Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:01):
Keeping you in chart, keeping us playing on the pig
in your head, and it's on hit arts, playing diverse.
Speaker 2 (00:11):
No right, no.
Speaker 3 (00:16):
Power, then yeah you're gaming man alrights.
Speaker 4 (00:22):
So many cool stories.
Speaker 3 (00:24):
Yeah, go ahead you, But what's going on everybody? Enough
of Wookie's old man stories. I got so many old
man stories.
Speaker 1 (00:33):
I'm an old man. You know what they say about
old dogs, can't teach him new tricks? No, no, no,
that they're retired and they deserve to do nothing.
Speaker 3 (00:42):
Oh yeah, I am not quite. Oh I didn't hit
some to you guys. I am so sorry. You guys
are probably like, what show notes.
Speaker 1 (00:50):
My pad gotta hit? We're recording tonight? What?
Speaker 3 (00:52):
Yeah, we're recording right now. But what's going on? Everybody?
I'm the one, the only, the w o o kay
i e And you can obviously here in the background.
I had found myself some new misfits. The whole show's
worth the misfits. In fact, we got my Hero's guide
to as Gartha. Both Chili and Nico hanging out with
me today Because well, as some of you may know
(01:14):
and probably actually watch today, you're hearing this a week later.
But Cole's in France and unfortunately Felix is. I don't
know where Felix is. He says he wasn't in Texas.
He was away from home. And like I was telling
these fine gentlemen, Dexter is an eighteen year old child.
So it's Friday night. He could be doing literally anything
(01:37):
but being on a podcast.
Speaker 1 (01:39):
That's what I'm assuming he's doing. Commander.
Speaker 4 (01:42):
Yeah, do you know what the craziest thing of all
this man is like, this is the first time that
Cole has been out of the country. That is wild
to me.
Speaker 3 (01:54):
Really, I've never I've never ever been outside the country.
Speaker 4 (02:00):
Way even I would assume you you would have had
to play in key Forge. No, I've never been going
to some of the nationals, international Games.
Speaker 1 (02:07):
Nothing.
Speaker 3 (02:08):
No, never been.
Speaker 4 (02:09):
Okay, So.
Speaker 3 (02:12):
I've been to other states, like I just I was
in Baltimore. I Baltimore had the Altered Invitational there. Oh yeah,
I was there the month previous for the key Forge
Vault Tour. So I've been to a couple of states,
like chicag I was in Illinois. That's really not that
far away. That's really just a state away. Obviously, we
(02:34):
go to Minnesota every year for key Forge celebration. I
was in Baltimore. I haven't got anywhere else. That's that's
about it.
Speaker 4 (02:43):
Not even not even Canada. You've never crossed over to Canada.
You're like so close.
Speaker 3 (02:47):
So there was a thought this year if we did
not have our invites by the time the Canadian nationals
rolled around, but we might go. But both me and
the person willing to travel to Canada both have an invite,
so there's no there was no need to go.
Speaker 4 (03:08):
So well that that's still wild for me. And maybe
it's more America being so huge, whereas in Australia you
always travel international like most people do. Of course, you know,
income dependent for sure, right, but most people do have
the chance to travel a lot more. And guess myself,
I guess like I grew up in so many countries.
Speaker 3 (03:26):
Right, But think about it too, like like the US
is like like Illinois could be another like country right
in Europe, right, Like it's we're just split up different
so like states are like countries. This is a very American,
you know, first world problem. But oh travel it's insane, Yeah, no,
(03:47):
it's insane.
Speaker 4 (03:48):
Like you're talking to a number of the players that
are at Worlds right now, They're like, yeah, I'm catching
the train to Paris for the weekend, right, or I'm
going to Italy. They could go to all these different
qualifiers and just go for the weekend to travel, and
it's so cheap. And I guess travel here is cheap
as well, Like if you think if flight's cheap, train
is not surprisingly really but yeah, like at least anyway
(04:13):
on the West coast, there's not much trains anyway on
the East coast, there definitely is, and all of them
are private lines, so therefore they charge a lot more.
They're not owned by one company.
Speaker 3 (04:23):
Because obviously we get to sure, we get to talk
to a lot of the a lot of the internationals.
They'll come to the keyboard celebration, like yeah, they'll like
a lot of those same people that they'll hit all
of all the internationals, right, So you'll see you'll see
a lot of the Italians over in the UK. A
(04:43):
lot of the UK players will be in Germany, you know,
the Polish, the Dutch, or they'll they'll be like all
over right, So it's more of like a states trip
for them as opposed to us, where it's a lot
I think that I know of I've only know of
two people that have traveled internationally for a Vault tour.
(05:04):
One was z As some of you may remember, Ze
traveled to Germany, I believe for one of the Vault tours,
and then Doctor Sheep on our show currently last year,
decided too that he was going to take his wife
on a vacation to Spain. It just so happened to
(05:28):
a Vault tour was also happening.
Speaker 4 (05:31):
That sounds like what Nick would do, like he'd go
somewhere and because there was something happening, or like Japan, right,
Japan was a trip like that for you Nick, when
you went there because you wanted to see the Pokemon.
Part of it was to see Pokemon, right.
Speaker 1 (05:45):
Yeah, yeah, so yeah, that's cool. My wife and I
went on ear So this is for everybody who's not
listening to our podcast normally, my wife and I went
on our honeymoon to Japan. We spent a week there
and my wife was mostly going because she has a
bucket list to visit every international Disney oh so, which
is a pretty good bust. Look, Yeah, I was going
(06:09):
to check out the Pokemon store, which the one that
we went to was kind of crazy because it had
the Pokemon Center, the Nintendo store, the Bandai store, and
the Capcom store all in like one floor of the
small that we went to see. Yeah, the the main
reason why I went though, is for the Japanese shrines.
(06:31):
So for everybody who's not aware, Japan is a Shinto
primarily Shinto country, right, that's like the main religion is
Shintoism with you know a lot of Buddhism and what
have you. So there are a lot of different shrines
to Shinto gods in Japan. And fun fact, the way
(06:52):
that you can tell where the shrines are is you
have to look for the trees. If you just if
you look anywhere and you just see like a big
tree growing out of the city, more than likely there's
a Shinto shrine there more often than not. So I
went because at certain shrines you can buy what's called
a goshuincho, which is a book. Because each well, major shrine,
(07:15):
I say, you know, very loosely, some of the smaller
ones that have them too, but you can buy what's
called a goshuin which is like a stamp that says
this is the shrine that you were at. You know,
it's to this day.
Speaker 4 (07:29):
It's the original.
Speaker 1 (07:30):
Yeah, they're for pilgrims. They're pilgrim stands basically, So that's
the that's the main reason I went. I wanted to
go visit as many shrines as possible, get as many
goshu in as I could. I bought a goshill from
the Meiji Jingu in downtown Tokyo, and yeah, it was
probably one of the best experiences of my life. It
was so much fun. It was so cool.
Speaker 3 (07:52):
So there's three place if you ever.
Speaker 4 (07:53):
Get a chance to go, wiki it's amazing.
Speaker 3 (07:55):
There's three places in the world I do want to go.
Japan is one of them. Vietnam is another one.
Speaker 1 (08:03):
Oh, I've heard great things about Vietnam.
Speaker 3 (08:05):
I really only want to go to both of these
places for food. I literally want to, yeah, like a
week there and do nothing but eat.
Speaker 1 (08:16):
Do you want to know something? And I have a
friend of mine who just got back from Japan. He
went with his daughter and his sister and he's like
super big fitness buff right, like, goes to the gym
even on vacation. I do the same thing, but I'm
just not that big into like how my body looks.
(08:36):
He went and he was like, I ate more food
on vacation than I ever have in my entire life.
And he said he weighed himself when he got back
and he would lost two pounds. That's crazy. Yeah, So
you want to go potentially and enjoy yourself without having
to worry about, you know, gaining weight. Do it in Japan?
Speaker 4 (08:57):
Yeah?
Speaker 5 (09:00):
Yeah?
Speaker 4 (09:00):
What was the third one? So Vietnam?
Speaker 3 (09:02):
End I want to go to Australia, believe it or.
Speaker 4 (09:05):
You know, you know what you know? I can help
you out with that one. You need any point as connections,
you know, man, I am here to help out.
Speaker 3 (09:14):
I don't know why I thought you were going to
say something like no, keep going now, I'm interested, sing no, no, no, no.
I want to Vietnam, Japan, I want to get and
uh and and Australia. Why I want to go there?
(09:35):
But before before I ever wanted to go to Japan
and Vietnam, it was always Australia. There's something out there
that just like I'm drawn to it, right and yeah,
I'm not an outdoorsy person, right like I stay inside
(09:57):
most of the time. Just you see that that big
what's that that building you see all the time, Like
whenever they talk about us the house, Yeah, whenever you
see theer yea to go there, and I don't know why.
Speaker 4 (10:11):
Look, I'll say I miss side City that's in Cities,
so that's where that's where home was for me, and
I miss it. I miss taking the ferry into work,
over the ocean, over the river, and you're coming into
the harbor. It is absolutely gorgeous. But you know, I, yeah,
you definitely have to go. It is a very expensive trip,
not just that it's fourteen our minimum direct flight if
(10:33):
you're going from LA so that that hurts. That hurts
if you're not used to the jet lag.
Speaker 3 (10:39):
We have one t Forage player. He made the trip
last year to the States for for gear Forge celebration.
I don't think he's coming this year, but he made
the trip last year and he said the flight was
was brutal. I'm like, I can imagine.
Speaker 4 (10:57):
Yeah, especially if he's going to the East coast. You've
got a forty now flight then and then you wait
for the next flight and then another four our flight.
That's a that's a rough one.
Speaker 3 (11:06):
I'm not sure how he did it. He just said
it was brutal and yeah. Then then then we started
festivities because as everyone knows, I don't go to tournaments
to do well, I go to Too Good a good drink.
Speaker 1 (11:18):
I'm gonna go for drink a good time. That's right.
Speaker 3 (11:21):
So this year I'm told there might be a a
scavenger hunt and I am down for the Keyfard scavenger Hunt.
I'm just interested to see what's in it.
Speaker 4 (11:34):
Are you part of the organizing committee for key Porch
or not because you're sog in the game, Okay.
Speaker 3 (11:40):
No, I'm I do nothing with organizing. Ghost Galaxy does
all their organizing. I mean I I'll pop up on
stream a lot for them because if I'm out, I
might as well do something. And uh, I'll I stream
like I was on almost all of Baltimore because I
laid the old gooseag at Baltimore and couldn't do anything.
So I was like Sam like me, Yeah, I did terrible.
(12:05):
It was my worst showing to date. And I was like, well,
might as well go stream? They're like you want to
and I'm like, yeah, might as well. So I I I.
Speaker 4 (12:14):
Love streaming, I really do. I love the interaction, the connection,
the storytelling that happens through it. And you know, you
have different kinds of casts, that's different kinds of streamers.
As long as you can bounce off each other and
you make it entertaining for those listening, because that's it
can be really boring if the if the people casting
are not it's somewhat entertaining, right, you know, they drive
(12:37):
a lot of a lot of the fun I definitely
turn people are off. Yeah, but but we yeah, let's
get tons of news to get there is Oh my
goodness there.
Speaker 3 (12:48):
You guys are new to this. This is old hat
for me at this point. But the Game Found you
can't do anything with it yet, but it's up to
be followed, so I suggest you go follow the game
Found campaigns. Already one update they have revealed I guess
they revealed the first two pledges, which I guess. I guess, Yeah,
they're pledges. I guess. I don't know. I'm we'll see
(13:11):
how they do it, because they might do it a
little bit different. They might be doing it a little
bit different than than how key Forge typically does it.
But we got the first two tiers revealed, and then
we got a little article about it over on altered
dot GG. But the first tier is the Discovery Pack,
(13:32):
so you know what, this is such a tough one
to like decide where to start, and I guess basically
the easiest way is with the article because it was
Seeds of Unity is going to be the next set.
I didn't read very very much. So this reminds me, Okay,
let's play a game. You guys are ready for this one.
This is very like, very reminiscent. And it took me
(13:56):
a little bit of looking at this picture. If you
haven't seen it, go see it. We're not in We're
still in the sky, but a little bit different, right,
and we see a city. What does a city remind
you of? Maybe maybe you guys haven't. Maybe you guys
are big into it like I am, but I got
a very distinct vibe. It took me about five ten
(14:18):
minutes to feel where it was and then I was
like bam, and it hit me.
Speaker 1 (14:22):
Like a ton of bricks.
Speaker 4 (14:25):
I don't know nothing.
Speaker 3 (14:28):
Elden Ring, You're on the right track. It is that
high fantasy.
Speaker 4 (14:35):
Is is it your Lord of the Rings?
Speaker 3 (14:40):
This is oh?
Speaker 1 (14:40):
Really you think this is rive.
Speaker 3 (14:44):
Very much reminds me of like really alterns take on
like a Riven Dell. Oh very much.
Speaker 4 (14:49):
So it's it sort of is this is the conglomer
where everybody now one thing of note, and this is
just my take, whether it's reality or not. So in
the lot, it's this set is almost a continuation of Set,
for it is the tree that they saw in the
distance at the beginning of set for the World Tree.
This is the world Tree that they get to, but
(15:13):
they get stuck with all the of athons that they're
fighting in or and then befriending with with Hallua. So
it's so if you look at the art for Set four,
this is where they this is what I feel they
arrived too, because it's it's the same. It looks like
the same World Tree.
Speaker 1 (15:28):
Very much so.
Speaker 3 (15:29):
And it's sounds so this is the meeting. So it
sounds like after the big the Purge as I like
to call it, because that's pretty much what it was,
and humans kind of went or I guess I don't
even want to I was gonna say as garthens, but
like people went into like different clumps, right yep, because
(15:50):
they lends leans clans at the time. That's a very
good way a plan putting.
Speaker 4 (15:54):
In plans, tribes whatever we want to call it, very.
Speaker 3 (15:56):
Tribal because it says, see, the unity tells the story
between the meeting of their gardas as Garthans and the Rica,
a vibrant celebration full of color, color, and optimism where
the focus is on inn exchange, the discovery of people
in their city. So there, we're meeting a whole new
people for the time, right, So this is the first
(16:16):
time we're not just gonna have as Garthans. You guys
are gonna have to rename your podcast.
Speaker 1 (16:25):
I would call them proto as Garthans. Oh okay, it's
like we're talking linguistically.
Speaker 3 (16:31):
This is a Laddin all over again. It's a whole
new world. Right. No, I'm just right exactly. But I
was just I was reading this, It's like, okay, so
now this is like this is a new whole group
of people. I was like, all right, that's cool. That's
what's we get to. We get to kind of discover
this whole new group. This could lead into some new heroes.
(16:52):
And then as I'm scrolling down reading, I'm like, hey, look,
new heroes. Weird story. We meet Dila and bought dealer
and bought art.
Speaker 4 (17:03):
Yeah, yeah, Dela and Bolt. Dela and Bolt. So the
bolt Bolt looks to be like a is it a
raccoon of some kind what kind of what kind of animal?
Speaker 1 (17:17):
Is it a marmot, a stout? Maybe?
Speaker 4 (17:19):
I have no idea black and white. I was calling
it a skunk when I first looked at it, but
it was a weasel. That that's even better. A weezl
looks like what it is.
Speaker 3 (17:29):
I really thought it was. I kind of was like,
is that a raccoon? There's just not enough. I don't know.
It could be I mean, artistic artistic license, no bounds, right,
but imagine immediately was like, oh, maybe it's it looks
like a weasel.
Speaker 1 (17:45):
Sold on. I'm trying to I'm trying to get to
the pagro quick. I'm a little side tracked. Do you
want the link? I can give you the link. Oh no,
I'm just I'm creating a game bound account as we're speaking.
Speaker 3 (17:57):
Oh oh yeah, okay, okay, he's going.
Speaker 4 (18:01):
Yeah, he's going through the article itself to begin with.
Speaker 1 (18:06):
Technically speaking, you get better artwork from the game found absolutely.
Speaker 4 (18:10):
And that's just in terms of but this is this
is a really good outline that they gave.
Speaker 3 (18:15):
Yeah, because you don't get that, you don't get to
see deal in Bolton. Then we'll obviously go through because
we're going to getting three new heroes. You're getting an
Axiom hero, you're getting a moona hero, and you're gonna
get an artist. Here though, why artists needed another hero?
The world would never know. Word on the street is
there's certain people over at Equinox that really really love
(18:36):
the color blue. Oh you know, it might be a badger. Oh,
I don't know about that tale badger. Mm, badger is
actually a pretty good Yeah.
Speaker 1 (18:47):
You know, Tumbul does weird stuff to animals, So I
would say i'd say bolts, maybe maybe a mix between
like a court now because Corgi don't have long tails.
Speaker 3 (18:56):
Dang, Yeah, it looks like a badger. I'm gonna say badger.
Badger's actually that might that's probably what it is. Now
that you've said it, I can't unsee it.
Speaker 4 (19:07):
So it's nice.
Speaker 1 (19:08):
I live in your brain now.
Speaker 3 (19:10):
Yeah, but delan bolt. You are can ready target per
or you can tap tap it or exhausted ready target
permanent in play or target card and reserve that car
costs two more to target. A permanent in play with
hand cost five or more.
Speaker 4 (19:27):
Nice and just an fyi. As of this afternoon, you
can actually click through on the pictures and you'll get
the alternative version of the card as well, which you
couldn't do until today.
Speaker 1 (19:39):
Oh yeah you can, so you get a chance.
Speaker 4 (19:41):
Yeah, that wasn't available earlier today.
Speaker 1 (19:44):
So okay, to be fair that you can't think they
released its Yeah, I think they released that as part
of Worlds.
Speaker 3 (19:51):
Next up we got Turn and Benna, benmy Benna. I'm
gonna go with Benna making my total dream deck for
an all birds, all day tribal bird deck. Yeah, come
to life, right, totally about it. Yeah, I want that.
(20:14):
I want to tribal birds. I don't know how I'm
gonna do it, but I'm gonna figure it out. It's
gonna be terrible, but you know, tribal birds.
Speaker 4 (20:22):
Stop with animals if you don't have enough birds. But
but you you may be able to get enough birds
with this set.
Speaker 3 (20:27):
Oh you know what, maybe maybe more new set, more birds.
I like it. Moon a hero when you when you
make a gift, you may exhaust me to also receive it.
A gift is when on your turn and opponent draws
a card, resupplies or receives a token ignore my ability
during the first day. So this kind of goes with
(20:47):
the original card from the last set, right.
Speaker 4 (20:53):
M hm, yes, very similar. So like giving a token,
which which is what you do with what's what's isn't it?
What's her name? Cowrie?
Speaker 3 (21:04):
Yep, I was drying a blank? Nobody plays Yeah.
Speaker 4 (21:10):
Well I'm actually starting to play Cowrie. But I don't
play the way Carrie is played by most people. Mine
is all is ramp slash draw because I'm like, why not?
So that therefore you can overcome giving that one token
which is so frustrating, But this is really cool. You
get a chance to, like a lot of the moon
(21:31):
cards that were developed in set one and then continued
in the in the later sets, gave your opponents a
gift what we now call a gift if but you
got an overstated card. Now you give them one, but
you also get it, so there's no downside. And if
you give a gift that gives like say, for example,
Aja aja, when you play it from hand, both of
(21:54):
you ramp on the rare. So in this case, like
this is this maybe this isn't because he has to
draw a carter re. Supply, there are things like that
where you can get a benefit, and you can get
an extra benefit on top of it. I think there's
gonna be some really fun synergies with with Muna, and
maybe Muna will actually be playable again because it hasn't been.
Speaker 3 (22:15):
But then you get because you're giving it, you get
the benefit again, so you get two bad yes, okay.
Speaker 4 (22:21):
Yeah, so I think there's gonna be some fun, fun
ways of playing this. But we'll see Moon and is
always they've had it rough.
Speaker 3 (22:31):
I always feel like, uh, maybe they're listening, because I mean,
like I said just a few weeks ago, I'm like
bird travel would be dope, and all of a sudden,
hey look, mm hmm.
Speaker 4 (22:42):
Yeah, maybe you've been saying it in the enclosed corners
and Cole Robbie's been talking to them because this has
to be in the works for.
Speaker 3 (22:51):
Months, that's more than likely the case. Yeah, I try
to keep call out of it. And then we got
Motts and Hive the new artist Hero. Big change to
this hero. Obviously, normally you are only usually allowed to
have two landmarks. First Hero, that is going to allow
you to have three landmarks, so breaking that you know,
(23:14):
two reserved two landmarks. It's even in parentheses. You can
see it on the card, but even in parentheses, says
I mean you may keep up to three cards in
your landmarks during night, but at noon, if there are
three or more cards in your landmarks, you may sacrifice one.
If you do play for free a landmark permanent with
max hand cost of two more than the sacrificed card.
Speaker 1 (23:40):
Honestly, yeah, kind of nutty.
Speaker 3 (23:42):
A little bet.
Speaker 1 (23:44):
I think it's kind of funny, kind of nutty. I
have a quick question for you, guys, and this is relevant.
Are you guys familiar with a magic content creator called Mauldhound?
I am not iorg Okay, for everybody listening who is familiar,
which might be a little far in few between. He
(24:06):
does a segment where he rates commander cards in Magic right,
and at the very end, the last thing that he
says like, can this commander get it? And I mean
that in the in the biblogal sense of the term
get it? Are you guys? Are you guys catching my drift? No?
Speaker 4 (24:28):
Like knowing someone?
Speaker 1 (24:30):
No? No, no, no no. Basically, he's asking whether or not
this commander you know, gets laid and can get laid right, Okay,
Matts can get it a million percent, Matts can get.
Speaker 3 (24:43):
It fair enough.
Speaker 4 (24:45):
I have no idea why you go that.
Speaker 1 (24:49):
Matts. I'm not kidding when I say this Matts is
the hottest hero card they have created to date. She's
so hot and I'm so mad about it.
Speaker 4 (25:02):
That's so funny.
Speaker 1 (25:02):
I actually should be high.
Speaker 4 (25:05):
So outside of that, the other thing that Matt's has
is he's kind of kind of conflicted. Like he's the
one that created the guest style, which is basically the
way that the artists have that high mind mentality, right,
but he is not a happy guy. He's like something's
going on with him that that that's just not not computing.
(25:27):
So maybe he's realizing what he's developed isn't the best.
Speaker 1 (25:31):
But I'm interested to see high mind messes with the individual.
Speaker 4 (25:35):
Yeah yeah, maybe maybe there's some consequences he hasn't told of.
I don't know, but it's a it's very interesting. I
think he's dynamic. A lot of people are saying this
hero should have been in the axiom faction. I love Orders,
so I'm excited that it's in Orders. But do you
want to read through the text because it's very different
(25:55):
than what we've seen.
Speaker 3 (25:58):
Which one.
Speaker 1 (25:58):
Yeah, yeah, he for Mats.
Speaker 4 (26:01):
Mats Math's ability is so different.
Speaker 3 (26:04):
Yeahs sack a permanent, and then you get to bring
in a permanent for free two more than the sacrifice permanent,
then the hand cost of the sacrifice.
Speaker 1 (26:14):
Yeah, not base, he gets, he gets.
Speaker 3 (26:17):
He gets a little rampy, a little rampy.
Speaker 1 (26:19):
Yes.
Speaker 4 (26:19):
So so basically you'll start off with an armored Jammer,
move on to like a monolith Ordis Basti or something
else than the Orders Bastion, then to a Grand Endeavor. Yeah.
So it's really interesting that that progression with replacing your
your your landmarks, which is very unique. But ultimately I'd
say you want to get to either keep having the
(26:40):
monolith or getting the Grand Endeavor or something new that
comes out. But the brass bugs are going to be
really useful. The armor Jamo is finally going to be
using orders.
Speaker 1 (26:51):
I think. So. One other thing that I think is
really funny about this is now with the way that
I think about this, is that Ortis, I believe is
the one of the very few factions that have landmarks
that are cheap and good.
Speaker 3 (27:13):
Ortis has everything that sees play.
Speaker 1 (27:17):
Because when I think about it, you know, Lyra and
Lyra and Muna have tough and even Bravos has tough
with spindle right, Axium is axiom, so we don't even
need to touch Axiom and Ismir you can argue has
some pretty good ones too. I feel like, but even
(27:39):
in terms of landmarks, I feel like Ismere's above Ortis
in some senses because I feel like there are staple
landmarks within each of those factions, you know what I mean.
I feel like within Ortis. Maybe that's not the case.
Sometimes you're not seeing every deck playing the same marks.
(28:02):
So I think it's funny that this is that they
did this. I think it's absolutely hilarious.
Speaker 4 (28:09):
Yeah, there's there's I'm sure there's going to be a
lot more landmarks. I'll say Orders basically has the only
landmark that has the tough on it as well, Grand
Endeavor at the rare.
Speaker 1 (28:20):
Oh that's true, and that's yeah.
Speaker 4 (28:23):
So but how am I missaving in.
Speaker 1 (28:25):
The rare six six?
Speaker 4 (28:27):
Yeah?
Speaker 1 (28:27):
Yeah?
Speaker 4 (28:28):
But now you can actually play it for four, like
if you if you build up your plan, play it
for four.
Speaker 1 (28:35):
Or you know, you when you sacrifice Monolith, yes what
I mean.
Speaker 4 (28:40):
Like when you get up to four, when you have
four resources because you've played something else out. It's very interesting.
I love it. I love the emblem that they've created
for this set as well, the tree.
Speaker 1 (28:52):
Yeah, I will say it's really interesting because this reminds
me of the what is it MANI Flair mana fla
into Hunger, That's what this reminds me of. So I
think it's good, but specifically for landmarks, so that'll be interesting. Honestly.
Speaker 3 (29:12):
Yeah, you see how this will be because I mean
landmarks traditionally, I guess in the most traditional sense, they're
not I mean, I guess some of them can. I mean,
they're not progressing you through the game, right, they're normally tertiary. Right,
they're giving right to get you to get your your
(29:36):
characters bonuses and you know, help you, help guide you where.
It seems like Matts is gonna want a lot of
landmarks in Deck, so you're gonna have to have some
landmarks that create tokens or characters, right, which would make
sense to push you through. Right, And there's there's not
(29:58):
much there, but anyway, pretty cool, pretty cool heroes, all
three of them, really fun designs. I do like that
we're breaking breaking the barrier of just the two to two. Finally,
I kind of figured obviously looking at the cards, there
was some room for some extras on there. So I
was like, when when are you going to have the
first hero that breaks that? And I guess it's now.
(30:19):
I guess that is now that we're going to have it.
Did you guys watch it?
Speaker 4 (30:24):
Actually thought I did.
Speaker 1 (30:26):
Oh wow, for.
Speaker 3 (30:28):
A tiny little company to make a trailer like that
was I was blown away.
Speaker 4 (30:32):
I was like, wow, which trailer because because when this
was released, the first the trailer that was on here
was the first the original Equinox trailer from when you
did Kickstarter.
Speaker 3 (30:42):
Oh yeah, the Altar A new Era, a new era.
Speaker 1 (30:46):
Yeah, it's it's in there.
Speaker 4 (30:47):
Yeah.
Speaker 1 (30:49):
Yeah.
Speaker 3 (30:49):
That was very very well done, very well put together.
Interesting that you know, again, a smaller company like Equinox
or do this normally when you see something like this,
it's it's your pokemons, your yu gi ohs, your magics
of the world doing something that that I don't want
to say brazen, but like that that lavish, I guess
(31:10):
maybe is the best word to say, you know, because
then number one, just by the looks of it didn't
look cheap, right, so they they definitely put some money
behind it, and it looked turned out very very well,
very good.
Speaker 4 (31:23):
Yeah, I think when when this first the first announcement
came out that they were moving distribution model. You know,
a lot of people came out with it saying is
this the death of Altered And there were two ways
of looking at it. You can look at it from
that end of saying, hey, this is desperation move, or
the other side is it's a very ballsy move and
they truly trust themselves and believe in back themselves where
they feel they need to be have greater presence in
(31:45):
what they were getting through the distribution partners.
Speaker 3 (31:47):
What do you guys feel about that? I guess I'm one.
I've already been through multiple, multiple game founds, right, I think? Geez,
I'm on my fifth game found now with key Forage.
How did you guys feel about the move from like
we're moving from basically, you know, as the day to
the game found model, right, Yeah, obviously it's like a
(32:10):
different model.
Speaker 1 (32:12):
Yeah.
Speaker 4 (32:13):
I don't know if if Cole has said anything, but
we were advised that we were part of a missouvie
before this was announced, and as part of that, we
had the privilege to get to see this before it
was released to the public, probably not as early as
maybe what Cole gets in other stuff, but it was
(32:36):
an absolute shock. It was an absolute shock in terms
of this, and like, hey, this was the first meeting
they got all of the new Massouvie together to and
it's like, what is this about. It almost felt like
it was like a multi level marketing campaign for US. Hey,
(32:56):
you guys have done this, but here's how you can
spend money on US. I was I was skeptical, but
also hopeful because I'd heard of so many of the
issues with distribution. But I also look at it from
a perspective. This company has less than thirty employees. I think,
(33:17):
how are they going to take on all this? And
I think I think things will have to drop so
they can focus on on what is the most important.
I hope the most important is the gameplay experience, the
store relationship, and I would also say the connectivity with
your player base. And I think they're hitting the box
(33:40):
really well.
Speaker 3 (33:41):
Yeah, I mean I think to suffer in this case
because I think you're right, but the thing that might
suffer a little bit, I was like, oh, good for them, right,
cutting ties and as as someone who has played asthmade
games for years, as someone who key for Juice, to
be and as to day Slash Fantasy Flight game, I
(34:03):
was already well attuned to the issues that that Asbade has,
So when they had moved away from it and went
to this game Pound model, I was like, well, you
know it's worked here and here, you know it's it's
still working for key Forge, right. Some of our main
gripes in the key Forge community is that we were
told it was going to be a one and done,
(34:24):
it would never be done again.
Speaker 1 (34:25):
And then they and then they did it again.
Speaker 3 (34:28):
So I think there is obviously we were a little
irritated with the lack of transparency. There is saying like well,
we're just gonna do it this one and then we're
never gonna have to do a key We're never gonna
have to do a Game Found again, and then surprise,
next sets another Game Found. But they have clearly stated
here like hey, this is the direction we're going to go.
Game Found does help with distribution and all that fun stuff.
(34:49):
So it for them, I think it was it was
probably a good thing. And not only that, like it's
I think it's going to help them out reach a
reach a much larger player. I mean, look, how look
how successful the Kickstarter was.
Speaker 4 (35:03):
Yeah, but while the kicksiter was successful, did it actually
convert to players and of course the initial player base, yes, right,
but I do I think this is going to be great,
but they cannot not take care of the store and
that and my hope with this, and this is just
(35:25):
me speaking out loud, is I hope that the Game
Found model is a short term initiative rather than the
path forward forever, because eventually it'd be great that it's
in stores, in more stores rather than just the select
that select few that actually buy directly from the Game
(35:45):
Found or from them. But we'll see.
Speaker 3 (35:50):
It looks like retailers are just actually going to order
direct from because another one came out was how to
order set five Seeds of Unity in retailers, which was
very very brief, basically, create an alter dot gg account,
you know, and we'll we'll get you guys.
Speaker 4 (36:10):
Yeah.
Speaker 1 (36:11):
Yeah, I actually saw the retail store. Yeah, the retail page.
Speaker 4 (36:19):
So you and I may have to do that on
Saturday as well.
Speaker 1 (36:22):
Yeah. Fun fact the current issue that I am seeing
right now because technically I believe as of the fifteenth
there are certain things that stores are able to do
and look at, right and.
Speaker 4 (36:38):
Stools can can buy now or at least pledge now.
Speaker 1 (36:44):
The issue is is that even when you go to
the US like English US page, the currency currently, as
far as I was able to tell, does not convert.
So it's hard for stores in the US to check
on that.
Speaker 4 (36:59):
So so and actually maybe I'll talk a little bit
on that. Maybe you know as well. The pledge is
always going to be in euro You can only choose
one currency when you use Game Found or most of these.
And what it does, though, is there's a setting you
can do when you log onto game Found that says
display when you're going to buy in your own local
currency and or do the conversion for you. But it
(37:21):
will always be based in euro and it just does.
Speaker 1 (37:25):
I did not know that, actually, so and you can
see that and all.
Speaker 4 (37:29):
The other thing is we're looking at pictures rather than
a dynamic pricing model in most cases. But if you
scroll down to the very bottom of Game Found, it
does give you that if you've selected US dollars or
whatever currency you want, will tell you what it will
cost you for those things that have been released. And
that is everything that is additional or the add ons
as opposed to the actual products right now.
Speaker 1 (37:51):
Interesting. I actually did not know.
Speaker 4 (37:53):
That and high level. Like I said, now, if you
were to buy the two starter decks without the discount,
it's a third the euro and thirty five US dollars
or close to that.
Speaker 1 (38:06):
Interesting.
Speaker 4 (38:08):
I've been playing a lot with this, trying to figure out.
Speaker 3 (38:12):
Figure out what do.
Speaker 4 (38:15):
Well for me And I don't know about you, but like,
if I can buy exactly the same thing on Game
Found and at the same price so close to from
my local store, I'll go to my local store.
Speaker 5 (38:30):
Rom Right.
Speaker 3 (38:32):
I had asked Lucky, like, what's what's the game plan here?
Because you know, I even told him my fear is
that like the locals, the local store, you know, you
you use kind of the four letter words saying this
is how we're going forward and presenting ourselves in business.
And man, game stores hate the word crowdfunding, right, Whenever
they see that, it just you know, they just kind
(38:55):
of their buttoles pucker and they're like, this is a
game that I don't even want to waste my time
on anymore, right, because there's no there's no sense in
it for me. There's no money to be made here.
So you got to give the store a reason that
you know, you got to let the game store make
some money for them to want to continue making your game.
So I'm really interested in that point of number one,
(39:16):
what they will have because you said there was going
to be certain things that the game stores will have
access to that the game found will not.
Speaker 4 (39:28):
Yes, sorry, they still go through Game Found. They it's
just a different yeah, So they will get their stock through.
The difference being is and they'll have a they'll have
a discounted pricing model, right or a different portal for it.
But the difference that the game store has is they
(39:49):
do not have limits on some of the products. So
if you and I were to buy a buy box,
we can only buy two additional collector packs. That is it.
There is no limit for the stores, I believe, or
there's different limits so they can.
Speaker 3 (40:05):
You can buy and they can really be buying tier.
Speaker 4 (40:07):
I think, yes, you can buy multiple tiers, but as
an additional add on, the maximum you can do is
two additional booster packs that are the collector's addition. And
I think that's going to be an area where the
store can differentiate themselves, is their ability of doing that.
They have said they're still going to have promotional stuff
whatever that is. They're no longer doing promo packs, at
(40:28):
least not for set five, but they will have cards
that they'll become available for us, and they know some
games provide a card, others provide a pack. It looks
like they're going to the card model when you go
into the store and play. But I don't know how
much game store margins are, but if you look at
most traditional businesses, you're looking at about a thirty to
forty percent margin is what you're looking for, gross margin
(40:52):
before you get on and put on all your overheads.
So I'm assuming they'd be looking to get something like
that in terms of a discount, thirty forty percent, and
then they mark it up and make maybe ten or
ten to twenty percent after they put in all their
salaries and all the other things. But you know, if
you don't look after them, we won't have a place
to play and the game will.
Speaker 1 (41:11):
Die, right yep.
Speaker 4 (41:14):
Yeah.
Speaker 3 (41:15):
That was one of my arguments too, is that if
you get the opportunity, like they provide the place for
you to play, they give you a.
Speaker 4 (41:22):
So i'd like coal, I'll give you. I'll give you
the good and the bad. I won't just talk the
good because Cole is very much drinking the kool Lady,
which is which is great, Like I am too right,
but I also look, I put on my business hat.
I'm like, there's economics that need to be taken care of.
But then the side for yourself is like how much
more am I willing to pay both at the store
(41:44):
level or at the Game found level, where I'd be
happy to pay a premium, Like I always want to
support my game store, but in many cases, if I'm
able to buy a box for one hundred dollars and
not one hundred and fifty, it's hard to go to
your local game store and say I need to buy
six boxes right right. It just it just economically doesn't
(42:05):
make sense. And it'll be the same thing here. The
other thing is, if you go to the Game Found yourself,
it's a guarantee that you'll get your pack your box.
If you go to your store, that is not guaranteed,
right And because of the way that they've talked about
this becoming you know, print only, they only make enough
(42:28):
per the demand, and I would say plus a little
bit more, maybe plus ten percent that they'll have in
store for stores that then we'll want to buy more. Right,
the you know, it's too bad if we don't get enough. Right,
if people want them later on, they'll just release some
of those cards again, but not as part of a
set of visit.
Speaker 1 (42:51):
I have a couple of thoughts if you guys don't
mind me jumping in here just for a moment, because
you have to remember, I'm kind of the idiot when
it comes to a TCG business and be crowdfunding in general, right,
I think in total, in my entire life, I think
I've crowdfunded like maybe three things. One thing that I
(43:14):
think is very interesting is their confidence because one thing
that I don't remember where I saw it, but they
were like, but I think it was low key or
somebody said, you know, they've been play testing a lot
of the stuff and that's coming out with this and there.
I don't think that they would add a mechanic that
(43:38):
they're not extremely confident in. Right, But again that's just
me personally. You know, the most I don't want to
say successful, but it is one of the most successful. Like,
you know, I'm used to Pokemon and I'm used to Magic, Right,
(43:58):
I don't think that they really have to worry about
out shooting themselves in the foot in any way, so
they can kind of just do what they want, and
you know, there's gonna be at least, if nothing else,
half of their player base is still going to buy
the product, right, And that's very pessimistically looking at that.
This is barely hitting a year, right. Yeah, I don't
(44:23):
think genuinely that they would add something or do something
that they genuinely think would undermine themselves. I think I
think the show is a great amount of confidence in
what they have planned, which is why I'm gonna let
this sit for maybe two sets. I'll see where this
goes for two sets, and then I'll make my decision
(44:44):
on whether or not this is worth it or not.
The other thing that I think.
Speaker 4 (44:48):
On a podcast, jeez, Nick.
Speaker 1 (44:50):
Look after three years, man, what do you mean this is.
Speaker 3 (44:56):
Gonna come out every three every like four months, every
four months.
Speaker 1 (45:00):
No, that's true. Yep, never mind, I'll give it. I'll
give it a year. I'll give it a year.
Speaker 3 (45:03):
We'll see what I got. I got you year.
Speaker 1 (45:06):
Yeah, and then well, which you know, I don't know
if you guys heard or were paying attention to the
to the World's chat in discord, I might have another
podcast anyway.
Speaker 3 (45:17):
Oh, I don't really what.
Speaker 4 (45:19):
I didn't hear this, what's going on?
Speaker 1 (45:21):
Oh, there was a joke that we made about how
Freeloader and rune folks should create a podcast called two
Dumb Brains and it's a deck building podcast, and somehow
Thattius got in on it, and uh, which Thaddius as
in Thaddeus Chili that we're both familiar with. Yeah, and
(45:43):
then I was like, well, shoot, if we just do
a four man podcast, we just pick we pick a
card each build a deck around it, and the first
one to three wins within that pod of four wins
the episode quote unquote for you know, best dumb deck built.
Speaker 4 (46:01):
So I watch it just because there's it.
Speaker 1 (46:04):
Is so but two, I don't know if this is true.
Wokin you can and you can maybe both correct me here.
I think the positive part about this is that if
they do drop the ball massively right like they just
absolutely crash and burn with this, I feel like this
(46:27):
not having to go through Asthma DAE is kind of
a good thing because even if they have to scrap
everything that they've done for set six, I feel like
they have the freedom to do that now if they're
Set five absolutely just bombs, and they're like, we have
to massively change course.
Speaker 4 (46:48):
And I'll say this, I don't think this will bomb.
And there's a couple of things. This is this is
the first time, and they are looking after the investor,
which will then help support the playbase it I'm I've
been very vocal on this kind of theme on our podcast.
A lot is you're now creating cards that are going
to become chase cards that people will want to have.
(47:09):
Then people are going to buy those boxes and then
release the rest of the cards to the public. And
I think that's going to be really useful for this
go ahead.
Speaker 3 (47:21):
No, I've said that on I think even col has
said that is that the secondary market is a little
weak for Altered And I think the biggest thing you
have to remember too is like we see one lens
of it too. How many people are at World this weekend?
Like do we have a total headcount?
Speaker 4 (47:43):
There is a minimum of twelve hundred people.
Speaker 3 (47:48):
A lot of people, right, and I'm going to assume
a majority, a heavy majority aren't from the States. Almost
a less than five percent from the.
Speaker 1 (48:02):
States, you know what I mean, I would say ten
I you know, maybe there's one.
Speaker 4 (48:08):
Hundred and there's no way one hundred.
Speaker 3 (48:11):
Yeah, there's maybe no I think you'd had with Blue
Blue getting sick. Well, yeah, so that's true, which there's
only feeling better. But I think should happened between twenty
to thirty.
Speaker 1 (48:29):
I mean yeah, I know.
Speaker 4 (48:31):
Of around about fifteen that went and then maybe there's more.
But I honestly, if we had more than fifty Americans
go there, that's huge.
Speaker 5 (48:44):
Yeah.
Speaker 3 (48:45):
Yeah, it's it's a massive financial undertaking right now, especially
being so close to the holidays, right, I mean next,
I say that's yeah.
Speaker 4 (48:55):
Do I wish I was there? Absolutely? I wish a
million of it. I'm like one hundred percent jealous that
that Cole went and did this last minute and got
himself and he's working the cast. I see my AQZ
teammates that are on the cast, and I just feel
completely left out because I would have loved it, not
just to meet my own team, but to be part
(49:17):
of the inaugural World event. Right. And I don't know
if you did it or you went to the first
World event for a key forge, but I'd think you'd
be very something. It's a celebration of the years that
they've done to get a product available and to see
people enjoy it. And I think there's a joy in that.
Speaker 3 (49:35):
In another sense, I went to our first world's event.
Funny story, our first World's event was in twenty twenty,
twenty twenty two or twenty twenty three, even of the game.
How many years after So the game was released in
twenty eighteen, Oh jeez, fine for you, And then also
(49:56):
was the end of twenty and eighteen rate, and then
you went into twenty and we had a whole bunch
of Oh no, I'm sorry. We had twenty nineteen, which
started the Vault season, and then we were going into
the second set of Vault seasons and they're like, all right,
twenty twenty, and you know, I forgot the date that
they had set, but they're like, this is gonna be
(50:16):
our world's event. You know, we got all this stuff playing.
They started like dropping hints about was what was gonna
be happening at worlds and so on and so forth,
and then the world shut down and then the algorithm
was lost and all this, you know, and so yeah,
it was a number of years later before we had
our first quote unquote world's event. And even in that
(50:37):
first like inaugural World's event, we didn't have like a
World's champion. It wasn't until the next the year after that,
twenty twenty three, where we had our first like world
champions crowned. So it was it was a long time.
I'm telling you what, guys. If key Forge can make it,
this game's got it right, Like there there's no go away.
(51:00):
This game is fantastically designed. It's just it. It needs
to pick up if you can only figure out how
to get that traction in the States. And I think
that's the only part they're missing right now, is how
to get that traction in the States. They have the
traction over in the you know, over in Europe and
from other parts of the world. They just need the
(51:21):
traction here and for whatever reason, they're not getting it.
And it's tough over here, right, Like it just is
like we are dominated by Magic Pokemon and you get well,
right now you're kind of dominated with what is it
one piece Riftbound is now another one. This is like
two thousand and five all over again, where almost everything
(51:43):
has a ccg TCG right, and we'll say and we'll
see who makes it out the other end, right, because
you'll in about five years, we'll have like there's no tcgccgs,
you know, or very few that are still around, and
then it'll spike again. But it's one of those things
like I feel like if key Forge can make it,
this game can make it. So much bad happened to
(52:05):
key Forge that this game is not having to handle.
There are some hiccups in the road, and you got
rid of some people because well, this wasn't done automatically,
and this wasn't done automatically. Well guess what, Like, especially
with tech, shit happens, right, that's kind of one of
the rules. Yeah, you gotta follow shit happens, right, And
Chili and I have talked about that on our podcast too.
(52:27):
You know, it's just like I work in I work technically,
not really, but I work in it. You know where
you have debs doing sprints and they're you know, they're
doing development timelines, and I'm like, you know, it's all
well and good to talk about, like you know, oh yeah,
we can have this development you know, this.
Speaker 1 (52:45):
Sprint done in like two weeks. We can have this
development done and release this thing in six months, right,
which is pretty good. The problem is is that the
moment you release something to somebody. They're going to be like, hey,
this isn't working almost immediately, or somebody touches something and
not supposed to doing it breaks. Yeah, and that I'm
(53:06):
not even kidding. That happened to meet over the week.
Right this week, we had something released to our to
a certain tool that I'm that I help with, and
almost immediately had a meeting with the dev team being like, hey,
these are things that they want, you know, fixed, or
that they didn't think about right, and they're immediately having
to think about like, okay, cool, we gotta put this
(53:27):
into the deaf schedule. What can we do in a sprint?
You know, what's something that's easy? What can't take a
little bit more time?
Speaker 3 (53:33):
I have a podcast. Another one might have heard of it.
I might have talked about it once or twice. That
I have a member that is on there that actually
does fully work in it, that does things just like this. Yeah, right,
dazcre he is he is.
Speaker 5 (53:51):
A full it.
Speaker 3 (53:53):
He's actually he's so into it. He's now a supervisor. Right,
so he now supervised provide people like he'll he'll tell
you straight up right like you know, any in it,
anything can be done at any speed. It's just number one,
how much do you do? The biggest thing, how much
(54:14):
you want to spend? Right, And that becomes that becomes
a roadblock, you know, because you can do it. You
can do what you want to do. But even then
it's like, well, how much do you want to spend?
Even sometimes money can't make it happen as fast as
you want it to go. Yeah, right, you can throw
(54:37):
any amount of money on it, and sometimes it just
like you can't make it happen as fast as you want.
He'll be the first one to tell you that. So like,
sometimes it just happens, right. Code breaks as soon as
you shift one piece of code, the second piece of
codes now trash, you know, like it just these things
all happen. But the I think the bigger goal right
(54:59):
now is it's we have it right. It's here. Yeah,
it's done. There's still some lumps, but those will get
smoothed out eventually. There's a super ambitious super I mean,
if you went into thinking this like, oh, it's gonna
be done, and it's gonna be done right away and
there'll be no hiccups in the road. You I got
a bridge to sell you somewhere, right, because looking at it,
(55:23):
I was like, this is going to be whole, Like,
this is ambitious and going.
Speaker 1 (55:28):
To be a nightmare.
Speaker 3 (55:30):
I remember talking to Domino. I don't know if he's
still around. I remember talking to Domino when this game
first came out and he was telling me all about
it and I was like, this sounds like a nightmare,
and he's like why and I was like, it's a
super Like. The idea is great, the ambition is great.
The only problem is, like you're talking about like now
doing all these things and like, but you have so
(55:54):
many municipalities that you have to like kind of operate around, right.
I was like, a whole world's worth. That's crazy. I
was like, that's nuts. I was like, Oh, you're gonna
do I mean, you're you're talking like yeah. I was like,
you know, the rules in the UK aren't the same
as the rules as they are in Germany. Aren't the
same as the rules as they are in France, aren't
(56:15):
the same as the rules they are in Japan. Every
country of the world has their own set of rules
of how these things have to operate, and you have
to code all that. Yikes, that's a nightmare.
Speaker 1 (56:28):
Localization alone alone, is gonna be such a daunting task,
and that's what I'm working specifically.
Speaker 3 (56:37):
Yeah, it'll it'll happen, just it's gonna take some time. Now,
whether the player based sticks around long enough to see
that happen or not, that's a whole nother story. But
we've gotten totally off track here.
Speaker 1 (56:49):
Well, hold on, I'm gonna I will say this about
this because you bring up a good point. Is that
with the game found, technically speaking, I feel like this
opens up more of the globe player like the global
player base.
Speaker 3 (57:03):
Well, it absolutely does, right, So there again, there's goods
and bads to game phone right. Number one, it takes
some of the marketing off of them, right, so they
don't have to worry so much about marketing. Now, this
is one of my biggest gripes. Don't let game poond
do all your marketing, which clearly they're not.
Speaker 1 (57:22):
Right.
Speaker 3 (57:22):
They just released a whole video hopefully that's like in
an ad somewhere, and I start seeing that pop up
on my YouTube ads, all.
Speaker 1 (57:29):
That got Instagram ads and stuff.
Speaker 3 (57:32):
Yeah, okay, so but don't let them do it all, right, Like,
don't don't take the easy road out, don't don't don't
do the Oh my goodness, I'm gonna say this, don't
take the reproach of only fifty percent of marketing works.
We don't know which fifty percent it is. So we're
just gonna do none of it. And we're just you know,
we're gonna we're gonna plug and pray. Don't do that.
(57:53):
That's stupid. That's a terrible idea. Yeah, silly, silly, silly.
Speaker 1 (57:59):
Now.
Speaker 3 (58:00):
Wow, and again I I had brought up my fears
for it, and Chile, you immediately hit it too. The
game store relationship. You have to have a relationship with
the game stores, right, these these guys as much as
there you know, how do I want to say this,
(58:21):
as much as this is the thing like when you
do stuff like this, the game store see it as like, oh,
they're trying to subvert me, right, they're trying to take me,
take take basically, take business away from me and just
put it, you know, and just go around me. Which
I hate to tell you, ninety percent of the card
games and board games and all that stuff out there
(58:44):
are a million percent trying to do that. Card games
are a weird bunch. They need the game store, right,
This isn't a board game. I'm actually looking at a
board game right now, Quake the board game. I love Quake.
I like board games. I'm immediately interested, right, But like,
I'm not going to go to my local game store
(59:05):
bring my Quake the board game, and a whole bunch
of people are not just going to be interested in playing, right,
Like that takes time to set up. However, I can't
go to my local game store and any given night
or any given night that they're playing Altered and find
a whole bunch of Altered people they're willing and ready
to play perfect. Yeah, so they need the game store.
They one hundred percent need the game store. So I
(59:26):
was like, what, you know, you keep telling me this,
and I was actually kind of shocked when you're like,
it's just another game found page. It's like, ooh, I
don't know how I feel about that now, Like I
kind of, you know, talking to Loki, it kind of
sounded like, well, they were just going to go through Altered, right,
They're going to go through Equinox, right, as like they
weren't going to have.
Speaker 4 (59:46):
Yeah, they still go through Equinox, but it's kind of
like they've shared very little and maybe when we when
we talk to the stores a bit vulable, no more.
Speaker 1 (59:56):
Right.
Speaker 4 (59:56):
The difference is they don't have to pay up front
the way we would we do, So it's still the
back end would be through game found because that's the
storage of how much do we produce? Right, it's still
through there, but they don't have to pay up front.
They pay some upfront and some later. So therefore the
risk and the exposure from a financial perspective the stores
isn't going to be as high, and that will encourage
(01:00:19):
more stores to invest upfront and see how we go.
The other thing that Equinox is doing, from the sounds
of it, is like, and the reason I say this
is in the article itself says if you don't have
any you can go to your store to see if
they can order more, because they can. They're the only
ones that can order more. But it will be whatever
they've got left in the warehouse that they decided to do.
And this is what I said, is like, it's the
(01:00:39):
pledges plus ten percent. But then once that's done, it's gone.
Speaker 3 (01:00:43):
You had really brought up a point I didn't even
think about it, is I mean? And he talked a
little bit about it, like this is going to give
us an idea of how much to make. But yeah,
they're going to make a reserve, and like what is
that reserve percentage? Right, Let's say a lot of people
don't buy into the campaign, right, and I don't know
(01:01:03):
what they've set their fulfillment costs at or whatever it is.
I'm sure it's going to be something low. But like,
what if a lot of people don't buy into the
campaign and they're like, all right, we're gonna make this
much yep, you know, and then.
Speaker 4 (01:01:17):
The cost of every every card in this deck go
in this set goes hue through the room, right.
Speaker 3 (01:01:21):
And it doesn't mean demand. I didn't even feel like
that was something that totally went over my head because
it's like, oh, oh no, that terrible. I mean, I
can just imagine like it being extremely difficult to get, right, Yeah.
Speaker 4 (01:01:39):
I honestly feel and they now when they did the
AMA twenty four hours after release, they said they've already
had a number of orders through the stores on that
on that website, so they're getting they're getting some and
and from what we get, we're part of the MISUBI,
so we're hearing from members of the community that are
working with the stores, the positive feedback. Hey, the initial
(01:01:59):
thought it was like this is going to destroy our stores.
We're not going to support you. So now saying this
actually makes sense, It looks good. So they're probably seeing
the prices and saying there is some money here for
us to be made where we can have a joint growth.
But there are a few things, like from the game
found and I'm going to talk my own perspective that
I don't like. I don't like that I have to
(01:02:21):
pay shipping on top of everything that we do, and
we don't know what that shipping cost will be right now,
And for me, that is a deterrent for game because
one thing that they have said is the stores aren't
going to pay shipping on their product. But we do
as consumers, right so that as long as it's not
(01:02:41):
too much of a difference, it may be okay. But
if it becomes quite a bit, then people may wait.
But once again, you don't have the guarantee that your
store is going to get it, even if you do
a pre order through them, if they haven't ordered enough,
and once again, we have very little time. We honestly
just have ten days from them. It goes live to
(01:03:02):
make your order and make a decision. That's not much
at all, which is why they had to do it
so early, because they have to get it and get
it through the production cycle so that it's available and
released and sent to you and received by February next year.
Speaker 3 (01:03:18):
Yeah, yeah, that was That was one of my biggest
one is like, this is again for a game. Found
is super ambitious too, because it's like, you're gonna host
like key Forger does two a year. You're talking, I'll
get at you three, three.
Speaker 4 (01:03:34):
Three a year three. It will only ever be three.
They're keeping keeping to a four month cycle. At least
they've committed to do that, and I hope they don't
do more than that. I honestly don't want it to become. Now.
I've never played Magic, but from what I hear, a
new set released every month, I would assume Pokemon is
very similar.
Speaker 3 (01:03:50):
Popermon isn't isn't but Magic. Yeah, Magic's pretty much been
since for since well I shouldn't say it, for the
past two years or so. It's been like, yeah, it
seems like a new set every month, so it's a
little crazy.
Speaker 1 (01:04:03):
Yeah, it sucks. I hate it.
Speaker 3 (01:04:05):
It's a lot. It's a lot like you'll because you
have sets, and then you've got like the universes beyond sets,
which are sets that sometimes are part of the standard rotation.
Sometimes they're part of nothing. Sometimes they're standalones sometimes or
this sometimes it's crazy. So it doesn't sound like we'll
have that issue with Altered, not yet anyways. But you know,
(01:04:27):
I will say, I'm very interested to see how this goes.
Speaker 1 (01:04:30):
I'm I'm.
Speaker 3 (01:04:33):
I really hope the best. Obviously, it's because I really
haven't gotten to play anything high level, right, Like I
don't have a local that I can really go to
on any sort of consistent basis, which kind of sucks, right,
it is what it is. I mean, if if you're
in at least in Wisconsin, if you're not with if
(01:04:55):
you are not basically magic or are Pokemon, what are
you even? So it's it's kind of you know, it's
just it doesn't matter. Most game stars aren't messing with you.
So it's kind of a bump. But one day, I.
Speaker 1 (01:05:13):
Do have two quick things because unfortunately I am gonna
have to dip soon. I have to judge a tournament tomorrow. Yeah,
so I have I have two things that I want
to bring up real quick. First is kind of what
I hope that they do, and second is just a
fun thing that I want your opinion on. The First
(01:05:36):
thing is I kind of hope that they take the
number that they're going to produce, right, and then I
hope that they say, let's do a little more right,
because here's my issue. I play Lorcana and I judge
Lorcana for our locals here right. Fabled, which is Set nine,
(01:06:02):
just came out and they introduced two new rarity types
into the game. One of those rarity types caused such
an upset in distribution that Ravensburger thought that Lorcano this
(01:06:24):
set specifically was not going to be as popular than
other sets because it was mostly a reprint set for
set rotation, plus introducing these new rarity types, right, And
there have been single people who I have seen post
saying like, oh, we've ripped, you know, twenty five hundred
(01:06:47):
packs to try and get these super rare cards, these
new rarities. And because of that, the rest of the
product for everybody else is kind of dried up out.
And the issue with that is that they're as of
as of recording right now, there has not been a
(01:07:08):
second print run, so there is almost no product to
be found. Game Source cannot find product at MSRP or
anywhere close because you had so many people buying up
packs that there's just nothing left for anybody else.
Speaker 4 (01:07:26):
Yeah, but the difference there is they can print. What
they're telling us here is if you do not decide
to pre order, they will not print.
Speaker 1 (01:07:35):
More, right, right. Kind of what I'm hoping is that
they take that amount there and maybe do a little
bit over.
Speaker 4 (01:07:41):
Yah, which is where what is that XP set? But
it's only for the stores. And honestly, if I'm a business,
you always err on the side of caution, and in
this case is having an elevated price for your cards
is actually a good thing for their card economy and
for them as a business. But also it has to
(01:08:02):
be enough that there's enough out there for players to
play exactly. And I think the difference that we have
here as well is because it's a digital and a
physical game, the ability of those cards being transferred to
those that need it can happen very easily, right at
least for digital play. For face to face, you do
need to do pred on demand, but that's extra money
(01:08:23):
for altered, right, Like they're getting their kind regardless.
Speaker 1 (01:08:27):
And you get your kind of oil even if there
is like a little bit of an excess that they
kind of do this where you know, they have the
ability to like, you know, maybe say that there is
plenty they're like, okay, maybe like the first five hundred
people who order on the specific tier, you know, get
anything that's left over from the previous set. Right, I
(01:08:48):
don't know if that's going to happen. Maybe we'll see.
That's kind of just where I hope that it kind
of goes so that like they at least have some
contingency planned just in case.
Speaker 3 (01:08:58):
I think on that one, you're being a little a
little optimistic because right now I think I think scarcity
for this game might be a blessing and a curse,
right because again I talked about it earlier. The secondhand
so secondhand market is usually the telltale sign, like there's
(01:09:20):
a good secondhand market.
Speaker 1 (01:09:22):
That's usually a telltale.
Speaker 3 (01:09:23):
Sign of a of a CCG slash TCG that is
doing well. Yeah, it's a little meager side, Like I
love the cheapness of it. However, a lot of people
look at that and go, yeah, that's It's just there's like,
(01:09:43):
what what's the chase for me to continue? Like you
know you just you you yourself brought it up. What's
the chase right now? Like if I'm going and I'm like, man,
I'm gonna go buy a whole bunch of altered what what?
Why am I? Why am I saying that?
Speaker 1 (01:10:01):
What's what? Am I?
Speaker 3 (01:10:01):
Chas?
Speaker 1 (01:10:02):
I got to chase something to want to open more?
Speaker 3 (01:10:06):
But if there's nothing to chase, I want the heroes,
Well those are my cases.
Speaker 4 (01:10:11):
Sure, well, Set five, this one is going to have
some chase cards. We haven't really talked about them. This
is the first time they're doing that, which I think
is great.
Speaker 3 (01:10:22):
It definitely will, so hopefully that brings it up. We're
gonna round out tonight. We will go through all the
other that they did release some cards. We'll go over
all those next week when when the boys are back
in town real quick. The first two pledges and thank goodness,
Chilly to the Math because I definitely didn't. You got
(01:10:44):
the Discovery pack, which is going to get you one
Beyond the Gates Booster one, Trial by Frost Booster one
Whispers from the Maze Boost Basically, you're in a booster
from every set released thus far, right beyond Trials, Whisper,
sky Bound Seeds.
Speaker 1 (01:10:59):
Yeah, one of each.
Speaker 3 (01:11:00):
And it looks like, are you getting a collector booster too? No, No,
it's just the two starter decks each. The collector booster
has to stripe down the side, so you're gonna tas
the two new starter decks. Well, is there going to
be just the two or are there going to be three?
Speaker 4 (01:11:18):
There's only two, so they're releasing two per set at
the moment. So we believe that's going to happen for
Set six and Set seven, so that every faction has
a new new starter deck. But one thing that's different here,
and I think it's really cool to know, is every
starter deck is going to have a unique good.
Speaker 1 (01:11:38):
I agree, But.
Speaker 4 (01:11:40):
The one of my qualms as well is the unique
is from only a set family of cards. It's not
from the could be from any of the cards that
you have, any of the characters. And I don't like
that because it's forcing it's forcing people to buy starter
decks if they want a unique of a certain cat
hero and it's going to a certain character, and it's
going to make those ones come up because you're paying
(01:12:01):
a lot more just to get it back.
Speaker 3 (01:12:03):
Sure, but that's also again also a good kind of
a good thing. Also instead of one unique, I think
they should like these. I I feel that these should
come ready to play, right, I should be able three uniques,
three uniques, random random uniques in faction. Of course, they
(01:12:24):
got to be playable, right, right.
Speaker 4 (01:12:26):
Then they need to increase it from more than twenty
dollars a box scent.
Speaker 3 (01:12:30):
And you know what, well would they.
Speaker 4 (01:12:34):
If they're trying to create the price the price of
uniques on average or about five dollars.
Speaker 3 (01:12:38):
Each, right, So you're still ahead of that. Maybe you're
still out of the curve, but this could this could
easy because the biggest, the biggest paint, biggest pain in
the ass of this game is the three uniques, right,
having three uniques that you're able to slap into your
deck right away. I mean one of you I saw
(01:12:58):
with the tag, neither of you have it. Never mind
the non unique, the no unique challenge, right, Like that's
I love that thing because the biggest pain in my
ass is always the uniques. Every single time. It's always
the uniques, because it's not like what I can have
three more rares if I don't have no uniques. Nope,
we gotta go down to common, right, So now you're
(01:13:20):
just putting yourself in a total disadvantage. Give new players
the opportunity to buy one of these and be able
to play it right out of the box. I mean
they can, now, that's fair, but not feel because so
many starter decks. You buy a starter deck for your
fifteen well it used to be fifteen ninety nine, but
fifteen ninety nine, nineteen ninety nine, whatever the case may be,
(01:13:43):
and you always always always feel like you're so damn handicapped. Yeah,
give them the three uniques. Let them play it right
out of the box. Then they can tweak it and
adjust it and change it however they see fit. But
they still have three uniques they get't change.
Speaker 5 (01:14:00):
Yeah.
Speaker 4 (01:14:00):
No, I really love that idea. So if you buy
the Discovery pack, you get two uniques in it, guaranteed,
one in each of the starter decks. And then the
other thing they've done is the box itself. The booster
packs to get uniques used to be one in eight.
It is now one in six because they've reduced the
size of the booster box from thirty six to twenty four.
But you're still getting the same percentage chance of getting uniques.
(01:14:25):
I think that's useful. That's good to know because that's
the chase, right.
Speaker 3 (01:14:28):
Yeah, But the second tier is the exploration pack. What
does one nineteen, one hundred and nineteen euros come up to?
Speaker 4 (01:14:36):
I say about what thirty? Yeah, well just say, but
you get a collector booster.
Speaker 3 (01:14:43):
But you get a collector booster. Now what comes in
those collector boosters?
Speaker 1 (01:14:48):
Boys, we're gonna find out on the twenty first. We
already know, yeah, we already know. Yep, oh I thought
I said in Collector Boosters revealed on October twenty second.
Speaker 4 (01:15:00):
The rates of what you get are going to be
really a go ahead, go ahead, go ahead, Well you
can say it if you know.
Speaker 3 (01:15:07):
Oh no, I was just going to read it right
from here on the cluster boosters, there's a true treasure
filled a true treasure filled with foil cards, alternate artwork, uniques,
and exalted cards. So I don't know the numbers of
each one that what's all coming in there, but I
know I know, well, I guess I kind of figured
the rates would be much better at pulling uniques in
(01:15:29):
there being being the collector booster and all.
Speaker 4 (01:15:36):
Yeah, and there's the and they the collective boosters are
fifteen cord packs rather than twelve cord packs. M hm.
And they are all foil cards, so everything you get
is foiled, whereas in the regular packs none of them
are foiled. And they got rid of the foiler.
Speaker 1 (01:15:53):
Perfect, yes, because I think those are going I don't remember,
just get rid of it.
Speaker 3 (01:15:58):
But just get rid of those all together. Just get
rid of those, the foiler cards, all those interesting silly
QR codes, Just deep six those, right, But you got
to keep.
Speaker 4 (01:16:09):
The QE off because you have to make the game
digital unless they make it a little bit.
Speaker 1 (01:16:13):
No, no, no, no, I'm saying.
Speaker 3 (01:16:14):
I'm saying the foiler cards, like the foiler like all
those all those random insert cards. You can just throw
those right in the bin, because I think there's I
I don't like them. I think they're silly. I think
like I guess, buying packs to get them is fine.
If I want a card foil, just charge me money,
don't make me buy extra packs or because nine times
(01:16:37):
out of ten, I'm probably just gonna buy one off
a buddy, right instead of buying another pack. That's right,
So you're really probably not making any money if I
don't own the card in foil already. Just charge me
an extra buck or two to make the card foil.
Yeah right, just let's say, cut out the middleman. I
have one last thing, all right, one last thing, and
(01:16:58):
then we're gonna we're gonna ride into this sunset.
Speaker 1 (01:17:01):
Okay. If you guys are not aware that, I will
screenshot it very quickly for you and I will send
it to you because I really want to know this.
So the hex SARCs, you know, is a new thing.
The leaders of the Rika, they're coming out with those
boys and girls and guys, gals, gays and days, you know,
keep everybody cool. Yeah, everyone involved. There's one perfection. Yeah,
(01:17:25):
and we already know two of them, the names of
the Middle East and what they do.
Speaker 4 (01:17:29):
Okay, yeah, we know what those six look like though,
because they've.
Speaker 1 (01:17:32):
Asked and Malarrose, which Malarrose can get out of here?
Gross looking guy in my opinion or person individual, I
want to know who your two favorite looking ones are
and what factions you think they are.
Speaker 3 (01:17:45):
I did not see this, Okay, we'll send it.
Speaker 1 (01:17:48):
To you very quickly. Don't look at the mess. Yeah,
it's on the plane att. Okay, so it's under accessories.
I'm sending you screenshot right now so you can take
a look accessories.
Speaker 4 (01:18:00):
I like the Bravos one for me, looks really cool.
Speaker 1 (01:18:03):
Who do you think is the Bravos one in terms of.
Speaker 4 (01:18:05):
Who the character's name, I have no idea. It's the
second one. They're actually in order on the mat there
in order Axiom mna orders.
Speaker 1 (01:18:15):
Oh I didn't even catch that. That is okay, dang.
I thought it was going to be like a little fun.
Speaker 4 (01:18:19):
Little Yeah, they're in alphabetical order.
Speaker 1 (01:18:25):
Yeah it makes sense, Yeah it is.
Speaker 4 (01:18:28):
Yeah, they're they're even the color they're using the colors yet.
Speaker 3 (01:18:31):
Yeah, the one on the end could be Lira.
Speaker 4 (01:18:36):
But we now. For me, the ordest one just reminds
me of Storm, and I love Storm from the X Men,
so that you go.
Speaker 1 (01:18:45):
Good point. I've been exclusively playing Lyra this set, and
I don't like the Lyra looking one.
Speaker 4 (01:18:52):
He's a weird looking cat.
Speaker 1 (01:18:53):
I think my favorite one, if I'm going to be
one hundred percent honest, is Axiom. Just looks so freaking cool.
Speaker 4 (01:19:00):
Man.
Speaker 3 (01:19:00):
The Axiom looks cool. The the Yeas Marijuan interests.
Speaker 1 (01:19:04):
Me the most. Yeah, kind of like they mask with
the like gladiators.
Speaker 3 (01:19:10):
But I hate to tell you she is or he.
I guess I don't know what that character is. That's
a field of some sort.
Speaker 1 (01:19:18):
Yeah, it's like a it's like a soccer field or
a soccer pitch, I guess would be the proper term.
Speaker 3 (01:19:25):
That's that's a sports field of some sort.
Speaker 1 (01:19:27):
Uh huh.
Speaker 3 (01:19:28):
Yeah, So what's what's going on there?
Speaker 4 (01:19:33):
No idea, it's gonna be good.
Speaker 1 (01:19:35):
Oh my gosh. Are we gonna get fantasy as Gartha Sports?
Oh my god? Can you imagine?
Speaker 4 (01:19:44):
It's gonna be good.
Speaker 1 (01:19:45):
Oh, we're gonna start betting on imaginary fantasy.
Speaker 3 (01:19:50):
That's gonna be the next team Bolts. It's gonna be
uh the fantasy fantasy Fantasy Sports which wins as Garth
e Quidditch. Oh my goodness, Yeah, I know. I guess
I didn't see this? Is this in the game?
Speaker 1 (01:20:07):
Found? Yeah?
Speaker 4 (01:20:08):
It's both the article. Yeah, it's right, yeah, right to
the very and to be honest, if you look through
it all, they've probably revealed the art for about fifty
cards through both the Seeds of Unity preview and this,
which is really cool, Like what does it all mean?
Speaker 1 (01:20:27):
I'm not gonna lie. I'm probably gonna get the fan pack,
but immediately sell probably three of those play mats to friends.
Speaker 4 (01:20:35):
Oh cool. Then and then I'll get the play mat
off you.
Speaker 1 (01:20:37):
I want the I just I genuinely just want the
Seeds of Unity mat, like the heck sirs one is fine.
Speaker 4 (01:20:44):
Yeah, I also want the plushy, so I'll get the.
Speaker 1 (01:20:46):
Plushy oftting a woly backer. You kidding me?
Speaker 4 (01:20:49):
You cannot That's one thing we know you cannot get
from the stores.
Speaker 3 (01:20:54):
Yeah, the plushies, let me tell you. Yeah, I never
understood them. I never well understand and them.
Speaker 1 (01:21:01):
But if it's.
Speaker 4 (01:21:03):
Yeah, yeah, and people will pay a fortune for them.
Speaker 1 (01:21:07):
The only other thing that I will say is get
your accessories from this game found They are dirt freaking cheap.
Speaker 3 (01:21:14):
Yeah they look twenty three euros for a play matt
that does seem cheap.
Speaker 4 (01:21:20):
Say thirty bucks for a play mat, which here's the
fun part.
Speaker 1 (01:21:22):
The cards layer, that is the altered edition one from
Game Genic is sixty euros, which is I think is
like seventy five bucks.
Speaker 3 (01:21:32):
That's foiled too, right, this is the card boiling treatment
all the card box.
Speaker 1 (01:21:38):
Yeah, yeah, like the specific game Genic altered card box
is like a thousand count like the fancy deck wallet thing.
Speaker 4 (01:21:43):
It's seventy seventy two dollars. That's pretty true cheap normally
paying one hundred bucks normally. So even the prime matt
is pretty good. Like the accessories here are a pretty
good discount and what you'd normally play at a store.
Speaker 3 (01:21:57):
Man, dude, I believe another game I'm into has released
the plushy.
Speaker 4 (01:22:04):
Oh you have no idea, how much like try to
get this out there?
Speaker 3 (01:22:08):
No, I know once one's out there. Key Forge released
to plushies and people went absolutely bananas over them.
Speaker 1 (01:22:17):
Yeah, I'm not gonna lie. I will be surprised if
the plushy is not the best selling thing in this game.
That percent will be Like I'm not.
Speaker 4 (01:22:28):
From an accessory expecting you gotta buy more boxes, right
for sure?
Speaker 3 (01:22:31):
No thing will sell boxes almost like yeah, for whatever,
gonna be the reason people lose their ever loving mind
over plushies.
Speaker 1 (01:22:44):
And over fist. They're gonna make money out these plates.
Speaker 3 (01:22:47):
They released the Fuzzy Gruin Plushy and the flum Plushy
for key Forge and people people and every time, because
they still have a bunch of them, left over that
they'll give out a like big events and whatnot. And
every time one of those up is up for grabs,
people just like Lute, they will they do whatever is
(01:23:10):
necessary to get them.
Speaker 1 (01:23:12):
And it is so silly.
Speaker 3 (01:23:14):
I'm just like guys, it's it's a plushy, Like I
don't see because for me, like I buy a plushy,
it's gonna it's gonna sit in my kids plushy net
that's in the corner of the room and it will
never see the light of day. I guess. I don't know,
Like that's just me.
Speaker 1 (01:23:29):
Oh trust me. I have plushies golare in my house.
Chili can tell you. I have never been a stuff everywhere.
It's not me, it's my wife. It's my wife. And
you know what, I'm kind of here for it because
she bought me a plushy last night and I sleep
with that thing.
Speaker 4 (01:23:42):
Now.
Speaker 1 (01:23:43):
Well, oh cool.
Speaker 4 (01:23:44):
I know where we're about to go, But I think
I'll want to reiterate something that's on the marketing for
or game found that I think is good to know
in terms of the reach that this game has had.
So they've said millions of cards are scanned every month.
I know there's a question on how which is actually
scan how much is it is just tabletop? Right? One
point five million games played on BGA That is ridiculous
(01:24:07):
in a.
Speaker 1 (01:24:07):
Year, not bad.
Speaker 4 (01:24:10):
Six hundred thousand transactions have occurred on the marketplace already,
twenty thousand pod cards have been printed, and three thousand
new accounts are created each month. So from a perspective
of is the game going, yes, where are these what
they want? I don't know it. The thing is especially
or not Europe.
Speaker 3 (01:24:29):
Europe, Europe, it's it's it's we know, it's big in Europe.
I mean every time they have an event, it's always
twelve hundred people, fifteen hundred people. You know, it's always
just they have massive amounts of people in Europe, and
Europe is no shot. Well Europe Europe is huge into
board and this. Oh no, yeah, this is a card
(01:24:54):
game for board gamers, right, same thing as keyboards. It
is a card it is It is a board game
that is played with the deck of cards, right for
all intentsive purposes.
Speaker 1 (01:25:04):
So, oh my god, what are you? What are you?
Speaker 3 (01:25:07):
You're freaking out over there? No?
Speaker 4 (01:25:08):
No, no, okay, no, now you know what I feel
like every time I have a podcast with him. He
gets excited that I'll love it.
Speaker 1 (01:25:16):
No, no, no, I did know. I genuinely I am.
I did the math right on. You said one point
five million games played on BGA to date, right, that's
not including in stores, just on BGA. If you do
the math, one point five million. This is just off
of the baseline of one point five right. If you
(01:25:37):
divide that by a full year, that is four thousand
games played a day.
Speaker 4 (01:25:43):
Yeah.
Speaker 1 (01:25:46):
That blows my mind.
Speaker 3 (01:25:47):
That's that played every hour.
Speaker 1 (01:25:50):
You divide that.
Speaker 4 (01:25:53):
One just under two hundred games an hour.
Speaker 3 (01:25:55):
A right, Well dang, and I realize, oh wait, I'm
dealing with an accountant, so that means any hour you
go on any single day. Yeah, it's just under two
hundred games are being played.
Speaker 1 (01:26:05):
At minimum, at a minimum. Yeah, and one thing so fow.
Speaker 4 (01:26:12):
But eventually they the platform for BGA is not the
most stable, Like, yeah, it's not. It's not made for
competitive gaming. It's made for casual gaming. And we like
that they've using it as a very much competitive centric
the The future of of Altered is very much hand
(01:26:35):
in hand with b GA in terms of tournament structures
and getting places for worlds.
Speaker 1 (01:26:41):
Yeah, so very very thin. That's why they're dropped pre releases.
Speaker 4 (01:26:46):
I don't I think that's a bad move. The best
chances of bringing new people in.
Speaker 3 (01:26:51):
You guys want to you guys want to know why
I think they dropped pre releases? Me why it's Asthma Day.
Asthma Day dropped so Asbadet has done that, Asbade is
well known for doing this. They really dropped the ball
(01:27:11):
on pre releases, right, And I know you guys had it.
You had some stores that had, hey, it's pre release
weekend and I have no kits. Sweet yep, Hey it's
pre release weekend. I have two kits, so I literally
have two people play in the pre release, right, So
(01:27:32):
you have enough of those, and the store goes, well,
why am I going to do a pre release? I'm
going I'm going to order them and then I'm gonna
get two kits and then maybe some of them show
up later, maybe they don't, but by the time I
get them now I'm stuck a pre release kits.
Speaker 4 (01:27:51):
Yeah, so what Yeah? Do you know what though? If
if you are going to buy the end, I actually
think it's better to buy a pre release kit than
it is to buy a box if because you almost
it almost cost you the same for thirty six packs
in the pre release or thirty seven packs, oh sorry,
thirty five packs of pre release or thirty thirty six
(01:28:14):
packs in the box because you get more uniques. You
do because you're guaranteed it.
Speaker 1 (01:28:18):
You need guaranteed it. I think you might see it
come back in six, six or seven.
Speaker 4 (01:28:22):
I think so too. I think people that I think
remember we were going to also say this happened so
quickly from an est when they were when they were
advised like to create a pre release kit. But the
thing that we also heard is there's no tool or
kit for the set four. Because of the relationship with
ASTHMDE it felt like it was just like, screw you guys,
(01:28:42):
We're not going to do it because you're leaving or whatever.
Speaker 3 (01:28:45):
It was probably exactly, and there's no I really, really,
really there's not going to be. I think you'll see
pre releases come back next set or because of game
found and store release, if they can get it all
in a certain way right because we don't have pre
(01:29:05):
releases in key Forge anymore. We did for the first
time and then and then we didn't because basically game
pound is your pre release, right, because the game found
typically comes out before before store release. I know they
said they plant all at the same time. We'll see
how ultimately.
Speaker 4 (01:29:22):
So Alternative said they're going to give the stores their
product first.
Speaker 3 (01:29:29):
So therefore, but how do you ship in a month
of I want to know the I I want the
logistics in that right, So what I ship? So Week one,
I shipped the store of their product. Week two, I
shipped everyone else their product or to all right, so
it's January, I'm shipping store product. In February, I'm shipping
(01:29:51):
people of their product. I need more context there, because
I'll guarantee you they just it was. It was number one,
the relationship everything that went easy with Asthma day, and
number two the like the logistics of shipping two stores
and people. There's no way to guarantee. I know you
can say that they're going to get the stores are
going to get their stuff first. That's great. I don't
(01:30:14):
know if they can guarantee that.
Speaker 4 (01:30:17):
It's true. They cannot gain it. And actually it is
exactly what Eric said is like, hey, our plan is
for this, but we can't guarantee it because we also
don't know if shipping, like this is the first time
they're trying it. Then I do hope we're a little
bit patient with it. But at the same time, like
if you show up to an event and the store
hasn't got their their product, you're going to feel like
(01:30:39):
completely deviralized because you came for a new new set. Now,
I hope the stores do something that I've seen other
games do, or at least some of the stores do,
is a week beforehand they'll tell if they haven't received
their product, they'll just say it, we're going to defer
it for the following week, sure, and have the pre
release another day. Unfortunately, but at least you're not coming
to the event without that prior knowledge.
Speaker 1 (01:31:01):
But you might. You might definitely see him come back
for sure that they might once.
Speaker 4 (01:31:05):
They get such a good kid.
Speaker 3 (01:31:08):
This was was so hasty, you know. I I really
I would love to be able to fly on the
wall when this whole thing went down, right, because I
kind of I kind of got an idea because I
do have some ends with the key Forge guys who
weird story also left Asthma Day to do their own
thing because Asthma Day was really dropping the ball. So
(01:31:28):
I'm really, you know, it's just I want to know
all you ask the questions when you have them on here,
and then they go, we don't know or I can't
talk about that, and it's like.
Speaker 1 (01:31:38):
Ah, yeah, So I will say the only thing I
will say negatively about Asthma day is look, man, not
everybody's gonna play Star Wars.
Speaker 3 (01:31:50):
That's their hope, but.
Speaker 1 (01:31:54):
Star Wars unlimited star Wars.
Speaker 4 (01:31:56):
But I love Star Wars as a franchise and everything.
But even playing the game was fun. But one thing,
I lost my love out of it, and like after
set three. But you know it's still it's people love
the game. So if they love the game, then then
it's it's good. The hard point is they basically put
(01:32:17):
all their eggs into that game at the.
Speaker 3 (01:32:20):
And they're shoving it down people's throats. Well it's kind
of getting it. But at what time are asthmade? See
that's ah, it's another asthmade thing, right, it's my only thing.
Do you remember? Does anybody remember Star Wars Destiny?
Speaker 4 (01:32:33):
Yeah? And then that died.
Speaker 3 (01:32:35):
It was it was a decent game and it didn't die.
They killed it. Yeah, I think they decided to do fantastic.
They just decided that they weren't going to support it anymore,
and it was completely out of left field. And it's
just it's Asthma Day is such a flavor of the
month company, right, and as soon as something doesn't go
(01:32:56):
their way, they're like, well fuck that what we got
in the happen?
Speaker 1 (01:33:00):
Right?
Speaker 3 (01:33:01):
What are we question now?
Speaker 1 (01:33:04):
Just one thing?
Speaker 4 (01:33:05):
The relationship between Equinox and as the Day is not
fractured or stopped everywhere. So one thing, one thing of note,
like Chile is still going to be distributed by Asthma Day.
They they they have a really strong relationship. I don't
now believe Southeast Asia as well, just because they just
(01:33:26):
don't have the distribution network there to make it work.
And they have a really good relationship. They work really well.
Unlike what we've seen, or at least what we've heard
from the relationship here in the States and the stores
other countries seem to do better than the North American side.
Speaker 3 (01:33:41):
I would say, to be honest with you, for at least
at least the North American side, there's nowhere to go
but up.
Speaker 1 (01:33:48):
That's why I agree.
Speaker 3 (01:33:50):
I agree, So I honestly feel there is nowhere to
go but up. As the day in North America. I
have made my thoughts well known on them. They are
hot trash on a good day. At their best, they
are just garbage. I don't even want to see them
at their at their worst day. So I mean, I
(01:34:12):
think that I wonder, I really wonder if the tipping
point and I said we're going to get out here
a while ago, and where I swear we will know
it's been half an I think I think the end
the end of the honeymoon. I guess that's the only
way I'm going to say it. What was that was
that packs east where they went like they like game
(01:34:36):
Jenk was just like, oh, yeah, we don't have your matts,
and we don't have this, and we don't have that,
and all the stuff that we told you we were
going to have, we got none of it, so good
luck and kind of walked away.
Speaker 1 (01:34:48):
They think that was the Seriously, that's what happened.
Speaker 4 (01:34:51):
They told him. They told him a few weeks before
the event, not all the event that.
Speaker 3 (01:34:58):
Had a few weeks might well been the same day, right.
Speaker 4 (01:35:01):
Yeah, But then but then also like in terms of this,
I can say this because I wasn't there, and I'm
just hearing from a whole bunch of people, so they
can decide to get after me and they can say
it's say whatever. But there was also like they were
given no people, no preparation, no anything. Hey, do what
you can with what you've got, good luck kind of stuff.
(01:35:22):
And that's normally when you go through the distributor, they're
meant to actually provide your people, provide the storefront. And
they had Cole and whoever else was there, and Cole
I always mentioned Cold Blue was there as well, Simon,
just trying to do their best to help out together
free labor, just to help with the game, when that
should have been the responsibility of the store outside sorry,
(01:35:45):
of the distributor, outside of just saying this is your table.
Speaker 1 (01:35:48):
Right, are you kidding me?
Speaker 3 (01:35:51):
Nope, no, yeah, this is from my understanding, it was
the same way. It was literally like here's your tables
and they're like, oh, what about this? And they're like nah,
and they're like, well we're about this. Uh huh, Well
now okay, that was that game Jenner or was that
Asthma Day. It's a little column, well, I mean game
Jenik is Asthma Day column A column B right, little
(01:36:11):
column as Meda is the.
Speaker 4 (01:36:13):
Distributor, is the one that blocks the tables and sets
everything up right because they're the ones by the seats.
Speaker 1 (01:36:19):
But anyway, once again, like absolutely bent, are you kidding me?
Speaker 4 (01:36:23):
But if you look at it from a business perspective,
do you focus now you should never not help, but
do you focus on your ninety percent cash cow or
do you focus on your five to ten percent maybees
In businesses, you still have to do something right. But
it felt like they just completely did nothing right.
Speaker 3 (01:36:43):
Right, They just didn't do anything. And I completely understand that, like, okay,
Star Wars, you got all your eggs in the Star
Wars basket. Holy like, don't make promises you can't deliver
on right, Like look at my opinions are like we're
not going to do this, like let them know and
like give the rights and the freedom to go to
another company to like get something done, because I mean
(01:37:05):
I can only imagine you know, oh, two weeks prior,
like no we don't, we don't have any of your stuff,
and it's like, well what happened? And I just like
I just.
Speaker 1 (01:37:15):
Didn't do it.
Speaker 3 (01:37:16):
Now I go into my bas if we all went
to our blasses tomorrow right, and are like, hey do
you work and we're like yeah, totally got the order,
but no, like we're all looking for new jobs, right like,
And I think that's kind of what happened here, was like, yeah,
this this ain't going away. We thought it was.
Speaker 4 (01:37:36):
On the other side, we're going to get a chance
to see how Equinox does it on their own. They
are have ad guys today that they're going to do
spiel on their own, So we'll see how that operates
for them at the end of October. Maybe maybe it's
not on their own. Maybe Equinox is still helping them,
but since they're promoting Set five, they may not.
Speaker 3 (01:37:57):
No, as far as I understand that, like that whole thing,
and that was one of the things earlier I was
going to say, is that's going to be the big
hit is now they're not going to be at the
Pax East, They're not going to be at gen Cons,
They're not going to you know, Equinox might not be there,
you know, the low Kis and this and that and
everything else might not be there to do it, so
they'll have to figure out a different way of doing
(01:38:20):
you know. It's interesting, but spiels like right, next door, right, Like,
that's that's literally a hop, skip and jump away.
Speaker 4 (01:38:26):
So now I'll say that like if Equinox asked, and
I'll use a wall as kind of the team. Given
they're probably the biggest presidence here in the States to
do some of it, and and a few of us
work together to do it, would we be willing to
do it if they at least Yeah, absolutely.
Speaker 1 (01:38:44):
And many would exactly do it for free as long
as as long as our flights and accommodation and food
is to you.
Speaker 3 (01:38:51):
I don't gaid. Just pay for my hotel. That's all
I need. I'll figure out I pay.
Speaker 1 (01:38:57):
For one of the other with no they together, and
I'm fine just for me, just for me.
Speaker 4 (01:39:03):
Okay, But I'll say, like, if you're you're running a
legitimate business, you can at least cover that, right. I
may not pay you, and they can pay us through product.
I think most of us would be happy with product.
Speaker 3 (01:39:12):
Right, I would be thrilled with product. I don't need product, though,
Pay for my flight, pay for my hotel, and tell
you what you can. I'll room with coal, right, like,
you know what I mean? But bunk two up? I mean, shoot,
there's four of us in one room for for I
got a basement and I got a guest bedroom. So
(01:39:33):
if you guys want to do event in Utah, I
got space, trust saying like, you know, we'll figure this out, right,
Like there's plenty of floor space, you know, Like, well,
I got an air mattress and I'll blow that up
on a floor and sleep on the floor and you know,
coal on one side. One of you guys like whatever,
you know, I'm good, right, Like, it's just pay for
my flight, pay for the hotel. I'll figure out the
(01:39:54):
food because I mean literally, the hotel rooms are just
a place stuff put your stuff when you're you know, sleeping.
Speaker 1 (01:40:00):
Anyways. Yeah, this is now that I know all this
stuff about Asbene. By the way, I know, I'm so sorry.
I know we all have to go to bed. We
all have We're all very big.
Speaker 3 (01:40:11):
You're the one who's got a dudge of tournaments tomorrow.
Speaker 1 (01:40:13):
I know.
Speaker 3 (01:40:14):
It's horrible crazy.
Speaker 1 (01:40:16):
I mean I do get I do get store credit,
which is fine. It makes me wonder now about like
the con like the contract between Asbene and Equinox, and
even though as Mine probably acted in bad faith, if
they were able to like squirm their way out of
a non compete or like like like put their foot
down on a non compete. And that's why Game found
(01:40:38):
is the only option that they have right now, well
to compete with.
Speaker 4 (01:40:43):
Like, they still own part of Equinox, just so you know,
they are an owner of an Equinox. So why would
you shoot yourself in the foot for a company you
partially own.
Speaker 3 (01:40:52):
I don't think they're y.
Speaker 1 (01:40:53):
Yeah.
Speaker 4 (01:40:54):
I thought that they got given certain shares into.
Speaker 3 (01:40:57):
The company, shares under the comp but yeah, but just
an investment. But yeah, I mean they do. I don't
think they own it. I would have to ask everywhere.
Speaker 4 (01:41:10):
And anywhere on this on this customer.
Speaker 3 (01:41:13):
We're gonna do the game fou. Yeah, we're just gonna
do the game Found. Look at this nice simple outline
and it just kind of went all over the place.
Speaker 4 (01:41:19):
Yeah, I'm sorry, we didn't script.
Speaker 1 (01:41:21):
Yeah, it just it makes me wonder, like what kind
of legal ramifications there were, and like if maybe that's
why they have to go game founded, not through another
distribution company.
Speaker 3 (01:41:30):
Well, because they're allowed to distribute through other distribution companies. Yeah,
they're allowed to go through other people. There's there's no
there's no stopping them. But Game Found because I you know,
this is one of the questions I asked Loki when
he was on Game Found, is just kind of giving
them the idea, And like like Chilia said earlier, like
(01:41:50):
it's giving them the idea because again, small company, right,
you don't want to mass over produce.
Speaker 1 (01:41:56):
That's that's fair.
Speaker 3 (01:41:58):
You want to kind of get a grip on what
the market wants, produce what the market wants, plus a
little bit extra, right, and then that's it. And then
you can either move on to your next set or
shut down production because again you produce too much and
flood the market with this stuff. Well, if nobody can
give it away, it's worth zero dollars to the stores,
(01:42:19):
to you, to anybody. And if a store can't sell it,
guess what, they're probably not buying the next set.
Speaker 1 (01:42:26):
So that's probably a good point, right, Yeah, that's true.
Speaker 3 (01:42:30):
It as a gauge, and I was like that that
really actually makes financial and physical sense, like using it
as that gauge to be like, oh, this is how
much we need to produce and we're kind of going
to go from there.
Speaker 1 (01:42:42):
So trying to make good financial decisions.
Speaker 3 (01:42:45):
Somebody's got it because it ain't me.
Speaker 4 (01:42:47):
Yeah, yeah, play cut games is not a good financial
decision in most cases, long it is, but it is fun.
It is funny. I'll say this for me. This game
has been a nice release, a nice tract it to
just the regular day to day, and.
Speaker 1 (01:43:02):
So I give it, give it two sets of this
toe what happens?
Speaker 3 (01:43:08):
And we just said you were giving it a year, which.
Speaker 1 (01:43:12):
Is roughly two seids.
Speaker 3 (01:43:13):
No, it'sore. We've already been through the maths. We already
did the math. You gotta stay at least the next.
Speaker 1 (01:43:23):
I'm bad at math. That that's why I'm a linguist.
Speaker 3 (01:43:25):
Okay, well, but Matt's gonna do it for us this week.
Thank you so much to Chili and Nico for coming on.
Make sure you guys go check out Heroes Guide who
has Gartha. Also, don't forget to check out the Patreon
Cole needs a dollar because he's got bagats to buy
while he's in France. And make sure you go check
(01:43:48):
out our sponsor.
Speaker 1 (01:43:49):
W dot gg.
Speaker 3 (01:43:50):
If you're tired like I am and need an energy boost,
you can go get w dot gg give you all
the clean energy you can need with their new flavor.
I'll be checking it out shortly once it's delivered on
my doorstep, to give you guys a review, or just
tell you that it tastes like Smores and I like
(01:44:10):
it because I like Smores. But with that being said,
we will see you will next week.
Speaker 5 (01:44:17):
Bye bye.
Speaker 2 (01:45:00):
And go to the clock up. Can I get the
ny of design for such a whiptop? The pan, the
take hand? The boy comes back, I'm gota gonna go
a maze I big jump out little? Can I get
(01:45:24):
the monte be something over