One D&D is on the horizon and playtesting is already underway. But while we're looking to the future of the game, it's also important to look at where in its past some of the changes are coming from. This episode I look at two options for PCs that are unique for One D&D in different ways. Orcs trace back to the very beginning of the game, but for the first time may become a core playable race. The Ardlings on the other hand are brand new, but continue some longstanding traditions for Celestials.
One D&D Playtest - Character Origins
Orcs, Britons, and the Martial Race Myth, Part I: A Species Built for Racial Terror
Orcs, Britons, and the Martial Race Myth, Part II: They're Not Human
[content warnings for the articles: racism, colonialism/imperialism, cultural conflation, sexism, sexual violence, anger]
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