Episode Transcript
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(00:00):
And welcome to a new episode of Digital Coffee Gaming Brew. And I'm your
host, Brett Deister. If you please subscribe to this podcast on all your favorite
podcasting apps, leave. A five star review really does help with the rankings and let
me know how I am doing. But this week we're going to be
talking about Electronic Arts
specifically and some of the Battlefield updates as
(00:22):
well. I finally, I watched the multiplayer one, the one I actually really care about.
Also going to be talking about PUBG and kind of the new stuff
happening on that. And then kind of also going to be talking
about the whole censorship and
porn and the credit cards and how it's,
well, good and bad and how I agree and disagree with gamers at the same
(00:44):
time. So let's get on with the show.
That's good. All right, I hope you're having a
(01:05):
fantastic start to your weekend, but let's
get on with it. So EA has announced
that at this time they are not going to be increasing their games to $80
for the foreseeable future. We don't really know exactly when it's gonna happen, but
it will probably happen when they feel like they need more money
(01:26):
because that's usually how it is. So
just get ready for it guys, because it's eventually going to be coming, unfortunately.
Do I want it to happen? No. Will it happen? More than likely,
yes. So he also said that EA CEO Andrew Wilson
stated during the company Q1 earnings that there are no changes to
pricing plan. Currently, EA offers a broad pricing
(01:48):
scheme across its products, from free to play to premium and deluxe editions.
Wilson emphasized the company's goal to provide value to players through
various pricing schemes. The fiscal year for ea ends in March
2026, and the company has not factored in
$80 games for this period. So we got until 2026 of
next year and then we'll figure out if they'll do it next
(02:10):
year. The Chief Financial
Officer confirmed that there is no change in pricing
guidance for the current fiscal year. So
rejoice with this gamers, because we actually
at least confirmed for the time being that there's no different
price changes to this whatsoever. It's a good thing for all of us that
(02:32):
they keep the prices the same and I hope they don't actually change it, but
you never really know. But at least for Battlefield 6, it looks like it's
not going to be an $80 game unless you buy the Deluxe Premium or
whatever edition they're going to be calling it for that foreseeable future.
All right, moving on to Crafton and aims to transform
PUBG into a gameplay platform. Also, I
(02:54):
have to note that EA is looking to put
Battlefield 6 as a platform too. Similar to
Fortnite and Roblox. The company's chief financial officer, I'm not even going to say his
name, discussed the vision during an earnings call.
Bay stated that in the age of PUBG
2.0, the game will not just be a battle royale.
(03:17):
Krafton is developing various modes as part
of the transition. A significant aspect of this change will be
involves switching to Unreal 5, which will
facilitate user generated content content.
Krafton has been discussing the transition to
Unreal Engine 5 since March 2024. So I also
(03:39):
stated that EA is looking to make Battlefield 6 a quote
unquote platform as well. To be perfectly honest, I
don't want anything to be a platform. I just want it to be a fun
game. That's all I really care about. That's what all everybody really cares about.
Is it a fun game or is it not a fun game? And
I'm really just kind of lost at this whole like, we need to
(04:00):
build a platform. It's kind of like the Multiverse or the connected universe
or whatever the superhero movies do, where everything
has to be like a tangent of the storyline and
it worked for a certain amount of time, but it just, it
becomes overwhelming because you have so many different superheroes. Just like all
these quote unquote games turning into platforms. I just want a fun
(04:22):
game. Battlefield 6 needs to be fun. I don't care if it's a platform or
not. It just needs to be fun. Because that's the most important
part of this. If you can't make your game fun, no one's playing it.
So it doesn't matter if it's a platform or not. Doesn't matter about the
microtransaction Ubisoft. I'm looking at you because if it's not
fun, no one will play it, no one will buy it, no one will buy
(04:43):
your stupid microtransactions. So I get it that you want
to turn it into Roblox and Fortnite, but remember,
they did it first. Well, Fortnite did it first. Actually, I think
Roblox did it first, Fortnite followed. But there can only be
so many different quote unquote platforms and then nobody
cares because they just want a fun game. That's really
(05:05):
about it. All right, moving
on to the multiplayer reveal. So I actually did watch
it. That's why I waited to actually record this episode, because
I could actually like Watch it. I've been watching gameplay videos as well
from streamers just to kind of actually see the gameplay of it. Not
kind of this gameplay. Slash, CGI
(05:28):
trailer, slash easy mode. Because they're trying to make it cool and epic, which it
was very cool and epic. My initial feelings
is, well, it's good. It's a return to
what it should have been when Battlefield
2042 came out. Apparently it's going to be in the near future,
2027, so not too far off since it's coming out in
(05:50):
actually October, so it's not too far in the distance. Future.
There is a remastered or reimagining of
Firest Storm from Battlefield three and Battlefield four.
Battlefields, originally from Battlefield three. And then
Battlefield four did a red. Basically a remake of
the map, and then they'll do it again. I was quite surprised they didn't put
(06:12):
Caspian Border, because that's also a beloved map from Battlefield 3
era. I also thought it might have been Gulf of Omen, but it
was Cairo. So I was like, okay, well,
sure. So it looks like they're going to have several
different maps. They're going to have Rush,
they have a new one called Escalation, Breakpoint,
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Conquest, as always, Deathmatch, Team Deathmatch,
King of the Hill. I think that's about it. The only one
they don't, and they still have not tried to again, is Titan mode, which
really is only good on battlefield 2142.
So we have that going for us. A lot of different modes don't
care about Deathmatch or Team Deathmatch or King of the Hill. Really only care
(06:58):
about Conquest. But the other ones sound interesting. Oh, there's
Domination as well. I forgot about that one. So you have several different modes.
You have a single player again, probably play it once,
not play it for a while again, then might play it again.
For the most part, Battlefield games, you don't really play the single player over and
over again. You play it once, you're like, okay, that was interesting. All right, now
(07:20):
onto the multiplayer. You're also going to have
classes. Looks like there's going to be. No, there's no
specialists. They all have, like, face coverings on their faces, and it just
looks like a normal soldier, which what we wanted before.
Stupid specialists in battlefield 2042.
So they're listening to that. From the gameplay I saw, there is a
(07:41):
scoreboard. So we do have a scoreboard. There's jets, there's helicopters,
there is tanks, there's jeeps. And
the interesting part about vehicles is that you can also have your
squad mates hang on to the side of the vehicle to have them
all be rushed over, not just forward. And you're kind
of like have fun running,
(08:04):
that type of thing. Now there is no
real class specific weapons, which I wish they would have done, but.
Oh well, that's not really much you can do about that.
But they do have, like I said, assault support,
engineer and recon Support basically is going to
be either the medic or the resupply, I
(08:26):
think. I'm not really quite sure if they resupply or not, but they are the
medic. Assault will actually have an additional primary
weapon and you have adrenaline shot, I
guess to help you stay alive. There's a bunch of things
with that the support has. You can revive
or you have the defibs, I should say you can revive. You can also drag
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a man away from the battlefield to get them
revived as well. You also have the
engineer that can repair. And also they also have mines
apparently now you can put one mine down. So there's that as
well. And the recon is a recon specialist has the uva,
it has the laser designator type of a thing. So
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just four classes. Not like, not like four. Where there
was there was five, there was assault, medic support,
recon and engineer. There was five of them. They just basically
blended support with medic. So the support is now
just the medic and the support because the support does do the
machine guns. Each specific class has a
(09:33):
trait for each for the specific category of weapons. So
assault is better at the assault rifles,
engineers better at the SMGs. The
support's better at the LMGs and
the recon's better I think at the DRMs or sniper rifles. I'm not really
quite sure about that one. So that's just kind of the rundown. Now
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it's supposed to come out October 10th and there's going to be a
beta starting the 7th through the 9th. I think it says early access
and then there's going to be a few more weeks where you can pull play
the actual open beta. You don't have to buy anything this time around.
If you signed up for battlefield labs when they first did it or before
today, they would have. They will give you access to the early access, I think
(10:17):
it is. Or you can watch streamers probably on Twitch
to unlock the early access
if need be. So there are multiple ways to actually do
this if you want the early access or you can just wait and you can
actually play the open beta. So it should be Interesting to see if it's going
to be any good. This is a bigger risk because they aren't doing any kind
(10:38):
of like buy this or preorder this to get to unlock
it or unlock the beta, which they've done before.
So we will see if this is going to be good or not
because I am happy that they've done
it in this direction. I think this is great. Destruction's back. Finally.
You can destroy most of the building, if not all the building
(11:01):
you have. Just. It looks really pretty. But I
mean all Battlefield games look really pretty. I mean look at Battlefield 1 still looks
great today. So I mean that's not like a big criteria.
But it does look like it's going the right direction.
It does look like it's back to form. I really wish they
would have just done class specific weapons,
(11:25):
but. But oh well. Can't get everything you want. They do have a firing
range in this now. So if you want to test out your
builds, you can go in the firing range and test it out, which is a
nice thing. It's basically taken from Delta Force, which Delta Force did.
You can also customize your weapon. You have about
100 points and each one has varying amounts of
(11:47):
points to do it to put on your weapon. So
there you go. There is some type of Omni movement,
but not really. It's very interesting. You can slide,
you can obviously go prone. You can looks like
jump out of a window. It looked like someone was running and jumped out of
a window and rolled. So that was, that was interesting to see
(12:10):
that one. So it looks like there's a. The slide still there,
but it's not as like crazy as Battlefield. I mean
Black Ops 6 was when the Omni, they
released the Omni movement. I wasn't really a big fan of it. It was kind
of annoying and just it seemed like more of a gimmick than actually really
anything good. But people are still playing it, so
(12:33):
more props to them. So that's all we really know about
it until I can get my hands on it on
August next month, which is really, really soon. I think it's the seventh, so
about next week really won't know much.
I think I'll be able to get early access. I'm not really quite sure how
they're gonna do it, to be honest with you. I might just have to watch
(12:54):
a streamer like everybody else. But it looks like everything's in
the right direction now. We'll see
when we actually play it. And I actually play it because I mean even
at these events that they do with the big spectacle and everybody, everybody's gonna be
excited, it's gonna be fun. And then, and then it really gets into the nitty
gritty of like is it really fun? Is it really back to form?
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To me it seems like it is, but
I'm just watching either streamers play or
I'm having the dev create a real in
game and then CGI kind of differences with it. So
you really don't know. All right,
moving on to NetEase and well, they're going to be start monitoring your in
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game chat. So if you are a foul mouth person that says
foul mouth things, this game's not for you. But
it seems like everybody and their mother is doing this stupid thing because
it's 2025, I guess I don't really know. I would rather
you not monitor my chats. I'd rather you just make a good game and like
leave me the hell alone. If someone doesn't want to listen, which I've done
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before, I mute them. I don't need you hand holding me.
There's no point to this. It just adds more resources
to you guys. That's the funny part about development. They whine about how expensive
it is, but then they do these extre stupid little things that no one really
wants. They're like, well, it's so expensive, the production and the
development costs. And I'm like, well then stop doing all the extra stuff.
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Focus in on the game. Focusing on making the games. Focus in on making
tools. So if we don't want to avoid or
mute somebody, we can.
But come on, you're playing competitive game. It's going to get
frustrating, it's going to get spicy because
that's what competitive games do. If you don't want a competitive game,
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if you don't want, if you don't want spicy
chat, don't make a competitive game. Make a non competitive
game. Which I don't know what really that would do or what that is,
but that's my issue with this. Now they're gonna start monitoring or they
already started monitoring July 24,
2025. So be prepared everybody.
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They also introduced custom word filters will be introduced in
three and a half or season three and a half. So with Blade
coming to Marvel Rivals, they will do that as well. So be
prepared to be banned if you say nodding
naughty things that you're not supposed to say because bad
person, bad person. I get with kids that you
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want to have filters with this and I'm more fine with that. But this is
just not what we need. That's what really killed Overwatch as well,
is that no one wanted to be in chat because no one wants to
be banned for saying something wrong or potentially saying something wrong. And that's
the issue, is that you just don't know if you're gonna say something right or
gonna say something wrong. So I have an issue, a big issue with this,
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and I wish that they would not do this, do something else way
more important than this. Call of Duty does this. Battlefield does or
I'm pretty sure he's gonna be doing it. Overwatch does this.
Nobody talks because nobody wants to be banned for
saying something that is naughty at the time or bannable. So no
one talks because no one really wants to deal with it.
(16:19):
Okay, I didn't know if I wanted to talk about this or not, but I
think it is important to talk about this. So there's
this huge thing with Collective Shout, which is a feminist group in Australia, I think,
and they got mad because Steam has,
well, porn games. You see it all the time in the chop charts.
There's a lot of porn games on the top charts. I don't
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get any because I think it's stupid and a waste of time. But hey, more
power to you. If that's what you want to spend your money on, I don't
really care about that. And then they went to Itch IO and they
started removing because Collective Shout basically complained
to Visa, MasterCard, all the credit card companies, and they basically
told Steam and all them that you have to remove these games or you will
not be able to accept credit cards. Which is a
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major problem with digital services like these.
Because you need to do that. You can't just, like, put your dollar bill in
your computer. It won't work that way. So they started removing it. And
everybody's like, what the hell? Like, why? Why is this happening? Why is this
game removed? Now, I'm not in favor of
porn games. I think they're stupid. I think they're a waste of time.
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However, I'm not in favor of credit card companies picking
and choosing what you can and cannot play. If you're an adult,
you should be able to play what you can and cannot play. If
you're a kid, that's a different issue. And parents should be on
top of this. And you should have the tools
basically already in place to filter out those things. They're not
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18. You need to have tools for this. You need to monitor your kids. You
need to make sure that they're on the family account. So you can monitor the
games that they're playing and make sure that they're on that so you know which
games are playing at the same time to be their friends on Steam. I don't
really care. But do your best to monitor the situation.
What I don't want is credit card companies picking and choosing which games are
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fine now, which games are not. Because they could just be coming for Battlefield or
whatever eventually because it's the flavor of the month
of terrible games that you should not be playing, but you actually like to play
because that's what you want to play. Now
in the United States, the courts have decided that you can
regulate porn. The courts have decided this because it's
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really not a collective good. It's not a collective good at all. It doesn't really
do anything for you and actually more harms you than does anything.
But like I said, your life, do whatever you want to do
with this. But my main concern
is what every's main concern is. It's not about the porn. It's about
what these companies say that you can and
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cannot play. Like, you're not my parent
Visa, you're not my parent MasterCard, you're not. You're a brand, but you're a
credit card company first. And you shouldn't be dictating what
I play. That's not for you to decide, that's for me to
decide. I'm the adult. I get to decide what I want to
play. And if I don't want to play it, I don't buy it. That's the
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best way of doing it. And they used to do this for
a long while, they just didn't seem to care. But then all of a
sudden the feminists decided to get mad at this. I don't
really know why they got mad at this, but they got mad at it because
I guess Steam had all the top games on. Steam are
porn games. It's weird,
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but a lot of them I've seen on like the top charts or the best
selling sometimes are like three or four porn games. It's weird.
And they're varying degrees of porn games because there's a lot. And apparently a lot
of developers make a whole bunch of them. I don't think they take a lot
of time to develop. That's probably why they do it. And they get a lot
of money, so they're not that expensive either. So you could
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see why that they actually are on the top of the list all the time
because no one's dating. No one's really
having sex with each other. Really mostly the Gen Z is not doing that.
I understand why a lot of the guys aren't doing it, but
Visa, MasterCard shouldn't be doing this. Have filters
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on it. Have tools for parents to mantra their kids if they're under 18.
If they're over 18, well, buy
what you want. It's not. It's not my
issue, it's not my problem. I don't really care. But I don't want
companies dictating and that should be your main concern.
But what do you think? Do you think it's fine that credit card companies just
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willy nilly say what we can and cannot buy? Or do you agree with me?
Let me know in the comments below. But thank you for listening to Digital Coffee
Gaming Brew. I really do appreciate it and join me next week as I
talk about what's going on in the gaming industry. All right guys, guys, stay safe.
Get to playing what you want to Play. Play some Battlefield 6 eventually when it
comes out in open beta, and see you next week later.