Arts Management and Technology Laboratory

Arts Management and Technology Laboratory

This monthly podcast explores the intersection of technology and arts management through interviews, product reviews, humorous dialogue, and more! The Technology in the Arts podcast is produced by the Arts Management and Technology Lab, a research center of the Master of Arts Management program in Heinz College at Carnegie Mellon University. The AMT Lab staff currently includes Dr. Brett Crawford (Executive Director), Lutie Rodriguez (Chief Editor of Research), Angela Johnson (Podcast Producer), B Crittenden (Technology and Interactive Content Manager), and Devyn Hinkle (Social Media and Marketing Manager).

Episodes

December 4, 2025 14 mins

In this episode of the Arts Management and Technology Lab, Samantha Childers explores why so many songs recommended by streaming platforms like Spotify, Apple Music, Amazon Music, and YouTube Music sound strikingly similar. She breaks down the inner workings of music streaming algorithms—how metadata, collaborative filtering, content-based filtering, and continuous feedback loops collectively shape the "perfect playlist." Samantha ...

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In this episode of the Arts Management and Technology Lab, Andrew Wolverton and Zachary Collins explore how arts-focused technology can transform nonprofit ticketing and operations, tracing Ludus's journey from a side project for a single high school musical to a nationwide platform serving more than 4,000 organizations. Collins explains how Ludus was built from the ground up around t...

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In this episode of the Arts Management and Technology Lab, Alexann Sharp and Cara Flanery sit down with four-time Emmy-winning innovator Michael Cioni to unpack how technology and creativity converge in modern media workflows. Cioni introduces Strada, a peer-to-peer platform designed to enable remote collaboration without cloud storage, and shares career lessons on building networks through industry events (NAB, Cine Gear, IBC) and...

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In this episode of the Arts Management and Technology Lab, Daniel Temkin and Luna Lu discussed the artistic possibilities of code, focusing on esoteric programming languages (esolangs) and how they can function as a medium for art and human expression. Temkin explained that his interest began with experimenting in existing esolangs (like Brainfuck) around 2007-2008, leading him to create his own and d...

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In this episode of the Arts Management and Technology Lab, Melida Hernandez and Christine Rivera dive into the intersections of technology, identity, and representation in digital spaces and media. Melida explores how AI-based recognition systems, often trained on biased datasets, misclassify transgender and non-binary individuals, which impacts their self-presentation, psychological well-being, and d...

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Alexann Sharp and Lehan Xu discuss the impact of technology on performance industries, particularly VR concerts and broadcast theater. They note that COVID-19 accelerated the adoption of VR concerts, initially by smaller artists due to cost and uncertainty. Examples include Sabrina Carpenter and Kid Leroy's Meta collaborations. They highlight technical challenges like audio quality and headset comfort. In broadcast theater, histori...

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In this episode of the Arts Management and Technology Lab, Hannah Brainard and Anuja Uppuluri explore two significant threats to artists and cultural institutions: the ethical and legal implications of Artificial Intelligence (AI), specifically its pre-training practices, and the impact of climate change on art and cultural heritage. They discuss how AI models often exploit artists' work without consent or compensation, leading to ...

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In this episode of Tech in the Arts, Dr. Brett Ashley Crawford of the Arts Management and interviews Bill Updegraff, founder and CEO of Grapeseed Media, a programmatic digital advertising firm. Grapeseed Media, established in 2013, has grown into a trusted partner for brands and agencies in digital advertising, earning recognition on Inc.'s 5000 list of fastest-growing private companies.

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What are the implications of AI and algorithmic governance on culture and creative industries? To answer these and other questions, the Arts Management and Technology Laboratory gathered a panel of experts on campus at Carnegie Mellon University. Working across arts, media, data, and technology, panelists discuss frameworks for understanding how power flows within and between these industries.

This episo...

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Eric R. Williams is a Professor at Ohio University and the director of the cinematic virtual reality (Cine-VR) initiatives at the Game Research and Immersive Design (GRID) Lab. His work spans award-winning film, television, and interactive media, including screenplays for Universal Studios, Fox Online, and American Movie Classics, as well as numerous published books and podcast series on storytelling.

Jord...

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Amber Johnson is an Associate Professor of Simulation and Game Development at Wake Tech Community College. She has worked in the game industry as an artist and level designer since 2007. She began teaching at Wake Tech in 2014, developing a curriculum that utilizes modern game asset creation techniques. She currently teaches courses in digital art, game programming, photogrammetry, tech art, and VR. On top of teaching,...

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Donor advised funds - what are they? How are they being used? And what innovations are these peculiar giving vehicles introducing to the field of philanthropy? In this episode of Tech in the Arts, Lead Research Ian Hawthorne sits down with Rebecca Jacobs, head of community funds at CharityVest, a young, digitally native DAF sponsor.

 

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A shocking headline about SXSW's music portion set the internet buzzing. Are big festivals on the decline, or are they simply evolving? Tune in as we break down the changes.

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In this episode of Tech in the Arts, Dr. Stephen Neely, associate professor at Carnegie Mellon University's School of Music, discusses eurhythmics, a century-old practice focusing on the bodily engagement of music, and extends these principles to modern interaction design. The conversation delves into the evolution of design practices and the need for a more holistic, user-centric approach in the digital age.

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How will Spotify's new "Streaming 2.0" deal with Universal Music Group reshape the music industry? How have music streaming platforms impacted culture and its artists?

In this "Let's Talk" episode of AMT Lab's Tech in the Arts podcast, Podcast Producer Jinghong Gong and Lead Researcher Ian Hawthorne discuss the latest headlines and newly released books that are shaping the music landscape.

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As we step into a new year and new presidential administration, the media and technology landscape faces some significant shifts. While AI companies partner with major media outlets to train their models, social media platforms make changes that leave users in seeking decentralized platforms. In this Let's Talk episode of the Tech in the Arts Podcast, AMT Lab's Lead Researcher, Ian Hawthorne, and Chief Editor, Hannah Brainard, dive...

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What are the latest AI-powered tools transforming the market for art and cultural goods? In this Let's Talk episode of the Tech in the Arts podcast, AMT Lab's Executive Director, Dr. Brett Ashley Crawford, and Lead Researcher, Ian Hawthorne, explore cutting-edge platforms like NALA, Blendbox, Spines, and Encore—and how these innovations are reshaping the way we create and consume art.

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In this episode of Tech in the Arts, AMT Lab Lead Researcher Ian Hawthorne sits down with Stewart Urist, General Manager of the Pittsburgh Public Theater, to discuss their transition to Sage Intacct, a cloud-based financial management software. They delve into the challenges of migrating from a legacy system, the benefits of automation and AI in financial processes, and how tools like Sage can empower nonprofit organiz...

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In this episode of the Tech in the Arts podcast, Keith Eich shares insights from his career journey with AMT Lab's Technology Manager, Jinghong Gong, exploring his experience at NBCUniversal, the founding of Hulu, and his transition from media to legal tech and public service.

 

Keith Eich is an experienced media and technology executive with over 20 years of expertise in innovation and product development...

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November 1, 2024 19 mins

What happened to the AI bill SB-1047? And how can artists advocate for themselves amid technological changes? In this Let's Talk episode of the Tech in the Arts Podcast, AMT Lab's Chief Editor of Research, Hannah Brainard, and Lead Researcher, Ian Hawthorne, dive into the recent developments in AI policy and its impact on artists.

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