A podcast all about the role playing game Savage Worlds by Pinnacle Entertainment Group
In the final episode of the Wild Die Podcast, the co-hosts treat you to a double feature. We open up the mailbag to answer questions about player vs player and quick encounters. We then wrap it up with a discussion on the way we like to end campaigns both as game masters and players. © The Wild Die is not affiliated with or endorsed by Pinnacle Entertainment Group or Official Pinnacle Licensees. Any of the products mentioned on our...
In the final installment of this series, Gary walks us through how he would savage the time-traveling sci-fi show Travelers.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die is not affiliated with or endorsed by Pinnacle Entertainment G...
In this follow-up to our new series, Karl walks us through how he would savage Bubba Ho-Tep.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die is not affiliated with or endorsed by Pinnacle Entertainment Group o...
Eric kicks off this series by savaging Riddick. Hear his take on the mechanics he feels are necessary to bring this sci-fi franchise to your tabletop using the Savage Worlds rules.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die is not affiliated with or e...
In this episode, we answer a listener's question concerning ranged combat and play through a Quick Encounter with special guest Candace McAfee.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die is not affiliated with or endorsed by Pinnacle Entertainment...
The Wild Die crew discuss the benefits of getting out of your comfort zone by selecting Hindrances you've never played before and embracing a flawed character.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die is not affiliated with or endorsed by Pinn...
After not having run Savage Worlds in well over a year, Gary is planning his return. What did he choose to run? What's his prep like, and which Savage Worlds rules does he feel he needs a refresher on?
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter ...
Savage Worlds Adventure Edition aka Swade has been out for over two years. How does it compare to the previous edition? The cast of the Wild Die Podcast shares their opinion on the matter.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die is not affiliated w...
Karl and Eric discuss the place downtime has in Savage Worlds and suggest ways to make it more fast, furious, and fun! NOTE: Eric had poor audio quality due to the wrong mic being used to record. Sorry about that.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help suppo...
We welcome Richard Woolcock back on the show for a round table discussion on the reasons why you would choose Quick Encounter or Support to adjudicate actions a group would take.
Be sure to stay in contact with us- thewilddie@gmail.com, Twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© ...
Gary, Karl, and Eric look back at the year and share their favorite Savage Worlds highlights.
Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die is not affiliated with or endorsed by Pinnacle Entertainment Group or Official Pinnacle Licensees. Any of the prod...
Are you still hesitating to run Savage Worlds for the first time with your friends? If so, we hope that the wise and inspirational words of Candace McAfee will resonate with you. Candace is Karl's GM and she's recently taken the plunge.
Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast...
In this new installment of the Campaign Series, we talk about taking notes before, during, and after the game from the GM and player perspectives.
Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help suppo...
What happens to a character whose player is absent for a session? What is GM Ghosting, and how to avoid it? What is the proper etiquette for calling off? What can you do as a GM to avoid wanting to bail on your group? These are all questions that the Wild Die guys attempt to answer in this episode.
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The boys get back to their campaign series to discuss Advancement. How often should you hand out advances and when? How does it affect the campaign? How would you describe the power curve in Savage Worlds?
Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast through our Patreon!
© The Wild Die ...
The Wild Die crew delves into the mechanics behind grappling, answers common questions about it, and talks about how you can apply some of the mechanics to other situations.
Be sure to stay in contact with us- thewilddie@gmail.com, twitter @t...
In this episode, we discuss the first session of a campaign. How do you start a pre-written campaign versus homebrew? Is the hook really that important?
Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and MeWe. Also, help support the show and get early access to the podcast th...
Earlier this year, we welcomed the guys over at Atomic Ninja Studios to learn more about Dead End, their survival horror setting for Savage Worlds. Unfortunately, the Kickstarter launch was delayed so we're only releasing the episode now.
Dead End is live on Kickstarter from September 17th to October 17th. Be sure to stay in contact with us- thewilddie@gmail.com, twitter @thewilddie and look for us on Facebook, and M...
In this episode, we invited Ellen Dalina of the Birdhouse Mysteries and CFT RPG Savage Ravenloft to talk about session zero.
It's the beginning of a new series about the long game and the Wild Die crew kick this off with a discussion on campaign set-up. How do you plan ahead? What kind of prep goes into your campaign and how long is your campaign going to be.
We also have a few announcements so make sure you listen to the wrap-up segment!
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