Episode Transcript
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Speaker 1 (00:00):
Hello, and welcome to episode ninety one of the Retro
Slap podcast. Foretake and me trying to start this podcast.
I'm so sorry. I swear to god. I was hitting
the unmute button and it just wasn't unmuting it. I
just saw like grey, you know, like the gray bar. Anyhow,
we got a lot to talk about this week. It's
(00:21):
been a minute, been a minute since we been done
a podcast. I understand that. I'm so sorry. I think
the most regular thing about this podcast is how unregular
it is. But hey, we're here today. I'm happy to
be here, Jay, You happy to be.
Speaker 2 (00:32):
Here for the fourth time?
Speaker 1 (00:35):
Yes?
Speaker 2 (00:36):
Ready to go?
Speaker 1 (00:40):
Say. We got a lot of retro news stuff to
talk about. We got uh, we got wow guns to
talk about for the Super Nintendo.
Speaker 2 (00:49):
We got all sorts of good stuff to talk about.
Speaker 1 (00:52):
Jay, How you been man?
Speaker 2 (00:56):
Doing good?
Speaker 3 (00:57):
Summer?
Speaker 2 (00:58):
Is interesting because you're probably like I feel like you're
like my wife in that you like to go on
trips and things all.
Speaker 3 (01:06):
Oh.
Speaker 2 (01:06):
I like to do stuff, yeah, and outings and stuff.
And I'm such a homebody. Yeah, and also very money conscious,
and so she's always like, well, let's do this, and
I'm gonna plan this, and I plan this and this
and this. We're doing this, and the kids are in
camp and they're gonna be missing camp even though we're
gonna be paying for it. Not that I'm just camp, No, No,
(01:27):
they're like day camp. It's basically like you know, sending
them to school or whatever. Yeah, and it's all well
and good, and I'm and I'm like, I'm kind of
like warming up to the idea, you know, because they
say that when kids get older, basically ninety percent of
their core memories or vacations and trips and things that
you've done with your family. Fair, you don't really have
(01:48):
a lot of like memories of just everyday stuff usually.
So I'm like, all right, all right, fair, let's you know,
make some memories for the kids. But man, one thing
that if you're not a pair. And I love my
kids and I love doing things with the kids most
of the time most of the time, but vacations are
(02:09):
no longer relaxing. No, there's nothing relaxing about going on
vacation with kids. Like like maybe when they get to
a certain age and they can be kind of independent,
but you know, it's fun, not relaxing. That's kind of
so you're I'm like more tired when we get back
from a quote unquote vacation than I am otherwise.
Speaker 1 (02:29):
So first day of school was like a holiday for
me every year.
Speaker 2 (02:37):
Yeah, And we're and we're making a family trip out
of GCX this year, so we're gonna be there for
like a week basically going to do fun. Fact, the
discussion topic is around theme parks this this week. But
I fat like Universal, right, We've never really done Universal
as a family much, and we're looking at ticket prices
(02:58):
and to get so they have like deals going on
because Epic Universe just launched and all that kind of stuff.
But to do like two days of normal Universal plus
one day of Epic, so three days total, it's like
four hundred and eighty bucks a person for those three days, right, Yeah,
to do three days of Universal and one day of Epic,
(03:19):
it's four hundred and eighty dollars, okay. And to do
four days of Universal and one day of Epic is
four hundred and eighty dollars.
Speaker 1 (03:26):
Okay.
Speaker 2 (03:28):
It's it's in total thirty dollars more for four people
to do five days of Universal versus three.
Speaker 1 (03:37):
Make it make that they must just assume like, let's
give them more time here so they could spend more
money on food and toys and you know whatever, right.
Speaker 2 (03:47):
Like potentially, potentially, I think in the back, I think
it's more of the majority of the people that visit
are going two or three days, probably, so they like
like have the price of the tickets way up there
for those people majority probably. I don't know, So I'm
gonna guess like seventy percent of the people do two
to three days, and then for everybody else they make
the tickets cheaper. But then they get you on the
(04:07):
on the merch side.
Speaker 1 (04:09):
Are you like a big theme park fan yourself.
Speaker 2 (04:15):
I'm not a ride guy, but I do like the
idea of going somewhere and having an excuse to get
tasty treats and food and things like that. You know, Like, yeah,
I'm not the biggest fan of like large crowds or
lines or any of that stuff, but you know, to
go there and be like we're on vacation. I'm gonna
(04:36):
gorge myself till I can barely walk, you know. Yeah,
so yes, and no, I'll hold the purses while everybody
goes on rides. Yeah, given yours prior.
Speaker 1 (04:46):
Thank you, Thank you. I do carry out purse, especially
in the summer, because I'm just so short on pocket space.
You know, I like to call it a man bag,
but let's call a spade spade here, that's a person.
Speaker 2 (04:59):
Yeah, that was a long answer to how are you doing?
How are you doing? Briar? We're talking about your photography
stuff being kind of done now.
Speaker 1 (05:06):
Yeah, photography stuff, you know, it's seasonal. It pretty much
happens when sports are happening. So summertime, you know, there's
no you know, kids are out of school, no sports
to shoot, so we are you know, I am free
all summer, and I tend to take a pretty good
advantage of the summertime because I'm flush with cash and
(05:29):
got nothing but time, and my kids are out of school.
So you know, whatever you guys want to do. You
guys want to go kayak, and come on, let's go
kayak and I'll bring the pinicolattis Brier's buying?
Speaker 2 (05:41):
I mean photography. I understand, you know, like being in
business for yourself is stressful and all that stuff, But
I would say, if you're going to spend time doing
anything the way that prices have been going up and stuff,
at least you're pocketing the majority of the price increase
because like your supply cost hasn't gone up, you know,
your uh software costs as long as you own your
(06:03):
software hasn't gone up at that point. It's just it's
cost of time and all that stuff. So that's kind
of nice that you get to actually take advantage of that.
You know, a lot of people with these price increases,
like they don't make much more because they have to
pay for more on stuff on the back end or
you know, overhead and all that kind of stuff. So
that's nice.
Speaker 1 (06:22):
Yeah, it's a good company. I work for a company,
and it's a good company that pays pretty good and uh,
you know, it's it's a it's it's seasonal work. It's
a lot of work when the season is on. But
then you've got these like huge breaks and plus you know,
I got a digits in a lot of pots over here.
So but that's that's like the one that I don't
(06:45):
get to make my own schedule on. It's like I
just basically get told where to go, Yeah, which I'm
becoming less used to as I get older.
Speaker 2 (06:57):
I'll tell me what to do, don't tell me what
to do. I love how you just glossed over the
fact that you basically said you're diddling a lot of pots.
Speaker 1 (07:06):
Yeah, that's me. It's a thingies and a lot of pots.
But we've been having we've been actually having a lot
of fun this summer so far. We've been camping. We
went kayak camping. Uh, we did regular camping. We've done
a ton of uh uh kayaking. I actually got a
(07:27):
new trailer to load because the previous problem was four
people in the house, only two kayaks fit on a
car like on a car top, so we had to
take two different cars if four people or even three
people wanted to go. So I got a trailer, so
now we can just take one car. Uh and we
(07:48):
don't have to load kayaks up above our heads anymore,
which is yay.
Speaker 2 (07:56):
Speaking of kayaks, my wife she had a coworker who
was selling inflatable kayaks. Oh yeah, which we went to
a place where they rent out floaties and stuff, and
it was cheaper to buy the two inflatable kayaks, which
they sold them for eighty bucks, which and they retail
for like one hundred each or something like that. So
we got to eat for two and it was like
ninety five to rent them for the afternoon.
Speaker 1 (08:18):
Yeah, it's like expensive to write kayaks, but you got
to figure you know, we have to employ people to
you know, like we have to employ the people that
like drag the kayaks around, get you in the water safely.
We have to have all the safety equipment we have
to have the kayaks.
Speaker 2 (08:33):
They go through those kayaks actually pretty quick.
Speaker 1 (08:35):
People are you know, rough on rentals, and they have
to have insurance, which is probably a fortune.
Speaker 2 (08:43):
Yeah, but it made sense for us to just buy them, yeah,
versus renting them.
Speaker 1 (08:48):
Yeah, they're so fun. I love the inflatables because you
don't need to What they don't tell you about when
you buy like hard kayaks is you know, you see
the price of kayaker, like, oh, that's not bad. They
don't tell you that you have to spend double that
on like racks and shit to carry them around, you
know what I mean, like.
Speaker 2 (09:07):
The space costs and all that.
Speaker 1 (09:08):
Yeah, but as far as hobbies go, kayaking is a
pretty cheap one and a great joy to effort reward.
I find it's like it's just a lot of fun,
you know, like you can have a nice casual day.
We bring Frisbees and we'll just like toss frisbees around
on the kayaks, which is fun. Or sometimes you make
it like a you know, like an exercise cardio kind
(09:30):
of activity, and you try and battle hard, and you
try and go somewhere. You know, it's just plus you
feel like you're in like a place where not everybody is,
you know what I mean. It's like you kind of
feel like you feel a little bit special. It's the
opposite of a theme park, actually, right, It's like where
theme park is, you're like waiting in lines and like
you're really excited to get like these like bursts of
(09:51):
fun in between like standing in line and like dealing
with crowds, whereas kayaking is like you just get kind
of like a longer I don't I don't think you
get the peak of fun that you get out of
like a roller coaster, but you get this like longer
kind of like day of fun. But you also you
feel like you've got this place all to yourselves a
(10:12):
lot of the time. You know, like you see wildlife,
you see deer, and you see up here, we see
bear and if you're really lucky, you might see a moose.
You know, it's really cool stuff.
Speaker 2 (10:23):
There's a joke there about animals out on the water,
and I just can't I can't place it, like a
moose trying to swim over to you for Frisbee, you know.
Speaker 1 (10:32):
Moose swim Yeah, yeah, swim.
Speaker 2 (10:38):
Yeah bear. Actually have you seen that Disney shirt like
after the Little Mermaid? It says I want to go
where the people aren't.
Speaker 1 (10:50):
But I get it.
Speaker 2 (10:52):
I don't want to go where.
Speaker 3 (10:53):
The people aren't.
Speaker 2 (10:56):
So when you when you mentioned that, I was, yeah,
that's what. Yeah.
Speaker 1 (11:01):
I don't really understand the adult attraction to theme parks,
especially like the kind of Disney adults. I'm not judging.
Everybody can have whatever they want, right, I just don't
get it, you know, like I don't understand it.
Speaker 2 (11:17):
I mean, it's exactly like being a fan of retro games.
To me, you you had an experience as a child,
whether it's Disney movies or Disney stuff or going to Disney,
and you've created created these memories or these things that
you want to hang on to nostalgia, And I think
a lot of the Disney adults are like trying to
recapture that. I mean, to me, it's a lot like
(11:39):
being a fan of retro games, you know what I mean.
You want to go back to your childhood experience those things,
or maybe experience them when you didn't get a chance
to do it as a kid, right, Yeah, like the
Michael Jackson effect. Yeah so, I don't know it makes
sense to me. I'm just not a I don't like,
I don't like I don't like getting adrenaline from like
(12:00):
it just it gives me more anxiety than it does fun.
Speaker 1 (12:04):
Yeah.
Speaker 2 (12:04):
So, like, and I've and I've ridden my fair Show.
I've been conned many a time to ride roller coasters
that I really didn't want to. But you know, my
friends are like, oh yeah, it's not that bad that
I strapped, And they're like, actually it's pretty terrifying.
Speaker 1 (12:18):
I'm like.
Speaker 2 (12:19):
It Space Mountain, you know, the the Hulk at six
Flags and Mister Freeze and all that. Like, no, thanks,
I don't have anything to prove anymore, you know.
Speaker 1 (12:31):
What I mean. Yeah, no, yeah, I'm already married. Like
I don't have to impress that.
Speaker 2 (12:39):
I'm a whimp. It's fine, deal with it.
Speaker 1 (12:42):
I think the last time I went to a a
theme park, they had one of those like drops, you know,
like I can't remember what it was called but basically
you sit in a tower tarry, yeah, and it just
like drops you, like I don't know, twenty stories or
whatever far it is. Yeah, I'm like, this is not
there's like fun here.
Speaker 3 (13:02):
This is just terror.
Speaker 1 (13:04):
This is all that is.
Speaker 2 (13:05):
This terror that's in That's the like the thing that
I hate the most incarnated is that ride. Yeah, because
like some I like going on loop to you theoretically
like going on loop to loops because you get pushed
into your shair. It's like g force. It's like a
big hug. You know. It's like the feeling of going
up in an airplane, right, it's safety, but you go
(13:26):
down the feeling of weightlessness. It's the opposite of safety.
You're literally falling out of the sky like impact is imminent. No,
no thanks.
Speaker 1 (13:37):
Yeah, And of course I'm trying to act tough the
whole time, but inside I'm screaming in terror.
Speaker 2 (13:44):
My my five year old went on the Guardians of
the Galaxy Tower of Terror ride.
Speaker 1 (13:48):
Yeah, she got off.
Speaker 2 (13:50):
Like my son who's nine now, who's eight at the time,
loved it, and my wife liked it, and my daughter
was like I loved it. I hated it. I didn't
like it. I did like it, I didn't like like
she couldn't figure it out. She couldn't figure out how
she felt about it. She's like, I don't want to
do it again. But I liked it, but I don't
want to.
Speaker 1 (14:06):
Ever do it again. Yeah, I get that. I used
to like roller coasters when I was younger, Like I
thought they were fun, especially like the newer like steel
roller coasters that were much smoother and faster. Yeah. Yeah,
Like the old rickety Wooden ones I always like had
a sneaking suspicion that you know, like you know, one
bolt goes and one one of these railroad ties rots out,
(14:28):
and like you're just flying to your doom, you know.
But I found that the newer steel ones were the
speed was impressive and really fun. I liked them.
Speaker 2 (14:39):
I went on one of those bigger roller coasters that
are six flags, like twenty some odd years ago, and
it very much had the like you know, the big
incline and slowed down and the huge drop and then
the first turn you get thrown to the side and
you're like shaking, and then I got I had a
camera in my pocket. I get out and there's this
camera sized bruise. Oh on my leg, man, it was yeah,
(15:00):
threw you around.
Speaker 1 (15:01):
How do you feel about water parks? Do they even
have water parks anymore? Do they just disappear because of COVID?
Speaker 2 (15:06):
No, they do. They do. There's one that we go
to semi regularly, like once a year. It's called Great
Wolf Lodge. It's like it's like a mini disney with
a big water park in indoor water park. They have those.
Speaker 1 (15:18):
They have like door what.
Speaker 2 (15:20):
Yeah, it's indoor weir. It's it's not huge, it's you know,
it's got like a big wave pool, a handful of slides,
like a kid area. It's not like the biggest thing.
Think of like a warehouse. Basically, that's a water park,
and there's there's a few other ones. I like the
wave pools. I like swimming in the pool. I like
going down like the twisty slides and stuff like that.
(15:43):
I don't like the ones that are like straight drops
where you get that like weightless. I'm not a fan
of those. Yeah you know what I'm talking about. Yeah, yeah,
we're like skipping on the bottom because you're so.
Speaker 1 (15:52):
Fast you basically like lift off of a slide. Yeah,
they tell you like old soldiers.
Speaker 2 (16:00):
Yeah, hold, you're nuts inside your body.
Speaker 1 (16:06):
We were in like high school age, like junior high
school and high school age. We used to go to
this reservoir that had like a big tower and we
used to like climb the tower and like jump off,
which was really fun. But depending on, like, you know,
the how full that thing was, Like, it could be
a huge, huge drop and if you had your arms outstretched,
(16:27):
you would like when you hit the water, you yeah,
your underarms, you're just like falling so far mistakes. Yeah,
oh man, that used to be a lot of fun.
It used to be a lot of fun.
Speaker 2 (16:40):
Is your favorite thing about theme parks the same as mine? Then?
Speaker 1 (16:45):
Uh? The food?
Speaker 2 (16:48):
Yeah? Yeah, probably what's your least favorite thing about?
Speaker 1 (16:52):
The crowds and the lines? Lines? Specifically, I don't like
I'm not a patient person to stand in the line.
It's just kind of not favorite thing.
Speaker 2 (17:02):
I think we've had our future theme parks drawn out
and kind of spoiled a little bit because there's this
thing called DAS at Disney. DAS yeah, like disability accessibility
stuff and they allow kids with like autism, which our
(17:22):
oldest has autism, to like apply for that stuff, and
you have to get like interviewed and all sorts of stuff.
Speaker 1 (17:29):
They have to like whatever.
Speaker 2 (17:31):
Approve you, and once you have approval from that, you
basically you know how the lightning lane thing works, where
you basically stand in line virtually and then you have
like a call time and you go, that's what das is.
That's like so basically you have that for everything. And
it has made it so like we would stand in
(17:53):
I think the longest line we stood in was like
thirty minutes or so. But he he's so sensory overload
and like he gets really upset at long waits and stuff.
So it was kind of a godsend for for us
to have that. Hopefully we can do that kind of
thing in universal, but yeah, I don't know, it was nice.
Speaker 1 (18:17):
So, uh, I don't know if this is in the news.
Have you been seeing any they're casting the street Fighter movie?
Have you seen any of these casting choices.
Speaker 2 (18:25):
In the news. Yeah, well it's like the last story.
Speaker 1 (18:27):
In the Newskay, I've been you want to be kind
of watching this happen like on reddit, because like I'm
I'm subscribed to the Streetfighter reddit and they like to
post like pictures of like who it is i gotta say, man,
they're doing pretty good casting. I think.
Speaker 2 (18:42):
Yeah, I didn't think it was terrible.
Speaker 1 (18:43):
Yeah, you want to talk about it now you want
to share as well, right, all right, move it up.
Speaker 2 (18:48):
So this is the start of the news, and the
main storyline that I saw was that they're casting fifty
cent is boll Rog. I love that, which it'll be
interesting because I've never seen fifty cent do anything other
than like because he has kind of a like a
(19:09):
certain way he speaks, right, it's kind of like slow,
and but he's a really smart dude, so I'm sure
he can pick this up. It'll be interesting to see
him in this role for sure. And then the other
ones were like Jason Momoa's Blanca and some of the
other names I didn't really recognize.
Speaker 1 (19:26):
Yeah, when I saw pictures though, and I was like, yeah, yeah,
it works. Sure. Yeah, I think they're doing a better
job than they did in the nineties with that Street
Fighter movie as far as casting goes.
Speaker 2 (19:38):
Yeah, you mean yeah, with the exception Julia, Oh, it
was the he was the guy who played no what's
his name the boss? Right? Yeahs yeah, yeah, he was
actually the guy who they have casted cast as a Kuma.
I recognize Roman Reigns the wrestler. Oh Joe, no I
(20:03):
e Joe and no I I think.
Speaker 1 (20:06):
Yeah, I can see that, dude, Yeah, I could see
that honestly, Ken I think it's spot on too. I've
never seen this guy in anything else, no Sentinel. Yeah,
I think he looks pretty good. Jason is Blanca. I
(20:27):
can see that honestly, yeap.
Speaker 2 (20:29):
Yeah.
Speaker 1 (20:29):
I wonder if they'll paint of green or if they'll
like play it kind of more straight than that, just have.
Speaker 2 (20:35):
Him in a in a big pink wig like in Minecraft.
Speaker 1 (20:37):
Yeah.
Speaker 2 (20:37):
Perfect.
Speaker 1 (20:38):
I wonder if fifty cent will get the hair cut,
you know, like the bald.
Speaker 2 (20:44):
No, like, Oh yeah, I guess it's kind of spikey.
Speaker 1 (20:48):
Yeah, like they kind of shave in like spikes in
the front of the hair like the foreheads widows.
Speaker 2 (20:53):
His widow's peak is like spikey.
Speaker 1 (20:55):
Yeah. Yeah. I wonder how far far though go? And
I wonder how much sty'll play it up you know,
Oh yeah, I actually about is that fifty step plays
it pretty cool? I feel like and I will like
lean into a street fighter character. And how much do
you need to actually you know, without seeing the script,
who knows how like how they'll play this.
Speaker 2 (21:19):
Yeah, he seems like such a nice dude. In any
interview that I've watched, he seems like a chill, nice dude.
So seeing him as like this aggressive.
Speaker 1 (21:28):
Well, somebody shot like nine times, right, so you can't
be that nice.
Speaker 2 (21:33):
I mean now, right, because he's got to be like
in his fifties at this point.
Speaker 1 (21:37):
Oh yeah, Yeah, he's like a.
Speaker 2 (21:39):
Super smart dude too. Kind of his insights into the
music industry and all that stuff has been interesting. But anyways,
so it'll be fun to see that. We still don't
really have like a a window of when this movie
is gonna come out or anything at this point. There's still, yeah,
still long in the infancy of this. I mean it
could be five years from now before this movie comes out.
Speaker 1 (22:01):
It could be if it even comes out, So it
might not.
Speaker 2 (22:04):
Come out, it's true. I mean, that's got to be
a big budget with some of these names. Speaking of Capcom,
this is some news that's going back about a month.
But they want to continue making fighting games available and
modern hardware. They're kind of committing to it, so I
thought that was worth talking about. They've brought a bunch
of stuff out already.
Speaker 1 (22:24):
Yeah, yeah, I mean they've been doing great.
Speaker 2 (22:27):
Honestly.
Speaker 1 (22:29):
The Capcom Fighting Collection one had a bunch of stuff.
They had all of the Darksiders game, they had Puzzle Fighter,
they had a bunch of Street Fighter stuff. It wasn't
that long ago they put out the Street Fighter Anniversary.
I just picked up Capcom Fighting Collection two, and this
has a lot of the Dreamcast era games like Powerstone
(22:52):
has the Capcom Versus SNK, has Plasma Sword, Project Justice.
It has a bunch of great stuff. Then they did
that Marvel election last year late last year. With all
the Marvel games, they've been doing great.
Speaker 2 (23:05):
Have we have we heard any update Switch specifically about like,
you know, these being playable on the switch to.
Speaker 1 (23:14):
I have heard that the Fighting collections have problems, but
they have been actively updating these games, so I suspect
that if it hasn't already been fixed, it will be
fixed soon.
Speaker 2 (23:27):
I'm still I'm still, I mean, I have a switch too,
but I'm wondering, you know, at what point we'll have
a better picture about exactly what we'll be able to
play on the switch too, you know, because the Switch
library is so large.
Speaker 1 (23:40):
Yeah, I mean, I think I think they've done pretty
good job. I mean it was really questionable before it
came out because I think everybody just assumed that it'd
be backward compatible, but like they kind of said, like, hey,
you know, we are like focused on backward compatibility, but
you know, it's different hardware. It's a software layer to
get these things to work. I think most people most
(24:01):
of what everybody has tried, it's been successful, and you
get like massive improvements, uh in fidelity, like resolution, frame rates,
like tons of tons of improvements. I mean something like
captcol Fighting Collection. You're not gonna see much because it
already rank great on switch to it's locked to sixty
(24:21):
frames per second. But a lot of stuff like what
was I just watching? You know, I think, uh, modern
is it MVG Modern Vintage Gamer? Is that his name?
He's done a couple of videos on switch stuff. My
(24:44):
life and Gaming have done a couple of videos. But
the switch to H seems to run most stuff great,
and some stuff that was problematic on switch one now
runs a lot better on the switch to because of
the extra power.
Speaker 2 (24:56):
Nice, Yeah, go ahead. I was just gonna say, you
would think a lot of the stuff that came out,
like on the Dreamcast or before would be fine. Yeah, yeah,
soft share update kind of thing.
Speaker 1 (25:07):
Yeah, I actually got a switch to I got an
email from you know, I had registered with Nintendo to
like get on there like waiting list, and I got
an email that said something random, it was not about that,
and I was like, well, let me see if I
can get one. This is like last week because I
(25:29):
kind of just missed the pre order stuff. I was
just busy. I just didn't do it. So sure, I uh,
you know, they have like links on Nintendo has links
on the website like hey, here's you know, here's Target,
Here's Walmart, Here's best Buy. And I just started clicking
through and I see, oh, Target's got one, but it's
up a massive choosets, which you know, I don't want
to degrade myself and go to massive choosetts. You know
(25:51):
that's gross. But you know the bright side of the
story is that I get to take one that would
otherwise have made a Massachusetts and happy, and that would
bring me joy.
Speaker 2 (26:02):
Is to make somebody for Massau just unhappy.
Speaker 1 (26:04):
Wow. So I ordered it, and you know, on Target
it says like you know, I, we'll send you an
email when it's ready. Come pick it up. It was
like an hour away drive. So, like, I got a
couple other things I need. I'm gonna need a new
switch pro to controller. I'll get a you know, I'll
get a couple of accessories from the local best buy.
(26:24):
That way, if I got to like return anything, I
don't have to drive an hour or whatever. So I
do that, and then I actually had to go to town
hall and to some I had to trying to unregister
a car so to get it off my taxes that
I sold, and you know, I'm doing other stuff and
I'm like, I'm not getting this email. So I decided
to let me just call them. They're like, no, we
don't have any I'm like, well, I just ordered off
(26:46):
your wisite, Like I don't know. The stock must have
been wrong. So I'm like, oh okay. She's like, it'll
just return your money. I'm like okay. So I'm like,
well that's weird. But now I suddenly want a switch first.
Speaker 2 (27:01):
That's what I think most of the pre orders for.
Speaker 1 (27:03):
The switch to in bold. It like I was I
was kind of fine, right, and I just like randomly
on a chance, like on a whim, like I'll just.
Speaker 2 (27:11):
Check around and see if they got one. If they
don't know, big deal.
Speaker 1 (27:13):
But thinking I got one, it made me then want one. Yep,
so I ordered one off eBay.
Speaker 2 (27:21):
Oh no, yeah, I know it.
Speaker 1 (27:23):
I was. I was a little mad at myself for
doing it, but I was like, what am I gonna do?
Am I gonna spend the next two weeks like trying
to find one? Or should I just like feed these scalpers?
And sadly I fed the scalpers.
Speaker 2 (27:34):
The funny thing is, though you probably paid what six
six fifty for it?
Speaker 1 (27:39):
I paid six hundred and thirty for.
Speaker 2 (27:41):
It, So that means the seller made all of like
thirty dollars.
Speaker 1 (27:46):
Yeah, I know, twenty dollars. It's not that they don't
even make that much.
Speaker 2 (27:49):
Like it's really not unless somebody buys like a thousand
of them. That's not you know, we're really weren't third
time to do it.
Speaker 1 (27:56):
I think it's attractive until you figure out that, oh
eBay's taking a cut of this, I gotta pay taxes.
Speaker 2 (28:02):
And shipping costs.
Speaker 1 (28:03):
Yeaheah, if it's better before you realize how much you're
actually making off a selling this thing, and then you
realize how this wasn't really probably worth my time either.
Speaker 2 (28:13):
I think PS five and Xbox Series X were an anomaly,
well not an anomaly, they were different. I had actually
pre ordered Xbox Series X and PS five and got them,
and then I saw that PS five's were going for
like twelve hundred on eBay, and I'm like, no, I
don't need it that bad quickly, so, like, you know,
I didn't. I didn't. I wouldn't say I scalped it.
(28:34):
I just decided that I didn't need it for that
much money. You know, like if somebody wants to pay
me eleven hundred and twel hundred dollars for it, fine,
have fun, you know. And then I just ended up
buying one like six months later. Yeah, it wasn't a
big deal.
Speaker 1 (28:48):
But it's just a P five. It was like hard
to find for like almost a year. Yeah, it was
like maybe even longer than that. It was like you know,
like sometimes you'd walk into a Best Buy and they'd
have six of them, but like it wasn't easy to
just like get one, Like you could go on Amazon
just orr one, like you might get look and they'd
be in stock, but mostly they weren't.
Speaker 2 (29:06):
It's COVID times too. I feel like it was a
little bit different where just the bots and all that
stuff were so rampant and they didn't make as many
and yeah, the men.
Speaker 1 (29:15):
Were like blocking up shipping lanes.
Speaker 2 (29:17):
Oh yeah, all the yeah, well and then the heart
the what was it the CPU shortage or whatever whatever
it was, there was like chip shortages and stuff.
Speaker 1 (29:26):
Yeah, a lot of it. Happy times, Happy times. But
that actually is coming tomorrow, so I'm actually looking forward
to like trying out some of my old games. I
am really looking for that Donkey Kong Bonanza game.
Speaker 2 (29:37):
Oh yeah, the Barrel Blast or whatever it's called, Yeah, Bananza.
Speaker 1 (29:40):
Yeah, it looks like it looks really fun. Like I
watched the Nintendo direct on that, and like, I'm not
usually like a Mario guy. I'm not usually like a
Nintendo guy, right, Like it's just not my esthetic, but man,
that game just looks so much fun. It looks like
you just like go nuts, just like pounding everything and digging,
and it looks fun. I did.
Speaker 2 (30:05):
The only thing that I've done so far is played
Mario Kart World the Open driving with my son, yeah,
which is kind of it's not straightforward to even get
to local co op, open world stuff you have to
like I had to like google it and there's like
a hidden menu that you have to find. It's really strange.
But anyways, so we did that for like an hour
(30:26):
or two and it was pretty fun. But I don't know,
I don't know how much of that I will be doing. Yeah.
Speaker 1 (30:31):
I played a bunch of the one that was on
the N sixty four. Yeah, but that was mostly because
I had people just like sitting on the couch next
to me who wanted to play.
Speaker 2 (30:43):
They do battle and all that stuff.
Speaker 1 (30:45):
Yeah, but like especially in the in the online era,
I just it's just not my thing. They had much
try to play Grant Thorismo than Mario Kart. It's who
I be, you know.
Speaker 2 (30:55):
Yeah, I agree, because I'm not big on learning all
the shortcuts and stuff. And you can't really be petitive
unless you know them, you know. Yeah.
Speaker 1 (31:04):
Yeah, one of my kids is really good at Mario Kart,
real good. It's like pretty impressive.
Speaker 2 (31:11):
Well your kids aren't really like little right there.
Speaker 1 (31:14):
No, but he was good even when he was nine,
like he started early. He was like a prodigy.
Speaker 2 (31:20):
Mmm. Anyhow, you remember us talking about the Hall of
Fame inductees and and all that kind of stuff. They
they chose them. Okay, they chose which ones are confirmed.
So the ones that were on the docket we were
talking about it was like Frogger, NBA two K, Quake one,
(31:41):
Call of Duty, Modern Warfare, Defender, Golden Eyed, Tomagotchi, Golden Tea, Golf, Handheld,
Angry Birds, Age Vampires, and Harvestman was on there too. Okay,
so a bad choice there. Honestly, the four that are
going in are Defender, okay, Golden Eye, Double O seven, Quake,
(32:04):
and Toma Gotchi. Toma Gotchi like that the handheld virtual place.
Speaker 1 (32:10):
I mean, I'm not into Toama Gotchi, but that was
a phenomenon, you know. Yeah, that was a big deal.
Speaker 2 (32:16):
I my parents were cheap and I had the like
the knockoff knock off to pet. Yeah, just like they
were just called virtual pets, you know, and they were
like half the cost. It was like fifteen bucks instead
of thirty or something like that. I don't know, but yeah,
I never got an actual Tama Gotchi at the time.
It sad about it.
Speaker 1 (32:34):
Yeah, I don't see how you pick a bad like
from what they showed in the list, Like there were
a couple of weird pois NBA two K for the
sake of Dreamcast, And there was like a digital football game,
like where a handheld digital football game that probably wouldn't
make my list. But you know, I'm not into basketball,
(32:55):
and I'm not I wasn't in the seven, you know,
I was in the seventies. I wasn't playing these digital
football Yeah. You know, it's like they didn't mean much
to me. But every other game on this list I
thought was like, oh my god, it's a banger. How
do you leave it off the list? Leaving Call of
Duty four, Modern Warfare off this list, Tough One, leaving
Golden Tea, leaving Angry Birds off. Froger didn't make the list.
(33:16):
Froger didn't make the list yet. Yeah, Agent Empires, Like unbelievable.
I'm pretty sure choice.
Speaker 2 (33:25):
We both you and I both had Golden Iron our list.
I'm pretty sure.
Speaker 1 (33:28):
Yeah. I mean yeah, Quake was all.
Speaker 2 (33:32):
Quake was on my list as well.
Speaker 1 (33:34):
Yeah. I think that's a good pick, honestly.
Speaker 2 (33:37):
So two out of the three that I that I called,
do you remember your third pick? I think it was
Modern Warfare? Modern Warfare that was just you know, I
was a shooter guy.
Speaker 1 (33:46):
Yeah, modern warfare was great. I mean, a revolutionized shooters.
Speaker 2 (33:49):
There might have been Angry Birds. I might have chosen
Angry Birds or something like that too, remember.
Speaker 1 (33:53):
Yeah, Angry Birds revolutionized online mobile billing.
Speaker 2 (34:02):
Any candy crush Man?
Speaker 1 (34:06):
Yeah, I mean I like to these stories when they
come up because every year they have like twelve amazing games.
It's like, how do you get to choose? How do
you choose out of this?
Speaker 3 (34:17):
Yeah?
Speaker 2 (34:17):
I thought it was I don't know why I thought
it was three, but the four got in. Anyways, that's cool.
This is kind of a weird story. Have you ever
played the game Tattoo Assassins. No, I've heard of it,
though I had never heard of it. The story on
Time Extension, it says Data Easts terrible Mortal Kombat clone
(34:40):
Tattoo Assassins is getting revived.
Speaker 1 (34:43):
Yeah.
Speaker 2 (34:46):
I think they're doing. Man, I put this story on
there like a month ago, So I think they're doing
like a remaster of this I remember correctly, trying to remember,
because they've remastered like Burger Time and some other stuff too.
But this game, if you watch the video, it's pretty awful.
Speaker 1 (35:08):
Yeah, it looks like it just on that one right.
Speaker 2 (35:11):
Like latantly ripping off Moral Kombat like similar noises, similar
character you know looking people.
Speaker 1 (35:18):
And there is just ice skater character, like a female
ice skater character who does ice skating stuff but also
farts at you with like a big green fart. Because why.
Speaker 2 (35:34):
Like I'm trying to figure out the motivation of to
like pull this game back.
Speaker 1 (35:39):
Yeah, yeah, said, I will probably buy this probably.
Speaker 2 (35:47):
If they do like some you know, some of those
videos of the the the motion capture and all that
kind of stuff would be pretty fun to watch of
them doing these things, you know, Yeah, Like.
Speaker 1 (35:59):
Are they going need to use the original graphics? Are
they gonna have new people do it?
Speaker 2 (36:05):
I would imagine they'd use the original graphics.
Speaker 1 (36:07):
Yeah, okay, yeah, I mean I'm buying this for sure.
Speaker 2 (36:14):
Let's see, let's see, I'm just making sure. Yeah, they're
gonna use the original source code. The game will be
finished and rebalanced, along with bug fixes and new content.
It will also run on a high resolution for modern
day screens and include scan line filters, low and put
lag in more.
Speaker 1 (36:35):
Did this never come out? I don't. I don't think
it's out yet. No, No, I mean, did the original
never come out.
Speaker 2 (36:42):
Oh uh, it.
Speaker 1 (36:44):
Was an unfinished game.
Speaker 2 (36:48):
It's a good question. I think. I don't know. There's
like video of the gameplay. Yeah, it says well, many
of the units produced for location tests for to stry right,
at least two working examples of tattoo assassins.
Speaker 1 (37:02):
Around the wild ripped it. Put it on emulation.
Speaker 2 (37:07):
However, well playable is full of bugs and glitches, So
I guess yeah, it was never really finished, which makes sense,
Like yeah, yeah, anyways, all right, that was I thought
that was fun. They're making a John Madden biopic movie. Okay, biopic, right, biopic,
(37:29):
whatever you want to call it. I always called it biopic.
That's how it's spelled, right, b I O P I C.
Speaker 1 (37:38):
Anyway, I think it's Biopick Nicholas, Yeah, Nicholas Cage. That works.
There's a picture in this article and he nails it.
He is nailing it definitely. Yeah.
Speaker 2 (37:57):
We gotta taking football and and you got to run
towards the end zone and then you score and then
you win the game.
Speaker 1 (38:04):
A Christian Bale is playing Al Davis and he's nailing
it too.
Speaker 2 (38:09):
Mm hmm.
Speaker 1 (38:10):
Like this is this image just uses tatosso I can't
wait to see this. Is it going to like cover
their entire lives?
Speaker 2 (38:24):
That's a good question, Mirco.
Speaker 1 (38:25):
But Junior from his Super Bowl winning partnership with Al
Davis and the Raiders to creator creating Madden NFL and
becoming one of the most iconic voices in football history.
So yeah, it's gonna cover like it's creating Madden NFL.
Did he create Madden NFL or did he just license
his name to it? Yeah, he just slcens his name
and he did the voiceover for it.
Speaker 2 (38:44):
But I mean, you know, whatever he was, he was
in the room originally in two thousand and three when
they started the development on this, Will Ferrell was supposed
to play Madden.
Speaker 1 (38:55):
Oh, that would have been a different movie.
Speaker 2 (38:57):
It would have been Yeah, that would have been like
old school right, Like, it would have been a lot
of I mean, that would have been a fun movie.
Speaker 1 (39:10):
It would have been Yeah, both of them would have
been fun. I think this would be fun though, too.
The only thing is it's is it it's being developed
by Amazon? Is it going directly to Amazon? Because that
that makes me think it's gonna be kind of a
more low budget thing. I'd rather see something made for
the theaters. I mean Christian Baale though Christian Christian Bale
(39:31):
and Nicholas Cage like that. That's a theater worthy movie.
Speaker 3 (39:34):
Isn't it.
Speaker 2 (39:35):
I mean, to be fair, the Tetris movie was straight
to Apple and it was solid.
Speaker 1 (39:41):
It was solid, but it wasn't like a blockbuster.
Speaker 2 (39:46):
I mean, I don't think this would be a blockbuster
even if they did put it.
Speaker 1 (39:49):
How dareous the American Hero?
Speaker 2 (39:54):
Did you ever watch that racing movie that was based
on Fortsa?
Speaker 1 (39:58):
Yeah? That was terrible. That theaters terrible? Yeah, I mean
it was based on a true story. Wait Forza are
grand Aisma great?
Speaker 2 (40:05):
Sorry? Grand Turismo?
Speaker 1 (40:06):
Yeah that was terrible. That was a bad movie. It
was okay.
Speaker 2 (40:12):
That one did come out in theaters.
Speaker 1 (40:13):
Pretty sure it did come out in theaters, Yes, for
sure it did. Briefly, I'm looking for to see in
the f one movie that's coming out and it's out.
Speaker 2 (40:24):
Isn't it out already?
Speaker 1 (40:25):
Yeah? It's out now in theaters. It's just me and
my wife trying to like figure out what night we're
gonna go because I want to see it in Imax
because apparently the photography and that that is pretty good.
Speaker 2 (40:36):
I I probably will see what eventually I'm I'm to
the point now. And you know, this is just my
opinion right where Brad Pitt and Tom Cruise are like
in a bucket together for me, where like they're weird
to me, like as people, as human beings, but they're
very talented and good at what they do. Like I
(40:57):
have a lot of respect.
Speaker 1 (40:58):
Oh, I was thinking Tom Hanks. No, I'm with you
on Tom, like.
Speaker 2 (41:04):
The stories that have come out, I mean more about
Brad Pitt in the last five to ten years. It's
just I don't know, Like I don't know why, Like
I can't separate my personal feelings for things that people
do from their work.
Speaker 1 (41:15):
I have this policy where I don't like to talk
about actors because of this, and it's specifically because of
Mel Gibson. Mel Gibson was making some of my favorite
movies in like the late nineties and then went on
this like it turned out to be a complete bad person, right,
and then now I can't watch those movies that I
(41:35):
really loved.
Speaker 2 (41:38):
Cards. You know the guys have it with out of Cards.
Speaker 1 (41:40):
Yeah, So, like, I like I understand all these guys
are crazy, Like all actors have to be a little
bit nuts. I mean, just look at look at how
they live their lives with all these people just like
waiting on them hand and foot, telling them that the
most important person in the room all the time. That's
gonna fuck you up, and especially happens for forty years.
Like for Brad, I mean, he started acting when he
(42:01):
was like eighteen, and everybody told me he's the most
beautiful man in the world, which was probably true. And
now he's in an F one movie and he plays
a sixty year old F one driver.
Speaker 2 (42:14):
Yeah, I mean, I'm sure I'll see it, and I
have I have a lot of respect for the skill
and the you know what they're doing and all that stuff, and.
Speaker 1 (42:20):
I'll probably it's a great actor.
Speaker 2 (42:24):
I don't know why I can't. I can't separate my
my like feelings for.
Speaker 1 (42:29):
I have a hard time with that too. I don't
know anyways, So not here nor there. Just yeah, but
I love F one, So I'll definitely go watch that movie.
I'm looking forward to it.
Speaker 2 (42:41):
So this is just a funky little story. When was
the last time he played Super Mario.
Speaker 1 (42:46):
Sixty four M Probably a couple of years ago.
Speaker 2 (42:50):
Have you left it running for over fourteen months?
Speaker 1 (42:52):
No? No, not apparently I would remembered if I did that.
Speaker 2 (42:58):
There's a set like very deep. You know, somebody they've
been taking a lot of these older games and kind
of what do they call them, decrypting them or whatever,
like pulling out all the source files individually and stuff.
And they found a file that's coded in the game
that will loop and if you let it loop to play.
(43:18):
And I did the math, it said over fourteen months.
So I did the math. You have to let it
loop over two point three million times, and then it like,
what does it do? There's something at the end of
it that nobody's ever heard before. Did they catch it
on video? I think no.
Speaker 1 (43:36):
They said they gotta wait another four and a half years.
Speaker 2 (43:41):
Because the sound is triggered every sixteen seconds, and you
never hear the whole audio clip.
Speaker 1 (43:46):
It says.
Speaker 2 (43:46):
However, after fourteen months of running the game, the end
game timer reaches its limit and the sound stops looping.
Because it doesn't loop, you get to hear the whole sound,
and then sushi falls silent, and.
Speaker 1 (43:56):
So it does. It just plays once? What's that just
placed once at the end of the huh wow? Okay, yeah,
so I think I think the video on.
Speaker 2 (44:09):
So it's a k's amneur m and R. I think
this video probably has the sound effect potentially. I have
not watched it. It's like a seventeen minute video.
Speaker 1 (44:23):
I don't know.
Speaker 2 (44:23):
I thought it was kind of a weird little story.
Listen to something play over two point three million times? No,
Holly Mega back in the news.
Speaker 1 (44:32):
Hey, al right, our favorite.
Speaker 2 (44:34):
Yeah. The next module is rumored to be the Atari
twenty six hundred slash seventy two hundred.
Speaker 1 (44:40):
Okay, I'm sure I didn't know they didn't have that, alright.
I'm kind of surprised that they didn't have that already.
Speaker 2 (44:45):
Well, there's not very many like modern machines that can
play old cartridges.
Speaker 1 (44:52):
No, sorry, does.
Speaker 2 (44:55):
There's the Atari one, but you know it's similar to
this where it's software like, it's not full it's not
FPGA or whatever. Yeah, whatever you want to call it.
I'm sure this won't be either, because Polymega is not
doing that. But it's expected to ship in October twenty
twenty five. Sorry, not rumored, it is. Pre Orders are
out now for one hundred and twenty bucks.
Speaker 1 (45:18):
Eight.
Speaker 2 (45:23):
It took me a second to get there. I will
say the joystick looks dope.
Speaker 1 (45:28):
Yeah, it does look good. Honestly.
Speaker 2 (45:30):
It's got like a it almost looks like a TV remote, right,
and it's got the joystick at the top and the
roller bar roller ball on the bottom and the button
on the top. But it's like, you know, like a
normal Atari joystick is square, right, it's got the joystick
and the button on the side, but this area, yeah,
because this the original Atari controllers don't incorporate a rollerball
(45:52):
into the same controller, right, it's like a separate controller.
Speaker 1 (45:54):
Separate yeah.
Speaker 2 (45:55):
Yeah, So this has the roller ball and the joystick
in one plus the button on the top.
Speaker 1 (46:00):
So it's got a button on the side, right, but
not on the top of the joystick.
Speaker 2 (46:05):
Well, there's a red button on the top on the top.
Speaker 1 (46:09):
Oh okay, there's different. Oh okay, it was different. Yeah. No,
the picture I was looking just the joystick covered up
the red button on the top, so the button is
not on the side you have to hold it. There
is like a sea button on the side, but.
Speaker 2 (46:25):
There's like the whatever button on the bottom too.
Speaker 1 (46:27):
Oh, I wonder if that's the same button looks like
a C button, Yeah, like a trigger almost like on
a weird remote. Yeah, this looks cool. They make cool
looking stuff, you know, you cannot deny they really do.
I every once in a while, I get really tempted
to pick one of these up.
Speaker 2 (46:47):
If it was FPGA, I would have picked one up
a long time ago.
Speaker 1 (46:49):
I think.
Speaker 2 (46:49):
I think I'm with you. I think I would have too.
It's like if at that point you might as well
just run like a mister or something like that. You know.
But I but I understand the physical all that stuff
right obviously.
Speaker 1 (47:02):
But their controllers too, are so good, you know.
Speaker 2 (47:05):
Yeah, they still haven't released that like gun yet. I
don't know.
Speaker 1 (47:09):
Yeah, I saw that. That's crazy that things should be
out by now. Do they have an update on when
it's coming out?
Speaker 2 (47:15):
So there was Basically it says that the light gun
exists and they've been sending them out to reviewers and stuff,
but no no exact date on when people that have
paid for them back in twenty twenty one will get theirs.
Speaker 1 (47:32):
Oh man, people pre ordered them back at twenty twenty one. Yeah, wow,
that's a long time. Mm hmm. I mean they're dope looking, though.
Speaker 2 (47:44):
I might we might as well. Speaking of light guns,
there is another like gun. There's an AI powered light.
Speaker 1 (47:50):
Gun, AI powered like gun.
Speaker 2 (47:53):
Yeah, we had, we had talked about it.
Speaker 1 (47:54):
Seems like a bad idea. We're training the AI to
shoot stuff. No, it's just on TV. We're just kind
of just go play a little gun, smoke a little
duck hunt. It's fine, it's fine.
Speaker 2 (48:06):
So we actually talked about this before. Basically it has
a bunch of games built into it, like Time Crisis
and point Blank.
Speaker 1 (48:13):
Oh yeah, the game. Yeah, I remember this thing, right.
Speaker 2 (48:16):
So it's on Kickstarter now. It's only been on there
for like, I don't know if they did sixty days.
It's only been on there for like eight days, okay.
And the original goal was like less a little less
than fifty grand take a gas without looking unless you're
looking right now.
Speaker 1 (48:32):
Just see the fifty grand. But I didn't go past that.
I don't know. Let's say I'm gonna say a million dollars.
Speaker 2 (48:40):
You're not too far off. They're almost at six hundred
k already. Oh that's great with fifty two days to go.
Speaker 1 (48:47):
And this thing is am I right in that it's
basically just a gun with an HDMI cable, Like it's
all inside the gun, like the software everything, So you're
just gonna be able to hook this up to a
modern TV and play some I mean, this is a
great idea. How which does it go for if you
pre order it?
Speaker 2 (49:05):
That's a good question. I did not look. I'm scrolling
down on the Kickstarter Now they have a basic version
of premium version. I had they have the foot pedals too,
or you can get like the two guns plus the
foot pedals.
Speaker 1 (49:16):
Oh you gotta have that for time crisis, right, yeah,
I know, right, Okay, I'm looking. If it's on a
hundred dollars, I might order it. It's not gonna be
one hundred dollars. What am I living in two thousand
and six?
Speaker 2 (49:31):
It's in yet, it's in Yend too. So the basic
version is about one hundred bucks. That does not have
the foot pedal.
Speaker 1 (49:38):
No foot pedal, one gun, two guns.
Speaker 2 (49:40):
Cheapest foot pedal version is one hundred and forty. That's
with one gun. That's plus shipping and all that stuff.
So it's probably like one sixty, I would say, because
it's shipping from Japan. I imagine two guns and a foot
pedal is about two hundred and that's the ultimate version. Oh,
there was an early there was an early version of
(50:02):
the one gun plus the foot pedal for one twenty
two it was limited to two hundred sets.
Speaker 1 (50:07):
So it's funny how video game accessories have changed in
such a weird way. It used to be all about,
like you get these like products that would like simulate
being in the game, like light guns, racing wheels, like
I remember all those crazy things for like the Genesis,
the Super Nintendo and the nes where like you'd like
(50:27):
hover your hand over something, or the activator where you'd
like you you'd kick out. And now it's all like, oh, well,
we got paddles on our controller so you can jump
and aim at the same time. Like it's become more
performance based as opposed to more kind of immersion based.
It's it's kind of direction.
Speaker 2 (50:46):
I mean there's still those like hobbyist type toys, right,
like the high end race wheels, setups and all that
kind of stuff. Yeah there, But for the general consumer,
I feel like companies are more ROI based because none
of those things that you just quoted did well in sales,
Like none of them.
Speaker 1 (51:04):
I mean guns did, right, Guns definitely did. The ones
that were Guitar Hero definitely did. Yeah, guitarios definitely did.
That was a game that was based around it. Yeah,
but I mean there are tons of Like all systems
had associated guns until I would say the Placeage too.
I don't remember one for the place of two Place
(51:25):
Station two, but I bet it existed.
Speaker 2 (51:29):
They Yeah, I mean the gun. The gun would probably
be the exception mostly Like you're thinking about the power
glove or the Enforcer or the super scope or what's
the one that was like in the Minster the Ring. Yeah,
the Meniser or that you stand you would stand in
the ring? Like none of those did well.
Speaker 1 (51:50):
Like, I mean they probably made a little bit of
a technology is so much better now they could make them, sure, sure, but.
Speaker 2 (51:59):
Like they don't gonna take that risk.
Speaker 1 (52:01):
I don't know, somebody awesome with some nuts. Give me
a guy with some sack. Yeah, I need somebody who's awesome,
he's got balls.
Speaker 2 (52:10):
Yeah, I mean the guns are gimme right, because there's
so many shooting games and the gun is a very
obvious peripheral for that.
Speaker 1 (52:18):
Gun games were so much fun. Terminator was so much fun. Uh,
you know, everybody, I'd never met anybody who doesn't like
Time Crisis. Time Chrisis was super fun. What were the
Sega ones that the zombie ones that just got remastered
but with.
Speaker 2 (52:32):
No guns or something like.
Speaker 1 (52:37):
Yeah, something like that. I can't remember that there's like
three of them.
Speaker 2 (52:40):
Somebody chat might.
Speaker 1 (52:41):
Know, typing not typing the dead, something of the Dead
not walking Dead. Yeah, somebody a chat will remember right away.
But yeah, I mean point blank was super fun. Yeah,
I mean there used to be a ton of fun
gun games. They just kind of like disappeared. House is Dead,
that's it for sure, But yeah, they just mastered those
(53:03):
with no gun support. You gotta just use a controller.
I think you can.
Speaker 2 (53:07):
Man, that's rough.
Speaker 1 (53:08):
I think I'm then switch to you might be able
to use the mouse.
Speaker 2 (53:12):
The mouse would at least be usable, I.
Speaker 1 (53:13):
Think, But it sounds fun. Is using a gun?
Speaker 2 (53:16):
No?
Speaker 1 (53:16):
No? Right?
Speaker 2 (53:20):
I wonder with like this kind of peripheral the game,
the game, the gun, the gun control.
Speaker 1 (53:24):
Not the future I was promised day.
Speaker 2 (53:28):
I wonder, you know, like, what's the what's the future
for for a thing like this? The g A I
M E. Game that has it has these four games
built in? Yeah, are we going to be able to
buy for ten to twenty bucks House of the Dead,
you know, like have it download and built in?
Speaker 1 (53:43):
Right?
Speaker 2 (53:43):
Like why couldn't we do that? But they're never advertising
that kind of thing.
Speaker 1 (53:48):
My guess is if this has any kind of USB
port or SD card slot, that oh.
Speaker 3 (53:55):
Buddy, we'll be doing exactly there.
Speaker 1 (54:00):
Yeah.
Speaker 2 (54:01):
Yeah.
Speaker 1 (54:06):
I mean the fact that Time Crisis one is on
here but Time Crisis two isn't means to me that
a there's either gonna be a like a store that
you can buy more games for, or they're just gonna like, oh,
buy the game too that has four different games on it,
you know, which would actually suck because then then you
got like two to four guns hanging around. I'd rather
(54:26):
just have one gun and just buy software.
Speaker 2 (54:29):
For it, right, Yeah, you don't want it hard locked
onto one that yeah, yeah, but that then opens him
up to like motys, you know, just like throw all
the games.
Speaker 1 (54:42):
But so I'm kind of into this.
Speaker 2 (54:44):
Maybe that's why, Maybe that's why they've sold some mini
ality because because if it's just built in and there's
no way to update, you know, it doesn't make sense
to me why I would sell some minority And look.
Speaker 1 (54:53):
How cool this guy looks in the picture with the mohawk.
When I closed, he's like doing like this dude's a
pro he is playing some jacket. Yeah, man, cool, I
loved I used to love games, and it's just not
a thing anymore. What else you Yeah, yeah, I heard
(55:16):
about it. By the way, that's a good question.
Speaker 2 (55:19):
I should have looked at that. I have to look.
We had talked about that originally when it mentioned when
we mentioned that, Yeah, okay, forgot I think I'm going
back to the old one, the old news story. High
(55:42):
resolution camera and AI.
Speaker 1 (55:45):
So it's usually some kind of software too, because the
problem with these, right is that they don't work on
flat screen TVs, So they're probably using some kind of software.
Like you said, didn't like gun does.
Speaker 2 (55:59):
It says there's no mention of the AI aspect of
the product.
Speaker 1 (56:01):
Okay, it's just a buzzword. Talk to me about the
Dreamcast VMU pro.
Speaker 2 (56:07):
Yeah, so they're still making like new vm us. Yeah,
and I have to remember what's so awesome about this?
So this was there's there's a tweet it's like eighty
what eighty bucks? So yeah, around eighty dollars. It's like
European or something, I think. So it's like eighty one
something like that. Endless storage for Dreamcasts. So it's got
like an SD slot compatible with the original games. Got
(56:30):
a sixteen bit IPS display, Yeah, six hours of battery life,
two terabyte micro SD support, USBC charging, eight bit console emulation,
Wi Fi and Bluetooth built in. It's got Cerial Comms,
wireless sharing on device, save manager, and firmore updates. Plus
(56:51):
seven different colors. But that's like, it's like the ultimate VMU.
Speaker 1 (56:54):
For any Dreamcasts and it works in Dreamcast controllers. This
thing sick. This thing is really cool, very cool. I
mean just the fact that you can sign a s
C card in there, and I have to have like
six vmus around, and those vmus Man they've run through
batteries like crazy. So being able to just recharge this
one very nice. This is very cool, having a color screen.
Speaker 2 (57:20):
Like I still I've I've had I've had a Dreamcast
since our local game store opened. I think it in
like twenty thirteen. Yeah, and I have never hooked it up.
Speaker 1 (57:32):
Oh man, It's one of my favorite consoles of all time.
Mine is sitting right here, fucked up right now. I have.
Speaker 2 (57:39):
Yeah, I think I got it for like.
Speaker 1 (57:43):
One of these shitty vmus that doesn't even have a
screen on it. Yeah, so I could use this VMU
Pro for sure. It doesn't even fit in the controller. Good.
Speaker 2 (57:51):
What kind of games do you typically play?
Speaker 1 (57:54):
Well, it's funny. I most probably fighting games. But since
like all these collections have come out, like, it's just
more convenient to play like Powerstone on the switch, you know.
And I got online play for Powerstone one and two.
That's amazing. So, to be honest with you, all these
(58:18):
games that were previously kind of trapped on the Dreamcast
have been slowly getting poorted over to the switch and
less and less, less and less likely to boot up
the the Dreamcast these days.
Speaker 2 (58:32):
You mean you don't want to get a Dreamcast modem?
Speaker 1 (58:36):
I have one. I have the broadband one.
Speaker 2 (58:42):
Mm hm, I remember that. And you had to have
Did you have to have like a modem disc as well?
Speaker 1 (58:49):
I don't think so.
Speaker 2 (58:50):
Now you did have to have a web browser web browser,
web browser that's what it was, or car.
Speaker 1 (58:56):
Parts off of eBay us.
Speaker 2 (59:01):
Just because you could.
Speaker 1 (59:04):
It's my only computer Internet?
Speaker 2 (59:07):
Really?
Speaker 1 (59:08):
Yeah?
Speaker 2 (59:09):
Is the Dreamcast?
Speaker 1 (59:10):
Yeah? I didn't have a computer at the time. The
only way I could get on the web I had
the mouse and keyboard for the Dreamcast and would sit
in front of the TV and browse the web using
that and beat ass in Quake three arena.
Speaker 2 (59:25):
Something else. When you start that with beat ass, I
was like, wow, because I was Dreamcast for that.
Speaker 1 (59:31):
How many people do you think we're on the Dreamcast play
Quake three arena with a keyboard, mouse and broadband adapter.
This guy was decision well made in my opinion.
Speaker 2 (59:46):
That I mean, that reminds me a buddy. A couple
of buddies came over for my birthday a couple of
months ago, and he he was like, he's not really
a gamer anymore, but he used to play with us,
you know, back in the day, like Halo one and Mario.
Of course he really wanted to play Halo one. Yeah,
and he wanted to play multiplayer, so we booted up
the master Chief collection on the TV split screen yeah,
(01:00:11):
and we jumped into multiplayer and got our asses handed
to us. It was rough, no no, no, no, no, no, no, oh,
you're playing line correct. We were playing online. We couldn't
even see the guys that were sniping us across.
Speaker 1 (01:00:27):
That's a tough It was just right against each other.
Speaker 2 (01:00:30):
We did a little bit, but like we wanted to
play online and like we we like like we'd spawn
walk two feet and die, spawn walk two feet and die.
Speaker 1 (01:00:38):
It was like, holy, any any psycho Paths who's still
playing that game thirty years later is so fucking good
at it? Yeah, or something like that.
Speaker 2 (01:00:49):
Two thousand and one, Yeah, two thousand and one.
Speaker 1 (01:00:51):
So they've been playing that game for twenty four years.
They know the spawn points. Yeah, it was where to
get to your flood gults?
Speaker 2 (01:01:02):
They got, they got. I was like he he lasted
maybe ten minutes more than me. I was just like,
I'm done. I can't even get a kill. This like
playing playing on a controller on a TV split screen. Yeah,
that's rough. That's rough over Wi Fi. Yeah no, And
I'm used to like playing on PC with the screen
right here at this point, so yeah mouse, yeah, or
(01:01:25):
I mean I still use controller, but still just like
the delay and all that stuff. So two hundred handheld
carts beta carts like beta prototypes and stuff like that,
were found, Okay, and they're undumped and they're at risk.
Speaker 1 (01:01:46):
What game is it?
Speaker 2 (01:01:47):
No? Two hundred different games?
Speaker 1 (01:01:48):
Oh.
Speaker 2 (01:01:51):
The The non profit preservation group, the Video Game Preservation Museum,
was in discussion with the seller about dumping and serving
the carts However, it was revealed this is like a
month and a half ago, that the seller backed out
after of the arrangement, after being contacted by other individuals,
presumably with higher offers. Yeah, so basically I.
Speaker 1 (01:02:13):
Could see why. I mean, once you dump them, it's
going to lose some of the value of the site, right,
So yeah, I understand why they.
Speaker 2 (01:02:23):
But it says that they tried to make offers over
twenty five thousand pounds, which is probably like what thirty
five grand or something like that, thirty thirty five grand
to try to save them, and the seller said no,
So like they're gonna I think what they said was
they're going to try to save some but like probably
(01:02:43):
a lot of these are going to get sold to
some private seller somewhere.
Speaker 1 (01:02:47):
Yeah, so well hopefully that person will I doubt it.
Speaker 3 (01:02:51):
Yeah, help preserve them.
Speaker 2 (01:02:54):
I can't imagine somebody is going to be fighting a
preservation like museum so that they can rip them themselves.
Speaker 1 (01:03:03):
Where did they get them, Like, how did they get them?
Speaker 2 (01:03:07):
I have no idea.
Speaker 1 (01:03:10):
It's just like private like a load of two hundred
undumped beta cartridges, So these were like unreleased cartridges that
just have beta software. So this would only be really
valuable to somebody who's like kind of interesting. It would
be invaluable to two people, right is somebody who's interested
in having something that nobody else has, and somebody who
(01:03:31):
is interested in preserving the history of these games, so
to see like the progression of these games before they
came out and were fully released, right Yeah.
Speaker 2 (01:03:40):
I mean generally speaking, when it comes to collectors, Uh,
there's a level of collecting where people just like to
have something that nobody else has, and they're a lot
of the times willing to pay a large sum of money.
So there's you know, prototypes of old games out there
that people are paying hand and foot to get, you know,
one hundred times.
Speaker 1 (01:04:01):
Martin Screley has Nobody's heard it except for Martin Screley,
the biggest debag in the world allegedly.
Speaker 2 (01:04:09):
So yeah, it's it's it's a weird thing. I understand
the like having something not very many people have. I
get that, like you feel special, right of course, but
when it comes to things that have historical significance, it's
a little it's a little a little weird to me personally.
Speaker 1 (01:04:26):
But you know is what is.
Speaker 2 (01:04:32):
So no update on that and that was like a
month ago. So the Strong Museum, which is the Video
Game Hall of Fame, is facing budget cuts like a
game that we were just looking at before.
Speaker 1 (01:04:44):
Yes, correctly budget.
Speaker 2 (01:04:47):
I mean it's a museum. They have, says MW. Zealand
learned that two of its federal grants have been terminated
by executive orders, one from the National Endowment for the
Humanities and the other from the Institute of Museum and
Library Sciences.
Speaker 1 (01:05:00):
They're gonna need yeah, so they they are asking for
private funding and such, and you can donate to them
at museumoplay dot org.
Speaker 2 (01:05:11):
Okay forged.
Speaker 1 (01:05:13):
Yeah, that's worth worthwhile for sure.
Speaker 2 (01:05:19):
I can't remember where they're located. Isn't like Chicago or
something New York? They have like a physical place. I
believe that you.
Speaker 1 (01:05:27):
Should go down and visit.
Speaker 2 (01:05:30):
Rochester. Rochester it says one Manhattan Square. Is that like
like a tourist area? Probably?
Speaker 1 (01:05:43):
I don't know. I'm not that familiar.
Speaker 2 (01:05:45):
Yeah, I've never been to New York City.
Speaker 3 (01:05:48):
Uh.
Speaker 2 (01:05:49):
Speaking of Super Mario sixty four again, a rom hacker.
Rom hacker built Minecraft inside of Super Mario sixty four. Okay,
runs that runs on original hardware.
Speaker 1 (01:06:03):
Oh, that's fun as your play as Mario and you're
like putting blocks and stuff in, you're building stuff, but
you're playing as Maria and sixty four mm hm cool.
Speaker 2 (01:06:18):
And there was something about it too. Uh what was
it that it was like infinitely scalable or something because
of the way that the the assets are in or
something like that. Trying to remember what it said.
Speaker 1 (01:06:35):
Cool, that's fun.
Speaker 2 (01:06:37):
It says using using multi threading to be able to
seamlessly generate terrain and meshes over multiple frames without causing
any lag.
Speaker 1 (01:06:45):
Is he gonna release it?
Speaker 2 (01:06:47):
Let's see the creator of popular ROM hacks like Maris
sixty four randomizer.
Speaker 1 (01:06:55):
Uh.
Speaker 2 (01:06:57):
I don't think it's finished yet.
Speaker 1 (01:06:59):
Okay, yeah, it looks kind of funny. I don't know
that I'll play it, but I bet people who are
into both Mario and Micraft probably have a ball. I
don't know how much actually is in there. It looks
like he's just got some blocks that he can build.
Speaker 2 (01:07:13):
Yeah. I imagine this will be released at some point.
Send me Nintendo lets him. I just thought it was
interesting because of the Minecraft movie and all that stuff.
There was also less stories on the news. When I
put that in, it was like a month ago. So
(01:07:36):
you're dying to use your smartphone as a WIU game pad, right? Oh? No?
Or your steam Deck.
Speaker 1 (01:07:46):
Maybe that's more interesting because that's got an actual controller
on it.
Speaker 2 (01:07:52):
Uh. There's going to be software soon that will let
you use Steam Deck, switch or smartphone as a Wii
game pad.
Speaker 1 (01:07:59):
Is there something going on with the game pads that
I'm gonna need to do this?
Speaker 2 (01:08:04):
Uh? There is. They have expanding batteries happening. This is
like the next story have expanding batteries, so they you know,
think about like the PSP and the SP and all
that stuff where the batteries. You know, it's been what
fifteen plus years? Twenty years?
Speaker 1 (01:08:19):
No, this really has been Oh my god.
Speaker 2 (01:08:21):
Yeah, two thousand has been oh my nine. Wow was
it two thousand and nine something like that?
Speaker 1 (01:08:29):
And I remember buying that at Launch for my kids.
I still have our Launch one. It's sitting right over here.
Speaker 2 (01:08:37):
You'll be able to use steam Deck, Linux, Nintendo Switch, Android,
Windows of Raspberry Pie, and iOS support is also planned.
Speaker 1 (01:08:45):
Is uh is this supported by Nintendo or is this
like some kind of side hack that somebody figured out
how to do.
Speaker 2 (01:08:50):
I think it's a side hack.
Speaker 1 (01:08:51):
Yeah, yeah, it looks like, huh, that's cool though, It's
like a way to preserve this hardware, because yeah, I.
Speaker 2 (01:08:57):
Mean, vanilla wee you is what it's called.
Speaker 1 (01:09:01):
There's a bunch of problems with the we U. Uh
you know, remember it wasn't that long ago that we
figured out that if you don't keep that thing plugged in,
that the internal battery dies and that bricks the system.
Mm hmm. I like the WEU like I you know,
it was not a successful system for Nintendo, but it
(01:09:23):
has some real classic stuff on it. Most of it
I think has been ported out of there to the switch,
but I'm sure there's some stuff that's still on there
that hasn't been ported.
Speaker 2 (01:09:35):
I liked it from a hardware standpoint. The thing that
I hated the most about it was that it kept
the shop separate. That's I was like ragy about that, Like,
why the fuck am I paying for this same game again?
Speaker 1 (01:09:49):
That yeah, yeah, yeah, I agree. That was That was
typical Nintendo cheapness right there. But that's cool. I'm glad
they're trying to like extend the hardware the we u
mm hmm.
Speaker 2 (01:10:07):
When was the last time you played the Xbox or
the Xbox X Men arcade game, the coin Op one
thirty years somebody names zitter z v I t o R. Yeah,
created a remake of the X Men game.
Speaker 1 (01:10:26):
This is the Capcom one or is this the Konami
one Konami I believe Konami.
Speaker 2 (01:10:32):
You downloaded on Windows and Android. Yeah, Konami's coin Op.
Speaker 1 (01:10:39):
Okay.
Speaker 2 (01:10:40):
It's using the beats of Rage Engine and pulls together
characters from other X Men releases while maintaining the same
graphical style.
Speaker 1 (01:10:48):
Okay, so this is a remake. This is not the
original unofficial remake. Okay, that's cool.
Speaker 2 (01:10:58):
That was cool.
Speaker 1 (01:11:00):
Uh.
Speaker 2 (01:11:00):
We've talked about Atari quite a bit. Yeah, in the
past couple years, about all of the good things they've
been doing. Yeah, they've had their best fiscal year in
the last decade, which surprises one. And they also say
that more consoles are on the way.
Speaker 1 (01:11:15):
Cool, that's great news. Like I'm glad i Atari's underdwe
management as of probably about five years ago, right, like
I'd say, right around the time we started doing this podcast,
they got under new management and the old management was
just I mean, they did not care for the brand.
(01:11:36):
They only cared about making easy dollars. The new management
whoever got control of Atari right now, seems to actually
give a shit about this brand and they want to
do cool things with it, and they're doing it and
it's working, you know, like.
Speaker 2 (01:11:52):
Cool.
Speaker 1 (01:11:54):
Yeah.
Speaker 2 (01:11:54):
Basically, the news, the press release basically just says we're
doing well and we're going to continue doing it. Essentially,
glad to hear it. Keep going.
Speaker 1 (01:12:02):
I still love that Atari collection that came out. What
was it called. I always forget what the name of that,
but I.
Speaker 2 (01:12:09):
Think it's literally Atari, like fiftieth anniversary collection.
Speaker 1 (01:12:13):
Yeah, that was a flag collection, and I'd like to
see more people go in depth in the collections like that.
Speaker 2 (01:12:21):
Speaking of dumping ROMs and betas and stuff, the Video
Game History Foundation did a stream a live stream and
dumped over one hundred prototype ROMs. Oh cool, so and
you can actually go like go back and watch it
on YouTube.
Speaker 1 (01:12:36):
I can't imagine that would be very interesting to watch.
Speaker 2 (01:12:38):
You got a whole bunch of like chips chipped over
from Japan from Taito Japan, and he like had a
little it was really interesting. He had like a machine
where he could put the chip on and it would
read it and then he would rip the chip and
I believe that you can access those, probably from the
History Foundation.
Speaker 1 (01:12:59):
I would believe this is all like betas in like
pre pre finished games. Right, let's see, it's.
Speaker 2 (01:13:09):
Just a mystery, yeah, mystery prototype ROMs cool. So you
know it could have been like versions of games that
we know that are not quite the same or slightly different,
or demos, or maybe they're the full version with like
some sounds missing, or.
Speaker 1 (01:13:24):
And these were shipped to them by Tata.
Speaker 2 (01:13:27):
Yes, cool, hey Tojapan.
Speaker 1 (01:13:31):
Glad to see companies like taking an active role in
the saving of this history.
Speaker 2 (01:13:37):
Yeah, that's pretty cool. H Did you hear the story
about how chat gbt GPT got its butt handed to
him by an Atari twenty six hundred on easy mode
in chess?
Speaker 1 (01:13:51):
Pretty funny on easy mode.
Speaker 2 (01:13:57):
Basically, they tried to put chat GBT. They gave it
the like the context of here's the pieces and you know,
this is how you play chess and all this stuff,
and the chat GBT was having a hard time recognizing
the graphics and the differences and pieces like it couldn't
because you know, Atari chess is very high fidelity and
you know, the pieces look so different and chat GBT
(01:14:25):
was just like I can't. I don't know what pieces
moving where and da da da, So like it just
they had to have a lot of human input and
it's still lost terribly. Yeah, not what it was designed for.
Speaker 1 (01:14:37):
And also give it one hundred tries and see how
good it gets.
Speaker 2 (01:14:43):
It's true there were some scary stuff that I heard
recently about because it's the multi language whatever, the language
learning model whatever it's called, and how it's going to
be self deprecating over years where it's like if it
comes up with the wrong information and it publishes that
wrong information and then it later finds that same information.
Speaker 1 (01:15:04):
Already doing that right wrong information, I be like, oh geez, Yeah,
it is a scary thing to think about, like the
long term, like what happens to the Internet and what
happens to information with these large language models, because just
like what you said, it is like, well, as a person,
I don't need to write, you know, anything on Wikipedia
(01:15:27):
because chat GPT is just doing it right until chat
GPD like doesn't know what a mermaid is and then
you go to Mermaids and it's like Chapie GPD is
just making ship up and then that's that's what Then
it's learning from is its own mistakes and then it
just these mistakes just cascade. But we have lost the
(01:15:48):
ability to do it ourselves because we haven't had to
do it. I mean it's unbelievable. Like you watch like
YouTube videos now, how like I'll be like a minute
into a video, like wait a minute, this is like
all AI. I didn't even realize.
Speaker 2 (01:16:04):
The voice, that, the script, everything.
Speaker 1 (01:16:06):
Everything about it. Yeah, even the video video, you know,
it's all generated by AI.
Speaker 2 (01:16:14):
My kids, my son finds a lot of those because
it's a lot of it's like science based and facts
and all that.
Speaker 1 (01:16:19):
That's true.
Speaker 2 (01:16:20):
Yeah, so and my son loves learning about things, so
he comes across a lot of those.
Speaker 1 (01:16:24):
A lot of uh they do like documentaries now that
are like an hour long. They even like they even
time would be like forty four minutes long. So it
looks like it was a TV show that's been uploaded,
but it's just AI slop and it's all bullshit, like
it's not even like effectually accurate. Shit. Great, yeah, it's terrifying.
(01:16:49):
Promise check.
Speaker 2 (01:16:50):
Yeah yeah, oh I should have put this in with
the Video Game History Foundation story. They have a new
archive collection from an ex Sega Slash Insomniac Art. It's
all art. Oh cool, super cool. He worked on games
like Sonic two, Spiro and Ratchet and Clank. Okay, so
you can go on Video Game History Foundation and see
(01:17:11):
like all his you know, sketches and wait this early
hard games.
Speaker 1 (01:17:15):
A lot of these games.
Speaker 2 (01:17:19):
Two but you sorry, sneeze. Sonic two is the second game.
Speaker 1 (01:17:24):
Yeah it is. Oh, this is cool. I'm definitely gonna
watch this video. I'm leaving that one open.
Speaker 2 (01:17:30):
Cool. Trying to remember is this the story that I
read where the guy worked at Sonic and then oh yeah,
yeah it is disagreements with the management of a US
based outpost, namely its general manager, Roger Hector ended up
leaving the company in nineteen ninety five to join Somnac,
where he would later go on to work for the
next ten years on Very, Spiral and Ratchet Clank games.
Speaker 1 (01:17:51):
There you go. So I love games. Yeah.
Speaker 2 (01:17:55):
He also did stuff for Kid Chameleon, Sonic Spinball, Comic Zone,
The Ooze.
Speaker 1 (01:18:02):
The Ooze. I love that game. SI Spinball is good too.
Speaker 2 (01:18:08):
Craig Stitt is his name? Artist? Yep, let's see here.
Oh more, Mario Kart sixty four news. Wait is it
oh did you put this on there?
Speaker 1 (01:18:23):
No? Oh, what just happened.
Speaker 2 (01:18:28):
There? I like copy pasted something on accident. Mario Kart
sixty four has been ported to PC.
Speaker 1 (01:18:35):
They're really they're really doing a lot of this, huh,
Spaghetti Krt.
Speaker 2 (01:18:40):
Yeah, they reverse engineered Mario Kart sixty four, which let
them get the original code and then the over Kart
sixty four community like put it together and you can
download it and play it right now, El Spaghetti Krt.
Speaker 1 (01:19:00):
Yeah, get it? Why you can before it's gone.
Speaker 2 (01:19:03):
I mean it's been here for at least a week.
Speaker 1 (01:19:05):
That's good. I think the Mario sixty four to one
just because I just wanted to check it out, like
how good it could look with a monographics card and
full Rizzley's It's cool. It's pretty cool. How you played
it for like two minutes though.
Speaker 2 (01:19:17):
Looks like you can build your own tracks and stuff
in this too.
Speaker 1 (01:19:19):
That's neat. I like that.
Speaker 2 (01:19:24):
Rus. We got the last story Neys three D nes emulator,
which we've we've seen this before years ago. Yeah, we have, yeah,
where it like puts shadows and things to any s
games has left early access on Steam.
Speaker 1 (01:19:43):
Yeah, it almost builds like a three D diorama out
of the current game. So it's not like it looks cool.
It really does, especially in motion. When you see it
in motion.
Speaker 2 (01:19:53):
I imagine I wonder you can do it in VR or
Over one hundred anys games are available to play.
Speaker 1 (01:20:08):
Do you have to supply your own ROMs? You can't
be if it's got realms in it, right, Yeah, that's
a good question. I'm sure you have to. Yeah, this
this looks really cool. It almost you know that like
new they call it the h is it HD three
D three D HD that like games like Octopath Traveler
and stuff are doing, uh like the Modern Square kind
(01:20:32):
of RPGs that are like kind of retrostyle but still
two D. It almost looks like that. I mean it's
a very cool effect. And it's different with like different
games like uh, like what do you call that when
it's like a three D not asymmetric, but when you're
(01:20:53):
kind of like looking at it like overhead but kind
of like Metal Gear Solid, like the original Metal Gear Solid.
Oh isometric isometric? That c you like, that's got a
different look. Side scrolling games look really cool, Like I'm
looking at Ninja Guiding right now. It looks amazing, like
top top down, like RPGs look really amazing. Like how
(01:21:16):
much programming did he have to do for this, because
like he's been working on for real years, so he's
had to program this for each game he must have.
But it looks amazing.
Speaker 2 (01:21:29):
Create a bunch of rules for certain scenarios and stuff.
Speaker 1 (01:21:31):
I yeah, and what a fun way to like revisit
your old NYS cartridges. Like it really looks awesome. And
then you can manipulate the image too, like you can
rotate it while you're playing it. It looks like too, very cool.
I'm gonna download this for sure. This is really cooled.
Speaker 2 (01:21:47):
Three D sen SCN and it says it is what
like it says twelve to fifty nine pounds. You can
get it discounted. I don't know how long the discounts
of it.
Speaker 1 (01:22:04):
So the VR version is okay? All right? Did this
release in twenty nineteen?
Speaker 2 (01:22:17):
Early access was twenty nineteen, okay, that was for the
VR version.
Speaker 1 (01:22:23):
Yeah, I'm gonna buy this for sure. This is really
fun looking bunch o is amazing.
Speaker 2 (01:22:29):
Yeah, it's really it's wild to me how much different
it makes it look.
Speaker 1 (01:22:34):
But it's still like the original graphics it's just like
like a diorama almost. Yeah, Jay, how much Wild Guns
did you get to play?
Speaker 2 (01:22:45):
Not a ton, but enough to get a good idea
of everything.
Speaker 1 (01:22:50):
So this is a weird game, right, It's like a
it's a shooting game, but you don't use a gun.
It's like you move your character left and right across
the screen.
Speaker 2 (01:22:58):
Use a gun. You mean, I mean you don't use
a light Oh yeah, yeah, yeah, No.
Speaker 1 (01:23:02):
You move your character left and right across the screen
to dodge incoming bullets, which is really like kind of fun.
But then you move a cursor around the screen to shoot.
So it's like it's it feels like it looks a
lot like a light gun game, but it's much more
interactive and it's a lot of fun. And man, I'll
(01:23:23):
tell you this Cowboys versus Robot alien theme, it's just fun.
Speaker 2 (01:23:29):
Yeah. So it is a bit punishing. I think I
wish that you could continue on the same level that
you were on. It's like starting over is rough. Yeah,
after three deaths, Yeah, it's not easy, and you get
touched once and you're dead.
Speaker 1 (01:23:45):
Yeah, and there's bullets coming. You do have a lot
of moves to avoid bullets. You can jump, you dodge,
and then you can shoot a lot of the stuff
out of the sky so it doesn't even hit you.
But man, it's a wild game. Man Like, it doesn't
feel like any other game I've ever played. It looks
like a lot of games I played, but it doesn't
play like them. Yeah.
Speaker 2 (01:24:09):
I mean they made this game in five about five months.
Speaker 1 (01:24:12):
Which is what's amazing.
Speaker 2 (01:24:14):
Yeah, it's stunning. What was your favorite and least What
was your favorite and least favorite thing about the game.
Speaker 1 (01:24:23):
My favorite thing was playing it on the mister and
just being able to save state so I could just
keep playing.
Speaker 2 (01:24:30):
Oh, oh, I see, I see. I did not I
did not think of that. Yeah, so how far do
you end up getting?
Speaker 1 (01:24:38):
I played all the way through it? Oh, but through
it I don't even know, to be honest with you,
I played it like a month ago. But I had
fun all the way through it. I was I was
so enjoying just like the like the enemies and the
backgrounds so colorful and just so beautiful.
Speaker 2 (01:24:59):
I really like the end.
Speaker 1 (01:25:00):
I could see, like you know, I wanted to see
the game like I wanted to get through it. I
played probably like a couple hours, like just heads up
like that, can I make it through this? But you know,
I really wanted to see what it was, see like
see the rest of it. It's beautiful. It's a wonderful game.
Speaker 2 (01:25:18):
And they they made a remake of it.
Speaker 1 (01:25:21):
Is it a remaker?
Speaker 2 (01:25:22):
Is it a sequel?
Speaker 1 (01:25:23):
Reloaded?
Speaker 2 (01:25:24):
It's a remake.
Speaker 1 (01:25:25):
It's a remakes all the original stuff.
Speaker 2 (01:25:28):
Yeah, there's two new characters. And I I tried the
two new characters. They're they're interesting. I actually didn't even
try playing the girl, so I played three out of
the four characters. Yeah, I didn't. I imagine they play
very similar where you're jumping around and using your cursor
and shooting the guns and all that. The new characters
(01:25:50):
of the Little Dog has like a century gun. But
the thing that I don't like about his weapon is
that locks on the targets.
Speaker 1 (01:25:57):
Oh that doesn't make it easier.
Speaker 2 (01:25:59):
No, oh, because like when you're trying to jump around,
it's still locked on the target until you can like
stop and like move it to something new.
Speaker 1 (01:26:06):
It's weird.
Speaker 2 (01:26:07):
It's really weird.
Speaker 1 (01:26:09):
Does that affect your movement in any way? Like it
feels odd?
Speaker 2 (01:26:11):
It just felt yeah, Well, because so you have your
character and the Century gun, which the Century gun can
get like frozen by bullets and stuff, but your character
can die, so like out of the corner of your eye,
you're trying to keep track of both of them to
not get hit and stuff while it's like locking onto
It just felt odd to me.
Speaker 1 (01:26:31):
That is a trigger of this game, right, is your
character is in the foreground and everything is in the
background like a shooting gallery, and you're simultaneously trying to
shoot everything but also trying to avoid the incoming bullets.
It's kind of a mind bender.
Speaker 2 (01:26:44):
So yeah, a lot of the time, you know, you're
using your peripheral for like where your character is to
dodge and stuff, because you have to stop firing in
order to dodge. You can't do both at the same time.
Speaker 1 (01:26:54):
Yeah.
Speaker 2 (01:26:54):
And then the fourth character, I don't remember her name.
She's like a big gal. She looks like the the
mechanic the lands a little bit. She she doesn't have
a gun. She just chucks bombs like that sound. It's
just all the butte like the but if you're sitting
(01:27:17):
there holding the button, you can chuck it just like ulsion.
Speaker 1 (01:27:24):
But she's got like slam.
Speaker 2 (01:27:26):
That's pretty cool. Oh really, And yeah, she can she.
I'd say the two new characters in the reloaded version
are very unique and interesting, and I think you can
play four players simultaneous, which would be super fun.
Speaker 1 (01:27:41):
I bet that was like, yeah, like feel like figure
out what that is going on on the screen.
Speaker 2 (01:27:47):
Yeah, And the way that they made up wide screen
and they really used the space for the whole game,
and they actually added like it's the same levels and stuff,
but they added things to happen in that state, which
is kind of cool. So I'd say, like the reloaded
it like the original. The reloaded version of ste.
Speaker 1 (01:28:04):
Like working for money.
Speaker 2 (01:28:05):
Sure, yeah, but it's think that. I'm like, it's like.
Speaker 1 (01:28:16):
Dis I tried to think it has that's sad. That'd
be nice if they added that. Yeah, this is not
assume right. These are the same guys that made the
Ninja Saviors remake that we played.
Speaker 2 (01:28:33):
A couple of years ago, Ninja Warriors.
Speaker 1 (01:28:36):
Ninja Warriors.
Speaker 2 (01:28:37):
Yeah I didn't. And there's online rankings. Oh, there's new modes,
boss rush, time attack, new bosses, new stages, and special weapons.
Speaker 1 (01:28:48):
There you go.
Speaker 2 (01:28:49):
I didn't try like hitting start to save or anything,
but it didn't feel like there were save states anyways.
It's cool. I enjoyed it.
Speaker 1 (01:28:58):
Yeah, it's I feel like this game's.
Speaker 2 (01:29:02):
Made for the multiplayer.
Speaker 1 (01:29:03):
To be honest, I don't played about myself, and I
can see that.
Speaker 2 (01:29:07):
Wish them I would have played it because it's one
of those things where you know understanding something else. Sometimes
it was a lot of anything about.
Speaker 1 (01:29:25):
Yeah, you just gotta wipe them out. Yeah. Yeah, I
didn't find that I was using the special m bosses
like I was using it for like, oh shit, there's
just too much going on.
Speaker 2 (01:29:36):
Yeah, there's a full history of Wild Guns videos by
Snopes on YouTube, and I just realized that I had
started watching it and I didn't finish it. So yeah,
I was watching it like last week when we were
gonna have an episode that we didn't so I and
I forgot to finish it. But the team, it was
(01:29:57):
three core members basically developed by three people. The two
people that came in and helped a little bit, but
it was mainly three people. They had worked previously together.
Speaker 3 (01:30:05):
On Ninja Warriors actually.
Speaker 2 (01:30:08):
And uh so we see her on the Gucci's the
game design of graphics, on the programming, the music and stuff,
which has got really cool sound in music. Yeah, and
they finished it in around five months, which a wild
(01:30:32):
three people with a couple of helpers. Yeah.
Speaker 1 (01:30:38):
So in your notes say that the game was re
released on the Virtual Console for the Wii and the
WU in twenty fourteen. They didn't happen to add in
remote support, did they?
Speaker 2 (01:30:49):
That would probably I don't know. That's a good question.
Speaker 1 (01:30:52):
Because that would be very cool.
Speaker 2 (01:30:54):
Yeah. It's also on Nintendo Classics for the Switch. Yeah,
and the reload is on Yes, four.
Speaker 1 (01:31:10):
Guys.
Speaker 2 (01:31:13):
When they didn't use voice actors, I thought.
Speaker 1 (01:31:15):
The voice actors voice. I like how they used Clint
Eastwood and Annie Oakley. Those people did not exist in
the same time. But I don't care. It was fun.
(01:31:35):
This has got a really cool aesthetic to it. It's
a really fun game. It's difficult, but you know, cheet,
it's fine.
Speaker 2 (01:31:42):
Did we mention that this came out in ninety five? No,
I don't think so. I think I didn't try playing
the Nintendo Classics Service version. Their safe states there, Oh
I bet there are ye?
Speaker 1 (01:31:56):
Yeah, so yeah, this is yeah, the Superintendo on the Switch.
Speaker 2 (01:32:02):
Yeah, I played the original Super Nintendo and.
Speaker 1 (01:32:05):
The chap what does that go for? But it's like.
Speaker 2 (01:32:25):
You can get a beat Up one for probably two
fifty two seventy five. Oh nice copies like three to
four hundred.
Speaker 1 (01:32:31):
Yeah, oh okay, yeah that makes sense right because that
was getting towards the end of the Super Nintendo's lifespan,
right the PlayStation was coming out. Everybody's focus was on
like three D graphics at that point.
Speaker 2 (01:32:45):
Yeah. Or you can get the reloaded version for like
twenty bucks, Bran new it's probably the way to goes.
This is superior experience.
Speaker 1 (01:32:52):
Yeah, it's got a wide screen, four players, more characters, losses,
and looks awesome. Do you have any pickups?
Speaker 2 (01:33:03):
I do? I do have some because it's been like
whatever a month and a half.
Speaker 3 (01:33:10):
Oh yeah, Ben, let's see here.
Speaker 2 (01:33:27):
We'll start with It's just like a random hodgepodge Banjo
KAZUOI not for resale. I'm not like trying to get
all the not for resale games by any means, but
this was one that I used some credit for at
a game store that had had this. I have have
four and sixty four not for resale games, no, I think.
(01:33:51):
And then let's see a bunch of c ib and
sixty four. We got Nightmare Creatures and sixty four, which
I've never played a good chunk of these, and sixty
four games we got that I got. These are not
especially super expensive or anything. Fighters Destiny for ND sixty four.
I now have both of them. This kind of looks
a little bit like Techin to me, that a clown.
(01:34:14):
I think there's a clown you can play as a clown.
It's fine. We got Dark Rift for N sixty four,
Compleating a Box, which is also a fighting game that
looks pretty cool. It almost looks like a Killer Instinct
a little bit. We got a Bugs Life for N
(01:34:34):
sixty four, and the last N sixty four game is
Toy Story two, which once once Brier comes back, I
want to show something in this toy.
Speaker 1 (01:34:49):
I'm here.
Speaker 2 (01:34:49):
I just turned off my cameras a go go inside
Toy Story two. You can see there's there's multiple versions,
there's multiple prints of this. If you look on the box,
it says you're invited to see Disney's Pixar's Toy Story two.
Your child's invitation is inside inside this and the one
that I bought, I didn't even know this because I
(01:35:09):
got it from I got it as a lot there
in an envelope comes in a little like white envelope
and it says you're invited to see Toy Story two.
The invitations inside and lo.
Speaker 1 (01:35:22):
And behold has the actual like ticket invitation. It looks
like a little check, Like that's amazing. So you had
to go to an authorized movie theater yep, and turn
that in. I bet that it is a check. I
bet they like because you gotta sign the back of
it too.
Speaker 2 (01:35:42):
Yeah, it says this certificate shall be valid at participating
theaters only for Toy Story two, not valid for any
other offer. Good for one child's admission only.
Speaker 1 (01:35:52):
That's sick.
Speaker 2 (01:35:53):
That's not so. That game came out before the game,
did Yeah, before the movie. The game came out before
the movie. It's got like a bank name on there too.
Speaker 1 (01:36:02):
Yeah.
Speaker 2 (01:36:02):
I thought that was pretty cool that there was.
Speaker 1 (01:36:04):
I wonder if the movie theaters had to like redeem
that for cash or something.
Speaker 2 (01:36:10):
It could be.
Speaker 1 (01:36:10):
That's crazy.
Speaker 2 (01:36:12):
This it's kind of a rare thing for this.
Speaker 1 (01:36:14):
Did they make the game about the movie before the
movie came out?
Speaker 2 (01:36:20):
Maybe they wanted more watching right now? Yeah, you're spoiling
you're spoiling the movie by playing the game. Speaking of TV, well,
TV show ren and Stidby's Time Warp. Did you have
you ever seen this game before? I've never I've never
(01:36:41):
played this game. It looks like a like an action adventure.
There's like you're in a spaceship in one of them
and one of these pictures. So I don't know, I've
never played that before. I don't think it's a very
good game. Probably Cybernator, Oh yeah, actually a good game. Yeah,
I have at C I B now I have the
(01:37:01):
cart It's like a it almost looks like what's that
expensive sn E S game?
Speaker 1 (01:37:07):
Oh yeah, Metal Warriors.
Speaker 2 (01:37:10):
It looks kind of like Metal Warriors.
Speaker 1 (01:37:12):
That Cybernator is on my list of games I'd like
to play for this chef. Uh did we do what
was the one Target Earth for the Genesis? Did we
ever do that one?
Speaker 2 (01:37:22):
No?
Speaker 1 (01:37:23):
That was the same series.
Speaker 2 (01:37:26):
We got c IB game gear game. It's a very
cheap one. Donald Duck's Deep Duck Trouble. Geez cry Deep
Duck Deep Dick Trouble. Yeah. I now have Super Dodgeball
for the gv A.
Speaker 1 (01:37:47):
Interesting you it's an Atlas game, Okay.
Speaker 2 (01:37:53):
I'm sure I have that on the miss. I think
Atlas just published it. I mean it looks like it's
updated graphics and stuff too. Actually like it looks more Yeah,
you can't really see it looks like super Nintendo style graphics.
Robot super Robot Tyson two. I need to get the manual,
(01:38:16):
but this has the game in the box, and I
gotta find the manual. But another Atlas game? Have the
first one? Cib I've never played either of them. Actually,
I've heard the pretty good games and then two's cib
Anys games. Have you ever seen this in your life,
silk Worm.
Speaker 1 (01:38:33):
Sil Quorm I have? Yeah.
Speaker 2 (01:38:35):
It Actually it's a shmup.
Speaker 1 (01:38:37):
Yeah, yeah, I've played that.
Speaker 2 (01:38:40):
You would not expect from the front. I would not
expect that to be a shmp from the now.
Speaker 1 (01:38:45):
You could play as the jeep and as the helicopter,
right or is it one person plays as the jeep
in one per plays the helicopter. The two player I
think it's two player. I can't remember. It's spent a
long time.
Speaker 2 (01:39:00):
Simultaneous two player interaction and challenges. That's pretty cool.
Speaker 1 (01:39:06):
Actually s two player, Yeah, but with different vehicles too,
like ones on the.
Speaker 2 (01:39:10):
Ground and then the untouchables for any Oh wow, I'm
pretty sure this is not a good game, and I
couldn't be. There's two there's two like prints of this.
This is the more rare one, it's the blue cart variant,
and then there's one that's like all black.
Speaker 1 (01:39:29):
How do they make a Nintendo game out of the touchables? Like? That?
Was an adult movie? Was that rated R? I mean
they made a lot of rated R movies in the
video games back then. Cliffhanger, yeah, MdeR.
Speaker 2 (01:39:50):
Yeah, Yeah, that's.
Speaker 1 (01:39:51):
It, so we all grew up fucked.
Speaker 2 (01:39:54):
Up those Yeah. That's from like the last two months.
So I I mean, I haven't been buying in the
last month or so because I've been focused on selling. Yeah,
this is what all these bins are behind me. Those
are there to go yeah, to go boxes. But I'll
(01:40:16):
probably start buying again in a few weeks a couple
of weeks.
Speaker 1 (01:40:20):
I don't have any pickups this week except for the
Capcom Fighting collection. I think I showed this earlier today,
but I will say this is a fantastic collection for
a couple of reasons. First of all, it's got the
Capcom versus s a K games, which are really fun
because they kind of combined King of Fighters and Street
Fighter or well Capcom into Fighting. Oh, they look fantastic. Uh.
(01:40:45):
It's also got Plasma Sword Project Justice, which are Dreamcast games. Uh.
Plasma Sword is a really weird game, but it's like
Star Wars, like if Capcom made a Star Wars fighting game.
Speaker 2 (01:40:58):
It's it's cool, it's really cool.
Speaker 1 (01:41:00):
The controls are a little goofy, it takes a minute
to get used to, but once you do, it's really
it's quite neat. But the highlight for me is Powerstone
one and two is I love those games. I think
they're so fun if you got somebody to play with,
they're great fun like couch like fighting games, but you
can play them online with this collection. They run great,
(01:41:21):
they're upressed a little bit so it looks a little
bit better than what they originally looked on the Dreamcast.
Just an outstanding collection. Capcom is killing it with these
collections right now. It's available for PC, PlayStation, Xbox, and
the Switch. I don't know if they're going to start
making them for the Switch to you, but they're really good,
(01:41:42):
quite fun.
Speaker 2 (01:41:42):
Would you believe me if I said I've never played
a Powerstone game?
Speaker 1 (01:41:45):
I would? I mean, you weren't into the Dreamcast and
where else would you have played it? They didn't poured
it to anything else. I don't think it ever got
poured into like the Xbox or anything. But they are
really really fun. They're fun single player because the it's
like this like arena fighter, and what happens is like
(01:42:08):
like in Powerstone one. Two people enter the arena and
you run around this like three D arena, almost like
like a three D platformer, but you have like kung
fu moves, like you have like fighting gay moves, but
also like there's like chests and gems dropping. The more
gems you get, you upgrade and you can like transform
into like a super fighter, and then like chess will drop,
(01:42:31):
you can like pick up a hammer and like smack
a guy in the head with a hammer, or pick
up a rocket launcher and like start chucking rockets all
over the place.
Speaker 2 (01:42:38):
Sounds like Smash Bros. It totally.
Speaker 1 (01:42:41):
It has that whimsy of Smash Bros. But it doesn't
play like Smash Bros. It plays almost like Mario three
D World, but a fighting game in in like a
small arena inside of that. It's really quite fun. It's
fun by yourself. I've played it on stream when I
stream a lot, and people always enjoyed it I played
on stream because it's just it's just a ridiculous looking game. Uh.
(01:43:03):
But if you got some friends to play with, especially
on the couch, it's it's a great party game because
nobody's any good at it, so you just have a
good time beating each other over the head with with stuff.
And the second one, Parcel on two, allows four player play,
so you can get four players playing and that's just
nice chaos. It's really fun.
Speaker 2 (01:43:28):
Nice.
Speaker 1 (01:43:28):
So what's what's the game I picked out Pitfall for? Oh? Yeah,
this also came out in the Genesis. I think it
came out on the Game Gear probably the Game Boy Advance.
Speaker 2 (01:43:43):
Do you know that there's one before that too, the
original Atari one Super Pitfall on n E S.
Speaker 1 (01:43:51):
There was a there was a Pitfall game on the
N E S. I didn't know that.
Speaker 2 (01:43:53):
Yep, I can show you.
Speaker 1 (01:43:54):
I have both. This one, though, is specifically called Pitfall
the May End Adventure. And this was like one of
those games that I want to say was inspired by, uh,
like games like Earthworm Gym, with like a very high
animation level. It looks awesome, like, it looks really good.
(01:44:17):
I have played it before and it is a little
bit difficult. So I'm looking forward to get into this.
I'm gonna put some time into it. And that's that's
the show. Will that's the game we'll do on the
next one, Jay. Do you want to play this on
the Genesis, the Super Nintendo doesn't matter. Can we just
play whatever whatever console you feel like playing it on.
I think it's are they any different? I think they're
(01:44:39):
all the same. I think they're probably some small differences.
I don't think it's like one of those games that
was like Aladdin, that was developed by separate teams.
Speaker 2 (01:44:49):
I I actually, I mean I don't. I've played it,
but it's been forever. I don't actually don't think I
own it. Oh really so, And I don't think it's
expensive to pick up. No, it, I'll probably pick it up.
Speaker 1 (01:44:59):
It's cheap.
Speaker 2 (01:45:00):
But like, look at the Super Pitfall. It looks like
it's Atari almost.
Speaker 1 (01:45:04):
Yeah that does that looks like a Pitfall game? Yeah,
but this doesn't look like that at all. This is
like very highly animated. This is like it looks like
like Earthworm Gym kind of quality of animation and art.
Speaker 2 (01:45:21):
Sweet. Yeah, it'll be fun.
Speaker 1 (01:45:23):
Pitfall the Mayan Adventure. That's what we'll be doing on
the next Is it called.
Speaker 2 (01:45:26):
Yeah, it's just Pitfall, it's weird. The version is called
Super Pitfall. Yeah, and the s S versions is called Pitfall.
Speaker 1 (01:45:34):
No, it's called Piffall the Mayan Adventure.
Speaker 2 (01:45:36):
But I mean it's not called super No, it's not.
Speaker 1 (01:45:39):
No, that's thought.
Speaker 2 (01:45:41):
It was funny.
Speaker 1 (01:45:42):
Yeah, yeah, looking forward to that. Sweet all right, I
think we should wrap this one up. Great episode is great.
Ced again Jay, we'll talk about when the next episode
is going to be. Hopefully we'll get to do it
next week and we can get back on schedule, but
we'll talk and make sure we're both available for it. Yeah.
Thank you all for hanging out with us, uh and
(01:46:04):
we'll see you next time. Bye bye
Speaker 2 (01:46:21):
H