Feats & Fantasies | Trivium of Time

Feats & Fantasies | Trivium of Time

Double Take’s D&D 5th Edition actual play podcast from Feats & Fantasies brings the legendary campaign of Trivium of Time. Following 3 individuals that happened to be caught in a convergence of time while on a job leaving them confused, powerful, and out of place.

Episodes

November 12, 2021 237 mins

The party has returned to Vasaros, the Capital City, to find that the defense efforts have been prepared while they were away. Stressfully waiting for the the attack to come, the snow begins to fall from the sky, and war horns are heard from the northern side of the city. Here, win or lose, the world's destiny will change. In what ways, the party cannot fathom. For the moment, there is only...

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The party has completed multiple tasks! They completed Lorelie's dream mission(sort of), they acquired the first Facet of Virtue before the elves could take it for themselves, they got Leeland his flower that he was sent about a month ago to get for Mother Essence, and they satisfied Magnanimous Montgomery Mortimer Mount Mobius Morgan But You Can Just Call Me Cahoots JR.! Upon landing on sh...

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The Party makes it to Phocelles, one of two northern most major city-states of Arcadia. Upon reaching their destination, they find Evan's brother, Leeland! However, it seems Leeland is having an issue. He was sent to Phocelles to acquire a unique flower that only grows across the lake but the residents are all paranoid or insane, and there seems to not be any boats! Except... for one...

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The party has met someone new, a Tabaxi named Antileon. The Tabaxi has found potential interest in the ventures of party, believing they may help in getting his business attempts to finally kickstart. The party is quite diverse and seems to be able to handle themselves quite well, albeit with some slight paranoia from losing a party member to politics. However, there was no way in all of th...

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The party faces off against the Matriarch and her cultist followers below the House Paramore estate. They hope to capture her and make her answer for her transgressions, but the battle will prove more difficult than they could have expected...

Cast
Dungeon Master | K.B. Gunther
Vimak Badger | Aaron Saltzman
Ronpip Thimble | Alex Schlehuber

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With the Fu Family allies to the Essence cause, the party seeks out the second problem that stops Evan from preparing the city for invasion; House Paramore. With a new target at hand, but even less information than before, the party goes through their options and lays out how they plan to take down Paramore from their high castle, or who they have to interrogate to get there. Only, to disco...

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The party knows they have to get the information to Duan Ping as soon as possible. But being barred from the estate has made that possibility uncertain. The party concocts a plan but falls short. Now, Ronpip must infiltrate and get the information to Duan, surrounded by guards all around the estate. Evan has no idea if his spell worked or if Ronpip is dead in a bush. Meanwhile Vimack and Lo...

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Having made significant discoveries the night before, the party attempts to take this final reign of luck in stride. They seek further information about the royal doctors, and the royal adviser with clearer minds and clearer resolve. Though they know not what fishy red herrings lay about...

Cast
Dungeon Master | K.B. Gunther
Vimak Badger | Aaro...

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House Foo was impressed by the power of House Escence in the fight between nobles, and has requested the party to investigate some allegations brought to the leader of the house. These allegations take the party around town, in search for information. Something this party was not built for... or so they think?

Cast
Dungeon Master | K.B. Gunther

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Evan of House Essence is challenged by the noble, Brand of House Uri to a challenge to the death. The party had time to prepare, but were their preparations enough to overcome the sadistic, former friend of Evan’s, who has his own secrets behind his narcissistic ploy!?

Cast
Dungeon Master | K.B. Gunther
Vimak Badger | Aaron Saltzman
Ronpip T...

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The party has not only met a new companion, dire to finish her family's spirit quest to see her parents again, but she is also dragged into the inane politics of the capital city! Can Evan convince the noble family's to come together, or will his long absence from the etiquette of Arcadian Nobility and Civics prove to be the party's undoing?

Cast
...

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Promising to search the island of which the ancient treaty was made, the party travels with the rather grumpy Othorian and some of his men across the ocean. Upon spotting the fated tree, and seeing that it was rot, the party was ambushed! Someone wishes to keep them silent; but will the party prevail over an enemy that hides in the mist!?

Cast
Dun...

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Knowing what they must do, Ronpip, Evan, and Vimack set off into the unknowns of the southern forest with the flight assistance of Hyseld, the Golden Dragon. But since the Wood Elves have hidden themselves from the world for so long, getting to them to speak with the Summerset Princess will be a challenge unlike any other. A forest protected by ancient Fae Magick has lots of tricks down in ...

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The Party has found the Hammer! It, in fact, was at the highest point in the citadel. But, they have awoken the high elven general, Vadathas, who died long ago and has been sustained by his hatred for humanity and the dragon. He interrogates the party, and Evan mistakenly admits they are here to seek the hammer for Hyseld, to which the High Elven General becomes enraged, raises his minions,...

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The party has dungeon delved into the citadel that sits at the edge of Mire Esmeralda, nearly dying to the undead creatures that block their path. The party is still not use to their powers, and strategies are still unsure in combat, proving to be detrimental to their advancement through the ancient halls. Yet still, the party marches on, seeking Hyseld’s Hammer as requested. If the party i...

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Hyseld the Gold Dragon has sent the party on a fetch quest for his hammer, which was left in an ancient elven town that has performed a ritual spell that prevents him from ever entering. He knows the party's power is incredible from their experience with the Time Mirror, but is it really enough for them to overcome the challenges ahead? Can the party overcome a haunted marsh, with hate fill...

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Returning from Massarnae, the trip has left the party concerned and begrudged. Undead that were not "undead" through normal necromancy, a secret criminal organization using a flurry of inns as a front for their mob activities, and a distinct sense of apathy from the local guards, there was much about the town that felt... off... On the way back to Dragon's Head, the members encountered a ma...

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The party takes a short break after the choices they made in the previous session, killing two murderers, has taken its moral toll on everyone in the group. While each member is helping around the town to relieve them of their heavy emotions, Yohan has requested that the party goes in his stead to officiate the town by naming and taking the founding papers to Massarnae and add it to the pot...

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The group has returned from killing a dangerous, nefarious wyrmling black dragon, only to find that there has been a murder committed in the town they had sworn to protect and found. Now, the party must not only attempt to investigate and find these murderers while the town tries to keep moving forward, they also must discover their new powers of which they acquired...

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A group of highly skilled individuals are hired by a caravan founded in creating a new town north of Massarnae, one of the main cities in the Empire of Arcadia. Everything goes as well as you would expect, until the party happens to be at the right place at the right time; their lives forever changed and filled with uncertainty…

Cast
Dungeon Maste...

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