Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:00):
Boom boom boom boom boom boom bu.
Speaker 2 (00:18):
What's going on everybody? Yeah?
Speaker 3 (00:21):
I'm the one, the only, the w o Okay, I
joined here by my normal cast of misfits. We have
the Dras Score himself Draz Corps.
Speaker 2 (00:31):
How's it going, guys?
Speaker 3 (00:32):
We got the PhD of key Forde Doctor m Sheet Hello,
and the Ewaukist of Ewoks Walk Jr.
Speaker 4 (00:42):
Hello, key Forde Community. Glad to be here, spectacular Eve.
Speaker 3 (00:47):
Oh yeah, it's it's Halloween tomorrow. You all got your
costume bookiest day of the year. I just always you
like nothing. I'm convinced like you just take everything. You
just walk outside and you're like and you're like, damn it,
the sky is blue and the grass is green, it's
(01:08):
gonna be an awful day.
Speaker 5 (01:09):
That means you gotta freaking cut your grass again.
Speaker 2 (01:11):
Oh my god? How dare that sky be blue and
sunny sunscreen? Yeah? We just keep we keep keep rolling
down this this trend.
Speaker 3 (01:27):
But we got some things to talk about. We are
one week away from KFC. Are con looking good? Are
we all ready?
Speaker 4 (01:38):
Hell y'all you asked about sweet costumes?
Speaker 2 (01:42):
Oh yeah, you got one? Are you going as a
hot dog pretty good.
Speaker 5 (01:49):
I feel like Jr's only costume is like a Tiger
Woods costume. He's got ye know, slacks and a red shirt.
I like that's out a new hat instead of.
Speaker 4 (02:05):
For anyone else actually following along. This is in our
ac live show notes. So you're welcome. I am part
of Van Bellen, a rock band.
Speaker 2 (02:18):
I'm sorry what wait? You're part of what?
Speaker 5 (02:23):
Kay?
Speaker 2 (02:25):
And of a dude with with massive eighties rock band hair.
Oh and he walks trying to convince us that it's us.
Speaker 3 (02:36):
That's him, that that actually is me? Can your hair
get that? Can your hair get that kind of volume?
Speaker 2 (02:43):
Yeah?
Speaker 5 (02:43):
No, you can't smile like that.
Speaker 2 (02:46):
I bet you could smile like that.
Speaker 5 (02:49):
I've seen his pictures. His smile is worse than mine
plastered on for smile.
Speaker 2 (02:57):
Is that that's chicken? Is that what dress?
Speaker 4 (03:00):
That's actually? Yeah, it's actually that's actually my school picture
that I'm going to be like stone here, but AI
added in my eighties hair, it's actually my.
Speaker 2 (03:14):
How how could you kill the planet? And a whole
lot of I will say that back a whole.
Speaker 4 (03:24):
Lot of But we did go ahead and put on
a concert for our kids, who did a fun run
because they raised money for a rock wall, so we
had to be rock stars. It was great.
Speaker 2 (03:35):
Mm hmm.
Speaker 3 (03:38):
I'm confused at all of this. But I'm not dressing
up for Halloween, so you know, I'm going I'm.
Speaker 2 (03:44):
Going to be tomorrow after work when the kids are like,
put this on.
Speaker 5 (03:49):
Pretend to be a good employee.
Speaker 2 (03:53):
You can't do that for Halloween. You do that every
other day of the week.
Speaker 5 (03:59):
Now, usually I pretend to be a bad employ.
Speaker 2 (04:03):
So what what what's going to change as you pretend
to be a good employee.
Speaker 5 (04:08):
I don't know.
Speaker 3 (04:12):
He's going to watch all He's actually going to watch
all the training this week.
Speaker 2 (04:18):
Yeah, there you go. You're not gonna try to minimize
it the tidy little window at the bottom of the screen.
Speaker 3 (04:23):
But who does that? Nobody does that, everybody. I've already watched.
Speaker 5 (04:29):
All of my mandatory safety training.
Speaker 2 (04:32):
That's good. That's good. So did I. I had to
do that a few will.
Speaker 4 (04:36):
I will just say mandatory training is the best thing.
It helps me so much.
Speaker 2 (04:40):
It helps me too, you know, stealing things from the
company's fresher training the same thing every year.
Speaker 3 (04:48):
Yep, that's like, ye oh my company.
Speaker 5 (04:55):
I did get new training today and it was on
how we should use more our AI and how our
company has its own branded versions of some picture AI
and chat mt picture MT and we had another one but.
Speaker 2 (05:16):
She wasn't paying attention.
Speaker 4 (05:19):
When the chat GBT, we'll give you chat Oh.
Speaker 5 (05:25):
No, I just went to get a free work one
where you know it has extra work language in it
as like you should not have all of your emails
drafted by the by the chat MT.
Speaker 2 (05:35):
Oh, you're not supposed to website. It's a cutting edge
AI tool to empower everyone personalize your efficiency and speed
of answers received. Hey, this sounds like Microsoft co Pilot
you talk about and keeps updating.
Speaker 4 (05:54):
But I learned again team for like the twentieth time
that if someone is bleeding out, I have to use
the proper sanitation.
Speaker 2 (06:05):
Oh.
Speaker 5 (06:07):
Is this training for kind of born pathogens? Are a
very serious.
Speaker 2 (06:13):
Otherwise known as BBP. Yeah, you guys know what you
should do? Is this training? Is this training for KFC? Yeah?
You know what? Well, I was talking more about the
blood borne pathogen type thing. Uh, well, there could be
some of that is planning for Sydney's next party. Mm hmm.
(06:38):
What how are we busting or open this year.
Speaker 5 (06:43):
I was the one who was bleeding.
Speaker 2 (06:46):
Yeah. Oh so how are we busting sheep open this year?
Speaker 5 (06:49):
Yeah?
Speaker 4 (06:51):
I was talk about fight club, but we can't talk
about fighting.
Speaker 2 (06:58):
We don't talk about KeyForge fight Club. That's true.
Speaker 5 (07:02):
That's gonna be the girly bunch of fighting I've ever
seen just a bunch of just a I just see.
It's like our our elbows are tucked into our sides
and our open hands are just swinging.
Speaker 2 (07:16):
I'll be like, wait, wait, wait, wait, wait, wait, guess
guess what house I'm thinking of? How did you know
what noise I make when I'm fighting? No, I'm like, no,
you can't throw a punch. I get to throw the punch.
Speaker 4 (07:27):
No, that's that's for arbitrator who's in the audience now.
But this is very much with Everard forty Hands, and
we're going for it or it's oh man, lot, I
have a lot of pents up, anger and frustration. So
someone here is getting popped?
Speaker 3 (07:42):
And are we doing Edward forty Hands this year?
Speaker 4 (07:45):
No?
Speaker 2 (07:46):
No, bring some steel reserve. Oh god, why did you
make it worse?
Speaker 3 (07:53):
Person? What a terrible thing? Do you want to have
a good time? No, I'm not that good. Well, if
that's a good time at all. Oh man, this is terrible,
but I would just like to give my announcements.
Speaker 2 (08:08):
So I was just crown. I don't know if I'm
supposed to say this, but I'm gonna say it anyways.
I wasn't told not to say anything, so I'm assuming it's.
Speaker 3 (08:16):
I'm assuming it's totally cool. I didn't sign an NDA no,
nor was I sent one. But I would just like
to let everybody know. With with the Wookies two thousand
and five Worldly Ball Championship pick, his first round selection
is Dras Corps.
Speaker 2 (08:34):
Wait, you know I'm gonna be late right now? Shit
sports right this is there's no sport involved, literally, just
a ters and everybody each other with sticks. I can
drive around with a beer in one hand and a
and a. That's the problem.
Speaker 5 (08:51):
Because you'll choose to drive with the beer and leave
the stick behind.
Speaker 3 (08:56):
I can't Dass Corps. I can't choose e walk. He
won't be there till the next day.
Speaker 2 (09:02):
Oh problem. You know, So my land around nine, so
I'll get to the Worldly Ball. I'll tell them the
drive real fast and I'll get there like nine thirty. Ah, ship,
all right?
Speaker 3 (09:10):
With my first pick of the Worldly Ball Championship of
twenty twenty five.
Speaker 4 (09:15):
You don't get to go back the first rounds. You're big,
You're out.
Speaker 2 (09:21):
Oh well no, I wasn't totally was going to be late. Yeah,
it was pretty good. Like King Bling isn't even on
the list. He's not on the list either. Well, King
of probably gonna be.
Speaker 5 (09:35):
Yeah, so you know because King of Bling is going
to some fancy dinner.
Speaker 2 (09:40):
Yeah that's right. He's a vaulteur with.
Speaker 5 (09:42):
The West of the winners.
Speaker 2 (09:44):
Yeah, yeah, I didn't see that. I'm all right, Well, Kaimera,
it is then, I suppose huh that's good choice. It
is you just blind? Still wait a minute, Eric's coming
to KFC. Wow, Justice Blind. It is on the list,
all right, is there? Where is this list you're looking at?
Speaker 3 (10:05):
Oh I was sent it was sent to me top
secret list.
Speaker 2 (10:09):
Oh real, don't you the advit ease? Did you?
Speaker 4 (10:14):
You?
Speaker 3 (10:14):
Only you captain? I'm a captain.
Speaker 2 (10:17):
Oh oh, this is Sydney sending for the thing that
makes sense with the first round, It's like twenty five
list of people go to KFC.
Speaker 3 (10:28):
Worley Ball Championship. The Wookie still act about it. Kimera
that's good.
Speaker 4 (10:36):
Good, But I'm gonna have to edit that down.
Speaker 2 (10:40):
No, I'm gonna leave it all in far away from
the mic.
Speaker 3 (10:42):
Now, it's nothing personal, it's not it's nothing personal camera
just you know the other dress course here and he'd be.
Speaker 4 (10:51):
Let's go ahead and say it's nothing personal camera because
Wookie doesn't know how to run things.
Speaker 2 (10:57):
So no, and you were in the draft schedule at
goddamn flight to be there early. That's why if Drascourt
did his job in schedu you know in the audience,
I bet you d D. Reaper is very good at
early ball. I don't know.
Speaker 3 (11:15):
The list is a very long list. Oh, Jesus on here,
people are something.
Speaker 2 (11:22):
Jesus is on there.
Speaker 3 (11:23):
G g e zeus. Marcus is very good. Actually, Marcus
is also not on the list. I'm assuming he'll be
eating with the winner.
Speaker 5 (11:35):
Given you, sloppy seconds, Marcus slopping.
Speaker 2 (11:39):
Second probably happening.
Speaker 3 (11:41):
Nobody knows when because I didn't plan plan it appropriately.
It'll be happening at the back of a pizza lot,
hot parking lot.
Speaker 5 (11:49):
Right right right next to our shredder event.
Speaker 2 (11:52):
Yeah, right next to the shredder event.
Speaker 4 (11:55):
Hey, well, since we are, since we are announcing cool events.
I will say you want to talk about now, I'm
just I'm giving a very very basic go overview. There
will be a fealed team event on Sunday, So if
you are not in one of the top eights, go
check it out. Look for it if you need to
sign up, like you don't have two other great friends
(12:17):
to come join you. Uh, there will be lots of
friends who are available and it's gonna be an absolutely
amazing time, So go check out more details there. But
Sunday for all those who don't make it in the
top eight, come.
Speaker 2 (12:29):
Place club where you'll be like, I don't, I don't.
Speaker 4 (12:33):
I don't think it's I don't think it's lonely Heart's there.
I think this is sealed upon sealed. That's right. You're
gonna have a team of three players and you're gonna
play three different sets of sealed And I'll just leave.
That's whats ah that you have to go ahead and
come in.
Speaker 5 (12:48):
And Jane managerie And.
Speaker 4 (12:53):
It is not.
Speaker 3 (12:56):
Every game it goes to time and makes me want
to hurt myself.
Speaker 4 (13:00):
It is not those, not those It's it's it's it's
it's gonna be it's gonna be a great great All.
Speaker 3 (13:09):
Right, well, let's get into some of the news. The
DRAMs score beta launch is now here, so make sure
you go over sign up on the Patreon. I'll probably
put the link over there so that all the patreons
can go over there and sign up for the DRAMs
score dot com. Uh score score decks system.
Speaker 2 (13:31):
Score your decks over with the dracore differently wrong scoring system?
Speaker 3 (13:35):
Does SaaS got you down? It's your top deck, just
not not cutting the mustard. Come to the drazz score
and find out it's real score.
Speaker 2 (13:45):
They probably won't cut the mustard there either, but here's
always a chance. Now we are afraid to kick you
while you're down, We're not afraid to tell you what
we really think. Right, Go to jazz score dot com.
So d R A Z then score s C O
R E dot com. Uh draconian Garwick draz yey. Tell
(14:08):
me in the Patreon channel all the reasons why the
site doesn't work and it's not good. Thank you patreons
for me, Like, why does this not work? Why is
this screwed up? I've broken already, not all of it.
I accidentally hacked your side locked out? Like every five minutes.
I'm like, no, it keeps it logged in for seven days.
They're like no, it doesn't. Like oh, nice to got
(14:30):
to fix that. I'm still logged in.
Speaker 4 (14:32):
Hey, I'm just said you moved it out of beta.
You know in under five years.
Speaker 2 (14:40):
It's uh, it's still in beta.
Speaker 4 (14:42):
Yes, but it will be out before five years.
Speaker 5 (14:46):
Probably, poor dad. Four to six weeks.
Speaker 3 (14:48):
All right, draconian imaginal personalized deck forums. Do yours today.
If you're listening to this on Tuesday, it's probably too late. Oh,
or do it now?
Speaker 2 (15:00):
Wait? Is it that soon? We have to do this,
b No, I don't know it. Just us do it today?
You walk put this together? Well, yeah, do it today.
You have a little bit of time. Yeah you have.
You have to give you a heart attack. Do it now?
But yeah, do it now. Do it now? Don't do eat?
Do it now? Well mass you guys getting.
Speaker 4 (15:22):
So the actual date for you is uh. All submissions
must be received by the end of the pledge manager,
which is November eleventh at ten am Central.
Speaker 2 (15:33):
All right, so do it now, your babies. It's not
a tumor, all right, name, it's not a tumor. It's
not a tumor.
Speaker 3 (15:42):
Vault Master twenty five deck clones now available. You want
to Yeah, if you want to clone your vault Master
twenty five next, you now can peev suck.
Speaker 2 (15:51):
It because you can't. Nope, it's gonna be like DT
never gonna happen, never gonna happen. Never go nohow. They're like,
we have we don't need to save which prophecies matched
up with which? That would be a silly thing to happen.
Who didn't check the box? That's how that went.
Speaker 3 (16:11):
All right, sheep, you're gonna cover international vault tours ready,
you're gonna do it in less than sixty seconds and go.
Speaker 5 (16:19):
We covered them in the past.
Speaker 2 (16:22):
That's awesome.
Speaker 5 (16:25):
But now there's articles.
Speaker 2 (16:28):
Walk put it in here, so go we walk up.
Speaker 5 (16:30):
Okay, So Vietnam and Spain got GGI articles, we have
not checked them to see how many things are incorrect
in these fields. You can go see that Spain indeed
had no PV decks. It was ruled by amber skies.
So that's kind of neat.
Speaker 3 (16:47):
Did they also all all all reminder decks?
Speaker 5 (16:52):
Is that what happened no, no reminders was in a
solid second and then uh yeah, Spain indeed had a
big reduction in players this year, you know, down to forty.
I thought we were over one hundred last year. That's
what we looked at. And then the thirty three enthusiastic
(17:13):
players at Vietnam. Now that this was, yeah, that was
back in August, as like last year or something. They
get their article. It's a lot of deck names that
I can't read. They're all PV and congrats again. Those
who did well, they go that's it. You can go
ready to articles and see what your potential competition will.
Speaker 2 (17:37):
Be, right yep. And we've look at them.
Speaker 5 (17:43):
The decks they made the custom super wide mats for Vietnam.
Speaker 2 (17:48):
Oh weird. Yeah, I mean probably good, but sure.
Speaker 5 (17:56):
Yeah, I'm just saying that.
Speaker 2 (17:56):
Thanks.
Speaker 5 (17:57):
Look at all the pictures.
Speaker 2 (17:59):
Yeah all right. Yeah.
Speaker 3 (18:03):
I was really hoping you'd just be like, yeah, they
happened and then we could just move on. That's what
I was looking for there.
Speaker 2 (18:08):
But you didn't do.
Speaker 5 (18:08):
That, all right, I'm pretending to be a good employee.
Speaker 3 (18:13):
Oh okay, how about your employee. Well, we score some
shadows cards. There's not many of them, not new ones that.
Speaker 5 (18:23):
No, like we should have been done with that other
set like six months ago.
Speaker 2 (18:26):
Yeah, we sure should have been. Every time I'm like score,
you guys are like we go, We're gonna.
Speaker 3 (18:32):
Instead, we should really just score them and then do
an episode later.
Speaker 2 (18:38):
I have scored all of them. Well your score.
Speaker 5 (18:42):
It's an artifact in shadows.
Speaker 2 (18:45):
Yep uh.
Speaker 5 (18:49):
We start with the red water. This is rare, and
it says during your draw card step, if your opponent
has more amber than you, refill your hand to one
additional card. This is like not as good as mother
(19:09):
or daughter, but a little harder to kill.
Speaker 2 (19:11):
Ye. Not well, not real than you.
Speaker 5 (19:17):
I have your desk twice and sealed here recently, and
it's good for one card and every other turn or so.
This is solid three two two three.
Speaker 2 (19:30):
I put it at two.
Speaker 5 (19:31):
Three. You don't want it because it's not I had
a good now for r con.
Speaker 2 (19:39):
Two is per cursed artifact.
Speaker 5 (19:43):
Treachery gets the trash pocket.
Speaker 2 (19:46):
Yeah, what do you think you about three?
Speaker 4 (19:49):
I think cove is idle. I think that you're fine
with it. Yeah, I think that we're gaining.
Speaker 5 (19:54):
All the cove of tidal decks go to j R.
Very good.
Speaker 2 (19:58):
I thought two was perfect score for it. It seems
perfect cursed loute treachery after you play a card, discard
a card from your hand, if you have no cards
in your hand, destroy Cursed Loot. Is it a fiver
of the things? I mean, it can be pretty devastating
if you're from a handcraft.
Speaker 5 (20:19):
Yes, I've never seen more than two turns.
Speaker 2 (20:23):
Yeah. It also can can help a player occasionally if
they don't like their hand, which is which is why
I feel like I can't give it a six.
Speaker 5 (20:33):
But you can say that about all cards that make
your opponents discard and weird timing, like like reiteration and
rage reset. Sometimes they just help you out, right, they
help your opponent out. That's the same with and this
isn't true, sheep. You've seen Cursed Loot last more than
(20:54):
two turns? You saw it in Baltimore where Cursed Slut
did war, did I Yeah, yeah, I think it was
out there for like five, six, seven turns. I know
it was a seven game. But I think this is
a very good card. Yeah, I think five. I don't
(21:17):
know if it's quite chase. I don't know if I'm
like searching for decks with Curse Loot, but I'm happy
to have it.
Speaker 2 (21:23):
Yep.
Speaker 4 (21:23):
Yeah, I mean that's a really interesting component. Of Chase.
This is definitely up there. I think it's a solid five.
I definitely think it's a solid five because it's very
disruptive and it especially can cause issues for combo players,
for players just trying to be able to go through
and play cards because of the randomness and where it hits.
(21:47):
I do find that with PV and the prophecies, you
can stack, you can stack cards under the prophecies, and
so there is a little bit of higher probability to
get rid of what you need to against against out
of out of set, like when you're playing out of sets,
curse loot is even more powerful, and.
Speaker 5 (22:07):
It's because you can't you can't get that one card
berry that we get with PV, and I've only played
against it in PV, so yeah, out of out of
set it might be a little bit stronger. It's still
real good though, and there's also so much darn C
and PV.
Speaker 2 (22:22):
There are are a ton of r N PV. That's
that's usually the issues.
Speaker 5 (22:27):
So although I do think this is a cool car
design and appropriately placed as rare, right like this is.
Speaker 2 (22:34):
No Yeah, I like this.
Speaker 5 (22:35):
This is a strong card, but not not brokenly strong.
It's in rare. So it's not every deck like this.
This is a good card. I need more of this
stuff in KeyForge for random duties.
Speaker 3 (22:50):
All right, Disabled security pip a Vember. Every time you
play it, action play, discard the top three cards or
your opponent's deck. Play one of the discarded cards is
if it were yours? I love Merkans effects.
Speaker 5 (23:05):
Pretty this Yeah, three pick one, so it's it's sort
of half as good as a what's what's the one
that pulls it out of their hand?
Speaker 2 (23:16):
Lateral shift?
Speaker 5 (23:17):
There you go. It's sort of half as good as
lateral shift with.
Speaker 3 (23:23):
I think discards, say if it's half as good as letter,
so lateral shifts to twelve.
Speaker 2 (23:31):
Yeah, probably can't go better than six.
Speaker 3 (23:34):
So we made up for some reason. Yeah, I love Merks.
I'm a sucker for Americans abilities.
Speaker 2 (23:41):
So yeah.
Speaker 5 (23:43):
But the fact that this gives you a choice, that
you're looking at three, you're playing their best, and you're
still discarding a couple of cards. It's it's very strong,
ye six.
Speaker 4 (23:54):
And you get an amber out of it, and you
get an number.
Speaker 3 (23:58):
Rich easy easy pas Feldar's Plan PIP November. Every time
you play it. Action played during your opponent's next turn
each time they play a card steal one.
Speaker 2 (24:12):
Mm hmmm.
Speaker 3 (24:14):
I also dig Feldar's plan. Five is a six.
Speaker 5 (24:20):
This is another one. I put it with curse like
it not chasing it. I have heard people trying to
build alliances that just loop it, and I know there
are some decks that can loop because of logos recursion.
Speaker 2 (24:36):
I mean this is this is in the air, like,
so what the archanometer, right, was so powerful? Now now
this isn't an artifact play one time, but yeah, this
is a steal and you get a number and it's
not like they should know you have it. I think
(24:59):
it's real good. I was given it a six.
Speaker 4 (25:02):
Yeah, I have this as a six. I actually have
Feldar's plan that is not in shadows. And it's super
fun to be able to see too that this is
totally a six for me.
Speaker 3 (25:15):
I can get on with a six as well.
Speaker 5 (25:18):
Now I found they fell our mind. I just reap
and go okay.
Speaker 2 (25:23):
I mean there are yeah, there are moments.
Speaker 5 (25:25):
It is disruptive, but it doesn't actually stop you from
playing cards, true, but it can it can lock in
the key, right, that's where Felder's plan can work, is it? Yeah,
prevents them from using their little steel cards to mm
hmm to keep you off small card. I just I
think it's five, you guys can make it six.
Speaker 4 (25:46):
That that is just fine. Ye. Well, but if you're
going ahead and like this keeps you early on even
if they don't have a ton of like if they
have some amber at all, if you're playing a card
that's generating amber, that can go away immediately if they
have zero.
Speaker 2 (26:02):
Yes, well, but that's the thing.
Speaker 5 (26:04):
This is uh because each time they play a.
Speaker 4 (26:08):
Card, it's each time they play a card, playing creatures,
playing actions, playing anything.
Speaker 5 (26:15):
Hip hits on a card before you do any of
the play effects, so that amber is there to be
stolen every time.
Speaker 4 (26:22):
Yes, which is why, but not if it.
Speaker 5 (26:26):
Says gay amber, like what's the alpha card that does that?
You're there is an amber pip on that one too.
Speaker 4 (26:36):
But yeah, the idea here is like even early to
made when you're playing creatures out it goes ahead and
has an impact and will have people really think is
this creature really worth the amber that's going to be stolen,
And most of the time it goes no. Well, that's
another form of another form of c to.
Speaker 5 (26:55):
Nobody is arguing that it's not a good card.
Speaker 4 (26:57):
No, I just I think it's.
Speaker 2 (27:01):
All right.
Speaker 3 (27:01):
Mickey the carver three power human thief, which is odd
for shadows.
Speaker 2 (27:07):
Hazard is true not a humans and the yellow eyes.
Speaker 5 (27:15):
And that happens when AI gives card straights mm hmm.
Speaker 3 (27:22):
Choose active house other than shadows steal one.
Speaker 2 (27:29):
Good, Yeah, I mean passive. The hazardous too is weird,
Like I don't know.
Speaker 5 (27:37):
He is a carver, he's going to carve.
Speaker 2 (27:39):
You suppose it's thematic, but.
Speaker 4 (27:43):
Like Mickey is for me, one of those witch creatures
that has to be there. Because what's missed is I
can place Mickey. You call a different house if you
don't have shadows. Okay, that's an automatic steel there. But
I can come back and I call anything that's not shadows,
and again it's more steel. So it can actually happen
on both sides versus just on one side.
Speaker 3 (28:05):
He's good and he trades was up to a five,
so remember that. Sure, I don't I don't think.
Speaker 4 (28:14):
I don't think I've ever used him.
Speaker 5 (28:18):
He doesn't fight for five.
Speaker 4 (28:20):
Yeah, he's not fighting for five.
Speaker 3 (28:22):
He's no, he's not fighting for a five. But I
don't think you're fighting with all he had he's hazardous.
Speaker 5 (28:28):
Which means I have to fight him.
Speaker 3 (28:30):
Yeah, so but he trades so if you're going to
fight into him.
Speaker 5 (28:34):
But he also dies to a three because hazards doesn't
kill him and then they So it's I mean, it's fine,
like it is not. It is not super meaningful to
his value here. So what does that make him? Like,
I know, going to be high? Maybe I'm I'm like four. Yeah,
(28:55):
I was a four five four high? Four I was
or five six seven.
Speaker 4 (29:04):
Equals thirteen.
Speaker 2 (29:06):
I mean I guess I could four. He's better than
a three. He's better than average.
Speaker 4 (29:12):
Oh yeah, he's better than average.
Speaker 2 (29:14):
All right, I'll go four.
Speaker 4 (29:16):
I'm gonna go five on there. But I do think
that it's a very I can be talking into the four.
I think it's a four or five split there, but
I'm gonna.
Speaker 5 (29:24):
Go five, especially after the last time we scored, like
we're feeling like we got to be a little bit
lower on creatures. Yeah, I mean, this guy's pretty solid.
But anyways, we're on the.
Speaker 4 (29:39):
I hear what you're saying for creatures, but I think
if you look at Mickey.
Speaker 5 (29:44):
We're gonna get some spinky ones coming up. So yeah, yeah,
we guess we got some ones coming. Guys, don't you worry.
Speaker 3 (29:50):
Let's talk about Slight three power thief elf? So why
is it a human thief? And then thief elf.
Speaker 2 (29:59):
And then area? What's the why are some tell me?
Speaker 4 (30:05):
Right? Me?
Speaker 5 (30:05):
Low it? Which is an elf thief?
Speaker 2 (30:07):
Which is an health thief? Right?
Speaker 4 (30:08):
What?
Speaker 2 (30:09):
What makes this is? What is the what? Why does
one come.
Speaker 5 (30:13):
Before I identifies or she identifies Morris thief than elf?
Speaker 2 (30:18):
M Okay, like a sixty forty split destroyed, shuffle each
creature into its owner's deck, fate for each enemy shadows creature,
shuffle a friendly creature into its owner's deck. Okay, I've
never seen this card faded for anything. Nope, yes, And
then I.
Speaker 5 (30:38):
Have seen it played and then destroyed it an inconvenient
time for the person who played it. But I've also
seen it played and then the next tur and It's like, well,
this is my deparation desperation board wipe. So we're getting
rid of this Slight because I'm way behind it is.
Speaker 4 (30:57):
It is a board wipe with sea lacking in pa BE.
I wish that there was more targeted damage in shadows
that would make that would make Slight better. But because
it's not there, it's it's low.
Speaker 2 (31:11):
It is it life?
Speaker 5 (31:15):
No, No, what does that make this card? Like?
Speaker 2 (31:20):
H I put it as a two because it's occasionally
very useful but often not good. I had as I was.
Speaker 4 (31:32):
I could be talked into I could talk into a two.
But man, I feel that this is like only because
there are much.
Speaker 3 (31:40):
I feel he's fragile and your opponent will get to
decide when to shuffle things in the deck.
Speaker 2 (31:47):
Correct, Yeah, I mean you don't. I can happen to
play this if if there's on board, right.
Speaker 5 (31:55):
Yeah, okay, so two who is fine?
Speaker 3 (31:59):
Two Brutal consequences action play deal three damage to a creature.
If this damage destroys that creature, purge it fate purge
an exhausted friendly creature.
Speaker 5 (32:14):
Didn't we already have this card?
Speaker 3 (32:16):
Yeah, it's called accepted, right, except.
Speaker 5 (32:19):
It didn't do damage. No, it was three power less,
wasn't it. Yeah, but just as the fate purgeant exhausted
friendly creature. I've definitely seen this use for its fate.
That's a pretty good one, especially if you got the
after they play a creature, oh he's gone. It's one
of the it effects you think about because you're like, oh,
(32:41):
I'll play the worst creature first.
Speaker 4 (32:44):
It is perject creature with power three or lower.
Speaker 2 (32:46):
Okay, yeah, and this is better because you can, but also.
Speaker 5 (32:52):
Not because it can't kill a two or a three
to one creature where Ubliet does. So you know it's
not going to be against farmer, but better against creatures,
bigger creatures that can have damage on them. They both
have their pluses and minuses. I think the fate is
what actually makes us one point stronger than whatever the
(33:16):
heck Oubliet was.
Speaker 2 (33:18):
I put, this is a three?
Speaker 5 (33:23):
What was question?
Speaker 2 (33:24):
Though?
Speaker 4 (33:24):
What?
Speaker 2 (33:25):
Let me check me? Ye bring up the old list
of course? Uh? How to hold on? I don't need
to bring up the old list. I'll got a dazz
score dot com, I'll got a view cards and I'll
just start typing buble.
Speaker 4 (33:44):
Oh h, I had already put it's a three.
Speaker 5 (33:53):
So is the fate good enough to make it a four?
Is it not? Because you often don't have good fates
are good prophecies, it just still stays the three. Okay, Okay,
I'm convinced.
Speaker 2 (34:06):
Three.
Speaker 5 (34:06):
Then Camparagines is real.
Speaker 3 (34:08):
Bad Capriines thief elf two power, elusive. Each enemy creature
gained after from a movie?
Speaker 2 (34:18):
What's that one, Ember, Caperines, So it's from a movie
I don't know, I've never I.
Speaker 5 (34:23):
Feel like it's from a movie with uh my brains.
Speaker 2 (34:32):
Well, I feel like dead sink would now come out
dead put it in chat? What's this reference to Caines?
Oh horrible tangent go ahead? Or they're both typing shreck too? Really, Caperines, Okay,
I mean I didn't see that he said no, he
said no trollies of course, anybody.
Speaker 4 (35:00):
Good as uncommon. I feel like.
Speaker 5 (35:04):
It's a Nicholas Cage movie.
Speaker 2 (35:07):
Face off, Lord of War.
Speaker 4 (35:14):
Pros do you everyone back at home?
Speaker 2 (35:18):
No ideas, I don't.
Speaker 4 (35:19):
I feel like cap Rains should do more work. It
just never seems to do anything. Yeah, Like that's honestly,
I'm excited when I see it, but it just has
never I don't think I've ever had anyone actually pay
me for it.
Speaker 5 (35:35):
It's Kip brains and that's gone in fifty gone in
sixty seconds, spelled a little different, but that's that's where
Myra is.
Speaker 2 (35:47):
So I think when I first saw this card, I
was like, that's cool, But now that I've played with it,
I'm like, it never does anything. So I brought all
the way down to it too. Yeah I should be more.
It is one of those cards that feels like it
(36:08):
should be more, but.
Speaker 5 (36:09):
It's just not, Yeah, you just kill it.
Speaker 3 (36:12):
Yeah, that's where I'm kind of at. But it is elusive,
but like it's just like a brutal.
Speaker 2 (36:17):
Consequence is there. There's there's a lot of damasi, it's
only two.
Speaker 4 (36:21):
Pet doesn't have a ton of targeted removal. It doesn't
have that.
Speaker 2 (36:25):
Hell it doesn't.
Speaker 5 (36:27):
But it's not a bunch of freaking dinosaurs that like
to fight a lot.
Speaker 4 (36:32):
But it's elusive, Like I don't.
Speaker 5 (36:33):
Know, and it's not brutal consequence, which means all them
damn dinosaurs that get paid for fighting get paid twice.
Speaker 4 (36:41):
That that it does. I don't I'm just saying, like
in sealed in like caprains just has not paid out
for me. So it's been interesting. I just.
Speaker 3 (36:52):
I'm here as well, but I'm I'm almost wanting to
put it at a one. Look, I don't know if
I want this card anymore.
Speaker 5 (36:59):
Well, to artificially make people's decks have higher value so
they feel good about our scoring.
Speaker 3 (37:04):
Systems, so what they say, Yeah, we want we want
to give accuracy, right, like we don't want.
Speaker 4 (37:09):
Well, that's why we're consistent versus sasas being written different
sense of.
Speaker 2 (37:16):
A whole bunch of points. I don't know that. I
like you should just added fifty points to every deck score.
People have been so excited, but instead they were all
pissed because their scores went down just flat add fifty
for no reason.
Speaker 3 (37:29):
Yeah, all right, chummy, So what do we do there?
Speaker 2 (37:36):
I really want to one?
Speaker 4 (37:37):
Oh yeah, no, capriines is well, then go one, but
I'm gonna go two on campers and we're fine.
Speaker 3 (37:42):
Okay, all right, I've been out voted chummy three power
thief elf before a.
Speaker 2 (37:47):
Fight, noalthy healthy right before.
Speaker 3 (37:51):
If this creature chummy fights, if the creature chummy fights,
accuracy is the least powerful enemy creature steal one? Fate
pay your opponent two.
Speaker 5 (38:05):
Okay, so the fact that is the creature whatever doesn't matter.
It's fate pay your opponent two mm hmm. Turns playing
out of house, like you want these in your deck?
So like four?
Speaker 2 (38:20):
Yeah, I think I think four. I actually it is
a three here, but I think that's wrong. I think no,
this is this is especially.
Speaker 5 (38:29):
Is pretty powerful, especially like any of the they have
more amber they're on check those things and you're like, yeah.
Speaker 4 (38:42):
Well, and if it's at the end of turn, you
can actually be at four and go all of a
sudden like the before fight house well correct, but the
before this again the end of turn, before fight, there
is still there is still reason to go ahead and
play chummy. There's a number of cards that will have
(39:04):
you paid.
Speaker 5 (39:05):
Because your fates or your prophecies are clogged.
Speaker 4 (39:08):
Well, your your prophecies maybe clogs. You're actually like predatory
landing lending as being a common it's a reason to
go ahead and have a creature out there. It is
still with the before fight. It can go ahead and
actually stick around and then when you want it you
can send it in for a steal one. There's reasons
to use it. So I definitely think it's.
Speaker 5 (39:33):
Okay.
Speaker 2 (39:35):
I don't think I've ever played it. I will. It's
just stuck it under a prophecy.
Speaker 4 (39:40):
Sometimes you have to been sealed.
Speaker 2 (39:43):
Yeah, all right, bookie yea for.
Speaker 3 (39:48):
All right cover fire action play. Your opponent loses half
their ember rounded down steal one.
Speaker 4 (39:56):
So the first part of this, your opponent loses half
their ember. I remember this from another card.
Speaker 5 (40:02):
We talked plenty of trash about this card principle where
you also get whacked and a chain fantastic, just cut
your opponent and take a dollar from them.
Speaker 4 (40:17):
This this uncommon.
Speaker 5 (40:19):
This is great, this six, this is like yeah, this
this is a slow the game down card though yep,
but yeah it's.
Speaker 3 (40:29):
It is all right, gone pear shaped. If anybody can
explain this card to me and the name because.
Speaker 4 (40:41):
This was the this was the theft that happened at
the Louver. It was I mean, it was going ahead
and talking about it before it even happens.
Speaker 2 (40:49):
Wow.
Speaker 3 (40:51):
Means like the Simpsons now they can predict things, huh.
Action play each player discards their archives fate for the
remainder of the turn. Creatures cannot reap, so.
Speaker 2 (41:05):
It's an archives kill. Yeah, but there's so many of
them now, Yeah, and it's so.
Speaker 5 (41:13):
Weak in TV where we don't archive much.
Speaker 2 (41:16):
Yeah, shut down.
Speaker 4 (41:20):
Yeah no, I don't want it in TV.
Speaker 5 (41:22):
But effect it isn't great.
Speaker 2 (41:25):
It's okay, Yeah, it seems brutal to it brok.
Speaker 5 (41:35):
Yeah, okay, with.
Speaker 2 (41:38):
So the middle of the road, there's so many better
and it's each player, so it's also yours right, So.
Speaker 4 (41:48):
Okay, but with the amber, with what this is doing
being TV against out a set, I think it's it's
it's better than three, but I can't read it above
a three. I'm giving in to three. It feel it
feels wrong. It really does with all that it can
actually do.
Speaker 2 (42:05):
But three it is where are you at? Wokie at two? Three?
Speaker 3 (42:09):
So I'm I'm okay with the three, like it's archive hate,
so it can kill that, right, I do like the fate,
believe it or not, it can slow down Mars shenanigans
in gr because guess what don't matter if your doctor
comes in ready, if you can't reap, if you can't
guess the house I'm thinking of, well, that's also if
(42:31):
you get to guess house I'm thinking of. So I'm
more on the side of two than I am three.
All right, Tuesa then like if there was like a
two point twenty five, right, I'd be there.
Speaker 2 (42:42):
Nope, I know there's not. So all right?
Speaker 5 (42:47):
So is this is this some this is some awful this.
Speaker 3 (42:51):
Is this is a politician elf right? We don't know,
but is this some awful joke?
Speaker 4 (42:57):
On?
Speaker 5 (42:58):
Right?
Speaker 3 (42:59):
It's gotta be probably each enemy creature gains after fight
after reap exhaust each friendly creature that shares a house
with this creature.
Speaker 5 (43:09):
So I had to deck with two of these, and
the only time it was ever.
Speaker 2 (43:15):
Okay, yeah, because it just dies.
Speaker 5 (43:20):
If this guy had elusive, he'd be something. He'd be.
Speaker 3 (43:26):
Actually probably makes you wonder how we get cards like
cover Fire and Trenk's Creed and then like somebody designed this,
and you're like, how did you design these? This is
it's not a is awful, but I'm not saying it's
a design. It is a one big deal.
Speaker 2 (43:53):
So it's it's.
Speaker 3 (43:54):
Really a net loss of one umber. That's really all
all it is. But how do you get how do
you get a card given the chat saying it's a one.
Speaker 2 (44:05):
Yeah, but.
Speaker 5 (44:07):
Dies the after fight effect is gone and now it
did nothing.
Speaker 2 (44:11):
All right, all.
Speaker 4 (44:13):
Right, I agree, but it forces you to actually get
rid of it. Yes, you have to fight first.
Speaker 5 (44:21):
So you car that says this is like a car
that that like has no amber pip on it and
it's not even this good and it says done a creature.
Oh one of my creatures can only exhaust for no effect.
I guess this one does too damage too because they
got to fight. But that's it, Like, that's.
Speaker 4 (44:41):
All this card.
Speaker 2 (44:43):
Don't give him more reasons because that he's gonna be like, well,
it's direct damage.
Speaker 4 (44:46):
Now see Now, I don't think it's great and it's
so pointless it might get to rate once.
Speaker 5 (44:56):
I mean it is which in that like if they
have a board of creatures, they have.
Speaker 2 (45:00):
To kill it.
Speaker 5 (45:01):
I think first there are really niche situations where you
can get them behind a taunter or you bored them
or something that something.
Speaker 2 (45:11):
Happensauns in this set.
Speaker 5 (45:14):
Yeah, it's a one.
Speaker 2 (45:16):
I agree, all right.
Speaker 3 (45:19):
Elusive Enhanced one Shadow PIP two power Elf Recruiter. Yeah,
after you discard a shadows card, if it is the
first time you have discarded shadows card, this turns steel.
Speaker 5 (45:30):
Oh no, I mean the shadows enhance is good. The
discarding shadows cards is good because shadows cards are bad.
This is a four.
Speaker 2 (45:41):
It's a way to get rid of your burndish nickels.
Speaker 5 (45:43):
The classic the classic four for having that enhanced PIP.
Speaker 2 (45:47):
So if you have multiples, it's even better.
Speaker 4 (45:50):
That's what I was going to say. I think that
this card actually goes up significantly.
Speaker 5 (45:54):
It is your first come because if you have to play,
you discard one card for two steel as well. Correct,
then you actually get annoyed because you're not how to
discard another one for two March and it's like, no,
you don't do that.
Speaker 2 (46:05):
Yeah, now you have a reason to get rid of
your Burndish Nichols.
Speaker 5 (46:08):
A few more discard pips would make this guy really awesome.
Speaker 4 (46:13):
I'm still a plant going out in discarding. I have
a deck with three of them in it, and if
they come out, there's reason. Just here's pitch one. I
don't even care what creature it is.
Speaker 5 (46:23):
Yeah, pitch on reap two or three times, that's great. Yeah,
that's solid value.
Speaker 4 (46:28):
So I think that this I think this goes up
as we see multiples.
Speaker 2 (46:32):
Yes, I have not implemented escalating or anything like that.
Speaker 3 (46:37):
But what doesn't go up is Bondsman Belvin four power,
thief human.
Speaker 4 (46:41):
What did we put bandit Culverrett four? Four? Four?
Speaker 2 (46:48):
We all agreed upon four.
Speaker 4 (46:52):
Some of us did not go ahead and voice that,
So that's.
Speaker 2 (46:54):
Okay, what's your vote?
Speaker 4 (46:58):
Four?
Speaker 3 (46:59):
Okay, it's four Human. After after reap, look at the
top card of your opponent's deck. You may discard it.
Fate to give control of a friendly artifact to your opponent.
Speaker 5 (47:13):
Is this this is the fate that goes off the
most often and doesn't actually do anything. You're sticking under.
You're sticking under that weird prophecy. You're like, maybe he
plays an artifact by the time this goes off.
Speaker 2 (47:25):
No, it does it so lot. This is a car that.
Speaker 5 (47:34):
In TV is a two and not in TV is
a three or a four. Maybe yeah, Uh, he's a
decent sized body with a not totally useless reap effect,
and he's got a good fate effect against many other sets.
Speaker 2 (47:54):
I think it was just three, believe it or not.
But okay, that's why I'm wishy watching on that.
Speaker 5 (48:02):
Let's get to a zero.
Speaker 2 (48:03):
Are you going? Are you going higher or lower?
Speaker 5 (48:09):
I said, I'm fine with three. He walks the one
who hasn't Ye, No, it's he's drinking.
Speaker 4 (48:20):
He's learning it's a three. I'm learning it's a three.
I just don't like this card. It does things, I mean,
but but it's not bad. I know.
Speaker 5 (48:30):
That's why how many of those those certain darkness artifacts
this guy have stolen a lot?
Speaker 4 (48:38):
Sure in that manner, sure.
Speaker 2 (48:43):
This is actually one. If we ever get around to
implementing escalation or de escalation. This is de escalating.
Speaker 5 (48:49):
You don't know a lot four of these? Oh yeah,
and that is the problem is I've opened a few
decks with three or four of this, and it.
Speaker 3 (48:58):
Is not commons common. So all right, let's get to
a bad card that we could all give it a
zero and move forward. Burnish Knives five.
Speaker 2 (49:08):
Oh my god, where's the button?
Speaker 3 (49:11):
Burnish Nickels two power, Human Thief Elusive Enhance three damage
pip destroyed, return another creature to its owner's hand.
Speaker 5 (49:22):
It's amazing how this card could give out three damage
pips that you don't care about because it's like the
only three damage pips in the set. So they don't
do enough. His elusive pairs and then is destroyed. Effect
of hey, opponent, play your best creature again, or heal
or whatever you need.
Speaker 2 (49:42):
Oh, this car does zero. I think they should have
made it a one that would have been better of
one power.
Speaker 5 (49:49):
Yeah, so he could shoot himself easier.
Speaker 2 (49:52):
Yeah. Is the damage enough to save it from a zero?
Speaker 5 (49:58):
Now? Zero? Like this car is.
Speaker 3 (50:03):
So bad, I want to stop talking about it and
move to the Vasive maneuvers. I like, we know how
bad Burnish Nickels is right, there is no doubt we don't.
We don't offer a negative in this system as far
as I'm aware, So zero is the lowest we can
give it. And that's how bad is I hate that.
Speaker 5 (50:22):
Somebody design this cards like this makes interesting game decisions happen.
I think.
Speaker 2 (50:27):
I think that.
Speaker 3 (50:28):
I think if somebody forgot to put friendly on it,
I don't think that would have made it better if
it was return a friendly creature to it, because then.
Speaker 5 (50:38):
They destroy your creature and bounce one of your creatures.
Speaker 2 (50:41):
Back, and it's just like bah, this is awful.
Speaker 4 (50:44):
I think that it needs to have one power, and
it needs to have more damage in set, because those
don't exist. Like if there's more damage in shadows or
in PV as a whole, you can go ahead and
bounce it back to some neat to fact. But this
just has so little play value because of what else
(51:07):
it's surrounded by.
Speaker 5 (51:08):
If that's already only triggered on the controlling player's turn,
like whoever controls Burnus Nichols, if it's only if it's
destroyed on their turn triggers and if not, then it
would be fine, right then you wouldn't have the situation
where you're like giving your opponent a resource to work with. Yeah,
(51:29):
it would, it would actually probably be a good card.
Speaker 2 (51:31):
All right, we're this is a lot of talk about
a card that sucks. Assn.
Speaker 5 (51:37):
This is a lot of talk about poor design decisions.
Speaker 3 (51:40):
Well we we we already know, like we have Trink's Creed,
we have cards like cover Fire. We're gonna get to
Hoodwinked a little bit, all right, but we're going to
You're going to get through a base of maneuvers which
you get a pip of vember every time you play it.
It's an action player every time, every time for the
remainder of the turn. Appreciate it though, but you're not
(52:03):
playing it if you fade it for the remainder that
turned friendly creatures cannot be the out damage Fate deal
two damage to each friendly creature.
Speaker 2 (52:13):
So this is.
Speaker 5 (52:14):
Another one that it's played for its amber pip and
faded for damage, and its actual play effect is rarely.
Speaker 4 (52:24):
Impactful unless you need the amber and that's what you're
playing for.
Speaker 5 (52:28):
Like, well, right, an amber is amber, but doing two
damage to each friendly creature with some of the timing
cards end of turn or it's it's okay, but two
is actually a little soft. It's not enough.
Speaker 2 (52:41):
No, and there give it. You know, I'm good. I'm
okay with the two.
Speaker 4 (52:48):
Okay, fine, too done?
Speaker 3 (52:51):
All right, fall guy fall guys just an elf.
Speaker 2 (52:55):
That's it. We couldn't see we.
Speaker 5 (52:59):
Can guys just training to be the fall Guy.
Speaker 3 (53:04):
But he is a two power elf with taunt, and
when you destroy a fall Guy, he steals one.
Speaker 5 (53:12):
Here we go. This is a card you can get with.
Speaker 2 (53:14):
Ox serving and then they have.
Speaker 5 (53:19):
A freaking six to two dinosaur splash and it didn't
matter anyways.
Speaker 4 (53:23):
So it does provide taunt where there's little taunts. It
dies at it is this Does this.
Speaker 5 (53:32):
Just feel like a crappy token? Yes, just like this card,
like I don't I don't hate this car.
Speaker 4 (53:41):
I don't know I can get. You can get the
Steel one. It provides taunt, but it's not.
Speaker 5 (53:48):
Another one that you kill it when you don't have amber.
Speaker 3 (53:51):
And then you know, I think I might take a
token with two power destroyed steal one.
Speaker 5 (53:58):
Well there's already the action destroyed steal one token.
Speaker 2 (54:03):
That exists, and it's okay, but that's bad.
Speaker 5 (54:05):
I don't have to Yeah, I'm not saying it's bad.
Speaker 2 (54:08):
I'm just saying it just like it's not it's underwhelming.
Speaker 5 (54:14):
I'm inspired. I think he's think he's.
Speaker 2 (54:19):
I think he's a three. I think three.
Speaker 3 (54:23):
Thank sal he reaps right and they don't really want
to kill it because he steals one. Yeah, he's okay, and.
Speaker 5 (54:32):
The taunt is not horrible, not great.
Speaker 2 (54:34):
But okay, that's three. All right, I'm overruled. It's three
hoodwink draft as they would I am. There's a few
things out to the rescore, right, but you have.
Speaker 3 (54:50):
Get two okay, hoodwink play reveal your hand for each
non sh card revealed. This ways still one purged hoodwinked.
Speaker 4 (55:04):
It has purge hoodwink and so it's a zero.
Speaker 2 (55:07):
It's uh, I mean it's that's an obvious sex. That
is one of the best cards ever, Brendan. I don't
know if it's a six. You don't know it is six.
Speaker 3 (55:15):
This is one of This is like the only damn
card in the entire set, I think, and I probably
am wrong on that. That is limited to one per deck.
Speaker 2 (55:24):
You may not.
Speaker 5 (55:25):
Get the card not a six.
Speaker 3 (55:28):
Well yeah, I mean, so hold on, hold on, hold on,
hold on, hold on right, six is a chase card. Right,
are we chasing decks with just hoodwinked in it?
Speaker 5 (55:41):
Yes, you will pick a shadow spot just because it
has Hoodwink in it when you're playing zeal Yeah it's
stupidly well yeah, just you'll five like that'll steal steal
nine because you've got logos and you have some draw
Well yeah.
Speaker 3 (56:00):
I'm saying it's not a good card. I'm just saying,
am am, I am I pining over it?
Speaker 5 (56:07):
This is if you're not you need to go back
to key Ford School.
Speaker 2 (56:12):
Well yeah, you're driving the bus like play this card
pass I have to really strong turn.
Speaker 3 (56:20):
No, it is a strong turn, it absolutely is. I
just don't know if it's a six. I don't know
if people are searching.
Speaker 5 (56:26):
Even using it for three. You you are correct in
that hoodwink alone does not make a deck, but that's
not the definition of a sex trugs Creed truly doesn't
make a deck, like there are plenty of Trunkscreed decks
that are not worth playing.
Speaker 4 (56:46):
Will say people seek it out for any andy.
Speaker 2 (56:52):
Like any d okay query where you're looking for shadows
in uh PV. You're definitely saying you was hoodwink just
like you wanted your library access.
Speaker 5 (57:03):
You want this all right? Yes?
Speaker 2 (57:06):
Sounds good? Six? It is Porter Silla. I love this car.
I put six for all of us, and I'm gonna
put like a two for Wookie because he doesn't. Nobody's
talking about what does it matter?
Speaker 3 (57:16):
It's still going into the six that I was gonna
give it a five, I wasn't.
Speaker 2 (57:23):
Still good. I think it's an amazing card. I just don't.
Speaker 3 (57:25):
I don't know if people are searching for it, like
it's really really really really really good, right, I understand,
I just are The thought in my head is our
people searching for decks with hoodwinked Yes, okay, because of
the limitation of it, you can only have one.
Speaker 2 (57:49):
Porter Sell.
Speaker 5 (57:50):
I don't think that's why they're not searching for it.
I think they're not searching for it because it isn't
what makes a deck, but it definitely takes a deck
from that. Shadows is whatever to Oh I'm okay having
that shadows in.
Speaker 2 (58:05):
The deck, sure, But like I think it does make the.
Speaker 5 (58:09):
Difference between having a shadows when you're searching through decks
and you you're not when you are. I don't actually
think people are looking for decks with Feldar's Plan. Either
it's not good, it doesn't have a big enough impact,
but it is a damn good card because when you
look at a deck and it has shadows, these are
(58:31):
the three cards you want it. You want cover fires,
you want hoodwinks, and you want feldars plans. Correct, right,
you want those carrs.
Speaker 2 (58:39):
I agree.
Speaker 4 (58:40):
So interesting that you did not state disabled security.
Speaker 2 (58:44):
I was thinking it.
Speaker 5 (58:46):
It's just because I did not, because I don't want that.
Speaker 2 (58:50):
Well, do you want to say player.
Speaker 5 (58:55):
Overfeldar's Plan every day?
Speaker 4 (58:57):
Interesting?
Speaker 3 (58:58):
Okay, all right, order Silla three power Elf Thief after
we put a random card from your opponent's tan on
top of their deck. I love Porter Silla. I know
it's like a three, maybe a four, But I like.
Speaker 5 (59:16):
This card and it's a fact. But I don't like
calling shadows twice in a row in the set. Yeah,
that's my problem with this card is it's got no
effect outside of land it and use it. And if
I'm calling shadows twice in a row, something isn't going.
Speaker 4 (59:31):
Right or something or something is going very right.
Speaker 5 (59:36):
Because no, sure, Well, because I'm playing a deck that
has three port of sills in it, and I landed
them all I'm like, and it's got technical porn in
the background, just say.
Speaker 2 (59:49):
Something, all right, all right? But yeah, what hm?
Speaker 3 (59:57):
I mean, nobody ever looks it's a porter Silla now
his Portersilla? Is it the is it the It's got
to be the the shadows, dude, that's.
Speaker 5 (01:00:08):
On the I guess.
Speaker 2 (01:00:11):
Yeah, it's the button pusher, not the monster.
Speaker 5 (01:00:13):
I mean he's a porter. He's bringing the bringing the
lock back to its.
Speaker 4 (01:00:19):
Bringing the rain corps.
Speaker 3 (01:00:20):
Back, bringing the silla that's clearly not a rain corps.
That is clearly a monitor lizard with three eyes.
Speaker 2 (01:00:29):
Yeah, it does kind of look like that. Yeah, man,
we need that card. Maybe we'll get it in Doconian measures.
It will be like four power one armor. You can
leave him exhausted.
Speaker 4 (01:00:41):
All your creatures are exhausted. Always get a.
Speaker 2 (01:00:45):
Porter Soilla two two two, he's a little better than two.
I don't want this card.
Speaker 5 (01:00:55):
I'm with you. I don't want this card in this set.
I do want this car in other houses, So okay,
I'm fine with the two.
Speaker 2 (01:01:03):
All right, Fine, Yeah, if it was the logos will
get better.
Speaker 4 (01:01:07):
Yeah heck yeah, isn't everything because you.
Speaker 5 (01:01:12):
Because you're sorry, and any any of those houses where
you actually want to put creatures on the board.
Speaker 3 (01:01:20):
Fair enough, all right. Two, it is predatory lending Pip November.
Every time you play it, play exalt and and and
enrage an enemy creature, fate your opponent, pay your opponent
one for each enemy shadows creature.
Speaker 5 (01:01:37):
I've seen this Fate hit for two or three on
occasion occasion. It's it's hard to time, but it can
hit and exalt in an origin, enemy opponent or an
enemy creature. And an amber is not a terrible effect.
It's not super great, but it is quality money.
Speaker 2 (01:01:57):
This is one where I was excited about it and
it just hasn't worked well for me.
Speaker 5 (01:02:02):
Yeah. Well, because we're not on the plane, because we're
not actually landed any of our portsillas to then say hey,
pay me play dollars. Although I definitely been hit for
three or four with that a few times.
Speaker 4 (01:02:14):
Hey, I don't think the Fate has consistently gone off
as much as I would have liked. But I do
think the exaltant in a rage, especially with creatures that
want to reap or like that, I think the amber
plus the exaltant in rage is real good. I find
that I can actually gain the amber exalts in rage
and even kill it at times, and so with that
(01:02:36):
swing of two amber, it can definitely.
Speaker 5 (01:02:38):
Be worth it. So it's just like a three.
Speaker 2 (01:02:42):
Yeah, I'm born between the two and a three. I
feel the two. I feel the vibes on a three.
Speaker 5 (01:02:49):
I'm I'm generally happy to have these because even if
you have three of these, you're like, okay, I get
three amber and exalt that creature three times.
Speaker 4 (01:02:56):
This is okay, and I put it as I put
it as a three plus. I can't go higher than that.
Speaker 2 (01:03:01):
But yeah, I feel the vibes. Sorry, I'm okay with three.
Speaker 3 (01:03:05):
Let's feel the vibes on Thunk two power Elf Thief
play deal to damage to an enemy creature and exhaust it.
Fate destroy each exhausted creature.
Speaker 2 (01:03:17):
He's a thief elf again, he is alf thief, I
say of.
Speaker 5 (01:03:25):
The new art, I like this guy. He's here for business.
Speaker 2 (01:03:30):
He's gonna he's gonna thunk. You should should request this
on the.
Speaker 3 (01:03:35):
Definitely has made me think about what creature I am playing.
Speaker 5 (01:03:38):
First yeah no, and then he's a good well yeah.
There's not a lot of end to turn.
Speaker 2 (01:03:46):
Effects, though there is a solid after.
Speaker 5 (01:03:49):
Or before exhaust before you're ready.
Speaker 3 (01:03:52):
Yep, there is a solid chance that he could pop
off and whatever you just played is now destroyed.
Speaker 5 (01:03:59):
Yeah, he's he's pretty good because he goes good under
under reap, he goes good under under fight, and he
goes good under any of the play a creature one.
Speaker 3 (01:04:05):
I was gonna say, he goes really well under those
play a creature once.
Speaker 5 (01:04:09):
Yeah, they only hit for one unless your opponent had
to fight or reap and then play the creature and
then you watch the whole bolderyard and you're like, you're
very I like that, and he's not a horrible play
every once in a while.
Speaker 2 (01:04:27):
Or exhaust just in case you that.
Speaker 5 (01:04:33):
It's like he's a super solid fate but if you
can't fade him, he's not a terrible play. So he's
like a four.
Speaker 2 (01:04:41):
Yeah, Yeah, I'm okay with because I was I was
torn between three and four. You think four?
Speaker 5 (01:04:48):
I think I think you want funks in your deck?
Speaker 4 (01:04:51):
You do?
Speaker 5 (01:04:51):
Yeah, I think you do more than you want the
guy who does two damage to everything.
Speaker 4 (01:04:56):
Yeah, how about would you rather have a port of
sillop or would you have a thun?
Speaker 5 (01:05:00):
I'd rather have aunk sunk a hundred times.
Speaker 4 (01:05:03):
Would you rather have a fall guy or thunk? I
mean these are like, yeah, and so it's.
Speaker 5 (01:05:09):
I'd rather have a thunk than urchin. I'd rather have
an urchin than a fall guy.
Speaker 2 (01:05:16):
Yes, yeah, often.
Speaker 4 (01:05:21):
I'm still very impressed that I was able to return
an urchin due to Burnish nickels one time, one time,
one one time.
Speaker 2 (01:05:31):
One time, one time for the one time.
Speaker 4 (01:05:34):
Sadly, if you get if you get to use burnish nickels,
you're just really happy. That was a straight win right there.
Speaker 5 (01:05:39):
That is all of our new Shadows cards. And you
can see why we're saying by shadows because when you're
playing PV Portocilla's Fall Guys, Bondsman's oxs, Pear Shapes, cap Rains, Slights. Yeah,
(01:06:06):
they're all and then and that is the name of
the bad reprints that we got. They are all getting
fed to the darkness machine.
Speaker 4 (01:06:15):
Well, and that's what I was actually going to go
ahead and say, is if you are there any are
there any cards that were reprinted that stood out to
you from Shadows, let me find.
Speaker 2 (01:06:26):
Out Miasma is good than this one better? Like, I
think it's a decent Miasma reprint. Yep, because there's so
much amber control and it's combos well with right Frings,
Creed and yet and finishing blow maybe Manchango Man, maybe not.
Speaker 4 (01:06:53):
And I don't like it, but I think it actually,
I think Urchin becomes problem because of all the disc
creatures that can put amber back on a creature or
trying like there's too much that can go ahead and
throw ambers you for having a creature seems excessive.
Speaker 5 (01:07:12):
Another common car control card.
Speaker 4 (01:07:17):
So you have Hawk, and you have Borrow and borrow
Rise on the uncommon and Hawks on the Commons. It's
just it's too much in them.
Speaker 2 (01:07:25):
There's a lot of chaff and this ship too.
Speaker 5 (01:07:28):
The cool Moon Cursor trash like dice, trash, fidget trash
man fun but trash Venom trash.
Speaker 3 (01:07:40):
Lottery is a little dicey sec of Queens.
Speaker 2 (01:07:44):
You want to know.
Speaker 5 (01:07:45):
A card that's absolutely awful in the set is Skully Caper. Well,
Golly Caper is super bad in our new and all
a certain darkness. Oh you've just given me something to
perche thank you.
Speaker 2 (01:08:07):
Round the venom garbage.
Speaker 5 (01:08:11):
Yeah, Lottery, it's not good. Ransom is one last job
is okay in the set because you want to get
rid of most of your shadow screechers. You're happy to
play them and then purge them.
Speaker 2 (01:08:22):
So rig lottery. Actually I like okay in this set
because the lottery is terrible in this set, why against
another guess what? They're probably playing shadows? Will you just
cover fire? Okay, I'll just take another cover lottery.
Speaker 5 (01:08:45):
I don't love rig lottery. I don't hate it either.
It's fine whatever. Yeah, yeah, yeah, there's just not a
lot to get excited. Customs office who cares de Eyemaster
two week Fagan trash because he brings in the now
no longer good enough urchins. Man Chango I mean like
(01:09:07):
man Chango is one of those cards where you're like
proud to pull its effect off.
Speaker 2 (01:09:11):
Ha ha. Update scores in production, This is gonna be dangerous.
The whole server goes down, it's gonna break, all right.
Speaker 3 (01:09:23):
If you're listening to this and dress score dot Com
is still down, Uh, I got an error?
Speaker 2 (01:09:32):
Hmmm? Do I believe that ide unidentified? Uh? Oh oh
hold on, I'm just refreshed.
Speaker 4 (01:09:42):
Because I'm on dress score dot Com and I have
no problem.
Speaker 2 (01:09:47):
Yeah, I don't know. Maybe I'm a broken I might
have broken the update card feature all.
Speaker 5 (01:09:54):
Right, So here's it. It's it's ten o'clock. Are we done?
We're doing another house?
Speaker 2 (01:09:58):
No, I We're done altho. Lookie's got to go to bed. Yeah,
the update card.
Speaker 3 (01:10:04):
Wookie has now done eighteen days in a row, open
the close, nine to eight. He's tired. Any salary, sucker, yep,
and I'm salaried.
Speaker 2 (01:10:21):
Anyway. With that being said, we got anything else to
go over. Nothing.
Speaker 3 (01:10:26):
Really, make sure you come say hello to us at
key Forge Celebrations. They'll probably not get.
Speaker 4 (01:10:31):
You less than a week, friends, less than a week.
Speaker 2 (01:10:34):
Less than a week.
Speaker 3 (01:10:35):
And if you're listening to this on the normal day,
we'll release it. It's like two days. Actually it's tomorrow.
Speaker 5 (01:10:42):
Great, bring your foils, bring me your.
Speaker 2 (01:10:44):
Foils, bring Sheep your foils. Come join us for the
debauchery yep, and the experiences.
Speaker 4 (01:10:56):
It's gonna be great to remember any of it.
Speaker 3 (01:10:58):
Yeah, there is a there is a betting over on
draft score dot com of which which Arkan will Sheep
injure this year. So if you want to do that,
the over under right now is on e Walk.
Speaker 4 (01:11:12):
But oh, I'm not gonna be hurt about this.
Speaker 5 (01:11:18):
Now e Walk is bringing his protector.
Speaker 2 (01:11:23):
Oh, well, who's my who's my protector?
Speaker 5 (01:11:27):
Steve that? Yeah, the arbitrator who always arborates in your favor.
Speaker 4 (01:11:34):
Weirdy arbitrator does not always arbitrate in my favor. Arbitrator
just sees how much of an idiot you are and
says that you deserve to be punched in the face
at any time possible. I rest my case, all right.
Speaker 3 (01:11:49):
With that being said, to make sure you show off
your AC gear. It's probably too late to get it,
so sorry, and I don't even know if we're prepped
enough to have done anything about it.
Speaker 2 (01:12:01):
There's still time to become a Patreon sign up for
the dress always become a Patriot dad dress in theory. Tonight,
I'm gonna figure out how to fix the feature where
I can actually update the scores of cards and push
those out. So yep, whoops, but.
Speaker 3 (01:12:21):
The Wookie is tired, Sheep's grumpy all the same. With
that being said, we will see you all next week.
Speaker 2 (01:12:29):
No we won't. I like you all because we'll be
at KFC. Oh yeah yeah, yeah yeah.
Speaker 3 (01:12:34):
So you and I always say maybe we'll record on
the road, but we all know that's a lie. I mean,
if we do.
Speaker 5 (01:12:42):
Because you're sleeping three minutes after we get in the car.
Speaker 3 (01:12:45):
It's only on the way home. Number one, number two.
We only post things in discord when we're drunk that
say I I our drink.
Speaker 4 (01:12:59):
I'm just gonna saying this. I'm gonna have a very
enjoyable drive up with the one local car and I'm
looking forward to it.
Speaker 2 (01:13:07):
There you go.
Speaker 4 (01:13:09):
May the Forge be with you.
Speaker 2 (01:13:11):
And also with you. We'll see all with the one
or hell of her up.
Speaker 5 (01:13:16):
But I'm thinking it's time to go metro man.
Speaker 6 (01:13:22):
I'm up to something, Odi Ladid, thank you all for coming.
I will be like the show because it's on a budget.
So lady door, Yeah, come here we go, we come,
here we go.
Speaker 5 (01:13:36):
Jump best face.
Speaker 6 (01:13:37):
So everybody preten you this son. Everybody come in. Let's
go alwas agay