The Official Podcast of Once Lost Game's "The Wayward Realms". Track development, news, lore, gameplay and official interviews from creators and developers you won't hear anywhere else!
This is THE Magic & Combat episode you've been waiting for! Joe sits down with Michael (Gameplay Director) and Hugues (Lead Game Designer) and gets deep into the systems governing magic and combat in The Wayward Realms. From spell creation to weapons with multiple damage types, we cover what's been built, what's coming down the road and what we'll see in Early Access
What to join the team? Send your inquiries to PR@OnceLostGames....
In this episode, the team at Once Lost Games gives an update on The Wayward Realms, covering internal changes, the upcoming Early Access release, and the current financial status following their ongoing Kickstarter campaign. We discuss the game's development roadmap, key gameplay elements, and the similarities and differences between TWR and Daggerfall. The team dives into how player choices will shape each playthrough, the magic a...
Over the summer, we lost a true innovator and patriarch within the video game industry, Julian LeFay. With his daughter Shae, and close friend and colleague, Ted Perterson; we celebrate the man known as "The Father of The Elder Scrolls" looking back at his early life, career and his many, many passions that acted as vehicles for him to deeply explore and sate his need to understand the world around him. This episode is a chance fo...
In this episode of Wayward Radio, our host sits down with Victor (Creative Producer), Kai (Art Director), and Eugenia (Tech Artist) to explore the visual direction of The Wayward Realms. From the game's unique art style and 80s-inspired aesthetic to how the team uses Unreal Engine and technology to bring it all to life, they dive into the creative process behind ...
With Early Access coming in at the end of the year, it's time to get excited about what early Kickstarter backers will experience when the first glimpses of The Archipelago becomes a reality. But, what will it look like and who will we meet? What sort of experience will Eyjar present to us and what challenges await? Ted, (CEO of OLG), Victor (Creative Producer of OLG) and John (Senior Editor of TWR) give us a taste of what's to com...
In this episode, we explore the evolving world of The Wayward Realms, focusing on the rich lore and dynamic setting of The Archipelago. From unique races and diverse biomes to complex cultures and factions, we discuss how the game's narrative depth will draw players in. The team shares how story will be delivered through environmental design, itemization, and in-...
In this episode of Wayward Radio, three of our dev team members join host Joe to explore how AI is revolutionizing The Wayward Realms' development. Discover the exciting possibilities AI brings to RPGs and how our team carefully balances innovation with our core vision for authentic role-playing experiences. (Spoiler: We explain why a vengeful trout probably won't become your mortal enemy... unless our writers decide it should!)
Today, we're exploring how The Wayward Realms balances meaningful player choices with a unified storyline. How can developers design a game where decisions truly matter without compromising narrative flow? And how do they determine the extent to which player input shapes the world?
The Wayward Realms promises that "players will experience a new class of game: the Grand RPG". That's quite a statement to make considering that many RPGs out there are, indeed, quite grand already. We examine the concept of "The Grand RPG" in this episode, with Ted and Victor as our guests
In this episode, the team behind TWR (The Wayward Realms) discusses the game's journey from its initial inspiration to the challenges faced in its five-year development. They reflect on the shift from seeking a publisher to launching a successful Kickstarter campaign in 2023, raising over $700k. The team highlights key milestones in 2024, both in development and community growth, and shares their thoughts on the advantages and chal...
Ted Peterson, Creative Director of The Wayward Realms and Julian LeFey, Technical Director of The Wayward Realms, join the show this month and discuss their vision of the game, the technology behind the Virtual Game Master (VGM), combat mechanics, character and story progression and their insights on the current state of video game development and their early career with The Elder Scrolls.
Wayward Radio, the official podcast of Once Lost Game's upcoming grand RPG: "The Wayward Realms"! Check in with us each month for updates on news, developer interviews and insights on The Wayward Realms, you won't hear anywhere else! Also, be sure to follow us on your favorite social media, here
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