A podcast about the people behind interface design and development, and their journeys into the video games industry.
Seb is a passionate evangelist for player insight in game development, having led research projects for over 200 games at Player Research. He authored two chapters of the Games User Research book, regularly lectures on topics around user research, and in 2017 was accepted as a Member of BAFTA.
An interview with Jonathan Bédard, UX Director at Ubisoft Quebec City. He has taught game design at college level and his work can be found in games like Assassin's Creed 3, Black Flag, Odyssey and Immortals: Fenyx Rising.
An interview with Dave Gibson, Lead UX Designer at Creatures Inc. From Canada and graduating from Vancouver film school, he has worked at companies like EA, Capcom and Walt Disney before heading out to Tokyo, and even working in Australia for a while. He has worked on titles such as Skate, Duke Nukem Forever, Resident Evil, Need for Speed, Angry Birds and Pokemon.
An interview with Alister Felix Lee, a Senior Experience Designer at EA working on The Sims. Alister grew up in Hong Kong before moving to San Francisco to study Computer Science and Animation. His work can be found in games like The Sims Mobile and The Sims 4.
An interview with Fernando Forero, a Colombian Senior UI Artist at Blizzard. Fernando started his design journey as a print designer in his native Colombia, before making his way to Europe, through Poland to Germany. He is an avid artist and typographer, he has done work for MTV, the Opera Baltycka and his work can be seen in video games like The Witcher 3 and now Diablo IV.
An interview with Emma Varjo, a UX designer and team lead who has started her career as an engineer before segwaying into game user experience design. She is currently UX Lead at Frozenbyte in Finland, her most recent work can be found in Trine 4.
An interview with Anna Brandberg, a UI/UX designer and Twitch streamer who has started her career in games working on boardgames and is known for her work on several mobile games, like The Sims: Freeplay and Need For Speed: No Limits.
An interview with Erik Ortman, a Senior UX designer at EA DICE who has shipped several mobile apps, the Battlefield 4 commander app, Battlefield 1 and Battlefield V.
An interview with Carlos Villarreal Kwasek, a UI artist at EA DICE who has shipped Battlefield V, Battlefield 1, Need For Speed (2015), Need For Speed Rivals, Syndicate, Deadspace Extraction and the Goldeneye reboot for Nintendo Wii.
Two Guys (Bowen Yang and Matt Rogers). Five Rings (you know, from the Olympics logo). One essential podcast for the 2026 Milan-Cortina Winter Olympics. Bowen Yang (SNL, Wicked) and Matt Rogers (Palm Royale, No Good Deed) of Las Culturistas are back for a second season of Two Guys, Five Rings, a collaboration with NBC Sports and iHeartRadio. In this 15-episode event, Bowen and Matt discuss the top storylines, obsess over Italian culture, and find out what really goes on in the Olympic Village.
Listen to the latest news from the 2026 Winter Olympics.
The 2026 Winter Olympics in Milan Cortina are here and have everyone talking. iHeartPodcasts is buzzing with content in honor of the XXV Winter Olympics We’re bringing you episodes from a variety of iHeartPodcast shows to help you keep up with the action. Follow Milan Cortina Winter Olympics so you don’t miss any coverage of the 2026 Winter Olympics, and if you like what you hear, be sure to follow each Podcast in the feed for more great content from iHeartPodcasts.
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