Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:15):
Welcome to the old time Radio Westerns. I'm your host,
Angel Ryans, and I'm excited to bring you another episode
absolutely free. This is one of over eighty episodes released
monthly for your enjoyment. Now let's get into this episode.
Speaker 2 (00:50):
Acquiry Horse with a speed of light, a cloud of
dust in the hearty Hio Silver, The Low Rangers.
Speaker 3 (01:05):
Hats as at Copencer.
Speaker 2 (02:39):
The masked rather of the Plains, with his faithful Indian companion,
Panto bought crime and criminals throughout the Western United States
at a time when gun law ruled the Range country.
No one could match the quickness of his draw His
strength and courage were always on the side of right
against Mike, and the West remembers him as a great
(03:00):
his champion of justice. The frontier ever knew. Return with us,
not of those thrilling days of yesteryear. Come out of
the pass on the thundering hoof beats the great horse Silver.
Speaker 4 (03:11):
The Lone Ranger rides again.
Speaker 2 (03:14):
Silver, the full moon Silver. The little town of Sagebrush.
(03:38):
The Lone Ranger and Tonto rode along the main street
toward the crowded Last Chance Gambling Hall. Two shadowy figures,
a man and a woman were standing near the door,
but the masked man and the Indian were more interested
in the horses headed out in front. This place look
sad away, sadah. They would to look for two horses
(03:59):
and looked exact what you like? Ah, them over there,
and the men we want must be inside most of it.
Oh boy, never mind the hitching post. Other they'll stand
men we look for inside they must be come along.
(04:19):
I ain't a stranger. Oh, I didn't see you in
the shadows. You you want something and the last chance? Yes,
I'm looking for two men named Spud and Brand. When
the Sped's hand said they'd be in town. Where one
goes the other goes.
Speaker 5 (04:34):
I'm going inside.
Speaker 2 (04:35):
Yeah, Bell'll go ahead. God the most likely want you?
Speaker 6 (04:38):
Have you seen them? You still hear, stranger.
Speaker 2 (04:41):
You haven't answered my question.
Speaker 7 (04:43):
And I ain't going to Sammy because you when you're
rinching part, ain't going inside?
Speaker 6 (04:48):
No, I says no.
Speaker 2 (04:51):
I see you wear two guns. Yeah, and you wear
them strapped down.
Speaker 7 (04:56):
Yeah, same as you, stranger, ready for trouble.
Speaker 2 (05:01):
The man who hunts for trouble is apt to find it.
He was a short draw, don't you Yep? What kind
of you you. I don't draw unless I have to,
but this looks as if I might. I'm going inside.
Speaker 6 (05:13):
Stranger, you gotta get past me first.
Speaker 2 (05:16):
Here's trouble. Don't be a side flutter. I could have
shot you before your holsters were empty.
Speaker 6 (05:21):
Lightning drawn, and I thought I was fast.
Speaker 2 (05:25):
Stay out here and keep this man company, understand ah
me do it?
Speaker 7 (05:29):
Take a hit from me, Stranger, don't go inside.
Speaker 6 (05:32):
If you're looking for trouble, you'll get it.
Speaker 2 (05:34):
I'm not looking for trouble. I'm looking for two men,
and I'm going inside.
Speaker 5 (05:48):
Hello, Same as usual, people go out to the hitching post.
A couple of strangers out there.
Speaker 6 (05:57):
Stranger, you'd be luming.
Speaker 5 (06:00):
Stumb and another the engine.
Speaker 6 (06:02):
Wait, now, I get other things in my mind. Creepers
looking at him.
Speaker 5 (06:06):
He's leading up to it when I left.
Speaker 6 (06:08):
Red enough, but it come over to the table. Kind
of moves you around. Hey, goy, Kevin Jams Keller, you
know what to do to me? Hey, Garby, play your
hand right now.
Speaker 5 (06:20):
Don't get your feathers up. Boys, I was just telling Garvey,
are things is going downstairs? Can't complain brand.
Speaker 6 (06:28):
One playing three hands?
Speaker 2 (06:29):
Yeah?
Speaker 5 (06:30):
How come you boys ain't in a big game below.
Speaker 2 (06:32):
What will I tell you?
Speaker 8 (06:34):
Not you spot me? I'll tell her that way? Hunh
well brand, yes, we better do the usual. Heads you
tell her tails eye, dude, he red key right, heads
that's me shoot?
Speaker 5 (06:49):
Is that the way you two boys tell your argument?
Speaker 4 (06:51):
Sure?
Speaker 9 (06:52):
Bell, Ever since we was Mavericks and at tires right
in with why we don't play downstairs?
Speaker 6 (06:57):
Being spot we've been parts for a long spells.
Speaker 8 (07:00):
Work the same outfits together, roll the same ring. Hey, hey,
I won that toss. Yeah anyways, Belle, Now me and
Spotty got our own outfits, but we're still part. He'll
see even your lens right next to each other.
Speaker 9 (07:12):
Yes, sir, me and Spott are about the same size, same
frame of mind, plays poker, about the same rides the
same We both got trigger temper.
Speaker 6 (07:20):
Which same is why we don't play downstairs. He right says,
wear and tear the shooting nine.
Speaker 8 (07:25):
Why have one of them cards switching on braids with
the cool deck us Garby? Have the Mayor's all broke
the smither rings before he could bulldog up.
Speaker 6 (07:32):
We'll let him mind you boys playing up here, but
man there.
Speaker 5 (07:37):
To pick up your cards before they get dusty.
Speaker 6 (07:39):
He almost forgot your deal. One is fun. Yeah, h
you're standing behind me like always.
Speaker 5 (07:45):
Bell think I bring your luck?
Speaker 6 (07:47):
Ah, he's just superstitious. I see. Guess it's made it open.
You do your cars. I would say twenty chips. Gotty
you saying shoes?
Speaker 8 (07:58):
Then you better count on diggins more on a kind
of arm raising the ten more. In that case, I'll
just pay the look I see it, not me, We'll
throw it one.
Speaker 6 (08:08):
Curt, What are you the pill man?
Speaker 8 (08:10):
Too bad you didn't raise brand. I had to give my
Sunday sports. Put more door over you? One, two, three
or five? Ace high flush? Can you top it?
Speaker 7 (08:22):
Not me?
Speaker 9 (08:23):
Three bullets is all? Add them from the beginning. Well,
then I'll correll them tips. I pull that ace on
the drawer.
Speaker 6 (08:30):
Better take another swin of that ace brand. Hey, that's yes. Diamonds,
sure the diamond flesh?
Speaker 9 (08:38):
And how come I got the diamond as I had
it from.
Speaker 5 (08:40):
The first What good cheating the strangers? Bead enough? But
cheat me your best palace.
Speaker 6 (08:45):
You've seen them? Bella good for no cut plants.
Speaker 9 (08:48):
Cut one handle with that stack? You calling me a cheat?
Handle that stack brand? You better watch out.
Speaker 4 (08:56):
I don't know price.
Speaker 9 (08:57):
Give me that stack, or reach for your cut that
cuts its throb and your eyes sure up.
Speaker 2 (09:03):
That gun across the table.
Speaker 6 (09:04):
Where do you come from that gun? You shot the
gun right out of my hand.
Speaker 2 (09:07):
Never mind, I'll get your gun myself. You're lucky it
wasn't your hand. I'll get out.
Speaker 9 (09:12):
I get I settled with a sidewinder, meaning you.
Speaker 2 (09:15):
I said, get out, make tracks. I'll keep your gun.
Speaker 6 (09:18):
You got to drop on me, stranger. I'll settle with
you later. It's U pug. Next time you cross my trail,
you gotta keep your gun hand freeze savvy the son
of the better. Yeah, the sooner the better, man you hear,
mask man?
Speaker 10 (09:29):
This here's my diggings, your garby and on the last chance, no,
mass don't.
Speaker 2 (09:34):
I don't like the way you run it, and I
don't like you.
Speaker 5 (09:36):
What are you doing here on the first page?
Speaker 2 (09:38):
Never mind that, but huge staying with me until it's
all right? That's right, I'm leaving now now you make
tracks out of here? What about my gun when I
wanted to return, I'll return it outside.
Speaker 4 (09:49):
All right? Mask man?
Speaker 8 (09:50):
Maybe you figure your done brand and me of paper
breaking up that shooting scrape.
Speaker 2 (09:54):
Perhaps well, you're.
Speaker 8 (09:55):
Wasting your breath, randon me even pods, But that's water
under the bridge, Savvy. No man could call me a
cart sheep. Far no pardon from now on to go
cunning book brand. And the same goes for.
Speaker 10 (10:06):
You, stranger, whoever you are, You sure helped us out
of a jam?
Speaker 2 (10:09):
Is that so sure?
Speaker 6 (10:10):
Garvey?
Speaker 5 (10:11):
He don't go for shooting straps from the last chain.
Speaker 2 (10:13):
I didn't get that impression from your hired man outside, Creeper.
He wears his guns too.
Speaker 6 (10:17):
Well, Hey, you must mind creeper he's putting on. I
want to sit a get downstairs at the bar.
Speaker 4 (10:24):
The answer is.
Speaker 2 (10:24):
No, Garby. Your manner doesn't fool me. I can't prove it,
but I'm positive you wanted those two to shoot it out.
Your calm on the surface, Garvey, but inside you're seizing.
You'd like nothing better than to drop me in the dust.
Speaker 10 (10:37):
There you it cares it? Stranger? Give me that candle,
lip and a mass. Stranger at that there's the door.
Speaker 2 (10:43):
You better take it, No thanks, Garvy?
Speaker 6 (10:44):
That down them steps and outside, whoever you are you
said no thanks.
Speaker 2 (10:48):
I'm taking no chances of getting a bullet in my back.
I'll leave my own way here's sob Hey boy, that
good boy right under the window.
Speaker 5 (10:58):
Yeah, I'm crazy. You can't drop me in the.
Speaker 2 (11:00):
Back of my horse. Watch and you'll see Tado. We're
riding Tato. I have a feeling you'll be seeing me again, Garby,
So I won't say goodbye. Instead, I'll make it out
of yours.
Speaker 10 (11:20):
Let an outlaw beat to first named silvn an engine
part named Taddo.
Speaker 6 (11:23):
That law nothing that pays alone.
Speaker 4 (11:26):
Range we run into trouble.
Speaker 2 (11:41):
Uh looks that way, Tata, and stake my saddle at
Brandon Spud with the victims of a trick by Garby.
Speaker 4 (11:47):
Ah.
Speaker 2 (11:48):
I came in just in time to stop a gunfight
between two lifelong friends. Garvey's up to something, and we
know what it is. That water, Yes, the water Brandon
splud on land, which surrounds the only good water right now,
it's open. Garby gets controlling and close that off. You
know what that means in cattle country.
Speaker 4 (12:06):
That be mighty bad.
Speaker 2 (12:07):
Here to take this gun? What's gun?
Speaker 4 (12:11):
What we do? Now?
Speaker 2 (12:12):
Take that gun back to spot. I'll return the other
one to Brian.
Speaker 11 (12:15):
Ah.
Speaker 2 (12:16):
We separate here at the fork in the trail. As
soon as this quarrel gets patched up.
Speaker 4 (12:19):
The better and there you go. Get him up, Get him.
Speaker 2 (12:22):
This way, silvery, We don't see tuttle later this way, boy,
we're heading for Brian's cabin.
Speaker 6 (12:46):
Raiger, no Ranger, How you giving up that water? You
got your right with creeper? Yeah, stay still the honery
cayush sooner them two cowahans start the guns the smoking
as sooner I can up in had to head for
Brian's cabins first, Yeah, fire one shot through the window,
(13:07):
then do likewise with a spots cabin. I got you, Gary,
pretty smart, hey.
Speaker 10 (13:13):
Giving them a chance to cool off. Come, eachim is
going to figure the other tried to kill him. See,
but get this, Maybe the Loan ranges and one of
them cabins right now, if you get the chance, maybe
one of them shots just might get the Loan range.
(13:36):
Understand you can count on it.
Speaker 6 (13:43):
Pretty smart. Not only do I get them to maybe
it's a finish of the Lone Range as well.
Speaker 9 (13:56):
I don't care who you are, Lone Ranger or no.
I don't like being cheated a car.
Speaker 2 (14:00):
What makes you think Spud cheated you?
Speaker 9 (14:02):
Oh it's hard to believe a part would pull of
stunt like that. Doesn't your friendship for Spud make you
believe otherwise? Huh would you do such a thing to him?
Speaker 6 (14:10):
Hey, look here, you call me a car brand.
Speaker 2 (14:12):
There's a temper again. You should know Spud better than
to imagine he cheated cards. But pretty hard up Brand,
I came out here to keep you from doing something
you would regret.
Speaker 9 (14:22):
You say it was a frame by Garby. I can't
prove it, but yes I do.
Speaker 6 (14:27):
Maybe so I'd like to believed and talk to him.
Speaker 2 (14:30):
Huh, you've heard me, Brand. The longer you wait, the
harder it's going to be. When two friends break up,
it's got to be patched up fast. Understand. Well, if
you put it that way, and now I'll go with you,
someone's got to be around when two hot heads clash.
Speaker 6 (14:43):
You say, so, ranger, but he's got to apologize first,
not me.
Speaker 2 (14:46):
Never mind that Brand. The main thing as.
Speaker 9 (14:48):
A rider man on the horse up there in the ridge,
look out, you can see that.
Speaker 6 (14:56):
Ranger. You can choose the ranger, lone ranger with Spud.
Speaker 9 (15:03):
That's who spun that only reside Winder trying to get
mean and got the ranger instead. Well, I was going
over the sea spud, But this time I'm going in shooting.
Speaker 2 (15:22):
The curtain falls on the first act of our Lone
Ranger story. Before the next exciting scenes, please permit us.
Speaker 11 (15:28):
To pause for just a few moments, not.
Speaker 2 (16:34):
To continue our story. Convinced that Spott had killed the
Lone Ranger, Brand headed for his extra partner's ranch. The
mask man was fetched on the floor. He moved slightly
and then lay still as two horsemen rained up in
the front of the cabin.
Speaker 8 (16:51):
Engineers, stay out of this. Ain't none of your affairs
there you going with you? That's your lookout then, But
I ain't a blessed daylight in the brand, And don't
you fierce heavy heaven door open. I'll give Brand a
chance to draw, which this morning gave me the dirty
coyote snaking up to my cabin and trying to shoot
me in the bank.
Speaker 4 (17:08):
Come something wrong? Uh yeah, Love, there, I told you
Rand come over to finish me.
Speaker 2 (17:21):
When he come back to the ranger was here, Brand
shot and hot.
Speaker 4 (17:23):
Tailed out where a pullet? What happened?
Speaker 2 (17:26):
And I ain't got time.
Speaker 8 (17:27):
I'm going to take care of Ram once for all,
and I'll see him lead for getting the ranger too.
Speaker 2 (17:33):
I get up for it.
Speaker 6 (17:34):
Come on, get up there.
Speaker 12 (17:37):
Him lying for come to stay? Maybe A pick him maybe?
And that's funny, mat and he funny but not so funny.
A poor cont to him. I think you thought I
(17:59):
was dead at me? Think great spirit got lone range.
Speaker 2 (18:03):
Not this time, old friend.
Speaker 6 (18:04):
That bullet did nothing but scratch my tempo.
Speaker 4 (18:07):
Ah, you know that now, but not afore.
Speaker 6 (18:11):
You see this mark on the door. Huh.
Speaker 2 (18:12):
The bullet hit the door first, then they glanced off
and hit me. Luckily the force was almost spent. I
was merely knocked out. You all right now, Yes, let's
get this straight tighter. You were with Spuddney's cabin. Nah,
what you say? It's obvious that the same man who
fired into this cabin went to Spud's cabin.
Speaker 6 (18:29):
First.
Speaker 2 (18:30):
He fired a shot at Spud, then came over here, right,
he say, Spud came here and left at once.
Speaker 6 (18:35):
He's going after Brand.
Speaker 2 (18:37):
Since Brand wasn't here when you arrived, he must have
gone out while I was unconscious, gone out to look
for Spud.
Speaker 4 (18:43):
Not bad.
Speaker 2 (18:44):
The moon's gone down, Tata. It's a dark knight. I
don't think they'll run into each other in the dark.
But just in case we go, we'll go after Spud
and make sure he doesn't run into Brand. You're sure
you can follow Spud's tracks? H Come on, then takes
two to make a fight. Bran can doing his shooting
if he doesn't see Spud, and Spud can't shoot because
we'll make sure he doesn't. Here's over, Hey, boy, keep
(19:17):
scout quiet. Tatter, they're a good job of trailing Splud. Tatter,
he stays on the trailer. Tuch, he'll pass right by us.
Come no, old Scout, smuzzle so he doesn't give us away.
And I give the word. We'd clothing. Make sure Spud
doesn't go for his gun. We don't want to hurt
him me do it? Get ready?
Speaker 6 (19:36):
Now? What's coming for spoer?
Speaker 4 (19:41):
Who you take your Rambush?
Speaker 6 (19:42):
And who are you?
Speaker 4 (19:43):
You're not tracking Brands, not.
Speaker 6 (19:44):
Tonight, long Range. I've seen you on the floor.
Speaker 2 (19:48):
Brain's cavin Never mind that you're going back to your cabins.
Speaker 4 (19:52):
Till I go them Range.
Speaker 2 (19:53):
I said you're going back.
Speaker 8 (19:54):
I'm heading stage Brush and I'm shooting a pole cat
by the name of Brain.
Speaker 2 (19:57):
But you're wrong. I won't try to wag you with him.
Oh you're so bull ahead. You wouldn't listen to reason,
but you're not gunning for anyone tonight, turn your horse,
call them. You will do nothing. You're going back to
your cabin and you're staying there with ton of the guard.
You sall I say otherwise, turn your horse.
Speaker 8 (20:16):
All right, you got me, you took my gun and
you got me in my cabin. But get this, I'm
getting out tonight. I'm going to get Bran.
Speaker 2 (20:23):
It's done now, Spud. We won't keep you here later
than this afternoon. So all the time I need to
prove you're dead wrong about Brand.
Speaker 4 (20:29):
I believe that.
Speaker 2 (20:30):
When you prove it, and you won't come outside, tea huh,
make sure he stays tetor him.
Speaker 4 (20:37):
Man, I've got a good.
Speaker 2 (20:38):
Idea who fired those shots. There must be tracks left
on the ridge outside Brand's cabin.
Speaker 4 (20:43):
You go look.
Speaker 2 (20:43):
I'll investigate those tracks and see where they lead me.
I'm certain they'll lead to the last chance in sagebrush
me win here. I'll leave a broad trail when you
can follow a top speed. If anything goes wrong, come
after me and keep a close watch on Spud.
Speaker 6 (20:56):
He's still boiling over with that temper.
Speaker 4 (20:58):
Harvey him do this. Here's somewhere.
Speaker 2 (21:01):
Yes, Garvey's engineered the whole thing, no doubt about that.
There's no more time to talk. Remember, if anything goes wrong,
come after me, Come on somewhere.
Speaker 6 (21:21):
He shut ahead enough. You think you get the loan ranger.
I don't know.
Speaker 7 (21:26):
So it's a bullets bugs cabin and I headed for
the ridge up in your Brand's place. I've seen the
door open and I squeezed the trigger and the guy
went down.
Speaker 6 (21:33):
Heard someone behind you when you let out, Hey, Well.
Speaker 7 (21:35):
That's what gets me. My horse is faster in here,
so I got away. Now, for been the lone ranger
after me, i'd have been caught in a hurry. So
it must have been the ranger I shot. Yeah, it
looks at me, Harvey.
Speaker 2 (21:46):
I'm scared.
Speaker 7 (21:47):
Well, if anybody ever figures out it was me shot
the lone ranger, well there wouldn't.
Speaker 6 (21:51):
Be a place in the West I could stick my face.
You don't know for sure yet, set you find out anything.
Speaker 5 (22:00):
He's not gonna for stud He didn't sign him, so
he bunked up them off.
Speaker 6 (22:02):
Crandles Brand. I told you it wasn't the ranger after me.
Speaker 5 (22:06):
Frind says Budd shot alone rangers. It was you, Creeper wanted.
Speaker 6 (22:10):
We'll get that leader.
Speaker 5 (22:11):
Well, yeah, Govey was than before. He's staying in town.
Did he know Sputtle show up sometime today and he
ain't gonna miss him?
Speaker 6 (22:22):
That sense. It's going to work out fine. One of
them is going to kill the other shore the one
that's left ain't gonna linger around these parts for long.
Speaker 10 (22:30):
I can take over that waterhole without raising fingers, and
I'll squeeze him all as once water.
Speaker 6 (22:35):
I'll squeeze him dry. Get that pill, squeeze him dry. Harvey,
what about me me shooting a lone ranger?
Speaker 2 (22:43):
How much vad You're gonna figure out what.
Speaker 6 (22:44):
I'm to do? But one thing to do, Creeper? Huh?
Speaker 13 (22:47):
Where's your hus not back? I didn't use the hitching
me a lot front, and you better put on boots
in the stirrup leather and make tracks. Oh, you can't
cover it for me. I ain't no fool creepers.
Speaker 5 (22:58):
Govey's right, it's got to come out. And the ring
just got an engine.
Speaker 13 (23:02):
Tell yeah, I've seen that engine. Well, I guess you're right, Garvey.
Put distance between us right now. There's gonna be some cash.
Speaker 6 (23:10):
Very creeper, he got no cash to give you. No cash.
You're pulled in plenty at the gambling tables last night.
I said no caves, creeper. Oh, I get it. You
know I gotta pull up stakes. So you're dealing me out.
Nobody knows you're here, creeper. Look from the sound of
dam hoops, somebody's gonna do it soon. You better ski
(23:31):
Dad will before you get a roop around your naked
all right, I've done your dirty work for you.
Speaker 2 (23:35):
Now you won't pay.
Speaker 6 (23:36):
I'm going to get this guardy.
Speaker 5 (23:38):
Let it go fast. That armbre is coming in.
Speaker 6 (23:40):
Here's a back door, creeper.
Speaker 3 (23:42):
I get it, garvy, but I won't forget.
Speaker 10 (23:48):
That's there. You go, yeah, looking for somebody, Cavaet.
Speaker 2 (23:55):
I'm looking for creeper.
Speaker 6 (23:58):
I've heard you, you little ranger. You hate dead.
Speaker 2 (24:12):
Are you doing here outside of town?
Speaker 6 (24:17):
Why aren't you guarding spot and me?
Speaker 4 (24:19):
Paul failed to tell you him.
Speaker 6 (24:21):
Get waiting on spot, Get out of the cabin.
Speaker 4 (24:23):
Map right when?
Speaker 2 (24:24):
How long ago?
Speaker 4 (24:25):
Right for ton? This high? An hour?
Speaker 2 (24:28):
He headed for town to map right you see? Failed
to start then come after you? You followed my tracks?
Huh tallow I just came from town. I went to
the Last Chance.
Speaker 4 (24:36):
Cafe to get Creeper him fire shot.
Speaker 2 (24:39):
It was Creeper, all right, abound some black horse hair
on the ridge. His horse is black. There was a
nick in one hoof what you do here? Then Creeper
wasn't in the Last Chance. He'd been there before, although
Garby denied it.
Speaker 6 (24:51):
Found this hoof.
Speaker 4 (24:51):
Mark's out from back. Creeper, come this way.
Speaker 2 (24:54):
I'm after him right now. I was crossing the slope
and I saw you down below. Otherwise you would have
missed me in town. Huh hella, this is serious. Brand's
in town now it meets up with Spud.
Speaker 6 (25:03):
There's going to be a shooting.
Speaker 2 (25:04):
Spun him go to town unless I catch Creeper and
get him back to town. Two partners are going to
throw bullets at each other for something neither one of
them did. Too late. Now perhaps it is too late,
but we're still going to try. Try to head for town.
The wall in your power to prevent a clash between
sput and Brand. I'm going after Creeper. I'll bring him
back if I have to drag him, and pray it.
Speaker 4 (25:22):
Isn't too late to hit him up. Hold him on,
come on sober.
Speaker 8 (25:34):
Yeah, I came to town and settle with that back
shooting poll cat.
Speaker 4 (25:37):
Brand. Where is he? He's up, SPoD, ain't brad your pard?
What's come between you?
Speaker 2 (25:42):
He ain't no part of mine, not no more?
Speaker 6 (25:44):
Call me a car cheating skunk right to my face.
Speaker 4 (25:47):
Yeah.
Speaker 2 (25:48):
After that, he stuck up to.
Speaker 6 (25:49):
My cab and try to duw me.
Speaker 4 (25:50):
To the bank. All I want is a gun.
Speaker 6 (25:52):
Who's got a gun? Are you making a mistake about this? Spurby?
Speaker 2 (25:55):
My own business, Goffy.
Speaker 10 (25:57):
I can see that scurby again for you. Thanks, it's
a loaded just a minute. Have you forgot drawing the
wrong thing? Let me tell you this. Then Pell was
in that room and Brand started calling names.
Speaker 5 (26:10):
That's so well, that's doing the right thing. Brand didn't
have no call talk that word.
Speaker 6 (26:16):
And there I look in the town, Brian, he's at
the middle of the street.
Speaker 5 (26:22):
I'm getting back. There's gonna be bullets.
Speaker 6 (26:24):
Yeah, this looks like the show down. You wait, try
to stick your nose into something that you're a fair
You doo this candy, you crook? You land here for
that later, red skin, me tell me your craptics. No
cottage and a drag him out of the way.
Speaker 4 (26:45):
Let me get out of a street.
Speaker 6 (26:47):
You get to send behind this.
Speaker 14 (26:49):
Yeah, funny, that seemed like I could ever bring myself
to shoot Brand.
Speaker 6 (26:55):
Make sure you get to draw on him.
Speaker 4 (26:57):
I'm waiting for him to draw first.
Speaker 6 (26:59):
Ye I'm shaking then used to be my part. He's
fixing to shoot you. It's you him?
Speaker 4 (27:07):
Yeah, yeah, I get get back.
Speaker 14 (27:10):
You're being shooting range in a couple of seconds, going
out to meet him half play.
Speaker 6 (27:17):
Yeah it was a good man.
Speaker 14 (27:21):
No, we ain't going gun onto each other.
Speaker 6 (27:26):
Well did you do it?
Speaker 4 (27:28):
What did you call me? A gee? That's the one
thing against Swallen.
Speaker 6 (27:33):
This is it. I'm calling you your liver, cold cat
draw Brand drawing, You get what's coming to you.
Speaker 2 (27:39):
Thanks for your gun, all right, yours? Don't move either
of you.
Speaker 6 (27:45):
Shut the head range. You know this mast man ain't
talk quarrel. You had no calls.
Speaker 2 (27:50):
The count out of my hands. I'm making it my quarrel.
But didn't teach you Brand, Gerby did it? Gerby and
Bell's horse Bud didn't fire that shot into your cabin?
Brand What he didn't any more than you fired into
his cabin. The man who did it is right behind me,
all right, Creepers, stop talking.
Speaker 6 (28:06):
Creeper Reader, bring you back.
Speaker 15 (28:08):
Yeah, Garby, you bring me back, and I don't mind
coming back now. I know the Loan Rains are ain't
dead yet. To the point, mister, you're still trying to
prove brand, I'm trying to stop you from being hot
headed fools. Garvey wanted your land for the water.
Speaker 2 (28:21):
He not only fixed those cards, he sent Creeper out
to make each of you mistrust the other. If I
hadn't brought Creeper back, you'd have succeeded a Lone Rangers
got it straight. I can back up every word now.
Speaker 15 (28:32):
All I ask is that you give Garvey what he deservest.
Speaker 6 (28:36):
A couple of crossing your mass right, Brand, hold on
to him.
Speaker 2 (28:39):
I'm giving you a hand.
Speaker 16 (28:40):
There was partners before, and the partners again. Fucking stop
(29:16):
stop stop.
Speaker 3 (29:19):
Stop stop stop stop stop stop stops.
Speaker 2 (30:31):
The story you have just heard is a copyrighted feature
of The Lone Ranger Incorporated.
Speaker 1 (30:56):
This has been a presentation of O t R Westerns
dot Com and we hope you enjoyed. Please take some
time to like in rate this episode within your favorite
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(31:18):
Become one of our ranch hands and unlock some exclusive content.
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(31:38):
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Have a great day and thanks for listening.
Speaker 3 (32:08):
To the
Speaker 11 (32:19):
Band.