Games have a long history. Several are centuries old. But a new crop of games has emerged over the last century. Elaborate board games, role playing games, and of course, video games. Today, video games are one of the most consumed forms of media entertainment. They inspire communities, live-action role playing, movies and other media. All of these have fostered new identities and ethics. And Eastern Europe has played an outsized role in this culture. Enter Daniil Leiderman, the new Slavicist at the University of Pittsburgh. He says that games are a portal to a whole bunch of issues–identity, moral responsibility, agency, and cultural critique. The Eurasian Knot greeted Daniil with a conversation about gaming and Eastern Europe. How do games give players agency in crafting alternative histories? What role do Soviet and post-Soviet landscapes play? And what are the wider effects do games have on our lives outside the magic circle?
Guest:
Daniil Leiderman is an art historian. He taught art history and game studies at Texas A&M University before joining University of Pittsburgh’s Slavic Languages and Literatures Department as an Assistant Professor in Fall 2025. As a scholar, Daniil’s research focuses on underground and protest art and culture and video games.
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