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June 27, 2025 54 mins

Ever wondered what happens when your cleric starts a cult, your paladin questions their god, and your podcast host thinks he is one? Tune in and find out.

In this episode, the RPGBOT.Podcast crew dives deep into the divine—and the deranged—as they tackle the topic of religion in tabletop RPGs. From the celestial bureaucracy of the Forgotten Realms to Pathfinder’s heavily codified pantheon, the hosts examine how religion shapes settings, drives character motivation, and complicates moral choices.

The discussion explores the roles of deities, demigods, and divine casters, while also indulging in some theological tomfoolery—particularly Randall’s growing obsession with founding his own religion (again). The team debates the practicality of divine mandates, the game balance implications of cleric subclasses, and the power fantasy baked into faith-based character classes.

The conversation also touches on real-world mythology, the narrative utility of gods behaving badly, and the delicate balance between satire, reverence, and good storytelling. They offer advice for players looking to roleplay pious characters, and for GMs aiming to weave religion into their campaigns without derailing the plot—or sparking a holy war at the table.


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