HomeTeam GameDev Podcast

HomeTeam GameDev Podcast

This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.

Episodes

June 30, 2025 25 mins

Michael Fewkes is a technical sound designer and audio programmer. He's credited on over 50 games made in HomeTeam GameDev, and was the lead developer on several, including HomeTeam's first Godot project. Michael has edited this podcast (!) since 2021. Part 2 of 2. Music by Danny Baranowsky

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Michael Fewkes is a technical sound designer and audio programmer. He's credited on over 50 games made in HomeTeam GameDev, and was the lead developer on several, including HomeTeam's first Godot project. Michael has edited this podcast (!) since 2021. Part 1 of 2. Music by Danny Baranowsky

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Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational ...

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Randall Fujimoto is a game-based learning designer with over a decade of experience at GameTrainLearning.org, a non-profit where he develops educational ...

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Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She h...

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Tarja Porkka-Kontturi (@tarjapk.bsky.social) is a game producer, award-winning accessibility consultant, and director of comms for Global Game Jam. She h...

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Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and Shad...

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Scott Anderson is a game developer at Unity. His previous work includes Facebook Horizon, Oculus, Funomena, Call of Duty, and Shad...

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March 10, 2025 26 mins

Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta...

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February 24, 2025 30 mins

Ted and his team at https://stellamaris.games provide guidance for your games and creative work. His previous experience includes Funomena, MidBoss, Meta...

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February 10, 2025 26 mins

Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed ...

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January 27, 2025 29 mins

Nic is a Manager in Ratings at Riot Games and streams reading retro game manuals on Twitch. Previously he worked in partnerships for Niantic and managed ...

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January 13, 2025 31 mins

Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She’s now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 2 of 2. Music by Danny Baranowsky

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December 30, 2024 24 mins

Megan is the founder of Glass Bottom Games, as the lead developer on SkateBIRD, Hot Tin Roof, Spartan Fist, and Jones on Fire. She’s now working on BIRDahoy. Early in her career she was a programmer on LEGO Universe. Part 1 of 2. Music by Danny Baranowsky

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Julia Minamata, Chase Bethea, Anya Combs, and Ryan Ike join Chris DeLeon (the birthday boy!) for a panel about questions for people newer to the business side. Learn more or work with us FeelBetterDoingBusiness.com Music by Danny Baranowsky

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December 2, 2024 23 mins

Rick is the CEO of GameDevTV and a video course instructor. He has a background as a game career coach, Executive Producer and Game Director at PopCap Games, and instructor at Vancouver Film School. Part 2 of 2. Music by Danny Baranowsky

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November 18, 2024 34 mins

Rick is the CEO of GameDevTV and a video course instructor. He has a background as a game career coach, Executive Producer and Game Director at PopCap Games, and instructor at Vancouver Film School. Part 1 of 2. Music by Danny Baranowsky

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Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 3 of 3. Music by Danny Baranowsky

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Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 2 of 3. Music by Danny Baranowsky

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Senior Tech Artist at Splash Damage in London (formerly with Singularity 6), and also has a background in doing Unreal 5 training for HomeTeam GameDev, Georgia Film Academy, and other organizations. Part 1 of 3. Music by Danny Baranowsky

Mark as Played

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