KakeBytes is an adventure through gaming history. Join your host, Katy, on a journey to uncover gaming’s long history and talk to industry professionals on their role in the past, present, and future of an industry that is continuously evolving.
Bear & Breakfast is an adventure management sim where you take up as Hank the bear, the new proprietor of a number bed and breakfasts. Explore and uncover the mystery of the forest around you starting July 28 on PC.
I had Creative Director Rares Cinteză join me to talk about how studio Gummy Cat and their first game came to be.
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BrolyLegs is a grand master Street Fighter pro player that is known for playing differently than most. He was born with arthrogryposis, a condition that inhibits muscle growth and joint movement, and has adapted to learn how to play games without the use of his hands. BrolyLegs joins me to chat about the last 15 years of competing in fighting game tournaments, including the first two seasons of Street Fighter League, and about how ...
I wanted to bring Connor Rush onto KakeBytes to talk about teaching himself how to program in Java as an 11 year old and how he jumpstarted the development of his very own video game studio Fyre Games.
Connor is a 19 year old video game developer that is getting ready to release his third game, Summerland, on Steam in December and will be free to play. His first two games, Into the Unknown and Welcome to the Dreams...
BrolyLegs is a grand master Street Fighter pro player that is known for playing differently than most. He was born with arthrogryposis, a condition that inhibits muscle growth and joint movement, and has adapted to learn how to play games without the use of his hands.
BrolyLegs joins me to chat about the last 15 years of competing in fighting game tournaments, including the first two seasons of Street Fighter League, and about how ...
Blizzard turned the page back in history this summer with the release of Classic World of Warcraft in lieu of a traditional expansion and John Staats, the first 3D level designer at Blizzard, recently published The World of Warcraft Diary.
John joined Katy on the latest episode of KakeBytes to talk about how he went from Dungeon Master (and mod map maker) to dungeon designer, what working on World of Warcraft for ten years was lik...
E3 was jam packed this year and I was starstruck the whole week I attended. In my journeys, I had the pleasure of meeting Carlos Rocha, the founder of Dreams Uncoporated and SYCK games.
Both companies are working tirelessly on Cris Tales, a love letter to classic JRPGs that debuted during the PC Gaming Show. I was enamored by Cris Tales’ development journey and the inspiration behind it during our meeting in June and I’...
Ed Annunziata joined me on the latest episode of the show to discuss the Sega Genesis classic Ecco the Dolphin as well as discuss Space War Area, which launched earlier this year on the Nintendo Switch.
We delve into his love of programming that kickstarted his career, starting with Pyramid Run in 1984. He has stuck with the same team since Ecco, modernizing the development approach that has stuck with them for the last three deca...
Tarn Adams joins me on the show (again!) to talk about the full launch of Dwarf Fortress coming soon to Steam and itch.io.
In our first conversation on episode 16 of the show, the full launch of the game seemed literally eons away so I wanted to bring him on to discuss the news, which broke in mid-March, and other development updates. He is joined periodically by his feline companion, Scamps.
Gracie Arenas Strittmatter, who currently serves as the technical art director over BioWare’s latest IP, Anthem, joins me on the show to discuss it!
She joins me to talk about how she was able to turn her love for art and computer science into a career, and how she found herself at a crossroads as she was finishing up her master’s program: feature films or games? She discusses her discovery of the tech art role and some...
Rachel Quirico, also known online as Seltzer, is an esports host and interviewer for games like Pokémon GO, Overwatch, Hearthstone, CSGO, Starcraft, Street Fighter, and others.
She is an alumni of Frag Dolls and competed on the television show WCG Ultimate Gamer, which coupled with more than a decade of experience in the competitive gaming scene led to a lot of great insight into how the industry has grown and evolved.
Tim Fogarty has been competing in various first person shooters for more than a decade. Most recently, he has been competing with Team Liquid on their Quake Champions Team Death Match squad and previously played on their Overwatch Contenders team as well as previous Quake titles.
You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If yo...
On today’s episode of KakeBytes, Andrew Reiner talks about his early love of games and how he vaulted that admiration into a career in gaming journalism.
For more than two decades, Game Informer has maintained a dominant position as one of the most reliable sources of game news and reviews and he breaks down the ways in which the magazine has adapted to the advent of the internet, the rise of digital media, and the various a...
The newest guest on the show is Dr. Mick, a therapist and streamer. He joins me to discuss the intersection of mental health and gaming, and how he has created a community where he can share his expertise with others.
You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on your preferred app plea...
The next guest on the show is Chris Hopper, the head of Esports for North America at Riot Games.
Chris, AKA RiotChopper, has been with Riot since 2012 and began his time building the League of Legends Championship Series from the ground-up.
You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having trouble finding the show on y...
This week’s guest is Gus Martin, an AI developer at Capcom has worked for other companies such as EA and Square Enix.
Gus has worked on games from the EA Sports franchises as well as iconic series such as Final Fantasy, Kingdom Hearts, Dragon Quest, and more.
You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of these million podcatchers. If you’re having tro...
Joining me on today’s episode is video game designer David Doak, most famously attributed to his work developing AI for GoldenEye 007 for the Nintendo 64 (and inserting himself into the game!). David is also know for his role in starting Free Radical Design and the development of the TimeSplitter series.
You can find the show on Spotify, iTunes, GooglePlay, Stitcher, Overcast, Podcast Addict, TunerFM, and literally most of th...
In the newest episode of the show I chat with Tarn Adams, the programmer behind the cult-classic PC colony simulator Dwarf Fortress.
We discuss how Dwarf Fortress sprang to life unexpectedly at Bay 12 Games, the company that Tarn and his brother Zach have been running for nearly two decades, as well as what’s in store for the future for the game and how their unique approach to game development has carved out a special place ...
In today’s episode, Tim McVey shares how a single quarter changed his life. We discuss how he became the first to achieve one billion points and on the little-known title Nibbler.
In addition to his billion point game, we discuss the documentary that covers his life story and the way in which gaming has been entrenched in his life.
You can find notes on today’s show at kakebytes.com.
“Overworld” Kevin MacLe...
I felt like there was no better person to bring on the show to discuss eSports than one of the best professional gamers in the world: Fatal1ty.
Johnathan Wendel joins me in this week’s episode to discuss 25 years worth of experience in the competitive gaming scene as a twelve time world champion in title such as Quake III Arena, Unreal Tournament 2003, Painkiller, and more. He also talks about the Fatal1ty brand and what he&...
Billy Joe Cain is back at it again. And this time, it is the finale.
BJC was the first interview I conducted for the show and it was dynamic because he had a lot of personal experiences to share with me throughout his long relationship with games. I’m excited that I get to finally showcase the Radical Empathy Education Foundation, BJC’s foray into virtual reality game development that serves a greater purpose. Trapped:...
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