Episode 28: Examining the work of Amanda Phillips in Shooting to Kill: Headshots, Twitch Reflexes, and the Mechropolitics of Video Games, the valorization of the headshot from multiplayer lobbies to the esports stage, and the media propaganda that rationalizes police brutality with the narrative of split-second decision making. How does our interpretation of game mechanics color our attitude towards police violence? And with corporate greed allowing hate groups to flourish, how should the gaming community combat its most dangerous groups that celebrate police and white nationalist violence? We also look to the future, asking if motion controls and VR tech make shooters inherently more unsettling, and whether or not we'll all be uploaded to the cloud one day.
Discussed:
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Hitpoint Pals features the voices of our host William Suitt, Rebekah Markillie, Caleb Warwick, and our producer Travis Lien.
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