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April 11, 2021 145 mins

We discuss the parts of the scrum process that we’re supposed to pay attention to while Allen pronounces the m, Michael doesn’t, and Joe skips the word altogether.

If you’re reading this episode’s show notes via your podcast player, just know that you can find this episode’s show notes at https://www.codingblocks.net/episode156. Stop by, check it out, and join the conversation.

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Survey Says

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Take the survey at: https://www.codingblocks.net/episode156.

News

  • Hey, we finally updated the Resources page. It only took a couple years.
  • Apparently we don’t understand the purpose of the scrum during rugby. (Wikipedia)

Standup Time

User Stories

  • A user story is a detailed, valuable chunk of work that can be completed in a sprint.\
  • Use the INVEST mnemonic created by Bill Wake:
    • I = Independent – the story should be able to be completed without any dependencies on another story
    • N = Negotiable – the story isn’t set in stone – it should have the ability to be modified if needed
    • V = Valuable – the story must deliver value to the stakeholder
    • E = Estimable – you must be able to estimate the story
    • S = Small – you should be able to estimate within a reasonable amount of accuracy and completed within a single sprint
    • T = Testable – the story must have criteria that allow it to be testable

Stories Should be Written in a Format Very Much Like…

“As a _____, I want _____ so that _____.”, like
“As a user, I want MFA in the user profile so I can securely log into my account” for a functional story, or
“As a developer, I want to update our version of Kubernetes so we have better system metrics” for a nonfunctional story.

Stories Must have Acceptance Criteria

  • Each story has it’s own UNIQUE acceptance criteria.
  • For the MFA story, the acceptance criteria might be:\
    • Token is captured and saved.
    • Verification of code completed successfully.
    • Login works with new MFA.
  • The acceptance criteria defines what “done” actually means for the story.

Set up Team Boundaries

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