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September 26, 2025 96 mins
Big changes are coming to the world of Equinox! In this episode, we sit down with Loki to discuss the surprising shift in Equinox’s distribution system and what it means for players, collectors, and stores alike. We also explore the bold move to Gamefound, how it stacks up against Kickstarter, and why this leap could redefine the future of the game. If you want the inside scoop on what’s next for Equinox, you won’t want to miss this conversation!

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:20):
Everybody's ready, radio perfect. What's going on? Everybody? I am
the one, the only, the w O O K I
E joined here. Okay, we got rid of a misfit,
but we replaced a misfit. But we have some of
the normal misfits. We have the kid who knows more
than you, mister Cole Robbie, Hey yo, everyone's favorite red

(00:41):
shirt Dexter. Hello, everybody, and we Felix, we just fired him,
just outright fied. He's no longer on the cast. We
replaced Felix with Loki. What's going on? Loki?

Speaker 2 (00:56):
By get? That was it? That was it? I'm good,
I'm good. It's it's only eleven pm, so that that's
that's a good time to do that. I'm all fired up.
Let's let's do this.

Speaker 1 (01:12):
Maybe we'll we'll try to keep it to a minimum
here today. Obviously there's a big time difference between us
and you, so we'll make sure you are. You are
quite arrested. Why don't we start out what was your
role and what do you do for altered.

Speaker 2 (01:29):
And that's supposed to be shot? That answer should be
like one hour.

Speaker 3 (01:34):
Give us like a quick answer.

Speaker 4 (01:37):
Well, I wanted to give you the express platform to
explain everything you do. I mean, just try to make it.

Speaker 1 (01:45):
You know, it's a list of what you don't do
smaller and we should just go there.

Speaker 2 (01:52):
Uh No, let's go with the thing I'm supposed to do,
and maybe I do. Uh So I'm the community builder,
so that's not really the committee manager. I also do
what a social media manager would do, so I post
things on social media. I do the animation on Discord

(02:14):
and other like social network. And I also manage all
the influants and like events activities where I'm there and
if there is anything cominter related. I do the pres
kits for the for the game. I do the planning
of reveals for the influencers and for the communitee. I

(02:37):
bother people at work. What else? Basically that that that's it,
and that's already a lot on a daily basis.

Speaker 4 (02:46):
You also have a hand in helping design some of
the like swag right like play mats and the wooly
backplush other things.

Speaker 2 (02:59):
No, not real well, it depends if it's something that
I use for my activities or not. So for example,
the bass Battle Metal, that's something that I've done at
least I've helped like ask what I wanted and the specifications,
and then somebody more talented than me did the design.

(03:22):
Another example, and she's in the in the audience, the
looking to explainat was all me writing stuff on the
playmath and then swolkey geographical thing. And then I do
have my say on stuff that are like commuity related.
So yeah, for example, the will backlash, I add the

(03:43):
final say in should we protest it or not? So yeah,
I do stuff because I like to buy stuff, so
I do things that I want to buy. That's my secret.

Speaker 4 (03:57):
Mm hmm yeah, quick quick aside to just say that
uh swarky or sorry, let me say it correctly. Swee
Orkie h does not give herself enough credit for all
the artsy stuff that she does. So good Paul out
there by Loki. I had a picture of the medal.

(04:21):
I had a really good picture of the first player
like medtal token that I was going to share in
the live. There it is in the live audience. It
is a very a very very nice coin. It is
my new favorite first player coin. But hmm do we
uh well, actually, there is there is one question that

(04:42):
I think I know the answer to that I kind
of want to get out of the way, and people
are I think reading into this too much, so we'll
just ask it. Why are the booster boxes of Skybound
Odyssey more than they've been before?

Speaker 2 (05:01):
What more?

Speaker 4 (05:03):
Yeah, they are a higher MSRP at least in most countries.

Speaker 2 (05:12):
Ah, Honestly, I don't know. That's not something well, I'm
not like responsible of that kind of decisions. It's likely
due to inflation, slightly due to logins that you do
to a lot of stuff. But the real reason why

(05:36):
is I don't know, and I don't even know what
I do know, but I could not communicate with you
the price of the new displays, so I'm not even
sure it will be aligned to what it was.

Speaker 4 (05:52):
Yeah, I think for me it's a very obvious result
of you know, the last year of everything pariffs and
how should go? Yep, I think it now, No, I
think it now. Booster box MSRP is one hundred and
sixty five, one hundred and sixty eight, thank you, Wyverne.

(06:14):
And it used to be one forty four.

Speaker 1 (06:16):
But the so literally we're all complaining about twenty four dollars.

Speaker 4 (06:22):
Yeah, well, and people are ready.

Speaker 1 (06:24):
A pack of soda. Last year used to call me
cost me four ninety eight, it's now almost ten dollars, so,
I mean, but twenty four dollars for our premium cardboards
on Bridge too far?

Speaker 2 (06:35):
Come on now?

Speaker 4 (06:36):
Yeah, it was kind of a hard question to ask
Loki because I mean, it is not his fault, but
people were like thinking that Equinox was adding more into
the box and Equinox was deciding to charge more, and
I was like, no, no, no, I'm pretty sure that's
not the reason.

Speaker 2 (06:54):
So I do have a question for you, and that
maybe a stupid question because you may have the answer,
But are you, like all familiar with the distribution circuit
and what is our role and what was the role
of p SMODI and how everything else was designed?

Speaker 4 (07:15):
I think I personally have a decent grasp, but it'd
probably be great for you to explain that as quickly
as you can.

Speaker 2 (07:25):
Yeah, I can try quickly. A lot of people, and
especially at the beginning, and well even now in the US,
we've seen a lot of people like angry because the
game was not available and they were asking us, why
are you not like prompting the game and everything, and basically,

(07:46):
we are only creating the game, were not publishing it,
and that's something that is a bit different from video game,
for example, in which they are also publishing and creating
the game. So we only a studio, we create the game,
and then the game was sold to Asmodi, and then
asbody was contacting all the local distribution units asking for

(08:12):
the cantuities like that they think their shops are going
to buy. And then everybody agrees on prices. How much
do we sell those boosters to smodi and what is
the margin at this point and everything. So there are
a lot of things in this distribution circuit that goes.

(08:36):
I've seen a few discussions about this about Australia. Australia
is very far away obviously, so you can either ship
by boat or by playing. But if you do that
at some point it will be cheap. It will be
more expensive that doing that by boat, so the margin
will be different. And there's a lot of things that

(08:57):
is happening, and there's been also terarriffs and so I
guess it was like a global decision to change that
so that everybody would find themselves comfortable with the imagines.
But once again, that's a business thing, so people are
not like always aware of what it will do to

(09:18):
the final customer what is they know? But if you
want the business to keep running, you have to like
adjust a few things at that route. And probably you
are again to ask me, what are the changes now
if we distribute ourselves, Well, we will be distributing again
all sales. So that's that's a big change because there

(09:40):
is a part of the secret that is gone with
the good aspect and the bad aspect. But yeah, that
was as short as I could.

Speaker 4 (09:52):
Yeah, No, I think that put it into a very
good context. And to be honest, it's kind of outside
of what the rest of this conversation will be. But
I just saw the question pop up in multiple different places,
and so it's good to hear more info because people
don't trust me. I'm just a random vegetable.

Speaker 1 (10:11):
Well that's I think that's number one, and I don't
even Yeah, it is what it is. It's kind of
a silly quest. I've never known. I've been on this
earth for thirty seven years, and in all of my
thirty seven years, the only thing I've ever seen go
down in price is gas, and that's sometimes right, and
most almost everything goes up, So like, why did it

(10:35):
go up? Twenty four dollars because it's the year twenty
twenty five, you know, that's that's kind of why So
that's that's just kind of like and it's only twenty
four bucks, like that's not that much to really get
all concerned about. So but I guess with a big
with a big change comes like oh this this must
be because of this, the normal knee jerk reaction of everything.

(10:58):
So alrighty, you want to keep going into your your
your ready your starters here?

Speaker 4 (11:08):
Uh yeah, I do. I do have some soft ball questions,
so we can start soft I guess, you know, get
that run time up? What are what are you most
excited about? Where this change?

Speaker 2 (11:24):
So while I'm doing this, uh yeah, probably I'm inswering
at the same time another of the file. Uh anyway, yeah,
more visible that way. I think it's well, it's a
mix of many things, but one of the main thing

(11:48):
is personally, I'm very reppy that we are distributing the
game to anybody that wants it, because one of the
most frustrating thing for me when I'm reading all the
private messages on Instagram, for example, other questions like how
do I get the game? Are you not selling the game? Yourself,

(12:10):
and no we are not. And if you check out
any other TCGs, they are not saying the game themselves.
So people were expecting that from us and we were
not able to do that, and people we're not doing that.
So the thing now that we are distributing ourselves, it
will be way better for people to get the game,

(12:32):
which is something that I'm very excited about really, and
even for shops, I think it will be way better
for them to just like contact us and get all
the advantages they have to reach us. So that's a
good thing. And then we have some I'm not din

(12:54):
say margin, but we have more room to experiment stuff
the pleasure or products or even like I'll say that
when you when you do product that is going I'm
not going to say mainstream, but at least go to

(13:14):
that niche you are expected to produce some items on
some regular things and altered as not being like doing
like everybody else. So that way, by not being on
the classic system, will be probably able to be more
us that what we used to be. And I'm not

(13:38):
saying that it is a good thing. Being me is
a terrible thing, but being us probably going to be fun.
So I'm I'm excited for that.

Speaker 5 (13:48):
Yeah, you'll definitely have more control now now that you
don't have to go to Asthma Day for everything, and
you can, yeah, deal with your own organized play and
other things.

Speaker 2 (13:58):
Yes, exactly.

Speaker 4 (14:03):
I was just gonna say exactly, like when you wanted
to make something for Altered before, you kind of had
to go to mom and dad, Mom being Asthma Dae
and Dad being game genic, And now I mean you
just really have to decide as a team and maybe
go to a factory direct if you want to do
a Hunger plush in the future or something.

Speaker 2 (14:27):
But that's also means that we're going to have way
much more like work than what used to do, because
if you're working with the distributor, you expect the distributor
to do that distributing job and do that like selling
the game to shops directly. Since that will be gone,

(14:48):
it will be up to us to do that, and
that's going to be complicated.

Speaker 4 (14:54):
I do not know what happened, but we lost Wookie
somehow in the audience.

Speaker 1 (15:00):
I don't know. Yeah, I didn't know it was I
was just listening. You're like, I look up. I'm like, well,
I am in the audience who knew.

Speaker 4 (15:10):
All right, last last softball from me is what did
the decision process look like leading up to this change?

Speaker 2 (15:22):
Probably meetings with people with higher salary than I have,
So I do not know exactly all all the things
that were involved in this. What I do know is
that it was not done on a whim. It was

(15:45):
discussed with Asthma ri uh, it was discussed with retailers
to have discussed with the community. So a lot of
people were involved in a lot of like a lot
of steps just to make sure that we could like
actually pull it at all the decisions, like all the

(16:08):
thought process. Honestly, I do not have all the answers
about that, so I could not tell you everything because
I just myself do not know everything.

Speaker 4 (16:24):
Yeah, it's great to hear that you met with, you know,
multiple different groups of people instead of just I don't
know the board, whether or not there's an actual board,
but that concept, but actually the community and stores and
things like that to get feedback. So that's really cool.

Speaker 1 (16:42):
Yeah, all right, LOOKI you what's my turn now?

Speaker 2 (16:49):
Yeah?

Speaker 4 (16:49):
Yeah, I might have to pick and choose if we're
going to get to some of Felix's unless we just
really ousted him entirely.

Speaker 1 (16:59):
Yeah, yeah, we are to him entirely. So you guys
called this a pre order as opposed to like a
traditional game founder kickstarter. What was the decision making and
going back to game found to doing a game found
as opposed to just letting stores handle pre orders.

Speaker 2 (17:24):
Yeah, so, okay, there are two questions for the first aspect,
and I think it's something that I've answered, and I
my answer will be meeting with the older versions of
what I've said previously. But it's a pre order because
the product basically is done, well don't in the sense

(17:50):
that every everything they are looking on the uniques I
think right now. And yeah, so it's really one of
the quantities that we need to produce to fit what
the people actually want from the product. So that's why
we call that pre order and not a crowd funding

(18:10):
because in any case, the game is developed, it's done,
is finished, so it's only just pre order the quantity
that will be done if like there is no strategical
or anything. Oops.

Speaker 1 (18:26):
So yeah, just gives you an idea of what what
you're going to need to produce.

Speaker 2 (18:34):
Yeah, ok, yeah, exactly the thing. Also you've said, why
not only go through to the shops. That is a
good question, and honestly, I once again do not have
all the answers, because that's that's actually a good one.

(18:54):
But if I need to guess, and I'm just guessing
at this point, but doing again found when we saw
the kickstart of the success that he had and it
way like the reach of the kickstarter was amazing and

(19:14):
it was beyond our initial expectations. You create discussions, you
create a lot of stuff, you create some discussions about
about the game, and it's a moment to celebrate the game.
And I think that's that's something that we wanted to do,

(19:35):
especially since we know that the game like stumbled at
some point. When you look back right now the marketplace
is released, Bja's walking. A lot of stuff that were
promised when we are now celebrating that that first year anniversary,

(19:57):
things have been delivered, but there have been some issues.
There have been some distribution issues also, there have been
some quantities issues. So we wanted to have that moment,
that celebration moment, and I think that's what we are doing,
and that's also a way for us, and that's something

(20:18):
that not only me, but you're seeing me a lot
on socials and discord, but we like to be close
to people. We like to enjoy those moments with the
communitee and that's on that's in our DNA to share
those moments. And also, and that's also hypothesis on my side,

(20:40):
but with the current light, we know that for example,
the game in the US, and that's something that you
guys told me several times, some shops do not have
the game or do not have the game anymore. And
if you go through the shops, why would they say yes?

(21:01):
But at the same time, if you do game Found
and gainstraction, you're showing people that people want the game.
And also from once again an discertion standpoint, for people
that were saying I have a bunch a friend and
we cannot play the game because a local game shops
they don't have the game. Well, now you can get

(21:22):
it on Game Found. And then if you're playing in ulgs,
we've with your friends with the cads that you've bought
on the game Found that maybe those people will be
interested in running op for the next time. And and
then you create those local gumuchis that were not doable

(21:43):
in the past, and that will be way better, and
I think I answered like multiple questions at once.

Speaker 1 (21:50):
I think you did so. Yeah, but that's because for
me though I can't I've talked about this many times
in the show. I can't get U altered, like I
have to order it from you know, wherever I can
order it online. There are no shots around me who
do anything with with the game at this point, and

(22:11):
being somebody who I don't enjoy online play as much
as others, I much prefer in person. So normally whenever
Dexter comes around, I play a few games with him.
But yeah, the game founds a big way for me
to have access to it as well. So were there
were there any fears about going to get to the

(22:33):
game found platform as far as the you know, local
gaming store game found kind of being a big four
letter word kind of taboo that I know a lot
of game stores hate to hear. Yeah, when it comes
down to a.

Speaker 2 (22:48):
Product, I mean, I mean that that's obvious. Saying the
contrary would be lying because it's the same thing that
that happened when we start the game. You do not
know how people are going to react to a product
that nobody has done before. And I know that some

(23:09):
people are comparing us to Keyfoards about going to to
get found and everything. I don't think that's that's the same. Still,
you cannot know how people are going to react to this,
And I'm going to say, like a bullshit example, but
maybe nobody is going to buy displays of sets five,

(23:30):
but the willibags are going to be like sold out
in two minutes. You never know. You don't know how
that's going to like go so.

Speaker 1 (23:41):
Weird story Well, Forge released the plushy. I said, these
things are the dumbest things ever. Everyone else loves.

Speaker 3 (23:48):
Everyone bought them.

Speaker 1 (23:49):
Everyone.

Speaker 4 (23:50):
Yeah, my friend helped design it.

Speaker 2 (23:52):
I know.

Speaker 1 (23:53):
And it's like I was like, what kind of grown
person who is gonna want a stupid stuffed animal? And
then everyone's like I have seven of them, Like why why?

Speaker 2 (24:03):
Oh yeah, So I'm actually planning to buy several. I
want one to to keep, like as a memento of
the game, but I do want one that I will
be like making clothes for like all disgust and stuff.
And I want one that will be in the office
that I will just use to throw away at people.

(24:24):
I just throw you throw this people.

Speaker 1 (24:28):
And I understand this because I own a phone brick
that I throw at my employees where they pissed me off.

Speaker 2 (24:34):
Yeah, so see totally understood that blushes up like it's
it's a therapy. You have to you have to buy
them anyway.

Speaker 1 (24:43):
I can't throw real bricks, so I.

Speaker 2 (24:46):
F you can, but you're going to do that only
once and then.

Speaker 1 (24:52):
A weird story you only get to do it the
one time then hr because it's evolved back.

Speaker 2 (24:58):
To the question we My like feeling about that is
that shops that have the game right now and they
have a strong scene just going to continue the game,
they may open and that's something that I think, Yeah,

(25:20):
shops will be able to like pre order the game
before player, so they will be able to also like
open per other for people way before people can actually
go on Game Found. So that will be one way
to like get cash and get an idea of how
much people are willing to get the game through the

(25:43):
shops and not through the Game Found. So that's that's
one of the first things. And I don't think both
are going to be like uh fighting. I mean a
lot of people are saying this that you are going
to buy on the Game Found and and you're not
going to buy to the shop. I think that's and

(26:03):
I'm sorry for all the people that are going to
be listening to this. I do believe that this is bullshit.
I've been playing TCGs. I'm one year younger than you,
Wookie some thirty six at the moment. I've been playing
TCGs for a long time. I was younger than Dexter when.

(26:24):
And you never, like by just one displain and you're like, Okay,
I'm good, I'm good for the entry five months. No,
you're playing locally, you'll be willing to do a draft,
You'll be you'll be saying, hey, I'm missing some rares,
or I just want another display. Where you're going to
go You're going to go to the shops. Of course,

(26:47):
when a new set is released, there is a huge
spike in sales, like in the first two weeks, and
then it's quieter. But I do think that I think
things in shop won't be an issue.

Speaker 1 (27:00):
I'm not sure if I'm going off script on this
or not, but like, do you I mean, I know
you already had said that you're going to have certain
items that are only going to be available at the
game shop, Like, is there a way that you're going
to maybe push people to be like, yeah, you can
buy from the Game Found, but if you buy from
your local game store, you will also maybe get X,

(27:23):
Y and Z. You know, it's like like Projic did
for a long time with like a box topper or
like something cool that like I'm not going to get.
You know, I can order three boxes from the Game Found,
or I can go order three boxes from Jeff down
the street and I'll get this cool thing.

Speaker 2 (27:41):
Obviously, I cannot go far into the details.

Speaker 1 (27:45):
I know I went totally off script and took a
right turner apologize.

Speaker 2 (27:49):
But that's just only fine because as I was stelling
you before, we've sent today a newsletter to hold them
the stalls that we had, you know, database, and we
discuss with them, like we announced a few things that
they will be getting in eyeo quantity that people could

(28:11):
ever oder on the Game Found. Okay, so that's it
will be leaking anyway at some point because we know,
and that's a good thing people will be discussing. But
there is a very specific product that the shops will
be able to get in far larger quantities that you can.

(28:34):
So if you want that, you have to go to
the shop.

Speaker 4 (28:38):
Yeah, and I think, just to back up what you said,
using the example of myself and L e. O. For
the Dallas area, we probably attend the locals the most often,
and both of us are like, yeah, well back the
game Found and still go to our local store and

(28:59):
buy things from them here and there. So will there
be a person that only does it for the game Found? Probably,
but they're probably already like the tabletop gamer, you know,
the kitchen table and nothing was really going to change that.
So yeah, a lot of people that support their lgs
will continue to support their lgs as long as they

(29:21):
have a way to.

Speaker 2 (29:24):
I know that some people, and once again I'm sorry
I'm getting a bit of script on this, but a
lot of people were asking, why should I go to
my store if I can order on the game Found. Dude,
you don't even know what we're going to see on
the game film, so you don't even know if it's

(29:45):
better for you or not, if it's fitting the kind
of player that you are. Are you a player? Are
you a collector? Are you a competitive player? That's way
different is the pledge the exact number of display that
you want, is the plage having the items that you want?

(30:06):
That's so many questions that people like project the worst scenario,
but all the information out there yet, And that was
at the ends up my sentence.

Speaker 4 (30:19):
I think it's also good to just reiterate something you
said where stores will have their own path outside of
game Found to order.

Speaker 2 (30:29):
Correct. Okay, cool, that's true.

Speaker 1 (30:33):
So I do have I guess I have some questions
on the game Found because you kind of cleared a
couple up. So is being I know a little bit,
very little bit about game Found with just working with
it obviously from KeyForge, but it's game Found more of
an indie like indie Go go, like this is how
much you ordered it, this is how much we have

(30:54):
to produce, as opposed to a kickstarter where like you
set a goal and you have to hit that goal
otherwise and nothing ever happens with it. Because I know
there's a like we just released another game phone for KeyForge, right,
you know, it was like fifty thousand dollars is our

(31:15):
our backing goal. Right, Obviously that's not a lot of money, right,
so it gets backed really quickly, And our assumption always
was on the other side, was well, it's a nice
marketing piece that you know, as a marketerer. You could
be funded in twenty seven seconds. You know, it's a
nice banner piece you're able to put out there. But

(31:36):
then now after hearing this, it's like, well, maybe that's
just like, is that the lowest you can set the goal?
Maybe you don't have to even set a goal. I
haven't done really any research on this point, but it's like, well,
maybe you don't have to do a goal and just
whatever his order is ordered and they can fulfill it.
At that point, I think.

Speaker 2 (31:54):
You have to do you have to do a goal anyway.
I honestly do you not know the nervevielle that is
going to be set. I do remember that we did.
We've done the same for the key starter, so probably
it's going to be something like that, But I do
not know. What I can tell you is that game
found actually acquired indiegog.

Speaker 1 (32:16):
Yeah, yeah, that I don't know, but like I know,
like Indiegogo was like, yeah, you can just order it
and whatever is ordered's ordered, like there was no goal
or like Kickstarter, if you know, if you sat like, hey,
it's a million dollars to fund this project. If it
doesn't hit that million dollars, it just kind of sits
in purgatory for forever, you know, until it hits that

(32:37):
dollar amount, you know, but then you know, I don't know.
If I don't honestly know if Game Found was the same.

Speaker 2 (32:45):
I have no idea honestly on that. I have no idea.
And the sales that are going to be done to
the shops directly won't even be concerning the total for
the for the Game Found, so I have no idea
how they're getting to to do this calculation. I barely

(33:07):
can count to ten when I'm playing at it, so
I'm not going to count millions fair enough.

Speaker 1 (33:15):
I did have another couple of questions here that I'm
going to kind of just kind of strike because I
don't think they're really relevant. But as far as prizing
kits and whatnot go, it's been a challenge for me
in my area, especially since you know, I do know
people who do play, but like we're not able to

(33:37):
like really get you know, any prizing or anything like
that because we're not in a brick and mortar store.
It does take a long time to get a brick
and mortar store, you know, you come to them, You're like, hey,
I want to do this, and they're like, ah, well,
think about it, and then you know, you circle back
around and you're like, what about it? They're like, we
don't know, and you're kind of stuck in this like
circle right, But it's like, okay, Well, if I have

(34:00):
a game club and say we meet somewhere, is it
possible you guys would be willing to send out prizing
kids to like clubs and whatnot? Or is that not?

Speaker 2 (34:10):
I think I think it's too soon. Is it's not
too soon like in the in the product's life, but
it's too soon with this this new system. How do
you like if we wanted to do that, we would
have liked to solve several stuff. One of the third

(34:33):
things that we need to solve is we're speaking for
the shipping cost? Is it us? Is it is it them?
How we're going to send that? How much do we
produce for that? How do we select those people? Like
if you start an Nobi club in in some place

(34:53):
that is very crowded, that school that you are three people,
should we send you stuff? How do we create the
rules in which people are made eligible to get this?
So that's that's very complicated. The limit that we've set
so far is if you have a club and you

(35:15):
have a shop that is willing to just set up
a store accounts, it is okay for them to let
you use it to create events as long as it's
done through the shop's account. So that's the thing that
we are doing. But the physical pricing kits, that's a

(35:35):
lot of things that would be needed to be considered
and we are not like big enough to do that
and I'm not even sure like any other TCGs are
doing that. So of course we would love to do that,
but I don't think we have the manpower right now
because I am one hundred person sure that we would

(35:58):
get like dozens of message from people asking, hey, I
once organize stuff with micropow friends, and we want to
do that. But if we are giving away stuff for people,
all those people are still going to be like going
to the shops. You don't know that, So you have
to investigate on the region. Is us doing that making

(36:22):
it worse for the shops or nuts? There are so
many things to consider. We don't we don't have the
time right now, but at which we had, but we
don't not have a.

Speaker 4 (36:35):
Good antidote or not antidote, what's the word uh not antidote. Anecdote.
There you go, Thank you college educated Dexter. So, how
the current system is is you have to reach out
to your local asthmid A branch, right, So for all
of us in the United States, it's basically as mid

(36:57):
A North America. And every single person I know that
has ever tried to ask Asthma Day for something in
that regard at all, they never ever get an answer. Yes,
So that's already more of an answer than we've had
from Asthma Day in the past. So yeah, it is.

Speaker 2 (37:19):
It is a lot.

Speaker 4 (37:22):
But yeah, I think that was good.

Speaker 1 (37:26):
No, I mean it's an honest answer to because I
kind of expected the same answer that I got, Because
it's where do you draw that line? Right? How do
you know this is actually going to somebody who's playing,
you know, at their local library or wherever the case
may be, and not to you know, Steve and his

(37:46):
basement just now opening gobs of of of prize packs
because he says he has he's got a he runs
a tournament there every week. Right, So it's it's a
very it's a tough line and where do you draw it?
And you're always is unfortunately going to have to like
upset some people over it because it's just it's the

(38:07):
it is the nature of the beast, right, so that
it's not fun, but it is what it is, right.

Speaker 2 (38:13):
So and and just to I know that you guys
had issue with a distribution and everything, but when you
look at the bigger picture, and even though Asthma ris
is a big company like imaging, know, having all those
meetings and working on several TCGs and having like even

(38:36):
one email like per week from every state from people
willing to organize something, you just cannot answer that. And
if you start making an exception and setting a precedent,
you'll be sure that people are going to be like
angry and asking for more, and everybody will want to

(38:58):
have the same thing, and then the poor Asthmatic guy
will be like drowning under emails that really, like community
relation is really one job that should not be done.
Like people who al really have a lot of things

(39:18):
on their plate, and there is a strategy like a
thing on that and that that's very like complex to manage.
So and that's that's logical. At the end of the day,
we we have that many hours to work and you
have to choose your fights, and we do know that

(39:39):
we are still a little TCG and maybe one of
the few TCGs we've we flash n G a so
archive not having a brand. So and that's that's very different,
very different. You can choose more like focused and passion

(40:01):
because they only have that medium to leave that patient,
like if you like Style Wars and you play unlimited
at that school, but you can also go on the
couch and watch episode three if you have good taste,
episode eight if you have less good taste, but you
can still like leave your passion outside of the of

(40:21):
the game for although it's very different. So so that
that's that's very complicated, very complicated.

Speaker 4 (40:28):
A lot of people forgive a lot for their favorite ips.
Like I've had multiple people tell me that Larkhana is
actually a very poorly made game, but it's Disney, so
they play it. Yes, Yeah, they're a lot more forgiving
for that.

Speaker 1 (40:44):
Yeah. And I can appreciate the you know, prequel trilogy apologists,
it's cool. I like episode three too. Anyway, gonna go
along with Dexter nobody.

Speaker 3 (40:58):
So I was wondering before the.

Speaker 1 (41:00):
Everyone's had and nobody can.

Speaker 3 (41:03):
You had a lot of questions.

Speaker 1 (41:04):
I did have no, no, I made an episode a
prequel joke and nobody understood it.

Speaker 2 (41:10):
Star Wars.

Speaker 1 (41:11):
Do you know what I have?

Speaker 3 (41:12):
I have seen all the Star Wars Wonder.

Speaker 4 (41:17):
Two episodes backround?

Speaker 2 (41:19):
Have you ever heard the tragedy of Blue the Wise?
Blue the Wise the Wise? All right, let's go, let's
go shoot.

Speaker 5 (41:31):
I wish I was curious for in the future when
stores are able to order directly from you, if they're
able to get previous sets, and what all will be
available to them through the direct method with y'all.

Speaker 2 (41:46):
Yes, yes, yes, and no, we do have some Oh
my god, how to tailed things without spoiling things? I'm
sweating right now. It's the SACA. I'm not sure anyway,
So right now the official word is Asthmadi is still

(42:09):
distributing the previous game and they are not going to
stop doing that. That's very important to know. So they
are going to do that. And something that I can
say here that I'm not usually saying in the French
or European things. We are going to get the game

(42:34):
I think in some like equivalent of gamestops here, which
is good. So it's not going to be only like
local game stalls, but like also mainstream shops, which is
a good thing. And that's all as.

Speaker 3 (42:50):
Most game stops and stuff like that, so.

Speaker 2 (42:53):
We don't have an equivalent to targets. But yeah, game
stops I used to the most, the closest that we
which we have, so that's a good thing. That's a
very good thing. And and they will still have that.
Will we sell also the previous set? Yes, yes, also,

(43:19):
but that you will have to to see during the
game found and shops will have to see directly. But
once again, we'll not like it's not the war revest money.
Everybody's like a chill with each other, so we'll see
how how that goes.

Speaker 1 (43:35):
All right, follow up question to that, is there a limit?
Is there going to be a time where you're like, hey, guys,
no more Trial by Frost. It's sold out, We have
no more what it's on the market's on the market.
Is there? Do you guys have like a cutof where
you're like, we're not going to be printing anymore? Obviously, yes, yeah,

(43:56):
And obviously the answer is yes, but like what point is.

Speaker 2 (43:58):
The same the same for all the TCGs, all the
video games, everything that you can find in stores when
the shops are like I've run out. It's either people
asking for it and you think that the risk of
producing more is fine or it's not. And for TCG,

(44:21):
I don't think there is a goal to producing more.
And the MQ so the minimum audio quantity usually are huge,
so you want to make sure that people are willing
to to have that needed for all lot of gods.
So yeah, and you like make me think that I

(44:43):
need to order my shadow plushes from make a beer,
So I'm going to I'm going to do that right now,
build a beer. Yes, Okay, let's go, let's continue that.

Speaker 4 (44:53):
Yeah, right, Well, before we get down the Felix's questions,
we actually had a question from the audience. So from
CAM one point zero, has there been any thought into
a way to support Equinox directly through some sort of
supporter pack for example, pay x and work with an
artist to get yourself on a card or anything along

(45:16):
those lines.

Speaker 2 (45:23):
No, not that, I I mean we could do that,
We could do stuff like that, but it's the game
is already very close. It's a digital game, but it's
stills a physical game, and it's a physical game first
and then it's a digital game. So hold on, I'm

(45:46):
just like, okay, so we want to do something that
is very simple because once again we all the small team.
So if you're doing I don't know, ten selven ducks
to to like have your own god, okay, but that's

(46:09):
that's not really helping the product. I mean, it's it's money,
and that's that's cool. Money is great, But at the
same time, what you want is people to know about
the brand, if you want people to get the product
as much as possible. So not really, yeah, I.

Speaker 4 (46:28):
Would think the best way to support Equinox and the
team would be back the game found if you can
tell your store that you want altered and then continue
to like go to your organized play and invite your
friends and YadA, YadA.

Speaker 2 (46:45):
I mean at the end of the day. And that's
that's maybe a bit like not pessimistic, but a pragmatic.
Oh my god, I'm stunning out regious right now. You
have like shops are not managing communities because they like it.

(47:10):
Of course if they do, it's even better. And for
what I understood, the community is also committee is good,
but at the same time, like you would not help
a community that is dead or like not very like working. Well,

(47:32):
so we need people to know about the game. So
the best thing that you can do. Your shop does
not want to support the game, It's fine, it's their business.
They have no way, and you have no like. I mean,
it's not because you love the game that they have
to sell it. And they have to find that there

(47:52):
is strategy like advantage for them to run the game.
So the best way is to show them that there
is an agence of this game and you love the
game and people are coming with you to play that game.
I'm not sure if I'm like being clear on that.

Speaker 1 (48:12):
I think you are like and basically like you know,
it's shop owners, especially in the United States. I don't
know how it is in your area, but they're very fickle, right,
and they need to know where their bottom line is. Right.
Running a game store is not as luxurious, and you know,
they're not eating steak and lobster every night, right, it's

(48:35):
thin margins. It's you know, barely making it by sometimes,
and they have to go with a game that number one,
they know there's a community and to support for because
otherwise there's nothing worse than buying something and having it
sit on your shelf and just be wasted. Dollars, right, Yeah,

(48:55):
they need to know that this is going somewhere, right,
whether that be you coming in to support it, and
you know, even I've done this with a lot of games,
go in and be like, hey, are you able to
get this for me?

Speaker 4 (49:10):
Right?

Speaker 1 (49:10):
If I if I pay you, will you order it
for me? More times than not, if if a game
store can get it for you and you're willing to
like pay them some money up front, they'll get it
for you. Right. They're most most game stores, not all.
You're gonna have a handful out there that are just
kind of like jerks and they're like, I don't know,
got to go talk to somebody. But most game stores

(49:32):
will be like, yeah, yeah, if you if you pay
me for it upfront, yeah, I'll buy it for you
and then work with them, right, and then try to
start that community. That's that's the biggest part right now
is you've got such Juggernauts out there, right, You've got
I mean, shoot, you've got Spider Man in Magic right now.

(49:52):
I don't know how anyone in this community is beating that, right.
I am a huge Spider Man fanboy.

Speaker 2 (50:00):
No, no, no, The best thing that Magic has ever done
is the crossover. We've Sunny the Hedgehog that that's the
best one.

Speaker 1 (50:07):
Well, I mean, but whatever tickles your pickle, you know
what I mean, Like whatever you're into, right, you like Sonic,
I like Spider Man. But the fact of the matter
is that the short and skinny is that the game
store has to know that, like there's a there's a
light at the end of the tunnel, I think is
what you're trying to get to, and and you need
to know like this isn't a lost cause I'm not

(50:28):
you know, I'm not going to lose my store over this,
you know, I'm I am able to make a profit.
As Cool has said, he's very against uh you know,
the whole capitalist system of making money.

Speaker 4 (50:43):
But you know, listen, but local game stores ran by
local people. That's what's up.

Speaker 1 (50:49):
Yeah, I mean, it just kind of is what it is.
So sometimes you just you gotta let you you have
to let the game store make money, right, you have
to because they are the ones who are number one,
giving you a space to play. Number two, you know,
getting you the product to play, So let them make
a little bit of coin off you. At the end

(51:11):
of the day, we're all here to have fun and
uh you know, let's local game store you eat every
now and again. You know, it's it's okay.

Speaker 4 (51:22):
I'm not sure if I am here solely to have fun.
I'm also here to give Chili a really hard time
all the time.

Speaker 1 (51:30):
No, I mean, hey, to each their own, right, like
you do, you like, there's nothing against that, but you know.

Speaker 2 (51:36):
It's it's just about the friends that you piece along
the way. That's the thing.

Speaker 1 (51:42):
And here's here's the deal. I'll be one hundred percent
honest with everyone here right now. Key Forge, right, I
played key Forge since it's originally started.

Speaker 3 (51:55):
Yeah, played pretty early on too.

Speaker 1 (51:57):
Yep. If it was not for the people that I
have met and the relationships I have forged, no pun intended,
you know, if it's not for all the people that
I have met along the way, spent time with, gone
drinking with. I mean, these are these are people that

(52:18):
I've literally spent I don't know how many hours with
hanging out with them, going to the bar, having multiple
drinks up till four o'clock in the morning, you know,
talking about non key you know, just life right, Like
it's it's one of those things where I don't know
if I'd still be in key Forge, but I.

Speaker 3 (52:40):
Would not be if it were not for the people
I made friends with.

Speaker 1 (52:43):
Made so many good friendships along the way, and it's
all revolves around this. I will. I am the first
one to tell you I don't play games to actually
play games. I play games for drinking, right, Like, that's
that's really why I go to Keyfarge events, because that's

(53:03):
really because I normally I'm not a heavy drinker. But
I'll tell you what, when Vault tours or key Forde
celebration come around, you see a different side of the Wookie,
and it only comes out like quarterly, So get your
cameras out for those of you with flash photography, you
won't be seeing us again for another four months.

Speaker 2 (53:24):
Oh well, I mean, I'm sure that Calls has a
lot of story about me being drunk to tell people
which is not going to tell people.

Speaker 1 (53:33):
Believe he's never told us never.

Speaker 2 (53:36):
Yeah yeah, because he knows that instantly he we were
received on all accounts that he owns pictures of the
Walden's feet. Yeah, again and again and again.

Speaker 4 (53:52):
So if you, if Wookie and Deck start fine with it,
I'll kind of pick through feeling his questions because.

Speaker 1 (54:00):
I've ad it. I saw a few of that kind
of I'm like, aret really important, but there's a couple
in there that I would I would say, I've.

Speaker 2 (54:08):
Seen the least we can. We can we can do them.
Oh that's fine.

Speaker 4 (54:11):
Okay, cool. Well before before we get to that, more
railroading and meming, because that's what we're known for. You
missed one very important thing, lookie, when you were describing
why you play TCGs. Oh, you mentioned friends, drinking, all
of that, but you forgot to mention saving each other
from from fangirls. Yes, yeah, no, you were. You were

(54:33):
on the right.

Speaker 1 (54:34):
Track saving each other. I don't know if I've ever
been fangirled over. There was that one time a junk
him and there was about.

Speaker 2 (54:41):
It that one time.

Speaker 4 (54:44):
One time.

Speaker 1 (54:45):
I don't know if it was necessarily a fangirl, because
I mean, she didn't know who I was. She just
liked my ghost, She liked my Sasquatch shirt with I
was wearing a shirt and I had a bunch of
as Squatch was wearing a flamingo floaty.

Speaker 4 (55:03):
Yes, and she didn't have to be a fan of
your work, but she was definitely a fan of you.

Speaker 1 (55:08):
Yes, so you know, nobody's really a fan of my
work because my work sucks.

Speaker 4 (55:14):
But you're pretty sure that Loki's fangirls are not really
fans of his work but more just a fan of Loki.

Speaker 1 (55:21):
So you never know, you never know.

Speaker 2 (55:24):
I mean, I mean at this point, I think it's
just a love age relationship. Uh we with the community.
I think that that that that that couple that I
like that we're all seeing every time a gen cone. Yeah. Yeah,
that's the very example of like people just like enjoy,

(55:48):
they enjoy, like really genuinely. I think, like discussing with me,
but I'm like, I'm just making silly jokes and maybe
maybe slightly because that's that's not my style, but slightly
offensive jokes. So I do not know. I do not

(56:09):
know if I'm I'm that popular.

Speaker 1 (56:12):
I'm a big fan of the really offensive jokes that way,
you really you know, but like you know that's me.

Speaker 2 (56:17):
Yeah yeah, but you know that that that's also that's
my job. If I if i start saying, hey, when
are the worlds for next year, and I'm starting to
post everywhere just as just ask your mom, I'll be
I'll be in trouble. I'll be in trouble.

Speaker 1 (56:37):
Maybe so maybe yeah, some of us will think it's
the greatest thing ever.

Speaker 4 (56:43):
But yeah, I have witnessed both sides of people not
understanding Loki's personality, so I can attest to that. The couple. Yeah,
shout out to Lindsay and Kyle. Great people. But a
guy trying can go to hell or I think he

(57:03):
already lives there in Baltimore.

Speaker 1 (57:05):
So questions Mark Jackson went down roll anyway, moving on.

Speaker 4 (57:13):
What will the onboarding of new players look like post
Asthma day will it be different?

Speaker 2 (57:22):
So on boarding you need products to unbut people, so
there will be new started decks or fully shops will
have them. Alrighty, no, you told me plus Asthma d
so pus guy.

Speaker 3 (57:39):
Yeah, okay, post guy. There will be more.

Speaker 2 (57:41):
Five yeah, yeah, okay, there will be There'll be new
stut decks so that that will be one of the
first way to uh to unbut people. Then you have you,
like all he said, will be able to help people
join the game. There will be more bg A obviously

(58:06):
like we you may have seen and that that was
painful to watch or but we've done. Yesterday Alive on
the French YouTube with one of the good like TCG
influencer and because bg A just opened the demo decks,

(58:28):
nobody was there. All those people were just playing the
game and it was off the people of that were
usually there that were playing the game. So we know
that that is working well. So more BG or demodex
and BGA that would be our way to earn more people.
And yeah, I've seen a lot of people asking for

(58:49):
more audetising. Uh that cost a lot and one of
the one of the things that is very difficult. I'm
going to like sidetrack a bit here. We've all community
job is measuring the return on investment that you're doing.
And you were talking about the clubs, like like people

(59:10):
creating a club and playing playing outside. Okay, I'm sending
them three hundred dollars of product. Am I ever going
to receive back that money? Yeah they will be happy,
and yeah they will be playing, But will they be
spending more? Will they be onboarding people that are going

(59:31):
to be spending more, Because at the end of the day,
once again that's I'm not going to quote the joker,
but we live in a society in which we need
to make money. So you need to make sure that
everything that you are doing. They have a rettonal investment,

(59:51):
and that's the same thing for me being in convention,
is me going into convention going to create something that
will make people spend more money. Will they be happy
to have like spend time with me and say, hey,
I'm getting to buy a display because that was very

(01:00:13):
cool and I'm very hyped and I want something so that.
That's always something that you want to do. So on
boarding advertising, not sure all the rest like we've done positively, Yes, yeah.

Speaker 4 (01:00:30):
I think the convention thing is a very interesting question
to tackle, and of course it's something that I am
also passionate about because I've done every convention I possibly
can with altered and it's always great to talk to
the team, But the metrics of success that you can

(01:00:53):
actually quantify are really hard for conventions. Some part of it,
so I guess at that, but we're all going to
start a petition to have at least LOKI at all
the major conventions next year.

Speaker 2 (01:01:10):
It's it's it's a question of money, and honestly, if
I could, I would just go to backsun Plugged, but
that will be meaning finding somebody that is willing to
pay almost three thousand dollars to meet there.

Speaker 1 (01:01:26):
Got it yet?

Speaker 4 (01:01:30):
It me and my unemployed self.

Speaker 6 (01:01:33):
Oh yeah, yeah, So that that's very complicated, But I
do think and that's that's why I I.

Speaker 2 (01:01:43):
Was not always working on marketing. I have backed around
in network engineering, so that that's whatever I was doing
in the past for like ten years, and then I
went to marketing. I'm very like passion about the feeling

(01:02:05):
and building that relationship between a brand and it's committee.
That's something that I love and I love like driving
and helping those people thrive in the passion that they have.
And most of the time I would not work for
something that I do not like share this passion with
them like I probably love altered as much as you do.

(01:02:29):
In ways I cannot explain because I will end up
in prison. But anyway, that's something that is very important,
and I do think in my like thirty six years
of existence, most of the brands that have been the
most passionate about is because I have some points in

(01:02:53):
time in which I met people on the team. I
remember three, two and thirteen that Space three was about
to be released, and I've done a costume of the
main protagonists from that Space two and one of the
developers recognized me and I was wearing a costume for
under the brand, and he just went to me and

(01:03:15):
he insrudces me to the game director and say, hey,
this guy is one of us. And just for that,
I know that I will be loving that brand until
the end of my old days. And I got a
tattoo of that game, just because it reminds me something
that was very positive, something in which I felt good.

(01:03:38):
And I do think this kind of moment is what
you want to build with your brand, and that's something
that is outside of opening a booster. And I think
it's very that the relationship between you and what is
basically god board and that is outside of everything. It's
meeting people, and it's meeting the game, and it's having

(01:04:00):
like genuine human connection with that game. And I do
think that even if it cannot be quantified me being
in convention talking to people, maybe for some people just
the third thing they need to not drop the game
or to invest themselves more in I'm going to give

(01:04:21):
you an example. I know that I'm talking a lot
much more than I was expecting to, but I got
a private message two weekends ago from a community member
I've never told that to anybody except my wife. That
person was very upset because there was a BGA tournament

(01:04:42):
ongoing in Asia and they did not see the invite
for that the way to subscribe. So I was like, okay,
it's Saturday morning. It's the end of the alterno for
you because you live in Australia. Okay, I'm going to
check what is happening. And I saw that it was

(01:05:04):
just the final phases of the the qualifiers for Asia,
and I told him that, and you went from being
to be honest kind of rude, and honestly, I almost
not answered that because I was like, okay, dude, it's
ten am and you're being totally shitty to me. And

(01:05:29):
one hour later we were discussing and joking about, Hey,
so no, you did not miss the A and BG.
It's going to be next week and you have to
qualify because right now I'm not accepting your excuses. You
have to win. And then you go to friends and
you present those excuses you or your apologies, you tell
them yourself to me in October and that's that's the

(01:05:51):
moment that person lost and was not qualified to come.
Because I think it's tricks as we want, but anyway,
just that kind of connection you are feeling, that that
close connection with the game, and that's at the end
of the day. I think it's what drives us from

(01:06:13):
the human like perspective more than competing or anything. And
that's why most of the competitors are now now in
teams because they share this. So that kind of sharing.
I love that and I think that's one of the
things that is the most important thing. And yes, I
would love to go to unplug even if it's just
to sit on a free game table and just play

(01:06:36):
with people. But yeah, budget and shit, so probably not going.
That was long.

Speaker 4 (01:06:44):
It was very very well said, and I mostly so
that kind of answer is the question, to the best
of the ability for what happens next year. Yeah, Hacks
Unplugged did put out like a little information for this year,
and it does mention altered and I've already seen like
two or three people not read it fully. From my understanding,

(01:07:09):
there will be no more conventions that altered will be
at at least in the United States for the rest
of this year. Is that correct?

Speaker 2 (01:07:21):
I have no idea, to be honest, I have no
idea because I don't even know where I'll be going
up until the end of the year. Sometimes I'm going
to Essence sometimes as I'm not same for Luca Comics,
I have no idea. It's a bit of a weird
situation because ASTHMI is working on set four, so obviously

(01:07:45):
they are promoting the game, but at the same time
they are not going to be distributing the upcoming set,
and fifteen of October, the day in which we're gain
to show more about this is during the life time
Upset four, so it's it's a lot of different things
at the same time. And I honestly I do not

(01:08:07):
know if you your sales guys have any contacts in asthmody,
please ask them to just like do an auto booth
and just with me. I'll be very happy with that.
Just to meet all of knife on the oles that
will be that'll be great.

Speaker 4 (01:08:22):
Yeah, I can honestly try and ask because I can
say from my side, the hiring notices just went out
and Altered is not listed as a game that will
be demoed or judged, So I definitely worth asking though.
But we'll see and well, we'll keep everyone updated, but

(01:08:45):
to not keep you too long this This question, I
know is very hard. Has the focus in the US
markets changed and what is Equinox's approach to expanding in
the US?

Speaker 2 (01:09:05):
They focus has not changed. So I'm going to how
how people are going to react in the States to
the game. Found will be shops or players will be

(01:09:26):
a good indicators like is the game going to sell well?
That will be a good like indicative for us to say, hey, yeah,
the game was like not dying, but in some local
places not going well on just not presents, but there

(01:09:47):
is a willing willingness to people to get the game
like going. So that will be the first indicator that
we can get and that will be very important. We
do know that you guys have a huge country. I'm

(01:10:10):
keeping that example that just a soldiers during gen Con,
but the size of the US is such that the
distance between the East coast and the West coast is
basically Perish to Moscow, and US going to Moscow is
something that is very far. So knowing that we do

(01:10:33):
know that online game is going to be helping, We
do know that delving the game directly to you will
be helping, So we do hope that those things are
going to be helping and powering the shop directly through
US will be helping. So that's Equinox's approach to like
expanding in the US ere right.

Speaker 1 (01:10:55):
Now and not I'm just going to say it, not
with Asthma Day is going to help. No offense, I mean, yeah,
you can't that, but I will tell you in the States, yeah, yeah.
The biggest thing like as soon as you're like, yeah,

(01:11:18):
can you get this game for me? And almost always
it's yeah, not a problem, Yeah, who do I go through?
And you're like, well, Asthma Day, And then there's always
the h you always get that heard kind of corone
and it's kind of like, uh yeah, and there there
are plenty of shop owners. I will tell you that

(01:11:41):
as soon as you say the word Asthma Day, the
answer is no, I can't get it. I don't work
with them. So, to be honest with you, I was
very excited for this because I was like, oh, some
of those shops that told me no, I might not
say no now, but you know, it's just one of
those things of how how it works here.

Speaker 2 (01:12:02):
Well, when I first pitched and Cole cannot say that
he knows what he does. When I pitched a few
things about the game. The game found in everything to
some people from the new Masubi that are going to

(01:12:24):
be announced soon. The reaction for people in the US
where two things, mostly Wow, no Mara smody so cool,
and then it was WHOA will be back plush and
you're like, okay, okay, great, thank you guys for your input.
That is very valuable. H but yeah, we we we

(01:12:46):
do know that it was it was a pain point
and with such a huge country and well it's typicult,
so so that that's good that people be able to
get the product directly from US. I do think that
is going to be helping duet to things.

Speaker 1 (01:13:08):
I think that's a huge advantage is now I can
be like, go to this portal right wherever that ends
up being, I don't know, but regardless, it doesn't really matter.
As long as it's not an Asthmadi website. They're like,
you know, They're like, oh, yeah, sure, you know, and
then we can go from there. Obviously, we'll see, we'll
see how how said game star feels about it. At

(01:13:28):
that point, I'm sure it won't be an issue. But
now that the uh the A word is no longer involved,
we might be able to make some progress in a
few areas.

Speaker 2 (01:13:39):
We'll see. Ye. Next question, let's end in the twelve
next minute, so I can. I'm like seven hours of
sleep before going to via VR shooting game.

Speaker 1 (01:13:52):
Yea, one more good one, one more good one. Let's
see what we.

Speaker 4 (01:13:56):
Can one one bad, one one bad.

Speaker 2 (01:14:00):
As as we can. I'll just uh talk less that
I was okay, let's.

Speaker 4 (01:14:05):
Yeah, important question. How many people on staff have a
foot fetish?

Speaker 1 (01:14:11):
Oh jeez, is that in there? I missed that one completely.

Speaker 2 (01:14:15):
No, that's not a cool No, I know he was
goal where I was joking about someone else on the discold.
So I don't think anybody in the team just one.

Speaker 1 (01:14:29):
You know who you are?

Speaker 2 (01:14:31):
No, I mean I there are two things that I hate.
I hate feet and I hate karaoke. That's karaoke I hate.
I just hate karake. We've passioned. That's two things. Yeah. Yeah, anyway,

(01:14:52):
next question, Uh, so.

Speaker 4 (01:14:54):
Any new mythologies the Altered team is looking to explore
would be awesome. And to see more Latin American gods,
even if it's more of a touch from Puerto Rico.

Speaker 2 (01:15:07):
Uh.

Speaker 4 (01:15:09):
This next that has some Maori gods and influences. And
then of course Beowulf is what English?

Speaker 1 (01:15:18):
I don't know, not Viking.

Speaker 5 (01:15:21):
I do not have four books on a bookshelf in
my house and I've never read it perfect.

Speaker 2 (01:15:27):
Do you even know that? That was very important information
that we just gave us. Thank you, Thank you for
that I.

Speaker 3 (01:15:33):
Have four books. I just wanted to.

Speaker 2 (01:15:35):
Let you know. Yeah, but can you can you read?

Speaker 3 (01:15:38):
Actually nope, I don't know how to read. Yeah, a
hell in a while ago.

Speaker 2 (01:15:43):
Stop drinking that that will be better for you anyway.
So I do not know everything because there are two things.
One thing is even though I can see the oughts
for two set six, I'm just a Frenchman. I do

(01:16:04):
not have a lot of culture, so I may not
recognize mythology from people and that I do not know about.
I do know that we are going to revisit some
that we have seen before, so Anubis is going to
have friends in upcoming sets. For the rest, I do

(01:16:29):
not know specifically about Latin American gods. Sorry. Yeah.

Speaker 4 (01:16:36):
Yoshi actually has a very very good answer to like
the whole you know, representation and mythologies in Altered on
the Hero's Guide to as Gartha podcast, He did, we
we have to get our one shell out per episode
so that they pay me.

Speaker 1 (01:16:53):
But yeah, I mean they are a much better podcasts
than this one, Saul.

Speaker 4 (01:16:57):
Yep, yep. So next question, any future collaboration ideas brewing
and what will you torture call with for the next year?

Speaker 2 (01:17:08):
Yes, next question, how much has.

Speaker 4 (01:17:13):
The team grown from last year, which is for me
a sad question, but I'll let you answer.

Speaker 2 (01:17:20):
Ah, yeah, the team has grown negatively.

Speaker 4 (01:17:27):
No.

Speaker 2 (01:17:28):
I mean that's when you start the project like the
one you have right now, with so many things that
you need to do and deliver, you do not always
know the man power that you're going to need. And
there are sometimes in which shares a lot of rush,

(01:17:50):
and there is a lot of things to do, and
there are a lot of priorities. So at some point
you can see that you can merge some jobs or
simply stuff evolved. For example, the team was very different
when we were just finishing the game and shipping the
KICKSTARTO that it is right now in which we have

(01:18:15):
a cycle that is already said and then we just
have to iterirate on that cycle, I mean for production
for everything. Uh So some jobs were open, some jobs
were closed, but I think we are Yeah, we have.
We have. It's really really weird actually because we have

(01:18:38):
so many new jobs. For example, when we did the kickstarto,
we did not have any supports team, and now we do.
We did not have somebody that was focused on the production.
We had somebody that was only dedicated to transliding the
God and now it's the doing that. So the team

(01:19:02):
devel a lot and we are actually, yeah, we are
a bit fewer uh than than we used to to
be right after the costato.

Speaker 4 (01:19:14):
Yeah, can can you call one person a team? Just
a question?

Speaker 2 (01:19:21):
One a team? Yeah?

Speaker 4 (01:19:23):
You said you have a support team.

Speaker 2 (01:19:25):
Oh, well, I'm the community team.

Speaker 1 (01:19:30):
They all help them support.

Speaker 2 (01:19:33):
Yeah, that's that's that's true. And when you look at
some tcg's team, we are almost more stuffed than they are. Yeah.

Speaker 4 (01:19:48):
I I just had to throw some spice in there
so that people don't think I'm just a paid hill
And you know, I'll let Simon be the Equinomics boot liquor.
So yeah, that that is technically the end of our questions.
But anything you want to be as about or let
people know or tell.

Speaker 2 (01:20:08):
Us, you have five minutes if you have any questions.
That's that's a very moment I do not have it
like anything to say what I'm what I can say
because I've told you guys several times, sober and drunk,
there is something very different about the the US community

(01:20:32):
in respect to the to the community in Europe. Not
all the people obviously, but like for example, people that
I know I've heard him from. But from a community standpoint,
my experiences in convention in the US has been much

(01:20:56):
cooler than keep trying a guy trying but not you.
But people have been like cooler and modchill and more
focused on having fun with the game. Uh. And for example,
every time that I've met people willing to get that luck,

(01:21:22):
you know, explain that people are so much up here
in the US when they get it. Even though for
the bus battle there is less Q in the US
than there is in Europe. In Europe, queues for the
bus battle are like hours long. In the US. Usually
if you just come to see me, you'll be able
to play if I'm here, if I'm not in the

(01:21:43):
convention buying shit. So it's yeah, I feel like it's
it's always a good experience, and I know that I
would love to do all the convention in the US.
I know that One of the questions from from Felix
that we have not answered was the US being to

(01:22:06):
the convention, especially the le duc Q's in the future.
I wish, I wish because I do love being there
and justin us taught me so much about just the US. Yeah,

(01:22:27):
I feel more that like family life when I when
I'm there, So thank you for that that I can
tell you. And yes, we recruited somebody from the support team,
so nice.

Speaker 4 (01:22:42):
Uh yeah, choice, Yeah, you don't have to deal with easy.

Speaker 1 (01:22:48):
When you go to the extension and you're going to
buy stuff, where are you first? Where are you first going?
What is what is your I'm buying that? Pick a choice?
Is it? Do you have a game plan or do
you mill about first?

Speaker 2 (01:23:01):
When I go to convention specifically, or when I go
to a specific city.

Speaker 1 (01:23:06):
Like when you're going to gen Con, you're like, I'm
going to buy stuff? Is it I'm poking around and
that looks cool, so I'll pick that up? Or are
you like, I'm I'm going to this specific boove to
pick this up right now?

Speaker 2 (01:23:18):
So when I go to gen Con, my battle plan
is always not to go to convention first and go
to a topic first. That's where I'll be going, because
that will be according to the choice of T shirts
and goodies that they have. Will be deciding the budgets
that I have for the rest of the convention. And
then once that is done, it's usually like goodies that

(01:23:45):
I could not find. So like, for example, I bought
a lot of stuff for myself in Swokee from a
uver boss. I've bought a lot of game genic accessories,
and obviously I'm buying a lot of stuff from Amazon
that I get delivered at the hotel, which also decide

(01:24:07):
the rest of my budget for for the rest of
the convention. So I do. I do have some specific
books booths that I love to go to. God for example,
is a Pins booth that that I love. Uh But yeah,

(01:24:28):
every every convention is different, but I do have a
battle plan for each of them. Nice.

Speaker 4 (01:24:32):
It's important to note that there's no hot topic in France.
Because I told someone that your first stop is hot
topic and you live in the US, they would severely
judge you.

Speaker 2 (01:24:44):
Oh yeah, the same way if you someone in Japan
that you are that you always love to go to uniqueloth,
they will be making fun of you because that's something
that is very like cheap for them.

Speaker 4 (01:24:58):
Unique Cloth is no like my new favorite shop because
their T shirts are a little taller than usual and
super great quality. I'm literally wearing a Unique Low Demon
shirt right now.

Speaker 2 (01:25:13):
Well, I'm just nude with my event. Can play matt
on myself just in case.

Speaker 4 (01:25:20):
Show me those pictures later.

Speaker 1 (01:25:23):
Anyways, Maybe not that quick one, but I'll give you
a box you could drop some stuff off to, you know.

Speaker 2 (01:25:33):
All right.

Speaker 4 (01:25:33):
Final final question because Wookie's question made me think of it.
What was the best dish you had while visiting the
US for altered specifically, so like the last.

Speaker 1 (01:25:45):
Year best dish? Screw that? What's the best alcohol you
had in the States?

Speaker 4 (01:25:52):
Why not both?

Speaker 2 (01:25:56):
You said the best dish.

Speaker 4 (01:25:57):
That's like the best thing you a My god, Oh
for me, I'm still chasing the high of that ramen
from Meta in Boston.

Speaker 2 (01:26:12):
Yeah, I think that was one of the good thing.
But it is very difficult because it's some moments that
I've shared with people, specifically the one we went to
with you Moon and Simon where yeah, you let me

(01:26:37):
drink that picture on my own, but that that was
one of the the phone memory that I have and
things like that first time that we went to uh
to the MATCHA one when I got to spend more
time with Blue Waters A good memory. But I do
think that one of the personal memory, like not related

(01:26:59):
to Altered, was the time I spent in Phoenix. When
I arrived, I just put everything in the in the
hotel and then I and I was on my own.
It was one of the first time that I was
traveling for equinogues on my own in the city that
I didn't know, and I was like, okay, I'm going

(01:27:20):
to just create that map of things that I want
to do. And I went to Target to buy Sonic stuff,
and then I took a break and I went to
In and Out and I just fucking love In and Out.
And it was the last time I went to In
and Out was in twenty twelve, so it had been
like thirteen years. Culvers, I mean to each star own

(01:27:45):
like you said, but yeah, I was that very moment
in which I was like, Okay, I love this game.
I love that community. I am the only French guest
to that event in in this game and stuff, and
I still give my stuff gamers Guild. I'm still wearing

(01:28:08):
the game a gig games, yeld T shirt most of
the time and still playing with the first part token.
I just love that shop. I love Aaron. I just
love the time that I spent there. And yeah, that
very afternoon on my own, just going to shops in
a culture that I love and eating some food that
I was craving for thirteen years. That was a very

(01:28:33):
like personal feeling. And being a different time zone, it's
like you just left all of the you just leave
all of the bad things, all the things on another
time zone and you just like focus on the time
right now. And that that was. That was a good moment.

Speaker 1 (01:28:55):
That was.

Speaker 2 (01:28:56):
That was a good moment for me. I enjoyed that,
even though yeah, I did not meet all the usual
people that I'm usually meeting, uh, but that that was.
That was a great personal moment that I spent with myself.
So I'm going to say that in an out burger,

(01:29:17):
even though some of the meat I have eaten in
the US, I'm sorry, gold, but that's what I'm going
to was was some of the best thing that I had.

Speaker 4 (01:29:29):
As for alcohol, Wookie doesn't know that you're basically a
sake somalier. Is there anything outside of sake that you've
had here that you really liked.

Speaker 1 (01:29:47):
Honestly, yeah, you ever had alort?

Speaker 3 (01:29:50):
Oh god, please never have.

Speaker 2 (01:29:53):
I have two things to say, uh while, Okay, I'm
going to say the first one because I think it's
it's more an emotional one. But the uh, the picture
that we got on that time with with Moon and
Simon was was good. It was actually good. And then
I'm just going to drop that because it's exactly the truth.

(01:30:14):
But I would say go that the blow jobs that
were given to us were very good. Yeah yeah, oh oh.

Speaker 4 (01:30:23):
Yeah, okay, oh yeah, oh yeah I did not have one,
but yes, I got what you're saying.

Speaker 2 (01:30:27):
Oh you did, Yeah, you did not blow jobs? So yeah,
that that was Yeah, if they me at some point
you you just listen to this, please give us more
blow jobs. That that was. That was amazing. That was
a good night. That was a good night. Uh yeah.
Which which other cocktail? I think the margarita was was

(01:30:49):
pretty good in that bar, which was a total failure
from my initial plan. But yeah, okay, I do love
the chat reaction to that.

Speaker 1 (01:31:02):
It's a drink. It's a drink.

Speaker 2 (01:31:07):
Yeah, it's it's a good cocktail.

Speaker 1 (01:31:11):
We name things weird to hear like just we also
have something like nipple. Don't read too much into it.

Speaker 4 (01:31:20):
Well, it was just it was just some dudes and
some friends at a table and you know, they had
some blow jobs and got a bunch of white stuff.
All their faces.

Speaker 1 (01:31:27):
Are weird stuff.

Speaker 2 (01:31:31):
Yeah, that's uh.

Speaker 4 (01:31:33):
I will not hold you any longer, but I really
appreciate you coming to talk with us and working it out,
especially because I I know how busy you are and
it is seven hours ahead for anyone in the US.
That's okay. This is another question, I I I anyone
in the US who's coming to the world. Is there

(01:31:55):
any any like pro tips you have for them? Anything
you would love to see? Do you what do you
want from people going to worlds?

Speaker 2 (01:32:02):
In Paris? It's very difficult to recommend things in a
city that you spend most of your time with.

Speaker 4 (01:32:11):
Now what do you what do you want from them?

Speaker 3 (01:32:13):
Like?

Speaker 4 (01:32:14):
What do you want them? Do you want them to
you know, cosplaye give you high fives, bring you sonic blushes.

Speaker 2 (01:32:22):
I will accept all kinds of briberries that that's fine.
You can bribe me all you want. Yeah, I do
want to meet people. And one of the things that
I'm not going to say dislike, but I think a
bit like a bit of shame, uh is that some

(01:32:43):
people I do remember your nicknames on the discord, like
if we interacted one of one or two times. Usually
I do remember people. So most of the time people
when they come and chat with me and they do
not tell me who they are, Uh, to be sad.
Just come and say hello, tell me who you are,

(01:33:06):
tell me something that you remember from the discord, and
let's chat. I mean, that's uh, first and foremost, that's
what I'm paid for. But also that's what I like.
So just just don't be shy. Just come in and chill.

Speaker 4 (01:33:21):
Yes, definitely say your discord name, because I will not
know who the hell you are otherwise. And I've had
people like message me on BJ like oh we met
in Dallas, and I'm like, yay, great to see you.

Speaker 2 (01:33:36):
Yeah all the time, all the time.

Speaker 1 (01:33:41):
All right, are we good now, calen we closer shut
her down?

Speaker 4 (01:33:45):
Yeah, I think I can make some pizza. Yeah, everyone
in France can go to sleep. Thanks the live audience here.

Speaker 1 (01:33:58):
Everybody, audience. First, I got a shill for some dollars
so you can head over to the Patreon. Give Coal
a dollar, right so that he can finally go to sleep.

Speaker 2 (01:34:10):
So he can be always go jobs wearing friends.

Speaker 1 (01:34:12):
That's right, somebody's got are you?

Speaker 4 (01:34:14):
Are you leaving something here at the end? Am I no,
I'll let Loki say it again.

Speaker 1 (01:34:22):
Oh yeah, so you can pay for your blowjobs in France.
I don't know. That seems like a personal question. You
guys can talk about.

Speaker 2 (01:34:27):
Later, all right, go ahead, lookie, so make sure you head.

Speaker 1 (01:34:33):
Over to the Patreon every Tuesday. You guys can get
the episode early and then make sure you head over
to w dot gg. If you're tired like Loki and
you need a little pick me up, you can go
over to w dot gg pick up your tub of
energy new out this month, s'mores, I'll be picking up
a tub. Use code drop better to get ten percent off.

(01:34:56):
With that being said, I think we're all done here.

Speaker 2 (01:35:00):
Hmm.

Speaker 1 (01:35:00):
We will see you all next week. Well not me,
not you, not well, we'll brook. We rehired Felix within this.

Speaker 2 (01:35:10):
Last hour, so I'm sorry. That's great.

Speaker 1 (01:35:13):
Yeah, you gotta go back to building the game we
all play. Get to it.

Speaker 2 (01:35:18):
Thank you, guys, thank you.

Speaker 4 (01:35:20):
Thank you, thank you everybody. Thanks Luki. I'll see you
all later.

Speaker 2 (01:35:26):
John John

Speaker 3 (01:35:59):
M.
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The Brothers Ortiz

The Brothers Ortiz is the story of two brothers–both successful, but in very different ways. Gabe Ortiz becomes a third-highest ranking officer in all of Texas while his younger brother Larry climbs the ranks in Puro Tango Blast, a notorious Texas Prison gang. Gabe doesn’t know all the details of his brother’s nefarious dealings, and he’s made a point not to ask, to protect their relationship. But when Larry is murdered during a home invasion in a rented beach house, Gabe has no choice but to look into what happened that night. To solve Larry’s murder, Gabe, and the whole Ortiz family, must ask each other tough questions.

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