Episode Transcript
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Speaker 1 (00:00):
M it's the Internet. You're busy, Let's do this. Welcome
(00:29):
to the Game Asticides podcast. This is the podcast where
we decide everything about the world of games, so you
never have to think for yourself. I'm your host Jeff
Grubb and with me is Mike Manati. In today's episode,
Battlefield has an uphill climb with Battlefield six. Credit card
companies hate your horny games. We're doing another draft. We
got a Mario draft, I think, is what we're doing
(00:50):
this time. Looking forward to it.
Speaker 2 (00:51):
Not like one of our like, oh, let's let's draft.
It's a game threadsheet s threadsheet draft like the Orangutan
gang Bang one we did not too long.
Speaker 1 (01:02):
The Orangutan gang Bang draft is what we're doing, but
for Mario this time. Mike, how are you doing good?
Speaker 2 (01:08):
I was like, I was like, I'm excited to be here,
Like I didn't do a podcast with Jeff yet today. Yeah,
I can't wait to see him.
Speaker 1 (01:17):
Yeah. It's and it was like we were busy during
voicemail dump truck and I was like, everyone was like,
where's Mike, but me, especially glad you're here. Bud, your
eyes back to normal or what are they still like
dialing in what, No, I don't know.
Speaker 2 (01:30):
Can you see my pupils? I think they're okay, now, yeah,
they're okay. They just dark. It's kind of hard to tell.
Speaker 1 (01:37):
Yeah, it's okay. It's difficult to tell. They're black, like
always black, like your soul.
Speaker 2 (01:42):
So that's what I say. Yeah, I've got a black,
dark soul. That's why I hurt people emotionally and physically
with my words. And uh in fifth and teeth, I'll
bite you.
Speaker 1 (01:53):
Oh man, he's always he's always biting people.
Speaker 3 (01:55):
Uh.
Speaker 1 (01:56):
Yeah, Well, I'm glad you're back at it. I'm glad
that nap did you write you? Also, you beat Donkey Kong?
I think that happened since lasted than ten dogs, right, yeah.
Speaker 2 (02:06):
Yes, I think I beat it that night or Wednesday?
Speaker 1 (02:09):
I beat it that night.
Speaker 2 (02:10):
Yeah yeah. I mean I'm not gonna say.
Speaker 1 (02:13):
That he beats it every night. Everyone. I'll translate for
our mikey out out.
Speaker 2 (02:22):
There, everybody, what a great show. But I've still been
playing it every night because yeah, I mean it's just
you know, more to do, get more bananas. There's you know,
more stuff teased, right, I mean, you know you played Odyssey,
you know how much extra stuff there was to keep
going and keep collecting things. Like when I finished the game,
I think I had about three hundred bananas, for example.
(02:42):
There's a lot more than that, so I got I
gotta get back in there.
Speaker 1 (02:47):
Like I haven't even like really looked at my banana,
my total bananaccount. I'm definitely just like next banana, next banana,
next banana. That's how I'm playing and uh, not really
paying attention to anything yet I'm near the end. Some
of these later levels are awesome. There are really cool,
some really cool themes in the later levels. I really
like them.
Speaker 2 (03:04):
Yeah, I think yes, some of my favorite were definitely
really deep in there literally And it's fun because there
was a point where I thought maybe the game was
coming to an end earlier and then there was still
a good chunk. God, everything's like a freaking pun with
this game, and I was really excited. And it builds
up to uh yeah, and people are kind of talk
about people are being good about not spoiling things. But
I would encourage you to, you know, whatever you're on
(03:26):
where it's like, oh, I'm gonna try to you know,
I'm not worry about one hundred percent level. Keep that
spirit out because I think it's worth seeing the end
and then going back and doing you know whatever else.
Speaker 1 (03:36):
Yep. Yeah, that's that's definitely continues to be the plan
and it's a and it's also necessary because Addie keeps
taking the game and doing her own thing, and I'll
pick it up and like where are we what are
we doing? I'm like, I just got to go to
the next thing.
Speaker 2 (03:46):
So, yeah, did you see that person on what Blue Sky?
Twitter found that even the lens flares in the game
are banana shaped, just increab Yeah, yep.
Speaker 1 (03:55):
The intention to detail, the commitment to the banana bit
is fantastic. I always like that. Everyone always asks Donkey Kong,
what are you after and you can always just say
bananas and everyone's like, all right, yeah, fair, we get it.
You are Donkey Kong. That is what you would want.
I've like really started getting into like picking up chunks
of material that you can use to like build stuff
(04:17):
or build bridges. I'm realizing I think Mike one of
those early in the quick look where we're like, how
did I get over here? I don't even remember. I
think I build a bridge. I built a bridge out
of like mud or something nice, and just like made
a really long bridge and went over there. It's it's
the game has that kind of stuff. It's like very
breath of the wild. Actually it's really cool. But you
know what, Thank you everybody for joining us. Let's get
(04:39):
into this episode. Give us a good rating wherever you
are listening, and hit that like button on YouTube. It
helps people find the show. If you want to ask
a question, you can do so here on YouTube. Drop
a super chat. We'll get to all of them before
the end of the program. Thank you to Carlos sayin
Who's Insane in the Rain Music on YouTube for the
use of our theme songs. We are on Spotify, Apple
(05:00):
Podcast and wherever pods are caught. Thank you to the mods.
Thanks to Christian for producing. And you can get more
from Mike and me and support us by going to
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and our game club discussions, early access to new episodes
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(05:22):
friendly reminder. You can also become a supporter by becoming
a YouTube member or Twitch subscriber. Go to our Twitch channels,
become a member. There gets you all the same benefits
inside the discord and everything everywhere else. All right, Mike
Big Topics, you ready, I'm ready. Battlefield sixth that trailer
went up. It's got a release date October tenth. There's
going to be more details about multiplayer. They've not really
(05:44):
shown that off yet, but that's coming next week around
October excuse me, October July thirtieth thirty first in that range.
They're having a big event. I thought that that trailer
which I watched this morning, was pretty pretty good. Looks
pretty interesting. Does it look one hundred million players interesting? No,
it certainly doesn't. But you know, I like Battlefield every
(06:05):
once in a while, and I think it'll hit the
spot for me in that case. But I also thought
that about Battlefield twenty forty two before.
Speaker 2 (06:11):
It was out. What do you think I did like
the trailer? And I'll tell you what I think I
said this about previous trailers is a parts we're seeing
in the middle where it's not even just the drum
beat even here, like the horns from that original Battlefield
theme song. I mean, I thought that battlefold nineteen forty
two intro with that song and just showing all the
(06:33):
different kind of vehicles from World War Two was so cool,
and I heard that, I was like, oh right, I
like Battlefield once upon a time, this franchise didn't matter
to me. Now. For me, it was Battle of nineteen
forty two and Vietnam. That was kind of my peak
with it. But I do want to like the series again.
It it has been a bit since I was invested.
I don't know if I played a moment of twenty
(06:55):
forty two, I don't know. I barely played five, so
I am kind of ready in and raring to go.
It was a fun trailer, you know, like the modern
military stuff isn't necessarily my favorite for these kind of things,
but I can get over that as a Smithy truck
a lot big explosions. I'm not above explosions in video games, Jeff,
(07:15):
I think explosions are cool.
Speaker 1 (07:17):
Yeah, yeah, me too, especially in a game like this
where they met a huge emphasis on destructibility, something that
has always been a big part of this series, or
has been in many iterations. Having them focus on that
and saying that's what the single player is going to be.
Like that gets me pretty excited, like, oh man, what
am I going to be able to do in this world?
And you know, I get to control the explosions and
(07:38):
make that happen so very fun. We'll see, you know.
I think that multiplayer a lot of it will rely on,
you know, how are people going to be able to
access this? How are you going to do the divide
between presumably a premium priced and apparently it's a very
premium price game. I think the rumors it's going to
be eighty dollars and then versus the free to play
side of things, and like what what goes on which
(08:00):
side of that fence? And you know, the for the
free to play version, How are you going to stand
out from the crowd of a crowd of very popular
free to play shooters that have tons and tons of content,
years worth of content, and also are able to do
things like have Ronald McDonald or whatever in there fighting
fanos who's on the ground right?
Speaker 4 (08:21):
All realistic military ten four sir.
Speaker 1 (08:25):
That is. But the fandom of Battlefield certainly is saying
that they, hey, no clowns hashtag no clowns in Battlefield?
Speaker 2 (08:32):
How's the my hero Academy? A partner event going to
work in this one, right? How's that here to mean?
Speaker 1 (08:37):
Yeah?
Speaker 4 (08:38):
Brother, I remember everybody pop up for this trailer, and
everybody also pop up for the twenty forty two trailer.
And in the twenty forty two of trailer, there was
a guy that jumped out of a shed into another
shed and then it like shoot it with a batsuka
and like landing in another shed, keep flying, Like you
can't expect us to take that shit? Seriously, what is
(09:00):
this like? Asking for no clown like the game it
is a clown show. It's not real. Go play Arma
if you want that. What is going on?
Speaker 2 (09:08):
I so annoy him?
Speaker 1 (09:10):
Yeah, I mean that's just where and that's where this
game is at, right. It's in between a lot of
other games that maybe do the various aspects of what
a shooter needs to do these days, either better or
more authentically. And this is a big EA, blockbuster production.
It does have to make, like has to earn a
certain amount of money back, you know, in the long term,
(09:32):
beyond just the first day sales or whatever, and so
they might be in a situation where they have to
try to make DLC that is vastly appealing and not
just appealing to the people who play Battlefield where if like,
all you want is a military guy, well that's already
in the game at the base level, so you are
very unlikely to want to spend more money.
Speaker 2 (09:50):
I don't know, what's a Halo Infinite problem, right.
Speaker 1 (09:53):
Yes, yeah, or even the last of us factions, is
what I heard. The problem there was is, you know, look,
you can make this game very fun, and it is
very fun. Everyone said, how are you going to support
it going forward? And how are you going to make
it monetarily make sense when you can't really do the
funko pop version of a video game the way Fortnite does.
Speaker 4 (10:12):
Yeah, the only game I can like, I like, I
keep up, I pull out of my head that Kenda
did that, and like who sustain the like the art
and like the feeling of the game was a haunshod
down because that game is full of skins and like
they'll look really cool. The thing is they're not like,
oh this is uh they post malone and but post
(10:32):
Malone is not She's post malone. You know, it's like
part of the game lore. And he looks like he
belongs in the game, So maybe they can't do that
with Battlefield six and like maybe get I don't know
both plum, but it's not about fun. Is maybe a
sticker in the gun or somewhere ship like that? But
who knows?
Speaker 1 (10:48):
Yep, who knows? And yeah, these are pas and dices
problems to solve, but I do I think the game
looks fun. I do so looking forward to hearing more
when it comes time. When it comes to October, will
I still be interested in it? Because there's probably a
lot of games coming out in October. I feel like
when we got done with Summer Game Festive was like,
here's seven games I want to play coming out that month.
(11:10):
And while I make a room for Battlefield, I don't know,
call of Duty will come not long after that, And
I do still sometimes enjoy a little bit of Call
of Duty. We had fun with that one last year.
I'd be ready to do it again.
Speaker 2 (11:21):
It probably doesn't help much, but at least for me,
I'm kind of like, so cality is just doing Black
Ops seven, Yes, just have Black Ops six. That's that
kind of makes me like, well, I'm kind of good
on Call of Duty this year. I don't know, let's say,
really show away how that looks different and interesting. I
am more excited about a new battlefield at this point
for sure.
Speaker 1 (11:41):
Yep, all right, other stuff happening. Yeah, all those delistings
now have come to itch dot io, which responded to
basically harassment from a Christian anti porn group and I
think it's based in Australia, Australia working through car credit processors. Basically,
this group threatened credit card processors and then now the
(12:03):
credit card processors are working on their behalf to not
allow these companies to sell porn stuff and like let
people use their credit card to make those purchases, or
to the point where it's like, if this stuff is
on your store, we're not gonna let you use those
credit cards for anything. And so in response, Valve took
down a bunch of games, and itch dot io another
store platform where a lot of indie games, a lot
(12:24):
of smaller software is on there. They took down all
of their adult stuff, anything with the adult label whatsoever,
things that just have the word adult in the title,
Like there's a game called Adulting which is not a
porn game that got taken down as well. It seems
like they're saying a lot of these games could come back,
but definitely, not all of them will, and it's just
(12:45):
down to this one group in another country saying, hey,
we don't want you to be able to use your
credit card to make these purchases. It feels like the
slippery slope in action of they are coming for. They
say that they're after this one thing that ruins people's lives,
and a lot of smaller games that are like LGBTQ
plus positive are getting caught in the crosshairs and that's
(13:08):
by design. So here we are. This is happening still,
and it sounds like it could get worse like that.
They hit Valve first, they went to itch dot io.
They could be just making the rounds and completely stamping
this stuff off the internet.
Speaker 2 (13:21):
I mean, I mean going to vow first. That's the
big ones. That alone is is kind of scary right there. Yeah,
I don't want anybody's ideology or whatever religion dictating what
kind of games are being sold. Yeah, Bizarrest, like you said, sure, okay,
you do porn. Maybe some people are like, well, should
porn games be on Steam? Blah blah blah whatever, But yeah,
(13:44):
I mean there's a bunch of other things that Christian
ideologies and other ideologies think isn't great, like homosexuality and
other things that they can decide to go after too.
If they're willing to bend on this, are these companies
really going to put up much of a fight when
they come at their stuff like that? So yeah, it's
very concerning, it's very weird. I kind of wish them
(14:04):
wouldn't have buckled on it. Whish they maybe put up
a bigger fight here, because if anybody did have the
leverage too, it was them and they were the first
to fall. So now I am worried about where this goes.
Speaker 1 (14:15):
Yeah, I think, you know, Velve's got such a lase
fair attitude about everything, including like letting this content on
there in the first place, that I wonder if they're like,
it's maybe best for us to cave and let the
community come after them, because we maybe we trust the
community to like put a backlash into action, and that
has begun. Like there is definitely it's not just people
(14:36):
who are like sex positive cultural critics out there saying hey,
this is important, we should be mindful of these things.
We can't let this happen because it will catch things
that are definitely not bad actors and the crosshairs. In fact,
again that's by design. Eventually this will be used to
come out to go after games that just have an
LGBT character as like the main character or something like that.
They will go after that eventually. But there is a
(14:59):
wider backlash begin like starting up that is happening in
pockets that's not just the woke crowd or something like that.
So does that reach a fever pitch that forces the
credit card companies to reverse this decision on behalf of
Collective Shout, which is that anti porn group. I don't know,
(15:19):
I'm hopeful, but in this moment, it definitely feels like
yet another a dent in the culture war, and these
people have figured out how to use the levers of
capitalism to hurt people, which is not capitalism at all.
It's you know, not that I'm a fan of capitalism,
but this is certainly bending it to break it and
hurt people and stop people from being able to make
(15:41):
a living.
Speaker 2 (15:42):
Yeah, weird trends right now. Things I never thought that
I have to deal with my adult life. You know,
people getting fired from shows and the government directly criticizing
just fictional TV programs. Yeah, it fucking sucks And how
dare Australia, the country that gave us Crocodile Dundee and
(16:05):
Rhea Ripley be such proofs about sex all of a sudden.
Speaker 1 (16:08):
Come on, yeah, get your act together. You act like
the criminals that we know you deep down are. That's
the side of Australia we love. We don't want this side,
you know what.
Speaker 2 (16:19):
Yeah, I'll get Dizney to make a better national with
them for you too, Okay, all right, whoa settled?
Speaker 1 (16:26):
Guys, don't tempt him? All right? The nuclear options on
the table with Mike Manatti here, I'm scared and everyone
else should be. All right, just keep in check. I
don't think it's that bad yet, all right, Outer worlds too,
what's eighty dollars? Now it's seventy dollars? What do you
think happened there?
Speaker 2 (16:45):
I don't think that game got enough pre orders, Jeff,
I think it might be that simple, huh. I think
that enough pre orders or else? Microsoft? I don't think
Microsoft just like we didn't do right by the fans.
Speaker 4 (17:03):
It's crazy.
Speaker 1 (17:05):
They're the nicest people out there, I think, Yeah. Absolutely.
Jason Fonelli's theory was it was never gonna be eighty.
This is like a part of a plan, and I
love that. But I think you're probably right that they
really wanted it to be eighty, didn't get enough pre orders,
and now let's go to seventy so we can have
the good press there and that it'll probably work. It'll
people like, oh, I'm getting a deal now it's seventy dollars.
(17:26):
I think that'll definitely help it.
Speaker 2 (17:28):
I'm so anti conspiracy theory that I even like ones
that maybe are right, I won't believe them, So I
don't know if I believe. I actually don't think these
giant corporations are could possibly be agile enough to pull
something like that off. I think there's no way people
would sign off on something like that. I think they
just said, all right, Ninten, those six games can be
eighty dollars. Now, good, what's our next game? Not really
(17:52):
stopping to think that your next game is a sequel
to a good but relatively like smaller in Scoe Open
you know game messiled pretty well. I'm not Mario Kart
eight Deluxe. Well, like, that's your first eighty dollar game
that's not gonna work out, Like this is basically another
help by two situation for them with this and Hope
(18:15):
do you imagine Hopelly two at eighty dollars? Maybe they
could have, but yeah, no, way, eighty dollars for this game.
That's wild.
Speaker 1 (18:22):
Yeah. I think I've worked in a handful of corporations
at this point, and there's one thing I learned. No
one is like doing something like this. No one has
the competency and the like, the wherewithal or the sort
of steal stomach required to build the consensus to pull
off something like this. Yeah, it would, It would definitely
just be let's you're right. The simple thing is, we
(18:44):
saw eighty dollars on one game. We would like to
have more money. More money is fun. Let's just do
that for our next game, literally our next game. And
then when that didn't work, seventy dollars. I think you
nailed it.
Speaker 2 (18:55):
Okay, some people were. Some people are already ware because,
like the title did throughout the well Mark Cartwroll just
has so much content. We got it. It's a good game.
Not that much content. It doesn't have so much content, No,
it doesn't, right, I guess maybe there's a bit of
a sign that I definitely expect outer Worlds too, unlike
Kell Blade to where we thought it'd be a bigger
(19:15):
game and it ended up kind of being that scope
of that first game. So I'm sort of expecting this
to be bigger. Gosh, this isn't the one you send
up eighty dollars. You wait till that Gears of War
E date comes out. There's your first eighty dollar game.
If you want to try to get away with that.
Speaker 1 (19:31):
You're right, this is like the game that should be
like getting good will, right, this should be the one
where it's like, oh my god, Outer World's two is
so much better than Outer World's won, and it was
only you know, it's okay, seventy dollars, but that so
much games costs now, and just like they've made such
a leap that it's totally worth it, and everyone feels
good coming out of that game, trying to be like
(19:51):
eighty dollars for that, and it's like you could justify
it because it's so much better in the first one.
No one's there with Outer Worlds that they are like,
are ready to check that game? Check that game out, people.
I want to play it, sure, but no one's gonna
have that positive good will if it was eighty dollars
and Ghost.
Speaker 2 (20:05):
Of Your Tie is still going to be seventy. I
don't think you can send this game out against Ghost
of Your Tie at seventy. That's crazy, you take Yeah,
I'll let.
Speaker 1 (20:15):
Christian say it. Y.
Speaker 2 (20:16):
Sorry, I usually just say both because I'm never sure
as I covered my basis.
Speaker 1 (20:21):
That's the one where I like that. I did learn
the e mix and a sound. Yok. That took me
a long time, but that's that's what I got to
all right, Yeah, it was okay. So then what is
the next eighty dollars? Because they didn't just say out
of Worlds too. Actually, they said all of their games
this holiday will go down back down to seventy. They
were all going to be eighty. That includes apparently Call
(20:42):
of Duty. So Call of Duty Black Ops seven, a
game they easily could have charged eighty dollars for that
does sell Mario Kart numbers there, that's going back to seventy.
So then when I mean, they do have the benefit
here now that people are aware eighty dollars is coming,
it's just not coming this year now, So do you
really think it's gonna be Gears before e Day? That's
the one they go for.
Speaker 2 (21:03):
I think so, because that'll be their big holiday game
next year. I assume, right, yeah, it's gonna get at
that point. Yeah, so maybe then you give a shot.
Maybe you don't. Maybe they're kind of like, let's wait
and see a little bit. We just had what is
let's see how a non Mario card game does at
eighty dollars? Why should we be that canary?
Speaker 1 (21:23):
Yep, yep. And I think that's that's probably right, and
they're making so much money from so many other things,
and yeah, they need to just chill for a little bit.
I think, all right, let's see anything else delisting games.
Outer Worlds two seventy dollars. Now, uh, you know, the
the the Sirkana I can't I'm going to call them
(21:45):
Mpion group, but they're Sikanna, Circana or Sicana now actually, yeah,
that those numbers came out and Matpisktel has been kind
of talking about stuff online for the last couple of days.
They had a pretty good thread about people be still
insisting that exclusive sell consoles, and he really put a
nail on the coffin of that idea that exclusive sell consoles.
(22:09):
He's like, you know, a bunch of exclusives have come
out and none of them have really shifted the landscape.
And if you want evidence for that, look at Forts
Horizon five. There must have been so much demand for
that game among PlayStation owners, but not so much that
they would spend another three hundred to five hundred dollars
on a console. But as soon as the game became
available to them, they jumped on it. So they you know,
(22:32):
it's the best selling PlayStation game of the year so far.
They obviously really wanted it. But if that game that
they obviously really wanted couldn't get them to buy an Xbox,
it doesn't seem like there's much that will. And you
know there are maybe there's maybe people say Forts Horizon
five is not a system seller, but it's like everything
that was supposed to be a system seller also is
a pretty similar story. Once it goes to these other platforms,
(22:55):
people will jump on it at that point. I mean,
all the games that have come from PlayStation to PC
or Xbox the PC, those PC players jumped on it
at that point. So it does feel like, yeah, so
this idea is completely dead. So do you wonder, like,
other than Nintendo being a unicorn, which mapis Catella did
acknowledge you say, Nintendo's Unicorn. They're off on their own
(23:15):
doing their own thing, and no one else can replicate that.
Is that writing on the wall for PlayStation or is
PlayStation such such a default that they can still justify
being mostly exclusive with their first party games for an
extended period of time because PlayStation is where anyone who
considers themselves a console gamer is going to go.
Speaker 2 (23:37):
Yeah, I mean it's hard to say, because like where
they're at right now, it's probably fine. I don't know
if exclusives will sell system. I think a steady stream
of exclusives makes your console appealing, and that's what Nintendo
can do that Sony and Microsoft just cannot write just
with the way they have an output of games. That's
why Xbox went out there and bought all these public
(23:58):
all these developers, not because they hope that they can
get there and then oops, right when they did that,
games not take eight years to make, so it didn't
end up mattering the PlayStation didn't really. You know, their
strategies will make live service games, well, those also take
a long time to make, and then they also sometimes
live for a week. Oh no, so yeah, like, I mean,
(24:19):
you know, PlayStation when this is all said and done,
will have what three big quote unquote console exclusives this
year really like death Stranding two yo, there's something else, right,
Let's say let's say four. Let's say I forgot two
of them. Four not enough, not one a quarter? Just
not enough anymore? Not what what do they shift to?
(24:40):
Because I don't, you know, putting games on Xbox. They
can do that. That's kind of nice. I don't think
that matters too much. No games coming to PC has
been beneficial to some of them. Maybe they come a
little bit closer day and date games on switch to
I bet they're gonna at least see what their portable
looks like, whether that's a two or three er way
(25:01):
and how that does.
Speaker 1 (25:03):
Yeah. The other thing that he pointed out and some
people accounts playing out, it's something I've been thinking about
and I brought it up on Game mess Mornings today.
Games is a platform really have just like positioned themselves
to be this thing that really is where games get
made going forward. My kids have been playing a ton
of Minecraft, and one thing that's in Minecraft that I
(25:24):
didn't I mean, I knew it was there. I didn't
realize how robust it was, where it's like, yeah, you
can buy skim packs or whatever, but you can just
buy other games. Inside of Minecraft. People just make these
entire other worlds and you could just download that, upload
that to your world or on a realm server. And
now Minecraft works in a completely new and different way.
It's a completely different video game. And because the kids
(25:45):
are so used to Minecraft, they're more likely to be
interested in that than say a game that maybe plays
identically on Steam like that that doesn't even exist to them,
that's not even something they would ever even encounter or
think about. And so like, the console war certainly is over,
and really, then okay, so we're gonna are we gonna
(26:06):
shift to this plat the games is a platform war
where it's like it's gonna be Grand Theft, Auto Fortnite,
Minecraft roadblocks a handful of others, and that's where all
games kind of get made, or not all games obviously,
but like a lot of the spending is done inside
of those platforms. And then what does that look like?
That bums me out a little bit when I think
about that as a future, and I'm sure that is
(26:28):
me kind of doing the worst case scenario in my
brain and letting anxiety sort of take over a little bit.
But still I don't like the idea even and maybe
not a best case scenario.
Speaker 2 (26:37):
No, I mean something I think about quite a bit.
It's just how much of the air these giant games.
And you are right, there are platforms among themselves. It's
not like you know, we are growing up or just
you know, you had to get multiple games. No, but
he played the same game for two years, five years,
seven years, right, and you says there are just entire
(26:59):
kids who as soon as they are own enough to
play a game. It's like about Dibb the other day.
His favorite game, the game he plays all the time,
came out before he was born and he still plays
it constantly. Now Rocket League, there's so many people that
are like that. It's like it's just completely different. And
all that money goes to Rock League, and I guess
that's my going to the industry. But these aren't people
(27:20):
that are going to be converted into I don't know,
lifelong gamers. And maybe but what does that transition happen
or they just you know, play their Fortnite or Rocket
League their roadblocks and at some point move on to
a different hobby.
Speaker 1 (27:32):
I mean, and what about the people making the games?
Speaker 2 (27:34):
Right?
Speaker 1 (27:34):
Are the people who make games the side of roadblocks?
Do they go on to make their own development studios
or do they just keep making games the side of
roadblocks where the cut of the earnings that they receive
is so much less than on Steam or Xbox or
you know, PlayStation or Switch. And it's maybe and because they
have the audience, they have hundreds of millions of players,
(27:56):
and I in a lot of ways it dwarfs what
Steam is because it's free to play to start, and
then it's got all these players in there. Getting that
audience is really enticing, and so they can dictate terms.
And it's yeah, a little spooky on that side of things,
it's not inevitable. Matt Piscatel says that, and I think
that the one thing that is like really encouraging is
(28:17):
video games always change so much that if it begins
to feel stagnant, it won't feel like video games anymore,
because video games are always so innovative. And that means
both in terms of the way we play and business models,
something will probably come along and disrupt things. It's just
probably not going to be like from the traditional console space,
and so it's like, I think it's hard for me
to imagine what it looks like next And in the meantime,
(28:40):
it's like I'm looking down the barrel of this next
generation having a very different way of interacting with games
and buying games that I'm used to.
Speaker 2 (28:48):
All Right, a couple of inesame things from that top
twenty software list, and obviously there's oh games that don't
get digital reporting, like why kart World is listened number
three here because they don't get digital social Nintendo.
Speaker 1 (29:00):
Yeah there was an or or bundled sales. It doesn't
include bundle sales either.
Speaker 2 (29:03):
Yeah, so that but even without that that, it was
number three, number one. Night Rain number two was destrainting
too on the beach night right, and hewld On from
quote unquote number one again, I bet Mario Car World
is so better than But you know, Stellar Plate had
a giant leap up to number five from one eight
five previous month because that DLC came out. Cyberpunk twenty
seventy seven one from four to twenty seven to eighteen
(29:24):
because of the switch to version. Mostly I assume is
there's some other update. Star Wars Battlefront two, that twenty
seventeen game, it had that bump. It's like last month
it was twelve, it was still seventeen.
Speaker 4 (29:38):
Uh.
Speaker 2 (29:39):
In this kind of based first to or June first
to July fifth period.
Speaker 1 (29:45):
Did you see the The other aspect of that is, uh,
there was a pretty huge increase in subscription spending, and
Piscateel said that was a huge chunk of that was
Star Wars the Old Republic people going back to that
game as well, like that. That is how much this
like current surge has rubbed off on various Star Wars
(30:06):
things that people like, let's go play Battlefront two and
they're like, yeah, we're having so much fun, Like okay,
well what else should we play? So let's go, let's
go subscribe to the Old Republic and maybe play through
some of that. It's wild.
Speaker 2 (30:16):
What is this? Because again I'm a little out of
the Star Wars loop. I know people like the Indoor
season two, but it seemed like when Indoor Season on,
how many people are talking, what's yeah, what else?
Speaker 1 (30:24):
Is it? So? So and or is getting a lot
of credit for it? And I think rightfully so though
I'm a little skeptical because I want people love but
after season two, a lot of people did go back
to season one, and so there's a lot of people
coming into and Or now. But it was also Revenge
of the Sith had its twentieth anniversary, and uh, there
was the Fortnite Star Wars stuff that ended right before.
(30:45):
A lot of these things also happened. The Revenge of
the Sith twentieth anniversary and and Or kind of came
out right as the Fortnite Star Wars stuff was ending,
So there might have been a lot of momentum coming
out of that into those things, and then that carried
over into Battlefront two. As far as like I always
ask this when this particular thing comes up, I don't
know if this is like a false sort of flag
(31:07):
of can this mean that the Star Wars fandom can
support big Star Wars projects going forward?
Speaker 2 (31:14):
I don't know.
Speaker 1 (31:14):
This does feel like maybe a little bit of an
insular group that is large, for sure, but I don't
know if it's triple a two hundred million dollar game large,
especially because those put have so many, so much expectations,
and we've seen that with both of these games that
are doing well coming out of this Old Republic and
Star Wars Battlefront two were games that were lambasted when
they launched that people didn't they said they did not want,
(31:36):
we're mad about for all a variety of reasons. And
now it's like, oh, we didn't know how good we
had it. Well, that's not something that's not a viable
business model. You can't put out a two hundred million
dollar game to people who are going to go, who
are going to be mad at it, and then eventually
one day realize, man, we didn't know how good we
had it. So I don't think we get a lot
of new Star Wars games out of this that are
big budget because of this moment. But I think it's
(31:57):
a sign that the Star Wars gaming community probably can
support like some smaller projects, mid sized projects here or there,
if Disney can like make that make sense.
Speaker 2 (32:08):
I know you're mostly but you don't think there's a
chance that at least more than ever, more than maybe
they ever thought they would. They had some talks about, hey,
maybe we should do another Battlefront.
Speaker 1 (32:16):
Battle Front three is the one that does feel the
most on the table now, Yes, I yeah, But like
it's just such a bad moment for Dice to like
hear that news because they gotta they got to make
Battlefield six work. They just have to. And uh, that's
so that's one of their focus is on that and
then respawn make it. Yeah, well, you know what, that
(32:38):
would be kind of cool that they were making a
Star Wars shooter and they fucking canceled it. So yeah,
ah yeah, yeah scot episode one Pod Racer battle Rayale,
says Dirk Digla. I'll take it.
Speaker 2 (32:49):
Do you think you think it's weird that this doesn't
seem to have trickled down to Outlaws at all recently?
I know, uh, you'll be soft said. You know, they
kind of blamed the film year of Outlaws a bit
on the state of the Star Wars franchise when it
came out. I know, they say a lot of stupid
things sided we saw, but I was like, yeah, because
it seemed like got a low point right when Outlaws
came out.
Speaker 1 (33:10):
Yep, yeah, and it just it was and it was
a game that had a little bit of a troubled launch,
and it's like it's in a good spot, and that's
in a really good spot now. I think that's still coming.
I think the Outlaw is getting the getting the bump.
I think the Switch to Launch will be like a
moment for everyone to be like, oh, the DLC's been
out for a minute. No one's really complaining about that.
In fact, some people seem to really like it, and
(33:30):
they seem the game is in a good place. So
I think switch to launch around there, it'll get a
little bit of a bump, and then I think Outlaws
gets another big bump, like a couple of years from now.
I bet a couple of years from now, there's going
to be a similar thing to what's happening now with
these games. People are gonna be like, Man, Outlaws was
actually kind of hot shit, and we just missed out.
We didn't know what we were talking about.
Speaker 2 (33:49):
Well, apparently Tom Henderson like said just a few hours
ago that it would be Saft that's canceled, a sequel
to Star Wars Outlaws. So yeah, you know, I'm sure
that was part of the planning, and I'm not shocked
that happen, But I don't care. Maybe people can at
least come to this game. I'm waiting for that Switch
to release to finally dive in, and I'm kind of
looking forward to it. So I think another fact that
Jeff is that they kind of stopped just absolutelutely shoveling
(34:13):
Star Wars shit into the furnace. A little bit, there
is a little bit of like, oh, I actually have
a little bit of time to miss Star Wars.
Speaker 1 (34:20):
Finally it started, it starts to feel a little bit
more precious. Which is certainly when Star Wars was at
its real height of cultural relevance was in that moment
between Phantom Menace and Return of the Jedi. It really was,
and it was massive after that. For sure, it was
massive when those movies were making a ton of money.
But the fact that it was still so relevant when
(34:41):
there wasn't really anything except for Shadow of the Empire.
Speaker 2 (34:44):
Shouting the Empire is huge. Because of that, there's just
such an insane hunger. But that's like a right around.
When I've gotten the Stars was because of Shouts of
the Empire hype. That was a big part of it.
Speaker 1 (34:55):
Yep. Yeah, Conrad's also right Outlaws is still a little
bit too costly. I think if we once it kind
of goes down to like thirty bucks this Black Friday,
I bet it pops off pretty big.
Speaker 2 (35:05):
Then I'm excited.
Speaker 1 (35:08):
All right, let's see here, you know, what. I think
it's time for us to take a break and then
come back and do super Chats. We'll be right back
after this. All right, we are back and we're gonna
get into the super Chats. Mike, can you handle that please?
Speaker 2 (35:23):
I am back in Ray three super Chats side from
the Scatchewan says giant Bomb going for the original or
Giant Bomb going for the original lyric version of O
Canada non looke. Accoring to some guests, Rascal Mike uploaded it, JK,
thanks for all the comms, said, thank you, Simon. You
know what jeffybe. It's just, uh, you know, I've been
in a very unnationalistic mood recently. I guess you know
(35:46):
this Forgod that occurred to me. Some people'd have pride
in the country, you might take a joke about their
national anthem a little too seriously, but also coming. It's
also it's also like a bit American of like where
people are always like, well, what.
Speaker 1 (35:58):
If we made jokes about nine to eleven?
Speaker 2 (36:00):
We like we would laugh, like we would just laugh like, yeah,
I'm a even I'm a little friends up to Some
people apparently thought I was serious about that.
Speaker 1 (36:10):
Like you should act should.
Speaker 2 (36:12):
Actually have Disney replace your national anthem? Like you guys
know about self parody?
Speaker 3 (36:18):
Right?
Speaker 1 (36:18):
Yeah, you guys do you guys know it's like jokes?
Right yeah. I was a little surprised to see that
you were saying there's always something.
Speaker 2 (36:24):
Well, of course, I think the Disney song is, but
there's no national anthem. That's a banger about national anthem
on Spotify. Uh, that's up. As Simon again says, w
tf Rudolph Gabe nineteen sixty style?
Speaker 1 (36:45):
So strange?
Speaker 2 (36:46):
Do they mean Rudolph the Red Nose Reindeer? Is it
like making as?
Speaker 1 (36:51):
Is it Rudy Rudy Juliani? Rudolf Rudolph? Is it his game?
Speaker 2 (36:56):
I can see Rudolph game. Oh my gosh, look at
this thing. It isn't the style of that play as Rudolph.
Oh my gosh, her play is Hermie ship.
Speaker 1 (37:07):
Okay, that sounds interesting. Play as the fucking snowman drinking
and vass. You can play a skinny Santa Claus.
Speaker 2 (37:16):
Where was it that I talked about skinny Santa Clause
recently and people like forgot there's the bumble.
Speaker 1 (37:21):
I would never forget that guy's a scrawny little Santa.
Speaker 2 (37:25):
So there's there's like that Grinch game that came out
not too long ago. I bet this is the same
exact people. This is a three D platformer, though, I
kind of like that we're getting like, oh, this looks
fucked up. I want to play this desperately. Let's make
sure this is on our radar. Amazing, and I'm taking
a look at it now. I did think of a
(37:47):
national anthem. Wait, why did the Gammer two thousand music
start playing? That's great, but I'm trying to watch this.
Speaker 1 (37:52):
I did think of a national anthem that I like
a lot, and it's definitely the USSR anthem. And when
they start singing it and hunt for the Red October
and they're gonna hear it from the other submarine, Yeah,
that's good ship.
Speaker 2 (38:09):
Now someone someone brought and Chad and I have just
conferred it. Who do you think is making this Rudolph
the Red Nose rein to your game?
Speaker 1 (38:16):
Okay, I swear to god, I just as you said
that I saw it, but I swear to God I
was gonna guess Game Mill, I swear baby. I am like,
this is the reeks of Game Mill. And I was
like looking as at who was uploading it when you
asked that, yes, it would matter. Yeah, microids is also
a good guess, but I definitely would have gone with
(38:38):
game Mill.
Speaker 2 (38:38):
It's very likely this game is running on the same
engine as that King Kong Games, which is fantastic. I
don't know. This show doesn't look too bad though. It
just looks like a simple three D platformer. So I
like Hermie's great, Herby's a good character.
Speaker 1 (38:52):
The spencer spelled d span scr right, dispenser. I'm sorry,
my kid just asked dis spencer. Yes, it's not like
the name spell sir.
Speaker 2 (39:01):
Is it ship? I no, no, don't have no.
Speaker 1 (39:03):
Yeah, but really she just needs the IP right did
that work? Yees? She found it?
Speaker 2 (39:08):
There you go, big Frushtrat seven said, which felt better
playing Bananza for the first time or hearing about Hawk.
Speaker 1 (39:18):
That's interesting, Still still playing Donkey Kong Bonanza. It's that
good that it's better than Hawk Cogan Dying. I really
enjoy that game. I also glad that guy's dead man.
Speaker 2 (39:29):
I was like, because so many people compared Bonanza it's
a halk ultimate destruction. That was like, you mean, like
just hearing about that concept of that game. I mean
that was neat. Yeah, Ohan's dead.
Speaker 1 (39:41):
Yeah he's dead. Yeah, I'm glad to be in the
discord where you found out.
Speaker 2 (39:47):
Yeah yeah, I found out because of Dan. So what's
the exact I wanted to find out?
Speaker 4 (39:51):
So they go, of course, Yeah, I'm waiting for his
twin just to know he's grave or something.
Speaker 1 (39:59):
Mm hmmm. Yeah.
Speaker 2 (40:00):
So I wonder if Real American beer is gonna survive
without him. It's gonna really now.
Speaker 1 (40:07):
Load bearing hal Cogan on American the American beer company he.
Speaker 2 (40:11):
Was supposed to like because he started a wrestling company.
They're supposed to have their first show in Cleveland, right, upposed.
Speaker 1 (40:19):
To Now it'll be awake yeah, uh viewing of his
body there, I'm sorry.
Speaker 2 (40:27):
Go ahead hang it from the rafters and to lower
it onto some young uh you know, uh, interesting talent
so he can still very side for Scott scotch Wan's
back says, well, you three play older handhold games for
bike club or with that open up the floodgates of ship.
Many options like Titus's zena seven seconds for each pickups
(40:54):
to it. I would assume many of them would be
more lightning around at Jason Gable. Games generally n't for
game Boy for sure.
Speaker 1 (41:01):
Yeah, but like you know, Vita and stuff like, all
that stuff's on the table, yeah, which haven't gotten around
to him yet. There are a lot of bad games,
so they just haven't. It's easier just to go with
the PlayStation in sixty four stuff for now. Things like that.
Speaker 2 (41:14):
I do like the idea of somebody having to play
a Xena game. I just saw a video about a
different title Xena game and it was for sixty four
and it was just a fighting game, and it just
you know, looked like whatever, Oh no, what is this?
There is a town sixty four? No, No, this is Yeah,
that's right, it is. Did they make a Hercules game
(41:34):
for in sixties? Willis is the one that's like an
actual thing. And boy, as much as I like the
lady who plays Xena, I disliked the guy who plays Hercules.
Speaker 1 (41:46):
Yeah. I was gonna ask how many games has Kevin
Zorbo been like rendered in? Probably not a lot Kevin's.
Speaker 2 (41:52):
Was there a Stargate? No, he wasn't. Was he in
Stargate or was he in?
Speaker 1 (41:55):
No, he was in he was in what's the name
of the guy that made Star Trek. Yeah, Gene Roddenberry's
serious a dramaa. He said that because he, like he
told somebody nid Fore showed he had in an elevator
one times, like Gene rowden Berry, but that was the
one that was Muppet workshop heavily like used to right,
(42:17):
had a lot of Muppets. No, you're you're still thinking
of far Escape. I can't keep track of the ship.
And far Escape is really well done. Yeah, it keeps Yes,
I keep saying Zorbo. It's Sorbo Kevin Soorbo.
Speaker 3 (42:30):
Yeah.
Speaker 1 (42:30):
Farscape had a ton of really awesome Yeah, Jim Henson's
workshop creatures and including some main characters.
Speaker 2 (42:36):
I wonder what's the best of all, like the big
like Star Trek, the next generation likes that we got
when that was a big hidden syndication because you have drama,
you had far Escape, you.
Speaker 1 (42:46):
Had Babylon five.
Speaker 2 (42:47):
Babylon five is a big one, and then they just
made d Space nine because Babylon five was good.
Speaker 1 (42:52):
Uh really really want to watch Babylon five. Uh, there's
like this interesting aspect of it of like Ja Michael Strazenski,
who was the main writer on it, who also like
wrote like a ton episodes of the real Ghostbusters and
this like prolific sci fi television writer. He was like,
you know, one day some of these actors might want
(43:12):
to leave. So he did this thing called a trapdoor
where if any of these characters ever or any these
actors were ever like, hey, I'm moving on to something else,
he already had a plan in place that he could
activate in that moment to get rid of the character.
And I think that happened with like the main character
on the first season or something like that. He had
it ready to go and he had a plan for it.
It's pretty weird. I'm sure I'm getting a lot of
aspects of that wrong. I just know that he really
(43:34):
really thought about the show before he started making it interesting.
Speaker 2 (43:38):
All right. Next up is like a Dylan says, so
Poppy Kong. Huh, Jeff Grubb, do you find Poppy Kong
sexually attractive?
Speaker 1 (43:45):
I don't have to answer this. I don't just tell
you shit what I.
Speaker 2 (43:52):
Get do on page two bucks to find out.
Speaker 1 (43:55):
That's not enough for me to omit anything.
Speaker 2 (44:00):
Beenata Eiter says, all the recent Game of the Year
talk asks me wondering, which does Mike Kate Moore the
only upstyle performing challenges in uh, especially thirty three or
collecting apples in DK. So yeah, yeah, Jeff Express thirty
three has only go up style. Bonus, I know.
Speaker 1 (44:21):
What's happening here. You and your chat came up with
some like what do we what do we tell Jeff
to get play at the end of the year.
Speaker 2 (44:27):
I don't know what else to do. Literally everybody else
at drive on played that game and said it's great,
including Damn Riker. I don't know what else if you
want to play it. Last I actually liked those in
that a lot. I'm like, weirdly good at those kind
of platforming challenges kind of things, So I like that
way more than I liked collecting apples absolutely.
Speaker 1 (44:48):
All right, well, I'll look into this for myself and
see what's real here.
Speaker 2 (44:52):
That boy Jerry says, where's my Shadow Labyrinth coverage? Mike,
I thought you were the metro Vania guy. Also, apparently
the game takes like thirty plus hours to compla. Yeah,
I was looking for this game. I played it at
Summer Game Fest. It was good. It kind of just
came out very quietly though week it came out, don't yeah,
I will say telling me it takes thirty hours a
beat is not making me feel like I want to play.
(45:15):
What are you talking about for a game like that?
Like it should take five hours.
Speaker 1 (45:19):
To metro Zana should take five hours? Like that is ideal, right,
because that's that's the amount of time you can keep
the pacing up really well, and you got to have
good pacing in a Metroidvanye, that's that's wild.
Speaker 2 (45:30):
Yeah, I just I just don't want to play it.
I liked what I played of it. I never thought
I didn't think it was going to become like some
new top tier in metro Vana. Like how you know
that prints a person game was a huge surprise, But
I liked it when I when I tried it. Lex
Lay says, how you feel it's feeling? What's the vibe?
Peen best? I mean, you know, size for like the
state of the country in the world.
Speaker 4 (45:51):
She is weird.
Speaker 2 (45:52):
Huh, Yeah, it's weird, but feeling good. At Giant bomb
dot Com, though said, yeah.
Speaker 1 (45:58):
It's nice to like have this thing where it'say, oh
my god, we're in control of our own destiny. That
it would suck in this moment to not be in
control of our own destiny. We really lucked the fuck
out over here. So yeah, that feels good.
Speaker 2 (46:10):
But yeah, there's a couple of weeks there were like
I think like some of the weight of just like
how like how much business stuff there was to do
still was like a little dragging some like a lot
of us kind of like down a little bit. But
we got through some of that and we're I don't know,
they we're playing a bit better.
Speaker 1 (46:25):
Yeah, we're making big plans for big stuff.
Speaker 2 (46:26):
Yeah it's really yeah, yeah, just fun stuff happening. I'm
going to be traveling with Dan next week for something
that we're doing. Uh uh tomorrow night. We should make
sure it plays again. At the end, we're going to
be on the Woke in Gay Charity stream from hard Drive.
Done that at eight pm Eastern. I believe all of
the Giant Bon's going to be there, and I'm going
to be playing the Super Nintendo version of The Lion
(46:50):
King Super Nint so ce see how I do. I
thought a game that I have actually not played that
much of. Jeff I rented it when it came out.
I think it's a.
Speaker 1 (47:00):
Bastard of a game. It's a bastard of a game.
Speaker 2 (47:02):
It's very difficult especially the monkeys, right, the monkeys is
the whole thing there. So yeah, you know, I love Disney.
People think I'm good at games, although my showing in
Rocket League have maybe uh corrected that opinion. So we'll
see how that goes.
Speaker 4 (47:18):
Right, destroyed by It's crazy people will watch that ship's
a I told him.
Speaker 1 (47:25):
It was so fun.
Speaker 4 (47:26):
We knew, we know, there was nothing they could do.
WI was like the train you don't call no stepping.
Speaker 2 (47:33):
Bet sister, Capcom make a better United States SASM than
the official one with Giles absolute million. People have to
be clear. Disney also made a bunch better American nationalism
Golden Dreams. Listen to it at Rules. It's great, fantastic song.
Miracle spread your golden Yeah, yeah, who cares the guy one?
Speaker 1 (47:58):
Right?
Speaker 2 (47:59):
What do you think? I am? So Vietnam VET or
what not? Them some World War two getting misty because
because they told me no whatever? Uh? Next up is
a banjo playing Bear says, what game do you think
we get first? A new star Fucks or a new
banjo KAZOOI remake Bucky Kung Rules. Happy Tuesday, boys, It's.
Speaker 1 (48:23):
Thursday and it is Thursday, but that's fine.
Speaker 2 (48:26):
It is I thought today was gonna be Friday for
a while. Yesterday I thought I thought today was gonna
be Friday. Yep, definitely, I think I thought Wednesday was
gonna be Friday as well. It's been one of those
weeks sucks as I forgot to take my garbage out
two weeks and right now, so that's it's piling up.
Oh that's such a pain. I know it should be
Banjo KAZOOI. I feel like Xbox Banjo KAZUOI a lot
(48:46):
more than Nintendo needs Star Fucks.
Speaker 1 (48:48):
But no, do you think there's any chance they're still
making If they were making Banjo, they aren't anymore. And
if they weren't making Banjo, they're not interested in starting
up another game. No, it is differently Star Fox. That's
just it sucks, but that's what it is.
Speaker 2 (49:04):
I think there's like a chance that was in ten
years Nintendo just owns the rights to Banjo Kazoo again.
Speaker 1 (49:09):
Oh wow, that's interesting. There's a chance. Yeah. I mean,
I'm not that I think Nintendo would would sort of
go that would care that much to go after it,
but like there's a chance.
Speaker 2 (49:20):
Yeah, remember when Disney traded Universal and it was like
al Michaels for Oswald the Lucky Rabbit or something like.
Speaker 1 (49:27):
Ye, it's that situation except with Banjo and al Michaels.
Speaker 2 (49:32):
Yeah, it's gonna be one of those weird how much.
Speaker 1 (49:35):
It just wakes up in Tokyo or with Kyoto and
he said, what the hell the hell did I get here?
Speaker 2 (49:40):
Uh? Next up is from sorry YouTube crash ol grug
Oopsalt Jeff's week at Giant Bomb. Uh gonna be wild.
The bomb cast will just be about hockey, grubs, farts,
and Imperial Officer Backlar's hate of wookies. How do you
feel about Wiki's.
Speaker 1 (49:57):
I love wookies in respect what geese, and I'm I
would free them if Backler tried to enslave that entire species,
as he has wont to do as an Imperial officer. Yeah,
I'm looking forward to it. I'm definitely. I found a
game called Paddle Paddle Paddle. It's coming out next week.
It's a two player a canoeing game where you have
to like, each person controls one paddle and it's like
one of those only upstyle games. And I'm looking forward
(50:20):
to making Backlar play that with me and uh seeing
how miserable he gets with me kind of, you know,
going off on one and trying to like do some
sweet stunts when he's just trying to succeed at the game.
But we'll have a bunch of stuff. It's gonna be good.
Or it's finna be wild as al.
Speaker 2 (50:35):
Greg, Actually that was that I was supposed to say, Finna.
Speaker 1 (50:38):
Yeah, you're supposed to It's yeah, I I I don't
really fully ever ever have ever fully understood it, but
it is a replacement for Gunna.
Speaker 2 (50:45):
You were right about that, but they do say Fenna. Yeah,
ep not your says. Just want to say thanks for
all the great content at Giant bomb Or. It's been
a pain the ass lately, but stuff like the Rocket
League Divistational makes getting through the week a breeze. I'm
glad to hear that Paho work lightens up there a
little bit soon. But yeah, the Divitational was a lot
(51:05):
of fun, and I've been having a lot of fun
with stuff. I really enjoyed finishing Missed recently. We're gonna
try to play Pissed on Monday. Pissed is Jeff said.
I told Jeff, you're the one has to get this
game running. You're gonna play because it's not one of
these things where this game is like on geog or
Steam or something. Yeah, I don't even think it's scum
VM supported.
Speaker 1 (51:24):
So I got that. I already have that Windows and
Windows ninety eight system ready to go, and I could
just build a doss box in there if I needed to, So.
Speaker 2 (51:31):
Hell yeah, So there you go. Apparently like the bocks
for piss says, featuring the song the single I'm Pissed
by John Goodman. So I'm excited to listen to that
as well.
Speaker 1 (51:43):
Oh man, I can't wait. No one listened to it
before that, don't go search it for it on you
on YouTube. Well we all have to hear it together.
I'm looking forward to it to one.
Speaker 2 (51:51):
Free man says I beat Bonanza. This is my first
Nintendo game since the Wei. A lot of Nintendo games
to catch up on. What what should? I definitely not
missed Breath a While Odyssey obviously, thanks, I say, especially
when Spooky season starts, make sure you go back To's
Bitch and three for sure, tons of good stuff in
the meantime. Pickment four was mine for sure phenomenal.
Speaker 1 (52:16):
Get that.
Speaker 2 (52:16):
Yeah, and if you feel like Metro Vinie's Metroid Dread
for sure. Even the Metroid Prime one Ring Master was
incredibly good.
Speaker 1 (52:24):
Yep. And you know, maybe try like a Splatoon Splatoon three,
get that play the single player and play the online.
It's a lot of fun.
Speaker 2 (52:31):
Yeah. Absolutely, I think Platoon is definitely one of the
bigger like new franchises that they made since oh yeah,
wee day. So yeah, definitely see what that's about. C
J says, what if he was right all along? What
if rock Star has a secret group of trainedes designed
to infiltrate studios to eliminate competition from the inside. What
a choice that would be?
Speaker 4 (52:51):
Well, theory so much boring, more more boring, you know,
the thing will be so cool.
Speaker 1 (53:00):
But no, Rockstar is definitely infiltrating the bins has never
been wrong. I'm a truther on this.
Speaker 2 (53:07):
Do you think he is still like waking up or
day and like if only I wasn't sabotaged.
Speaker 1 (53:13):
I mean, with these with these kinds of guys, I
don't think do they believe their own bullshit or is
that just something they say because they can't stand the
idea of being criticized. I guess they probably do believe
it because they hate being criticized so much that they
build a fantasy around themselves to protect themselves. So yeah,
he probably is still waking up thinking that.
Speaker 2 (53:32):
Okay, Philip Fortuna says shortcut to pronouncing Japanese just he's
short vowl sounds and not long vowl sounds, no exceptions. Well,
the joke's on you, Philip. I don't really know the difference.
I don't know.
Speaker 1 (53:43):
I can't remember ever. Yeah, if you told me, what
do you think you think A or I is the
short sound?
Speaker 2 (53:50):
I don't know. I would say A sounds like the
short one to me or or No, I don't know.
That's not gonna help me. Come on, I'm from Ohio.
Speaker 1 (53:59):
Yeah, Midwest education.
Speaker 4 (54:02):
Even the way you say Ohio sound whit that was crazy.
Speaker 1 (54:06):
It is frustrated because it's like I also struggle to
remember that it's never something maybe helped me back then,
but very quickly it was not something I was thinking
about ever, and so I've forgotten by both my kids
fully understand it. It's like, oh, okay, so you guys
are just learning things and I'm not helping you here anymore.
That's great. I asked them sometimes, like what's the long
vowel sound. Yeah, the long vowel sounds are basically just
(54:27):
saying the letter. So he sounds like E and A
sounds like yeah.
Speaker 2 (54:32):
Interesting, DJ says Ben's eye too, all about the Benzamin's
starrying ice Cube and Mike Epps cut the check.
Speaker 1 (54:41):
All right, that's that's an idea right there for sure?
Speaker 2 (54:43):
About the Benzamin's baby.
Speaker 4 (54:46):
Get get iced ty on it?
Speaker 1 (54:50):
So sorry, I'm sorry. Wasn't the original like, isn't a
reference to a movie that they were in?
Speaker 2 (54:54):
Ice Cube and reference to the movie they were in?
Speaker 1 (54:56):
But iced ty is better, of course, and ice.
Speaker 4 (55:00):
Cue is like a Trump supperson.
Speaker 2 (55:02):
Wush, Yeah, which one's the one that's in lawn order? SVU?
Speaker 1 (55:09):
That's iced tea? Okay.
Speaker 2 (55:12):
Wiley Jenkins says some of us love Star Wars so
much that we even tried the m mL Star Wars Galaxies. Oh,
I was there, Gandolf, I was there. Star Wars Galaxies
was new. I mean AJ played it. I think I
was a twilek or is it a tweet?
Speaker 5 (55:25):
Like?
Speaker 2 (55:25):
Is it the longer short vowel?
Speaker 3 (55:26):
I don't know.
Speaker 2 (55:26):
I don't guess what Japanese words. Everybody, Yeah, we're better
pronouncing a lot of stuff.
Speaker 1 (55:32):
We've only ever read it extended universe novels when we
were twelve.
Speaker 2 (55:36):
Yeah, it just turns out we have to say Japanese
names of words a lot for this job. But uh yeah,
I was. I was like cause that games whole thing
was like, you don't have to be like a fighter
just you know, you can do whatever. So I was
I was like, I'm gonna be a Twilight dancer and
that's all I'm gonna do. I like went to a
Katina dance and people tips me and uh ajt like
gone to a fight with somebody. There was like a duel,
(55:57):
like so they all the advererge. That was fun. Now
what's this? I got into a quote unquote duel. The
mechanics around that not really great. Uh, there was something there.
There was something interesting about Star Wars Galaxy.
Speaker 1 (56:08):
It was very convoluted, right, and the ability to become
a Jedi was like this nearly impossible thing or something
like that. It's such a cool idea.
Speaker 2 (56:17):
I definitely there was something about that as opposed to
just starting up the game and picking Jedi as your class.
Speaker 1 (56:23):
You know, absolutely that rule.
Speaker 2 (56:24):
It's cool.
Speaker 1 (56:25):
It was.
Speaker 2 (56:26):
There was something to Star Wars Galaxy.
Speaker 1 (56:27):
It definitely was like the game that I would have
designed on on like in a notebook as a kid,
been like and then you could just be a hairdresser
if you want to be, and that could be your
entire job, and every people would just fill out the
economy of this world. And it's like, of course that
doesn't work. Normal people are paying money. They just want
to be Jedi, and it's like, okay, that's what they'd
eventually do to that game.
Speaker 2 (56:48):
I know so much of Stars in general. Is that's
why you know we make this kind of jokes like
sure are a lot of extra Jedi flying around that
Order sixty six whatever miss uh huh right.
Speaker 1 (56:57):
Yeah, it's like that is like one thing like you
watch and Or and there's like no jet around and
people are like, I don't even know about the Jedi.
And it's like you watch any of the other shows
about that same time period, and there's always a Jedi
helping out the rebellion. It's like, wan, that one didn't die,
and this one didn't die either, and that one didn't die.
It's yeah, weird.
Speaker 2 (57:13):
It's like I don't know whose chatch is because I
didn't watch a cartoon show from twenty eleven. It's like, look,
next up is from Big Fresh, three seven or four
of you. Giant Wonk Guy is gonna stream any wild Gate.
I imagine you would make quite a chaotic ship crew.
Speaker 1 (57:33):
I remember thinking about this game, and then I have
not has not re entered my brain since I think
I became aware of it.
Speaker 2 (57:38):
Yes, it just finally launched a little bit ago. It
kind of looks me PDP multiplayer shooter, butnon's tactical ship
to ship combat with fast paced first person Actually it's
for it looks neat. We should try it.
Speaker 1 (57:53):
Yep, I'm game. It's not like some free to play thing. Okay,
I'm mad in it. Well, we'll take a look. It's
got some decent reviews. Okay, yeah, a dream gaven who
I feel like I have dream m All right, I'll
take a look.
Speaker 2 (58:06):
Next us from nintend Derek. What video game would make
the best board game? Okay? A lot of them do
get turned to board games. I think there's a Mega
Man board game I haven't seen yet. There's obviously a
civilization board game that's had to have happened at some
point or another. Absolutely, I would like I would like
to see like the Mortal Kombat one board game, though,
(58:29):
you know, I like to see how a board game
adapts the concept of fatalities.
Speaker 1 (58:36):
Yeah, that that seems like it'd be like ripe for
a lot of fun ideas too.
Speaker 2 (58:40):
I bet they could do it so like the game
pieces have like detachable heads and things like that, and
the spine is like the connecting piece, so like you know,
it's just built into the actual pieces somehow.
Speaker 1 (58:49):
All right, that's a good idea. I like that. You're
already on a good track there. Yeah, that's fine.
Speaker 2 (58:54):
I don't. I don't.
Speaker 1 (58:55):
I don't play enough board games. I really the idea
of setting stuff up is already not intimidating, but I
just don't want to deal with it, and so I
don't play enough. But whenever I do, like whenever I
was out of pas and I was like, people are
playing board games on this train on our way to
packs and they are inviting me to play. I always
have a great time.
Speaker 4 (59:13):
I know.
Speaker 1 (59:13):
I would be one of those like Dan Shue, our
friend huge board game guy, Like they have regular board
game nights and board game retreats with all their friends.
I'm like, that seems like a really cool thing, and
I bet it's a really great way to bond with
people that you love. I just yeah, I haven't had
it in my heart. Yeah.
Speaker 2 (59:29):
Like the last time even really played many was because
I visited Shoe like after ours when he was working
at Blizzard and it was just like the Blizzard employee
board game night, and I got to join in. It's like, yeah,
when other people are already there playing board games and
they are setting it up and tell me how to play,
that's pretty nice. But you know, if you don't have
one of those, then that has to be you when
you got to figure out how the game work is,
to be able to explain to people and set up.
(59:50):
It's kind of a lot, unless that's like a permanent hobby, right,
it's a lot, right.
Speaker 1 (59:55):
Yeah. I do have that game table thing, which is
like a basically a big touchscreen iPad table and it's
got a lot of the board games built in. We've
done that a few times and that's been great with
the kids.
Speaker 2 (01:00:05):
I have boughts because I've seen what there's board game
versions of Space Mountain and Big Thunder mappting for Disney,
So I have got and I want to try that
at some point.
Speaker 4 (01:00:13):
I'm willing. I'm willing to write that those games are
in like like somebody muddled them into a tabletop simulator
so you could just play it, choose to try and
trying them.
Speaker 1 (01:00:23):
You know, I do want to do tabletop simulator on
Giant Bombs. Still, we will make a week to do that.
We got golf week coming up in like a month
or so. We'll do board game weeks soon after that.
Speaker 2 (01:00:34):
Cyryskatchewan's back says, how's the mugs saga? Anti plans for
new mug merchant? No, mugs are terrible. I have finally
finished refunding every mug order I believe. I think every
all the monks are currently situated mugs. I spend spend
going back to support emails. If you've been waiting, you're
not getting any mugs. Shut up and birch master. Mitch
(01:00:56):
rules with an iron fist. What are we going to
do about this guy? Everybody right, Francis tick him down.
I gotta kill him. As a fellow Morning Gaming News says,
I would love to spawn Wave on Game of This
Mornings if you're short staffed next week.
Speaker 1 (01:01:12):
Oh yeah, I always like Wonder because, like he does
his show the night before and records it and puts
it out early the next day. It always seems like, oh,
they must work pretty late because he's got news from
like late in the evening and they have to edit
and all all this stuff. It's always wonder if, like
that's when he does family stuff during the day and
things like that. So I've never really asked him, but
(01:01:33):
I'll reach out. We'll reach out and see what he says.
All right.
Speaker 2 (01:01:37):
Next up is Robert Foster. Hey, Jeff Bus, Mike, I'm
getting married in about three hours. Any advice a long
and happy union? Wrong answers only please? Yeah, spring up,
prenup on her right now?
Speaker 1 (01:01:49):
Yeah, like a seventy five page John Cena style cohabitation agreement. Yeah,
make them make her sign that. I'll make them sign that.
I don't know. Yeah, and then oh god, I don't know.
In n d A about your about your sex life.
She can't ever talk about that.
Speaker 2 (01:02:07):
But it's one of the most Like what's the one
co op game that like starts the most fights? You
think pickering?
Speaker 1 (01:02:15):
Why is my mind immediately go to snipper Clips. Snipper Clips.
Speaker 2 (01:02:22):
The Overcooked.
Speaker 1 (01:02:24):
Yeah, that's a good one, all.
Speaker 2 (01:02:28):
Right, that's it for the supertest for now. Thank you
so much everybody. If you have any more, you can
send them in. Oh so, congratulations Robert on getting married.
Oh yeah, absolutely fantastic marriage wedding. There always fun time.
Speaker 1 (01:02:38):
Yeah.
Speaker 2 (01:02:38):
Think you're getnay O superchests. We will read anymore we
get before the end of the show. Thank you.
Speaker 1 (01:02:43):
All right, we're gonna go to another break. We'll come
back after we get set up for our game design draft,
our spreadsheet draft. We'll be right back after this. All right,
we are back. Games decides it's time for the super
three D Mario draft. As it's written here. Actually, let
(01:03:04):
me see, yes, so I can actually look at this
thing more properly.
Speaker 3 (01:03:07):
Yes.
Speaker 1 (01:03:08):
So, if you did not listen last time or the
time before that, I think it was we did a
draft of game Mechanics. It was for Donkey Kong as
Donkey Kong was coming out and me and Mike had
to pick from different We had a menu before us.
We had to take turns picking and build our games.
We're gonna do the same thing, but this time for Mario.
Speaker 2 (01:03:25):
It's like even just mchanicis we're just making a Mario
game or three D Mario games. You're picking sorts of
different characters, trour even whatever, whatever, whatever we have to
pick from here.
Speaker 1 (01:03:37):
All right, So last time, Mike's Donkey Kong's Orangutang Gangbang Won.
So how should we do it this time? Shoot? Should
I go first? Here with go first?
Speaker 2 (01:03:49):
To name your game?
Speaker 1 (01:03:50):
Okay? All right, Mine, it's going to be let's see Super.
Well that's bad. Hey, let me delete this. Actually, while
I'm doing this, Mike, you want to read the rules
for everybody. Can you see that we're gonna each pick
a name for a three D Mario game. Uh, They're
gonna take turns buying parts for three D Mario games.
The person most recently played a game with Mario and
the title goes first. After the first round.
Speaker 2 (01:04:10):
Whoever currently has the lowest budget left will buy first
each round. If and bought second breaking last round, vice
first was the part is bought. It cannot be barked
by the other player. If you run out of budget,
you must buy the number one option and go negative.
If both players run out of budget, both can purchase it.
Speaker 1 (01:04:26):
I don't make it, okay, I'm just gonna play it
like this for you, I believe, all right, Super Mario
at Luigi's Furrey Festival. That says, now, let me fix that, hope.
Speaker 2 (01:04:35):
I'm not going to the world too much. Yere, We're
gonna go Super Mari dash oh face. Okay, Super Mario.
Your game's about.
Speaker 1 (01:04:45):
About jizz well, I mean not necessarily, not just jizz orga,
but the whole the whole experience. All right, okay, great,
all right, So I while you were I was gonna
write my name down while you were saying that, And
are we in the same things? I don't see your
game name here.
Speaker 4 (01:05:01):
Yeah, we'ren't the same thing, magnet like.
Speaker 2 (01:05:05):
There you go, got it?
Speaker 1 (01:05:07):
Thank you? All right? Perfect, okay, So we're gonna go
to the first page here? Who goes first? I'm sorry?
Speaker 2 (01:05:12):
What was the rule on that the person the most
recently played a game? Maren the title? Now, I played
through Mario Odyssey again right before Bonanza came out. Have
you played? Okay?
Speaker 1 (01:05:24):
I beat Super Mario Brothers on the day that the
switch to launched, so I think that was before you
beat So you got me beat there? Okay, all right,
so it means you go first.
Speaker 2 (01:05:34):
Yeah, we have each have a budget of thirty first
right now, our choices are Sideways we Mote for one
dollar and controller picking control here, the WEU tablet for
three dollars to switch, Probe control for four dollars, and
the wave Bird for five dollars. Do I just want
the most phallic one?
Speaker 1 (01:05:53):
Is my question?
Speaker 5 (01:05:57):
Here?
Speaker 2 (01:05:58):
This options like you know what?
Speaker 1 (01:05:59):
I need the most fat like one, though?
Speaker 2 (01:06:01):
What if you, well, well, there's two phallic options here.
I do, yeah, I do need. I need more buttons
than as sideways we mote can offer. I want to
Analex six though, so I will go with Nintendo sixty
four at two dollars. I think that's a pretty good one.
Speaker 1 (01:06:15):
All right, thank you. I need the one that's going
to be able to go into a butt. So sideways
we mote it is.
Speaker 2 (01:06:20):
I just clicked that for pakrons there that maybe you're
not helping That part.
Speaker 1 (01:06:24):
That I'm well maybe is there's some three pronged furries
out there. I don't know. I believe that they probably are.
But the we mote I think is going to be
the most adaptable for our needs here.
Speaker 2 (01:06:35):
All right, all right, So now the hub world we're
gonna pick, and again I go first because my budget
is actually less than yours, because might cost two dollars
to cost one.
Speaker 1 (01:06:44):
So here's how those of the rules.
Speaker 2 (01:06:46):
Yep, just for the hub world for one dollar, you
can get the Odyssey for two dollars. To Common Observatory
for three dollars, a three D world map for four dollars,
Delfino Plaza for five dollars. Peaches Castle, Okay, I mean
the Fido Plaza is like a vacation resort. That's where
(01:07:07):
the most o's are gonna happen. I feel like it's
a bit expensive, but I think it's just like the
fun summer vacation vibes there. I think those pinatas or
whatever they call they know at a party, Yep, they do,
they get down. I hate to say, I think I
think two hours for Common Observatory is a steal. I
think that's it's a very good price for the Common Observatory. Uh,
(01:07:33):
it's somebody somebody who lives there. Uh of interest. Yeah,
this is a tough one. This is a tough one.
I think I will Yeah, Conveservatory is just too much
of a steal at two dollars. I think I got
all right.
Speaker 1 (01:07:48):
That was definitely the one I wanted. It had like
the mood lighting of the stars and the sky and
it's very private, so everyone could feel very comfortable. But whatever, uh,
I guess I will go. Hmm. A bunch of frees
packed into the Odyssey could be fun. But I think
I'm gonna go with three D World map not that. Yeah,
(01:08:08):
all right, there we go. All right, so you picked it. Okay,
we both have a budget of twenty six now, so
and we we're tied. Whoever went Okay, so first last
time says it's tide, you go first this time. Okay, great,
let's see here. So first level and our options are
cap Kingdom at one dollar, and I'll go in an
increasing order, a Gateway Galaxy, Bianco Hills, so Gateway Galaxies
(01:08:34):
from Mario Galaxy, Cap Kingdoms from Odyssey, Bianco Hills from
Super Mario Sunshine, super Bell Hill from Super Mario, three
D World, and bobm Battlefield from Super Mario sixty four. Okay,
I yeah, I think for this one, I think I'm
gonna go with super Bell Hill because it's gonna.
Speaker 3 (01:08:53):
Have yeah take it from me.
Speaker 1 (01:09:00):
So I need it because it has the cat power
up I need. I need, so everyone even if they
forgot their suit, could still get in on the fun.
There we go, super Bell Hill, Let's go. The other day.
The other day, for some reason, Steph and the kids
were all like, what is this song? And they all
(01:09:21):
started humming super Bell Hill. And it took me a
second and then it was like you screaming inside of
my head, super Bell Hell, let's fucking go. And I
actually showed them that moment so they all could understand
what song.
Speaker 2 (01:09:35):
It was incredible.
Speaker 1 (01:09:39):
Hmmm.
Speaker 2 (01:09:41):
I think I might just at this point, I'm trying
to think there's a bit of a strategy, Jeff. Were
having some amount of money is pretty good because going
first is awesome, so you kind of want to spend
a certain.
Speaker 1 (01:09:52):
Point, and like, I think we both had money left
over last time, so yeah, I think it's okay to
spend some So strategy, here's your thinking. The five dollars
Bob on Battlefield. There's nothing wrong with Bob on Battlefield.
It's something the best level.
Speaker 2 (01:10:05):
I don't know how I could possibly say it has
anything to do with orgasms.
Speaker 1 (01:10:10):
I mean explosions.
Speaker 2 (01:10:13):
Oh, I'm not helping you, fuck you. Oh that's a
good one. Those are great liquid explosions past me. That's yeah,
because all the explosions. How what else? Yeah, Cap Kingdom
is suemsed to be covered in some kind of milky
white substances.
Speaker 1 (01:10:35):
It's it's like, it's a terrible podcast that we do.
It's terrible. Yeah, I don't know why Time didn't put
us on their top one hundred most Important podcasts or whatever.
Speaker 2 (01:10:50):
Right, there's also what appears to be a giant pedis
with a hat audited Cap Kingdom Kingdom.
Speaker 1 (01:10:55):
Actually, all right, good moves, good moves. All right, let's
see here, So that means, uh, do I go first
because I have the lower budget and throw it out
level the level goal the thing you're trying to get
our head too. So my options here, starting at one
dollar and ascending to five dollars are the cat Shine
(01:11:15):
Shine Sprite from Sunshine, power Moon from Odyssey, power Star
from from Mario sixty four, and Flagpole from I guess
three D World. Yeah, cat Shine, that's that's just like
the icon, well, one of the icons of of furries.
I do think most s furries are more dog coded,
but I'm sure the cats are out there as well.
Speaker 2 (01:11:36):
You had no choice here for.
Speaker 1 (01:11:37):
Sure, Jail, that was flat's a good day. Wow, I
didn't know we were gonna have jokes. So it was
a normal cat Shine for audio listeners. When it was
on the menu for us to choose, I clicked on it,
added it to my menu or to my options over there,
and it immediately went behind bars to indicate this this
(01:11:57):
is how you get into Nintendo jail.
Speaker 2 (01:11:59):
Incredible. Uh, I'm gonna go with the flagpole because again,
uh a penis right, Okay, okay, sure, yes, that works,
all right. That now puts me at a budget of twenty.
You have twenty one, so I get to go first.
Now with the balls man, you aren't really set up
well for your Fury Thig because our options here. You
(01:12:19):
have two good choices because there's one dollars bathtub bowser
from Sunshine. Two dollars is Miouser from three D World,
which is just cat bowser. Three dollars is low poly
bowser from sixty four. At four dollars is suit bowser
from Odyssey number five is not furry but fury bowser.
Speaker 1 (01:12:38):
Right, fine, okay, all right, I got a lot of
options here, That's what I'll tell you what.
Speaker 2 (01:12:43):
I'm not interested in either them. Yeah, I go first, really,
I mean, yeah, I think I gotta go again Bathtub
Bowser probably either either bathtub Bowser is on hot tub.
He says, sorry, Sup, Bowser is a fancy boy. Yeah,
but I think I just actually want the bath to Bowser,
which was the worst final Bowser fight we had in
(01:13:04):
any of these games, to be clear. But there we go.
Speaker 1 (01:13:06):
But it fits the theme, and that's what's more important.
The theme is more important than making a good video
gaming I am definitely going with Miauser and just for
audio listeners, that is Bowser's forer Sona. It just one
is I can't pick anything else. A lot of good
options there, but no, it's got to be miauser. All right,
(01:13:28):
we are tied so and you went first last time,
so that means I go first this time. Is the
how it works?
Speaker 2 (01:13:33):
Yes, you are, Yes, that's correct, you're going first, all.
Speaker 1 (01:13:35):
Thank you for thank you for keeping track of that.
So it's for ally so your sidekick basically, and this
one for me is going to be obvious. But I'll
start from one dollar and we'll send a five dollars Yoshi, Luma, Luigi,
Peach and Daisy at five dollars, I'm gonna go. I
need Luigi for super Mario at Luigi's Furry Festival. He's
clearly going to be our sidekick and really a true
(01:13:56):
ally and help us navigate this space and make sure
we don't step on any toe or offend anyone. We
want to be respectful of the furries, and we're just
gonna make sure Mario is is exactly that. So thank you, Luigi.
You're on the team.
Speaker 2 (01:14:08):
Daisy, yes, I even got the I got that her
butt out a soccer picture too from Strikers. All right,
great man, Joycey really really does. It's making Daisy the
most expensive one.
Speaker 1 (01:14:24):
Huh oh yeah, exactly, really making you pay the appropriate price.
Speaker 2 (01:14:28):
Yeah, all right, all right, uh I have four to
play with, you have sixteen. We have four more to
go to here, so we can't just be spending all
of our money. That's right, we're getting here. But next up,
we got to pick a soundtrack, and our choices are
three D World Soundtrack for a dollar, sun Shines Soundtrack
for two dollars, sixty four Center for three dollars, Galaxy
(01:14:48):
Center for four dollars, and Odyssey Center for five dollars.
Speaker 1 (01:14:52):
Here's the good news for you, Mike. You can fuck
to any of these.
Speaker 2 (01:14:55):
You really can and I think three D World actually
has a great soundtrack and it's superpel Hill, right, yeah,
I want to I think that I would baby making
music super Bell Hill. Yeah, yeah, I'll take supper Bell.
Speaker 1 (01:15:09):
I also would have liked to have had the Super
Mario three D World soundtrack for a dollar. That would
have been that would have been great. But I think
i'll go. I think I'll just go with Sunshine. You're right,
let's save some money here. That music will work just
as well as any of these, And that way, I
still have plenty to play with as we get into
the final three rounds here, all.
Speaker 2 (01:15:27):
Right, I still have a little bit less money use
so I'm still going. And now my choices are a
flood for one dollar from uh Mario Sunshine, the wing
Cap from Marius sixty four for two dollars, the cloud
Flower for three dollars from Galaxy, the super Bell from
three D World for four dollars, and Cappy for five dollars.
I gotta take the squirter. I have to take fun.
(01:15:51):
What a steal for me? What's you know what?
Speaker 1 (01:15:53):
The cloud flower where you just suddenly a cloud of
white explodes out of you.
Speaker 2 (01:15:58):
It's amazing how much our just have already been made
for us in this one. We really railroaded ourselves here.
Speaker 1 (01:16:05):
Yeah, clearly the super bell that that is going to
turn me into a cat, right, That's what the bell does.
Speaker 2 (01:16:11):
Yes, So yeah, you gotta have the Super Bowl, gotta have.
Speaker 1 (01:16:14):
The super Bell. That's gonna help out at the Furry
Festival for sure.
Speaker 4 (01:16:17):
I think they we need to like pick the name
at the m because I picked is like, like he's
still in Norhanna already.
Speaker 3 (01:16:26):
Just let us do.
Speaker 2 (01:16:27):
Let us cook, all right, not to spell at the office,
but both of us we already we both have enough
budget to just do whatever we want with the rest
of this. Now you have left we yep, Okay, you're
going first as time and you're picking between your post
game unlock. You could it could be the congratulations letter
from Super Mario Galaxy two for a dollar. You can
(01:16:47):
get the Yoshi cannon for two dollars. You got sunglasses
and a Hawaiian shirt from Super Mario Sentier for three dollars. Good, Yeah,
the dark Side levels for four dollars, but jeff Luigi
Mode for five dollars.
Speaker 1 (01:17:01):
And I was gonna say, I really like the idea
of when you're all done in your game, just the sunglasses,
Hawaiian shirt, just kick it back fully relaxed. But I
need the Luigi mode. I just not my controller over again. Yeah,
leg mode unlocks at the end, and then you can
really go to town at the furry Festival.
Speaker 2 (01:17:20):
And it sucks too because now you're you get the
first pick from the next one no matter what. So
put you in a favorable although again we're kind of
just slocked into separate pass here.
Speaker 1 (01:17:30):
We're not really conflicting anymore. Joycey and chances that they
need to give us less money, and yeah, we've done
some bad things here.
Speaker 2 (01:17:38):
Yeah, I the sun class of the wet shirt's good.
I really like to gee you of getting a congratulations.
Speaker 3 (01:17:45):
That's awesome.
Speaker 1 (01:17:45):
I think I was looking at that until I noticed
the Luigi mode. I was like, that's a very funny concept.
Congratulations on your orgasm. Yeah, that's good.
Speaker 2 (01:17:55):
All right, you're gonna go first here then, yeah, last
officer here for Mario voice actor. Oh boy, this is
when I wish I could go first. You have Chris
Pratt for dollar no voice for two dollars, Kevin Ifgani
for three dollars. Captain Lou Albano for four dollars and
Charles Martiney for five.
Speaker 1 (01:18:16):
I think a lot of these are good options. Actually, God,
im I'm split between Chris Pratt and Captain Lou Albano,
but I think I have to go with Chris Pratt,
mostly because I think it will work with our audience.
Chris Pratt's beloved in the Decides audience. He shows up
a chat all the time and everyone's a huge fan,
(01:18:37):
and I do think that he well, would he ruin
the vibes at a furry festival, No, he would get
on board. We'd force him to because the Luigi's there
and he's an ally right. I think he fucked the
velociraptor or something, right, the raptor in that one movie.
Speaker 2 (01:18:50):
Yeah, I can't have feather, so it's fine, uh oh god,
because I want to Captain Lou might be a boomer peer,
I don't know, but that's patch my Mario hashtags also.
Speaker 1 (01:19:02):
A good fit for your whole vibe as well. I think, yeah,
girls just want to have fun, Jeff yep. All right,
So okay, we got to go to the screenshot thing now, right,
This is where we can get the actual rundown.
Speaker 2 (01:19:16):
Yeah, yeah, we can both explain our games. So do
you want me to go first?
Speaker 1 (01:19:19):
Here? Yeah? Go ahead.
Speaker 2 (01:19:21):
My Super three D Mario game, and I had seven
dollars left to spare after getting everything I needed the
Super mari O face. You play with Antel sixty four controller.
Your hub world is the Comet Observatory. The first level
is cap Kingdom. The level goal is the flag Pole.
The final boss is Bathtub Bowser. Your ally is Daisy,
(01:19:45):
Your soundtrack is Super Mario three D World. Your special
item is Flood. The postgame unlock is a congratulations letter
in Mario's voice actor is the one and only Captain
Lou Obamo.
Speaker 1 (01:19:57):
For Super Mario. At Luigi's Furry Festival, We're going to
be playing with the Sideways we mote. We are going
to be having a hub world that is three D
world map. The first level is super Bell Hill with
all them kiddie Cats. The level goal with the Cat Shine.
Final boss is Miauser. Our ally is Luigi. The soundtrack
is from Sunshine. The special item is the super Bell
(01:20:19):
No other option there. Postgame unlock Luigi mode so you
can really become a freak. And then Mario's voice actor
is Chris Pratt, who is going to be fucking them tubas.
All right, well done, Jeff, Well listen, I'm excited about
this one. I think we got some good stuff here.
We've done some good work, I think, Christian. We go
(01:20:39):
now to the podcast producers to vote, right is, we're
gonna get the set up in the.
Speaker 2 (01:20:45):
Vote.
Speaker 1 (01:20:48):
Thank you, Sean, appreciate it. Let's I'm gonna grab a
screenshot real quick and we'll post that to social media. So,
m they're fun. They seem like a decent amount of
work on your side. We really appreciate it.
Speaker 2 (01:21:02):
We're just clicking things, so yeah, thank you.
Speaker 1 (01:21:05):
Yep. It's an interactive and fun and a good time. Okay,
So I think what we'll do now is we'll take
a break, let the voting happen. Come back, we'll catch
up on super chats, we'll talk about what we've been playing,
although I'm sure it's mostly Donkey Kong for both of
us again, and then we'll get the results. So we'll
be back after this. All right, we're back. Democracy is
(01:21:26):
happening right now in the background. We'll wait for the
results over here, I guess before we move on, Mike,
how are you feeling.
Speaker 2 (01:21:35):
I'll be honest, I think your favorite time. I think
you killed it. I think you did very well. I
think I have some I don't think I like Blue Thing.
I think I might have a chance. I think, you know,
this is not gonna be one of those ones where
where I lose them. Matt, I think you did an
amazing job.
Speaker 1 (01:21:50):
I think I really lucked out with a lot of
the items that were available. It's it's going to be
a close one. I think I'm looking forward to seeing
what the results are. Okay, so let's do what we've
been playing first, and then we'll get through the super
chats because I don't think we have a ton Because
we've talked a ton about Donkey Kong. I imagine that's
mostly what you've been playing.
Speaker 2 (01:22:08):
Well, yes, but there's a couple other interesting things. Because
I did start Outer Wilds my funness, that's right.
Speaker 1 (01:22:14):
Yes, that was great to watch watching you play that
reminded me. Oh yeah, that is one of my favorite
games of all time. Now the point where you're at
it takes a minute to like understand exactly what's going on,
but like I imagine, like the flying the ship feels
fantastic and stuff like that, and just like the ability
to go anywhere and discover on your own. People can
(01:22:34):
make you say it's a kin to Breath of the Wild.
Are you getting those vibes early on?
Speaker 2 (01:22:38):
Yeah, a little, but just like how open it is
right the way, and I just you know, there is
something about taking a spaceship off somewhere and landing it.
It's kind of what I wanted from say a No
Man's Sky, and you kind of have it there. But
like you know that so much of that game is
that survival stuff I don't really care about, and here
it's just about exploration and puzzles and narrative threads. I
find it really interesting. I am at the part of
(01:23:01):
the game where I'm still I'm pulling out a bunch
of different threats, a bunch of and like it's like,
you know, so far not really sure how they're connected.
Speaker 1 (01:23:08):
Or you got yeah, you got figure out how they're connected.
That's gonna like that's when a lot of stuff starts
to click and you kind of have to just keep
pulling on them like one at a time to figure
it out. Not even one at a time. You got
to have to do it mutually in some cases to
figure out, Oh, this does affect that, now we can
go there and do this thing.
Speaker 2 (01:23:22):
Still so coolly. You know, there was one thread that
I think I pulled pretty much to completion, involving the
Bramble planet and its core and doing stuff in there
that felt immensely satisfying. Also, it's incredible how the game
just takes notes for you so well with that captain's
lag or whatever. So like, as soon as I saw
how comperhence that was like, oh, I don't really need
(01:23:43):
to take notes for this game, and I'm in a
big note taking mood after missed, right, But no, I'm
kind of good to go here.
Speaker 1 (01:23:50):
Uh are are you familiar with the producer of this game?
Do you know who was the producer on this game?
In your chatlest that, but you were, okay, his name's
masi Oka. Does that sound familiar?
Speaker 2 (01:23:59):
I don't think so?
Speaker 1 (01:24:00):
Okay, So Masioka played Hero on the television show Heroes That,
the Japanese guy who could like jump through time and
teleport and stuff like that. You know what else he
has done? You know what other jobs he's had Visual
effects producer at ILM, where he helped design all the
simulation for their water tech. He worked on the Phantom Menace.
He was like he was like he came into ILM
(01:24:22):
and he's like, hey, can I take a look at
your water simulation stuff, And the guy who basically invented
all that was like, oh sure, And then he came
back a day later he's like, I improved your Fourier
transform tools all this stuff, and he like really knew
his ship. He's one of the most interesting people in
the world. Real renaissance man. Renaissance man exactly, and like
the and a working actor. I guess he was. He
(01:24:42):
was on that Hawaii five Oh show, the new one
for a long time.
Speaker 2 (01:24:46):
Yeah. Man's cool. Yeah, So I hav a great time.
I'm really excited to keep exploring literally in there, and
I'll pick that back up this weekend. The other the
other game that I played on Jacquan type A bit
was The Drifter, which is this kind of new pointy
click adventure game that's, you know, it has those elements
of the classical goods art style, but also has some
(01:25:06):
ghost trick phantom detective stuff in there, with that kind
of like oh you're in you're kind of stuck in
the loop and you're gonna die at the end of it,
so keep going through the loop until you figure out
how not to die. I think that stuff's really cool,
really gorgeous pixel art. So I just want to recommend
the Drifter. Still it's on a steam right now.
Speaker 1 (01:25:23):
Have you played any more of that, because I know
you knew you were playing out a while and some
other stuff. Have you ever had more time for this?
Speaker 2 (01:25:28):
Not yet? I want to though, I want to just
play on my own finish it up right. I played
a good like two or three hours on stream. So yeah,
I just kind of want to see I want to
see the story through because it's really it's neat. It's interesting.
You started Skies of Arcadia, which is actually one of
my big shames that I'm a Giant Sega guy, a
Dreamcast guy, and a GameCube guy and any current based Jeripeg.
(01:25:51):
Somehow I have not really played a bunch of Skies
of Arcadia.
Speaker 1 (01:25:54):
Yeah, so I definitely. Uh. Jan was asking me, He's like,
why these three games? So I had I put up
a poll for for people who are premium supporters on
Giant Bomb of like, hey, what's the game you would
like to see me play between these three? And it
was this Corono Trigger and it was Panther Dragon Saga.
And I've always wanted to play all three of those
games because they are so highly regarded at the time
(01:26:15):
they would come out, and they would you could tell
the editors of the video game magazines that I was
reading love them, and part of that, I'm like, I
always want to feel a part of that when when
something like that happens, where it's like, oh, this is
a game they can't shut up about and they've been
talking about it for months in their columns or whatever,
and so they've always just been banging around in my head.
And skyst Arcadia also benefits from just being really cool
(01:26:36):
and fun and adventurous, which is one of my wheelhouses.
I just like that Vibe, Blue Skies, Bright Colors, GameCube, Yeah,
and Dreamcast before that. Honestly, dream a game that is
both Dreamcast and GameCube is really going to get me.
So I'm playing Yeah, Sky's of Arcadia Legends. I played
the first hour exactly basically that's what the timer said,
(01:26:58):
and it is immediately way more playable than I was
even expecting. It feels really nice. It is it has
some old RPG R canna to it where it's like
you aren't going to heal after a battle, sure, but
you're also not gonna heal at a level up and
there's no like obvious like bed to go, let to
sleep in. But you'll get that heal ability real fast,
(01:27:19):
and then that's going to force you to like learn
the magic system, which is has confused me a little bit.
I think there's two currencies that I'm using when I'm
using magic, and I'm trying to like parse that out,
but very quickly it's like okay. And then then for
the combat system, there is this color coding system where
the enemies have a certain color on their border, and
you have a color that you could change your weapon to.
(01:27:40):
That's two colors right now, I think I can switch
between green and red, and it just seems to be
a paper rock paper scissors thing or a Pokemon thing
where it's like this color is really good against that color,
and if that so, if that enemy is red, you
go ahead and set your sword to green, and now
you can really do a lot of damage. And if
you don't do that, for some of these enemies, you'll
barely do any damage. And so it feels like, Okay,
(01:28:02):
this is a little bit more engaging. It's a little
bit something more to hold on turn I'll hold on
to during the combat, and I'm liking that so far.
It does seem like that will get a little bit
more complex as well, because I have two colors available
to me, and I think there's four colors. Purple and
blue are on there as well, So I'm like, okay,
how does that develop? Like, am I upgrading that stuff after?
When I level up? Sometimes I see that the power
(01:28:24):
of the green upgrade, and it's like, I think it's
because I was using it. I also like that anytime
I like, you use something and you level that up.
I like that concept just in general. So early on,
really vibing with it. And then of course great great music,
awesome look fun characters. Me and jam are doing the
voices and having a good time with that. So yeah,
I'm enjoying this so far. The plan is like, for
(01:28:46):
sure to play quite a bit of more of it
in the next week or two. I would like to
find a way to like play through the whole thing.
It's forty hours and that's going to be difficult to
pull off, but I like the idea I'll find in
a way to make that happen.
Speaker 2 (01:29:00):
Most have to turn it into a bit of a
the endurance run at some point, right.
Speaker 1 (01:29:05):
Yeah, I mean yeah. The thing with the durance rents
like there's got to be a new episode every day,
and there's just no way I could do that with
this this right now. But I like it. It might
have made more sense. It's like, had I saved that
for an endurance run and we just committed that, maybe
maybe might have been a better idea, And so maybe,
like you're saying, turn it into an endurance run, maybe
one day, we're like, Okay, I'm not gonna play anymore
from this point, but when you come back, we'll play
(01:29:25):
through the rest and just commit to it. Yeah, maybe
because I'm enjoying it so far and I'd like to
see this one through.
Speaker 2 (01:29:31):
Yeah, just I'm not gonna watch you do this because
this is a game I definitely want to play.
Speaker 1 (01:29:34):
I get it.
Speaker 2 (01:29:35):
I was released pans Are Dragon and Saga didn't win
because part there's always like have you ever.
Speaker 1 (01:29:39):
Played on Dragon Saga? Like like the completely have you
never beaten it?
Speaker 2 (01:29:43):
Not?
Speaker 5 (01:29:43):
Not? I had have not yet.
Speaker 2 (01:29:44):
I've been meaning to forever and I have ways like that.
Speaker 1 (01:29:48):
Yes exactly, Yeah, so I played five hours of that game,
and it is It's really fun. It's really a good game.
So cool. Definitely on that yet a lot more Donkey Kong,
getting close to the end, enjoying it a ton. The
level I'm on right now is really a fun time.
(01:30:09):
I just like I'm really talking around because I don't
want to spoil any of anything about it, but yeah,
I'm just enjoying being in that space and kind of
exploring and like maybe putting a few like bookmarks in
my brain of like I want to come back and
see that thing and really explore it, because right now
this thing has my eye, but I want to come
back there. Uh and there's now that that list of
(01:30:29):
bookmarks for this game in my brain is like a
thousand things long, and so I'm just like, that's a mess.
I'm just gonna immediately as soon as I get credits
to do what you've been doing and going back to
these levels and really exploring. And I'm like looking forward
to that a little bit worried. It's like, because this
game feels like one that could continue to take a
lot of my time even as other games come out.
I'm gonna one under this, so I'm maybe speeding through
(01:30:51):
it a little bit more than I want to, and
so I'm like trying to slow down and take my
time with it. But yeah, it's it's excellent, very good game.
All right, Mike, anything else from you?
Speaker 2 (01:31:01):
Nope, nope, nope, that's the big stuff for sure. We
got a few more super chats we can read or yeah,
let's do that. There's the poll done. Now.
Speaker 4 (01:31:08):
I went to super Chats by the way, doing it
still pretty good. I went back to it and just
I can't stop playing that game. He's so good, and
we get more. We're getting more and more people in
the gill. So okay, I get on that gill.
Speaker 1 (01:31:21):
But yeah, maybe one of the things we could do
next week is maybe me and back Clark can do
the dune thing.
Speaker 2 (01:31:27):
Never get grounded too early, access starting too Yes.
Speaker 1 (01:31:30):
Yes, that's definitely something I have on my my list
of stuff to do. All right, let's let's do the
super Chats first and then won't get the results.
Speaker 2 (01:31:37):
Okay, let me see where we left off here. We
got quite a few more I think from uh Wiley Jenkins.
He says you should sell stemware that'll hold up. There's
a mug alternative stemware.
Speaker 1 (01:31:50):
Yeah it must be. So, let's we were talking about
the mug in that this looks incredibly fragile.
Speaker 2 (01:31:55):
I don't know, It's like Walter, I don't know.
Speaker 1 (01:32:01):
I'm looking up this game that Jason Penelli and Chat
is suggesting, Gorilla versus one hundred Men. Now there's three
of three of those on here. There's Gorilla Versus one
hundred Men, the Showdown, Gorilla Versus one hundred Men, and
a Gorilla versus one hundred Men simulator. Of course, I'm
gonna go with this one that just came out a
couple of days ago. All Right. J D.
Speaker 2 (01:32:22):
Kamp says, as a kid, I would fast forward through
all the songs when watching the Disney VHF states we had. Now,
I just avoid musicals. I mean, you know, this part
of me it's like, oh that's a shame blah blah.
But again, you could not like musicals, that's fine. Whatever.
Speaker 1 (01:32:35):
It's yea, there's there's definitely at that time there was
a certain kind of song that was in a musical.
And so it's like if you felt that way that
you like that the way people feel about like country music,
that makes sense to me. If you don't like show tunes.
You're not gonna like the people writeing the music for that,
who all worked in show tunes.
Speaker 2 (01:32:51):
I think, yeah, dance for that. He just doesn't like musicals,
doesn't like show tunes, and like you tried to reverse
engineer why it was so he came up with the
this acid I recly like, well, it's just not realistic,
and that's what Jeff and I were like, damn, come
stop it. Next up is Connell Wood The hype is real,
the ending of but Nanza's eleven out of ten. Yep,
(01:33:12):
it goes really good stuff. Jason Fold says, Mike is
just never getting out of Nintendo. Joe, Oh, Nintendo's not watching.
Speaker 1 (01:33:20):
Yeah, but also we're never getting out, so don't worry.
Speaker 2 (01:33:24):
Willow David says furries is not just a sex thing.
Don't judge my attire subculture based on my actions and
my phone's loss.
Speaker 1 (01:33:33):
I never said it was just a sex thing, and
that's why Luigi's there to help us guide us through
there and make sure we don't make such mistakes.
Speaker 4 (01:33:39):
Yeah, and.
Speaker 2 (01:33:42):
They say, King, you know you know what to look
at yourself A size from the suggestive we bo, there's
not much about your game. That seems sex focused.
Speaker 1 (01:33:50):
No, No, it's just yeah, just dressing up and representing
our personas. That's all.
Speaker 2 (01:33:55):
Oh, Greg says, how dare Dan not wear the pipsuit
and taint the d K excuse me suit too? He
should be punished unless he wins at Mario party. I
just want to read some somehow a couple of things
about that. Do you do you think he would have
made me wear a dead mouse suit? You think even
that would have been too much for him?
Speaker 1 (01:34:12):
I want to make it clear that I would not
have stood for that at all. Had he been started
doing his damn thing about that, that would never have
been an option obviously, and you wouldn't have worn it, clearly.
But I don't know that's you know, I'm not sure, Mike.
He might have been kind of a shit.
Speaker 2 (01:34:28):
About that, so kind of a shit about it.
Speaker 1 (01:34:31):
Unless you smell a dead mouse, you just don't know
how bad it is. Like I saw some of that
people like a dead mouse, what's the big deal and say, oh,
it's a big deal. It sucks.
Speaker 2 (01:34:39):
I know he thinks he got highs from his DK
suit if he's not wearing the Pimpy Kung suit. The
next Black Club, he's going to be doing another game.
He can wash it. I don't want to.
Speaker 1 (01:34:48):
He says he wants to do Superman pimp suit.
Speaker 2 (01:34:51):
I think that's not allowed, is what I'm saying.
Speaker 1 (01:34:52):
Okay, cool, that's how I'm on board. Then we already
let him do another one. No, if I told him
I need Pimpy Kong. I did say that to him.
Speaker 2 (01:35:00):
So it's gonna go again.
Speaker 1 (01:35:04):
Yeah, close business everything.
Speaker 2 (01:35:06):
People only got off easy on this one. He won't
get off easy next time goes again. So clean it,
buy a new one, do whatever you gotta do, Tennessee,
Pippy Kong.
Speaker 1 (01:35:17):
I did tell them to take it to a dry cleaner,
and I really wanted to do that because that's a
very funny idea to me. Just have Bond to take
a video of him picking it up from the dry cleaner. Yeah,
any other super chats, Mike.
Speaker 2 (01:35:28):
That's it for now. Thank you so much. Everybody really
appreciate that.
Speaker 1 (01:35:33):
All right. I think we got to get to the
poll results. The contest is over by the.
Speaker 2 (01:35:39):
YouTube, at least on YouTube. Maybe I refresh. It seems
like it's fifty to fifty.
Speaker 1 (01:35:43):
It says fifty to fifty here.
Speaker 2 (01:35:46):
Very close, which means I probably lost. On Patreon, people
do like to vote against me, but again I'm not
I wouldn't be upset this time. I think you're the favorite.
Speaker 1 (01:35:55):
It's really close, which is what I was expecting. So
all right, so then, uh, sean, do we have the results?
Speaker 5 (01:36:03):
Yeah, and it was pretty close. In the podcast producer's channel,
it was the winner by fifty three percent, very very close.
Here fifty three percent of the votes.
Speaker 2 (01:36:17):
The winner is.
Speaker 5 (01:36:20):
Super Mario face.
Speaker 2 (01:36:23):
Oh, well done, Jeff. Wow.
Speaker 1 (01:36:30):
Honestly, I think they're very evil, which is why I
was expected to be even wow. Yeah, well done, Mike.
Speaker 2 (01:36:35):
You know I'm gonna say, Jeff. It might just be
a distaste for furs among our community. They might be
uh hate.
Speaker 1 (01:36:40):
Their hateful people.
Speaker 2 (01:36:44):
Hateful people. I think actually helped me.
Speaker 1 (01:36:50):
Went a long way.
Speaker 2 (01:36:51):
Captain.
Speaker 1 (01:36:52):
I think Chris Pratt might have actually hurt me. I'm like, ah,
the people love it when he checks, but that's ironic,
and I don't think that might have helped actually in
the end.
Speaker 5 (01:36:59):
Either way, Guys, it's insane that Jeff did that well
when it's a three D Mario control with a sideways
we mode.
Speaker 3 (01:37:07):
Insane.
Speaker 2 (01:37:08):
Look I made a rhythm sex game last time about
it too much. You did win the YouTube pull at
the end there though, forty seven, so yeah, I think
it was. It was a very close one.
Speaker 1 (01:37:24):
Yep. It was a coin toss for sure. Yep.
Speaker 2 (01:37:26):
I think Daisy and Captain Lew saw me through that.
Speaker 1 (01:37:30):
That does go a long way. That's all you really
need at the end of the day is Daisy and
Captain Lou Albano. All right, I would like to do
more of those. And again, like that's always always kind
of when stuff like the Salmas, we put a call
out if anyone else has any game ideas, fun stuff.
You don't have to do as much production work here
as Joyz's done for sure. If you have any ideas,
send them to us. We love this kind of stuff
and we want to make you part of the show,
(01:37:50):
so let us know. But that good time, Well done.
Congratulations to Mike Manatti and super Mario Face.
Speaker 2 (01:37:58):
I'm underfeated so far, and make a game draft.
Speaker 1 (01:38:02):
Yep.
Speaker 2 (01:38:02):
We'll see what happens next. So so so far, Mike,
just to make a filthy, gross disgust sex strategy has
paid off. I might think, might think go to a
different world next time. We'll see then.
Speaker 1 (01:38:13):
I definitely feel like I've shot my shot there and
I'm like, oh man, I'm to have the fire next time.
We'll see, all right, I think I think that's time
to wrap up the show. Mike Manaddy, I'm gonna hit
the button and then you tell us where we could
find you on the internet or say whatever you want
to say at the end of this show.
Speaker 2 (01:38:30):
Yeah, I believe we're so. We were playing Mario Party
Jamboree plus DV, Bullshit murt or whatever Giant Bom dot
Com tomorrow. I believe is Bailey joining us for that.
Speaker 1 (01:38:44):
Bailey's gonna be on there. He said, that's the fourth
It's me, you, Dan and.
Speaker 2 (01:38:48):
Bailey the same cruise last time. That's on the upf
at three pm Eastern, so that's exciting. And then at
eight pm tomorrow for hard Drive, we're doing the charity
stream there. I'm going to be playing the Super Nintendo
version of The Lion King. Very excited about that. That's
(01:39:08):
the hard Drive woke in Gay charity stream everybody, so
they're gonna be streaming. I think they're doing a bunchet
of that day, so check them all day. But our
block will start at eight pm Eastern for Hakuna Minati.
I'm curious see how we do in that game, because yeah,
it's a lot of it's a lot of bs going
on there.
Speaker 1 (01:39:27):
Yeah, I'm I think it's gonna be a good time
no matter what. Yes, very bullshit game. Uh yeah, So
hang out with us all day tomorrow on Giant Bomb.
Next week, Mike is gonna be out for both shows. Right,
you're not here Tuesday as well?
Speaker 2 (01:39:41):
Okay, say Thursday.
Speaker 1 (01:39:43):
So we'll get some we'll get some stand ins, We'll
get some co hosts, guest hosts to come in. Sean,
can you do Tuesdays?
Speaker 2 (01:39:49):
Suck?
Speaker 1 (01:39:50):
You do nintend Dogs? Well, there we go. That was easy.
And then I think Jason Fonelle's gonna sit in for
decides everybody. So we're looking forward to having a good
fun week.
Speaker 4 (01:39:59):
With all community Peak Tomorrow eight e s t if
you if you want to play some Peak joining the
discuss that's happening tomorrow.
Speaker 1 (01:40:08):
Community Game Night. They got it all set up. That
stinks because we're going to be in that thing. Are
also joined. But if you guys are still going when
we're done, I might just hop on my my Steam
deck and see if I can play with you all.
That would be fun. All right. I think at this
point I'm just gonna say thanks for tuning in. We'll
have more fun stuff coming up soon. That when did
(01:40:29):
we say the game club is happening? Now?
Speaker 2 (01:40:31):
Did you reschedule that it's gonna be? Well, now I'm
gonna be going next week, one day, everybody, anybody, so goodbye.
I am an animal.
Speaker 1 (01:40:51):
I have that on.
Speaker 3 (01:40:53):
And how it comes that master chief comes, he comes.
Speaker 2 (01:41:15):
Very mature.
Speaker 1 (01:41:20):
All right, Okay, you drink real quick, ye, do your thing,
Eggberni who have gotten Star Wars because of Robot Chicken.
Everyone's got a different way getting in. I wonder if
I wonder how many people got in because those Family
Guy episodes where they just recreated Star Wars. Yeah, forst
Wickens was fun. That's definitely when I know a lot
of people got back in.
Speaker 4 (01:41:39):
Oh shit, YouTube crush.
Speaker 1 (01:41:41):
I love some Xbox for eighteen dollars not bad? Yeah, yeah, yeah.
There was a I mean or commands. This just the
general UBI soft malaise was enough to have people already
sort of put outlaws at arm's length. And then the
tech issues and some of the worried about like the
instant failed states. People hate that shit. That kind of
(01:42:04):
ruined it. Yep, I got I was. I was into
Star Wars because of it was it would air on
USA during Thanksgiving as a marathon, and I kind of
saw it one time and I was like, what is
this snow battle? This is amazing. Look at these fucking things.
This is so cool. And then I had to go,
we had to go do something, so I kind of
(01:42:24):
lost it. And back then it's like, no on demand.
We didn't have the VHS cassettes or anything like that.
It would have been like the CBS Slash Fox ones
didn't have any of that. And then I was on
my way to summer camp. I think later that year,
I was on my way to summer camp and for
boy Scouts and I was in the Scout Masters van.
He had a big conversion man, not a minivan, but
like one of those big vans, and it was his
(01:42:46):
son had a bunch of VHS tapes and they had
like a VHS player with a TV in the back
of this van and he put in Empire Strikes Back
and we watched it the whole way there, and I
was like, that was it that got me there? At
that point I was like, hell yeah, finally could see
what this thing's all about.
Speaker 2 (01:42:59):
I think, uh yeah, I think it was like because
it's like ninety seven, I really got into it. It
was shouts and the Empire was around then ninety six
ninety seven, and there's also that that awesome VHS that
that they did. It was like it was like the
last time in the original because they knew this special
editions were coming out as well as like the Leonard
Malton talking to George Lucas in the front of all
of them, and that box that's right VHS covers looked
(01:43:20):
so freaking cool and it was in this like awesome
like it's either gold or silver, depending on if you
had wide screen or full screen.
Speaker 1 (01:43:26):
Yes, yeah I had. I think I got the gold first.
And then when my friend's like explaining to me, it's
like it's cutting off pieces of the movie and I'm like,
they're not cutting out scenes and I didn't understand. And
then I got the ABYSS Special Edition and James Cameron
had a long thing, like a ten minute they get
the beginning of that where he's like, here's why this
fucking thing is wide screen, you dumb idiots. You need
(01:43:48):
to stop by. Yeah, and he just like shout on
pan and scanned for the entire ten minutes. I'm like, okay,
all right, I'm gonna go get the silver box Star
Wars movies.
Speaker 2 (01:43:57):
I'm sorry. It was like the motion smoothing of its time.
Speaker 1 (01:44:01):
Letters and they hated that. Yep. And then that's when
letterbox became popular. Let Star Wars box set. All right,
I think we are good to bring it back.
Speaker 4 (01:44:11):
Bring Do you have the mike? Do you have the
super you? Are you done? Can you read it?
Speaker 2 (01:44:18):
Ready to work?
Speaker 1 (01:44:19):
And thank you excellent.
Speaker 4 (01:44:24):
Recru The link is on the on the actual link
or the draft is on the duck.
Speaker 2 (01:44:32):
Yeah, okay, I'm gonna go penny out. What you get
this situated?
Speaker 4 (01:44:37):
The duck is the when we can edit. Yeah, hopefully
not getting fired. Hopefully we don't have another gang bang
going on. I think we probably will with all this
(01:44:58):
credit card stuff going on.
Speaker 1 (01:45:00):
We might.
Speaker 4 (01:45:00):
We might get hit.
Speaker 1 (01:45:04):
Na Christians Love or or Angutan gang bangs. Okay, all right,
I think I'm getting set up. Yep. I found the link.
(01:45:27):
It is good. It's in the right thing. Let me
just get it into a scene here, just.
Speaker 4 (01:45:35):
The one I posted in Boody Boysie read only.
Speaker 1 (01:45:45):
Game game.
Speaker 4 (01:45:48):
This is the first one they send us, Joyce send us.
Speaker 1 (01:45:51):
This, so okay, well thanks to Joysey again. This is
incredible stuff. All right, that looks good. I'll put that here.
Speaker 4 (01:46:16):
Oh that's a that's the GameCube controller thinging on Mike's
floor is like a I think that from the Nintendo, don't.
Speaker 1 (01:46:32):
I'm sorry, what are you saying?
Speaker 4 (01:46:34):
People in Chatti asking about the the GameCube controller us
hanging out on the on the Mike's drawer over there.
I don't know if you see it.
Speaker 1 (01:46:43):
Oh yeah, it's one of those key chains from the
Gotcha Pawn Machine in Japan.
Speaker 4 (01:46:46):
Japan, Yeah, from Nintendo.
Speaker 2 (01:46:48):
We see him.
Speaker 1 (01:46:50):
Yeah, I can't remember who sent it. Everybody, I'm sorry,
whoever sent it, I apologize. Remind me. If you're in chat,
you help me, just say you did it? Know that
them damn Like was in Japan when they were happening,
and he was like trading with eight year olds like
at the Gotcha bumb Machine for a couple hours until
he got him kids.
Speaker 5 (01:47:07):
Uh huh to be terrifying man.
Speaker 2 (01:47:10):
Yeah, uh huh.
Speaker 1 (01:47:11):
Those kids all quite just take it. Please leave me alone.
I had the n sixty four to one, the analytic
stick for the N sixty four to one.
Speaker 5 (01:47:18):
Oh, it's a good one to have.
Speaker 1 (01:47:19):
It's a good one. Yeah, it actually feels great. I
really wanted the face buttons, but I'm like, oh, now
that I have the N sixty four analytic stick, I'm
glad I have that. Except that feels good. Okay, let's
see Japanese.
Speaker 3 (01:47:32):
Fuck it.
Speaker 5 (01:47:35):
Yeah, just they're closer than these guys are.
Speaker 1 (01:47:38):
Yeah, I'm right there, right on the precipice. I was.
Speaker 5 (01:47:41):
You know, you guys were saying like, it's a good
thing you have giant bomb. Good thing they have control
of your own destiny. I'm glad Mike has giant bomb,
because holy shit, how is he right for a living.
Speaker 4 (01:47:52):
That? I would have known Japan if the games they
can down here were like in Japanese because I learned
English playing video games. If I like this, if if
I was a kid, I would got my hands on
like a Final Fantasy Japanese.
Speaker 5 (01:48:07):
It's so tiny.
Speaker 1 (01:48:08):
I wile Jeff Gravity, he's a big Mike Manati. I'm
leaving it like this. This is good. Why if you
look at the scene, you looked like a giant and
I look like a small little boy.
Speaker 2 (01:48:20):
This is good, This is good. All right, I'm excited
just a little bit.
Speaker 1 (01:48:24):
There you go, all right, why why are you like this?
Where's the snap option in obs?
Speaker 5 (01:48:32):
Oh?
Speaker 4 (01:48:32):
Never mind? No control if you no no no no
no no no no.
Speaker 1 (01:48:35):
I mean, like, how do you turn it off?
Speaker 2 (01:48:37):
So it stopped snapping to the grid and to the side.
Speaker 4 (01:48:40):
I knew it on the top of my head, and
I can't remember now.
Speaker 1 (01:48:44):
I feel bad because I just got to the point
in the history of a pixel mike where they developed
this technology of snapping two things and uh it was
like a huge computer breakthrough. And I'm like, this ship sucks.
Turn it off?
Speaker 2 (01:48:57):
Okay, I don't know. Sorry, all right. I think book
is about uh, it's about Bell Labs.
Speaker 1 (01:49:06):
Ooh ooh really because that comes up in every single
one of these books that we've been reading. And I've
always like, I remember hearing this about Bell Labs always.
Has it been good? Yeah?
Speaker 2 (01:49:15):
Yeah, so far? Yeah. So I found a whole seventeen
hour audiobook about Bell Labs from AT and T. I'm like, hell, yeah,
let's go.
Speaker 1 (01:49:22):
Did you have you ever read one about the Xerox
you know, development group, so you know.
Speaker 2 (01:49:27):
That Xerox Park was pretty extensively covered in one of
the ones I did, and I right now, I think
Xerox Park is the thing I think about the most.
Speaker 1 (01:49:35):
Yes, my room, numbire, you need to watch Pirates of
Silicon Valley. Yeah, that's the old T and T made
for TV movie about all Dates and Steve Jobs.
Speaker 2 (01:49:45):
It's going to come up in the Pixel book because
he worked there for a bit.
Speaker 1 (01:49:48):
Yeah. Yeah, no, I'm not quite there yet, but I'm
getting close. I can tell so.
Speaker 3 (01:49:51):
Yeah.
Speaker 1 (01:49:51):
Cool, All right, I think we are set up. Does
this look good on stream? Everybody ever can read everything? Okay,
let me.
Speaker 4 (01:50:00):
Let me open up the thing again. Choose in case
we're missing something on the bottom. I don't we're missing
something on the bottom because.
Speaker 1 (01:50:06):
I okay, hang on, let me see.
Speaker 4 (01:50:09):
Yes maybe yeah, we're missing something on the bottom.
Speaker 1 (01:50:12):
Yeah. Yeah, the window wasn't tall enough. And let me
fix that.
Speaker 2 (01:50:15):
Oh I see, yeah, there you go. Guess him out,
all right, Penny, calm down. I just took you outside.
Speaker 4 (01:50:26):
Uh I think you are ready?
Speaker 1 (01:50:28):
Okay, Uh, I will bring it back in. Oh wait,
hang on, let me there we go.
Speaker 2 (01:50:37):
All right? Break room?
Speaker 4 (01:50:39):
Okay, calling in jut chat too.
Speaker 1 (01:50:44):
Yeah, sure, all right, let me post this to blue Sky.
Speaker 4 (01:50:52):
Oh here, superbody at.
Speaker 1 (01:51:02):
Super marry your brothers.
Speaker 4 (01:51:06):
Oh I run out of all right, bestive, it's gonna
be done.
Speaker 1 (01:51:17):
Okay, I have posted to Blue Sky, and I just
realized that because you're running a poll on YouTube, I
can just tell people in there to come here and
vote in the pool. That's that's called engagement.
Speaker 4 (01:51:27):
Please YouTube, don't crash on me right now.
Speaker 1 (01:51:31):
You to be neaty now more than ever. Crush on
me that inside, Like was it was it balls hot
over your place today? It was way too hot today?
Speaker 2 (01:51:39):
It was hot today. Yeah, it was pretty hot today.
I was outside too much. At least that was sunshine
what bothered me because again my eyes were dilated.
Speaker 1 (01:51:48):
Oh yeah, the u V. It was bad UV today
as well. The UV rays were like worse than normal,
So yeah, you had should be careful. My air conditioner
in my house started making an insane noise and I
was really freaking out, and the air conditioner my van
broke again, and I'm like, oh, of course this is
all happening on the worst like the hottest day of
the year so far.
Speaker 2 (01:52:07):
All right, all right, the polls, let's are going all.
Speaker 1 (01:52:10):
Right, thank you. Let's let's bring it back. We'll get
into it and get to the results, all right,