Episode Transcript
Available transcripts are automatically generated. Complete accuracy is not guaranteed.
(00:00):
We listen and we don't judge.
(00:03):
All right.
So there's this one time in the army.
This is during orientation, like the first week I went, I joined
with my friend, and so there's bunk beds, and I hate the fact
that I always have to sleep on the top bunk.
So I was like, whatever.
(00:24):
And it was the first night or something.
I had a booger and I picked it and I flicked it, right?
But my friend is on the bottom bunk.
I flicked it, and I don't know how, but it somehow landed
on his leg.
(00:44):
And then I guess he didn't know what it was, but he started
to like, he's like, what the hell?
Something landed on my leg, and he picked it up and he started
rolling it.
He's like, he's just confused.
And then he realized what it was.
(01:06):
And he kicked me from the bottom bunk to the top bunk.
He's like, what the?
Did you flick a booger?
First of all, I was like, I had no idea how.
I flicked it upwards.
I don't know how it, because the bunk, I don't know how the
angle would make it curve downward to his leg.
But yeah, that's damn.
(01:27):
We listen and we don't judge.
For me, I had one time I had a friend's father ask me about
that friend.
They were sad that the friend wasn't self-sufficient in terms
of doing things on their own, like washing their own clothes,
(01:48):
cleaning their own dishes.
And I told him, like, hey, I left my home with my parents to
live on my own.
And I've learned these things.
I was like, if you want, you should kick your son out of the
household to force him to learn these things.
And I learned that week that he was being kicked out of his
(02:11):
household.
And I was like, oh, crap.
And I learned since then that that person did not learn
anything from that event.
But we listen and we don't judge.
All right.
One time in chemistry class, I had to fart and I tried to let
(02:34):
one out silently and it wasn't silent.
It went, right.
It was like a little duck.
It didn't like the whole class look back to see who it was.
And I looked at the girl next to me, who was a fat chick.
And then she looked at me like, what the...
But they believe it was a fat chick.
And I did not get blamed for it.
(02:55):
And we listen and we don't judge.
We listen and we don't judge.
I actually have another one.
It has to do with when you said the bunk bed things, it
reminded me.
So one time I did camp in high school where you sold chocolates
and then they have you go to...
It was in junior high.
You sold chocolates and they have you go to camp.
(03:18):
And I had a pair of underwear that I really liked, but it was
like Tidy Whitey style.
But it had a tiger print in blue.
And back then, well, it was the start of like kids learning
about boxers.
So everyone was buying boxers.
And if you wore Tidy Whitey's, you were like, you know, a kid.
And somehow I think that my underwear ended up on the
(03:42):
ground, but closer to someone else's bunk bed.
And I saw it first.
And instead of like trying to hide it, I was just like, who's
Tidy Whitey's are those?
And I blamed.
I tried to have anyone else blamed.
And I didn't get them.
I did not get blamed for this.
We listen and we don't judge.
(04:04):
That's how OJ got away with it.
Whose glove is that?
I was the first one to see it.
It doesn't mean that I was.
Whoever smelt it dealt it.
Welcome back to the weekly DLC.
I'm one of your co-hosts, Daniel.
Oh, is my co-host.
What are you talking about?
You talk about nothing.
What are you talking about?
(04:25):
What the hell?
Damn.
Kendrick Lamar.
No, it's also Daniel.
And this week we're recording at a later date since I was a
little under the weather.
But it turned out to be perfect because we're recording this
after the video game awards.
So we're able to talk about it for this week.
(04:45):
But first, let's talk about what's happening for the two
weeks that we haven't been recording.
For me, I've been on that World of Warcraft binge, and
it's still on.
I can't get enough of it.
I'm on that classic one, though.
(05:06):
Since I've been sick, I haven't been running.
And I signed up for a 5K.
It is this weekend on Saturday.
And I have not practiced running, so I'll probably try
to get a run in today to see how good I am.
But if you can hear it, I'm still a little under the
weather.
(05:27):
But it's mostly all gone.
And let's see.
Yeah, and then I'm going to have like, what is it?
Next week, the following week, I have a whole week off, dude,
from Christmas to New Year's.
So it's going to be a good relaxing week.
(05:50):
I'm going to be lazy as hell, dude.
But what have you been doing this week?
I had surgery yesterday.
Wow.
That shit always makes me fucking nervous.
I know.
Well, actually, you know what?
I don't get nervous.
I don't get nervous.
Because the way I've experienced surgery, and I've had a lot of
(06:13):
surgeries too, is I go to sleep, I wake up, and it's done.
And it's obviously never been any complications.
But I could wake up, obviously, a complication, or I never wake
up, complication.
But there's like horror stories where people, the
anesthesiologist didn't put enough and you wake up during
surgery.
I mean, I've had surgeries where they just numb the area
(06:34):
and I'm still awake.
And surgery is like you want, you assume you're going to be
sleeping.
And you're like, how do you allow just the area to be done?
And you're doing this to me.
You're cutting me open.
It freaks me out.
But it happens, I guess.
I mean, the first one that I did, they put me to sleep.
(06:56):
This one, they didn't put me to sleep.
So I was fucking nervous.
Yeah, turned out OK.
It was pretty quick.
I was expecting like an hour.
I think they finished it in like 15, 20 minutes.
It wasn't too crazy.
But if there were complications, you could lose.
Yeah, that's true.
(07:17):
I mean, yeah, that's always a huge risk in surgery.
But yeah.
And then went to my doctor today and things looked good.
Another follow up, a couple weeks.
But you can start eating pizza again?
No, hell no.
Dude, the food industry and the health industry sucks.
And we all know what happened.
(07:38):
Yeah.
If you know what I mean.
If you know, you know.
What else?
Oh, I watched Secret Level, the first eight episodes.
Oh.
Oh, yeah, that's the, what was it called,
the little mini series on video games.
Video games, yeah.
It's kind of like Love, Death, and Robots.
Yeah, it's from the same guy.
(07:58):
But we'll dive deeper into it.
But there is a Pac-Man episode, which they showcased a game
at the Game Awards.
That's the same thing?
Shadow Labyrinth is the Pac-Man episode.
It's like a horror episode.
What?
Where like.
I need to watch it.
I haven't watched a single episode.
So it's like quick, because each episode is like 10 to 20
(08:18):
minutes long.
Some episodes are.
Six, you said?
There's like eight.
Like roughly like an hour?
It's like an hour and 20.
OK.
But Disappointing with the Sifu episode,
the Dungeons and Dragons, the first one was good.
That's the one that looked good.
It's like two dwarfs.
That's the one I'm thinking of.
(08:38):
There's, I mean, there's two dwarfs in it.
Yeah, yeah, so that's the one I saw.
It was good.
I mean, it's not like a main.
I know IGN gave it a five.
I would give the whole series like a six.
Yeah, yeah, like individual storylines
would be better than like the overall.
Yeah, yeah, sure.
Some of them are stinker.
Like, dude, people are like saying the Warhammer one is good.
(08:59):
I fucking did not like it.
It's amazing to look at the action scenes,
but the story was ass, man.
I was like, this story is fucking.
It looks fucking cool.
It's probably one of the most gorgeous episodes.
Oh, shit.
Story's ass.
For me, when it's that short of a thing,
I don't mind the story being like so, so bad,
(09:21):
but like it still needs to hold it up, though.
My favorite episode.
I don't want to.
Should I spoil?
Just say the name or does it mean the game is new?
New order or new king?
New order.
Oh, that's the 60 like the the old style like hunting werewolves.
I have no idea what the game's about.
(09:41):
To be honest, like, I don't think that game is about what
the episodes are.
OK, maybe it is.
It's because you can die and you can you get reborn.
So I mean, the spoiler part is they brought an actor that.
I think he's retired.
I haven't seen him in a film like a huge actor.
(10:02):
And when I heard the guy's voice, I was like, oh, that's
that's him because they're not they're not making they would
never he has a unique voice.
He's like they would never impersonate him.
And I looked at us.
Oh, shit, that's fucking tight.
It's on a switch.
And I go, oh, I was like, that's fucking cool.
But then they do something in that episode.
(10:23):
I was like, that's fucking cool.
That's like because he does something in an old movie,
an Arnold Schwarzenegger movie.
They did they put that in like a homage.
I was like, that's fucking cool.
That's my favorite. It was predictable to me.
It was predictable, the story.
But I like Dallas.
It was amazing. Armored Corps episode.
It's OK. It's with Keanu Reeves.
(10:44):
I thought I thought it was like I like I saw the Dungeons
and Dragons and I just assumed they take things not from
existing games, but just like ideas and then make them like a
reality. So I thought like some of them wouldn't even be games
that exist. So like Shadow Labyrinth, essentially.
So I didn't know they were all taking.
Yes, Shadow Labyrinth is now it's one of the better ones
(11:07):
because they're like the guy was like, yeah, you got it.
You got to eat the you got to eat the ghost.
You got to eat the ghost.
He's like, why? He's like, you know, ghosts are like hunting them.
Yeah. But don't eat their eyes.
I was like, fuck, what the fuck is this shit?
It's like this is so fucking weird.
And I was I read that Bandai Namco was there like, OK, they're like
(11:29):
do whatever you want to do, create full creative freedom,
just come up with something good.
I mean, just like when I saw the video game awards, I saw that
and I was like, holy shit, that's Pacman.
But I was like, there's no way it's going to be actually Pacman.
But like, it's probably just like something that like
and then at the end, it was like, Bandai Namco.
And I was like, what the fuck? Like, there's no way.
But I'm excited.
(11:50):
I hope they don't fuck up Mega Man because so they only released
as half this week.
Next, the final half. Oh, shit.
OK, so I have to watch it now.
So I want to watch Mega Man.
Oh, super hype.
And then next week's episode is God of War, too.
So we'll see.
Have they does it say it on the thing or you looked at online?
So I think the God of War is not a full God of War episode,
(12:11):
but he's like a cameo. Yeah.
But how did you know the news that it's going to be OK?
Twitter. I mean, it was rumored it was leaked.
I don't know how it was leaked.
And then they're like, oh, it's just a cameo.
Don't it's not a full God of War. Yeah.
Yeah, it's OK. It's like Love, Death and Robots.
It's like somewhere good, somewhere bad.
That the concept exists like you can use a game,
(12:32):
make like a little short story about it, continue on with your life.
Like I think that idea can lead to better ideas, you know?
So I think that's really cool.
Oh, there's an episode called Crossfire.
And I thought it was like Crossfire, the board game.
No, it's like there's a game called Crossfire and that one's asked to.
It's asked, but I mean, the graphics are good, but yeah.
(12:57):
Stories. I'm at the I'm going to watch it probably today.
Finish the whole thing.
But other than that, Blattro, I finally I have a fucking
deck that fucking destroys.
So I was I'm trying to like make a deck that breaks the game
because there's a there's a point where the game breaks.
Yeah. If you if your deck just calculates too much.
(13:19):
And so I can make a deck that goes really far, but it doesn't go far enough.
It's like I get cut up.
So I understand. I understand a lot.
I understand. I understand it.
There's like a beginning part of the game you have to conquer.
And that's like the early game.
Then there's a mid game.
You have to have certain jokers and cards to win.
(13:40):
And then there's an end game.
And I'm stuck in the end game.
I'm figuring out the rules of how the end game works.
But the RNG is just not there.
Like, I really need multiplier.
I got to play this game because I thought it was like a standard deck.
And you just ran through the game with the standard deck.
But you can make your own deck.
(14:01):
Kind of. No, you don't make your own deck.
Or you there's special decks.
Oh, OK. And it's not a standard deck.
It's like you're playing with the deck of four different decks.
Oh, wait. No, no, no, no, no.
It's just a deck. It's just a single deck.
But you can you can have like like more than one specific
like four types of cards in there because there's I'm assuming it's.
(14:25):
You know, I think you wait spades.
Is it two decks?
I don't I don't know what the number is, but I know it's not a normal deck.
OK, OK. But then there are different.
On top of that, you can get other decks that have their decks
that don't have kings and queens.
And you're like, why would you have that?
Well, if you want to deck that only does straights. Yeah.
That's what you want.
Or yeah, there are specific decks that only that are only two suits.
(14:48):
So that's a flush deck.
But those aren't the ones that create a lot of points.
So it's like I think the ones that create a lot of points
are like the magic decks because you get
and it's complicated.
Yeah, abilities and but I kind of understand the game is just
the RNG is not good.
(15:08):
I fuck. I don't understand the RNG, I guess, of getting good cards
or good power abilities.
Oh, relics.
So it's like the spider like relics.
Yeah, I don't have the ability to get good relics.
And I need to get God like relics to make it to break the game.
I've seen people take only one person break the game,
(15:29):
but it just crashes the game.
I was like, oh, shit, that's cool.
Because he was hitting like the damage was so high or what?
Yeah, my damage is so high, like my damage is really high right now.
Like it can't it's like purple flames and like, but I need to break the game.
I need to break the game.
Well, when you break the game, you beat the game.
Yeah, I mean, but at the same time,
(15:50):
now that I have unlocked like a godlike deck, like it makes it not fun.
Like because I'm at the point where I reached my goal.
Yeah. Now the game is kind of like
I'm kind of losing interest in the game.
I mean, I still need to beat it with the difficulty modifier.
So you've seen like the limit that is reachable,
(16:11):
but you haven't done that with Slay the Spire.
No, I've done it with Slay the Spire.
I beat the hardest difficult.
But you but it keeps going from that point.
No, so well, I mean, Slay the Spire, there's an end to it,
even no matter what difficulty model, even though the hardest difficulty
is an end to it. Right.
So then there's the hardest difficulty, but then there's modifiers
(16:32):
to make it technically harder.
But there's no continuation in story from that.
It just ends.
So it's my ends.
Blotcher doesn't end.
It just keeps on going. Oh, yeah.
Yeah. It just keeps on going until crashes, I guess.
Oh, I've only seen it crash once.
I only seen one person crashing.
Oh, I'm trying and I'm doing it through seated seated runs
(16:53):
because it makes it easier like Slay the Spire or like this type of game.
Yeah, like if you know what's going to come up.
Yeah, it makes it easier because you can predict on how to react to the things.
So obviously I'm at an advantage because I know what what's coming up.
And but wouldn't that add limits?
To how you can play.
(17:16):
Like if you use a certain deck, it's not the same like outcome every time
if you play the exact same way.
If he's in Bellator, it's the same outcome.
Yeah. Yeah. OK.
Yeah. But no, just knowing the battle makes it so much easier
playing it without like if it wasn't a seeded run.
(17:36):
Did you did? I think Slay the Spire has to do runs, right?
Yeah, I've never.
You never did it in Slay the Spire. OK. Never.
Yeah, because I know that's
that's a good way to practice, though.
And then I think about it like someone can tell you like how to play it.
And then you can you can try it yourself every time with this year.
Yeah, it's a good way to learn the game.
(17:57):
Other than that, just watch Die Hard.
I got a couple times or just once just once.
I got a I'm going to enter my.
Office cubicle.
Christmas decorating contest, but I bought like a big Grinch.
Yeah, but now I got to decorate it, but I'm going to decorate it.
(18:20):
Where I saw it on Reddit.
It's Bruce Willis in the vent, but I'm making a box
and make it kind of 3D.
We'll see if I'm 100 dollars.
If I win.
Other than that, nothing, the game awards.
Do you have any like outliers that you can just like want to mention right now?
(18:44):
The awards. Yeah.
Or awards or games in general that you just saw. So.
Shout out to Casso.
Yeah, so I saw.
So I saw the Casso thing and then
I saw his reaction to it.
He's a chat. There's no way we're going to win this.
I'm like, dude, shut the fuck up, dude.
Out of that list of names, you're the most famous one, dude.
(19:07):
Yeah, I was like, you're like the biggest one.
I was like, dude, either he's like
being humble or he really didn't think he was going to.
Yeah, I don't think he thinks he's that bad.
He thinks he's that big.
Like we obviously a lot of people know him, but he doesn't understand that
because like you like a lot of people don't realize that.
(19:28):
Because I remember I saw like a tick tock.
So he blew up your tick tock and he's he doesn't stream on Tick Tock anymore.
And I found out why he's like, chat, do you know why I don't stream on Tick Tock?
It's because because when I stream people
restream it and and like he's not not just one.
I get a lot of restreams and then Tick Tock messages me
(19:51):
like your account is going to be banned for using copyrighted material.
He's like, I'm the real one.
I'm the original and I'm getting going to get banned.
So that's why he doesn't stream anymore.
He knows he's big.
And I was like, fuck, dude, that sucks, dude.
So it's good to use it in the beginning to get
because obviously if people restream, I mean, no, but I mean,
(20:13):
he got big through Tick Tock's clips.
Yeah, it was it was both.
I mean, I guess once he was already big, people started to read.
Yeah, but it was through clips and King Wools is the next guy.
That's going to fucking blow up.
Oh, he's showing up on my for you page and he's doing
he's doing the PewDiePie.
So only a few people have done this.
(20:33):
Oh, Markiplier, PewDiePie, Markiplier, Kso and Kso.
He started off with I do.
I remember watching him.
Horror games. Yeah, that's how he blew up.
PewDiePie is horror games. King Wools.
King Wools is doing horror games.
And that guy's the next to fucking blow.
He's what I'm seeing with what happened to Kso,
(20:54):
because when Kso was showing up at FIP, it's happened to King Wools.
King Wools is the next guy.
If he if he keeps on being consistent, consistent with it,
he's the next guy up.
Like he not my type of streamer.
I'm like the people are loving his content and reacting to scary games.
So like, yeah, this is just reminds me the way it mirrors Kso, his rise.
(21:17):
And like I'm looking at his Twitch, like tracker.
It's it's blowing up. It's going bigger and bigger.
Yeah. So congrats to Kso.
Congrats.
Um, let's see Kso.
Let's see what.
Anything that was crazy.
For me, there's one.
It was the last game mentioned, but we'll talk about that.
(21:40):
In our actual.
I mean, what's not a surprise was Indie game,
because the only indie game that was on Game of the Year, obviously, if.
Indie game of the if it was Game of the Year and it's the only indie game,
it's going to be.
Buh, la, tro.
But Animal World was good, but Bellatro just fucking hooked.
(22:04):
It's more addicting than Slay the Spire, but I think Slay the Spire is a better game.
But yeah.
Are you high for Slay the Spire, too?
When I saw the I mean, yeah, eventually we'll talk about when we get to it,
but I was like, it's just one point five to me.
Yeah, like it didn't look too crazy.
(22:26):
That's why I always feel like what's equals.
Oh, it's not a surprise.
Final Fantasy seven rebirth.
I thought it was going to win only because of that dog's dog song.
Bow wow wow wow wow wow.
Do do do do do do.
Best story was not a surprise to me.
I think I've heard so I've listened to another like gaming podcast
(22:49):
and to talk about metaphor and everything that they've talked about.
I was like, damn, dude, this game is something I want to play like for sure.
So when I saw the list of the game metaphor, fucking one.
Yeah, the story, the fucking tweets, like even tweets about the story.
Like imagine Majora's Mask, but the moon in Majora's Mask decides to make democracy.
(23:12):
What else?
OK, I'm fucking in or like it's so I I don't know the storyline or metaphor,
but what I think is it's like a fascist like country, like super fascist.
Also, the democracies introduced like in one day.
Yeah. And like the way thing if democracy, if that happened in real life,
(23:33):
how it would really like how people would react.
That's metaphor.
The real fantasy on like, holy shit.
OK, I want to fucking play. Well, not knowing anything about the metaphor.
I mean, if you have one way of thinking and someone like shows you a different way of thinking
and you feel like it benefits you, obviously you're going to be like, well, this is like way better.
(23:55):
Like, let's why don't we go with this one?
I don't think this was a surprise. Best ongoing game, which dropped the ball.
It should have won game of the year.
They didn't have the controversies held.
I was too like I was like, damn, I was like when I when I saw it, I was like, fuck, they really dropped the phone.
But I have to. I mean, they came out with it and they came out same day.
(24:19):
DLC or not DLC, but like updated content, you know, the pay for it or anything.
The aliens. Yeah.
So I don't know how the game is right now, but I'm going to get back into it.
They dropped the ball, man.
That should have won. That should have been at least nominated for game of the year.
Like, I mean, yeah, just the controversy is.
(24:43):
Yeah, that I've never seen a bigger downfall like like.
Man, but I think that's it.
I mean, I want to talk about the final one, but we'll talk about.
Yeah, we'll talk about that. Yeah, I don't want to mention it now because I feel like it become its own topic.
And I'm OK with it being part of the other one.
But yeah, like, what was it?
(25:06):
You're talking about Helldivers.
I didn't realize like I think I mentioned this already, but like Fortnite has it down with like how they update their content constantly.
Like it's not even like a like a new update.
It's just like new skins, new like they're they're changing it up.
The maps will change like what once every eight months, a year maybe.
(25:30):
And that that's that's keeping it fresh every time.
And that's all like Helldivers need to do, like either add like a new enemy type, add a new enemy in general, add a new map, like rotate the maps if you need to.
Like if you have two maps here, rotate it to two other maps and then back to those two maps and then back to the other two maps.
Like do something that's constantly changing so people have to like log in every day to see the difference.
(25:57):
But yeah, but that's the thing is like once a game becomes game as a service,
that's where maybe it starts doing this.
But then you were promoting something like this by having to pay every fucking month or something, you know, and that's what sucks.
We don't want that. We don't want like a constant payment for a game where we think it should just come out as is.
(26:19):
But yeah, anything else for you this week?
Nothing else.
So we should just get into it.
All right. So yeah, the video game awards.
To me, dude, it snuck up because I've been like so busy with doing things.
I completely forgot about it.
I had a friend text me if I was physically at the game awards because we've gone like every year.
(26:46):
Not every.
But we've gone consistently and we didn't go this year.
I've only never gone to the first one.
I've gone to almost everyone.
And the second one, you were you got like front row seats, I think.
Yeah. Free tickets from Nintendo.
Yeah. It's crazy.
And you were you were in front of like important people.
(27:07):
Yes. In front of them.
That's crazy. You were more important than they were.
To be honest, I would.
So I I was planning on streaming, reacting to.
OK, OK. But what I did was I did discord and people were talking in this court like library.
Yeah, it's funny because I would like predict a winner before like the actual.
(27:31):
Yeah. Winner gets announced.
But I would rather react to the game awards streaming than be there in person to be honest.
So you like the way it was this time for you?
No, I'm just saying I would rather do it online.
Yeah. And I miss doing that.
Like E3 just reacting to Triton.
Yeah. Yeah.
(27:52):
I mean, I think it was the best one, to be honest.
I mean, they had some pretty good bangers.
It was the best one. It's funny because Jason Trier like said, oh, there's two announcements that are fucking blow your socks off.
Like there's more than two. Holy shit.
The ones I mean, I predicted two of them on my Twitter when he said that there's two titles, but there are a couple of this.
(28:15):
I never thought they would announce.
I was like, wow. OK.
Do you want to go in order or do you just want to just talk about those now?
Because we've switched from the weekly thing to what this podcast is about.
The Game Awards. I bought lot of tickets for the two of fucking.
Yeah.
Damn.
(28:39):
So I scrubbed through like the first half since I was trying to catch up with it because I didn't realize it was going on.
But I saw Ninja Gaiden Ragebound. Yes, that looks cool.
Yeah, it looks good. It looks so I I'm I have all these games that I put on here.
I know I'm not going to even play half of them because like I mean, as they come out, maybe.
(29:00):
But I mean, if they all come at the same time, I'm not going to play.
I'm not if I'm lucky, I'll play one.
How many game of the year games that came out this year that I played one lot true.
But it wasn't I don't usually play like I did. I did play all the.
I played and bought the game of the year.
Hmm. Astro. But and then we have Slay the Spire, too.
(29:24):
Yeah, but it was because I want to make a deconstruction.
They did it smart because the way they did the trailer, they showed the cards, but they didn't show what the card description does.
Oh, yeah. Oh, that's fucking smart.
Well, but then some cards you could see the description and there was a card that I saw for Iron Collide.
I was like, oh, that's a godlike card like.
(29:45):
But I mean, I'm understanding card games, how they work and stuff and what's so in card games, cards where you can actually pick the card you want.
Defect has a car like that. It's very, very strong.
It's it's one of the strong, very strong because like it's like like with Yu-Gi-Oh, like having the exodius, you need to get all five cards.
(30:06):
But imagine being able to pick specifically cards you want to make exodius like you just you need to just grab the card so you can just make it like cards that upgrade.
But yeah, that's probably top tier.
So that ironclad card, it basically it says like when you use it, it picks a random attack and upgrades it.
(30:28):
Yeah, that's a godlike card.
Yeah, I think in in said the Spider one, there is a card where it upgrades everything in your hand.
Yes, that's the best card.
Yeah, it's a damn good card and cards that shuffle through your deck.
Like if you pick it, you can grab more cards.
That's those are like that's top two.
(30:50):
That's a top.
But then there's also a balance of like how big your deck is.
Because if you make it too, too big, you like you randomize too much of the possibility of what you're going to get.
You want to keep it a small deck so you can make sure that like every hand would be like a card that you can use, not just like, you know.
(31:12):
And then we had Shadow Labyrinth, which was the Pac-Man one, which like a secret level.
When I saw that, it blew my mind.
I was like, what the heck?
Like, how does this work?
And now that you tell me there's a secret level that like it not explains it, but like uses that story.
I think that's really cool.
You got to kill eat the ghost.
(31:33):
But not the eyes.
A small one was Kaora or Kiora.
I put that it was like that's the cave like game.
And then Solasta two or so Solasta.
Yeah, two.
And I had never played the first one.
I didn't realize there was a first one.
(31:55):
But with what was it?
The Baldur's Gate, the release of Boulders Gate three RPGs have been on the rise.
And then we have Witcher four.
I predicted that was the thing is with Witcher.
(32:16):
I like the idea that they kind of hinted at the fact that like Cersei or Ciri has gone into the future.
And they show that in the fact like they show a little bit in Cyberpunk.
I hope that they like bring this up again.
(32:37):
Like, hey, I've seen flying car.
I've seen like all these things.
I think that's what's funny is so people obviously earn its gamers are pissed about it because they don't want a female.
Yeah, but it's funny because so the witcher is based off a book series.
Yeah, the book series, the main character is here.
So it was like, dude, bro, the original materials based on her.
(32:59):
Yeah, I it makes me want to play the Witcher.
Like, I never finished it and I had a really good build.
Yeah. And the Witcher I was playing on the most hardest difficulty.
That game is really hard. It's in the beginning.
But once you start like, you know, it starts getting easier because you get level up.
But in the beginning, so remember in the beginning, those you your very first monsters you fight that it's like fucking hard.
(33:25):
It's fucking it's crazy hard.
But it takes it took me like a long time to beat it because you're very weak.
Yeah. Yeah, I was making this.
I think it's called the it's a potion build, but it's fucking OP.
It's like the most OP build. Yeah.
I was fucking wrecking poison.
Yeah, for me. So I've only played Witcher two and three.
(33:49):
I haven't been either one, but with three, I've done it.
I've replayed it like maybe six or seven times.
And every time I start from the beginning, I'm able to do every single quest that it gives me.
And then I'm like, oh, I can do this easily.
And I always forget that it will open up the game world into like the whole world.
(34:10):
And then you see how many quests are available to you.
And you're just like, oh, I can't do every quest available to me because it would take a goddamn lifetime to finish this game.
And then I end up like just overwhelming myself with trying to do things like I always like I pick a mission.
I'm going to do that mission and then like a quest that like sounds really cool comes up.
(34:32):
OK, let me let me change it to this quest.
And then I like it takes me to like some far off place.
I'm just like, I already forgot what I was doing in the first place.
Like, I keep messing that up.
So then I restart. I mean, I don't restart it, but I stopped playing it.
Eventually restarted some time and then get back to the same situation again.
So I haven't been able to beat a Witcher three or Witcher game because they're so big.
(34:55):
Like, there's so much content. It's insane.
And me as a as a like, I'm not like a full completionist, but even as a semi completionist, man, dude, that game has too many damn missions.
The next one was Elden Ring Night Rain, which is a standalone game.
(35:16):
It's not DLC. It's going to be multiplayer.
And you're not summoning these other people that are playing with you.
They're part of the game. They're in the game.
So what do you think? That one was a surprise.
But the description of it. So I heard that.
(35:37):
No. So I heard it's a multiplayer where you're playing with people. Right.
You said you don't summon people. No, you're playing with people. Right.
You're playing with them. So like, sorry, I don't mean like they're not summons. It's not considered a summon from that like original game.
Yeah. Sorry. I like playing these games solo. So I don't.
OK, so I don't I don't I'm I hope it's good.
(36:00):
I'm like in the gray area because it what it looks like to me, it's more like it's not like there's not like a story in it.
It's like a loop. OK, it's like a Diablo style loop.
It's like a boss rush mode kind of thing. And that I don't know how I feel about it.
(36:23):
I mean, it could be fun, but I hope like the loot that you get, you can probably transfer over to the main game or something.
But I don't know. I can't. I mean, we saw the Nameless King is in there.
I was like, that's kind of cool. Like, that's a hard boss fight from Dark Souls 3. But I think it's good.
But, oh, man, I don't know what they're what they're trying to aim.
(36:45):
I could be incorrect, but I would assume even if it is like Diablo, you could play Diablo on your own.
You don't have to play with other people, but it's made essentially either easier or the experiences maybe a little better when you're playing with other people.
Knowing Miyazaki, I think he's trying to make this you need to play with people like if you play this solo, it's going to be they're not going to adjust to difficulty.
(37:12):
The reason why I say that because like I don't think Miyazaki likes it when people do challenge runs like, oh, no level or so.
Yeah, because he's like, I already try to make it as challenging as possible.
The Needle Knight Lita fight. I don't know if people have done it, but I don't know how you fucking solo.
I mean, I don't know how you do that with like, no, that was designed to like you need people to fucking beat Needle Knight's Needle Knight with people.
(37:41):
He designed this specifically to say F you to no hit people who do no hit runs.
I don't know how how you beat that no hit. I don't know if people have done it. I'd be very fucking impressed. No hit solo Needle.
I know people have done it because I've seen someone beat Elden Ring. No hit run.
(38:02):
I don't know if it was all bosses, though, because that's the hard to me Needle Knight Lito's the hardest fight in that game.
Like that shit was fucking crazy. And I did it like I'm super underleveled.
Yeah. I was like, fuck, dude. It's the hardest like from soft. But I mean, like, I feel like there's a limit, but pretty much like doesn't matter how hard you make a game.
(38:24):
People are always going to find a way to make it harder for themselves as a challenge. Yeah. You know, because some people like something difficult.
And then there is one that I have as untitled because it's untitled, but it was from the makers of Ico and Shadow of the Colossus.
And I am super excited for it because I love like where we're kind of like the story in general is going.
(38:54):
We had Ico, which was like there was no technology to that.
We had Shadow of the Colossus that had a little more futuristic feel, but it was still like, you know, the giants were stones and stuff.
And then I never actually played. I bought it, but I haven't still haven't played it.
The Guardian, the last Guardian, but then this one is like a Mecha.
(39:20):
Shadows of Colossus. So I'm super excited for this one. I think it's gonna be really cool.
It's so weird because like I'm excited about Witcher 4 and, you know, Cyberpunk when it first came out was was horrible.
It was bad, but they fixed it. And then I love Ico. Never played Shadow of the Colossus, but I heard good things.
(39:42):
And then I was super high for Last Guardian. And when it came out, it was mediocre.
And I was like, I don't know. I should be hyped for it because that same logic with the Witcher series.
Cyberpunk was mediocre, but I'm excited for Witcher 4. But Last Guardian has one mediocre game and I'm not that excited for it.
I mean, I'm excited, but not I don't know if it's gonna be good or bad for me.
(40:06):
They have two for three. They had Ico, Shadows of Colossus and in the last Guardian.
The last Guardian wasn't that great, but the other two were amazing games.
So I'm rooting for them that it's going to be a good game.
They probably learned from their mistakes from Last Guardian, but we'll see.
But I'm excited. But that that was an untitled game.
(40:29):
And then we have Outer Worlds 2. I want to talk about Ico real quick.
If Ico was never made, Dark Souls would have never been made.
That was like the biggest inspiration for Miyazaki to pursue the game industry.
Wow. He never would have went in if it wasn't for Ico. That's crazy.
And what's funny, too, is the way that I was introduced to Ico was it was a demo game that I got on a disc.
(40:54):
But I recall that the demo not having I mean, obviously it was probably much further than the demo was.
But you were able to go like way past what the technical tutorial area is.
But you're like you can only go so far before the time limit runs out.
But it was like I think you're allowed to like play in the disc 25 minutes before it would like reset you automatically without you being able to do anything.
(41:21):
But I was able to like take it really far. I was like I felt like at the time I was like halfway through the game by the time like it would kick me out.
And I was like, holy shit, like if I can go even further.
So I would try to like speed run like 25 minutes to see how far I can go.
And I never reached a limit like it would always let me go further and further and further before the 25 minutes were out.
(41:44):
That's funny is the only I'm almost platinum that the only trophy I'm missing is beat the game in under three hours. But I was practicing my run.
Dude, there's some skips I was doing. It was fucking sick.
And I was doing it not even because of the trophy. I was doing it because the demo was like limiting me to 25 minutes.
There's this like crazy as jump. I remember like I'm like, yeah, like you shave off so much time, but it's kind of hard to do.
(42:09):
Yeah, yeah. Yeah, but it was crazy because like I remember that the longest thing that it took was there's like a windmill that you're supposed to grab on to.
But obviously at the time when I was a kid, I was like, I didn't understand how that worked.
So I like I finally figuring that out and was seeing that and then going further than that was like, holy shit, like there's so much to this game.
(42:30):
It's amazing. But yeah, shout out to I go really, really, really damn good game.
I think the the game now, like with the way graphics is, people wouldn't like like the game anymore.
Just the way it plays feels the graphics on it. I think it holds up. It holds me. Yeah.
(42:51):
But like, I don't think if my sister, I don't think Ocarina of Time holds up.
Like, I think I could play Zola. It has a lot more replay value than Ocarina.
I don't know. There's like there's like a weird delay in Ico when you like hit a button like there's there's like a heaviness to the character.
There's a weird delay in Elden Ring and people love it. I don't know.
(43:13):
I don't know. I mean, in Ico, it's not like a weird delay. Like it's meant to be there.
You can feel like if you're running one way and you want to turn around, the guy will have to stop even though you're already hitting it.
He'll have to stop, slow down and then turn around. But that's part of like, you know, a character being so heavy.
Like it's not instant, but games make everything instant. Not Elden Ring.
(43:36):
There's a delay for it. But the Outer Worlds 2, which was interesting, I didn't think they would come out with part two.
I don't know. I mean, the game was good, but like I don't feel like it was a lot of play Fallout New Vegas, but I have no interest in.
(43:57):
But like when people talk about like either Fallout or the Outer Worlds,
New Vegas is the one that like people talk about and like love more. It's mixed to me.
To me, it's like my chat viewers, they always fought. It was always mixed. Got you got you. Three versus New Vegas.
But I'm glad they're making a part two. And then this is Split Fiction is the next one.
(44:24):
And this is the one where. Yeah. So I mean, it's interesting how he he found kind of like a niche of having a two player type game
and he's done it with a way out. And then what was the next one? I had never played it.
It's a game of the year. It takes two. It takes two.
(44:47):
So, yeah, now maybe Split Fiction is going to be the next game of the year.
I want to play. It takes two. I have no interest in a way out.
And then they did like a crazy deal where when you buy the game, your friend can play with you without having to own the game.
I think they've always done that with all their previous. Yeah, it's crazy.
So, yeah, props to him. Next one, which I was excited for because I thought it was a different franchise.
(45:14):
Steel Hunters. I love robots. I love robots. So I'm excited for that.
Next one is black. So this is a small indie game. I don't think there is much shown, but Black Frost is the one.
I thought that was really cool. So I just put it on there. Next Borderlands four, which three.
(45:38):
I feel like they were just milking the shit out of like Borderlands in general.
I hope they go a different route with Borderlands four. I don't know if they will.
And hopefully I had no issue with it, but it was getting old, a different style for artwork.
So the only Borderlands I played is part two. It was cool. It was cool.
(46:02):
But I don't know. Like, I just hope that's a that's a looter shooter. Yeah.
I hope Elden Ring doesn't feel like that. I mean, it's not not feel like the way they do the loot.
And yeah, yeah, I don't know. Like to me, it's it.
I don't know if do people really? Yeah, this is quick. Do people really like Borderlands?
(46:26):
Like, like to me, like there's no appeal to it.
I mean, the thing that's funny is like, I think people love Borderlands,
but it's not like love where they talk about it like crazy.
It's love where they just they play it, they enjoy it and they stop playing it.
It reminds me of I mean, the way I feel about it, the way I was playing Borderlands two is the way I feel about Gears of War.
(46:48):
I loved one, two, three, but then it's like the same tried and true formula.
I got sick and tired. Yeah, yeah. That's nothing change.
I mean, what's sad, what saddens me is Monster Hunter is slowly like, yeah, get in there.
I'm told I'm technically not really excited about the next Monster Hunter because it's the same formula.
(47:09):
Nothing really changes which which you get there eventually.
Like with Call of Duty for me, Call of Duty, Mono Warfare, one over two, one over three fantastic.
That's true. But they were all exactly the same game.
Yeah. You know, and it took me until Call of Duty 3 to realize like this is the same game.
Just like they just named it something new.
(47:30):
And what's crazy is I'm damn people shit on this game all the time, but I think Fortnite doesn't well.
Yeah, they're the ones that always they're always keeping it fresh.
But the thing with Fortnite, though, is they're not saying, oh, this is Fortnite 2 same game.
This is Fortnite 3 same game. No, instead, they just update
Fortnite to have all that like a new map, you know, new skins, new weapons.
(47:55):
You know, we're taking out this weapon. We're adding this event where you can be Spider-Man right now.
We're adding this event. We can be Thor right now.
We're adding this event where you can be Thanos right now.
Like, yeah, they're they're doing it right.
And the same thing goes for Halo. I loved Halo.
Same chart in true form. I don't care about it now.
Yeah. Gears of War, which I think they're making a new one, too.
(48:19):
Yeah. Yeah, I don't care.
No, I mean, being not super on, they need really need.
They really need to change something. But I think they don't.
The issue, too, is like we grow up like, you know, if I say the same age,
I'm sure I would still love all of the quality games are coming out.
But eventually I grow up and my taste in things change, you know,
(48:43):
whether that game stays the same or not, my taste in games change.
So it's always going to be personal, I think.
Next next one is Mecha Break, which I think I think I have a demo for way earlier.
And now they're just like announcing it.
But I think I have a I need to check that out. But Mecha Break, another robot one.
(49:05):
I love it. And this one looks like like fast, very maneuverable robot action.
So I love that. Then we have Virtual Fighter, which this is an old game
and they're bringing it back. I'm excited.
I thought it was supposed to be what was it called? That Kung Fu one.
(49:32):
See, was it Simu? No.
Sifu. I thought it was I thought that game because he like punched through like someone
through the wall and I thought it was going to be like a continuation of Sifu.
But no, this is a virtual fighter. It's very technical.
I remember a virtual fighter. It's one of the most technical fighting, which I'm curious,
like, will that will they maintain that?
(49:55):
Like, will it feel like a technical game or will it just be another standard fighter game?
Because the next fighting game I'm excited for and I'm not.
I just mentally I have chosen like to when this game comes out,
I'm going to like try to be like in the competitive field.
I might not succeed whatsoever, but it's the the right game.
(50:16):
The fighter one. Yeah. I chose that mentally to be like, oh, that's the game.
And when it comes out, I'm going to try to like get good at that game already.
People who listen to podcast already know much feel about fighting.
I hate fighting games like they release an incomplete game.
Yeah. 70 percent of the characters. Yeah.
Yeah, that's the thing. Now I don't like it.
So we'll see. We'll see. Next one is Project Century, which looked pretty cool.
(50:42):
So for that one. Oh, also, like there's a thing that Keith Lee was on an interview for.
And I fucking this is a kind of off tangent. Yeah.
But like anything that I like or like, I'll always tell the fucking truth.
Like he was saying, like he got like a million dollar deal from McDonald's and he didn't want to do it because he doesn't eat their food.
(51:03):
And he's like, I'm a man of integrity. He's like, these are people's harder money.
And I feel the same way like money and time. I will always speak the fucking truth.
Like I will not fucking bend to like, oh, yeah, a million dollar deal.
So, yeah, I'll be fine with taking the money, but it doesn't it fucks with other people's money.
And why would I bring this facade that I eat McDonald's when I don't?
(51:26):
So like with reviews and stuff, things I like and not, I will always fucking tell the truth.
So there's a lot of people that won't do that, though.
Oh, yeah. Ninety ninety eight percent of content creators. Yeah. Ninety nine.
That's why I like MKBHD and Keith Lee.
Call up respect, which I feel like I mean, you someone can become big without having that publicly, that ideology.
(51:52):
But then once they're big, they can come out with that ideology, which I feel like is something how MKBHD.
BHD came out like he was he wasn't public about it.
And then later on was like, no, if if someone he's never.
Yeah. Got a paid fucking sponsorship.
People have tried to reach out and they're like, no, we're not.
(52:13):
I'm just going to buy your shit and I'm going to test it.
But yeah. And then we have to rock origins, which I mean, that for me, that's a classic game that I've played.
So I'm excited. I probably won't like the new like the route it's going.
But I still think it's cool that it's coming back.
(52:34):
Oh, speaking of Turo, there's a new dinosaur game I talk about in the last podcast.
Dino Crisis. No, it was Dino Crisis.
Look like a baby's. Why? It's fucking me watching it gives me fucking creeps.
Like, I don't like watching it. And King Wools, the guy that. Yeah.
It's blowing up is. But everyone's playing this dinosaur game.
(52:56):
It's fuck you. You're just you're trying.
I don't know. You're trying to escape, but you're being hunted the whole time.
And it's fucking creepy. Just the fact is you're being fucking hunted. Right.
It's just creepy. Yeah. But yeah, it makes you think about that.
People need to take notes like Dino Crisis and Turok take notes of this game is fucking creepy.
(53:20):
And then the next thing we got is Onimushu, Way of the Sword.
It looks interesting. I mean, I've always liked Ninja or like Samurai.
I've never played the older games, which is kind of crazy.
And I know it's very beloved. Yeah. And I'm kind of I want to play it.
Damn. Why did I never buy the older games? I don't understand.
(53:43):
Would you buy it now? Oh, yeah, I would fucking for sure buy it now.
I heard they're really good. It's weird because, you know, I always bought games when I had good reviews.
And for some strange reason, I never bought Onimushu. Yeah. OK. It's weird.
And then the next game we got is Kazan, the first Berserker, which I mean,
(54:07):
it was a kind of a cinematic gameplay of him fighting a dragon or a dragoness, I don't know, Waverin maybe.
But I still don't know the concept of the game, like how it's going to be.
It seems like it might be kind of like a Dark Souls like, but I'm not too sure.
(54:29):
But I like the route that it looks like it's going.
You have anything on that one? Yeah, it doesn't interest me. OK.
And then we have Dying Light, the beast.
It looks like the game is going a different direction. So, I mean, it looked interesting.
I probably still won't play because I haven't even played Dying Light, all the other Dying Light games.
(54:53):
But it looked interesting. Pretty cool. We have Double Dragon Revive.
Again, a franchise that I'm familiar with and I like. So really cool.
That's the reason probably I like dragons, you know, and got a dragon tattoo.
Double Dragon, the game was always interesting to me, like the very first game.
(55:15):
Yeah. Because like you reach the last boss.
If you're playing co-op, you reach the last boss and right before the last boss, you have to kill each other.
You have to kill your co-op. That I don't think I've ever seen done in games.
Yeah. It's always interesting. And then also the movie was really cool, too.
And then we have Screamer. That one would look pretty cool, too.
(55:36):
That one was like a futuristic thing. We have Mafia, the old country.
That looked cool. Very Godfather-esque.
We have Dispatch with Aaron Paul, Warren Bailey. Yeah.
So that looked interesting because it looked like anime slash game related.
(55:59):
A lot of content creators as voice actors. Yeah.
So critical thought squad. So I'm curious.
Then we have a new studio, Clover. That's not it's not a new studio.
Clover Studios. Yeah, they've been around. Didn't.
What game is it? Maybe I missed it. Okami. Yeah. Clover Studios has been around.
(56:24):
I won't go. Did it revive?
OK, I think it died and then they revived. OK. God Hand made Clover made God Hand.
Oh, God Hand to come back. So we're Vyve Studio Clover making Okami sequel, which is.
Which technically is the third Okami game. Yeah. Yeah.
Because there is a DS game that came out called Okami Den.
(56:47):
But that came out of nowhere and they brought back Hideki Kamiya.
Yeah, it was me, my twin people used to say I look like him in my Twitch chat.
But I always wanted to do when you three is gone, but I always wanted to do a prank or I.
Walk around acting like Kamiya. I mean, he's kind of toxic.
(57:09):
I know that, but he makes great games. He makes great games.
But yeah, Okami, that was a surprise for sure. OK. OK.
I did not expect next one I have on my list, which I'm you probably don't even care about Crimson Desert.
My twin. He I mean, he looks more.
(57:31):
He's he's chubbier. Yeah. You know, I've lost 30 pounds.
Next one is Crimson Desert, which I don't know if they're going the same route because it's that Crimson Desert
was or is an MMO. I don't know if this was going the same route.
They didn't show much other than like the game itself.
(57:52):
And then the last game that I have on here.
Is from Naughty Dog. Yes, I predict Neil Junckman.
You predicted it that a game was being from the studio.
But Intergalactic, the heretic project, your galactic planetary.
So when when that when that trailer for Intergalactic started,
(58:18):
I felt I got Star Wars vibes and then they showed little details where I was thinking like,
is this, you know, like a hard to see like Star Wars thing?
And then it kept returning to Star Wars for me.
Like and then the weapon came out.
What's funny is when I was watching it, I got Cowboy Bebop.
Because it kept on showing the the wanted thing. Yeah.
(58:42):
Yeah. And that happens in Cowboy. Yeah.
But I thought it was like a bounty hunter type thing.
But and then they showed the the the stereo player, like the the music player where they showed the disc showed her shoes and then Adidas.
Yeah. That glow. I was like, OK, they need it.
So then it's so the whole like having like this branding like Adidas, they had a Sony.
(59:07):
And I think there was no Porsche.
So the branding with the music, I was like, OK, this is giving like the original Guardians of the Galaxy vibe,
like the very first one, like with the soundtrack, like how crazy they killed it in that first movie.
So I was like, oh, dude, this is going to be like a crazy, like fun vibe thing.
(59:29):
And sure enough, Donnie Dogg, Neil Junkman and dude, I'm excited.
Like, it's obviously just a teaser, but was crazy.
Been in development for four years already. Yeah. No, no leaks.
I was like, wow, that's crazy.
So this is like a not off tangent thing, but I know that I believe Alana Pierce worked for Naughty Dog.
(59:59):
She was a writer and she recently quit, but she was like, oh, there's something I couldn't talk about.
You know, like and right now, once she's like kind of hinted, like, you know, once it gets announced, I can talk about it then.
No holds bar. So so we'll see how that what comes out of that.
But this is exciting stuff, man. For me. Yeah, I'm super excited for this one.
(01:00:22):
But the flip side, the gamers are trashing it.
Well, I know that there's one negative and that's the fact that like comments are turned off on the on that video.
And I think there's more dislikes and likes. So it's yeah, I hate gamers.
That's crazy, bro. I mean, like, I know everyone has an opinion and on the Internet, people aren't afraid to say their opinion.
(01:00:48):
But it's it's crazy to see, like if you're a game developer, imagine to be like so excited for a thing that you've been working on for four years.
Announcing it and people are like shit dog shit. Like, what the hell?
Or not even that, like just negative reviews. Like, it's crazy to me.
And then people like you have people on the fence and they're like, we're not sure.
(01:01:10):
And then when when he announced it on Twitter, they're like, bro, why are you afraid of criticism?
And then they showed like a screenshot of the comments turned off for that video.
It's like, bro, have you seen how many people dislike that?
Have you seen like how much people are going to talk about shit?
And when when you as as a as a human see a bunch of negative reviews, you're just going to get depressed.
(01:01:32):
Like, of course, it changes your mind.
And you're thinking and that's why the last of us multiplayer got scrapped because of the fucking he's like, fuck you guys.
Yeah, seriously. Straight up. I'm OK with that.
Like, I would have loved it, but, you know, it's whatever for their well-being, like whatever they need to do.
So if they I just did people who who act like that, they better not buy the game.
(01:01:57):
Like if it gets great reviews, you motherfuckers better not buy the seriously.
Seriously, we can't control it, but I'm going to hate you for buying the game is like, I don't understand.
Yeah, this is that gaming culture. Yeah, both of mine.
Like, but I mean, honestly, I guess I would have been the same.
Like if if I would have like if he would have came out with a concept I didn't care for, like if it is, let's say I didn't care for Star Wars.
(01:02:21):
I was like, man, I hate everything futuristic.
Like we live modern times like we should only see modern shit like futuristic.
It sucks. I'm sure like that's probably what people think or something similar.
I don't know. But it's going to be a great game.
Noddy Dog hasn't made a bad game. Yeah.
Their track record is fucking amazing. But for a split second, I thought Ubisoft.
(01:02:43):
I don't know why. Like I saw it and was like, did they scrap the whole Beyond Good and Evil to make this shit?
You heard what's happening with Ubisoft, right? They're probably going to go under.
I don't know. Yeah, they're selling off their shit. Yeah, I assume so.
Because, bro, Beyond Good and Evil, they were like, hey, we're going to do all this stuff.
And then take, hey, if you want to show your artwork, like, you know, go ahead and submit your stuff.
(01:03:08):
And then people were like, you're just asking us to submit our stuff for free.
And they went silent and had not mentioned the game ever since then.
It's crazy. What's funny is like during the Game Award show, whenever Jeff Keely's voice cracks, you know, it's going to be something big.
And it's funny because when I was like, I was like live tweeting, live, this morning, like his voice cracked on Okami.
(01:03:33):
Yeah, when he was saying before it came, I was like Half Life 3.
I was like, that was totally. Yeah. Yeah.
But yeah, his voice cracked for Elden Ring. And then what else? There was another one. His voice cracked.
I forgot which one. Even even for Witcher. I think even for Intergalactic. Yeah, that that one too.
A little bit. Yeah, guys, I still think his best announcement, though, from all the Game Awards was Elden Ring.
(01:04:03):
That shit was cool. It's like I'm out of Internet jail. Oh, shit.
I know it's crazy, like having him or being the one to know, like, specific things like he obviously knew about Intergalactic.
Probably, if anything, like weeks to months before all those games that were announced, every single one.
(01:04:25):
So damn that exclusive exclusive. Jeff, let me be your friend, man.
Yeah, I mean, I was very critical of the Game Awards, but I think Jeff took a lot of criticism and he really made a good show.
But I think it just it's going to be yearly.
It's going to be whether a lot of people are going to say was amazing or a lot of people are going to say it's shit.
(01:04:47):
Like, obviously, there's always like two sides to it.
There's and depending on the side that you feel like you're on, you're going to see more of that.
And you're like, hey, people are agreeing with me. But it's like, no, you're just seeing more of that because you agree.
You don't see the side where people love it. I do feel like it was a good one, but I feel like every year it's very similar.
You know, like they kind of skim through the awards and it's it's more of a let's show new games rather than it's funny.
(01:05:13):
Give the award because I don't know if you so you weren't there when the Nintendo when Nintendo gave me the tickets.
They used to take your time with the words. They never used to write like fast forward.
And that's content creator. This invest data. They used to every single award was.
Yeah, there is no there is no quick. There is no quick.
And people got speeches. Yeah. So like Kase would have said something and yeah, it's or they would have let Kase know so you can make a video for it.
(01:05:40):
But yeah, but yeah, it's just like you realize like you have so much time and what brings more viewers is going to be the new games, not the awards.
So now it's just a front. It's like an award ceremony. That's the front.
And it's just a game show. And that's the actual one. Yeah.
(01:06:04):
And then Game of the Year went to surprise Astro. But what a surprise.
And I love it. You know, I just would have been upset if it was a ring. Yeah, I just would see.
And dude, Jeff fucking he got us. He's like, all right, guys, DLC counts.
Elder Ring DLC 1 0 awards. I'm like, that's he did the switcheroo.
(01:06:29):
That's smart. God damn it. The thing is, too, is like.
That because a lot of the nominations are us like showing that we love that.
So that's that's why Elden Ring got a nomination, but it doesn't mean that it's going to win the award.
So I think to my knowledge is how these award are picked the winners. It's industry people.
(01:06:56):
OK, so it's it's like kind of like the Oscars, like you're voted by your peers.
So those voted by the peers and asked about and congrats, man.
I was like stoked. You haven't played it, huh?
So here's here's my take. Yeah. People. I mean, I talk about it a couple of times in the pocket.
I don't like platformers. This is not my cup of tea. But that's a platformer.
(01:07:19):
And I heard it like, yes, this is not my cup of tea.
Well, I don't have a PS5, too, but.
And there's no still no reason for me to get a PS5.
But I heard it's like Mario Odyssey, but a better version. Yeah.
So it looks cool. But yeah, not my style again.
My work had a I didn't even mention this, but had a holiday party today and the prizes.
(01:07:47):
There is two Xbox, two Playstations and two PlayStation VRs.
And one of the PlayStation has got raffled off and management won it.
And management's like, I don't need it. You can just give it to someone else.
And instead of re-raffling it, they're like, we're doing a dance off.
Whoever dances the best. And one of the one of the guys from design, he came up first and was dancing.
(01:08:11):
And I thought I was going to go to him. And then other people started coming up.
And it's like, oh, no, now it's a dance off. He's got to he's got to dance like crazy.
And it got crazy. It got crazy. But he ended up winning it anyways.
And when he got it, I like walked up to him was like, hey, do you have a PlayStation five?
And he's like, hell yeah. I'm like, OK, thank God, because this is not a standalone thing.
(01:08:32):
Like you need a PlayStation five to play VR. But he should be good.
But I don't think a lot of people realize there is like some people that try to get the PlayStation VR.
It is not the PlayStation that is just that is an accessory to the PlayStation. So.
But yeah, I thought metaphor was going to win it. Yeah.
(01:08:53):
No, I was rooting for metaphor. I feel like Elden Ring was going to win it.
And I was rooting for metaphor. I feel like if if metaphor came out earlier, not not because obviously it already qualified for Game of the Year,
but if it came out earlier, more people would have been able to play it. And I think people would have been able to see how crazy of a game it is.
(01:09:14):
But I think Astro. Did you notice something about the speech to when they won?
Like they acknowledged Nintendo, but they you know, their rivals. Right. Yeah.
So they can't say Nintendo. Do you notice that is very politically correct.
He's like he because he says, I don't know if I should say this. And he looks back and he goes, there's a company that, you know, have been, you know, we made this platformer, but there's a company that made with the little gray box.
(01:09:42):
And I was like, oh, this is so calculate. And he was afraid he was. Yeah. Should I say this? He looks back. I was like, oh, shit.
And I don't know if you notice, like when Astro bought one Microsoft section didn't applause like that's cold, man.
I know you guys are rivals. Come on, dude.
Little clap doesn't hurt fucking but hurt. They're probably but hurt because PlayStation made a video where it's like, hey, you want to share this game?
(01:10:10):
Just hand over the game because I mean, yeah, there's fucking be.
I mean, I think I saw tweets like spends 80 billion dollars. Didn't win a fucking guy like not clapping. Yeah.
It's like it's bad because the camera pans to them and they're just like standing there just staring.
(01:10:31):
During his speech, they went to a guy who like opera and he's just like, look at the camera.
I thought of Kuroish. They got that guy that remember last year, the bright. Oh, yeah. Yeah. He came back where he had sunglasses.
That's cool. So any final thoughts for the game awards? Yeah, it was cool.
(01:10:54):
It's a good, you know, always improving. I mean, there's always going to be criticism, but yeah, I hope Jeff Gilly keeps holding it up.
He I mean, he mentioned, you know, obviously this is the 10th year and hopefully on the 20th even bigger and better.
So, yeah, I'm rooting for him. I hope it's bigger and better. Hopefully we can go next year. Maybe some plants.
(01:11:15):
Well, you you want to do the live event, so maybe I'll just go on my own.
But I want to like I need to learn how to socialize more. So I needed to go to these events.
I have been socializing more, but I need to be more talk about it all stream.
But it's probably probably don't want to go because I kind of don't want to go.
(01:11:36):
But I mean, if you go, I'll go. But yeah. Anything more on this podcast?
Good job, Jeff, man. Like, you killed the props.
Yeah, that's it's hard. That kind of shit is hard to get.
Yeah. Or made in this event. And with it having so many things, like obviously you're not going to hit everyone on the on like it's not going to be a perfect score on every single one.
(01:12:01):
So props to him to keep keeping it up. And I hope he keeps it.
I didn't get to see Bill Clinton, the number one. Everyone's on. You know what? I didn't pay attention to that.
Was it security like tight on the edge? Yeah, it was. OK, OK.
Oh, in musical before there were some big Harrison Harrison Ford showed up and Snoop Dogg Snoop Dogg.
(01:12:25):
Some big, big, big. Yeah, it gets bigger. I mean, when we go, it's always it always got bigger and bigger.
You know, I just want to go to the after party. I mean, if I go, I want to go to the after party.
You're going to live reaction and then go to the after party after.
All right, guys, I think that's it for this episode. Thank you guys so much for watching.
Catch you on the next one. Peace.