We are a collective of gamers compelled by the Drowned God Cthalha to frag & gib for all eternity. // https://inthekeep.com/ (inthekeep.com) //
Some quick thoughts on what happened to In The Keep Podcast, Stellar Valkyrie and Call of Saregnar updates, Gamescom recap and Realms Deep 2023 outlook. // Music by Kyle Misco: https://www.kylemisko.com/ // In The Keep: https://inthekeep.com/ //
Ben “Bauul” Mansell is the lead designer of Elementalism, a new mapset for Doom 2 featuring a “Who’s Who” cast of level designers and independent music composers. Originally spawning the ideas that later became 2019’s Cacoward winning Eviternity, Bauul carried on for 5 years to finally release this “spiritual ancestor”. We’re gonna spend a fair amount of time discussing “The Cube level” so buckle up. // Elementalism OST by Speedy: ...
This episode is dedicated to Alon Machnes. Getting some thoughts out about the passage of time, gratitude, another trip around the world and the sun, Stellar Valkyrie & Call of Saregnar updates. // In The Keep: https://inthekeep.com/ //
Dario Casali is a level designer known for his contributions to Final Doom’s The Plutonia Experiment, the Half-Life series, Left 4 Dead, & Portal 2, to name only a few. Here he joins Bridgeburner to shed some light on what he’s learned in 25 years of designing levels for some of the greatest game franchises of all time. // Dario: https://doomwiki.org/wiki/Dario_Casali // Bridgeburner: https://twitter.com/Bridgeburner4 // Hellfo...
Tristan Clark - The Artist Formerly Known As Eris Falling - is a professional music composer, currently working on In The Keep's Stellar Valkyrie. The recent release of Elementalism punctuates a decade of Tristan's contributions to the Doom modding community. We're discussing topics ranging from advanced bass guitar fingering techniques to a strange obsession with Yoshi's dad, Yobby. // Tristan: https://twitter.com/TristanClark97 ...
Nash Muhandes is a 20 year veteran contributor to the GZDoom team. He’s now working on Darkadia, a survival horror game inspired by Resident Evil and Disdain, a retro shooter spawned from a challenge to create a Quake clone. // Nash: https://twitter.com/NashMuhandes // Hellforge Studios: https://hellforgestudios.com/games/darkadia/ // In The Keep: https://inthekeep.com/ //
Douwe van den Berg is a martial artist, breath & movement coach, and Wim Hof Method instructor. Ben Reichstein is not only the sound designer of Stellar Valkyrie and Call of Saregnar, but also an avid student and practitioner of Douwe’s and Wim Hof’s teachings. Only a few weeks removed from their epic journey into the mountains of Poland - armed with little more than shoes and shorts - , we’re discussing how health, meditation,...
Chris Guerrero is the voice of Falco Crimson, the main character of In The Keep’s upcoming first person shooter Stellar Valkyrie. A long time student of acting, Chris also serves as a writer and casting director. He is also the host of The Chris Guerrero Destination podcast. // Music by Tristan Clark: https://twitter.com/erisfalling // Chris Guerrero: https://www.instagram.com/thecgdestination/ //
Jared Bair is a Twitch personality, marketing consultant, collaborator at E1M1 Magazine, and an avid enthusiast for classic and retro shooters. // Music by Mothership Loudspeakerz: https://www.youtube.com/channel/UCkwYFBTUDQoenz3SE4u65YQ/videos // Jared: https://twitter.com/DaBesJared //
Aleks with a K is a seasoned musician originating from the Northeastern American hard rock scene before slowly transitioning into the world of game soundtracks through his contributions to the Quake community (Dwell, Alkaline). He now works with Michael Markie composing for 3D Realms and Slipgate Ironworks. // Aleks with a K: https://alekswithak.bandcamp.com/ // Alkaline: https://www.quaddicted.com/forum/viewtopic.php?id=989 /...
Vince Steel is a multi-media content producing mercenary presently contracted by Dread. You'll either work with him now, or wish you had. Vince was part of the editing team for Realms Deep 2020 & 2021, went to produce trailers & podcasts for Dread XP/Central, and he’s making music too! Here we discuss whether or not Immorpher is evil… And other stuff too! // Music by Immorpher: https://immorpher.bandcamp.com/ // Vince Steel...
Foamy is the man behind No Light Games, currently working on the single player arena shooter Unleash Hell. We’re chatting about progress on Unleash Hell since Realms Deep, another top secret racing game, the differences between working alone and with a studio, and - as usual - a lot about rock ‘n roll. // Music by Jon of the Shred: https://scythesaga.bandcamp.com/ // Foamy: https://twitter.com/FoamyNLG // Unleash Hell: https://stor...
One of our all time favorite guests... MK Schmidt, creator of Star Explorers, Paradox Vector, & Aberration Analyst. // https://inthekeep.com/ //
Check out this classic episode ft. Adreas 'Andeh' Wahl of QuakeWorld's SuddendeathTV! // https://inthekeep.com/ //
If you haven't heard it already - or even if you have - please enjoy this replay of an epic conversation with the man behind Nightmare Reaper! // https://inthekeep.com/ //
Enjoy this very early episode of ITK ft. Quake legend Dennis 'LocKtar' Larrson. // https://inthekeep.com/ //
Tristan ‘Eris Falling’ Clark has been a mainstay in the Doom community for many years now, most notably for his contributions to an array of musical contributions to projects including Eviternity, Elementalism, & In The Keep’s Stellar Valkyrie. // Tristan Clark: https://twitter.com/erisfalling / https://www.youtube.com/c/TristanClarkMusic // Stellar Valkyrie: https://store.steampowered.com/app/1693350/Stellar_Valkyrie/ // ...
Ty & Tony sit down to discuss their mutual love of music, the thought processes behind it, coming from different backgrounds, & why breathing is important. // Call of Saregnar: https://www.callofsaregnar.com/ // Tony: https://open.spotify.com/artist/4kK5e55OrxdBASRmD7ECtP?si=v9bCqEBCRImlNuHo77KSqg // In The Keep: https://inthekeep.com/ //
This panel is a discussion of the process and philosophy behind sound design in film, television, and - of course - video games. We’re joined by Magnus Risager & Jonas Memborg of Slipgate Ironsworks/3D Realms, as well as In The Keep’s own Ben Reichstein. If you’re curious about the amazing sounds in your favorite media, thinking of pursuing audio engineering as a career, or even if you’ve never considered that someone makes all...
Omar Samir is the lead developer of BUFF, a surf/skate movement-based FPS game where you can ride on rocket enemies & blow up buildings. Christian Kendall is a programmer for 3D Realms, currently working on GRAVEN, while acting as a technical consultant on BUFF in his free time. This episode is a wild ride where we discuss everything from common issues in game development, of course the insanity of BUFF, Realms Deep 2021… &...
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