Tonebenders Podcast

Tonebenders Podcast

Tonebenders is a Sound Design podcast dedicated to covering the worlds of sound editing, field recording and audio post production for film, television and gaming. Through interviews and experiments we delve into everything from foley to plugins. Check us out at www.tonebenderspodcast.com

Episodes

October 16, 2025 42 mins
Last year I got to go to the Sonic Days Conference in Denmark, to do a bunch of interviews with the various people doing presentations about their sound work. With the schedule and presenters for the 2025 edition of the conference now announced, these interviews can give you an idea of what to expect. First up is Shelley Roden, foley artist from Skywalker Sound. Next, game Sound Designer, Katrine Amsler talks about her desire f...
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Directors Domee Shi & Madeline Sharafian, join the show to talk about their approach to collaborating with the audio post team on the newest Pixar film, Elio. Re-recording Mixer Bonnie Wild & Supervising Sound Editor/Sound Designer Jeremy Bowker are also on board to share how they built the soundscape of the "Communiverse", a friendly and warm version of outer space. Together the directors and sound team discuss how scary is too sc...
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September 29, 2025 45 mins
Dick Maitland has worked on the sound for over 4,700 episodes of Sesame Street, starting with the show back in 1969. 50 years into the show's run, Steve "Major" Giammaria joined the show as re-recording mixer, and had to quickly get up to speed on all the iconic sounds found on Sesame Street. Together they walk us through the sonic history of one of the most important television programs of all time. Dick talks about performing ...
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September 19, 2025 52 mins
Michael Babcock (re-recording mixer/sound designer/supervising sound editor) talks about the challenges of the sound work for KPop Demon Hunters. The animated film has quickly become a world wide sensation and Netflix's most watched title ever (523.6 million viewer hours)! Michael calls the project the most challenging film he has ever worked on. Coming up with sound design that compliments the massive music tracks that have to b...
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September 16, 2025 49 mins
Director Zach Cregger's latest film, Weapons, has been both a critical and a box office success. One of the film's biggest strengths is it's distinctive sound work, created by Luciano Vignola (Supervising Sound Editor & Re-Recording MIxer), Filipe Messeder (Sound Designer & Re-Recording Mixer) and Jake O’Brien (Dialogue Editor). They discuss what makes a jump scare work, the importance of ambiences and foley in the psychology of ho...
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This episode is a re-podcast of a live panel from last year's Sonic Days Conference, in Denmark. The panelists explore the creative process behind game audio development, diving into strategies for fostering innovation, overcoming creative blocks, and enhancing collaboration in the industry. The panel is made up of: Richard Lapington, Audio Director, Remedy Entertainment Katrine Amsler, Sound Designer, IO Interactive Simon Stevnho...
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August 21, 2025 38 mins
Black Mirror has consistently been a ground breaking series over the show's decade plus run. It has set a high standard within the sound community as well. The recent release of Season 7, keeps that sonic bar extremely high, especially on the Emmy nominated episode "USS Callister: Into Infinity". Supervising Sound Editor Tom Jenkins, Music Editor Poppy Kavanagh & Re-Recording Mixer James Ridgway tell us about the challenges of w...
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The Righteous Gemstones is a big broad comedy about excess, except for the first episode of season 4, which takes place nearly 200 years before the main series. With the American Civil as the backdrop, this story is gritty and dirty, a complete departure from the bulk of the series. Pee-wee as Himself is a disarming documentary playing with what is true and what is Hollywood gamesmanship. Featuring an uncompromising interview wi...
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How is it possible that it took until the 322nd episode of Tonebenders for a discussion about the sound design of the Star Trek franchise?! This episode, featuring two guests that have collectively worked on over a 150 episodes within the Star Trek universe, will finally give us a chance to dig deep into the iconic sounds of Star Trek. James Lucero (Supervising Sound Editor), from Star Trek Lower Decks, and Michael Schapiro (Superv...
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The audio post teams from both The Penguin and Season 2 of The Last Of Us, sit down together to hash out the work they did on their respective series. Workflows are discussed and compared, favourite sound moments are shared and many other challenges, that must be overcome in these types of prestige series, are opened up. From The Last Of Us, Michael Benavente (Supervising Sound Editor) & Samuel Ejnes (Re-Recording Mixer) join Ric...
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August 7, 2025 34 mins
Adolescence is a limited series on Netflix consisting of 4 episodes, each made up of a single continuous hour long take. This "one-er" format presented tremendous challenges to the sound team, both on set and in post production. Intense planning was needed in order to capture everything in production, and constant panning was needed in the mix to keep the sound locked to the shifting camera movement. Production sound mixers Rob Ent...
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This episode has been a long time coming. I have been trying to figure out how to tackle a discussion about A.I. and it’s influence on how sound editors will all be able to do our work in the future. So when the MPSE put out a press release about A.I. created work and it’s eligibility at their Golden Reel Awards, I saw it as a chance to broach the subject. David Barber, MPSE President, and Brent Findley are both on the A.I. commi...
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Recorded in the legendary Formosa Trident Studios, this talk features someone on the sound team from every James Bond film released since 1973?!!!! Michael Fentum ( Sound Editor on No Time To Die), Karen Baker Landers (Supervising Sound Editor on Skyfall & Spectre), Mike Prestwood Smith (Re-recording Mixer on Casino Royal & Quantum of Solace) and Graham Hartstone (Re-Recording Mixer on Moonraker, For Your Eyes Only, Octopussy, A V...
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July 26, 2025 36 mins
Fresh off of receiving 2 Emmy nominations, for Sound Mixing and Sound Editing, the audio team from The Bear sits down to talk about their work on the latest season of the acclaimed series. Re-Recording Mixer & Supervising Sound Editor Steve "Major" Giammaria, Dialog Editor Evan Benjamin and Production Sound Mixer Scott Smith, break down the many challenges this series presents, both on set and in post production. They breakdown a...
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Tonebenders' host, Tim Muirhead, tells tales of some of his favourite field recording (mis)adventures and invites all the podcasts' listeners to send in their own stories of capturing interesting sounds in the wild. Tim shares stories of recording in unusual places, when strangers find microphones left to record on their own, his favourite sound he has ever recorded and lots more. To get full details on how to submit your own recor...
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While in Los Angeles I was able to get 3 of the city's busiest sound effects recordists together, in the same room. We had a talk about their careers and some of their adventures in capturing the sounds for Hollywood's biggest films. John Paul Fasal, Charlie Campagna & Eric Potter have recorded jets, race cars, and many more iconic sounds! They discuss how they approach different projects, what their responsibilities are and how t...
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House Of The Dragon is one of the biggest shows on TV and the sound of the show is one of the big reasons for that success. Al Sirkett (Re-Recording Mixer/Supervising Sound Editor), Barnaby Smyth (Foley Artist /Foley Supervisor), Ruth Knight (Sound Editor) and Doug Cooper (Re-Recording Mixer) joined me for an in-person interview to talk about the immense challenge of building the world of Westeros through sound. They also discuss...
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Arcane is a ground breaking animated series, especially when it comes to how the show used music and sound design, working together, all the way through the process. In this special conversation from the Riot Games Campus, in California, Supervising Sound Editors (Eliot Connors & Brad Beaumont) sat down with the series composers (Alex Seaver and Alex Temple) to talk about how each of their contributions, inspired the way the other...
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June 10, 2025 37 mins
Hospitals are really hard to create sound design for. The walla and general soundscape of a hospital is very different than any other location, because they are dense but not necessarily loud. Plus there are lots of medical machines that need to be accounted for. In the new HBO emergency room drama, The Pitt, this challenge is amplified as the show takes place entirely inside an especially intense ER. Supervising Sound Editor Bryan...
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With "From the World of John Wick: Ballerina" hitting theatres, it is a good time to talk to the sound team that, for some, have been working on the John Wick films for over a decade. Supervising Sound Editor Mark Stoeckinger, Re-Recording Mixers Andy Koyama & Casey Genton and Sound Designer Luke Gibleon discuss designing massive gun sfx, the challenge of each film getting bigger that the last, their relationship with the franchise...
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