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June 11, 2025 45 mins

So Rex has been hired to help someone build a new Dungeons & Dragons game. As Gamemaster, he has some specific responsibilities. Maybe he can tell us about them? The game’s owner needs to organize himself and his resources and this is an experience we’re all familiar with.

So today we’re talking about some major projects and the general (and specific) tools and techniques for organizing them.

Examples of major projects that we’ve worked on:

  • A novel
  • A short story collection
  • A podcast
  • An anthology
  • A website
  • A book launch

Some common themes and questions to ask:

  • What is the purpose of the project?
  • Who is the target audience?
  • How will I reach that audience?
  • What resources do I need to accomplish this?
  • What resources do I already have?

Some common barriers:

  • What do I not know about the work I’ll have to do?
  • How much time do I have available to allocate to this project?
  • What are my deadlines?
  • What do I need to get from others and how long will they have to complete their parts?

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