Um, we didn't really get outta here.
Uh, so happy to come with and lend a hand, uh, if you want that.
But we didn't get out here the first time.
So like, uh, we might be limited in terms of logistics.
(01:13:26):
I mean, did the pastor give you a map? Yeah, we got a map.
It's a bit crude, but we got, we can show you the map.
Fucking map.
It did A map.
Hey, Ash.
Ash.
This map guy.
These guy's a freaking, how good is that? You got a smirk guy with this? I, I had to drink giant piss to get this map.
(01:13:50):
He, uh, he, he looks and uh, is, is, is Ash visible or invisible at the moment? Uh, that's a good question.
Uh, you said he only saw three scrolls? There are three scrolls.
Yeah.
Yeah.
So, uh, he is, in fact, Ash has disappeared from vision.
(01:14:10):
He's gone.
I, I can see invisibility.
Ash.
Yeah, that's fine.
Oh, you're gone.
So you're just gone, gone with three scrolls? No, no, I'm just invisible.
Just chilling.
Oh, okay.
Yeah, I was holding, I was holding visibility.
Oh, the, oh, okay.
(01:14:31):
That was kind of rude, man.
Like, we just met the, he's pretty cool.
Okay.
Ash, I don't know, gets nervous.
He met his ex, she blew us up.
Don't.
Okay.
Again, like we can write a song about that later.
Yeah.
But, but later.
But can we just, can we get moving? I wanna get Yes.
Where do you wanna go? The three scrolls, just sort of ethereally lift up and, and walk back to the door and then reappear.
(01:14:54):
And he is like, cool, let's go man.
As we're walking, I'm like, bro, I can see.
You just have to ask him.
He fully there.
Okay.
Doby getting there.
You get, did you get into the crypt last time? No.
Is there anything you can tell us about the crypt? He's crypt.
Did you try, did you get to try? We got to try.
(01:15:15):
Um, and he, he tells you that what you already know that there are three teleport traps.
Um, they got teleported into another crypt that were, and, and as he got teleported into the crypt, uh, whites got teleported back in his place.
(01:15:37):
Um, and so his, uh, his, some of his band mates, um, got murdered by them and then flames, he had had to get him out of the crypt.
Um, so he can tell you that this trap, this teleport, um, here, uh, wasn't great in terms of getting in.
(01:16:03):
Do we know he, he thinks you could get over them.
He thinks that they are ground based as opposed to circular.
So you, they're a step on, so he thinks you could fly over them, uh, rather than teleport.
Um, he's also heard the.
The myth that you have to teleport into STRs crypt, but there is a port colors and he thinks it can be broken or lifted.
(01:16:30):
Um, and that you don't need, he thinks that the, from his experience, that the teleport is, uh, marked for the unwary, uh, to seal them off in other places while trying to get in.
Do, do we know anything about what lies in the crypt? I mean, aside from, you know, the thing we go to destroy, but like, do we know if, if there are trap, do you know anything about whether or not there are traps in the crypt? Like if you get that far or anything in there, would it goes, would it dangerous if only one person made it in there at one time? It goes, this whole place is dangerous.
(01:17:16):
I mean, it took us out and we were all together.
I wouldn't go anywhere down here.
One person at a time, if you wanna try it, kitten you go for your life.
Well, we could consider jumping over the trap.
We just throw bands into the teleporter.
He is already dead.
Sorry man.
I don't wanna be like, but you know, give game to that.
(01:17:37):
I mean, listen, you drumsticks friend.
I don't love that.
We've kind of been friends for a while.
You're kind of coming in and if we throw him in the teleporter, I mean okay fine, he's already dead.
But if other shit gets teleported that no.
Right.
I'd a lot of blood deal with that.
Yeah.
No, I love to love the blood.
You guys do the planning.
Ashwin looks like physically exhausted at this point.
(01:17:58):
Like, not hurt, but like, like he has a strength of four.
Um, and uh, he, he is like leaning against a wall now that he's become visible again.
He's like, well, I mean, we know which teleport not to use.
I guess if you guys feel like you're strong and you wanna lift a port of co cool.
But my like 40 pounds of backpack is currently killing me.
(01:18:24):
I just take it off.
You don't worry bro.
Put that on.
Put that in here.
That's cool.
Come on, hold you on my, I make a little baby Bern.
Get in here.
Come on.
mm.dot
walks up to you, lays a hand on your arm and says, say that thing about our truth.
I think you're stronger than your look mate.
Greater restoration.
(01:18:45):
Get your points back.
Yeah.
Boy, he'd love to see it.
Now he looks like a tough, like a big noodle, like an udon, not the gland.
He look, he looks like he's got a strength of eight now.
He looks like a mighty ood.
You're a mighty udon.
Strength is double Blake.
Right? You look, you, you look like you could live like 12 books on a good day.
(01:19:07):
Yeah.
Relatively sw.
Yeah, you look relatively swollen.
Alright.
Okay.
So but real talk.
Where are we gonna go? Yeah.
Do we know where this port colors is or? Well, it's that one down there, isn't it? Oh, cool.
Do we? Mm-hmm.
Cool.
So you can see it.
(01:19:28):
So you know from, from that, um, from the, uh, detect mag, so you know that there is a, a teleport here.
A teleport here and a teleport here.
Ah, so we gotta get over.
Yeah.
And we know the one so you can either and you Oh, so it's right.
You know one of them them, yeah.
(01:19:50):
Yeah, one of them.
You definitely know one of them is bad.
You dunno about the other two.
I mean Yeah, there's an assumption that one of them is good, but that feels too easy.
Yeah, a hundred percent.
We just don't go in those.
Yeah, we just don't go notes.
(01:20:10):
Yeah, I think, I think we need to jump over, fly over bypass one of them.
I guess I was, yeah.
How high is the ceiling of the crypt? Oh, the, the ceiling of the crypt is probably just, yeah, around about 10 feet.
Just over above.
And I mean, you could so potentially enough room for a bird person to like fly a slightly higher up and then help people over traps.
(01:20:36):
Yeah.
Mm-hmm.
Oh cool.
That, that's awesome.
And uh, length goes.
Can you get my ax? It's in here somewhere.
It must be in here somewhere.
He wouldn't have taken my ax.
(01:20:57):
It's no point.
He can't play it.
Insight check.
Mm-hmm.
Why would he lie? I, I'm sorry.
Not that I'm like questioning your friend or anything, but I'm questioning your friend.
Oh, shit.
Right? I mean, you're not questioning my friends.
You're like, so drumstick knows about the acts.
So this is the famed twin Neck war loot of Blake Thunder Hill with a female while you're site checking.
(01:21:25):
Yep.
Ash plays a ash cast side locate object.
Okay.
Um, you, so you absolutely get a ping on locate object based on the previous drunken discussions at the drowned loop about the piece gig at Mount Culkin and the, the, uh, twin headed ax guitar thing.
(01:21:46):
Yeah.
War guitar thing of the sick guitar.
And you think it is actually just in there.
Cool.
Magic man.
It's next, literally next door.
I thought we were gonna go, that's like a secondary, but I mean, we just gave there.
Yeah, but hold on.
If it's in there, who else is in there? Oh, probably like 50 other cool guitars Come on.
(01:22:10):
I was more talking about what, like un can old me just go through the wall? Yeah.
No.
Well, no, because he couldn't go through the wall to get outta here until we let him out.
Right.
No, fair.
Okay.
But, but like, can he, can he go look for his own cam guitar and now that you've taught him it today? Yeah.
If you tell him where it's, yeah, man.
(01:22:31):
Uh, Ashley, like, I'm pretty sure it's right there, bro.
Oh.
So we're not allowed to promise the teleporters, but we're allowed to send them the trigger traps.
Okay.
The rules are really okay.
I mean, he, he Gregor agrees.
He grins and, and takes absolutely no time and just goes straight and opens the other door on the other.
(01:22:53):
No checking.
No, we all just, we all just lean slightly back behind the wall and we're like, yeah, correct.
There it cool.
Is it cool you, you didn't die as iss understanding why the soul gazes didn't get very far in quest to take down Judging by go.
(01:23:14):
Did you hear, did you hear an explosion or like flames or No? No, but what you hear is you just hear the.
This incredible cord and the whole place vibrates and you see dust falling off the ceiling.
You hear a thud where something's fallen off a wall somewhere further down, just echoing away.
(01:23:34):
And he marches back outta this, um, crept with this, this wall loot with its, its necks made outta, um, the femur of a blue dragon and silver fret work.
And, uh, these sparkling, uh, strings that, uh, look like they've been woven, um, from the, the different gin.
(01:23:59):
So there's a fire string and a, a sort of what looks like a string made of liquid water and one that's almost transparent and one green, almost mossy, um, attached to this wooden, uh, bodied, um, that, you know, know came from the, the heart of a dead tree.
(01:24:19):
Um, uh, this is the acts of blank thunder.
Hell, uh, should you acquire it off him? It has some stuff in terms of, in terms of if, if you want to, if you asking for, Hey, I heard there was an even dead guitar over there in the border.
I was gonna say, does he wanna UK ukulele? Hey, there's a, there's a three headed loo over on that gly of waring over there.
(01:24:46):
God check that.
So, so this is, this is a, this is a weapon.
Weapon.
Um, weapon is a, is a versatile weapon.
So it's strength orex 1D eight, bludgeoning 1D eight thunder, um, damage.
Yeah, it's a fucking rock guitar.
This is, you can be thunderstruck, you can be thunderstruck with blade thunder, helm guitar.
(01:25:09):
Um, with the door open is might detect magic doing anything else other than the loot.
Uh, other than the loot, which is just on fire, the loot.
Um, nothing else in that has gone off in that cry.
No.
Okay.
Um, it will cast, um, thunder wave at second level, um, uh, once a day.
(01:25:31):
Um, if you are, um, it can do a few other bits and pieces, um, but you can use it as a spell focus.
It does stuff if you manage to get it back with the van, um, at any point, um, it can cast stuff through the van.
It's useful if you've got like riot crowds.
(01:25:51):
'cause it can just knock them all back from the stage at the back of the van.
Um, so, you know, it's got some, you can tune it into the van, uh, but it's got some bits and pieces.
It glows to the van first.
Yeah.
Yeah.
It glows this piece.
It's very beautiful.
Lovely.
Okay.
(01:26:11):
He's stoked.
He's like walked out and he's got this guitar and he's absolutely, parrot is so loud down here.
Um, Hey, you can just hear stuff moving around.
Great.
Hey, wicked, wicked wings.
Let's go.
Carry me over.
Oh man.
I don't know.
Drumstick you like being called that or not? Um, hot Wings Drumstick.
(01:26:35):
If you breath Hot wings.
Wicked wings.
I think Wicked Wings is good.
I mean, you did say you weren't sure what you wanted for a name.
Like name.
You can try a few things as anymore.
What about WIC for short? Oh, we could just call you kfc.
Okay.
Anyway, let's get over.
(01:26:57):
I was gonna say, let, let's see how this ends first.
That was deliberate.
So you, are you flying them over the teleporter? Yes.
Okay.
Okay.
So you are, I'm gonna put you just down there just primarily so it doesn't trigger, uh, you still got to open it.
(01:27:17):
You're taking Ash in there as well.
Okay.
Who else is getting there? Me.
Oh yeah.
I take everyone if they're willing, including, yeah.
Can we just, can we, yeah.
Can we do a little ferry trip or no? Yeah, yeah, yeah.
Gregor pretty heavy.
Oh, I might need to, I'm pretty weak actually.
(01:27:39):
Yeah.
Hang on.
Lemme check.
Oh, that's, you might need to roll.
That's totally, no, don't worry.
You might need to roll an athletics checked out to not drop Grigor in a teleport trap on the way.
Oh dear.
What's the, what's the ballet? Oh, I've got a bar that's, oh yeah.
You want me to plie over this 100%.
Oh, you want me to gro? I mean, I mean if he jump and then I could just like help him.
(01:28:05):
I mean it.
Well, I mean, it would call for it if the music, I mean, I don't want to get into the tech.
You're bit balanced.
I don't wanna, for mean if he falls on it and nothing comes out, we'll just go in after him.
Oh, Rin, that's me.
I'm not going to inside check because I believe you 'cause you're my friend.
(01:28:25):
Oh, I'm not on the inside.
Check you 'cause you're my friend.
So can I roll an acrobatics check or an athletics check? You can.
Awesome.
You can hooray.
I get Automatic Advantage Fighter.
That's a 26.
And I would like to bring my weapon.
That's a 26.
Yep.
Okay.
Uh, you jump over there.
No problem.
You're not sure Wayne else else is flying.
(01:28:47):
Is dragging along the ceiling.
Just a, just standing.
Absolutely no idea why anybody bothered flying over that at all.
I wasn't gonna say, I'm not gonna say things about, you know, like, it's fine if they need the help.
Rin in the back of his head is looking at his plus 11 acro and his misty step can, uh, that he can and he's like, eh, it's fine.
(01:29:10):
It was good.
It's a bonding moment.
I was gonna, I was gonna offer to Misty step, but then I was like, I'll save that for later if someone's offering to carry me.
Maybe to get through the door.
I was gonna offer that too.
Yeah.
So you, you mechanically, you're standing on the other side of this heavy port colors and you can see through the port colors, black marble steps going down into this dark tomb.
(01:29:33):
Uh, beyond, um, it's much higher in there from the point of view of flying.
Um, it's um, sort of a, sort of an arched, uh, ceiling that you can see beyond.
And there's this sort of reddish orange, uh, glow of sort of flickering, uh, light.
Uh, port Co is currently embedded in the floor.
(01:29:54):
You can try and lift it if you want to.
Yeah, for sure.
We should just investigate and see if there's a switch.
Yep.
You do have a bar deck as well, Ash, or 22.
You can see, see the switch.
It's at far end the room is a, is a D eight.
There you go.
29.
Okay.
You can see the room, you can see the switch.
(01:30:16):
It's on the far end of the room.
So it looks like that you would.
Normally be using this to get out rather than get in.
So the switch for this is at the other end of the room.
That's more than 30 feet is what you're telling me? Yes.
It would be, damn, do we wanna just open this? Well why don't we, the wizard head, I think Greg's already lifting it up and then they're like, we should look for the switch.
(01:30:44):
And he like puts it back down like, oh yeah, for sure.
No, you keep lifting, you keep lifting.
Don't worry about me, I'll just go and do nudge shit.
No, I mean come on.
No athletics and stuff.
I put the port colors down.
Ashwin, you're my friend.
What I said was rude.
I'm lost a lot of blood.
You are a good guy.
But I sometimes I literally just do some of the heavy lifting and that's okay because sometimes you turn invisible and take people's shit from where they died and like, oh yeah, you can tell me what those scrolls are later.
(01:31:12):
Whoa.
Thanks man.
Hey man.
Thank you.
You know what I can tell you, this is not a bird.
I kept one.
I only threw one away.
Put it in my pocket.
Okay, we're gonna lift this now actually while they deal with the door.
Can I ask Rine if I can take a look at the scrolls to try and work out what they are? I know.
Yeah.
Majory.
(01:31:32):
Thanks.
Yeah.
Magic he things.
Yeah.
Yeah.
Go for it.
Yeah.
Would that be a ana? Oops.
Uh, yes.
Um, with 24, you get it off the ground.
It's so close.
You are so close.
Oh, I'm so sorry.
I wrote the 28th.
I, I wrote the 28th.
I get auto and Ben I saw I saw you twice.
(01:31:53):
Yeah, I apologize.
28.
You pull up, you, you can feel where the switch catches and then you just go straight past that and you sort of bench press this thing over from squat like this is, it goes like, yeah man, these rules sometimes being a ballet.
(01:32:15):
Yeah.
No drama.
No drama.
Oh is be with us still Bar.
Oh bar is up there playing his guitar at the moment.
Oh, you wanna come in the cry to bar or no.
Or Vince goes, you deal there.
I'll go find, I'll go from Flame Gale.
Yeah, for sure.
He's in here somewhere and he disappears off further north of the crypt.
(01:32:39):
We're never getting that loot.
He's definitely gonna die.
Okay, cool.
Let's go in there.
I thought you to be careful.
Already dead.
Oh, he's not my friend.
He's not my friend.
But the loop might be nice.
And to be fair, he's already dead.
It's less of a drama for him.
Yeah, for sure.
Um, it's a 15 arcana plus two for, uh, the bardic.
(01:32:59):
So 17.
Okay.
Um, you get that.
There's, there's three spell squirrels.
They're all elemental, um, spells.
So there's a uh, kind of cold, there's a fireball and there's a lightning bulb.
I share this information.
(01:33:20):
Cool.
Do you want to keep them? Me? Uh, I feel like it makes sense to disperse them.
Yeah.
Yeah.
I think you keep one.
Put them Rin keeps one and Dorothea keeps one.
What about you? About me? I got the pour the colors.
I cast drop this on some guy.
(01:33:40):
Don.
Don't worry about it.
Make it save.
Oh no.
You're under 20 tons of iron.
Don't worry.
Rin canonically would like to throw a fiber or something, so, um, yeah.
Yeah.
I think I know that anyway.
Yeah.
Well the other two kind of cold and lightning bolt.
Lightning bolt.
(01:34:02):
I'd kind of just offer them to dot uh, lightning bolt please.
There you go.
Lots and lots of lightning.
Very, very frightening.
Look at this.
All sharing things.
No, no, no, no, no, no, no, no, no.
Wrong wrong band mate.
It's gotta be baby.
This is what I came for.
(01:34:23):
Okay.
Alright.
Strike standing there.
G Greggor's standing there with his arms over his hands.
Constitution, get under there while no.
Sure.
Like genuinely.
I will stand here as long as needed.
While we do team bombing.
This is just, I'm just Fri Rico's crying.
I'm just glad to see you guys sharing.
It's just nice.
(01:34:44):
We are here.
We killed ashe's.
Eggs we go.
It's just good.
Okay, let's go inside pretty heavy.
So is you descend these, um, these marble, um, steps.
It, it's like the walls are, um, sort of closing in.
Um, you've only got a couple of, uh.
(01:35:05):
Seconds left on your spiritual weapon, by the way.
Um, the, the, the walls are narrowing, uh, around you like, um, uh, uh, held, uh, a breath being exhaled into this ancient stillness.
Um, this isn't so much, uh, crypt as, uh, sort of a thrown room of death itself.
(01:35:30):
Um, it's illuminated by, uh, flickering lights of, uh, arcane candelabra is casting this red orange glow.
Um, the air is malevolent.
Uh, it feels hostile.
The air itself.
Um, it smells of damp earth and death.
(01:35:51):
And at the center of the chamber raised on an obsidian, DUS lies a coffin, and it's both beautiful and menacing in equal parts.
Gleaming black wood, a mirror finish, you can see yourself within it.
And, um, trimmed in this brass, which doesn't seem to be tarnished, seems to be the day it was made.
(01:36:19):
Um, and is closed, you detect magic is still going or no? Has there been tenders? Uh, yeah.
Detect magic is probably still going.
You, um, know that within here, um, that there is, um, there is something magical in this alcove to the south, um, and you feel strongly the presence of unde in Yeah, but no particular magic in terms of magical item as such, the whole room has nematic, um, has ne romantic energy.
(01:37:00):
Um, you, you see in this alcove to the south of the, the coffin, a suit of armor, um, full plate jet black just standing gauntlets round the hilt of a great sword with its tip resting on the ground.
And Rin looks around the room goes, Hey, this place reeks of unde points at STRs, well points at the coffin tomb that he assumes is STRs tomb.
(01:37:31):
Uh, and.
Waves his hand and casts.
He's got his name on the side.
Yeah.
He casts daylight on the coffin.
As you, as you cast, um, describe what that looks like.
Uh, so Ashton's muttering some old Elvish and he closes his eyes very briefly for a second and touches his temple and then sort of waves in the general direction of the coffin.
(01:38:03):
And this sort of motive, uh, of light, uh, flies across from his hand towards the coffin.
Okay.
Awesome.
And now you're gonna tell me that it didn't work? No.
That's awesome.
Not at all.
Not at all.
Well then for an hour, the entire room is filled with, uh, sunlight.
(01:38:23):
Now.
I see.
There you go.
Sorry.
A 60 foot radius Fis.
I'm really glad I put my goggles on.
Yeah, my God.
I'm just going to, let me just make that not red 'cause it's daylight.
Let's make it a bit more yellow.
There we go.
(01:38:45):
Rin, does this mean he can't come back here or is it just Hey, general goodness.
Uh, from what I, what I know from my, um, learnings and, and the information that we have is that he can't regenerate in sunlight.
And I don't think he can change forms in sunlight, but I don't think this stops him from coming back.
(01:39:07):
Should oh, oh, oh.
And as you do that, screaming starts to, um, come as these figures almost, uh, come outta the floor and outta the walls.
Um, vampires crawling, uh, towards you through the, through the sunlight.
(01:39:30):
You can see it rotting their flesh off them as they move through it.
It can roll for initiative.
Hell yeah.
Nah, nah.
Okay.
I'm gonna, I'm gonna, before we give our initiatives.
Yeah, dance College has even more cool stuff.
(01:39:52):
I got one more Bardic, so I'm gonna burn it.
Roll it, and everybody adds that number to their initiative.
Lovely.
That's a three more than you got.
So everybody thank you.
Gets three more.
So do six.
Thanks for the extra three.
(01:40:13):
I really need it.
Hey, we're just getting in tempo, guys.
Limbo.
Here we go.
I was just, I was distracted singing about the fact that I could see daylight.
Ah, it's good.
Uh, Riegle, uh, we got a 15 ash, uh, 6 4, 3 9.
(01:40:34):
I, uh, drumstick.
14.
Okay.
So good.
We got that three extra.
Really? That was a good one.
Cool.
We're feeling a bit rusty.
Okay.
Okay.
They get to go first then.
Um, they're, they're moving towards you.
(01:40:57):
Um, let me, so from a daylight perspective, when does your, let me see, where does your, uh, damage pro On daylight.
So it would be, so it, the spell itself doesn't cause damage.
(01:41:19):
De novo, they just don't like it.
It would be a Yeah.
The vampire trait that would cause damage.
Yeah.
It won't work.
Yeah.
Yeah.
See, um, it's Sun, Sunbeam, or Dawn that caused damage.
So it's 20 at the start of its turn.
Yep.
Yeah, that's fine.
Um, so this one is going to come in and, uh, attack, um, uh, it takes 20 damage.
(01:41:47):
You see it's skin, um, starting to fla off, um, as, hey, this is cool.
They kind of like damage themselves.
Ash, Rin turns to Gregor and goes three for one.
I know that's like many.
(01:42:08):
So it's a 15 hit and an eight to hit, uh, AC is 15.
So that would hit, so that's the eight, uh, seven slashing.
Seven slashing damage.
Now I am resistant.
And it comes at you with its clause.
You are? Yeah.
Yep.
Um, although regardless of what I was gonna take there, I did not bother healing up last time because Ash had allowed me to have death Ward, so Oh.
(01:42:38):
Nicely at one.
Still glad I spent that fourth level spell for you to what? Hey, it's good use.
It's good.
It's good she's not there.
Okay.
Okay.
But when you did that, I didn't know if someone was gonna come out and like, one shot me again and I was like, if I waste a bloody potion on getting all the way back up to 69 points only to have a more wiped, again, that's a waste of emotion.
(01:43:07):
This will stop me dying.
Emma's face is like, Sarah's nuts.
No, no, it makes sense.
We're gonna dunk on these.
Suck boys.
It, and then we'll get some health back.
It's all good.
It's okay.
I, I'll, I'll drink some stuff in a moment.
Like, ah, so on, uh, the other one's attacking, uh, Gregor.
Uh, so 18 to hit? Nope.
(01:43:29):
And a 24 to hit how? Nine slashing damage.
That's not even that much.
You are not even a bird.
Uh, this one moves to here.
Uh, and then this one moves up here.
Oh crap, I didn't see him.
Oh yeah, we got this death night looking blood coming up.
(01:43:51):
That's not great.
That goes up.
Oh, okay.
Oh, let's break it in.
Alright.
Suck.
Boy, you are bad.
You're a bad guy.
Um, we're gonna punch you twice.
That's what we do best.
I Awesome.
That's a net one.
On the first one.
We'd love to see it.
(01:44:12):
That's a 17 on the second.
It's, is that it? Good? Mm-hmm.
Uh, I can choose to grapple him, so I will, uh, he takes eight damage.
Um, I can move creatures as I grapple them and because of mm-hmm.
Another one of my feets that doesn't cost me extra movements, can I just mm-hmm.
(01:44:35):
Smash this guy into the candle labra next to him and be like, I presume any form of lux is bad for you.
Candles just smashing me.
Yes.
You could absolutely do that.
Yeah.
I presume these are holy candles in STRs script and now they're in your mouth.
Oh yeah.
They're, they're absolutely full of Radiant 10.
(01:44:57):
These candles, these wonderful, are straight from, these are straight from the Vatican, which is the canonical real place.
You are in a bad, uh, um, that I don't have any more uses of tics, so I'm not gonna move 'cause I'll take an opportunity attack.
Hey drumstick, I'm like, not gonna die soon, but maybe you kill this guy for me up.
(01:45:20):
So drumsticks gonna take heat of that and he is gonna move up next to, I guess between, is that Ash and G Gregor? Mm, yeah.
Yeah.
Um, yes.
So that's between Ash and g Gregor or you can come across here, uh, between, so uh, that dot that's g gral Ash is back here.
(01:45:43):
You can can call, call these guys just right now.
I was thinking that.
Yeah.
Um, I'm gonna, um, I actually want to end up, um, let me get to the foundry page so I can point for you.
It's alright.
I would like to, I can see where you're moving.
Yeah.
Uh, hang on, I'm not centered properly.
Um, I would like to end up here please and uh, if the opportunity attack me, it's with disadvantage 'cause I'm speedy.
(01:46:13):
No, that's fine.
Oh, great.
Um, great.
Uh, and I'm going to cone of cold them.
Um, I don't have it on my spell list, so just let me work out how I can roll the damage.
Eight D eight.
Hey drumstick, get this guy next to me too.
Monas Cole is going to take dot and Oh, if I can I that.
(01:46:38):
So I was hoping to aim it just for, um, these three.
So kind of like one, aim it this way so that I don't, the other two.
Yeah.
Hey.
Hey, drumstick.
Okay.
If you wanna get my card too and just get me, uh, that, that'll hit the crypt as well, won't it? Yes.
Do we want to hit Thet? I'm gonna hit the crypt.
(01:46:59):
I was gonna say that might be useful.
Uh, so that is 36 cold damage, I think if they don't save.
Uh, and that'll be a con save, which will be on my spell casting ability.
Will it? Duh.
(01:47:20):
So it's says 16 con save.
Uh, so the first one got 21.
That's a six.
So the one nearest, you got a 21.
The middle one failed on a 10.
And the other dude, uh, the suit of armor, um, also failed with a six.
(01:47:44):
Great.
So the two that failed take 36 and half of 36.
Yep.
Is, uh, 18.
18.
18.
Yeah.
Yeah.
I did some maths.
Nice.
End game.
Drumstick is supposed to be the smartest of us, but he's, he used con of cold on three guys.
That's pretty smart.
(01:48:05):
And ryt.
He's pretty smart.
Hmm.
And Ryt.
Oh, and um, as my bonus action, I'm going to healing word.
Oh wait, that's a spell.
Do the two spell things count if one of them as a scroll? Yes.
Okay, then I do nothing.
(01:48:27):
Okay.
There.
Okay.
And then dot, uh, so what I can see, so Rin sort of still standing at the stairs, almost kind of taking in the room.
What he can see is the crypt three revamp player spo of some description sort of things which are kind of closed in on us and the crypt.
(01:48:52):
And then just what, what is that other thing that he can see, uh, that looks like a, an.
Um, animated suit of armor of some description.
Um, just black plate armor marching towards you with these glowing, um, deep red eyes.
(01:49:12):
Um, it is inherently malevolent, just slowly walking towards you.
Okay.
Um, it seems in no rush.
Yep.
Yep.
Okay.
Um, and if I don't die, I got a thing for that guy.
(01:49:37):
Okay.
Yeah.
So you've got that guy under control.
And then I've seen all of these vampires take some damage.
Yes.
And you saw them all start to fizz and melt and the, their skin start to peel, um, in the, uh, daylight.
Okay.
Um, Ash is going to stand there and look at the vampires, and particularly the one that's kind of off to the left of Gregor there.
(01:50:08):
And mm-hmm.
He's gonna laugh if this is the best they could muster to guard his, uh, guard his tomb, and that vampire spawn needs to make a wisdom save.
DC 17.
Excellent.
Oh my God, you burned him.
So good.
That's so nearly a crit.
11.
So fails.
(01:50:30):
He takes 95 damage.
My, uh, my audio's gone screwy again.
So, oh, he failed.
Failed.
He failed.
Clear in a second.
Yeah.
Did, did, yeah.
Did he make the save? No, no.
No.
Isn't a very, not, not a very wise spawn.
Okay.
Sick psychic damage from, uh, it was so close.
(01:50:54):
I'd like to argue that that should be radiant damage because it really was a sick burn.
It was searing.
Searing heartburn.
Hmm.
Scolding.
Um, and, uh, that's pretty much it.
Ash is just going to, uh, stay where he is.
He's in a pretty comfortable position and also has very few, actually, I'll tell you what I.
(01:51:18):
Uh, no.
Could you gimme a baric inspiration? Yeah.
You get, Hey man, we're all bards.
I don't want the blog smart right now.
Yeah, yeah.
I'm using, I've been using my barix myself, but, uh oh.
No, that's totally fine.
No, no, no, no.
He looks at, he looks at Gregory and goes, he's, he's, you've been lifting bro.
(01:51:39):
I can see.
He is very good.
He's very good lifting.
And you can have a D 10.
Gregor gets misty eye.
He is like, it's just good to be seen.
It just good to be seen.
He's just nice friends being friends.
Killing suck boys.
It's good day.
Mm.
Yep.
So that's a, you're up, hold on to that.
Yep.
(01:51:59):
Uh, DOT's gonna reach into her bag and, um, pull out a grenade jar of red stuff and you know, go for the Oh, yep.
And, uh, I get my potions in the Stanley's from the Shop Hill.
(01:52:24):
41 of her damage.
Hmm.
41.
Oh my God.
Yeah.
Yeah.
Yep.
That, that was the big potion.
The red one was the big one.
Oh, that's, yeah.
Yeah.
You look great.
Um, thanks.
I feel great.
(01:52:44):
Hmm.
Um, and then, because that was presumably my main action, we're gonna go for my bonus action and I would like my ukulele back please.
Bonus action ukulele.
Yes.
Bonus action ukulele.
Um, which I will cast at fifth level again.
(01:53:08):
It's a middle class banjo.
Yeah.
Where are you putting it? Down here? Uh, yeah, I'd like to put it so that it's theoretically in a range of both of those guys, but I would like, it's in range of both of those guys.
I'd like to hit that one with it, please.
Yeah.
And you should get your spoon familiar out five as well.
I'm saving listen, I'm saving for when I really need him.
(01:53:32):
Okay.
No, for sure.
That's cool.
You fit, you feel your pocket just sort of quivering and shaking.
That's only an 11 to hit with my spiritual webinar.
That misses, I have to go take those points off before I forget to, um, now all I have to do is not die to this animated armor.
Okay.
(01:53:52):
Okay.
I think that's it for my go then, because I'm not gonna move.
I've action.
Bonus action.
We're good.
I'm just gonna sit here and drink my heel and impression.
Fine.
They, uh, it's their turn.
They take, they um, um, again, screeching and screaming as their, um, as their skin, uh, glaze in the sunlight, um, and as they come towards you.
(01:54:19):
So that's, um, on, um, drumstick 19 to hit the hits.
Uh, so eight slashing damage, 22 to hit.
So it's another, uh, eight slashing damage.
Um, it stays there.
(01:54:42):
This one here, um, doesn't move.
It goes to attack regor.
Hell yeah.
It slashes out at you.
Or a, there's 23 to hit.
There's a grappled creature.
Get disadvantage on attacks.
I don't know.
It does get disadvantage on the attack.
Yeah.
Cool.
Yeah, we can have Good, you're eating a candle.
(01:55:03):
You can't even punch.
You can't even eat some.
I eat some more candle, bro.
That's not the one that's eating the candle.
This one's eating the candle.
Oh, you some, this one's the one that's attacking you.
Oh, you want some candle? All right, I got one spare arm.
Come on, get in.
So that's not the one that's grappled.
So it's 23 to hear an eight damage.
Cool.
And it's going to try and bite you, but misses with an eight.
(01:55:26):
And then this one is also going to try and attack you.
But that's with disadvantage.
19.
To hit that hits, uh, six damage.
Yeah, we love it.
We love it.
And it's also going to try bite at you 21.
1 21 with disadvantage.
(01:55:48):
Yeah.
That hits, yeah.
21 with disadvantage.
15, 18 on the guys.
Mm.
Um, and that does a further four piercing and eight necrotic.
Cool.
And drops your total hit points by eight.
Cool.
Don't worry about it baby Gregor having a little nap.
Just little small sleep.
(01:56:08):
Don't even worry.
Just a little nap.
I had 20 hit points going in here, so it's all good.
How, how many times can we rely on that damn bracelet? It's one time.
The one time it's worked.
Yep.
Yeah.
Mm-hmm.
That's okay because drumstick is the only one who has a healing can drip.
(01:56:31):
So, okay.
I can, I can heal from afar.
Gregor, are you rolling? Death saves.
I am.
Hmm.
Cool.
Let's do that.
Um, do you just, how do I press the Rolodex? Oh, whoa, that's good.
(01:56:51):
That was so close to a nap one, but it was a 13.
Like the dice was literally like one, it's going to be one and then was like, next time.
So there'll be, so that's warm past that side.
Okay.
Drumstick.
Uh, so Drumstick sees Gregor go to the, um, to the ground and his words are infused with both magic and terror.
(01:57:17):
And he yells, drum bro, and words.
Drum, bro.
Oh my God.
Uh, any healing words, Gregor Again.
Thanks, bro.
Real talk.
Thanks, bro.
Uh, Ashton's ex really did a number on me.
(01:57:37):
Six hit points.
Oh, way too many.
You're generous.
Uh, lemme just take that off there.
Uh oh.
That's my bonus action.
Yep.
As I come up.
Oh yeah.
Go.
Oh, I was gonna say, as I come up Rin, we're gonna need a different, so much blood, we're gonna need a different plan for the armor.
(01:57:59):
I think I missed my shot.
There're gonna Oh, eat some more candle.
Dude, I'm still grappling this guy as just, great job back there, but something for the armor.
Good Ashwin is watching and has now seen everyone, I think.
(01:58:22):
Oh no, drumstick hasn't died yet.
Drumstick hasn't gone.
I have almost as many hit points as dot started with, so, okay.
Um, off your healing word.
Are you taking an action? I am.
Um, so I am going to green flame blade the vampire in front of me.
Yep.
Um, with the, uh, 18 to hit pits.
(01:58:46):
Great.
So that is, uh, 10 magical piercing damage.
Mm-hmm.
And then for green flame blade, it is, uh, nine fire damage to the one in front of me.
That one is down and then, um, nine plus four 13 to the one behind it by damage.
(01:59:14):
And that one is nearly down.
Awesome.
Awesome.
It's down in flames, man.
That was awesome.
Oh my God.
You're gonna save me drum, bro.
You're such a freaking hero.
Are you moving? You're so cool.
Um, I'm gonna move next to the ukulele on that side.
(01:59:34):
Oh yeah.
Okay.
Yeah.
There Ash.
Okay.
Uh, Ash has seen, uh, Gregor go down, but saw him healed again.
He's good, bro.
I feel great.
You do your thing.
I quiet about the, the suit of armor.
Uh, so, uh, that's, that's on the, uh, on, on Ash's to-do list.
(01:59:57):
Um, in fact, with a range of 120 feet Ash still doesn't have to move.
And he cast dispel magic on the suit of armor.
Yes.
Yes.
That's what I was, oh my God.
We have the same spells.
We're friends for lives.
I know that one.
(02:00:17):
Uh, so it, I think has to make a save as a construct.
It has made a un save and it got a 22.
Oh, that's, does anyone have having words or something like that or anything to make that not the Oh, Christ.
Uh, I mean, there's something I should do, but I would need to be my bonus action.
(02:00:42):
Next, go.
No, of course.
Ash is gonna, I would let you do that.
I would let you burn your bonus action if you wanted to.
Two.
Uh, if you'll let me bend my bonus action, then I will use my bardic inspiration as unsettling words.
(02:01:02):
Um, so I can expend one use of my bardic inspiration and choose one creature.
I can see within 60 feet roll.
My bardic inspiration dies.
And that creature must subtract the number from the saving throw.
Okay.
Yeah.
What do you say? Tell it's not a bird.
Oh, I was gonna say, I'm just sick of you guys trying to kill me, but as my friend over here would say, you are not a bird.
(02:01:25):
You're not a bird, bro.
Hey, you see the wings on your back, you're not a bird.
And so that's a Please take seven of you.
That's 15.
15.
Yeah.
So the DC was 17, so, uh, it's dispel, it's unconscious.
Makes it unconscious for a minute.
It is unconscious ash.
That was all, uh, Ash is gonna move down into LA with the, uh, the Vamps Spa that he Gregor is being beaten by.
(02:01:57):
Uh, and, uh, and hopefully it.
It is, there's a, there's an exchange of candles and g Gregor has it.
Space and a candleman.
Come on.
Yeah.
Okay.
Yeah, sure.
I'd be more convinced if he was, if, if G Gregor was like, had had a hemoglobin that was like in the double dig A recordable number.
(02:02:17):
Yeah.
Uh, hopefully that kind of attracts some, uh, some attention from, uh, from the vampire sport.
Uh, I mean, at the moment, you know, there's enough blood down here of Regals that stru could like feast for a couple of weeks without having to kill anything, to be quite honest.
You could just hoover the place.
I was gonna say, I'm like a tomato.
(02:02:38):
It's everywhere.
Mm-hmm.
Cut down my red meat.
Just baiting this one.
Mm-hmm.
Alright.
That's it.
Okay.
Okie dokie.
Dot.
You have an action.
No.
Bonus action.
Yep.
So I would like to move across to be like, like somewhere next to that guy.
(02:03:04):
And I would like to, that guy is grappled true strike with my sun blade.
Go for it.
And we'll see what numbers come up.
We're about to, they're one's a shame.
That's a seven to hit.
So I'm gonna go with it doesn't hit, it would've done 43 damage if it had hit, but unfortunately it just completely misses you go wide by about a foot and a half.
(02:03:35):
Sorry.
The, uh, effects of that healing portion is still kicking it.
Ah, man, you've got a full tummy.
It's so good.
Don't worry.
I'm fine.
We got time.
Okay.
Uh, uh, so this one in the sunlight is absolutely, um, falling to pieces.
(02:03:58):
Um, it's now got three of you within, um, Melo range, so I'll roll and see who gets into, um, it's, it's going to go for, um, uh, dot of that.
Um, of course it does.
I am sorry.
So it's going to get its claws out, which I think is gonna be a hit, um, 22 that will hit, and that's with disadvantage.
(02:04:29):
And the six, and it's going to try and bite you.
Vampire Cat, which is a 19.
What sort of damage is it? Sorry.
Uh, so it was slashing damage and then it's all piercing and eight necrotic.
Okay.
So I take the full eight necrotic, but my, and eight off your maximum HP resistant to piecing and slashing.
(02:04:56):
Yeah.
So the, so that two.
Yeah.
And maximum HP down by eight.
Maximum.
HP down by eight.
Eight.
Okay.
And how much was that in total damage then? Sorry.
Um, uh, so that would be eight necrotic, two piercing, and I think it was, I think you said six.
(02:05:19):
So it's three.
Three.
So 13 damage.
Yeah, sorry.
Yeah.
Thank you.
And then this last one's going to go over there and, uh, attack, uh, uh, drumstick.
Uh, with a nat one for the starting.
Pardon? One.
(02:05:41):
Say that again.
Oh, does starting in the sunlight.
You are right.
Thank you.
Hope the other one did.
That one's out.
This one's got, I think one hit point by the way.
Just as a Its up.
Aw.
We could get it with my spoon.
Griego.
Well, well, a big vampire bit.
(02:06:02):
Me on the neck.
I take dots, spoon and just on the head as hard as I can.
This one belongs to the greatest warrior in this age.
I'll take an attack.
Go for it.
You're gonna take an attack with Gerald de spoon.
Well, I'm sort of, I'm just lining him up for a slam dunk.
Um, what did we get with the grapple? We got, uh, 23, um, Gerald de spoon.
(02:06:30):
Gerald de spoon sinks into the head of this.
Vampire and comes back out with residual vampire brains just stuck on the back of his little arms are like, woo.
Um, and goes down.
I hold, I hold him close to me.
Now.
You we are blooded with the same foe.
(02:06:51):
We fall on the battlefield.
Little spoon.
He's a brave spoon.
Now I'm gonna, I'm gonna shove you in the eye socket that this unconscious guy over here.
No, no, I'm not.
No, no.
You have him back.
That's too much even for him.
Do I know if, if, if I punch this guy while he is unconscious with he rin, can I kick this guy in the head or will he wake up, kick him.
(02:07:13):
It's auto threat.
All right, cool.
I just do that like, yeah, it's an auto cri, just like if you hit him, it's too, because he is unconscious.
So it's just like one of those standing kicks where I just like, just try to turn his helm 90 degrees sideways by just him in the head.
So that's just damage.
We love, we love to see it.
Uh, that's 13 bludgeoning magic.
I didn't, oh, sorry.
(02:07:35):
I'm assuming you guys are going to wail on this thing until Absolutely.
Yeah.
Everyone get in.
So you a any particular flavor for bludgeoning this unconscious suit of armor to pieces? The spoon gets the final blow.
I was gonna say, can we just hit him with the spoon? You know, you know, like when you're cracking a hard boil there, or we could around and viciously mock it until you're not even the bird.
(02:08:03):
You're not even the bird.
You're not a bird.
And I'm hitting you with my You're not a bird, but you're a freaking egg bro.
You're a freaking egg.
We're gonna, and I'll crack you with my spoon.
Well, you're not the bird.
Look at me of armor.
I need magic to stay upright.
Drum awesome burn you.
He does.
(02:08:24):
That's awesome.
In, in fairness, Gregor also needs magic to stand up.
Occasionally.
Occasionally just bending over to just spit.
So you, you, um, um, you, while, while they're wailing on the Yes.
Suit of armor, go for it.
Ash is gonna wa on the crypt somehow.
(02:08:45):
Okay.
Yeah.
This is just a band losing it on stage.
It'll be sta it'll be starry with spit.
It'll just be radiant damage.
Like three eight radiant damage every.
Go for it.
So between you, you spend a, a number of, uh, of minutes cracking this black plated, malevolent suit of armor open with a string.
(02:09:09):
See, I, we could actually get in there, get in the cracks, and I'll probably do a couple of true strike stabs with my dagger as well.
Nice.
Pri its face plate off with the, you know, Gerald clinking properly because this thing just, sorry.
Do you, do you want to get out? Just go for it.
Oh, no, that's gross.
I stuff ugh.
(02:09:32):
I's the ash, while they're cracking open this suit of armor in a, in a slightly deranged, um, banned on drugs kind of manner, um, you, you systematically, um, bombarded in standing in the daylight, um, bombard this crypt with radiant damage after radiant damage, after radiant damage, just standing there in this beam of sunlight until eventually, um, the obsidian, uh, tomb and the deus that it's on, um, you see hairline cracks just racing out from it and then silence and then just shatter across the floor.
(02:10:17):
And the, um, the, the tomb seems to almost collapse in on itself.
The, the, the, the, the crypt itself, the, the, the beautiful, um, black wood, um, sarcophagus is just tornness under, has splintered all over the room, but the de upon which it sits just fractures and cracks and reveals a spiral staircase descending into a chamber beneath, oh, this is like where his real house is under the, oh God.
(02:10:56):
Okay.
Gregor sits down for, if we could just take, like, I just need a minute In the city of Splendors where Gold streets gleam a healer's dream turns to a wild new scheme with scalpels traded for daggers and scrolls.
(02:11:24):
They're patching up wounds, knocking out trouble potions to patients.
They've seen it all, but dragons and devils, that's a new call.
They're the clinicians.
Chaos, rolling rewriting sharks, your ball mending heart.
(02:11:47):
They're clinicians, chaos, magic, and medicine.
Your your courage because this shift's going to kick.