The Deep Fried Gaming podcast is a show focusing on both old and new video games. Every episode offers a new review, roast, retrospective or games news segment from a light and casual perspective. Feel free to submit questions or comments to: Deepfriedgamingpodcast@gmail.com
Today's installment focuses on 2024's Children of the Sun; a frenzied but deliberate shooter that blends elements of Sniper Elite, Super Hot, and just a little Far Cry 5 . Join us as we pick apart this games mechanics, presentation, and short length.
Further, we discuss the price to playtime proposition of games like this and others. How much playtime should you get per dollar spent? Is time or money the more valuable curren...
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In episode 37, we dive into another review roast. This time, surprisingly, not from Kotaku but gamesradar. Our journalist today tells the account of a fateful trip into a Wa...
Between the dishonored series and their wildly underrated immersive sim, Prey, Arkane has proven themselves a reliable and inventive studio. They're responsible for creating interesting worlds with layered characters, morality systems, and stellar gameplay that has high replayability years after release. So when the word was out they were making a similarly crafted game with a 60's style aesthetic, a jazzy soundtrack, and an ...
Wolfenstein is a game series with a long and illustrious history pioneering a genre and spanning multiple decades. After many rehashes, Machine Games took a swing at developing what would become the Wolfenstein formula in the mid-2010's. Wolfenstein: New Order breathed new life not only into the Wolfenstein series, but also Blazkowicz as a character. This game makes BJ Blazkowicz in the 1960's form of the Doomguy, killing Nazis and...
In this episode, we take the trip back to 2004 and hunker down with a Gamecube classic: Paper Mario: The Thousand-Year Door. It is the follow-up to Paper Mario on the Nintendo 64 and is the second game in the Paper Mario franchise.
One of us is a resident JRPG noob and it was supposed that perhaps this title would be an excellent introduction to the genre.
In this episode we dig deep into this game and discuss its various uni...
One of the most hated games we've covered up to this point was the original Mirror's Edge from 2008. Its combat was clunky and poorly tuned, its story was borderline nonexistent, and the parkour that was the basis for the game was unsatisfying and lacked momentum. Great news, though: there's a sequel.
Here in episode 28 we are covering it. We discuss what made the original game so weak and how Mirror's Edge Catalyst improved or reg...
Episode 27 brings us to the Gloaming Galaxy. A small, fascinating galaxy inhabited by a race known as the Hearthians. The game is set up quickly and within minutes, you find yourself in a pair of Hearthian boots, suited up, and strapped into a rickety space shuttle careening through the ominous depths of space with the wonders of the galaxy before you.
The elevator pitch does not do justice to what this game truly sets before the p...
Episode 26 officially kicks off season 2 of the Deep Fried Gaming podcast. In it, we take a look at a game released only last year, in 2021. Created by a small team and funded through Kickstarter, Backbone is a game that proves to be ambitious and beautiful in many ways.
However, it is also a pretty stark reminder of how crowd-funding campaigns can kneecap a game even if a team has the desire and skill to bring their imagined exper...
Pulling up late but not forgotten, here is episode 24. In this episode, we finish off our fourth retro game in the series: Jet Set Radio. It was released in the year 2000 for the Sega Dreamcast and later received both a sequel and Steam port.
The theme, aesthetic, and environment of this neon splashed skating game is a true product of its time. It revels in 90s skate and street culture, focusing on a group of ragtag rebels as...
Riding in on its witchy broom in 1998, Banjo-Kazooie landed on the N64 and was an instant classic. Besides being one of the best-known and most popular games on the N64, it helped popularize the 3-D collectathon platformer. The game spawned a sequel a few short years later which was even more ambitious and expansive, but the original's more focused and carefully crafted worlds tend to be looked on with more appreciation. What made ...
Another week, another high-profile release. From Software's Elden Ring has finally pulled into the station, and it's lugging behind it a string of 10/10 reviews. This game looks to be a real heavy hitter and one that will potentially change open-world games as we know them for the better. However, there's no denying the many issues plaguing it. These issues are present on nearly every platform to varying degrees, some more severely...
Kicking off our two-month classic game event is Ape Escape. A classic platformer from the late '90s developed for the original PlayStation. This is a bold game that took its job of selling the concept of the DualShock controller seriously, even if it didn't do the same for its story or its American voice acting. Further, it's quite polarizing when booted onto the forefront of our games roster over 22 years after release. Hop into t...
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