Inside Egosoft

Inside Egosoft

Tune in for conversations with the developers of the X space game series, behind-the-scenes updates and more. EGOSOFT, founded in 1988, is one of Germany's leading game developers. Its team of industry veterans and dedicated game enthusiasts entered the international stage with the widely-acclaimed X-Beyond the Frontier space simulation game in 1999. EGOSOFT is now exclusively dedicated to setting new standards in the space game genre and continuing to improve the gameplay experience for fans of the X Universe. Find out more at https://linktr.ee/egosoft

Episodes

July 30, 2026 44 mins

In this episode, we chat with Alexei Zakharov, Egosoft's composer and sound designer dating back to X2: The Threat. Alexei shares the story of his start at Egosoft, his inspirations, and his process when writing music for a vast space sandbox.

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Mark as Played

In this episode, we sit down with Matthias, one of Egosoft’s longest-serving gameplay programmers, to discuss nearly two decades of work shaping the systems behind the X Universe.

From AI flight behavior to the 3D map, Matthias offers a rare look into the technical and creative challenges of building a living universe.

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Mark as Played
May 15, 2026 36 mins

In this episode, our loremaster and novelist Helge Kautz goes into detail about his decades of work on the X Universe's rich lore.

For a deep dive into much of Helge's work over the years, you can download the X Enclyopedia to learn everything there is to know about the X Universe.

https://www.egosoft.com/download/superbox/bonus_en.php?list=114

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Mark as Played
September 3, 2021 33 mins

In Episode #05 of the Inside Egosoft podcast, Greg talks to Lennart (a.k.a. Gimbutz), who is part of the mission team at Egosoft. In this conversation, Lennart provides some fascinating insights into his work. How are stories and missions created in X4? Which tasks provide the greatest challenges? What is the most helpful type of player feedback for the mission team? All this, and more, is answered in this new episode.

Thanks for t...

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Mark as Played
July 23, 2021 21 mins

In Episode #04 of the Inside Egosoft podcast, Greg talks to Matthias (https://twitter.com/docace1138), who is currently working on some enhancements to the Station Editor feature in X4: Foundations. Matthias discusses the fact that he'd like to make the Station Editor more accessible, and talks about the new possibilities that will be opened up when constructing a station. The improvements he mentions are planned to be available in...

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Mark as Played

*This is a bonus episode, which is in German for a change.*

In dieser deutschsprachigen Sonderfolge des Inside Egosoft-Podcasts besprechen wir eine umfangreiche Liste von Fragen, die die User im deutschsprachigen Teil des Egosoft-Forums zusammengetragen haben. Dabei geht es vor allem um X4: Foundations und mögliche Veränderungen bzw. Zukunftswünsche und Ideen der Community. An ein paar Stellen biegen wir aber auch etwas von diesem ...

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Mark as Played
June 18, 2021 30 mins

Developed by a dedicated community team, the 1.2 update for X3: Farnham's Legacy is now available for download. It comes with numerous improvements and bug fixes, but also concludes our development work on this free community project.

In Episode #03 of the Inside Egosoft podcast, Greg talks to Ketraar, who was part of the X3: Farnham's Legacy project team.

Greg also gives you a quick overview on our recently started 4.10 Beta for X...

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Mark as Played
June 4, 2021 19 mins

This time around, we will be filling you in on what we're doing with the upcoming "Custom Game Start" feature in X4: Foundations. The new Custom Game Start feature will enable players of X4: Foundations to change or adapt certain starting conditions for the game. Some limits are in place to help maintain a bit of game balance, particularly for those who want to play Multiverse Team Seasons (see Inside Egosoft podcast #01).

To give ...

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Mark as Played
May 21, 2021 30 mins

In episode 1 of the Inside Egosoft Podcast, we take a first detailed look at the new and improved online element of X4: Foundations. What lies behind the "Multiverse Team Seasons" title, and how will X4 players experience it? Greg discusses this topic with Egosoft founder, CEO and lead game designer, Bernd Lehahn. 

Note that although we only mention Steam in the episode, the Multiverse Team Seasons will of course also be avail...

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Mark as Played
May 17, 2021 3 mins

Welcome to the brand new Inside Egosoft podcast. Before we publish a real first episode, we give you a short introduction in Episode #00 (aka "the trailer") to let you know what you can look forward to in the future in this space. Talk to you soon!

Music: Alexei Zakharov - The Traverse (from the "X4: Cradle of Humanity" OST)

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Mark as Played

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