In this episode of Epic Realms, we sit down with legendary game designer and author Jeff Grubb to explore his incredible career in tabletop and video games. Jeff shares how his early passion for wargaming grew into a role at TSR, then Wizards of the Coast, shaping iconic campaign settings like Forgotten Realms, Spelljammer, and Planescape.
We dig into behind-the-scenes stories, from developing the Karameikos box set and its lasting impact on the D&D world, to creating games based on classic ’80s TV shows like Dallas and All My Children. Jeff also reflects on the shift from designing RPG material to writing novels — spanning from the beloved Azure Bonds to his final novel, Star Wars: Scourge.
The conversation wraps with a look at his current work on Elder Scrolls Online and the lessons learned across decades of storytelling and game design.
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