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October 16, 2025 79 mins
Is Star Wars Eclipse still alive?

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Transcript

Episode Transcript

Available transcripts are automatically generated. Complete accuracy is not guaranteed.
Speaker 1 (00:24):
You know.

Speaker 2 (00:28):
It's the Internet. You're busy, let's do this. Welcome to
the Game Mesticides podcast. This is the podcast where we
decide everything about the world of games, so you never
have to think for yourself.

Speaker 3 (00:37):
I'm your host, Jeff Grubin. With me is Mike Manaughty.

Speaker 2 (00:41):
In today's episode, Quantic Dream is doing unquantic Dream things.

Speaker 3 (00:46):
Battlefield six be selling like crazy.

Speaker 2 (00:49):
We're gonna do the mount Rushmore of the NES generation,
so the mount Rushmore of games of that generation. Might
do a series like this where we kind of go
generation by generation. I'm excited to do that.

Speaker 3 (01:00):
I think this one might be a little bit easier.

Speaker 2 (01:03):
I think it's gonna get harder as we go along,
as there's just more and more and more games. But
for now we'll tackle the n S generation. I guess
that includes the Master System Yeah, Sega Master Systems, some Masters?

Speaker 4 (01:17):
Does it include PC games that came out around that time?

Speaker 2 (01:21):
Let's uh, let's just do a separate mount rush More
of like eighties PC games at.

Speaker 1 (01:27):
Some Okay, sure, all right, cool, all right, So Mike,
how are you doing? Yeah? I'm pretty good.

Speaker 4 (01:33):
Busy, busy, uh busy today, been playing lots of video
games catching up.

Speaker 1 (01:41):
There's even more.

Speaker 4 (01:42):
It's funny because, like, I am still playing a lot
of new releases, but I'm almost playing different ones than
I thought, Like I am checking out Absolom and I'm
actually having fun.

Speaker 1 (01:51):
Uh with that.

Speaker 4 (01:51):
That there's some other stuff like I haven't just smart okay, Yeah,
yeah you can't.

Speaker 1 (01:56):
You gotta wait for your next run.

Speaker 4 (01:58):
I guess before your next run, I would suggest that
you talk to the trainer and learn all the defensive
moves and the way the power okay works in the game.
So before you did the next run, you and Dan
should talk to that trainer person and kind of understand
how you know, long story short, there's a bit more
to it.

Speaker 1 (02:16):
When you do that kind of dodge thing.

Speaker 4 (02:17):
If you dodge into an attack, that's a perry okay.

Speaker 2 (02:21):
They like gave that to me very quickly in the tutorial,
and I was like, wait, how does this work? I
like couldn't get it to work again, all right, So
that's what I was wondering about. Fantastic a lot.

Speaker 1 (02:30):
More things too, So yeah, definitely talk to the trainer person.
Do that stuff real quick. It's very fast.

Speaker 2 (02:34):
Yeah, that's so the plan is. We we finished our run.
Jane hit the button, so we were done. So we're
going to start the next run with us kind of
exploring the town area and doing our upgrades and things
like that or whatever's available to us. So yeah, we'll
start with the trainer. I'll recommend Dan do the same thing.
I'll go from there. I'm I'm excited but also frustrated

(02:54):
that we decided to do it this way because I
just want to keep doing runs of that game, for sure.

Speaker 4 (02:58):
I'm glad I don't have to play the game that way,
although well, you guys have people to play with them.
I'm just kind of playing it by myself, which is
also still very fun. The game just feels really good,
so many fun pickups, like the one like run Power
I got is something that lets me do like almost
like the Hagar pile driver from a GRAB. It's a
little bit different, but it's the same sort of mechanics

(03:18):
of that. Oh it's so good and I love that
it has basically just the Streets of Rage GRAB system
where you can't walk into the person, but it's a
lot easier if you punch them first then they're kind
of stunned and then you just walk into them. You
grab them pretty easily.

Speaker 1 (03:31):
So tons of tons of super good stuff there. Yep.

Speaker 2 (03:35):
I am definitely finding that game immediately to hit the spot.
So so yeah, I Mike, I put I put this
in the discord. Uh in our discord. But there's a robot.
I saw robot tonight. I was very excited about it.
Did you see this?

Speaker 1 (03:51):
I was posting this.

Speaker 2 (03:53):
So Steph saw that there was a new Ramen restaurant
in town, and uh, we went there. I went to
go get pick up and so I'm standing there. I'm
standing there and like, there's the people, there's humans working there,
and they're going around and I thought one was like
pushing out a cart that had like a robot face
on it. But then she came out and she went
like one direction, and then this thing that had a

(04:13):
bunch of meals on it on trays like in tears,
kept going in a different direction and it came right
at me and it had this this smiley robot face
that was just like blinking and emoting, and it just
took some food right to a person's table and it
was the coolest thing I've ever seen. I was so excited.
I'm like, we have this in Ohio. Now we have
Ramen robots in Ohio. It's the future right now, and

(04:37):
I like almost immediately like just called Steph and was
telling her how excited I was.

Speaker 3 (04:41):
I'm like, we have to go here, we have to
eat here.

Speaker 1 (04:42):
The kids really love us.

Speaker 4 (04:43):
I want to give you your food. You touched it
and then it made an ubu face. It goes yeah, yes, yes, Hio. Yeah,
like you know, now, Lay, I would expect to see
a Ramen robot.

Speaker 2 (04:53):
I'm sure this has been in an SF for twenty
five years now.

Speaker 3 (04:57):
I'm sure they've had.

Speaker 4 (04:57):
It for the rest of my life in Ohio.

Speaker 3 (05:03):
It's crazy near Cleveland.

Speaker 2 (05:06):
Uh yeah, So this is the most exciting thing that's
happening in my life right now. Seattle too, right ver
ad lunch, that's right, yeahs you.

Speaker 3 (05:14):
Know now Japan.

Speaker 2 (05:17):
Yeah, I would love to go there and see this stuff,
but it's like that's like usually out of my grasp.
So just having this at home, like, well, we're gonna
go eat there for sure. So that's been the big
thing in my life.

Speaker 1 (05:27):
Mike.

Speaker 3 (05:27):
I don't know if that makes me a very cool
guy or not.

Speaker 1 (05:29):
What's this place called. I don't really have a great
Ramen place here in fun.

Speaker 3 (05:34):
She I think it's think it's fun she.

Speaker 1 (05:36):
Yeah, we've got lots of there's probably lots of.

Speaker 4 (05:40):
Italian we even have we have a dec amount of sushi,
but I'm not a big sushi guy. I'm sure they
have ramen at those places, but I don't know, and
I usually ramen is usually a travel meal for me.

Speaker 1 (05:50):
For sure.

Speaker 2 (05:51):
Yes, same, It's not never one that I could sid
getting around here and then, and you know, at least
not in the suburbs. You know, maybe downtown. I'm sure
there's some good places, because some good food in Cleveland proper.

Speaker 3 (06:02):
You get outside of the city, it's a little bit
more slim pickens for sure.

Speaker 1 (06:06):
It was che restaurant. Ye absolutely, oh yeah, for sure,
yeah it was.

Speaker 2 (06:10):
It was really good though, really good food. So excited
to have a cool new restaurant around us. Let's explain. Uh,
you know, that's the other show. I'm gonna do the
credits instead. Give us a good radio where if you
are listening, hit the like button on YouTube please it
helps people find the show. Do you want to ask
a question? You could drop a super chat during the
show here on YouTube. We'll get to all of those
before the end of the program. Thanks to Carlos Sayin

(06:31):
who is Insane in the Rain Music on YouTube for
the use of our theme songs. We are on Spotify,
Apple Podcast and wherever pods are caught. Thank you to
the mods. Thanks to Christian for producing. And you can
get more from Mike and me and support us by
going to patreon dot com slash game Mess. That's patreon
dot com slash game Mess that gets you access to

(06:51):
our discord server, participation in Q and A sessions, and
our game club discussions. We'll do a new Q and
A session here in the next couple of weeks, especially
before the busy is he busy holiday time.

Speaker 3 (07:01):
Early access to new episodes of shows like Columbos.

Speaker 2 (07:04):
We're recording a new one of those next week, and
of course all of our shows add free.

Speaker 3 (07:09):
Get a discount by getting a yearly sub.

Speaker 2 (07:11):
Christian went through the rigamarole making sure that was all
good to go, so you can do that over at
patreon dot com slash game Mess. Big shout outs to
everyone who has joined recently. It means a lot, we
see it. Thank you so so much. Friendly reminder you
can also do the twitch thing, so sub to Mike's
Twitch he was streaming earlier when he was doing the
Game Club discussion. He streams all the time. Sub to Christian,

(07:33):
sub to me, you get that same benefit as well.
All right, big topics, just hand full of things. So
this weird one of first, Quantic Dream is going to
make a competitive multiplayer game. Quantic Dream, the David Cage people,
the Indigo Prophecy people, Detroit become human people, not competitive

(07:53):
multiplayer shooter people. Now, of course, developers can take chances,
they could try new things. This one just seems like
the oddest fit to me, though, I don't know, what
do you think?

Speaker 4 (08:03):
Yeah, that's just it requires such a specific skill set
to make one. I mean it's not just like, oh,
a company he normally makes single player games is making
a multiplayer game. This is a This is a company
that doesn't really make action games, right, Yeah.

Speaker 2 (08:19):
Although that's Star Wars Clips game which they say is
still coming is supposed to be more actioning, but that
hasn't that's nowhere near coming out.

Speaker 4 (08:25):
It feels like, yeah, also, like why does like why
does this game look like I don't know if this
makes any sense. Why does it look like an Amazon
Studios game?

Speaker 1 (08:34):
Or something, you know, I.

Speaker 2 (08:35):
Know what you mean.

Speaker 4 (08:35):
Yeah, Like it looks like the games that were coming
out like five years ago, and everybody like finally like
finished all their pitch meetings for how we're going to
compete with Overwatch or how we're going to compete with
League of Legends.

Speaker 3 (08:47):
Like yeah, I mean it's it's is this their Lawbreakers.

Speaker 1 (08:52):
It's almost like their Paragon.

Speaker 4 (08:54):
I think that's their Parragon, which was epics thing right
before they hit it big with Fortnite.

Speaker 1 (09:00):
So maybe that Star Wars game is gonna do well.
I don't know.

Speaker 4 (09:04):
I mean, you can just the look of this, this
kind of sort of fantasy thing.

Speaker 3 (09:10):
I don't know.

Speaker 4 (09:10):
It's a real strange, strange turn of events here for
Quantic Dream. It definitely is giving me mobile flavors for sure.

Speaker 1 (09:19):
I guess you gotta try it.

Speaker 4 (09:20):
You never know if someone of the things are going
to hit. That Star Wars game is a very long
ways out. It's just hard imagining that this really finds
out audience. It kind of reminds me of Ninja Theories
multiplayer Gamemember when they made one of those.

Speaker 1 (09:34):
For a hot moment they're.

Speaker 2 (09:35):
Like, oh yeah, for sure, we have Paragon Lawbreakers, and
I can never remember the name Killing Edge, Bleeding Edge,
Bleeding Edge.

Speaker 4 (09:43):
Something like that. Yeah, I think was that bad a game.
I thought it was kind of fun. It was bleeding sure,
So that's something like this game. This game is not
gonna be bad. But you know, when I look at this,
I mean, Valve is making a game that's kind of
like this right now, right and it's already very popular
in early access, So I'm like, is this thing going
to compete with Deadlocked?

Speaker 1 (10:04):
Good?

Speaker 3 (10:05):
Look at Yeah?

Speaker 2 (10:07):
You know, I think this is happens for two reasons,
and it's the same two reasons as always. This is
the game that people who have money want to hear
you have so that they'll actually write you a check.
So this is how you get funding. And then also
if you do, if you are successful with one of these,
if it does become an ongoing live service hit, you

(10:28):
can reliably expect income and revenue so that you can
you don't have to go out to the money people
as frequently. I mean, this studio now seems like they're
mostly out on their own. Sony doesn't seem to be
doing any more chronic dream games, right that that was
what happened previously.

Speaker 4 (10:45):
Yeah, that's right, which is weird. It seems like Detroit
Become Human was a pretty decent sixty.

Speaker 2 (10:51):
Yeah, there's I think that, you know, and that one
always felt like it got pretty big with that like
slightly more casual audience that's like, oh, this is what
video ams could be, and it's like, yeah, yeah, it
looks great, right, yeah, I gotta get into this.

Speaker 1 (11:02):
Good fit for Sony.

Speaker 4 (11:04):
So I'm kind of shocked that there wasn't just you know,
another one of those.

Speaker 2 (11:09):
Further, maybe maybe maybe they didn't want to work with
David Cage because you know.

Speaker 1 (11:12):
There are maybe he's not fun to work with.

Speaker 2 (11:15):
Yeah, there's you know, there's allegations, alleged allegations.

Speaker 4 (11:18):
And it is net Ease now. And I'll tell you
what this looks like. Something that net.

Speaker 3 (11:22):
Ease green Lig looks like a net E's game.

Speaker 1 (11:24):
Yep, exactly.

Speaker 3 (11:25):
You know, Uh, good luck to him.

Speaker 2 (11:27):
I don't I've never really been into any David Cage game.

Speaker 3 (11:32):
I will be surprised if this is the one that
wins me over.

Speaker 2 (11:35):
And I still don't think that Star Wars the Clips
game is ever going to come out, although they did
reconfirm as part of all this that Hey we're still
making that.

Speaker 1 (11:42):
Hey, the High Republic is hord than ever.

Speaker 3 (11:44):
Jeff, Oh yeah, that's over now.

Speaker 1 (11:47):
Yeah.

Speaker 2 (11:47):
Five years of the books and some comics and stuff
like that. And I guess the Acolyte was the High
Republic show.

Speaker 4 (11:53):
It was in Survivor. There's High Republic stuff there. That's
a whole initiative.

Speaker 1 (11:57):
Yeah.

Speaker 2 (11:59):
You know, people pointed out to me when I was like,
is this thing done? They're like, well, like it's you know,
the the arc is done, but there they could bring
it back. I'm like, we'll see. I'm pretty skeptical because
if I'm if I'm look at one of these guys,
what was mister gamon Watch doing about them? They Oh,
they're just there to have a little fight. Okay, Yeah,
I uh, I think that if I'm Lucasfilm, I just

(12:21):
try something new and put all those writers that were
doing the good High Republic books on something that might
have a little bit more choice, or just fire them.

Speaker 1 (12:29):
This is what I think they probably did. Yeah, well
there's that too.

Speaker 2 (12:33):
H all right, Battlefield six has a big launch. You
know this is there was the Alnea report. Reese Elliott
over there, Reese is going to be on game this
morning tomorrow.

Speaker 1 (12:43):
Everybody's to tune in for that. Uh.

Speaker 2 (12:45):
He was like, hey, six point five million, and then
then like the next day or a couple of days later,
he was like seven millions, So kind of right there
in the zone in terms of the sales, And honestly,
the number was really lagging a little bit, so it
sounds like it was very close. Seven million copies sold
for Battlefield six. That does put it, as rees points

(13:05):
out here, in Call of duty territory, it is selling
like a call of duty game in many ways, probably
not the best selling call of duty games, but some
call of duty games. And that's always been the goal
of Battlefield in the of EA, for Battlefield in the
modern era of Battlefield, and they kind of did it
just by like sticking to their guns and making a

(13:27):
very battlefieldy battlefield game without a lot of bullshit.

Speaker 3 (13:30):
I don't know, what do you think happened here?

Speaker 4 (13:33):
What did happen here? Why did everybody suddenly come on
board this one?

Speaker 1 (13:37):
Especially?

Speaker 4 (13:37):
I mean that they'd be extra disillusion when people disliked
the last two so much, and it just they were like,
this is gonna be more back to basics and everybody agreed.

Speaker 1 (13:48):
I think the beta help with that. A lot. Everyone
seemed in to that.

Speaker 4 (13:52):
I think the fact that this year's Call of Duty
doesn't seem very exciting, so a lot of people are
maybe just gonna jump on board this thing either instead
are on top of it.

Speaker 1 (14:00):
I think Call of Duty is still going to do
just fine. Yeah, it'll do fine.

Speaker 4 (14:04):
This is like, this is a good year to launch
your biggest bet with battlefield ever. It's so interesting, you know,
like especially in our sphere, right with something like a
clear up scure, which seems like it dominated a conversation
this year just recently past five million copies sold, right,
it tooks months and months to get there. And you know,
military multiplayer shooter if that thing is good and finds

(14:28):
the audience as just seven million copies right away, yep, Yeah,
it's sim it's the whole different world.

Speaker 1 (14:34):
You're right.

Speaker 3 (14:35):
I think the Call of Duty thing is a big
part of it.

Speaker 2 (14:37):
People are a little bit off put by the current
or the new offering that's about to pop off for
that series Black Ops seven, I think it is, which
continues to be crazy to me. And then it's also
it just also just feels like the right sort of
law period where even Fortnite was I think kind of
in a little bit of a divot. Now it's it

(14:58):
always pops off when it has some exciting new skins
or whatever crossover stuff. They always know how to kind
of keep it relevant, but it's not doing how it
was when that when it went back to like O
G Fortnite for a little bit, and it was like, oh,
we have the more more players than we've ever had before.

Speaker 3 (15:13):
So and I think that's probably true for.

Speaker 2 (15:15):
A lot of the big evergreen live service shooters like
Apex Legends. This is certainly at a low point, and
a handful of other ones are not. They don't seem
like they're in their prime by far. So this game
coming along offering up something that's different by being a
lot of what people want in many ways and and
different from Fortnite, I think it's just hitting in the

(15:37):
right place, right time sort of situation.

Speaker 3 (15:39):
And yeah, yeah, go ahead, Christian.

Speaker 5 (15:41):
Yeah, people were waiting for this kind of game. Remember
Battle Bit straight out, Yeah, a little flash that shit
blew up for a couple of months, and that was
like two years ago almost, and that people were hungry
for this type of game. So they kind now they
kind of saw that and they nailed it with just

(16:02):
being a classic battlefield and I think that's why this
this game blew up.

Speaker 2 (16:07):
They waited, yep, and now they have the battle Rayal
free to play mode for Battlefield six. You're popping off
pretty soon again. I heard it could come come out
before the end.

Speaker 1 (16:18):
Of this month.

Speaker 2 (16:18):
I means in the next two weeks, and that'll if
you know, if it builds on top of this momentum,
and you know, it'll be available globally and on PC
and the consoles, they should be able to get pretty
put a dent in that one hundred million player goal.
They're not going to get there overnight or anything like that, obviously,

(16:38):
but they could get to I think they can get
to fifty million.

Speaker 3 (16:41):
With not a lot of effort.

Speaker 2 (16:43):
Actually just get battery, get the Battleyal mode out there,
make it decent, make sure that the servers can hold up,
and I think they might kind of do what Apex
Legends did, which was like fifty million in the first
couple of weeks or something like that.

Speaker 1 (16:55):
Sure, sure, and you know the game is going to
keep selling throughout Christmas.

Speaker 4 (17:00):
You know, if I like I don't know if like
the Black Ops seven is going to have some disastrous reception,
but if it is, this is the game that's going
to continue to benefit from that.

Speaker 1 (17:09):
Yep. All right.

Speaker 2 (17:11):
Meanwhile, we're talking about talking about EA. You might remember
they're being purchased by a bunch of conglomerates, including OR
that are funded.

Speaker 1 (17:20):
In large part by Saudi Arabia.

Speaker 2 (17:22):
That deal is nowhere near being closed, and because of that,
many of the EA employees have banded together to write
an open letter in partnership with a game industry union,
United Video Game Workers, to basically lambass this deal and
beg for scrutiny from politicians. And then as part of

(17:45):
that politician some politicians maybe even separate from it, just
I think for their own benefit.

Speaker 3 (17:50):
Elizabeth Warren and one other senator we're.

Speaker 2 (17:52):
Out there being like, hey, yeah, we should scrutinize this
deal because it is going to take a lot of
data and a lot of information and a lot of
US business into a to a foreign country, a foreign
country that has certainly.

Speaker 1 (18:05):
Has ties to nine to eleven.

Speaker 2 (18:07):
It's like kind of feels crazy, this defining event of
our lives. That's like, hey, never forget I take my
shoes off at the airport to this day because of
this thing. And it's not it doesn't even come up
when these deals are are proposed. But for most people
it's wild.

Speaker 5 (18:23):
The content of the video game is all about patriotism
American and you know, we're the good guys type shit
because of nine to eleven, and now this is happening.
It's kind of so it's such a weird moment we're
living now.

Speaker 2 (18:36):
Ye, all right, I got pre I got pre checked. Dan,
I'm not actually taking my shoes off anymore. But yes,
I hope that this does something.

Speaker 3 (18:46):
I doubt that this does anything.

Speaker 1 (18:48):
Mike. Yeah, wait, I'm sorry.

Speaker 4 (18:51):
How am I a mark because I didn't pay for
the extra thing.

Speaker 1 (18:55):
You don't even need pre check for it anymore. I
don't know. Most of the air at the airports are
making me take my shoes off them. I don't know.

Speaker 2 (19:02):
No, you're you're you're right, you you outlast them. I
definitely only got it recently. And it's like, of course,
like a that wasn't a few months, it was like
a year later, but a year later, like you don't
have to do that anymore?

Speaker 1 (19:10):
Yeah, Dan, It depends on the airport.

Speaker 4 (19:12):
Every airport has their own rules still, so yeah, sometimes
they make you take them off.

Speaker 1 (19:15):
Sometimes they don't.

Speaker 5 (19:17):
Damn. It depends how you look and the way you look.
I don't think. I don't think people are gonna like
check that guy over there, you know what I mean?

Speaker 4 (19:24):
Honestly, I don't know.

Speaker 1 (19:28):
How am I a mark? Did they tell they tell
me to take my shoes off and I do? This
isn't negotia what you know.

Speaker 4 (19:37):
I don't know if you know the TSA, but they're
not exactly open to like compromise.

Speaker 3 (19:43):
Austin.

Speaker 2 (19:44):
It's like, you're right, the mark is someone that gives
you money. So they got us to give them money. Dan,
that does I think it makes us more marks than
him here.

Speaker 1 (19:53):
And I never bought TSA.

Speaker 4 (19:55):
Well. Everyone was making me sound like I was a
stupid asshole idiot. I'm not getting oh a j my brother,
like what, You're just good? It's eighty bucks a month.

Speaker 1 (20:04):
I don't know.

Speaker 4 (20:04):
I just get to the airport on time. But it's
never been a problem a year. Excuse me, eighty bucks
a year. Damn you you calling me a well. I
think the TSA marked you as somebody who would pay
so that I can take their shoes off.

Speaker 3 (20:21):
I uh, I'm glad.

Speaker 1 (20:22):
I got pre check.

Speaker 3 (20:23):
It was totally worth it, worth.

Speaker 4 (20:25):
It eight five years eighty dollars. That's a video game now.
I don't know how much it costs because I never
considered buying it. Just get to the airport.

Speaker 2 (20:35):
At a time, I get it on. I get it
there in time. But standing in line when it's like
some yeah, but a lot of times these days you do.
Most of the time, especially at the Cleveland Airport, most
of the time you do and go on to that
pre check feels very good.

Speaker 1 (20:48):
This is the opposite of being a mark. This is
no park.

Speaker 2 (20:56):
This is still somehow pretty much a funny duddy somehow
because I'm anti pre chat. Yes somehow, Yes, I don't know. Hey,
this deal is probably gonna go through. And Dan says, hah,
he was even loud in chat.

Speaker 3 (21:17):
That's what I think.

Speaker 2 (21:18):
Is all right, there's not much else to say about this.

Speaker 3 (21:25):
We can do.

Speaker 2 (21:25):
We can take our break, we can come back and
do our super chats and all this. Everybody, We'll get
right into.

Speaker 4 (21:29):
That after this dance, screaming and chat. I'm not loud,
all right.

Speaker 2 (21:38):
Let's keep going with game. Mess acides Mike. We got
a handful of super chats in here. Let's read them.

Speaker 1 (21:44):
Sure?

Speaker 4 (21:44):
From Nathan Maloney Jeff Ever, he spells a G E
O F F.

Speaker 1 (21:49):
By the way, Ever think about.

Speaker 4 (21:51):
Writing a book, what would be about Mike? Is World
War two canon to Kingdom Hearts? Should it be much love?

Speaker 3 (21:59):
Yeah?

Speaker 2 (21:59):
I occasionally it would like it would take a lot
of effort, Like I even enjoyed writing, but it's also
a painful process.

Speaker 1 (22:07):
I think it is for a lot of people, not everyone, but.

Speaker 2 (22:11):
And like I sort of get like I agonize over it,
like I want to get it right, and then even
then I'll look back and I'm like, oh, well, this
isn't right at all.

Speaker 3 (22:21):
I spend all that time trying to get it right,
and I think this is terrible.

Speaker 2 (22:25):
It would probably be about video games for the first
couple of books. I would like to kind of just
like write about the industry or pick a very boutique topic,
you know what I'd like to write about. I'd like
to write about the history of Silicon graphics in Nintendo.

Speaker 3 (22:40):
I think i'd be a fun one to write about.

Speaker 2 (22:41):
I would like to write a kind of the oral
history or just a documented history of how that came
together and like what Silicon Graphics was like at the time,
and then why they weren't able to keep up with
the Joneses and.

Speaker 1 (22:53):
Graphics and stuff like that.

Speaker 2 (22:54):
But that's a very inside, eh sort of thing, so
it's never one I've even tried to pitch.

Speaker 1 (23:00):
Yeah, I'd love to write one of those books, but
it turns out you probably have to interview a lot
of people. I don't want to do that anymore. I
had to do that for a bit. I'm done interviewing people.

Speaker 3 (23:08):
Rags and yeah, right.

Speaker 2 (23:10):
I wouldn't be like totally against it, but you're right,
I'd have to like build myself up to it, Like, Okay,
I gotta go talk to like these twenty five people
in this next six months, all right, I guess I'll
schedule that all out.

Speaker 1 (23:23):
Kingdom.

Speaker 4 (23:24):
I don't know if World War two is Canada Kingdom
hearts try. I think what worlds are possibly set in
a post World War two era? Maybe San fran Sochio
from Big Hero six, But even then, it's like San
France Sochio they could buy in San Francisco and Tokyo,
which means maybe World War Two didn't happen in this world.

Speaker 2 (23:43):
Yeah, but like, aren't like some of the Disney characters
in shorts about World War Two.

Speaker 1 (23:48):
Donald Duck is but I don't know if that's this
dun Duck you know. Okay, no, no, I didn't. I
didn't think about that.

Speaker 5 (23:56):
Wait, this means there are multiple Donald Ducks.

Speaker 3 (23:59):
Yeah, the multiple Donald theory.

Speaker 1 (24:02):
Yeah.

Speaker 4 (24:02):
Yeah, it's like you know, like you watch all the
Mickey Mouse shorts. There's not a continuity like one day
he's a painter, and he's like, one day's a street
scanter that he's just living in suburbia, and then he's
a king.

Speaker 1 (24:14):
Then he's a three musketeer.

Speaker 4 (24:15):
There's not a continuity there, and then yeah, some one
day Donald's fighting in the war and having dreams about
being a Nazi.

Speaker 1 (24:22):
That kind of stuff. I like dancing.

Speaker 2 (24:24):
You started interviewing people for a gaming book and is
gonna have someone break your legs?

Speaker 4 (24:27):
Yes, exactly. Yeah, seems to have fun to do that,
he can have it. Uh, Ricky Be says I'm watching
the Greg Miller apologizes the PC Gamers video. I don't
think I've ever seen someone look more satisfied to be
alive than snow Bike Mike, I saw this on my feet.
I assume it's a bamboozle. I assume it's not.

Speaker 1 (24:46):
It's actually him being like, oh I was wrong done that.

Speaker 3 (24:50):
I figured we're gonna get buffaloed here. Yeah.

Speaker 1 (24:52):
Absolutely, he's got he's gotta have less and less of
a leg to stand on every year on this. Yeah,
but that, you know, Greg, that would just make him
louder and louder. He Uh, it was a Steam review.
He was reviewing the concept of Steam. Is that what
it is? I think that's what I saw what they
do over there.

Speaker 4 (25:12):
Not a bit says Seedy's playing more and more Steam games.

Speaker 2 (25:18):
I'll tell you what says he's working you you all fools. Yeah,
he's like saying, yeah, it's probably the lead up to
a bit, right, it could be.

Speaker 3 (25:27):
You know, I think he is like, what is he?

Speaker 2 (25:29):
I know he had the Steam Deck, but he was
probably playing one of these other devices maybe ally thing Yeah, yeah, probably,
I mean it is just better, right, I mean he
loved the Vitas so and these things are the modern
Vita for sure.

Speaker 1 (25:43):
Right right right?

Speaker 4 (25:44):
He thinks that Peacewalker is the best game ever or
something that was a game. Uh, Cifer Skatchewan says, weirdest
segue you heard minds today on the radio. Wasn't that
a romantic song speaking of serial killers? There's no gap
of time between the two sentences. Is that's pretty funny
in a non comedic sense. That's pretty good.

Speaker 2 (26:05):
Yeah, I like it. Well, it makes it. It's like
sensible chuckle for sure.

Speaker 4 (26:11):
I mean we do a lot on the BombCast. Jan's
pretty good at them. I try my best, but I'm yeah.

Speaker 2 (26:18):
And the nature of a segue is like it's so
transitory that once it's once it's done, I don't need
to remember it anymore.

Speaker 1 (26:26):
Smith it leaves my brain forever.

Speaker 2 (26:27):
So I don't know if I can bring up the
weirdest segue I've heard, although I know I've heard some
weird ones and I shall.

Speaker 3 (26:34):
Maybe I'll write them down for you next time.

Speaker 1 (26:35):
Simon.

Speaker 4 (26:37):
Someone also says Mike Ever plays Spider Man the Sinister
six DOS game from nineteen ninety six, not the LGN game.
If you're not, make sure to check it out. I
think it'd be a pure alley I will gosh, I
had some bad DOS games when I was a kid.

Speaker 1 (26:51):
Nineteen ninety cents. That's pretty late for for Dos games.

Speaker 3 (26:56):
But yeah, ever still that period, Yeah, yeah, I.

Speaker 4 (26:58):
Had that meg I had that Mega Man Doss game
that's infamously bad, and it was pretty bad.

Speaker 1 (27:04):
Mm hmm.

Speaker 3 (27:04):
You ever you ever played Super Mario Brothers Special.

Speaker 2 (27:08):
Uh, the one, the one where they had to do
the scrolling screen by screen Gershman played it on Giant
Bomb a long time ago, and it's a very very
amazing thing to see.

Speaker 4 (27:18):
Simone also says, have you thought of Fantastic Four games
for Blake Club? They'd be like pimp my record in
that they're monotonous but also awful. Worst Marvel game question mark.
I don't know too much about.

Speaker 1 (27:29):
The Fantastic Four games.

Speaker 4 (27:30):
Actually, they probably had to make some stinkers that tied
into those two thousands. Oh yeah, right, Silver Surfer and
all that stuff.

Speaker 1 (27:39):
I would like to see that.

Speaker 2 (27:41):
This is Sinister six Games, a point and click adventure game.

Speaker 1 (27:44):
I think I did know that, No wonder that. Yeah,
that's right, they did do that. That's wild.

Speaker 2 (27:49):
Oh you yeah, Honestly, this looks like an eventual Monday
Mornings missed with Mitch. There's some puzzles in here, okay, interesting, Yeah,
it's and it's like it is from that era.

Speaker 1 (28:00):
It honestly looks a little bit inspired by Missed. Oh okay,
I mean it makes sense. Yeah, okay, I'll think into that. Yeah,
what's the worst Marvel game? There's so many mediocre ones.
It's it's it's I don't think there's a single one
that's as bad as Superman sixty four. I think DC
actually kind of takes the cake there.

Speaker 2 (28:18):
Yeah, probably right, Like, it's definitely Superman's the most famous,
and it is a very bad game, like we know
we saw for ourselves, so it'd be.

Speaker 3 (28:25):
Hard to match that.

Speaker 2 (28:26):
But it's like, I wouldn't be surprised if there's like
some lesser known Marvel game that is just as bad
as that, right, yeah, Mike Elia, Like I hated Rise
of the Imperfect. I think I just found my copy
of it and it is garbage, But I don't think
it's nearly as bad as Superman sixty four. Yeah, you
know what, I think a lot of the bad Marvel
games were like a nes era and stuff like that,

(28:48):
and there's something about an N sixty four or PlayStation
game where it's like this is so much bigger and
it's awfulness. Maybe it's equal to that, but just because
it's so much bigger. It's worse in a lot of ways.

Speaker 4 (28:59):
There is some kind of ugly thirty two X Spider
Man game, and I forget the day there's one of those,
and it has it looks real weird and the graphics
are ugly and terrible.

Speaker 1 (29:10):
So I might look into that one again.

Speaker 4 (29:13):
Yep, right, it's like not many games. Yeah that knuckles, Chaotis,
Kreebrie and some other bullshit. Taco Bellmont says, some big
storms head you're away this weekend. Stay safe dogs. What's
your favorite rainy day games? It's true, I haven't looked
at the weather. We have storms coming here.

Speaker 1 (29:30):
Yeah, I don't know. I see here.

Speaker 2 (29:34):
Oh wait, I was like this, it seems fine for
some reason. My weather's still set to Colorado.

Speaker 3 (29:39):
What the hell? Oh my god, I have not lived
there in many years. All right, there fixed it.

Speaker 1 (29:45):
I don't know. This looks too bad for me at least.

Speaker 2 (29:50):
You know what Sunday looks like it's gonna be pretty Yeah, okay, man,
we'll see.

Speaker 3 (29:54):
We're supposed to go.

Speaker 4 (29:55):
I'm supposed to go to an outdoor crass festival with
some family on Saturday.

Speaker 2 (29:59):
So hope, then, is that where you just go and
you say some like really dirty stuff like how crass
are we talking about?

Speaker 1 (30:05):
No crafts? Crafts?

Speaker 3 (30:07):
Okay, makes a lot more sense.

Speaker 4 (30:11):
Yes, I always saw Christmas time, yet this is the
ideas that you're buying. Yeah, you get decorations for Christmas everybody.
It's okay, it's almost November.

Speaker 1 (30:18):
Yeah.

Speaker 4 (30:21):
Next up, Oh, favorite Rainy Day game. I don't know
if there's games I associate with Rainy Days to be on.
I'm just playing whatever I'm playing.

Speaker 2 (30:28):
Uh, there are a handful of video game levels that
have rain in them that I associate with Rainy Days.

Speaker 3 (30:34):
Is that maybe it's a little bit backwards.

Speaker 2 (30:35):
It's like games I associate with Rainy Days because the
Rainy Land the levels, but the rain level and Donkey
Kong Country where it gets really hard to see because
it starts coming down so hard eventually, like it starts
off kind of sprinkling, and then as you get further
in the level, it starts basically just like gusting down.

Speaker 1 (30:51):
Uh.

Speaker 3 (30:52):
Yeah, I think about that level on every Rainy Day.

Speaker 1 (30:56):
Next up, it's from tuber.

Speaker 4 (30:59):
I've never beaten a ton of Bubbs Threet or The
Man Breaker, but I have listened to Mike's barbecue joke
from beginning to end.

Speaker 1 (31:05):
Which beginning.

Speaker 2 (31:10):
Many beginnings you've gone through your own Blake club.

Speaker 1 (31:14):
Basically, yeah, that's fair. Patrick Ford S's evening folks, thank
you for five months the link. Patrick, appreciate that.

Speaker 4 (31:21):
Ol Greg says, who is the second funniest person A
Giant bomb because of Mike's barbecue joke has secured him
in that first place position Brisketinis.

Speaker 2 (31:30):
Clearly it's Backlar. I agree back on number two for sure.

Speaker 1 (31:35):
Michelle. Just give us a hot dog emoji, so thank
you so much for that. Michelle.

Speaker 4 (31:39):
Uh, the future is ours ours, says barbecue week when
leaniness barbecue week, What the heck would we do?

Speaker 1 (31:51):
I don't know.

Speaker 2 (31:52):
There's I mean, we could probably come up with something,
but I don't know if we can sustain a whole week.

Speaker 4 (31:56):
There's that bit in uh split fiction where you're hot
dogs right.

Speaker 3 (32:00):
Oh, that's good Burger time.

Speaker 2 (32:02):
We can play Burger Time already got two go screen.

Speaker 4 (32:08):
Matt says, I reached credits on Hayes too, live my
time with it and feeling pretty good about its chances
winning my personal twenty twenty five Game of the Year.
GLIZZI Yeah, I liked credits. I liked Hades two a
ton myself. I'm finally slowing down a little bit. There's
just so many other things to play. Uh, but I
did a lot before I started slowing down.

Speaker 3 (32:29):
Yeah, I'm uh.

Speaker 2 (32:30):
I am like like I said said on somewhere else,
I'm leap frogging right now. I'm putting that in a
bucket over there of like things I do intend to
get back to, and I'm jumping to the next next
game so I can kind of get ahead of the
next conversation and be caught up there. Uh and while
while hopefully other people are still catching up on these
other games that they haven't finished yet, and then that
way I can maybe play Hades too as I'm getting

(32:51):
into the game of the year.

Speaker 1 (32:52):
To discussions themselves.

Speaker 4 (32:54):
Matt Susa says, just got tickets for a Bruin's Mammoth
game in December. Let's your go to Consson to grab
out a game.

Speaker 1 (33:01):
Whatus.

Speaker 2 (33:03):
I'll get a gay bud light and I will sometimes
a hot dog, you know what. If they have pizza,
usually I'll get a pizza, like a little personal pant
pizza or something.

Speaker 1 (33:15):
If it's a if it's a baseball game. I absolutely
need a hot dog.

Speaker 2 (33:18):
If it's I think I'm a hockey though, because the question, Yeah.

Speaker 1 (33:21):
No, exactly.

Speaker 4 (33:22):
If it's anything else, probably getting nachos. Honestly, I'll get
a hot dog and nachos at baseball game a lot.

Speaker 1 (33:28):
I like nachos. Notes are great.

Speaker 2 (33:30):
Pretzels good as well. For Brian Corliss, I always love
a big soft pretzel.

Speaker 4 (33:35):
Zerom One says Grub. You should check out Boutros in Cleveland.
It's probably the best rush on the city. And don't
sleep on the cheeseboard there.

Speaker 1 (33:42):
Actually, look this up.

Speaker 4 (33:43):
This is not super far away from where we saw
our Joe has Ayishi concerts, So it's over there near
all the museums and case Western Reserve College.

Speaker 1 (33:53):
So yeah, I've not heard of this one. I might
need to check out sometimes. Apparently it's French.

Speaker 2 (33:58):
Oh okay, yeah, I'll check it out. Yes, I'll get
the cheeseboard. Sounds good, I go.

Speaker 1 (34:04):
Next up is a Cratis at the airport. My flight
got delayed.

Speaker 4 (34:07):
Any fun stories about delays or missed flights?

Speaker 2 (34:12):
You missed your you missed one recently, right Disney? You
like got the wrong day or no, maybe you like
purchased your tickets for the wrong time the wrong day.

Speaker 1 (34:20):
Yeah, oh that's right.

Speaker 4 (34:21):
I realized I was fine, but I realized that I
bought the wrong tickets. I mean early on, when I
had to fly out for like my first e threes,
I was just messing shit up constantly.

Speaker 1 (34:31):
Somehow.

Speaker 4 (34:32):
The only time it was like actually a straight up
I like missed a flight. I like went there and
by the time I got there, they were like, uh no,
that's that's that flight is uh was yesterday or was tomorrow?

Speaker 1 (34:44):
Forget what it was? And like I had to get
an a hotel or something like that. How I don't know, well, Jeff,
I mean sometimes you read a date and you read
it wrong and you put in the calendar. I saw that.

Speaker 4 (35:04):
I mean that's literally what happened, Joe.

Speaker 3 (35:10):
That's just a video game in Bargo.

Speaker 1 (35:12):
Mike, come on, you missed. You've missed flights?

Speaker 2 (35:18):
Yeah, no, I missed at least one for sure. No,
I've I've probably missed like two or three at this point.
But they always like work out pretty well where it's
like I get there, I'm like, I'm like running late.
This thing's about to take off. In twenty minutes, can
we get me on another flight? And they're always like yeah, sure,
and it works out, like two and a half hours later,
I'm on a different flight.

Speaker 1 (35:38):
It's never been some big again, that was a while.
I don't really have that. The thing with Florida. No, yeah, right,
I was off by twelve hours. All it was. All
it was.

Speaker 4 (35:47):
I remember when I booked it, and then the day
of I went to the airport like your flight doesn't
leave another twelve hours, and then I just went to Universal.

Speaker 1 (35:54):
That worked out fine too. Yeah, so there you go.
Have some fun stories about delays. Yeah. Actually I've been
a good with delays knock on wood recently.

Speaker 4 (36:04):
It's mostly my fault if I'm waiting in an airport
for a while, not so much the airport.

Speaker 1 (36:10):
Yep, Sam all right, Epic says not a bit.

Speaker 4 (36:13):
Greg is really playing more games on a gaming laptop
and handhelds. It is the first nine of the console apocalypse.

Speaker 1 (36:20):
It could still be a bit.

Speaker 4 (36:21):
But I also I almost find it hard to know
how you can do this job these days and not
just sort of slowly become more of a dete gamer.

Speaker 2 (36:29):
Right, Yeah, I mean it's it's handy, first of all,
because it is easier to take some of these devices
with you to play a variety of different games. And
he definitely likes handheld gaming in one way or another,
And yeah, I'm with you, like just over time, it's
keeping up with these consoles is.

Speaker 3 (36:48):
A little bit more of a hassle than keeping up
with stuff on Steam.

Speaker 4 (36:53):
Next up is the drum Kid who says, I love
I have excuse me, I have forty minutes left to
bit on this complete box En action set should I
get it? And what was the expedition place currently at
fifty two? Well, definitely fifty two.

Speaker 2 (37:07):
Yeah, front probably gonna pop off here pretty soon, you know,
any action set that's like what is that?

Speaker 1 (37:14):
That's the zapper and the two controllers, I believe, and
it's the Mario Mario and Duck Hunt.

Speaker 3 (37:21):
Yeah, I mean that's the one too, and that's the
that's the to.

Speaker 4 (37:27):
I mean, i'd pay two hundred up to two hundred
for that, so certainly more than yeah, fifty something. I'm
definitely at least go up to one hundred on that
bad Boy for sure.

Speaker 3 (37:35):
Yeah, fifty two hundred, the right number, two hundred.

Speaker 1 (37:38):
Yeah.

Speaker 2 (37:40):
Uh.

Speaker 4 (37:42):
We did have the what what was we had the
one that also came with track and Field.

Speaker 1 (37:45):
We had that one, so.

Speaker 2 (37:47):
Yeah, that's the one I would like play at a
friend's house. I was like, what is what is going
on here? And so this came with your system?

Speaker 1 (37:53):
Okay? Cool? Yeah, I know.

Speaker 3 (37:53):
We had the Action set. That's the one we got,
although we had the great We had the Gray Zapper.

Speaker 4 (37:58):
It had like the Proto dance AANS Revolution track pad
thing You're supposed to.

Speaker 1 (38:04):
Run to make your guy run, but you find out
you get in your knees. You just smash them with your.

Speaker 3 (38:10):
That's the way everyone did it.

Speaker 1 (38:12):
Next up is says, so I'll power that. So what
happens First?

Speaker 4 (38:19):
Microsoft irons out the kinks for Windows handhelds or steam
Deck too. Also, is Valve still doing a home console
like device.

Speaker 2 (38:27):
I think that the Windows handhelds will be greatly improved
and yet still have many of the quirks that I
find annoying forever. I just don't know if they're gonna
go all the way with it and kind of separate
and silo the handheld experience from the desktop experience in
a way that.

Speaker 3 (38:45):
In the way that the Steam Deck does. But I
also don't think.

Speaker 2 (38:49):
It's gonna be like some unplayable mess, and it already
sounds like for the most part, especially once you're in
a game, it sounds like the ass as it is
right now. Once you're in the game, it's great. And
for most people that's going to be enough. I just, uh,
I get really frustrated trying to navigate that thing.

Speaker 1 (39:06):
Still the Asus no, I do not.

Speaker 2 (39:08):
Have the rock Alix xbox X, but but yeah, the
Steam Deck two still feels a little bit further off.

Speaker 3 (39:17):
Probably probably not even next year.

Speaker 2 (39:20):
I mean so maybe twenty twenty seven, because it's all
three years that they might go five years with this thing.

Speaker 1 (39:26):
Well you think about a home console like device from Valve,
Is that something you're gonna see anytime soon?

Speaker 2 (39:32):
Yeah, they're I think they're kind of getting their prepping
that sort of thing. So exactly what that looks like,
I have no idea, but yes, they because I mean
Steam os Is is just coming together more and more
and more, and I think they want to like stake
out a long term future for Linux gaming, and now
that they've got some inroads, in roads with a Steam Deck,
even if they try a home console sort of thing

(39:53):
or a home console equivalent of a PC even if
it doesn't work. I think they'll keep trying for some
time just because they have made They've made ground with
the Steam Deck, and it will be worth it to
try a bunch of times.

Speaker 4 (40:04):
Remember Steam machines got what year was that? That was
forever ago? I was really I know what that was
and still don't really get it.

Speaker 3 (40:11):
Not really it was. I mean it was basically the
same thing as a Steam Deck, just.

Speaker 2 (40:16):
Made so it was made by third parties, like they
partner with the outside company. But they had steam Os
and it was Linux, and it was like they I
think they had I think, don't I don't know if
they had a strong proton translation layer so they could
play out Windows games on those machines. So it's like
you could just play the ones that support Linux. I
think maybe I'm wrong about that, but I never tried one.

Speaker 5 (40:36):
And be part of what was the controller to remember that?

Speaker 1 (40:40):
Yeah, weren't me love that controller?

Speaker 4 (40:45):
Next up is Big Fresh thirty seven, who says I'm
more interested in a multiplayer game than any gained David
f and Cage was good. All right, what if this
multiplayer game somehow still has a lot of David f
and Cage writing, what if you're what if your goal
is not to defeat the enemy's tower, but to be
the first person to be put on the back of

(41:05):
the robot bus.

Speaker 3 (41:07):
Uh sounds like you have to fight your way out
of the bus, shoot your way out.

Speaker 1 (41:11):
Of the bus. Yeah, it's like the fortnight bus. Don't
thank the bus driver. He oppresses you, jesus.

Speaker 4 (41:20):
Uh. Next up is Big Fris says Mike. Were you
as disgusted as I was when Mikey said he or Jeff?
Were you as disgusted as I was? When Mikey said
he hasn't watched Avatar the Last Airbender punish him?

Speaker 3 (41:33):
Uh?

Speaker 2 (41:34):
Yeah, you love m Night Shyamalan, Mike, I've seen the movie.

Speaker 1 (41:38):
I've seen that. Drag me to it. I didn't want
to go. It wasn't I'm sorry.

Speaker 3 (41:45):
I don't know, guys. I apologize everyone.

Speaker 2 (41:48):
That's only gonna make Christian and Big Fresh even even matter.

Speaker 3 (41:52):
Yeah.

Speaker 2 (41:53):
No, I've seen a handful of episodes. It's probably the
best way to put it. I've seen maybe half of
the first season, and I enjoyed it. But I was
like trying to get the kids to watch it with me,
and they weren't getting into it. They were a bit
too young. So maybe I'll try again here soon and
see what happened.

Speaker 1 (42:06):
Ye, then make them watch Stephen Universe with you.

Speaker 4 (42:09):
Uh, I'm mich Yillary says, I still distinctly remember opening
the NES power set Christmas morning, nineteen ninety eight. Little
did my parents know how they had just ruined my
life moving.

Speaker 3 (42:22):
Yep, eighty eight would be me as well, five years old,
but I was.

Speaker 2 (42:25):
It was in March for my birthday, so yeah, March
nineteen eighty eight, Yeah, eighty three, so yeah, that's right.

Speaker 1 (42:31):
I don't remember getting the NES.

Speaker 4 (42:33):
It was just there when I was like old enough
to remember things, so I don't. I don't even think
it was like a Christmas gift or anything like that.
I think my agent remembers my dad's setting it up,
but I was too young.

Speaker 2 (42:44):
Yeah, I don't remember getting the the Colco vision or no,
we had I hope you know we had Clicko vision
we had, but that was always there.

Speaker 1 (42:53):
But the NES was my fifth birthday. Yep, that's that's it.

Speaker 4 (42:56):
And then big frustrating s says, I watched Steven Universe
because of multi versus. They were like, yeah, they had
a big part for Steven Universe and multi versus there, so.

Speaker 1 (43:09):
I was kind of happy about that.

Speaker 4 (43:10):
I always thought that Stephen himself looked weird in that game.

Speaker 1 (43:13):
I don't know, yeah, he looks.

Speaker 2 (43:15):
I think a lot of the characters looked a little
off in that game, maybe maybe Steven more so than
the others.

Speaker 1 (43:21):
All right, that's it for Supertest right now. Thank everybody.
If you still want to send a super chat, we
will read it before the end of the show.

Speaker 3 (43:26):
Yep, thanks everyone, looking forward to getting any more. We'll
read them.

Speaker 2 (43:30):
As Mike says, let's take another break, we'll come back.
We're gonna do the mount rushmore of games from the
NES generation right after this.

Speaker 3 (43:42):
All right, we're back, Mike.

Speaker 2 (43:44):
Let's do the mount rushmore of the NES generation. The
games of this generation could come from any platform, but
we're gonna stick to the consoles. That does mean like
we're not considering atarian stuff. Before we did this, when
we were doing our what we did like for a
while there, we were doing a bunch of things back
to back generation. Top ten, yes, top ten. So let's

(44:05):
do the mount rushmore of any S games. What do
you think are the most representative of then e S generation.

Speaker 5 (44:14):
Sorry sorry, Mike, Yeah that.

Speaker 1 (44:20):
Before?

Speaker 4 (44:21):
Yeah, why is RC prom too already on there?

Speaker 1 (44:26):
I just was testing the thing.

Speaker 2 (44:27):
But no, I mean I've dad said on that being
number one and it's RC pro am too, Which.

Speaker 3 (44:34):
Did that even come out in the United States?

Speaker 1 (44:36):
I don't know. I want to sort this exercise.

Speaker 4 (44:38):
Do you think there's any Sega Master games that really
make this thing?

Speaker 1 (44:42):
What?

Speaker 4 (44:42):
What do you think is the most important? Sega Masters
is the game and I like the Master system, but
you know, I don't.

Speaker 2 (44:49):
I don't think there's an important one. Alex was there
an Alex Kid game that people liked?

Speaker 3 (44:53):
I don't know.

Speaker 4 (44:55):
Everyone's ever Everyone's re evaluated Alex Kid pretty negatively these
days for Alex Kidd and Shannobi World.

Speaker 1 (45:01):
People like that one.

Speaker 4 (45:03):
I mean, yeah, it's like Fantasy Star is the best
one they have. But even then, like if we're gonna
put you know, we're gonna put Dragon Quest or Final
Fantasy on here not. I like Fantasy Star a lot,
but it's not more important than Dragon Quest or Final Fantasy.

Speaker 2 (45:18):
Right, And then what we're doing this way, because we'll
get to we'll get to the next generation and it
will be like Super Nintendo and Genesis.

Speaker 1 (45:25):
I want to with data and Warph in it, uh huh.

Speaker 2 (45:29):
And then we'll go to people, hey at PS one
and N sixty four or Saturn, like, we'll have a
bunch of options there, But for now it's pretty much
is just the NDEs generator right.

Speaker 1 (45:36):
Well, in that case, I think Super Mario Brothers should
be on there.

Speaker 2 (45:42):
Interesting and all right, going out on a limb. Yeah,
that does feel like a George Washington for sure.

Speaker 4 (45:48):
Yeah, agays, because it's about Rushmore. Even though I think,
you know, Mario Brothers three is probably the better game,
and I think two is really interesting in a Mount
Rushmore context, it is certainly just Super Mario Brothers.

Speaker 1 (46:01):
Yeah.

Speaker 2 (46:02):
And then and then it would be like the legend
is Zelda, which almost feels like also equivalent to that.
But you know, I think there's maybe some more discussion
to be had about that one, because we're gonna get
a lot of games for these four slots. It still
feels pretty there's the reason I'm saying it right away.

Speaker 1 (46:18):
Yep.

Speaker 4 (46:19):
Yeah, I mean it's it's Zelda. There's so many games
that are of that ilk, of that style that kind
of open up more and of course it has its
inspirations and stuff like adventure, but it just kind of
brought it all together, also launched the match of the series,
but also launched a massive genre.

Speaker 1 (46:35):
Its just continues to influence video games for sure.

Speaker 2 (46:38):
Let me ask you which Mega Man game in this case,
it would probably be two.

Speaker 4 (46:44):
Actually, yeah, I think it probably is two as well. Okay,
it is too that is the most important one. The
first BEGANI game, it's fun, it's neat. Wasn't that big
of a hit. They made the sequel on their own time.

Speaker 2 (46:55):
Mega Man twos is like, you know, this is the
template for how we're going to do this now, and
not just for like like for the whole running gun
platformer genre. In a lot of ways, it was like,
oh yeah, that kind of started there with Nick Men two.

Speaker 4 (47:07):
Right, It's almost like it's almost like one of the
first important sequels in a lot of ways. Because sure
it was like, okay, something can get a lot bigger
because we hit the seaguel right right, this this thing,
this thing walked so Street Fighter two could run.

Speaker 1 (47:20):
Mm hmm. It does get a little bit more. Now
we'll put a bunch more on.

Speaker 2 (47:26):
At this point, I think we kind of are going
to be at a point where it's like we're figuring
out that fourth spot in some ways, but let's let's
keep going here.

Speaker 3 (47:33):
I would throw out Mike Tyson's punch out next.

Speaker 2 (47:39):
Tyson's punch out to exclamation points it. It is a
big part of it is it holds up super well.
It's a game you can go back to today. I
love going back.

Speaker 1 (47:49):
To it all the time. Uh.

Speaker 2 (47:51):
It has those big, awesome sprites. It just kind of
felt like nothing else on the console in a lot
of ways. And then it was a great adaptation of
a port of an Arcade game that was like, oh yeah,
this is way better now that it's at home, and
they put in some extra work into it to adapt
it for the home audience. It's also just incredibly fun

(48:13):
and well made and looks great and sounds great.

Speaker 4 (48:16):
I think Dragons Quest needs to be deeply considered even
over Final Fantasy, over any Final Fantasy.

Speaker 1 (48:23):
Not only is it, you know.

Speaker 4 (48:24):
The first j RPG, but just as its importance as
a console RPG, right, I mean RPG's were as very much.

Speaker 1 (48:32):
A PC gaming thing.

Speaker 4 (48:35):
People struggle to adapt that into you know, more simplified
format on the control on the home market, and that's
exactly what Dragon Quest was able to do, and it's
why we have so many games these days that are
basically still kind of dragons Quest.

Speaker 1 (48:51):
So yeah, I think that's a big one for sure.

Speaker 2 (48:57):
And I do see people check on out some other ones,
but I'm gonna with one that, like for me, felt
very emblematic of the NES and I think still is
for a lot of people. Maybe it's slightly less popular.

Speaker 1 (49:10):
I don't know.

Speaker 2 (49:10):
I'm gonna say contra. I don't think it's I don't
think that's crazy at all. It's kind of a hard,
you know, hard uphill battle, I think to make the cut, but.

Speaker 3 (49:20):
It's I don't know. That was co op action gaming
that just had.

Speaker 2 (49:26):
It was a weird, loose adaptation of a bunch of
different action movies, and it did a really good job,
probably because it wasn't hampered down by actually having a license.
It was like people just made by people who clearly
liked Schwarzenegger and Stallone movies and the like. Let's put
them on the cover and then make a game about
these two beefcakes shooting guns. The spread gun is like

(49:48):
that was on wasn't that on our Mount? Rushmore, video
game guns, video game weapons, like there's a reason for that.
It's and it kind of started here. So yeah, I
will consider Contra.

Speaker 1 (50:01):
But I want to consider Castlevania though, I kind of
most struggle to come with like a point aside from
it's so anys. It's like the most NS game in
a lot of ways. It's just really freaking.

Speaker 2 (50:13):
Yeah, I don't, Mike, I think that's honestly like a
good point for that.

Speaker 1 (50:18):
For this game, it's very anys.

Speaker 4 (50:21):
Yeah, it just brought like you know, like it just
has that any kind of music I went from it,
It's got a very specific style. There was something about
the setting, right because so many things even at this
point where cartoon characters or fantasy or sci fi, and
here's one that was you know, classic monsters and Castlevania
and stuff like that.

Speaker 1 (50:42):
So you know, it's obviously still a series that matters
a lot. I think like.

Speaker 4 (50:46):
Contra, which again another game that is just so Anys
to me, I think it might.

Speaker 1 (50:50):
Struggle in a Mount Rushmore aspect. If it was a
top ten, then Castlevania and its sequels would do pretty well. Yep, absolutely.

Speaker 2 (51:00):
All right, there's I'm glad you said Caslvania. That's probably
what I would have put next. I'm considering a couple
others here. Again, it feels like we're already.

Speaker 1 (51:10):
Getting on a limb a little bit, though. What do
we do with Tetris?

Speaker 3 (51:15):
That's interesting.

Speaker 2 (51:15):
I don't know that's a that's a mount rushmore of
Game Boy games, for sure.

Speaker 1 (51:19):
I don't know if it's a mount rushmore of any
S games.

Speaker 2 (51:21):
I know that that any games because any generation, You're right,
any S generation, You're right.

Speaker 3 (51:28):
Yeah, I don't know. It's tough. I mean, we could
consider it. It's not. I mean, it's it's it's like
there's an argument to put Tetris on there.

Speaker 4 (51:35):
Easily, like because like the Game Boy game was eighty nine,
so like that's the that's this generation.

Speaker 1 (51:43):
Right, that's not the Super Nintendo generation.

Speaker 2 (51:45):
No, But I mean the handhelds are like on their
own track, and I almost would just do a separate
handheld thing.

Speaker 1 (51:52):
But I don't know. We could consider it for this
if you want.

Speaker 4 (51:54):
This is the first time ever where I've been more
enthusiastic about considering Tetris or something than you.

Speaker 1 (51:59):
Have no get out of here, the fine? All right? Okay? Cool?

Speaker 3 (52:02):
Oh yeah, I mean I'll leave it up there.

Speaker 2 (52:04):
But yeah, okay, so like let me throw out a
couple that, like, I just want to like see if
there's any chance tech Mobile.

Speaker 1 (52:14):
I think there's something about sports games.

Speaker 3 (52:16):
I mean, that's the sport game on sports game on idios.

Speaker 4 (52:20):
Does sports games really do anything before the nes Like
I guess in the arcades there is maybe some things
like that, but yeah, like I mean, I feel like
that is also a genre that got really kickstarted.

Speaker 3 (52:30):
For sure.

Speaker 1 (52:31):
You're wearing a Techmobile shirt right now now.

Speaker 3 (52:34):
Yes, absolutely, and I put it on before I even
know knew that coming.

Speaker 2 (52:39):
Obo Itagaki died and he worked this is the first
the first game he worked on was a super.

Speaker 1 (52:43):
Bowl right now? Yeah, yeah, RP.

Speaker 2 (52:46):
Absolutely it was a real sad thing to hear about. Okay, so,
uh Technobil, Yeah, we'll put it on the list for now.
And then what was the A Ninja Guide in which
feels like maybe even like a step down from Castlevania
in Contra, although not in quality, just in terms of
of emblematic importance to.

Speaker 4 (53:01):
The franchises I happen to care about on the n
E S right, I just personally like Caslovenia Contra more
than I like Ninja Guiding.

Speaker 2 (53:10):
Yeah, okay, well then yeah, I think those are the
ones I was kind of getting ready to throw out there.

Speaker 1 (53:16):
And I about duck Hunt, Yeah Duck.

Speaker 3 (53:18):
Well, if we're gonna do duck Hunt, what about Metroid?

Speaker 1 (53:22):
I think we always kind of punished Metroid a bit
for not being.

Speaker 4 (53:28):
Super Metros where it comes together like, hey, spoiler a
word for next time. Everybody I met Super Metroid is
gonna be on our next one. H But Metroid was
like that's a good groundard, I think honestly, in some
ways Metroid is just kind of two D legend of Zelda, right, yeah,
Metro it kind of feels like.

Speaker 1 (53:45):
More than that.

Speaker 2 (53:47):
Yeah, Kirby's Adventure, it's very bad battle Toads. That's not
graphically impressive game.

Speaker 3 (53:57):
But yeah, yeah, then that was was like n S
is factor five.

Speaker 1 (54:01):
They just got so much out of the ne e
S right, like.

Speaker 4 (54:04):
You know, it's kind of hard for the beat us
were important from the nes. The problem is like you
to kind of go away eventually, so I don't know,
like honestly, but the beat them up again next time,
we'll Shoots of H two is where maybe that stuff
gets considered that that sounds.

Speaker 3 (54:19):
Right, Okay, anything else you want to like throw out
for consideration.

Speaker 4 (54:26):
Trying to think turbographics sixteen is probably more the next
one sixteen right.

Speaker 3 (54:30):
In it, although I think it was one of those
one of the the Jaguars.

Speaker 1 (54:34):
A sixty four bits. It's a jaguar situation. Absolutely, it's
certainly in between. Hey, look that's I think I think
the four certainly here.

Speaker 3 (54:46):
Yep, okay, cool, I miss anything else?

Speaker 4 (54:49):
Shot the Maniac Mansion. Yeah, sure, Nightshade as well, there's
the I gotta play night Shehade. Sometimes people have brought
up excite bike, did you.

Speaker 2 (54:56):
Yeah, yeah, I'm I'm happy that people bring up excite bike.
I think there is a world where it's like if
we're doing the what they do when we weren't here
the Narudo Hukage Mountain?

Speaker 1 (55:09):
Is that what it is?

Speaker 3 (55:09):
Christians?

Speaker 1 (55:10):
How are you talking about?

Speaker 2 (55:12):
There's and there's I think there's like eight faces or
something like that. I think excitement could make it in
that context maybe, but it's not going to make it here.
Double like Double Dragon, we love point nowt Double Dragon
so important.

Speaker 1 (55:23):
At that time.

Speaker 4 (55:24):
Double Dragon was as big as any of those franchises,
the Turtles games were obviously huge. I just don't know
about the Mount Rushmorinus of them.

Speaker 1 (55:32):
I guess.

Speaker 4 (55:33):
I guess it turns just to being really popular licensed games,
and that did matter. Yeah, I mean, I'll put like
which one to a teenager game? Two and the one
probably so more in three is better. I think T
M and T two is the most and it's the
one I played the most. Still, that first level that
is actually one of the most seared into my brain.

(55:54):
First levels in the Via game ever, is April o'neils
burning apartment building. Yeah well yeah, that is like almost
up there with like E one, M one and one
one for me.

Speaker 1 (56:05):
The first level.

Speaker 3 (56:06):
You're right, I can like you said it, and I'm
like picturing it all right.

Speaker 1 (56:09):
I can see the enemies when they did that.

Speaker 4 (56:12):
Weird We called them pin balls falling down the staircases
and it's like giant pinballs.

Speaker 1 (56:18):
Get the pizza thing and then you've god so good.

Speaker 2 (56:21):
It's on the short list here Teenage Mutant Ninja, Turtles two, Technobol, Tetris,
Castlevania Contra Dragon Quest, Mike Tyson's Punch Out, Mega Man two,
The Legend of Zelda, Super Mario Brothers, and for people wondering, well,
what about SuperM Brothers two or super More Mario Brothers three?

Speaker 3 (56:37):
Uh you know, uh, George Washington served two terms. He's
only on the.

Speaker 2 (56:42):
Mount Rushmore once. That's that's that sort of thing. Yeah, okay,
so where do you want to go from here? I
do think Mario Brothers and zelder Locks I agree with you. Agree, Yeah,
god they are You're right, there's kind of no question
there really.

Speaker 1 (57:00):
Yeah.

Speaker 4 (57:01):
But the next one I would pick might surprise you.
So I think, even more so than Mega Man two,
I think you have to have Dragon Quests on there.

Speaker 2 (57:10):
Okay, I'm not too surprised, but a little surprised because
I think that does open up possibility that Mega Man
two doesn't make.

Speaker 1 (57:18):
It might not not a huge possibility, but I know
I understand.

Speaker 4 (57:22):
Yeah, yeah, but I this instance, I think Dragon Quest
and I'm out Rushmore sense for just what it does
for Jerrapites and RPGs in general. Yes, I know it's
called Dragon Warrior in the US, but yes, I think
it has to be.

Speaker 3 (57:36):
Uh it got it's now.

Speaker 1 (57:38):
It is tough. It really is tough.

Speaker 2 (57:40):
I think you're right because, like in terms of establishing
like what the NES was then as well as its
long term legacy.

Speaker 3 (57:47):
Those three games actually are probably one, two, and three
for that.

Speaker 1 (57:54):
God, I don't know. For four, I don't know.

Speaker 3 (57:57):
I almost want to go with like.

Speaker 2 (57:58):
Castlevania just because it's like so anys, but I could
really go with almost any of these.

Speaker 1 (58:04):
Yeah, so it's again.

Speaker 4 (58:05):
Magna two has that magic sequel Sauce Mike Tyson's Punch
Out ARTCID conversion that's better than the original Contra two
player co op Castlevania, just the most nes Tetris, the
you know, seminal puzzle game.

Speaker 1 (58:22):
How any s he is it?

Speaker 4 (58:24):
Techlobo Sports Games teenage, we did Ninja Turtles licensed games,
and also a big more than Arcade port thing going
there for sure.

Speaker 2 (58:33):
Okay, wait, I do see Ryan Allman in chat does
say duck Hunt, and I know you said it already,
but like he's like, it's so ingrained in like culture,
so deep in culture.

Speaker 3 (58:43):
It's like, ah, yeah, God, that is kind of convincing.

Speaker 4 (58:46):
The last time I tried to push duck Hunt, I
got yelled at. I just want to say, well, I mean,
how do you feel about that? I don't know if
I can buy how important it is? I mean, duck
Hunt was bundled with Mario Brothers. I think that's the
reason why a lot of people had Duck Cunt right. No, yeah, absolutely,
But now it's like, sort of that doesn't matter. At
a certain point. It's emblematic to a lot of people,

(59:07):
and it was a very different kind of game.

Speaker 1 (59:11):
Yeah game, Is it generational? Really mean that?

Speaker 5 (59:20):
You know that dun Hunt is so important? My grandpa
knows what Dunhunt is, like, I tell him and he's like, oh, yeah,
well the thing where you should it?

Speaker 3 (59:27):
Yeah, yeah, it's simply it's in the culture.

Speaker 2 (59:30):
Is is that a little bit more of a popularity
contest thing at a certain point though, which is not
what we're doing here. Okay, I would go Mike Tyson's
punch out. Then that's me though, But something about that
does feel a little off. But I'm not sure what
I would replace it with. You know what, it can
be Mega Man two, Mike. It probably is just Mega

(59:50):
Man two. Now I'm now that I'm sitting here going
back and forth, it's Mega Man two.

Speaker 1 (59:55):
Yeah, you know that twist my arm about it. I'll
tell you what the almost like teenage Ninja Turtles too,
But I don't know. It's too cute. Yeah, it's probably
Mega Man two.

Speaker 2 (01:00:05):
Yeah yeah, same with Teenage Muan Ninja Turtles two is
like one, it's like, yeah, you coul put it up there,
but also something about that just feels a little off.
It's and Mega Man two doesn't have that feeling that
is just like oh yeah, of course these are the
four games.

Speaker 1 (01:00:18):
All right?

Speaker 2 (01:00:18):
So do we feel good about this list? How much
do you think Dan is gonna yell at us about
how wrong we are for this one?

Speaker 4 (01:00:24):
I wonder anybody who thinks it's not Dragon Quest by like, well,
you're you're you're insanely wrong.

Speaker 1 (01:00:29):
What are you talking about.

Speaker 4 (01:00:30):
I know that it wasn't as popular in the US,
but that doesn't matter. Uh, you don't have Final Fantasy
without Dragon Quest. You don't have basically all console RPGs
as we know it without Dragon Quest.

Speaker 1 (01:00:43):
Just insanely popular.

Speaker 3 (01:00:45):
Yep, Yeah, Dragon Quest is is correct, very.

Speaker 1 (01:00:48):
Popular, just maybe not here, but still insanely popular.

Speaker 3 (01:00:51):
All right?

Speaker 2 (01:00:52):
Are mount rushmore of any S games of that generator
or excuse me, mount Rushmore of any S generation games?
Super Mario Brothers, The Legend, Zelda, Dragon Quest, Mega Man
two a clean sweep for the NIS congratulations.

Speaker 1 (01:01:04):
Wow, sorry, Fantasy Star get fucked all right, excellent work.
I will post that online. Let people yell at us.
We'll go ahead and take one more break. We'll come
back talk about what.

Speaker 3 (01:01:16):
We've been playing, as well as cleaning up.

Speaker 1 (01:01:18):
The super Jets.

Speaker 3 (01:01:19):
We'll be right back right after this.

Speaker 1 (01:01:25):
All right.

Speaker 2 (01:01:26):
I'm just I'm so impressed how everyone is impressed with us.
Everyone just seems to be like, Hey, you got that
exactly right. There's been no notes so far, so that's
really good.

Speaker 1 (01:01:34):
Mike and me, missus. Earth Bounce should have been on
the non boomer list. Do you know what Earthbound is on?
This is why we have to make the list.

Speaker 2 (01:01:44):
Everybody there's like, Mother one was Famicom, right, but that's
that's not what we're putting on here, right, Is that
how that worked?

Speaker 1 (01:01:53):
That was Famicom? Yeah? Mother one?

Speaker 3 (01:01:55):
Yeah, so that's that's not what we're talking.

Speaker 1 (01:01:57):
You can't.

Speaker 4 (01:01:57):
We're not gonna put Mother one on here. Everybody, no
buddy likes Mother one. Everybody thinks there about it's just
the much better version of that game.

Speaker 3 (01:02:05):
Yeah, all right, Mike, what have you been playing?

Speaker 1 (01:02:08):
Could even get the name of Dragon Warrior correct? With Hey,
that Absolum is actually really freaking good. Huh.

Speaker 4 (01:02:18):
That is just let's make let's make a beat him up,
be like Haites, and they did a good job with that.
That's really great to the art the exact kind of
beating them buy mechanics you want. Like, it does feel
quite a lot like Streets of Rage two or even
Streets of Rage four. Yeah, yeah, just the way that
there is the good mix of the permit progression and

(01:02:38):
the h you know, stuff that changes per run. Maybe
like each run doesn't feel quite as distinct as a
a Hades too. You know, there's different characters you can
play as, and there's a different thing you get picked
for your special move. It's kind of like your weapon
in Hades two, where like, oh, each night when theres
is highlights, you'll get better benefits from it. But that's
not nearly as different as having a different weapon as

(01:03:00):
in Haiti shirt.

Speaker 1 (01:03:01):
But still just it feels really good to play.

Speaker 4 (01:03:05):
There are some neat mechanics with things like the Dodge
system and how that is also tied into the Perry system.
So yeah, I see why this one has been gaining
a bit of traction.

Speaker 2 (01:03:16):
Yeah, I played some of that today as part of
this is the run which if you want to watch that,
we are streaming them live free for everybody.

Speaker 3 (01:03:23):
I'm a giant bomb.

Speaker 2 (01:03:24):
The archives are going to be premium for now, Like
eventually there's gonna be some way to watch these, but
if you want to like watch along and stuff, it's
going to be premium. That's the way we're doing it.
Trying some stuff and I so I've done one run
and I really want to keep playing the game.

Speaker 1 (01:03:41):
It is.

Speaker 2 (01:03:42):
There's a huge draw to go back to it, but
I can't. That's fine me, And they're gonna beat it
our next run anyhouse. It doesn't matter.

Speaker 3 (01:03:49):
And I think that God immediately feels really good.

Speaker 2 (01:03:53):
It does remind me of Streets of Age four and
the Golden axes you get you get on a mountain.
This game reminds me of some of the D and
D beat them ups from Capcom and stuff like that.
Just got it just pulls up a bunch of fun stuff.
And then the Hades influence was immediately apparent. When I
got one of my first boons I got was one
that added some like wave attacks to my special I'm like,

(01:04:16):
oh yeah, this is Poseidon. I get this in hades
every time I get the options. So yeah, I was
just oh, excuse men of my parrots closing up a
little bit. All right, there we go, got it? Yeah,
I know I just had that took off there a
little bit. I was like, okay, yeah, I immediately get it.
Can I ask you when you do play Mike, how
many runs do you think you're doing at a time, Like, uh, well.

Speaker 1 (01:04:39):
So far, i have not been able to play a
ton yet. I've only done a few runs. It's over.

Speaker 4 (01:04:42):
It's been like I have thirty minutes I can get
a run in. Is how it helps in So I
definitely would like to have a night where I go
wild on it. Also, I have this on PC, so
not on my like switch to so you know, it's
all of these things where I'm like with Haiti series.
A lot of nights, I was just staying up too
late because I was in bed. I was like, well,
I could just fall asleep later just kept playing it.

Speaker 1 (01:05:03):
Uh huh. So yeah, I haven't gone super hard in
terms of back to back runs yet.

Speaker 3 (01:05:09):
I would like to, though, Yeah, but I mean that's awesome.

Speaker 2 (01:05:12):
I'm like, okay, no, that's this sounds like a game
that maybe a one run a night thing wouldn't be insane,
which is encouraging to me as someone who's playing it
the way that I am playing it. I don't I
don't want to be one of those ones where it's like,
oh yeah, you're gonna like do like ten runs a
night and that's the only way you're really going to
be able to get through this thing. But no, no matter,
what doesn't matter. Next run is the run anything else, Mike,

(01:05:33):
that you've been playing.

Speaker 4 (01:05:34):
I did actually start Pokemon legend z A last night.
Oh okay, played like an hour or so of it,
even even just a little bit. I have such little
expectations for Pokemon these days, Jeff, that when I play
one and I'm like, oh yeah, this is fun, I'm
somehow pleasantly surprised.

Speaker 1 (01:05:51):
I'm like, ooh, like I got a Pokemon. That's neat.
I want to get more Pokemon.

Speaker 2 (01:05:56):
And I get a good sense of the combat, like,
because I mean that's the big it's you know, live
at or you know, real time.

Speaker 1 (01:06:02):
It's cool down base now, so yeah, it's real time
cool downs.

Speaker 4 (01:06:04):
And I think that's actually a really neat change because
even just right away, like every time you start a
Pokemon game.

Speaker 1 (01:06:10):
Your first Pokemon has like.

Speaker 4 (01:06:11):
Tackle and leer in lear like lowers defense and tackle
hits them. I'm like, I'm just gonna hit them, right,
how many hits is it gonna take?

Speaker 1 (01:06:20):
How many hits?

Speaker 4 (01:06:21):
When I had to get in there for the de
buff to be worth it? But here, well you tackle
them and then well that's refilling, it's cool down. Well,
now I can use leer because it's right there.

Speaker 1 (01:06:32):
That already sounds.

Speaker 4 (01:06:33):
Better, right, And then I'm imagining because you don't have
the the hilariously named Ppie system anymore, because it's just
all so I right, they so I imagine eventually like
stronger moves, we're just gonna have higher cool downs. And
it's so it's not so much like, oh I can't
use this move because I can use five of it
before I go back to a Pokemon center, right, it's

(01:06:54):
just like, oh, if I use this, then it's a longer.

Speaker 1 (01:06:56):
Cool down, and that's why you maybe want to have
some quote.

Speaker 4 (01:06:58):
Unquote weaker moves attached your Pokemon as well. So yeah,
I think this is actually a really good system, maybe
even the way to go forward. A little surprise how
well that change is actually working for me.

Speaker 2 (01:07:13):
At the very least, it's like they got to like
learn from this and take it back to the turn
based games and maybe mix some things up so that
you don't have those problems that you listed out there
of like, oh, I don't want to use this move
because it's going to be a hassle to go back
to a Pokemon center.

Speaker 1 (01:07:27):
Yeah, right, exactly.

Speaker 4 (01:07:28):
And I not that the game is gorgeous or anything,
but it's colorful and it's running, like, got a smooth
sixty frames per second, and I'm like.

Speaker 1 (01:07:36):
Boy, that's that is at least enough.

Speaker 4 (01:07:39):
It's not enough to get extra praise, but congraduations, Pokemon,
you have met the bare minimum from me.

Speaker 2 (01:07:45):
Yeah there, And the sacrifices are obvious the jpeg that
is the buildings or the city or whatever that's.

Speaker 3 (01:07:50):
Been going around, and I'm just like, this doesn't bother me.

Speaker 2 (01:07:54):
It's not great. I'm not again, I'm not going to
praise the game, but doesn't bother me. No, I'm not
going to be looking at these buildings anyhow.

Speaker 3 (01:08:00):
Who gives a shit?

Speaker 2 (01:08:02):
So yeah, at the least they're making some smart sacrifices
to get the game to run well everywhere apparently runs
fine on Switch one. Obviously it runs way better on
switch too, though, so yeah, yeah.

Speaker 4 (01:08:13):
Runs pretty well even just like okay, as games set
in a city that's neat, like you're kind of home
bases this hotel and Jeff, I think he knows about me.

Speaker 1 (01:08:21):
I really like hotels.

Speaker 2 (01:08:23):
Yeah, I like them too, but you're I think the
one thing I know about you is like Mike likes
them more than most.

Speaker 4 (01:08:29):
I do like hotels. I think hotels are cozy. I
think they sometimes of personality. Not all of them, of course,
something were very corporate. But I don't know. I think
there's something interesting about hotel. I need a hotel management
sim game. I mean Dustin checks in the video game
or something. It is like, it is still very weird.
When this game starts going, people don't talk. I'm like, oh,

(01:08:51):
that's right. We still don't have voice acting. It's something
strange about that.

Speaker 2 (01:08:56):
Do you think do you think that they will ever
cast voice actors or if they do have voice acting,
it'll be AI voices.

Speaker 1 (01:09:06):
Oh I hope.

Speaker 4 (01:09:08):
I try to think, Jack, I'll tell you what, with
a twenty billion dollar budget for a game, I don't
know if they're hiring voice actors really, Oh, I don't think.

Speaker 1 (01:09:17):
About AI voice acting in a Pokemon game. Yep.

Speaker 5 (01:09:21):
The most likely thing is they're gonna do like shrivel
Ridge language, you know that sounds like.

Speaker 4 (01:09:26):
Yes, sure, that's what the Pokemon do. People could just
sound like the Pokemon or something.

Speaker 5 (01:09:31):
They're gonna do like some slish type stuff.

Speaker 2 (01:09:33):
Don't mean, I mean right, even that would be a
welcome improvement to the complete silence.

Speaker 1 (01:09:39):
Right.

Speaker 4 (01:09:39):
The science is really weird actually, especially early on when
it's like a cut scene, right, like I really am
my cut scene, it's still just this text popping up.
I don't know why because I played so many games
for that, it's just the standard doesn't bother me. There's
something about this relatively modern looking game doing that that
is just a little strange.

Speaker 2 (01:09:56):
So it like even like like Yakuza, right, they like
had the big voice cast. Mark Hamill's going to be
in this game and he's going to play was he
Modumle or something, and then like those games didn't do
very well, and so like we're cutting back. We're just
gonna have the Japanese voice cast and there's going to
be subs, and it's like eventually they went back and
was like or they're like as they they went back

(01:10:17):
to voice actors as they had a little bit more success,
and it's like, man, I don't know if Sega can
do it with this RPTR series over here, why can't
you guys?

Speaker 4 (01:10:25):
And of course can do it, like you know, so
a fraction of a fraction of the Pokemon games have
voice actings. So I don't I don't no idea what
they hang up is there except that it's tradition, and
it's a series that is awfully beholding to a tradition
sometimes and that's it's actively trying to break free from it.

Speaker 2 (01:10:43):
I don't know, it's and they love tradition, especially when
it saved them a lot of money. So yeah, I've
been playing a lot of stuff that I can't talk
about and know, not just that one, some other ones
as well. Start starting some new stuff trying to you know,
it's it's still a lot of Final Fantasy Tactics, which
is really starting to come together for me. I'm kind

(01:11:03):
of like I reached out to a handful of Final
Fantasy Tactics freaks and it's like, hey, should I kind
of always be under leveled in these battles like, oh no,
that's normal. I'm like, oh, okay, great, I just felt
like maybe I was messing something up.

Speaker 3 (01:11:15):
It's I think I might be able to scrape my
way through this, but it it should.

Speaker 2 (01:11:19):
It feel that way, and it's like, yes, that's that's right,
and then really kind of learning that, like every skill
that your character can do needs to be kind of
purchased with job points, like every single one.

Speaker 1 (01:11:32):
It's like, okay, yea, now that I got that down,
I'm I got my black mage going.

Speaker 2 (01:11:36):
We got a little bit of damage from a distance,
got one archer, although archer is not great early on
because you kind of have to use a bolt action
arrow thing, so it doesn't have the arc to it,
so if you try to shoot someone, it'll go through
your your friend's back if they're in the way.

Speaker 3 (01:11:50):
So it's like, okay, this isn't as useful as you
want it to be.

Speaker 2 (01:11:52):
So it's kind of like learning out the early or
sussing out the early quirks of the jobs. But boy,
the levels do kind of go by pretty fast. Ten
minutes at a time, maybe twenty minutes if it's something
a little bit more difficult, and you get back and
you're like, Okay, I just got a ton of job
points because I gave every single one of these characters
the job Experience buff, so they get more points just

(01:12:14):
by doing all the.

Speaker 3 (01:12:15):
Stuff they were doing.

Speaker 2 (01:12:16):
And I also like, oh, the easy heck of if
you have a character that can do anything on their turn,
you should be doing that thing. Like if it's just focus,
if it's just throwing a rock at an enemy from
a distance, then you'll get.

Speaker 1 (01:12:29):
The experienced fire emblem. That's very fire of them to
me exactly.

Speaker 2 (01:12:32):
So it's like, all right, so all this stuff's starting
to fall into place, and then the story really is
picking up.

Speaker 3 (01:12:37):
There's you know, I don't know how much I love the.

Speaker 2 (01:12:41):
Very flowery oh you know, not what you do they say,
not and ought more than any any other game.

Speaker 1 (01:12:47):
Yes, it tickles me a little bit, I have to admit.

Speaker 2 (01:12:50):
Okay, no, great, then yes, And that's like the one
part I'm like, okay, that's that's maybe a bit much.
But I'm like they're doing a good job with it,
and I mostly think it's cute and I think the
characters are adorable, so I just like like looking at him.
But no, the story is really picked up and maybe
it's one that is well worn territory in terms of
subject matter at this point, but I'm not want to

(01:13:12):
complain about that. I think usually that's that's fine, and
you know, the metaphors are clear and it's kind of
stuff that I'm interested in, and a class warfare and
stuff like that.

Speaker 3 (01:13:20):
It's like, okay, well, let's see where this goes.

Speaker 2 (01:13:22):
And of course it helps that I've heard nothing but
good things about the story and it's politics, so it's like, yeah, I'm.

Speaker 3 (01:13:28):
Along for the ride.

Speaker 2 (01:13:29):
I definitely thought like there was a chance I could
fall off this game, and now every time I'm like
I get a chance, I'm picking up that switch to
And I haven't made a ton of progress because again
I'm like having these small little hurdles and these and
these bumps in the road. But it's been fun figuring
it out, and it's like, oh, the little bit of
reward I get on the other side of figuring it
out of like, oh, now the game feels easier or

(01:13:50):
all these options have opened.

Speaker 3 (01:13:51):
Up really kind of make it a very playable game
for me.

Speaker 2 (01:13:54):
So I know you keep talking about maybe picking that
up soon, I'm looking forward to hearing what you think about.

Speaker 1 (01:13:59):
It, is there permit dife in this game.

Speaker 4 (01:14:01):
I don't even know how does it what happens when
a friendly unit dies in a battle.

Speaker 2 (01:14:05):
So so okay, so when they die in battle, it's interesting. Uh,
there is basically a timer. There's they get three hearts
above them, and if you can phoenix down them before
their turn comes by three times and those hearts deplete,
then they are back up and they're fighting, and it's fine.

Speaker 3 (01:14:23):
They get some health back.

Speaker 1 (01:14:24):
You can potion them.

Speaker 2 (01:14:24):
If you finish the battle before those three hearts deplete,
they're fine. They just join your team up again and
they're good to go. If those three hearts deplete, so
their turn has come by three times, you've not resuscitated
them or finished or.

Speaker 3 (01:14:36):
Completed the battle, they will permanently die.

Speaker 2 (01:14:40):
And you can like go pick up their stuff in
the battle and things like that and like get get
some XP from them and pick up some of their
the items they were wearing or whatever. And you can
do that with enemies as well, and like that's a
part of the tactics is and enemies down. They have
been down for three turns. Now you go pick up
the crystal that was their body and you can fully
replenish your age.

Speaker 3 (01:15:00):
P an MP or something like that. It's a it's
a cool system.

Speaker 1 (01:15:03):
I want to turn into a crystal and I die.
Actually that's the thing people do know likesh.

Speaker 2 (01:15:09):
Yeah, I think I think we canna have that done
on goop dot com. I think yeah, anything else, Mike, Uh.

Speaker 1 (01:15:17):
No, I think we're I think we're good. I think
we're ready to Uh.

Speaker 3 (01:15:21):
I didn't played some.

Speaker 1 (01:15:23):
Battlefields, so Dan, I've talked about it.

Speaker 2 (01:15:25):
Battlefield It's fun. Yeah, I think that's where I'm at too.
I think I think it's a good a good game.
They did a good job with it. Thumb thumbs up
to uh.

Speaker 1 (01:15:33):
To the dice for wish, I wish you look Yeah,
absolutely for real.

Speaker 2 (01:15:42):
Yes, you guys, you've delivered on exactly what you were
supposed to do, and your award might be them cutting
jobs to save money so they can pay for a
damn debt.

Speaker 1 (01:15:51):
Uh.

Speaker 2 (01:15:51):
Okay, let's see here, Mike, do you want to catch
up on the super chats?

Speaker 4 (01:15:56):
Lucas Jensen says, free punchline from Mike got them make
end meat and then James James pie his bike to
get barbecue jokes.

Speaker 1 (01:16:05):
Uh.

Speaker 4 (01:16:05):
Maybe I'll let you do the rest of the wrapping
up before I launch into uh this, this joke of mine.
I don't think you've heard before, Jeff, somebody a Star
Wars movie crawl version of it, by the way.

Speaker 2 (01:16:17):
Oh really, Oh no, it's pretty good. All right, Well,
I think you know we got to do anything else.
I think I just got to hit the button, right
we can.

Speaker 4 (01:16:24):
Yeah, you're watching live go to giant bomb dot com,
Plush dot tv slash Giant Bomb.

Speaker 1 (01:16:29):
Jane is playing look at My Legendsya right now. I
believe Sean sing out with them. We're probably gonna go
hang out with them after this, so yeah.

Speaker 2 (01:16:35):
I might pop in there for a little bit and
just say hi, cool, cool, cool, Mike, thank you, Christian,
thank you, Thank you everybody for hanging out with us tonight.

Speaker 3 (01:16:44):
If you're listening later, whatever you're doing, I hope you're having.

Speaker 2 (01:16:46):
A good October, good year as best as you possibly
can alright, Mike, Oh yeah, Christian going, Oh yeah, if
there's something you want to tell the community about the community.

Speaker 5 (01:16:56):
They're doing a community lego party and go with friends tomorrow.
So tomorrow, so yeah, if you.

Speaker 2 (01:17:05):
Want to catch thank you peing me when golf with
friends happens, I would Uh, I'll see if I can
join for that.

Speaker 3 (01:17:10):
Maybe I can at least play on the steam deck
or something that would be great.

Speaker 5 (01:17:13):
Monkey for that super chat reminded me.

Speaker 3 (01:17:17):
Yeah, good looking out there. Community to night tomorrow, Thank you,
Matt Rare Monkey. Uh, that's Friday night everybody.

Speaker 2 (01:17:22):
So if you're listening again later, maybe it's Friday night
for you right now, go check out the discord Discord
dot g g slash game mess all right, Uh, Mike,
you guys have a new episode of nineties Disney or
anything like that.

Speaker 5 (01:17:34):
I don't know.

Speaker 4 (01:17:34):
You guys are recording tomorrow, Okay, probably Saturday, I guess.

Speaker 2 (01:17:39):
Fantastic, excellent And as I said before, over on giant
Bomb of Reese Elliott from Ellen the Partners on Games Mornings,
and then we're gonna do let's see, there's a couple of.

Speaker 1 (01:17:50):
The next best games. I believe.

Speaker 4 (01:17:52):
We check out some demos for you, yef, and some
demos before we're playing more Sunthcast again actually tomorrow, that's right.

Speaker 3 (01:17:59):
Yeah, that we missed it on Monday because of the holiday.

Speaker 4 (01:18:02):
Yeah, I gotta play Guathello or whatever you gottas we
can move on.

Speaker 1 (01:18:08):
I like get, I gotta get.

Speaker 4 (01:18:10):
Some people were very restless about slime Othello, so I
I'll try to get fast it for the.

Speaker 3 (01:18:16):
We'll do what we can. But that's just this game.
Like there's very little we could do other than play
the game.

Speaker 1 (01:18:21):
Uh, I don't know what to tell people. I'll tell
my joke during it. Then people will really like it.

Speaker 3 (01:18:26):
It'll be too much of two good things, is what
I think.

Speaker 1 (01:18:28):
Yeah, all right, I joke. So uh before humans, uh
Homo sapiens or proto humans like you want gomo erectus,
and they would hunt, they would hunt the animals for
their meats.

Speaker 5 (01:18:44):
Oh, Sophie happened to his voice, he's he can't hear
us either.

Speaker 1 (01:18:48):
And then Christian basically because they couldn't eat it. Then
they were sort of in trouble because they couldn't save
any of it. It would just rot.

Speaker 4 (01:18:59):
Scavenger would come and get it. So one thing, they
had some of the spare meat near the campfire, and
they realized something interesting happened to this meat as the
smoke and enveloped it.

Speaker 1 (01:19:11):
I'm James, bitch,
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