Use Your Items!

Use Your Items!

A podcast about video games, design, and what they mean to us. Supported by our blog useyouritems.substack.com

Episodes

July 14, 2025 130 mins

Come one and come all to Revachol. There is a book store, a hanging corpse, and, of course, a Fritte! Come for the murder, stay for the tea. Jason and Fran use their extreme detective skills to explore the outer edges of life in Disco Elysium.

 

CW: Rape, Sexual Assault, Police Violence, Alcoholism.

Spoilers begin at 01:18:00

 

Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis...

Mark as Played

Jason and Fran plumb the depths of the Marrows in Dredge. Come for the fish, stay for the elder gods! Featuring 30% more boat bumping than previous editions!

 

Spoilers begin at 00:35:00

 

Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a revi...

Mark as Played
May 19, 2025 131 mins

CW: Sexual abuse, abuse, suicide, alcoholism

Fran and Jason explore the Tulpar in Mouthwashing, the indie horror hit from 2024. Welcome aboard.

 

Spoilers begin at 00:59:00

Credits
  • ‘Mouthwashing’: A repugnant, tragic play that wants to hurt you https://www.washingtonpost.com/entertainment/video-games/2024/12/11/mouthwashing-story-themes-johanna-kasurinen/
  • Real-Time Data...
Mark as Played
April 21, 2025 113 mins

Today Fran and Jason talk a walk through Wyoming with Delilah and Henry in Campo Santo's Firewatch from 2016. Don't forget to use your antlers!

 

Spoilers begin at 1:19:00

Credits
    • Field Notes: How Devs Recreate Wilderness In Gameshttps://www.rockpapershotgun.com/making-of-ethan-carter-firewatch#more-243319M
    • Firewatch: hope and heartbreak in the American wilderness ...
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Use your items celebrates a year of recording by returning to the game that started it for them with Final Fantasy VII...REMAKE! Break down with us as we dig into the history of the remake, the character design, and the Nomura of it all! RPG history at your fingertips.

Spoiler-free: 0:00-1:22

Spoilers: 1:23-end

Credits
Mark as Played
February 24, 2025 129 mins

Jason accuses a Snatcher of stealing Fran's body and impersonating him to access our excessive and gross podcast revenue. This time, we discuss the Kojima cult classic, Snatcher! Played on the Sega CD; we get into the details of cyberpunk, Snatcher's role in that genre, and some meta-narrative discussion of the game at large.

Spoiler-Free: 0-1:04

Spoilers: 1:05-End

 

Francisco is a game designer and engineer, while Jason brings a ...

Mark as Played
January 27, 2025 97 mins

CW: War, Sexual Abuse

Jason and Fran talk religion, crime, and ethical perogatives when checking out INDIKA, indie masterpiece from 2024. Between bad, good, evil, sin, and virtue what is left to decide for ourselves? What does it mean to experience true nostalgia and absent fondness? What happens when we impose ourselves unto others?

0-46m Spoiler Free

46-End Spoiler

Francisco is a game designer and engineer, while Jason brings a l...

Mark as Played
January 6, 2025 89 mins

Fran and Jason cannot upload their data to the bunker. There is a problem with the uplink. ERROR-ERROR-ERROR-ERROR-ERROR-ERROR-ERROR

 

Spoiler Free for about an hour

Works Cited:

https://www.theverge.com/2018/3/28/17173244/nier-automata-yoko-taro-interview-gdc-2018

Yoko Taro Predicts Metaphor

Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and...

Mark as Played
December 30, 2024 150 mins

Fran and Jason upload their data to the Bunker talking about Nier Automata!

 

Spoiler Free for about an hour

Works Cited:

https://www.theverge.com/2018/3/28/17173244/nier-automata-yoko-taro-interview-gdc-2018

Yoko Taro Predicts Metaphor

Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the ...

Mark as Played

We, uh, played a game called Metal Gear Solid 2. Or maybe it played us, jump in to find out.

CW: 9/11 at 50m

0-1:05 Spoiler Free/History

1:06-End Spoilers and verdicts

Works Cited:

Metal Gear Solid 2 Grand Game Plan - Kojima (ping us for a copy)

The Final Hours of Metal Gear Solid 2: Sons of Liberty

Super Bunnyhop MGS2 video

Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis a...

Mark as Played

Metroid Prime Remastered is a miraculous masterpiece and not enough can be said about it. We dive in to explore the history of the genre, the development, and the pacing of Tallon IV.

0-1:46 Spoiler Free/History

1:46-End Spoilers and verdicts

Works Cited:

DGC Ep 355: Metroid Prime Bonus Interview with Jack Mathews! https://podcasts.apple.com/us/podcast/dgc-ep-355-metroid-prime-bonus-interview-with-jack-mathews/id1090136163?i=10006...

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Exploring the weird, wonderful world of the Slavic JPRG Felvidek. We will drink, pray, and slash our way through 15th century Slovakia.

Spoiler free for the first 60 minutes or so.

Felvidek OST

Felivdek on Steam

Francisco is a game designer and engineer, while Jason brings a scholarly, literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please joi...

Mark as Played

We grind and wall-ride our way through Team Reptile's Bombrush Cyber Funk--the spiritual successor to Jet Set Radio. It wasn't our favorite, but we discuss music, the potential, and graffiti.

Spoiler free for the first 60 minutes or so.

Francisco is a game designer and engineer, while Jason brings a scholarly, literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to s...

Mark as Played

This time we go over Frictional Games Horror masterpiece, Soma. We explore the nature of horror, the design of this popular studio, and some heavy philosophical discussions.

CW: euthanasia

Spoiler free for the first 50 minutes or so

Francisco is a game designer and engineer, while Jason brings a scholarly, literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to suppor...

Mark as Played
May 23, 2024 87 mins

We launch a possible new segment called Item Bags! Where we gather ideas for various ideas we have regarding the industry, genre, and freeform discussion. Less research and more chatter. Let us know what you think on our discord! Link below:

Skill Up interview with Yoshi P

Games Discussed:

Dark Cloud (more mentioned tbh)

Dragon's Dogma 2 (and 1 technically)

Cyberpunk

Rogue

Nethack

Skyrim

FF1, 2, 7, 16

CoD MW2

Francisco is a game de...

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This week we discuss Signalis, a surprise hit for us from rose-engine, and the meaning of meat, madness, reality, love, connection, and what it means to be human.

Francisco is a game designer and engineer, while Jason brings a scholarly, literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify ...

Mark as Played
April 26, 2024 187 mins

Our first guest episode featuring Dr. Dillon Ludemann discussing Toxicity in Gaming! Join us for this special sidequest in the anthropology, philosophy, and design of video games.

Dr. Dillon Ludemann is a professor of anthropology with a focus on online communities at the University of South Carolina

Francisco is a game designer and engineer, while Jason brings a scholarly, literary background to each game analysis as they piece t...

Mark as Played

Episode 9 discussing Maddy Makes Games hit Celeste. We touch on accessibility, friendship, anxiety, depression, and overcoming goals.

TW/CW: Anxiety, Depression, Drinking, Gender Dysphoria, etc.

0-1hrish non-spoiler

Francisco is a game designer and engineer, while Jason brings a scholarly, literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show pleas...

Mark as Played
March 29, 2024 148 mins

Episode 8 and we get into 1 bit graphic design, a bit of Said's philosophy, the correct mouse sensitivity, and the making of a mystery. All our resources are noted below.

 

Listener, a heads up from Jason: I apologize for an error I made in misremembering and labeling the royalty on board as Fujianese instead of Formosan. I was recalling my previous writings on the game and did not do enough research. I will do better in future epi...

Mark as Played

Episode 7 and our longest yet. Today we spend over 3 hours tackling Final Fantasy 6. Digging into the origins of operatics, drama, rpg design, and post-modern theory; don't shy away we keep it fun!

Francisco is a game designer and engineer, while Jason brings a scholarly, literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discor...

Mark as Played

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