Knox Game Design

Knox Game Design

Knox Game Design is a monthly discussion by game creators in the Knoxville, Tennessee area. We share our ideas, show off projects, and discuss current topics related to video game development. Our group explores the many facets of the game design process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meeting dates at knoxgamedesign.org... Show More

Episodes

June 14, 2020 64 min
This month we learn how to create games in Python using the Pygame library. 1:30 – News 6:13 – Showoff: Unity Helper and new leaderboard features 11:47 – Pygame (feature presentation) Hosts Jacob ldjam.com/users/jacobturn/games gamejolt.com/@Big_Ol_Tom Jeffry http://www.thingiverse.com/insane66 Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io Show Notes Pygame examples (Number Guess, Shooter, Koi-Koi) – https://g...
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This month we show off our games created for Ludum Dare 46. Levi D. Smith also talks about leaderboard security. 0:58 – News – BitBucket discontinues Mercurial, migration to GitHub 9:43 – Raising Cerberus by James 15:54 – Machina by Jacob 23:50 – Potted Plant Simulator by Dylan 46:02 – Chicken Little by Levi 52:33 … Continue reading Ludum Dare 46 Entries and Leaderboard Security – Knox Game Design, May 2020 →
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Jacob, Dylan, and Levi get together before the Ludum Dare 46 theme announcement to talk about their thoughts on the possible themes. 0:52 – Possible game jam night in Tennessee 7:10 – Dylan’s water color work 19:08 – Ludum Dare theme discussion 59:05 – Tools we are planning to use for the game jam 1:15:30 … Continue reading Ludum Dare 46 Kickoff – Knox Game Design, April 2020 →
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This month we talk about ways to promote your game and how to handle feedback on your game. Hosts Dylan Wolf www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io Levi D. Smith levidsmith.com @GaTechGrad gatechgrad.itch.io Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/ Jared github.com/BlackJar72 jaredbgreat.itch.io Show Notes East Tennessee Content Creator event at Token Game Tavern (March 15, 2020) – https://w...
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This month’s topic is Creating Games with Java.  We discuss the basics of Java and how to create simple games with the language. Source Code for Java Examples Hosts Jared github.com/BlackJar72   jaredbgreat.itch.io Jacob ldjam.com/users/jacobturn/games   gamejolt.com/@Big_Ol_Tom Jeffry www.thingiverse.com/insane66     Dylan Wolf www.dylanwolf.com/ @DylanWolf dylanwolf.itch.io Levi D. Smith levidsmith.com @GaTechGrad gat...
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This month’s topic is Blender for Unity.  We will go over the basics of modeling and texturing an object in Blender.  Then we will import that model into Unity and add behaviors through C# code. Hosts Ruth Ann http://meemawsurrendered.com/ https://tranzeve.itch.io/ Jeffry http://www.thingiverse.com/insane66 Jacob http://ldjam.com/users/jacobturn/games https://gamejolt.com/@Big_Ol_Tom Dylan Wolf https://www.dylanwolf.com/ @D...
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This month’s topic is SDL with C.  Before Unity and GameMaker, there was the Simple Direct Media Layer.  It can be used to create 2D and 3D games on a wide variety of platforms.  C is still one of the most widely used programming languages.  We will discuss how to get a simple game running … Continue reading SDL with C – Knoxville Game Design, December 2019 →
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This month’s topic is Scratch. Scratch is a game development environment where visual code blocks are dragged and dropped instead of writing code. It is a good tool to introduce programming concepts to people who have no coding experience. Show Notes Scratch website – https://scratch.mit.edu/ Dylan’s Inktober entries on Redbubble – https://www.redbubble.com/people/dylanwolf/collections/1188929-inktober-2019 Chris Gardner’s (@fr...
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We show off the four games created by East Tennessee developers for Ludum Dare 45.  The theme was “Start with Nothing” Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Show Notes Self-Made Spaceman – https://ldjam.com/events/ludum-dare/45/self-made-spaceman Mahjong Drop – https://ldjam.com/events/ludum-dare/45/mahjong...
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This month’s topic is Creating Games in Smalltalk.  We look at how it is possible to create games in the Smalltalk language using the Squeak environment.  Smalltalk is one of the first object oriented languages, where everything is an object. Smalltalk Example Code Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io … Co...
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This month’s topic is Random Number Generators (RNG).  We discuss the various methods for generating random values in game development.  We provide specific examples for Unity, GameMaker, and Unreal Engine.  We also look at combinatorics for determining the likelihood of outcomes. Unity example code GameMaker example code Unreal Engine example code Hosts Jacob     … Continue reading Random Number Generators (RNG) – Knoxville Game D...
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An overview of using the Pico-8 fantasy console to develop games using the Lua programming language.  We look at the steps and code for building a number guessing game and a simple space shooter. Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Show Notes Pico-8 official site – https://www.lexaloffle.com/pico-8.php Lu...
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This month, the discussion will cover working with web service calls in Unity using RestSharp. First, we’ll look briefly at prototyping services in Node.js (though the Unity examples will work with any platform that supports JSON). Then, we’ll look at how to call the service in Unity, including how to show a “working” indicator and … Continue reading Calling Web Services from Unity – Knoxville Game Design, June 2019 →
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This month we show off the games created by Knoxville developers for Ludum Dare 44. Drew also tells us about his new site for designing board games called Strategame. Hosts Drew Purifoy https://www.strategame.com @Druveloper Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Show Notes Dylan’s upcoming talks at Momocon – https://www.dylanwolf.com/2019/04/16/upcoming-panels-april-2019/ The Joy of Gam...
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This month will be a discussion on music for game developers. Learn the math and science behind music theory. We will cover tools that can be used for music composition, and how to apply the music resources in game engines. Hosts Dylan Wolf https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io Show Notes Dylan’s … Continue reading Music fo...
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This month Levi D. Smith covers math for game developers. He explains how algebra, geometry, trigonometry, and calculus apply to game development with Unity and GameMaker examples. Minor corrections 24:42 The hypotenuse is the distance (not angle) from the starting point to the ending point. I was trying to refer to the angled (diagonal) line, … Continue reading Math for Game Developers – Knoxville Game Design, March 2019 →
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This month’s topic is game development history featuring QBasic.  We discuss how we got started with game development and the first tools and languages that we used.  Levi D. Smith shows how to setup QBasic using DOSBox and a brief overview of the language.  We also show the Knoxville GameMaker games created for GM48 last … Continue reading QBasic and GM48 Entries – Knoxville Game Design, February 2019 →
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This month Dylan presents an intro to Unity demo (space shooter), which can be beneficial for those new to Unity and want to know more about the Unity game engine. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an … Continue reading Unity for Beginners – Knoxville Game Design, January 2019 →
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This month Jacob and Levi cover the three games that were created by Knoxville game developers for Ludum Dare 43. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry. Hosts Jacob … Continue reading Ludum Dare 43 Entries – Knoxville Game Design, December 2018 →
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This month’s topic is GameMaker Tips. This is an open discussion on everything GameMaker related. We also show off the two games made in Knoxville for GM48. Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current … Continue reading GameMaker Tips – Knoxville Game Design November 2018 →
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