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June 23, 2025 70 mins

In this interview, I sit down with Hilmar Pétursson, CEO of CCP Games, the studio behind EVE Online and the upcoming EVE Frontier. We dive into the art and ambition of building MMOs at scale—and why Hilmar believes creating a game is a lot like the shaping of Iceland itself.

We cover:

  • The technology of servers and persistent worlds

  • Lessons from EVE Online's evolving economy and community

  • How blockchain and open economies could reshape gaming

  • The role of physics engines in creating immersive experiences

  • Thoughts on Elden RingExpedition 33, and modern game design integration with EVE

  • Why storytelling, player freedom, and emergent gameplay matter more than ever

Whether you're an MMO fan, a game dev, or just curious about the future of interactive worlds—this one’s for you.

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