Video Game Newsroom Time Machine

Video Game Newsroom Time Machine

Monthly show looking back at video game news headlines from 30, 40, and 50 years ago from around the globe. Follow us on Twitter @videonewsr2 and consider supporting our patreon at: https://www.patreon.com/user?u=7594060

Episodes

August 2, 2025 132 mins

While there are many founders of the video game industry writ large, the dawn of multiplayer gaming is a much more select group of luminaries and our guest today, Richard Bartle is most definitely one of them.  He cocreated MUD1, the first Multi User Dungeon game as a college student and has gone on to help shape the academic view of gaming ever since.

Recorded: January 2025

Video version:  

https://www.patreon.com/posts/135579198


...

Mark as Played

Mechanical amusements have long been a mainstay of theme parks and travelling fairs.  In the 1980s, this technology entered the realm of the arcade, most notably through Chuck E. Cheese and since then, has merged with the traditional dark ride to become the interactive dark ride, a mixture of animatronics, motion, lightguns and video games.  
Our guest today, John Wood is the head of Sally Corporation, a pioneer of animatronic ente...

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June 17, 2025 248 mins

Nintendo owns CES,
The future belongs to the internet &
EA disses Sega

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in September 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here...

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From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin and beyond.  

In Part 2, we talk about working on Ultima for the Gameboy, porting Dynamix titles to the Amiga, rediscovering his strategy roots at Microprose and finally deciding...

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From a bedroom coder to Game Developer's Conference OG to the creator of one of the greatest one-on-one action strategy games of the 8 bit era, Jeff Johannigman worked for some of the most legendary companies of the 80s, Epyx, Electronic Arts, and Origin.  

In Part 1, we talk about those early days, including the making of games such as G.I. Joe and Savage Empire and working with important figures like Ihor Wolosenko, Dani Bunten, ...

Mark as Played
April 25, 2025 222 mins

PCs get upgraded,
MSX comes to Europe &
Coinop goes cartridge

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https://ww...

Mark as Played

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 5, we talk about Graeme's winding up of Fierce Wombat, looking for a new position and being offered a position at NetherRealm Studios, w...

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February 28, 2025 257 mins

30 years ago:
Computer industry booms as consoles slump,
Nintendo announces Ultra64 &
The internet gets scary

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our...

Mark as Played

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 4, we talk about the decade that Graeme spent in the wilderness of the game's industry, during which he worked on titles such as Tomb Ra...

January 30, 2025 306 mins

Commodore buys Amiga
Jack Tramiel declares war on  competition
Nintendo announces US NES launch plans

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in August 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost....

Mark as Played

Few developers have had as long and prolific a career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 3, we talk about job hunting in the games industry at the end of the 90s and his time at EA's Tiburon subsidiary working on Madden 2001 ...

Mark as Played
November 30, 2024 207 mins

Sega's Saturn premiere flops
Nintendo goes for cheap VR
Commodore bankruptcy gets messy

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his ...

Mark as Played
November 22, 2024 201 mins

Sega's Saturn premiere flops,
The Game Industry ditches CES for E3 &
Nintendo goes for cheap VR

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check ...

Mark as Played
November 14, 2024 74 mins

Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games for SSI, Sega Technical Institute, Hyperbole Studios, Dynamix, EA, Eidos, and NetherRealm Studios.

In Part 2, we talk about his time at Dynamix, a Sierra subsidiary. We find out how he met his wife in the early days of ...

Mark as Played
November 2, 2024 286 mins

Jack buys Atari
Imagine goes belly up
Nintendo's Famicom gets Zapped

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in July 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his podcast here:
https...

Mark as Played

Few developers have had as long and prolific career as our guest, Graeme Bayless. From working on mainframes, to selling Kaypros, to playtesting Accolade's launch titles, to producing games f...

Mark as Played
October 5, 2024 257 mins

Hollywood welcomes Siliwood,
Saturn and Playstation begin fight for Japanese consumers &
3DO declared DOA

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1994. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohos...

Mark as Played
September 23, 2024 90 mins

The boom of home computers and electronics in the 1970s and 1980s was as much a success of entrepreneurial endeavor and technological innovation, as it was of the blossoming worldwide supply chain.

One of the company's that made it all possible was WONG's International and our guest today, Raymond Yap was their representative in the UK. He helped make sure that the BBC Micro got into UK schools and traveled the world securing suppl...

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September 14, 2024 229 mins

The home computer market implodes, 
Atari announces 7800 &
Console software dries up.

These stories and many more on this episode of the VGNRTM!

This episode we will look back at the biggest stories in and around the video game industry in June 1984. 
As always, we'll mostly be using magazine cover dates, and those are of course always a bit behind the actual events.

Alex Smith of They Create Worlds is our cohost.  Check out his po...

Mark as Played

The dawn of the home computer seemed to usher in the death of computing's networked past dominated by dumb terminals connected to mainframes, but a few visionaries foresaw a world in which the microcomputer technology invading millions of homes could be connected and the data networks already in consumer hands, such as cable TV and telephones, could usher in a new way of connecting people and distributing software.

Our guest, Larry...

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