Kicking off a new year of pods, Daryl Ogden speaks with Tanya Short, the co-founder and creative director of Kitfox Games. Tanya and Daryl dig into how her team accomplishes so much with limited resources, notably a very tight team of studio members. In addition to developing games like “Streets of Fortuna” & “Boyfriend Dungeon”, Kitfox serves as a publisher for other small studios. As you'll hear, that's the result of a relentless eye on efficiency, the deployment of resources for multiple purposes, and judicious use of procedural generation.
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