In this interview, I sit down with Hilmar Pétursson, CEO of CCP Games, the studio behind EVE Online and the upcoming EVE Frontier. We dive into the art and ambition of building MMOs at scale—and why Hilmar believes creating a game is a lot like the shaping of Iceland itself.
We cover:
The technology of servers and persistent worlds
Lessons from EVE Online's evolving economy and community
How blockchain and open economies could reshape gaming
The role of physics engines in creating immersive experiences
Thoughts on Elden Ring, Expedition 33, and modern game design integration with EVE
Why storytelling, player freedom, and emergent gameplay matter more than ever
Whether you're an MMO fan, a game dev, or just curious about the future of interactive worlds—this one’s for you.
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