What happens when you combine 40+ years of collective TTRPG and LARP experience? This show! A mostly wholesome, always exciting actual-play podcast set in the Starfinder universe. Featuring a homebrew adventure written by GM Adam Damas.
Welcome to the first episode of a brand new campaign using Paizo's amazing Starfinder tabletop system! With a homebrew story written by our own Galactic Manager. Come along with us as we Drift through a galaxy with a quadrillion stories to tell.
Pons, Scrif and NR-5E find themselves on a unknown world soaked in light from a blue sun, but how did they come to this place? Who brought them here?
Our stranded survivors venture back into the crash site of the Stella Delar. Failing systems momentarily flash into life, reflecting light off a long line of dark red liquid stretching down a blackened corridor. Who wants to go first?
Delving deeper into the crumbling city of I.O. we find our crew entrusting their lives to a Space Goblin guide. Will their gamble pay off, or do they meet their end in a toothy grin?
A sickly rat-man, a floating brain, and a tin-can robot, led by a pint-sized goblin. They might need to call on a higher power to make it through alive... Take me to Triple Church.
As the Crew departs the Triple Church, heading through the sewers is their safest bet. This plan reeks.
The crew has managed to scurry away from immediate danger but they're not out of the woods yet... Quite the opposite. As they delve deeper into the sewers, the landscape only grows weirder and wilder.
As the windows shatter and the ceiling collapses all around, a deafening bellow can be heard from below. Pons, NR-5E, and Scrif have no time to rest, they're not out of the of the weeds yet.
The crew of the Stella Delar crawls out of the sewers and their enemies loom large above them. Scif, 5E, and Pons will need to know their opponent if they want to topple this tower.
The crew of the Stella Delar must extract information on the encampment of the Garu'gi'tal before they can storm their tower stronghold. The situation looks bleak and they may have to look to they skies for answers.
Down to their floor comes Sworkus Gore. He brings threats of danger, violence and more. Can the crew endure what's in store? Or does his roar mean all out war?
5E has gone off with an unknown Sentient Robotic Organism and is no longer responding on the comms. Several lives hang in the balance, including Captain Izbin Espa. Scrif and Pons desperately give chase but everything is up in the air as we fly forward into the finale of volume one of the Emergency Power Podcast!
Jump in fresh or catch up on some details you missed in this recap episode. We take a breather from all the action and talk about what's happened so far, our favorite moments, and theorize on what's to come.
Away from the cavernous city of I.O. and out of the clutches of the overgrown Vesk Sworkus Gore, somehow with everyone still alive! The Crew deserves some well earned rest aboard their new junker ship. But unseen forces move even as they recover. Join us as we launch into season two of the Emergency Power Podcast!
Friction between crew-mates ebbs and flows on the Second Hand ship. Captain Izbin Espa, Semi-Saint Victor, Oozy Puss Wound, and the sands themselves all pose their own brand of difficulties. Can they all manage to find their way through under the blazing desert sun?
Pons, 5E, Scrif, and the rest of the Second Hand crew arrive at Oozy's home village: the desert lair of the great Wasties Space Goblin clan. A lone tower is all that gives away its existence. The only thing that could possibly be inside... is a whole lot of trouble.
The second hand crew is stuck in the Blood Ring as the Mega Chief makes his grand entrance, riding atop a snarling troll. It's not just their lives on the line but the future of the Space Goblin Clan as well. The real question is...Who Run Goblin Town?
Scans reveal a massive ring resting at the bottom of the ocean and the Second Hand Crew has their eye on it. However there are a few things to take care of at headquarters. A large part of that happens to be a two-ton troll.
Aboard a dead ship at the bottom of an ocean, the Second Hand crew is still processing what they heard on the Captain's log. They try to take a few moments to catch a rest... until fate comes knocking.
A story has been told of an ancient battle: a Powerful Being vs a Gargantuan Beast. Legend says the arm of this Being still resides within the stomach of the monster. Suit up, the Second Hand crew is going in.
If you can never get enough true crime... Congratulations, you’ve found your people.
BOB SAGET’S HERE FOR YOU is a podcast that is like no other— For one, this podcast has guests who are friends of Bob’s, or just really interesting people who many of you know and love. Secondly, this podcast is unique because it goes inside Bob Saget’s mind, and then quickly filters out through his mouth. Bob has a way of calming people he has conversations with as well as being entertaining and often informative. Bob talks with his guests with genuine empathy and humor, while reaching his unusually diverse audience that he talks to as a friend, Bob is the dad with great advice, the irreverent funny guy who’s always there when you need a laugh, and the free-associative Bob who goes off on crazy tangents then returns to the subject at hand, as serious or as comedic as it may be, to wrap up each episode in a way only Bob can do. Because he really does believe, “He’s here for you."
Current and classic episodes, featuring compelling true-crime mysteries, powerful documentaries and in-depth investigations.
According to the official story, on April 4th, 1968, a lone gunman assassinated Dr. Martin Luther King Jr. at the Lorraine Motel in Memphis, Tennessee. That man, James Earl Ray, pled guilty and for most people the case was closed. The MLK Tapes, a new true crime podcast from the creators of Atlanta Monster and Monster: DC Sniper, explores rare recordings of eye-witness testimony and new interviews with people who were there to reveal the true story of the plot to kill Dr. King.
This is what the news should sound like. The biggest stories of our time, told by the best journalists in the world. Hosted by Michael Barbaro. Twenty minutes a day, five days a week, ready by 6 a.m.