Episode Transcript
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(00:08):
Oh yes, whether it's a beer, whether it's a shot or even a
glass of wine, grab your favorite beverage as always.
And welcome to your favorite live interactive video game
podcast. That's right, it's us Lovely 57
video game podcast with your host, your favorite host, as
always, starting with me, Algae 857 the 23rd.
(00:30):
So yes, yes, stand up the 23rd. Good thing.
What God? Sticks.
Turboy fuss. And your boy big chop what?
Else, oh, it's the Lord. Oh God, it's lots of power.
(00:54):
What's going on, ladies? What the hell?
Wow, wow, wow. What is up?
What's going on? What is up?
What is up? What's going on?
Everybody has everyone doing on this fine Wednesday evening.
I'm doing great. Glad to hear.
Yeah, man. Oh.
Yeah, man, it's good stuff. Thank you for kicking it.
What's your favorites? That's right.
(01:16):
Hell yeah. And that's all we got.
That's all we got for you today,all right.
I'm going guys, hug your parents.
The fastest podcast in the world.
Hey, retention rate is going to be up.
Yeah, yeah, right. Watch the whole episode.
Where? Who's crazy, man?
Who's fired? Yeah, man, they introduced
themselves, they said something funny and they left.
(01:37):
I mean, what's better than that,Aw?
Man, anyway. Yes.
All right, let's get this out the way.
We're going to talk about Game of the Week and this week is.
Oh oh. Oh yeah, I'm excited.
The Ascent, released July 29th, 2021, Developed by Neon Giant.
(01:59):
Published by Curve Digital, Available on Xbox Series X&S,
Xbox One, Windows PC and PlayStation 4 and five.
Oh. It's on five also.
Yeah, it's all wow. So.
Pretty much, yeah. So this game is action-packed 4
player, kind of like a top down shooter action RPG esque.
(02:22):
It's like a it's like a shooter version of like boulders gate
two. Yeah, right.
It kind of is because shooter Diablo.
A shooter. Gauntlet.
Yeah. It's like there's so many like,
RPG elements. I remember.
Really. Because we played this like a
long time ago, two years ago. Feels like 5.
Highly probably. Highly customizable characters.
Very, very, very dope action. I know we had a little issues
(02:44):
with the saving. That was probably why we didn't
pick it back up. But, and that was early on
though, yeah, we lost the thick chalk, lost his character or
something. Like that?
Lost the whole. Character, yeah, that was pretty
messed up waiting, but actions don't.
I had a good time with it. It was fun.
Very, very fun. Good.
Actually. Looking at the footage again
made me want to kind of play it again.
I know like I had a lot of side quests too.
(03:05):
Main quest side quests did had had like a little Star Wars vibe
with my hair. It fixed everything.
What's up my hair in that picture?
Oh yeah, you look. Like side show Bob.
You're not wearing, you're wearing a wig.
You're a blonde side show, Bob. It looks like a wig.
You're wearing a wig. Looks like I got like like I was
cooked right? You're wearing.
A wig, yo. I looked at some of the old
(03:26):
streams. I was like, yo, sometimes I just
didn't care. I didn't even fix up my hair.
No, I just went on the stream, woke up, got out of bed.
That's exactly what that looks. Like sideshow turn?
That camera. Blonde.
Shit's crazy. Oh shit.
But anyway shout out to the Ascent and the devs, you guys
did a good job and we need to finish your game cuz it was
(03:50):
long. Overdue, there was a glitch in
ours though, we might have to like delete it and download it
again or something. Play.
On Xbox. Right.
Yeah, the Xbox. Yeah, play it.
On PC, yeah, we had, we had a save issue with a couple of
games before, you know, like Tucci and shit like that.
That usually that was a glitch issue, yeah.
That also we need to revisit, but yeah.
(04:11):
Bizarre, said. Nah, you're a Super Saiyan
style. Yeah, let's go.
That's right. So we'll give it the the
official seal of quality, y'all.One of the very one of the very
few games like that, right Word top down 4 player action RPG
shooters. It's crazy word.
And now for the main topic. Y'all everybody here waiting?
(04:32):
For the main topic, I'm sorry, I'm sorry.
Are you all right? I'm fine.
You good? I'm good, I'm good, I'm good.
Kev's in his mode where he likesto just talk, talk over people,
especially when someone's tryingto move on with a segment.
Kev's like, let me just interrupt Mumbles of nonsense.
I'm sorry. Go ahead, go ahead.
Super Saiyan Stallion. I like this.
(04:53):
There we go. Come on.
Come on. Still have control.
Come on. Don't fight me on this.
Don't remember. I still got control anyway.
Meanwhile, he's a piccolo mane. Yeah.
Piccolo, Man. Oh man, just for anybody out
there who doesn't know, we do a tier list.
It's usually the end of the month.
(05:14):
We do a tier list episode and this episode's Castlevania if
you obviously you see in the title.
Castlevania. And our tier list for the audio
listeners goes as follows, starting with essential, great,
good, OK, trash, or never played.
(05:36):
That is the list, y'all. That never played, it's going to
fill up. That never played.
It's going to fill. Up, Missy.
Oh yeah. Yo, I played just about all
that's that's not going to be that many games.
It's going to be never played some.
I'm talking about myself. I'm talking about myself too.
I bet you I played. Like 2 games on this list bro.
That's. Hilarious.
Yeah, this is Yeah. Collectively, between all of us,
(06:00):
I don't think we've played everysingle game.
Not even the most ties Well. I think we'll get most of them,
do you think? Between all of us, more than
half. More than a lot of.
Castlevania, I think more than that.
Kev has played a lot, right? Kev has played a lot so.
I think well this guy got. It that's true, that's true so.
We're going to start off with the first one, y'all.
Castlevania released September 26th, 1986 in Japan.
(06:23):
Developed and published by Konami on the Nintendo
Entertainment System. Yes.
What's up mass produce? Yeah, we, we don't we don't do
news or games we've been playingon a tier list episode because
it takes too long. Yeah.
We got 29 Castlevania games in this episode.
So we got we got a lot to go through, man.
It's a lot Yep. Starting with the Castlevania,
(06:46):
the one that started it all, manon the.
NES, yeah. Why is this person just jumping?
Oh, oh, I was I was like, yeah, so yes, since you said that you
should start off, man, where where should this go?
This goes in the trash. I'm joking.
I'm joking. I'm joking, I'm joking.
Yeah, this. I mean, I gotta give it's credit
(07:08):
that, you know, it started it all, but it's like one of the
most This started frustration ingames too, like the the the
Medusa had bullshit. Yeah, was because of this
fucking game, you know, you know, like the Ninja Gaiden bird
like it's it's this it came fromthis shit, the knockback
mechanics yeah, that that, but also dope music came from this
(07:30):
game too. Yeah.
So obviously I'm not going to give it a trash.
I'm not going to get definitely not giving it an essential.
I'm not going to give it a great.
I'm going to give it a. Want to take a rain check?
And get back to you. I'm between.
I'm. You know exactly which two I'm
between. You know, I'm not going to say
(07:51):
I'm going to say good. I'm going to say good.
Castlevania one's good. Yeah, just say good.
All right? Castlevania 1 is good.
It's good. OK.
All right. And I'm talking like.
It's good. Like like, like that's like as
not as confident. You know, I would say, all
(08:11):
right, let's just move on for me, please.
I just don't hold the camera on you.
So nervous. You just keep talking.
Just move on before I fucking really think about it.
And you talk. Yeah, you talk your way out of
it. Well, this Castleman you started
off, or at least the home with the NES.
They did have the arcade thing, but we'll talk about that.
(08:33):
But this one I had my copy that I owned was glitched.
It was broken. So every time I got up to the
Grim Reaper, the game completelygot garbled up.
Bad graphics and. Stuff.
I watched that live. That was funny.
Every time. Every time.
Yeah, you even threw the game out the window.
I did and it still worked. Because it it's broke.
Because it's evil. It's an it's an evil game.
(08:54):
Possess. So yeah, I'm not going to spend
too long on this guy. This obviously started it all
the music was great, but in a list of all the Castlevanias I
would probably put this in the in between the OK and good.
That's exactly where I was. So like, is there something in
between? Because the jump is like you get
(09:15):
stuck in your jump and I hated yeah, stuck in your jump.
Once you hit the button, you cannot move you.
Can't do that stiff. So, But the game isn't bad.
Yeah, it's actually good. Yeah, I'll leave it in.
Good. It's like a low good.
Like that's like it's like a lowgood, but I can't, I can't, I
feel disrespectful saying OK, I I really do.
(09:37):
I really feel like the man. Deserves.
I mean, listen, it made it made all these other Castlevania.
Yes, I can't say it's. OK, the premise is fine.
Yeah, well, when it comes to these freaking tears, you know,
I always judge a game by how it holds up today.
You know, like I and I played this recently.
I have the NSCI, got the Switch,I got the NSO.
No actually no, it's not an NSO.I have the collection for the
(09:59):
Switch. I'm sorry I'd be lying on his
podcast all the time. I'd be telling misinformation.
I am sorry. I have the collection and I do
play here and there. This game hasn't aged that well.
The grim Reaper is still one of the most annoying bosses that
last. The Dracula at the end with his
two forms is still one of the hardest bosses in gaming today
(10:20):
and they have not made. This is not that much of A
pleasure to play and especially when you play games like what
are those? Let's ritual of the the night?
What's What's the rich circle ofthe moon?
My man combined blood stain and it combined Castlevania in the
same. It's all it's well, the games.
Let's keep. It to this old game.
(10:40):
Yeah. No, compared to some 30 years in
the future. What, what's, what are the 30s
in the future? You know the games I'm talking
about that were made by Airplay.Blood Stain.
Blood stains talk. About that I did just.
OK those but the blood stains 1 and 2 circle.
What was it the circle in the movie I forgot?
Something about Castlevania? You're you're chopping the shit
out of those, I'm just saying. When you when you play those
(11:02):
games, those are modern versionsof that style and it shows how
much, how badly Castlevania's age.
Someone give it OK, that's all one say.
God after after butchering the shit out of names.
That wouldn't have happened though.
They those games wouldn't have happened if it.
Wasn't I don't. I don't do the nostalgic
glasses. I don't give that glasses look,
I give it as props. I came first, but it's not that
(11:22):
much of A pleasure to play. OK, It's OK.
It's not trash. It's a.
Rose tinted class. This is what?
You meant rose tinted? Rose tinted.
Wow. Wow, English.
Get straight to the point. Never.
Played it. Oh, never played it.
Never played it. Moving on.
All right. I'm going to also give it an OK,
two OK's and two goods. And I'm all right with saying
that because I never beat it so.And I was tough as shit, man.
(11:45):
Now it's split though. Yeah, it goes to the chat.
Chat, if anyone in the chat has played Castlevania one for the
NES, would you give it a good oran OK?
There you go, put some gameplay footage for you.
If you're comparing it to all ofthe Castlevanias, not your
experience in 85 when you first played it.
Yeah. Well, what do you think it
deserves? I mean just, you know.
(12:08):
I say, I say I the reason, you know, I'm, I'm going to double
down on the good because it set the tone for difficulty in
games, you know, and that and that helps mold you for games
today because you can't, you can't.
He says good, we're throwing it in good.
We're throwing it in good. All right, I'm happy about that
'cause I think it deserves to goin good and we got OK.
He beat you to it. Mass produce.
(12:28):
He beat you to it. No, they cancel each other out.
Shut the fuck coming in. Good.
Need an? Extra We need an extra person to
say good. Good.
It's going good. That's it.
The tiebreaker. The tiebreaker that might be the
most controversial 1. FA5 jumped in first, yeah.
That's all I. Meant it's OK, we count all the
votes, it's hot out, OK. If you don't even know the name
of the games Bloodstained circleof the book, he said.
(12:49):
Ritual of the. Ritual of the Circle of Death
What? Bloodstained Circle of the Moon,
one and two. Those are the those are the
games I was. Castlevania ducks out of the
moon. Exactly.
Moving on. Ritual of the Night.
Hayabusa Dragon Sword said Good.All right, so he broke the
title. What up?
It's already on. It's already on.
What up, Hayabusa? OK, so Hayabusa would have
broken. I like that screen name.
(13:10):
It's already in the Hayabusa Dragon sword all day.
That might be the depth. It's like the illest screen name
I've ever. Seen.
OK, OK, for reals. Give me a. 2nd That's like the
whole podcast right? There was just that game.
Yeah, there's always, it's neverthe first one.
That always creates a lot of controversy.
(13:30):
Hope you got to go. You got to go. 11.
Cells gotta go you. Know what I have a lot of I have
I wouldn't I definitely would not I definitely wouldn't agree
with that, but I have AI would have I have some surprising
things to say about. That game it's definitely not
peak though out. It's essential, dude.
(13:50):
Wow, that's. Essential I'm.
Joking, joking. I'm.
Joking. I can't.
I can't breathe. The chartreuse just made this
room very hot. Jesus.
Oh, you took a shot already? No, I didn't.
Drink the whole shit. I just took a sip.
Shit, you might as well do it now.
There. We go, you got.
(14:12):
A. Drink if you got.
One just what you just said if you got 1 ritual circle.
With the moon. Dark side shout out to the
English language. Yes, seriously, please get it
back. So many words.
So many words to hack up and destroy.
Just talk. Slow.
You know what's funny? How when we get to that game, I
(14:32):
got some things to say about Castlevania 64.
I don't, because I did own it. I didn't own it.
I'm telling you, there's a lot going on in my head about that
game, a lot going on. The only Castlevania I'm super
familiar with is the show on Netflix, and that's essential.
That yeah, if the show was on the fucking list.
That is essential. Essential.
I wish that was a game. Essential.
(14:55):
I hope this year they somehow find a way to make a Castlevania
game based off of the Netflix. Series that would be sick.
Somebody please. They couldn't have started like
when it started like four years ago.
What's the problem say Castle season was worse the trash?
Damn. I would say I would call it an
experiment. That's about it.
(15:15):
I call it ambitious. There was a lot of there was.
There was a lot of ambitious things in that game.
We'll get to it wasn't pulled off the right way.
I guess we'll get to it when we can.
Yeah, baby, we'll. Get to it when we can.
I think I watched the history lesson on that on YouTube.
Mm hmm. Where but.
On and it's on Castlevania 64. Like a back story and
(15:36):
everything. Yeah, I should watch that
because I'm actually interested.I'm very.
Interested. That went on with that.
And that was before like updatesto games.
So they came out with another one that was an update.
Another. 1. Yeah, the second one that came
out with 64 was an update. Yeah, yes, that was that was
yeah, cuz they added like 2 characters, the wolf and the
chicken. It would have been DLC if if
(15:57):
they were doing that, if it was available back then, it would
have just been DLC. Yeah, same shit.
But like 2. Extra stages, maybe two or three
extra stages they had. That's like when That's like
when 3D, it was like popping andthey're like, let's try
everything. And it was like, no, some things
weren't ready to be in 3D yet. Dude, that's when Croc came out.
It wasn't ready yet. 3D wasn't ready yet.
(16:18):
Like Gex like. I mean, Mario 60, Mario 64,
Mario 64, they were like, oh, that means everyone could do it
now. No, they weren't.
Ready yet? They weren't ready yet.
Mario 64 was that was a very perfect game that was very like,
it plays very well into that. I can't wait till we get to the
Mario one. It was revolution.
Today I know, I know, I know. We're saying so we're.
Gonna get today. Did we do a Mega Man 1 yet?
(16:39):
No, we're gonna. Get to the next.
Cast of me No we did not I. Did sorry about that y'all.
We're ready for the next game, y'all.
We got the imagine like the ascent.
No, that's not it. This is Vampire Killer, released
October 30th, 1986. Very appropriate release date.
Developed and published by Konami.
(16:59):
Available on the MSX 2. Wow, yeah.
This is America. This is America.
We didn't play this. Did anyone play this?
No empire killer but but but. That system.
I never played that system. In my life, MSX.
Yeah. I mean, it's basically.
He's got a shield. Yeah, he's got a shield.
What's up with that? He's throwing cotton swabs at
people. Never played it.
Nah, he's throwing cotton swabs at people.
(17:21):
None of us plays. Never played either.
Nobody played. Yeah, and nobody played this.
Looks it looks interesting all right.
Nobody played that. It looks like it's probably
just. As no one played the first.
One never played. You know how you could tell no
one played it? The system, I'm like, what the
fucking? System is that, yeah.
It's Konami system, yeah. There it is.
That was Konami system. For real they made metal gift.
Hey, the textures on the grass. Look kind of good.
(17:42):
It's cast me right? Yeah.
It's cast me all right. It's it's OK.
We never played that. Imagine, never play it, but
we'll put it in. OK, that's.
How we got to do it? All right, all.
Right. What's the?
Next. So the next one.
Castlevania 2 Simon's Quest released August 28th, 1987 in
(18:02):
Japan. Developed and published by
Konami. Released for the Nintendo
Entertainment System. Oh.
Yeah. Do you have any footage?
You do. The footage.
Footage. I've always loved the outfit for
that he had for this game. Yeah, I always liked it.
I would. They never went back to it.
That's not the same guy. He has.
(18:25):
The same name that is not the. Same guy.
Fuck, that's the same guy. Man, he was nothing like he does
on countenance. Because he that's, that's not
the person. We don't count him for anything.
He had a tan the. Spray Tan Captain and the George
Costanza Malibu. Malibu.
Belmont. So what do you, what do you give
it? I played this very briefly, so I
can't really say too much about it.
(18:45):
I remember way back in the day Iplayed a little bit of it.
It goes like in that same vein where like every sequel was
completely different than the original, like, you know, Zelda
and fucking what else was a man different castle.
There was like 3 three of them that were Oh, Mario.
Yeah, they they were all fuckingcompletely different.
Only when it. Was it was Mega Man?
Yeah, right. Mega Man's like, fuck you, I'm
(19:06):
doing this the right way. Yeah.
I mean, it was different. It was ambitious.
It was very ambitious. But I don't think they were able
to pull off successfully what they wanted to do.
I thought if they made it, remade it today, I think they
could knock it out the park. But I think they fell flat with
what they tried to do and it wasa bit repetitive from what I
remember. So I'm going to put this under
(19:27):
OK, but put this under OK. It was the earliest version of a
Metroid mania in the like, lightest term because it's not
quite there yet. They did have the day to night
sequence change, which happened far too much and annoyed the
hell out of people, but I understood that it got more
difficult at night. But yeah, it it's like Cafe Fox
(19:49):
says it was cryptic. Yes, it was.
I didn't know they were puzzles I got.
Lost. Oh, sorry to don't mean to
interrupt, But you know what? Because I saw something in that
game that reminded me. You know what it should have
been? It should have been fast out of
do. It should have.
That's what it should have been.But I'm sorry to continue.
Yeah, it should have been fast out because they weren't ready.
They were not ready for that. But the problem with this was
(20:11):
partially like, what was it whenthey, when they, when they made
it, when they brought it to America, it was not ported
right? Like the translation was off.
Yes, it was. Yeah.
Yeah, Well, that's why I saw that recently.
Yeah, there was a hot ass. So when people were giving you
hints about to do in the game. She was chopped up.
(20:31):
Broken English. No, they didn't give you the
hints that you needed that they gave you in the Japanese 1.
So it's like you need to go hereand do such and such in the
American when they said, I don'tknow, figure it.
Out. No translation.
Like, yo, we need it into no power, or we're not beating this
game. And it's funny because I beat
this game. I had this.
This was the only Castaway half of Nintendo.
Oh, really? Yeah.
(20:52):
And I played the hell out of it.Did I like it?
I think it deserves to be in theOK pile.
Wow, I I that's I agree with the1000%.
But it wasn't ambitious. They tried.
They could not do it. They could not do what they
wanted to do and. You've seen him trying to remake
this. It wasn't called.
It wasn't called Castlevania too, but you've seen him try and
(21:15):
remake this, and they've done better every time.
Yeah, but just not this. It's very generous.
I feel better about this game than Castlevania 1.
Castlevania 1 is tough to play these days, and it's just not a
joy to me. This game feels better to me by
comparison. I this is, Yeah, this is the
earliest Metroidvania, you know,it's this started this
(21:35):
experiment, led to Symphony of the Night eventually.
And I think I played this on theSwitch and I beat it was the
second time that I beat it. And I'm like.
You played this whole shit on the Switch.
You're one of the weirdest people on tears, I have to
admit, because I never know whatthe fuck you're going to say.
Because it looks like you're about to hate on something, but
you end up hating on something that everyone likes, and then
you like something that everyonedoesn't.
(21:56):
Look, all right, I'm going to give it no if I like.
This. It works for the podcast but
holy shit no. Like I'm telling.
No, I'm being honest though. I like, I I have fond memories
of this game and I played it. Yeah, I've, I've played this on
the Switch and I beat it and I was like, wow, this is better
than what I remember. I like the RPG elements that had
the Castlevania. I like the backtracking.
I like the day and night sequence they have in it.
(22:19):
I love Bloody Tears as a track. I think it's one of the best
Castlevania tracks that's ever. Been.
Is this the first game that had it?
Yeah, yeah, it's the first game that had it.
I have bloody tears. That's their that's their bread
and butter, that that song. Yeah, have bad translation
stuff. I love the flame whip, the boss
thing. It was like, you know, you find
the dungeon, you go in there, you put the steak in the
freaking thing and it's like it's that that type.
(22:41):
I like that. The car.
So what's your? What's your?
Best game has to it's. Good, it gets a good.
Sorry, it gets a good. It's a good.
I can't give it OK, It's it refined a lot of things from
one. It feels better to play than
one. Yeah, music.
Music is great. I never played.
It all right well. Going to blow your minds because
I'm on the fence between OK and trash for me.
(23:01):
Yeah. OK.
OK, OK. This game changed the way I
looked at Castle. There's a lot of things annoyed
me about this game and the day and night sequence.
I was lost, lost. And I like puzzle games.
I like, you know, I like figuring out where to go.
I like that shit. But this one frustrated the shit
at a young age. It it frustrated me so much that
I was like, that's because it wasn't executed the right way.
(23:23):
I'm done with Castlevania. It was enough for me.
What it? Wasn't a puzzle, No, it was just
blank. Just figured I was just lost.
I didn't know where I was going.Yeah.
I didn't know where I was going.I didn't know.
What the hell was that? Like, do it.
But anyway. Do it.
But I the, the, the he said put it in the trap.
The saving, the saving grace wasthe the music was catchy.
(23:45):
Music's amazing. The music was catchy.
And that's why I'm like, it's onthe fence because the music is
good. But I love the music.
One second I. Just didn't like the gameplay,
what up? We got radical Reggie.
Put that on your channel man. That was perfect right there.
Put that on your channel Reggie,instead of that sad song you
(24:08):
always. Charge you for that one.
I'm going to put it. I'm going to put in the OK,
three OK's. Wow.
Well, he was going to put in good.
Come on, it's a good game today,I feel.
Bad been giving it a trash cuz Iwas just like, yeah, I don't
think the game is I know a trashgame when I play one, but I
think it's I think I think it failed in a lot of ways, but I
(24:31):
think there's a lot of cool things that were there.
This is a travesty. Well, Reggie said he played the
fixed 1. That would.
Make it better, but that we talked about it didn't.
Have fake clues in it, Yeah, I mean, yeah dude, yeah.
It just wasn't execute the rightit was so.
Confusing man. I think it was executed.
And I, I loved, I loved his design in that.
I loved his design in that game.I thought it was really dope.
(24:54):
Get the flame whip, OK, and get the holy war.
And so I still get the ground tobreak the black.
Box. Alright, alright, alright.
Well, let's move that to the OK.Trouble's not getting his vote
in. It's one vote.
So it's messed up. Yeah, alright, so the next we
got. I'm.
Trying to lobby. We have Castlevania the
(25:16):
Adventure, released October 27th, 1989 in Japan, again with
the perfect release date, developed and published by
Konami, available on the Game Boy.
Wait, did I? Did I?
I need to see this because I might have played this.
Did you play the Game Boy? I did.
I we had a Game Boy. You play that, you play a
(25:37):
handheld early on. I did.
That's why I discovered I hated them.
I'm like, I can't see shit. I don't think I played this and
I could see why I hate. No, I played Mario, definitely.
And Batman, I think. Oh, wow, yeah, Game Boy Color.
I mean still. Bad times.
Yeah, No, I did not. Don't think I played this in
Game Boy. Don't think I played this so you
could skip me all right. Trash.
(25:58):
Just. Going.
Directly to the garbage. It's garbage night.
It is out in the bags. Throw that.
Throw that toilet. Out the frame rate is
disgusting. Damn.
No, you could look at it there. It's that permanent slow down.
Yes, yeah, you feel like you're playing in slow motion.
Damn, it's. Not my dude is drowning.
(26:19):
You're in mud. We have black and white.
We might have our first trash depending on what turbos.
Oh no, this is definitely. Going Oh no, yeah, I agree it's
trash. It's.
Like. I played it recently.
It's I can't do it because I waslike, I want to play and beat
all the Cal Sylvanians. So I tried to do it.
I was like can't do it. Can't.
Do it like 3 screens the game is.
Trash. I can't.
It's it's it's unplayable to. That yo, Francisco, what up?
(26:41):
You're from Brazil? What up Brazil?
'S awesome Brazil Hell yeah up. Yeah, Brazil, what's good?
I never played this so. You can put it in trash.
Same here, never played it. You could also put it in a.
Trash. All right, So it's going in the
trash. It is going in the trash.
Get that sound effect going, man, That toilet sound effect.
(27:03):
Flushed down the toilet. We should change it to.
Reggie wanted to say. Also, just want to let you all
know that Turbo threatened me after I tried to apologize to
him about street fighting. This is why I agree with Eric.
About never knowing how he will respond to a question.
I mean that. Sounds about right.
I don't think that was Reggie playing.
I think he had. I think he had a, he had a
(27:23):
ringer. Yeah, he gave that to somebody
else and he was just like. I don't know because no Reggie
where Reggie was putting in the work.
So I'm like, he was playing and like, I've never seen Reggie
play. Before so he had he had
somebody's a plant. No, he was dude.
He was nasty. Reggie was nasty.
He was. No, he was.
Yeah. I was surprised.
I was surprised. I was like, oh wow, OK.
I was. I don't think that was you,
Reggie. I don't think that was you,
(27:44):
right? Next game.
But we going to get him though. Castlevania 3 Dracula's Curse
Released September 1st, 1990. Developed and published by
Konami. Released on the Nintendo
Entertainment System. Boom, yes, hi Boosie, you better
be lucky you miss Castlevania adventure.
(28:07):
Those look like the foot soldiers from Ninja.
Turtles Castlevania Castlevania 3 This was a good one.
This was a very good one. They did everything way better
and than they did in Part 1. It looks like Castlevania.
They went away from the Part 2 formula because they couldn't
pull off the Part 2 formula. They added characters to the
game. Music was even better, bosses
(28:29):
were tough, they still had that knocked back annoying Medusa
bullshit. But no, this this is this is
still. He's back to being Simon
Belmont. No, that's, that's, that's,
that's, that's Trevor, Sir. That's Trevor.
Well, Simon, Trevor. No, it says Trevor.
I'm going to say I'm going to give it a good, OK, a like a
(28:56):
good, almost, very good, OK, I'mgoing to give it a good, a high
good. All right.
Yeah, what about you, Styx? I played it for the second.
I didn't play it enough to give it a rating.
Isn't that crazy? That's.
True right? Because it looked like 1 and you
got traumatized from flashbacks and said fuck.
This I'm out of here. I remember.
Playing as Grant at some point I'll.
(29:17):
Clutch climbing the shit I. Don't think I ever played it
seriously and I didn't like the other characters like the
magician and stuff I was like. No, no, no.
OK, real quick. Yeah, for the time very good.
For now. Good.
Yeah. OK.
Yeah. Turbo.
I am too, yeah, I'm going to probably.
(29:37):
I'm definitely going to give us a good.
It's a refined Castlevania 1. I like Grant, fun character to
play. Alucard was awesome.
That was his first appearance was in this game as well.
Branching paths, that was something new.
This game still has that jump that you can't move backwards.
So I play and I played this gamerecently also and I hate that
mechanic doesn't get a great. This is just Castlevania.
(29:58):
One, you know, Yeah, it's it's it's a better Castlevania 1
branching plant. That's a really good.
Story really good Castlevania one yeah, it's like it's it's
the best it's going to get this this type of Castlevania is
going to get on the 8 bit system.
So yeah, it gets a good holds upa little bit.
You know, I like Castlevania 2 better, but it's still good
chalk. I didn't play.
(30:20):
I didn't play yet. You know what, after looking at
this footage too, I feel bad that I'd never play this because
I was done after Simon's quest. I was.
Like Nah, fuck. I definitely recommend Casa.
It was. It was.
It was worth. Playing for that formula.
For that formula, it's the best version for the Nintendo.
That's the best I can get. I'm not mad.
(30:40):
So where's this going? Good head of Castlevania 1, so
Castlevania 3 gets good. Wow, Castlevania 2 got it.
OK. That's it's just open.
Bob belongs there. There you go.
No, no, I think Castlevania 2 belongs in.
OK, it does. Yeah.
This looks fine to me. It could have been epic if they
pulled it off, but not they didn't pull it off, yeah.
What up, Lolo? Low, low, low.
(31:00):
Low. Low What up?
I got it on the low, low. I'm sorry, it's just he.
Gets both. He gets both did.
We shout out Francisco. Francisco Yes, we did.
We'll do it again. There you go.
Oh. We didn't shout out Reggie.
No, we sang him into the pot. But.
You gotta get a douche. Douche gotta get a douche.
(31:21):
Jesus. Christ.
What is going on? All right, next game y'all.
Castlevania 2. Belmont Revenge released July
12th, 1991 in Japan, developed and published by Konami on the
Game Boy. Boom boom.
Nah, yo, for real. Man for real, slow down.
(31:46):
What are we watching? Is that a secret room?
Yeah, yeah. Oh, I'm glad I never played
this. I never.
Played this but I could tell youwhat it is.
I'm glad I've never played this this.
Shit is diarrhea. I'm glad.
Dude, I want you to turn this footage off.
I'm leaving. I'm leaving this.
It's extra slow. Yeah, I never played.
You played it? Yes, I did.
And it's trash, obviously. This is going in the garbage.
(32:09):
All the Game Boy wants to come. This game is so bad it's not
even the same bad as the other one like this is a different.
Level, it's a different, it's worse.
Yo, they're moving faster than you.
Look, the reason why this is so bad is because the level design.
I don't know what the hell they want with spikes, but there's so
many spikes in the first level that I can't get through.
(32:30):
It's like hardest, it's the hardest game and I'm like, oh,
I'm trying, I'm really trying. I could beat like the hardest
ninja guy in an Elder Rings but I can't get off the first level
in this game because of spikes. That's a sign of a bad game.
Not even. Enemies and holding on to the
rope like come on, this is. Garbage.
Who made that? It runs better in the on the
(32:51):
collection of the Switch, of course, than it does on the Game
Boy. But the it's trash.
It's not a joy to play. It is a slog.
It is not like no Castlevania one.
Way better, way better game. OK, Yeah.
Trash it is. Trash it is, yeah.
(33:12):
Guess what? Why are there ropes on every
screen? I didn't play yet.
Oh, we know. We know, man.
And I had a Game Boy. And look at that, the only you
even knew, the only two games inthe trash are both the Game Boy
game. Damn.
Handheld has come a long way. Yeah.
Long way. Yeah, but this list is long, so
(33:33):
we got, you know, got some some more to go through.
I like what I'm seeing except for Castlevania too.
The. Lords of Alva said it's actually
fun. No.
Wow. That's gotta be nostalgic
glasses when he was loving the Game Boy dodge.
Francisco says super trash. Super.
Trash. Yes, it is.
It upgraded green. Screen, I can't, I cannot get
(33:54):
through it. I feel like every wasted minute
is just like, oh gosh, you're never going to get it back.
All right, get back. So the next game we got.
Super Castlevania 4 released October 31st, 1991 The perfect
release date developed in published by Konami for the
Super Nintendo Entertainment System.
(34:14):
Yeah, it. Really kept the Halloween thing
going. Yeah, that was the thing for a
while. Remake of Castlevania 1.
All right, this one here is likeit took everything from one and
put it on steroids. And the best part of the game
that not enough people talk about is the jump.
(34:34):
The jump is is and they they they're it's a forgiving jump.
I missed mad jumps. And they give you that little
part at the end of the the the every little Cliff that you're
standing on nothing pretty much,but they give it to you.
And that's very important games like this.
So I appreciate that the the whip tricks that you can do very
cool thing that they added musicbeyond incredible.
One has one of the best tracks in Castlevania period gaming
(35:01):
history. I always laugh at the swinging
part. They go no need for all that.
But I love everything about thisgame.
I really do. I really love the shit out of
this game and I could play it now.
I could play this game now and not get mad at it.
It's the right amount of fun, right amount of difficulty.
(35:22):
Yeah, man, I'm throwing this in the essential.
I love this game. I think this is the this was the
beginning of awesome, incredibleCastlevania games.
Yeah, Big league from part three.
Yeah, they changed the controls way smoother, like you said, the
music, the graphics, like everything about it.
It was almost overwhelming. It was still how amazing this
(35:44):
was. Was this the release?
I feel like it was. The release title.
For it was was this. It was like.
Maybe a week after or like it was very.
Close. Also, it was a day one for
Superintendent. But it was two months or
something. It was.
Very close. Yeah, I know it's it's close to
to release. It holds up as one of the best
Super Nintendo games still. Yeah, really, this day it's so
(36:05):
good. So.
It's so good. Yeah, you know, it's going
essential. You can't.
You can't top that. I thought of great and I was
like no. No, that's.
Yeah, like there's there's nothing.
I don't find anything wrong withit.
No customer 4 still feels good to play today.
I get home and the. Effects still.
It does hold, yes. They do.
Yes they do. They hold up.
It's, it's, it's a joy to play, you know, it's, it's fun to
(36:26):
play. The music is still great.
Tough ass. Game, it's still difficult.
I don't know if I'll give it an essential.
I know it. I don't think I can give it and
it's I can give it a great though, and it definitely
doesn't belong in good. It belongs in great.
You know, it's like for this style, it's probably as perfect
as you can get, but I just can't.
I don't feel essential, you know, is is what I totally.
(36:47):
You'll need it. Yeah, yeah, I'll give it a
great. You'll need it.
Piece of shit Chuck. Let me guess to.
Me, just give it to me. Big surprise.
I did play this. Yeah, and I remember it.
OK. I didn't own an SNES but a
friend did and they let me play this game and I still remember
the swinging and the sound of the creaking whip.
(37:08):
As you swam. I'm going to put this in
essential. There you go.
Shit, really. Look at this.
Relax. Really.
OK, relax. Go in trouble.
Guess what, y'all? I never played this.
Trump played it and you didn't. I never played this.
No, I missed that. Remember after after 2, after
Simon's question, he doesn't like Castlevania.
(37:29):
I was like, but there was a gamethat got me back in and we're
going to get to it. But now, like if this game, if I
remember this game from only playing it twice, Yeah,
essential. It's got to go in the.
Center plus I got it my Super Nintendo I got like way late
into the into its life cycle so I think it was a perfect mix of
gameplay music, sound effects, everything.
(37:50):
I think everything that that game had was made it perfect for
me there was nothing they couldn't have done better.
I should play what they had didn't.
Yeah, yeah, Super Nintendo, you can't, you can't, you can't add
this on my backlog and also put in in essential.
So that's where it goes. I wonder why?
Is there stream net? Me playing it for the first
(38:10):
time. That's not a bad idea, that.
'D be pretty dope. Not a bad idea.
I wouldn't mind doing that. Absolutely.
All right, So what do we got next?
What do we got next? Let's see.
Castlevania Rondo of Blood, released October 29th, 1993.
Developed and published by Konami.
(38:33):
Available on PC Engine, CD-ROM Squared, PlayStation Portable,
PSB, and PlayStation 4. Boom.
Boom. All right.
I have never played this game. Really.
Fix Never played it. Never played it.
I guess it's coming to meeting. I definitely played this game.
(38:54):
I wish I played it when it came out, but it was only in Japan
for the longest time. Yeah, but it had animated
sequences. Look at the background.
There's a dragon in the background.
This is basically the beginning of Symphony at Night.
Wait was this the on PSP when they had?
Remake, not this. Oh, OK, so that wasn't this
game. It was.
(39:15):
It was this game. It was a remake.
I'm saying it was a remake of this game, yeah.
This particular version didn't come out until.
Because I didn't like it. Way later.
But that I again I missed out so.
So this was basically like like it was it was Symphony Night 1
and it's definitely going because it because it didn't
come out here when everything did.
(39:36):
I can't put it in essential, butsome people will and I won't be
mad at people put in essential, but it's going 1 below.
So that is going great. Great.
OK. Yes, that's awesome.
It's it's great. It's great the.
Cutscenes, they added story likeactual story in the game with
animated cutscenes and looked dope and the music obviously was
on CD. That was the first even above
(39:59):
Castlevania 4. Was that Ricco's first game?
Yes, nice. And as you see how when it
progressed, what it does. So yeah, it's definitely going
in Greek. Wow, so it's not better than
Castlevania 4 do you? No, but it I didn't have it, it
was in. Japan, yo.
Turbo's trying. To play the way I played it,
like like 20 years old, he. Just wants to start shit.
(40:19):
He just wants to start, you say yeah, Turbo.
I never played this version. This is the PC1.
Never played it. Not PC Well.
Do you know PC Engine? Oh my God.
Turbo. Graphics.
Turbo that's what I'm saying it's I never play it for.
I meant I don't mean computer, but don't say PCI mean PC.
Engine you have to finish the name.
No, it's OK. It's like I.
Like I play it for the Super. When I say PCI mean PC Engine no
(40:42):
turbo graphics, yes I have not played that version of this
game, no boy unfortunately, and I know this is the freaking good
great one. Good, good, good, I feel, and
Richter is my dude so I feel badI haven't played this.
Yet never played that OK. No, I'm not streaming this or
something. Talk.
Tell us about your experience. With I'm just going to say that
Richter is he's he's he's incredible.
(41:05):
He's an incredible protagonist and his hands are rated E for
everyone. If you're watching Netflix
series because I never played this game.
He just got buried. By it, he's a guiding.
Bird. That bird fucked him up.
Yep, killed him. Never played it either man.
That's a tough. Game.
All right, so where's it going? Jay said.
The only one to play Jay. Jay.
'S the only one to play Holy shit.
(41:26):
Oh, OK, what do you? Say there it's.
Going great, great. It is great.
Great it is. Here we go.
The Belmont's got more bloodlinethan Nick Cannon.
Nah, chills. No chills, son.
He rolls deep, man. Sir Nick Cannon don't know the
meaning of pull out and. Those are just the kids, you
know? About Nick Cannon can't even put
(41:46):
out pull out of his driveway. He doesn't even have a pull out
couch. He.
Doesn't even know the pull out couch.
That's funny. That's the truth.
Though it's against his philosophy, man.
Yeah anyway, play wise, yes, Castleman 4 was better.
They added a whip thing man, youcan't do that now.
(42:07):
They. Put it in that.
That's part 4, Castman. Four.
Yeah, that's just they only. Put it in that one though,
right? No, it's in another game, wasn't
it? I said one.
I'm about to start. Yeah.
Yeah. All right, here we go, y'all.
Next game is. Castlevania Bloodlines released
March 17th, 1994. Developed and published by
Konami. Available on the Sega Genesis.
(42:28):
Yeah, Genesis all day. Coming through.
Yeah, Genesis with a Castlevaniagame.
I rented this game. Oh yeah, I rented this game and
I played both paths. I played with Eric, the dude
with the spear, and I played with was it Smith, John Smith or
whatever. John Morris.
John Morris. Same shit with the whip.
This game was the shit. I thought this game, I knew
(42:50):
nothing about this game and I was shocked that there was a
Castlevania game for the Genesisand I didn't think nothing of
it. But when I played I said this is
very, very dope. I was very taken back.
Dope action music is awesome. I played it so long ago but I
really really enjoyed this. How did it compare with the with
(43:11):
the Super? The SNES?
It's different. I like the bosses better in this
game. I think there was more
innovative stages in this game. Music.
Castlevania 4 was better. It was to be honest.
It's like Genesis is Castlevania4 in a sense, even though
they're different. But I would put this under, I'd
(43:36):
put it under great. It was a great game.
I can't from what I remember, I can't remember too many flaws
for this game. I didn't think it would play
well with the character with thespear, but it actually I liked
him better than to do with the whip.
So I it's not because his name was Eric.
(43:56):
It was cool. It was cool.
It was very innovative how to incorporate the spear and how to
get to certain things that you can get to with a spear, with a
whip instead of the spirit. So it was fun.
It was a lot of fun. But yeah, I put on the great,
very good game. Great.
You know, I just played this this year.
Yeah. Really first time I always had
hate for it because of my love before and I didn't like the the
(44:19):
fact that they had a spear instead of just the whip or
whatever but. Not because of your hate for the
Genesis. But I played it this year.
It reminded me a lot of Rondo and I will put it in the great
listen, Treasure made this game basically.
I can tell because of the the the effects they used in it.
That's that's and it you know, treasure is a is a throw off of
(44:42):
Konami of employees from Konami.So I swear somebody in there was
like, yo, let's make gun star heroes and stuff.
So listen, I'm giving it great. It's still above.
It's up there with. It's basically the same as Rondo
without the cutscenes in the music because.
OK. If it had CD music dude, that'd
be. Great, Hayabusa says.
Bloodlines was brutal. It was a prequel, the portrait
(45:04):
ruin for the Nintendo DS. Game was great, but enemies and
bosses were super hard. Yeah, game was tough.
Game was tough. I agree with that.
Francisco says music was a high point.
Yeah, music was awesome music. Music was very good in the game.
Very good. OK, if you apply yourself, you
can get through the game. It's.
Rough it's rough it's. Not like those Game Boy ones.
No, you can't apply yourself to.Those exactly I play this game a
couple of times. I have not beaten this game and
(45:26):
I would like to I'm not too impressed with it.
It's it's it's good. It's definitely good.
It's better than the NES Castlevanias.
I don't think you'll hold much of A candle to Castlevania 4.
The different characters you canbe is good.
John Morris, you know, I just I never liked his look, you know,
and he's not related to saved bythe bells.
(45:47):
Anyone who thought that, you know, there was, there was a
connection. Jesus Christ.
All of our viewers just left me.Yeah, there's nobody in the chat
now. Are you trying to piss people
off? No, not at all.
But I will. I'll give it good.
It doesn't. It doesn't suck by any means.
I just wasn't, you know? Not good at the game.
(46:07):
The game didn't suck, I just suck at.
The I could beat this if I really wanted to, but you know,
it's it's. Better than It's Castlevania
too. Better than that.
I'd rather play Castle. You're done.
You're done. We're moving on.
You're done. You're done.
We're moving on. Wow, you're done.
If I replay, no, you're done. I'm going to play Castle.
You're done. So.
You're done. I read about this game.
(46:28):
That's a great start. Never played it.
And he's a Genesis guy, too. Yeah, it's crazy.
Crazy. It's.
The only question I. Got I never played it either
man. All right, so it goes in great.
Great. It should indeed.
Actually, I think that's properly placed it.
It was a great game going under.Great.
Solid. OK.
Rondo, I believe, is better. But ahead of Rondo.
(46:50):
You. Could put it behind I I didn't
play it so I wouldn't be mad. All right.
As long as it's in the great column, I don't care what's
ahead of no. That's fine.
All right, hold on a second here.
Got a nice little list going on Dale.
Yeah, buddy man. We got a nice list.
I'm happy with what's going on so far.
OK. So we got.
Another one here the. Controversial picks.
Except for Part 1, Part 1 was controversial a little.
(47:13):
Bit I mean. Between OK and good.
They'll survive. Yeah, now good, good's where it
should be. All right, next game.
Dracula X. OK.
Castlevania Dracula X Released July 21st, 1995.
Developed and published by Konami.
Released on the Super Nintendo Entertainment System.
(47:35):
I did not play this one either. I didn't play any of the Richter
ones. Hey, this is this is a fake
Rondo. It is.
It is right? I like the jump though the jump
seemed a lot better. Yeah, it's you didn't play it.
So you haven't played it I. Didn't played it.
What about you Sticks? Yeah, I played it.
It's not better than four. It's not better than Rondo.
(47:57):
Like it's basically it's a stripped version of Rondo and
it's not on CD and it just does everything worse than four so.
So, the soundtrack. Nothing is better than four.
Wow. Just.
Came. Out after on Super Nintendo it.
Makes no sense. Got you at the bar.
A little high. A little high.
When the fire looks cool. Yes, I like the stage.
(48:17):
The stage looks pretty dope, yeah.
Lighting, but the game is such alet down.
If you played Rondo, it's like, why do this to it?
Like it's not a good version of it.
So step backward. Yeah, so I'd put it.
I mean, it's not a bad game. It's definitely not trash.
It's not, it's like it's, it's in between for me, OK, and good.
(48:40):
It's not, it's not a Castleman I'm going to go to and play.
So for me, I'll put it in. OK.
Oh, OK. I'm not picking that up over any
of the ones besides Game Boy, Castleman 1, whatever.
Turbo, I'm a huge Richter fan, but I played I played the first
level, second level of this gameand it just wasn't Yeah, I
didn't it's it's I'm like, why? Yeah, I was, I said the same
(49:04):
thing. I was like, why did this come
after four? Like it doesn't feel better that
it doesn't feel that great and it hasn't aged that great.
And I know this is a free game if you buy the what is it, the
Castlevania Advance collection? I think this is on there for
free also. And I'm like, and this is
supposed to be one of the worst,most difficult Dracula fights
because he knocks you into a hole.
(49:24):
He can. He can knock you in the hole and
just shut the whole thing up. After that, it's OK.
Why? Did they just make a better
version like Rondo? Like Rondo?
Yeah, it's like this is not the music.
This doesn't feel that great to play.
I want to play. I want to play the real.
One where you put it under. OK, it's OK, so I got to say
trash, but it was for why players OK, not good chalk.
I don't know if y'all watch the Netflix series but.
(49:45):
Never play any. Actor that's not Ricky is a bad
man, you know what I'm saying? Like, you know, throwing hands
with. Everybody.
I agree what I'm saying. I agree, never played he.
Dangerous. He dangerous.
Never played, never played it, never played it.
It's going in OK. Oh, it's going on.
OK, alrighty, alrighty. That's crazy, that's how far
(50:06):
apart the port is. That's great from the original.
Dude, drop the ball. Drop the ball ahead of Simon's
quest. I would no, no, no no.
I would rather play Simon's quest.
Yo, I I knew that was going to cause controversy.
I was like yo. Rather play Simon's quest.
Yes. Yes, I would rather play Simon.
He said Simon's quest over bloodlines.
That's mad. That's mad.
(50:28):
I don't understand the Castlevania 2.
Hey, play it again. It's a weird love affair with
Castlevania 2. Jesus damn, we're moving on.
Yes, please. It's.
A good game. Castlevania Symphony of the
Night released March 20th, 1997 in Japan.
(50:49):
Developed and published by Konami.
Released on the Sony PlayStation.
Woo. Castlevania Symphony of the
Night. Sir.
What? That's how it should have been.
Oh God, he said. Oh my God, dude, what the hell?
I played this on the, was it Xbox Live?
(51:10):
I, I played very late. I played this very late 'cause I
remember asking you like, you never played something, you
know, it's fine. I played it and then it flipped
upside down and then I stopped for whatever reason 'cause there
was other games and I then I waited another couple years to
play the entire thing. Yeah.
But yeah, this game started so much shit.
It started everything actually. Should probably move this back
(51:31):
'cause it's the end, right? What?
No, no, man. It doesn't matter, man.
What sport? It's two hours out.
It's. Two hours in the game.
Yeah, this this, this did every this changed the game for games
period. Metroidvanias, This is this is
where it comes from right here. Music shit.
(51:52):
This evolved the Castlevanias music period, just here.
Like it changed like Castlevaniaalways had dope music, but this
evolved the Castlevania music toa place I didn't even know it
could fucking go. Action layout of the maps,
environments, weapons, weapons, main character voice acting.
(52:16):
Terrible charming though, but itwas very charming.
It's charming. You know what's funny?
I don't even remember doing thatjump ever really, because I
played it so long ago. Well, that's the other thing too
is you can have multiple playthroughs.
You're going to get different, different items and different
weapons and shit. After beating Ecclesia, which
we'll talk about later, I want to play this game again because
(52:38):
this game is the GOAT of that ofof that style.
This is this is this set. You know the standard for
everything. It's the GOAT.
We don't. Have to guess where you where
you're putting this. I'm putting this shit in trash
dude, I'm lying and see, I knew it.
I knew it. The voice acting ruined the game
and I was like, throw your tone essential tone essential.
I mean I mean come on. I mean, this is this is this is
(53:01):
just a everyone wants a remake of this game.
Everyone wants an excuse to playthis game again.
I want to play this game again. It's just it's one of the best
games ever made. Yep, in my opinion.
But yeah, I, I, I could talk forever about it.
What is a man? Dark metamorphosis.
A miserable pile of secrets, Yes.
(53:23):
That should have almost deductedit at a whole point.
Thank you. That's been the fucking the.
Shopkeeper. Was charming.
Thank you. Thank you.
It's charming. So yeah, PS1 top tier game for
PS1 and I, I feel bad if you haven't played it, you have to.
It's the whole sequel as a sequel to Rondo.
Like I said, it came from the CDbased game.
(53:44):
The CD music on that was just asincredible because obviously
coming from cartridge to that. But yeah, the first one that
actually implemented Metroid andCastlevania together and do it
perfectly. And it's funny because you don't
have, you start with Richter in the very beginning, so you're
like, OK, this is a regular Castlevania, but you start at
the end of Rondo Blood. So like, all right, we did this
(54:05):
part already. We actually played that game.
But then, yeah, Dracula's son, I'm like, oh, yeah, I remember
this in Part 3, but I didn't play him in part three.
I saw it. I saw him in there.
But he's a lot cooler in this than he is in that game.
Oh, yeah. And he has swords and Shields
and stuff and you're like, I equip this stuff.
This is like somebody like role-playing.
It's like. It's almost, it takes you so off
(54:28):
guard with stuff that you can do.
Yeah. And even the hidden special
moves, yeah, that you could do. It's like, dude, you could do so
much as a LA card that's fuckingamazing the spells you equip.
You do straight body moves. Yeah, it's really just, it was
just a planned. Hand the.
The combinations of left-handed,right-handed weapons and then
you can do spells with if you ifyou are not to cut you off, Jay,
(54:49):
but like if you are a gamer, if you consider yourself a gamer,
you love all types of, you know,all types of games, period.
This should be in everyone's library.
Yeah, this has to be in everyone's.
And if you haven't played it, itholds up.
Yeah, it holds up. Yeah, it still holds up.
And you have to play it. Yeah.
This you have to this. Is the first one a leveling
system? Yep, yeah.
(55:10):
And I mean, at times you do feeloverpowered.
A lot of good, but it makes it fun.
That's a reward, goddamn. It makes it fun.
Those enemies, man, make me overpowered.
I'm a la carte, goddamn it. That would be my only thing
about it, but if you play, you actually play it.
Breakthrough later, not storyline wise.
This is an extra bonus and you don't have levels and you do get
(55:31):
your ass but later they beat youdown and it's not really made
for him. Fight enemies that are like 3
screens high and like wait I canonly jump this if you.
Don't. That shit pisses me.
Off but they did things in that game.
That was a first for many. Like the IT was always said but
the flip of the castle was insane.
It's an industry game. It changed this, changed the
(55:53):
industry. That's what.
You think it's done, It's halfway.
It's halfway. And that was dramatic.
And I played this on Saturday also and they actually had a
Maria mode and it was actually Iwas unfinished and I still
called the PlayStation one the superior.
One, not Saturn. But if?
Saturn easily. If Charlie Maggie was in the
chat, he would be like he would.Hayabusa knows that the Saturn
(56:16):
is the superior 1. He knows.
So I give you this they did theydid do a a newer version, like a
a fixed version. I would say for the Saturn and
the perfect that's the ultimate version.
Apparently it is, but it's it's it's home.
Boo. Damn it, it's not the real 1.
So listen, like I said, that goes in essential easily because
(56:37):
it's a masterpiece. Gotcha.
Masterpiece. Yes, it is.
I don't need to say anymore Essential, Essential.
I'll get essential. I've seen people play this game.
You know what? That's perfect.
You've heard of the game. You need to play this game.
You are a gamer. You you need to play this.
Yeah, you need to play this game.
It's so good. Yeah, but I like, I can
(56:59):
understand like I've seen it andI can understand why it's
essential. You need to play it even no.
No. I want you to play it even more
than God of War 3 Herish Merrishin the chat.
Aria of Sorrows better than Sophia Knight, but you guys
aren't ready to admit it. We haven't gotten it to you.
We. Didn't get there yet.
Yeah, we haven't got the list aslong, man.
It's a long ass list. And yeah, obviously coming in
(57:23):
hot, coming in hot, obviously essential, I'm going to say.
And The thing is, I've been hating on Castlevania after 2.
Simon's quest, didn't care aboutit, just brought you back.
And I didn't own this originally.
Somebody from junior high school, I remember shout out to
him, lend this to me. He said he just beat the game.
(57:43):
He brought it to school and he was just raving about it.
And he's like, you have to play this game.
And I'm like. Castlevania though, but I'm not
a big Castlevania fan. He's like, you have to play.
You have a PlayStation. It's one of those games.
It's one of those games you haveto play it.
And then I brought, I remember brought over played it over the
weekend and Oh my God, bro, I fell in love with Castlevania
after that. That was like, wow, it's A and
it's funny, I was thinking aboutthis the other day, like the
(58:05):
title Symphony of the night. The game is a Symphony, right?
It's like you're sitting througha fucking Symphony.
You're playing a Symphony. You're playing through the music
is properly placed in the areas of the game orchestra you're
playing to me, you're playing anart piece.
You're playing a fucking art piece.
That's what this game feels like.
And it's and it's beautiful. It is a masterpiece.
Beautiful game and it's timeless.
Like I don't, you know, even if they don't, if they do a
(58:28):
remaster or whatever, yeah, doesn't need one.
It's timely if someone said it'll.
Be higher res I would love. It be nice, but not necessary.
There's 10 games you need to have for the rest of your life,
right? And you have to pick 10 games.
This is on there somewhere. Yeah.
I have to have this to play. Yeah, that's gonna be on there
somewhere. And it's hard to believe this
(58:48):
came out for PlayStation becausethey didn't want 2D games on
their system at the time, right?Imagine, right?
If they was like, Nah, because there's a lot of games.
They can't. We would.
Sony was Saturday. Sony wouldn't have been around.
Yeah, it would have been the Saturday.
Sony wouldn't have been around. They made it through because
they even they knew how good it was.
They couldn't. They couldn't help it.
What a game, though. What a game.
It's getting the essential treatment, yeah.
That belongs as essential. Before Super Castlevania 4 or
(59:11):
after? You know, it's funny, 22 type 2
completely different types of Castlevania games and and yeah,
that those styles are perfected.So I wouldn't obviously, I would
put I was about to say Sons of Anarchy.
Yo, the chartreuse is hit Symphony of Night.
I would put ahead, but The thingis those styles are too
(59:32):
different so I can't. I'll put it.
Ahead, Yeah, yeah, I would put it ahead.
But like they're so different. They're different completely,
but I would put it ahead. I'm missing the box art for for
the game so. Yeah, we'll just.
Imagine it being there. Oh, there's no boxer.
Yeah, I thought I I thought I dragged it into the Castlevania
(59:52):
40s. So just imagine.
Just imagine. Just imagine it there.
Imagine it there. Imagine it there.
Imagine it there. Imagine it there.
Why is Yeah. They're gonna get so bad,
especially at that title of anything.
Right, I gotta. Type the words in.
Yeah, words. Type the words right there.
Symphony. I'll just show it here.
There you go. Yeah, definitely greatest.
(01:00:16):
Yeah. What we got next?
All right, so the next game we got is.
Castlevania Legends released November 27th, 1997 in Japan,
developed and published by Konami on the Game Boy.
Game Boy is going to tough rap for real.
Like they should like, listen, hey, at least it moves a little
(01:00:37):
bit better. Was this like?
Part like the origin story or something?
I don't know is that Is that the?
It is. Is that Richard's mother?
No, it is the non Canon origin story.
They took it away. They took it away.
There's not. Canon obviously I never played
this shit but I just wondering where the fuck came from.
What the fuck was that enemy? That was a that.
That was like a ghost. That was a twerking ghost.
Wow all. Right.
(01:00:59):
Yeah, I never played. Never played either.
I never played. This.
Never played this but I know it's I know it's trash.
Never played it but it's. Trash.
You know, I'm, I'm actually kindof, I mean, if you're going by
looks, yeah, the freaking. Game Boy games, they sucked.
So, I mean, if anyone in the chat has played this game, let
us know so we can put it in the the trash.
(01:01:21):
That'd be great. I mean, the other two Game Boy
games are in the trash also. Yeah.
Like, I mean, Game Boy is like, stop making these games.
I mean, if you had no, if you didn't have an NES and all you
had was a game, yeah, we should have another category.
Never play. But looks like trash.
Damn, could that. Be the funniest category.
Never play but it looks like it looks like trash.
(01:01:42):
That's what I want in there. I do actually hurts.
I think the flip castle was awesome because actually it was
another stage. That was the most creative shit
ever. Yeah, I don't know how you
because you think it's over. You think you think the game is
over Make and you're like to make one room accessible still
and you flip it and it's still accessible, but different
(01:02:02):
different enemies, different music.
That's creative as fuck. It was genius.
That's ground. That's ground breaking.
That's ground breaking. How do you design AAA world in
all the stages where if it was flipped upside, it still works?
Yeah, that's that that I can my brain doesn't.
It's next level thinking man. My brain's so small dance.
Next level thinking, man. But alright, so we're moving
this shit to the never played never never played trash.
(01:02:25):
Never. Trash slash trash, I wish you
put it in between. Question mark.
Trash. We haven't played that we could
put in. Yeah, yeah.
Because we know what not to play.
You could look at it and be likeI know this sucks give.
Me a second here. Well.
You read reviews, you have consensus of what is good and
bad. All right, next game.
(01:02:48):
Castlevania 64 released January 26th, 1999.
Developed and published by Konami.
Released on that Nintendo 64. I do this plastic.
No, this is that weird graphics.I own this.
OK, I own this game. Why all?
Right, so this is, I put this game in the same category.
(01:03:10):
Well, I'm not going to put in the same box as Castlevania 2
because they tried so many things, right?
They they were very ambitious with this game.
First 3D, right, First 3D, you know, yeah, I played through the
entire game. I played through the entire.
I watched you. Play and I think Turbo did the
same, right? I watched you guys, yeah.
We played through the whole thing and I can't I I cannot say
(01:03:34):
it's trash. I can't, I can't do it.
I remember watching you. That's some fucked up jokes,
dude. And I and I feel bad that I
can't say it's trash because I want to say it's trash because
you look at it, it looks like trash, But I played through the
entire game. It wasn't for the time, it
wasn't bad. You know, there was a lot of
things that I'm like, yo, if they really, you know, if this
(01:03:58):
was done now, it would probably be a good game.
But there was some things they just forced dude, you getting
chased through a fucking forest maze by fucking Frankenstein
with a chainsaw. There's some crazy shit going on
in that game. But but I will admit, for the
time I did enjoy this game for the time I did, I did enjoy.
(01:04:19):
It wasn't because I was looking for a Castlevania that was 3D.
It's just because I want to see if it was good and I enjoyed it
at the time, but now that time is gone.
Am I throwing this in tomorrow? Fuck no.
Can I play this now? Fuck no.
So I'm going to pass on calling it trash and I'll I'll, I will
(01:04:41):
be nice and I'll call this OK. I'll be nice.
I'll call it OK, because I enjoyed it for the time and I
appreciate what they were tryingto do and some things were done
OK, but there's nothing in that game that was done.
Very well. I watched a lot of you playing
it, man. I never played this so I watched
a lot of you guys. Playing it the.
(01:05:03):
Fact that they put in platforms and.
I was in that game. I was not intrigued.
It's. Terrible.
You know what's crazier? The fact that they put in
platforms and I got through themsomehow is insane because the
platforms were got off. I remember you were specifically
I remember you were stuck on this one part where you had to
jump on three platforms. It's fucking and then if it was
(01:05:23):
like in the tower and then if you messed up the you have to
still like ice ice platform yes yes, and you have to start all
over and I'm. It's the infant stages, infant
stages of 3D and you want to putplatforms in when they don't
have a correct shadow or anything to like.
No they were. I mean this was early stages
man, but this helped mold me as a gamer.
Because if I could get. Through that shit, nothing's
(01:05:44):
really tough anymore. Shot We don't recommend you to
play this one. I definitely don't at all.
OK, I will never suggest this toanybody.
But this is. Is not.
Oh, that's the forest where you fight Frankenstein.
There he goes. There he goes.
I watch, I don't know, I watchedthe whole play through this
game. I refuse.
I refuse to play it, but I watched the entire games played.
(01:06:08):
There was a part, I don't even know if it was this one or the
next one, but there was a part where you had to run through an
entire dungeon without holding something.
The Mandragora, is that it Kev? When you have to walk on a
little thin little platform, youcan't get hit or you'll explode.
You'll lose it. You can't attack, you'll
explode. You have to walk on a thin
platform with the fucking and use the the N64 C stick to walk.
(01:06:28):
Wow, it would. That was fucking God awful.
That was fucking terrifying. I do remember that.
Share the pain of this person. Jesus.
And then I saw the end. I was like, oh hell no, you
gotta fight bosses and pom bosses.
Bom boss. Boss Rush.
No, to be honest, I don't remember the end.
It was so long. I played it one time with.
One energy bar. I don't have to fight.
And then you had to fight. And then you had to fight.
(01:06:48):
I said no, it's impossible. This is impossible.
I don't remember the end, but I remember enjoying.
I felt the pain. But there was, you know, like
when you're like, hey, I enjoyedthat when I was younger and
you're like, I'm not playing this shit now.
Fuck that, that. That's one of those games.
There's a lot of games like that, but I can't say it's legit
borderline bad and OK, but I, I can't put it in bad.
(01:07:09):
I, I, I can't, I can't do it allright.
I can't lie. I didn't play it.
Can't. Rate terrible.
I did. I played yeah, I played this
game. I beat the.
Whole thing, right? Yeah, I played like Got bad
ending, good ending. At the time it was it was
enjoyable time. It was things I appreciated
about it. And it's just like it's a 3D
Castlevania one did. You get bad game or good game.
(01:07:32):
What game? A good game.
Not bad ending, but good ending,yeah.
It's bad game, a good game, I think not.
It doesn't hold up it. Doesn't no definitely up.
I don't want to play this ever. Again, Yeah, it's like I can't
pop it. In but there was like things
that were like kind of cool thatthey tried to do like, you know,
no, there's there was some cool things in there.
I'm like, that's fucking. Like higher boosters said, they
get you the concept. The concept was good.
(01:07:53):
The concept art was. Good.
It was like even like watching this, like going through.
The level designs not bad, yeah,it's just like it's just.
It feels like Resident Evil, but.
Looking at the mansion, right? Put this guy in.
There like the combats flat, thecombat is very flat like it's it
doesn't need like a, it doesn't need a hardcore combat system.
It could have, it could have like a, you know, Dark Souls
(01:08:16):
type of combo system, you know, that would work best for this.
But yeah, it's just the whip whipping.
Now he's got like a sword in theback as a secondary weapon.
It wasn't that great. It's the axe.
It's bad. It's bad.
I got, I got, I can't say good. I can't say okay, like today.
It's going to be bad today it was probably maybe OK the good
so today trash, today OK trash. So.
(01:08:38):
Trash and OK. Anyone else play?
It never played it. I never.
Played either, but I watched, I watched turbo.
We got a trash and a OK, we needsomeone in the chat.
Tiebreaker. Tiebreaker is this game that if
you played it, only if you played it, not how it looks if
you played it Because obviously if you look at it, you're like
what the fuck am I looking at? The guy getting checked after
(01:08:58):
you played it, would you give ita trash or would you give it a
good? I'm no, not a good.
I'm sorry. Fucking OK.
Reminds a Ghostbusters Forever from the the dual dogs.
But then they look like them. They look like them.
Yeah, you. Find the key master.
Like they were. Serious trash I'm not.
Listen, there was there was things first person, it was
things in there. I said that's actually pretty
(01:09:19):
cool. First person to respond, we're
going to take your Yeah, yeah, it's going to count.
Yeah, it's going to break the tie.
So if you played it, I know someof y'all played the N64.
Someone played this trash or trash.
The shit emoji. That's perfect.
Trash. Get that sound effect going.
That toilet sound effect. There we go.
(01:09:43):
I I will not argue that. I will not argue.
I'm like, no, sorry. I had.
I had to be honest. I had to be honest.
We'll put it ahead of of the Game Boy games.
How about that? Yeah, No, it goes ahead of the
game goes. That's no.
Definitely it's more playable. It goes ahead of the Game Boy
games, ahead of the Game Boy. Game Boy games are unplayable,
all right. What up, David?
No. He said.
David No, he's. Got the temple run.
(01:10:05):
Wait, Harris, you liked it? You like N64?
You like It's not. It was at the time it was oak.
Today it's trash. No, no, today's standards.
It's it's doesn't look good, man.
Today's today's standards. You can't.
Even. But I at the time I, I played a
lot actually, but there were some things.
All right, moving on. All right, here we go.
(01:10:26):
Next one we got. Castlevania Legacy of Darkness
released December 4th, 1999. Developed and published on for
Konami for the N64. I can't read it.
It's not. For Kanabi.
It's for Us by Kanabi for the N64.
Oh, a better version of Trash. What do you think?
(01:10:47):
I I I will stand the same thing.I'm gonna say the same thing.
You're gonna say, OK, I'm still saying OK.
All right. Still saying OK.
This was a little bit better. I did like the new character a
little bit better. Show that run.
Look at that. Let's wait that the skeleton
run. But yeah, it's still OK to me.
It can't. It can't move to good, can't
move to good, can't do it. Can't do it because it doesn't
hold up now. No, it doesn't.
(01:11:07):
No, I can't move it good. I can't move too good because
there's nothing. Watching this video, it actually
makes me mad. You can't even recommend
somebody to play here. Better.
Than the other one. No it doesn't.
No, that's why I'm holding firm.It's okay, graphically it looks
better. I'll give it, okay.
The whip doesn't. The whip doesn't look like a
glitch. That that was that.
That wasn't a whip. That was a whip, no?
But it doesn't look like a. No, he was just shooting shit
(01:11:29):
out of it. Wasn't he was a Lance?
He won't even know what he's doing because that's how nasty
it looks. Dude.
Temple doing anything. He could be doing anything.
It doesn't even know. What about you?
I forgot his. Name is protagonist.
I know he was able to turn to a wolf.
I think I forgot how he turned into a wolf.
It was slightly better than the cast of an 64.
I even think you can be. There was a chick too.
Chick that. Reinhardt Schreider, That's
(01:11:50):
Carrie Fernandez. Yeah, that's she's supposed to
be. These fucking names.
Yeah, that's that. Was her.
Yeah, hails from the the the bell nowadays clay from siph of
lineage. All right, but and Reinhard
Schneider, he was at Belmont, even though his last name
wasn't. We don't want history less than
motherfucker. We want to know what you.
Think of the game on this guy. Oh, oh, Conrad.
Conrad, I think. Was this guy's name.
(01:12:11):
OK? Yeah.
Dad doesn't know, man, they learned.
He it was better. It's still getting trash,
though. It's like it's better, but
trash. Yeah, it's, it's, it's just, it
can't be. I, I have no desire to place and
I, I'm, I'm not gonna be able toget through the first level.
So it's better trash. It's better.
Trash. It's better.
Like an inch. So it's like a pizza crust in
the trash and you might be able to take a bite out of it, but
you. Know Nah.
(01:12:32):
It's still in the box. I put it OK.
I still I'm still OK. So you don't think it's OK?
I can't. This is the thing.
It doesn't hold up well. It doesn't hold up.
It doesn't hold up. It doesn't hold up.
It doesn't. No, I have no.
OK, doesn't mean you want to play it now.
Exactly. OK means that hey, at least it
was redeeming qualities back in a day, but now I'm not messing
with it. And also you could recommend it
to somebody, no? I don't think I can recommend
(01:12:52):
this all right. No, OK, OK, I'm not.
I'm not recommending shit to nobody, not now, but OK.
I enjoyed it at the time so. I we'll give it.
OK, maybe it deserves The other one's trash.
This one's is OK, we'll give this.
Thank you, Francisco. It's an OK game. 5.5 Yeah, I
agree with that. Yeah, it's it's an OK game.
Not right then. Yeah, that's not an IGIGN
reading. What's an actual 5.5 means?
(01:13:13):
OK, yeah, not an 8 and 8 means. I assume you didn't play this
because you didn't have an N64, did you?
Nope. I didn't have them either.
Think about it though. So we're moving it to OK.
Yeah, anyways. Yeah.
It's growing in OK. It's I, I mean.
See, when, when we crept up on the N64, I'm like, I know it's
gonna be a little like I remember enjoying them, but I
know they're, I know, I know they're like they're, you know,
(01:13:37):
it's like. Where it was going?
To be, you know. He's like all right, we're
moving in. OK, I got a controversial 1
coming up there we go. I bet maybe a little bit.
All right, so the next game we got here is.
Castlevania Circle of the Moon released March 21st, 2001 in
Japan, developed and published by Konami for the Game Boy
(01:13:58):
Advance. OK.
Nope. All right, well, it's better on
TVI tell you that much, because this was the first game I had
for the Gameboy Advance for the purple system.
And if you know, this game was dark, it was dark on that
system. There's no backline.
No, it wasn't my the funnest time playing in Castlevania, but
(01:14:21):
I would put it in the good category because they added, you
know, some they had a bunch of magic stuff you can pick from
that was it? Did they have spirits in this?
What? Was it they had cards?
It was like cards or something like that.
You mix and match them and. And they had different,
different types of things you could do with it.
But it wasn't bad. It wasn't great.
It was. It was.
(01:14:42):
It was good or. OK, put it in OK or good.
You know what? This one was the lowest of the
Game Boy Advance 1, so I can't say it's I can't say it's OK,
it's good. It's good if.
You put it in the OK, it'll be next to the 64.
It's good. That's all we have to remember.
We always have to remember what's in that category.
It's. A good Castlevania.
(01:15:03):
It's all right. Let's see story's not Canon,
starts stars. Nathan Graves I think is a
protagonist. You with these fucking random
facts that no one is even askingfor.
Do you enjoy the fucking game ornot?
Get to the how are you the factswe need to know.
No. I can't tell you your names,
but. Googles for man.
It's it's it's not a bad game byany means.
(01:15:23):
It's a it is a, it's a true Metroidvania.
You just have the whip in it, which wasn't, you know, it just
you had armor and stuff. This is good.
I didn't think it was like great.
It's not one of the it's definitely not the best
Metroidvania games. It was a good launch title for
the OR launch period title for the Game Boy Advance.
And there's the next one out after Symphony.
(01:15:44):
Yeah, if you bought, if you werea Castlevania fan, you bought
this around that time, you weren't going to, like, complain
much about it. But it's the darkness.
Yeah, except for the darkness. Much better on.
TV here. I remember the music being good
boys, fights were good, mechanics weren't bad, but it's
just nothing special looking back on it.
So I would just, I would give ita good.
All right. You can jump so high.
(01:16:04):
Though chalk. There's so many tiers I can
choose from but I can only choose one.
Never played. And I never played it either.
So going in the good. Good.
Good. Good.
Good deserves good. IBUSA says it's great, Great,
great, great. Had no backlight, no.
(01:16:24):
Wasn't. Yeah, yeah.
So. It's only.
Good rough times and times. Someone says it's the game's
great. I'm not.
You know, It's like I could understand.
What was that add on thing for the game?
The magnifier? Yeah, I think it.
Was called. Yeah, I had the magnifier.
It had a little bit of a light too, I think on it.
It had a light or whatever it. Helped.
It helped. I use a 4 bit.
SP bank, I use it on that. Well.
(01:16:45):
That was later on then, yeah. That was an awesome upgrade.
All right, so next game. Actually, let me just double
check to make sure. There we go.
Castlevania Chronicles, releasedOctober 8th, 2001.
Developed and published by Konami for the Sony PlayStation.
They messed up Simon Belmont's artness.
(01:17:06):
I don't know. Why, That's supposed to be Simon
Belmont. That's supposed to be Really.
It looks like a cross stretcher.Really.
What's going on there? What the fuck is that it?
Is it's a remake of one right? Yes, I don't like that design
at. All this isn't 4 because that's
a remake of one. So this is a remake of one?
Yeah, I never. Oh, obviously.
Yeah, I never. It's just what Castlevania 4 was
spiritually, Yeah. I never play this.
(01:17:27):
Yeah, I never played the CS. They're just going on the
record. Fuck that design, though.
That's not that's not something wrong.
Fuck that design. Well, this isn't the most
invigorating playthrough, right?He, he, he look how slow he's
walking. He's walking slower.
He's like slower. Let me see if I can get to
another part, but yeah, continue.
Never played. Never played.
I played it, can't tell you how it was because I don't feel like
it was the greatest at all. So I mean, I could rate it, rate
(01:17:51):
it, yeah, it's not OK. It's going OK.
Like it doesn't look bad. It's OK.
Yeah, it doesn't look bad to me.Like it's just.
Not good. That's not something they want
I. Know who the fuck that is?
Listen, it's a remake of one. Going OK.
One is like the same, right? I mean, not better.
It's not good. OK, it's OK.
(01:18:12):
It's messed up because I think we get good to cast.
May one that goes below because it's a remake of it man.
It should be better. Turbo and it's not.
I never played this version, never play.
You're supposed to be Castle foryour fan.
How do you sit here at the podcast and call you?
No, I'm kidding. That was a really good. 1.
It was relatively new. I mean probably like 10 or 15
years is new now, right? Time Flight.
(01:18:32):
What about you, Chuck? Come on man.
Come on man, I. Never played it.
Come on man. Well, you're not alone.
I never played it either. So nice.
Never played it. Only one of us played it.
Hey, Booster says this one had extras on the CD with the IGA
interview. This was a remake of the arcade
Castlevania one. It was good, but it was hard.
Similar mechanics. Castlevania.
(01:18:53):
Yeah, that's what it looks. Like so where's it going?
Never played. Nah, yeah, we never went OK.
Who said he played it? Oh, you played it OK?
Yeah, putting it OK. It's going OK, Francisco says.
Mediocre game. Yeah.
OK. So it sounds like we properly
placed it. Arcade Castleman 1 was not great
actually. What was that?
That was vampire. Killer, Yeah.
That was that was, you know, I, I actually wanted to play that
(01:19:13):
the other day just so I could have some just to see it just to
see might give an opinion, but Icompletely forgot.
It wasn't named Castlemania though, but he goes in the trash
if it's on there. Damn, that was bad.
Oh, that was bad. What about a remake?
They did? OK, we'll talk.
About it What's next? What?
We got. Next game is.
(01:19:33):
Castlevania Harmony of Dissonance released June 6th,
2002 in Japan, developed and published by Konami for the Game
Boy Advance. That's juiced, right?
Yeah, Juiced Belmont. Yes.
Who is in the cartoon? The cartoon.
But. That looks like a la carte
though. That looks like a la carte
though. Very much.
(01:19:54):
It looks like a la carte though.His art was a la carte Belmont
mixed mesh actually. They went on there, they went on
there after Symphony night, theywent on their a la carte thing.
Everyone's a la carte now. Like we got to change the game.
Yeah, I never played this so I can't say shit.
Well this is more of a direct sequel to a Symphony Night kinda
and gameplay wise so I'm giving it higher.
(01:20:14):
Obviously. Circle the moon one step.
Higher you play this one. Yeah, I play.
Yeah, Put. It on the game I enjoyed it like
I said it was. It was more similar to Symphony
night. How did you feel about the small
screen it? Was fine.
Wow. It was fine.
Wow. You.
I know you. Hate small screen?
That shit gets two points off just.
Coming on the TV, it's fine. That's.
Stretched. It's weird.
(01:20:35):
Wow. No, it was good.
It was close to Symphony Night, but not, you know, it was not.
Yeah. But it was it was not in the
great. More similar.
No, no, it's still it's it's it's good.
Good. OK, it's good.
All right. Yeah, it's like a high.
Good. It's high good, it's not great,
but it goes good. Because there's others.
I can't just done a rating of all the Castlevanians.
(01:20:56):
Yeah, yeah, You guys played a lot of the handheld ones, so
that is probably like a little mini tier list for those
terrible. I play this all the way through.
I got several endings. I appreciate the slightly larger
sprites, the brighter colors wasa lot easier to see than the
other one. Like Jay said, it's more of a
spiritual success for the Symphony of the night.
I love the magic mechanic, how he could take a sub weapon and
(01:21:20):
an elemental magic and have different spells.
He was the first one of the first Belmonds to prove that he
had Belnade's lineage and he wasable to use the magic along with
the, you know, the Belmonds holypower blood stuff and
everything. It was great.
Explain It's like I give us a great.
It still holds up very, very well.
And he was able to dash. He's able to go back.
(01:21:42):
Oh, yeah, Like, let's see my life.
This game was good. And he's a Belmont.
Right. He is a Belmont.
Yeah, I like this game. You.
Just came a long way from the Game Boy.
Game Boy is complete shit. Game you believe that's still
portable? Yes, it's it's a definitely
leagues above circle of the Moonin my opinion.
And this is cannon. This is cannon.
You know, he's the grandfather, No, the grandson, sorry, of
(01:22:04):
Simon Belmont. So yeah.
OK. Yeah, you can beat.
You have an alcard? Have a baby?
You can even you can even beat Simon Belmont in this game.
OK, yeah, has a secret characterfrom his Sprite from the 88 bit.
You mean he man? I think it's he's smaller too,
and it's just terrible. Yeah, didn't like it, but I like
it. Give it great.
Definitely one's great. Great.
(01:22:25):
So you said good. And then Turbo said great.
Shit you said great. I said great, man.
I said great. Wow.
I didn't even, I didn't even people.
That's why I repeated it. That's why I repeated.
It I give it a great, great. I think it's all the
casamations. I assume Chuck and Al did not
play. They didn't play.
No we. Didn't.
Play no. So a good and a chat a good and
a great. We need we need someone in the
(01:22:45):
chat to help us out with this one.
Was it good or great? Was it good or great?
Let. Me throw up some footage again
there. You go 20 seconds, Yeah.
Yeah, yeah, it looks pretty. It looks pretty cool.
So yeah, the first person to respond is going to be.
We're just going to go with thatso.
Some people say it's easier it. Is if you played it, you can't
just throw it out there if you didn't play, Yeah.
If you didn't play it, yeah, make sure.
(01:23:05):
Yeah. Using the honor system here man
Good. Sub Zonzon.
Zanzan in the building. Zanzan.
Hayabusa. Hayabusa said Harmony was great
as well. This is great.
So it was great. Great, I like it.
All right, it was great. See look at that like yeah,
different special moves depending on next to magic.
All right, and the sub weapon was awesome.
(01:23:25):
We'll take your word for it, you.
Have to. You have to tell me.
Oh yeah, roll AD 20 D12. Yo, Jay said.
Wow, that's. Good, that's good.
I think it was the shit. Alrighty, next one we got.
Castlevania Aria of Sorrow released May 6th, 2003.
(01:23:46):
Developed and published by Konami 4 The Gameboy Advance.
This is with Soma right? It's on my collection.
I I'm two games away from this so I haven't played it.
I will though. I will though.
Looks like a Symphony RIP off. I'm sorry but.
Damn. Yeah, you say you didn't play
(01:24:08):
it. Yeah, I didn't play it.
I will eventually, but no. This is better than the less, so
if that was close to great, thenthis belongs there.
It kept getting better. So this is great for you it.
Kept getting better with the Symphony night style.
So it's great. It wasn't great.
You know it's funny, while looking at videos of this I got
that assumption that they pulledit off closer than any of the
other games to get to Symphony Night.
(01:24:29):
This one, just look closer. Oh no, I'll be honest with you
about this game. I think this game is better than
Symphony that I like. Aria the sour.
Aria Sour Aria of the sour. Wow.
Aria of Sorrow I like a lot better.
No, Why? Because you know, a la carte had
the the fireballs, the mist, thewolf, the bat.
(01:24:50):
He had all he had a lot of cool powers.
But this is where this introduced Soma Cruz as a
protagonist. And I this setting is in the
future. It's towards the the end of the
Castlevania time timeline. And the setting was a little
more modern. I didn't really know about I was
like, I don't really know about this setting.
It might be too, too much into the future.
(01:25:11):
But it had a great, the story, the lore in it is great.
And Soma's soul just he's able to just like get souls from
anybody he kills. So he's getting special moves
from everybody, from anybody. And then he's got the bad
ability. I don't know if he has a miss,
he has the back he's got. He's got a lot more powers than
Alacar that he's got the same level up and weapon equipment
(01:25:32):
system also. And they expanded on that.
And I just, I think I, I enjoy this better than Symphony night.
And I played this before Symphony.
I played this 1st and I played Symphony after.
I was like Symphony's great, butI do like Aria Sour sour.
Damn Alvaretta sour I like. I like Amaretta Sour apparently.
Sorry of sour, I like no, this is essential.
(01:25:52):
This is this is an essential cast.
It holds up today very well essential it's very perfect.
It's very Metroidvania perfect place.
I encourage everybody. Yes, it's.
Between essential and great. Hayabusa said Yeah, RSR was
great. It was already an improvement of
Symphony at Night. I would even say essential.
Oh damn. Soma Cruz was Mega Man.
(01:26:13):
Soma Cruz. Yeah, Pretty.
Much, Well, to the surprise of nobody.
Yeah, we already gathered that in this game, man.
We haven't played it. According to Chad.
You play what you play what you said great, great.
You said essential, essential and then the chat says
essential. It is essential y'all.
So. So that's what I got look
looking forward to when I finally play it.
(01:26:35):
All right. Wow, that's the second one in
essential the. Third.
Third one. Third one.
That's right. Right in the graphic.
Remember. Pretend that.
Yeah. Infinite Symphony is a night.
Yeah. Everyone hold dear.
Let's just pretend, everybody. No essential the four people get
at us Symphony night is Yes, Symphony night is an essential.
(01:26:55):
Guy forgot the graphic. That's all I.
Said it. Was on me.
It was on me, man. Think it messed up.
Castlevania 4 you fucking. Kidder.
Oh, boy. Interesting.
You guys said essential. That's insane.
All right, cool. That surprised me.
It's up there. But the small screen doesn't
make you want to deduct a point.Oh boy.
Oh, oh boy. All right, next game.
(01:27:19):
Castlevania Lament of Innocence released October 21st, 2003.
Developed and published by Konami for Sony PlayStation 2.
I feel like I played this once. You played it.
I think I played for like a You played it.
You did play that. I watched.
You played this but. I played like.
But not enough to like give an opinion of the game though if
(01:27:42):
you don't remember it. Yeah, I remember I was mad.
What the fuck is this? Play through the fucking
skeleton all right? Shit got me mad.
Swing. I'll Fast forward to go through
some other hands. You got.
Me. Man, dude sidetracked.
I hate it when there's like a fucking footage you just
(01:28:02):
blocking what are you doing? Do something.
All that to say, you never you really do I, I, I I played it
briefly if there's any. Obviously this fucking this is
like the first 3D Castlevania tolike do things that are
intriguing and look good since the fucking N64.
But I didn't play it enough to actually form an opinion on it.
(01:28:22):
I just hated the air combo because the motherfucker is
standing in mid air so I can't really give a give an opinion on
it. Me neither because I did not
play this at all, damn it. Turbo.
I play this. I beat this from beginning to
end. What?
Yes, with what PlayStation? Jeez.
Really. I.
Was like it was. Jays Jays PlayStation Yes, I'm.
(01:28:44):
Actually would love to hear whatyou have to say about.
This was the origin story, the Canon origin.
It's. The first one, right?
First. First Belmont, Yeah.
Leon Belmont, he was friends with, I guess, Dracula when his
name was Matthias. I think his yeah, I think his,
his name was Matthias and it shows his origin story and
Dracula's origin story as well. The fight, the combat wasn't bad
(01:29:08):
and Liam wasn't a bad protagonist.
The level design was very flat. It reminded me of Fantasy star
Online. It just yeah, they just the
level design. It just, it was, what was it?
Igas first attempt at 3D. It was better than the N64
games. It was, I mean, that's a that's
AI mean. Let's look at it.
(01:29:29):
Yeah, and it's just like the story wasn't bad.
It was a decent origin story. It's I, I don't feel sorry that
I played through it, but it it doesn't hold, I don't think it's
going to hold up that way. It holds up bad in N64 games.
I would give it a good Oh man, this is tough.
You can't put this in the same category as the N64 games.
No, you can't. You gonna put this in OK?
(01:29:51):
No, no, I was about to say you're a Dick.
I could even like I could already tell this should not be
in the same line as. N64 games.
No, no, no, I yeah, this one N64game I gave OK, the other one
was trash, right? This doesn't belong there.
It belongs in good, but like at the end of good, it's not it's
this is not that memorable. Combat was OK, story was decent.
(01:30:13):
But you consider this is a firstgood three DI mean good try try.
Yeah, it was. It was.
They were taking steps in the right direction as far as the
mood and feel. The level design was just not
there. OK.
Yeah. And it was very, very linear.
Do you remember? Level design because there's no
staircase. There's no staircase.
There's no, you gotta have a staircase.
Sometimes you go up and it's it's very, it's an incline.
(01:30:34):
It's an incline. It's not fake.
Yeah, it wasn't that great. It wasn't that great.
Yo-yo Francisco. They keep coming through man
Thanks. Man pleasure, Francisco.
Come to my house. Brazil Carnival.
Yo, that sounds like a dope. I might.
Hell yeah, man. Yo, listen, one day I will take
you up on that offer. I got to go to Brazil.
Oh hell yeah. I have it for now.
(01:30:55):
It's a bucket list place. Oh, yeah.
I might not come back though, Chuck.
Yeah, yeah, yeah. Come on man.
Got to ask, man. Come on.
I got to ask Chuck. I know you play.
Definitely not now this. I would have said I never
played, but I did. I did play very late.
Very, very late. I got it on, what was it,
PlayStation. I got it.
Free I think. Somewhere I had some like points
(01:31:18):
or some shit on the PlayStation.PS Plus or something?
Yeah, so I didn't finish the game or anything like that, but
I've messed around for quite a bit and yeah, that was the one
thing that bothered me was no staircases or anything.
It didn't feel like Castlevania.Yeah, it didn't feel like a
castle. It was more like a Double May
Cry esque, Reggie said. This is one of my favorite
(01:31:39):
Castlevania games. Really like that's I've never
heard it. Could be trolling.
Reggie be trolling? Yeah.
Yeah, Cafe Fox called this devilMay Vania I like.
Yeah, that's it. Felt like it didn't feel like a
Castlevania to me. Well, it was, yeah.
The combat was inspired a littlebit.
That was, yeah, 'cause you pop up and follow and you juggle and
stuff like that. It was inspired to combat a
little bit by Devil May Cry. Yeah, I could definitely feel
(01:32:00):
that. It wasn't bad, though.
Devil May Cry, better level design.
It wasn't bad. It was the Final Fantasy 16
though. I'll put it in the in the good.
I had a feeling it was going there because it's not.
It's not bad, you know, I didn'thave a bad experience.
I would recommend somebody. Do you guys remember the music
at all? It was decent.
I remember the music being OK I.Don't remember the music?
(01:32:21):
Not one of the best. I don't remember being it didn't
suck, but I don't. Remember it's always a staple.
I don't remember it. Obviously it's not bad.
I'll tell you right now, it's not going to be bad, but like
Nah, you know some tracks, though, like if it was bad, I
would remember it Good, good. It is, but it's under good.
Yeah, that's. Good.
Alrighty. Not in front of Castlevania.
I don't know why it does. That.
(01:32:43):
No, it's like I try to it's. Fine.
It's like. Stuck there, it doesn't put it
up. There it's fine.
It's fine. It doesn't.
It's fine. For some reason, it snaps
underneath the freaking first thing.
That's probably because someone's listening and forcing
me to put it there. Yeah, yeah, yeah, someone's
controlling it. All right, Next game.
Oh. Castlevania Dawn of Sorrow
(01:33:04):
released August 25th, 2005 in Japan.
Developed and published by Konami for the Nintendo DS.
Didn't we just go over this? That was a Game Boy Band.
It's the same game though. No, no, no.
He had two games. Yes, someone had Summer Cruiser
too. This is This is the sequel.
This is Dawn of Sorrow, the other.
One was Ari of Sorrow. Which one is on the the
(01:33:25):
collection that I got? Don't don't want to start.
With the sequel, this one, this is the sequel, OK?
This is the sequel to Aria Side.Oh shit, OK well I didn't play
either so I mean I'm hoping thatit's good also because it's on
my collection. I played it, my memory is vague
on the DS ones. Looks better.
But they all, I put them in the same category, all DS ones,
(01:33:49):
they're all good and they're going to be this one.
I can't remember right. Off the bat, I hate it when
that. Happens.
Yeah, yeah. What was the What would you do
in this one as far as your powers?
It was similar similar soul system than the one that was in
the Gameboy Advance. You do a finisher if you're in
the DS, you do a finisher with the stylus to match the points I
(01:34:10):
thought. Yeah, that's right.
You have to draw the. Yeah.
Which I didn't mind because it was on the DS.
So I mean, if I played anywhere else, obviously you can't do
that. Yeah, but I.
Played very closely to Aria Sorrow.
These are close man. Listen.
More like Sylvia Knight than anything.
It looks like a lot of Yeah, everything looks like it.
So I'm putting it with Aria. Let's go on with it, great.
(01:34:32):
Let's go on with great. Because you can't beat those.
You can't beat those types of types of Castlevanians.
They're out there. This I feel.
This is definitely one of my favorite Castlevanians.
Dorn sorrow was slightly better than Arias sorrow.
I like Arya Asaro's art style better.
I think they had different artists for it.
(01:34:53):
This. Is when they win anime style
right? Yeah, yeah, more anime style.
Mine, but obviously not the the Yeah I.
Mean look at the box art, yeah. I might look like the.
Cartoon, decent story. The first one had a better
story. The second one has a good story.
It has a good story. It's a it's a good, it's a
better sequel, you know, so I definitely have to put this up
there with Essential. It's one of the only Castlevania
games that has a la carte that'sa playable character.
(01:35:15):
And they the Julius mode, it's ait's like the bad ending, you
know, so you could play as Yoko Belnade, as Julius Belmont and
the Alicard, you switch between them in that mode also.
So it was, and it's actually a pretty cool mode, you know,
especially see a la carte again,so you know, you have that
option to play it as well. But it's his new powers I had in
(01:35:37):
this game was pretty cool. He's got one where he shoots
like, you know, freaking Kamehameha, I was freaking
hands. That's one of the new powers
that he had in this game. And once I got that, I was like,
yo, I was just marrying everybody after that.
Awesome game, Great game. Essential.
Satchel wow, that's. One of my favorite satchel.
Wow. Yeah, if I told somebody I was
like, OK, we're the best Castlevanias that I have to
play. I'm like, OK, doing the sorrow,
(01:35:57):
alright? Sorrow is up there with Symphony
of Night. Jack, get ready.
Put in your votes. Wow.
Chalk. Nope.
I played all the DS Castlevania games.
And to go with what Turbo said, yes, all, all the DS games
(01:36:18):
deserve to be essential. They're worth playing.
They're great, actually. Better than great.
They're essential. So yeah, it's got to go up
there, man. That's going to essential.
I'm playing, I got a high grade so.
Yeah, no, it's but the small screen that did not bother you.
Wow, this guy. Why do you hate on this?
(01:36:40):
You hate on. I can't stand it.
Yeah, dude, I hate it. All right?
Yeah, essential. Essential.
That's how it. Makes so both games how it goes
there. Both games with Soma are
essential. Wow.
No, I think they started to really like perfect the Symphony
of the Night style in those games.
It was like, you know, it was that's.
(01:37:03):
Why I said it's close. It's closest to the Symphony of
the night. The the order of classes is like
the closest to It's like my. The second favorite under
Symphony of the Night is. That Did he get there yet?
But yeah, Yup, what's? The next name 1 more second.
(01:37:25):
Hi, boosted Dragon Soy. I might have to.
Yeah, I might have to agree. I might have.
To agree. All right.
Ready now? Castlevania Curse of Darkness
released November 1st, 2005. Developed and published by
Konami for PlayStation 2 and Xbox.
Oh, this game. So I know I might be the only
one here who's. Played this game.
(01:37:45):
Not true. OK, but you don't count.
Damn I I have a lot to say in this game.
I fucking love this game. No, I really fucking love this
game. I think they did the 3D perfect
in this game. I love the crafting system, I
love the monster system, the necromancer, whatever, the devil
(01:38:08):
system. I love that.
I thought that was cool. I thought I would hate it.
Yeah, it's it's the air combat doesn't feel like Devil May Cry.
So it didn't feel like a RIP off.
It's its own little thing. It kept the Castlevania type
like when you're you know, you hit your candles, you get the
the to the hearts and stuff likethat.
Like it kept that in there. And anyone in the chat, anyone
(01:38:31):
on here, anyone who is going to watch this video can fight me on
this. This has the best Castlevania
music in the entire series. You can fight me on it all you
want, but you will lose that battle.
This has the best soundtrack I've heard in a video game is in
this game and I've I'll. I'll talk about Asheville Chain
(01:38:54):
all the time. I'll talk about all these games.
This soundtrack is perfection and it is dope.
I really enjoyed the living fuckout of this game and I thought
this was this is how you do Castle Mania 3D.
The only complaint I have is he runs a little too slow to get
from point A to point B. But I cannot give this game I
(01:39:18):
thought about for the podcast. I was like this is a really dope
game. I cannot give this game anything
other than essential. For me personally this is I love
the fuck out of this game. I love this game a lot and they
a new protagonist you actually give a damn what's going on.
Even throw Trevor in there, you could use him as a secret
character and his design is actually very dope.
(01:39:41):
I fucking love this game. Looking at it now makes me want
to either play it again or want to see a remake of this as soon
as possible. And you can.
You flip it, that's how you get past The Walking.
I good. This guy just keeps flipping
everything. Because it's fucking slow.
But I love the combat and the crafting system is so
underrated. It is.
(01:40:02):
Oh no, it is. It's so underrated and it's so
awesome. This does not people like
Hayabusa knows. Like if you played it, you know,
if you haven't played it. You don't know.
Essential for me. I will not back off of that.
OK. And they did a great job finally
(01:40:22):
making it a good 3D Castlevania.I would give the game a great, I
would give the soundtrack you played it too, an essential.
I didn't get through the whole thing, but I saw you play the
whole thing. But as far as how all this stuff
works and like your monster system and all that I give it.
It's up there as far as gameplay.
(01:40:43):
But like I said, the music isn'tessential.
That is, and we did it because people always want to fight and
say. We, me and Styx played.
They want to say Symphony at night is better.
Track for track, Symphony at night and this game, we played
it. And we went through it and
overall listening wise, not gameplay in the game wise, but
listening wise without a game infront of you.
Curse of Darkness. Curse of Darkness has a better
(01:41:06):
soundtrack, but it's I, I give it a great, I'm sure it's going
to get higher. I'm not mad.
Well, we'll see to pick them, Yeah.
Yeah. To piggyback off him, I played
this game also beginning to end.Play a little bit after with
Trevor. You unlock Trevor after that.
He's takes part in the game as well.
Game stars Hector. Who is he?
(01:41:27):
A double forger, creates monsters for Dracula, and I
think his fiance got killed or something like that.
He wants revenge. He also stars in Castlevania the
first Four Seasons before Nocturne, when Troy was in there
as well. Wasn't crazy about his role in
it, but it's fine. That's right.
But this game is underrated. And this is where I think it was
(01:41:49):
the last 3D Castlevania that Igor worked on and eager, eager,
like I'm sorry, Eager worked on.And when he talks about this, he
says, you know, we just couldn'tget that Castlevania feeling 3D
great. This was like the Symphony of
Night style. This is backtracking.
This is finding the ability, go back and unlock this thing.
And it was done well. They refined the battle system.
(01:42:11):
It was leagues above layment of innocence that came before.
This close it out the water. The the loot system was great,
the weapons were great. It was just, it was a, it was a
joy to play and it has, it does have one of the best
soundtracks. And your vote is?
Oh great, I give it a great. After all that.
(01:42:31):
I that's why I was waiting like it.
Was I was like, yo, was he aboutto say essential?
So my man said. Great.
I can't. Essential.
No, no, it's I, I feel it can gofurther in 3D.
Even though it was, it was a joyto play.
I think it still holds up even though it's not the best of that
genre. It's not the pinnacle, but it
was a step in the right direction and it was a joy to
(01:42:53):
play. Imagine the choke is like, yo, I
played through this like three times.
I'd be like what? Essential that would make my
life. Actually, to be 1000% honest, I
think he would really love this game.
Probably. I think he would love the fuck.
But this will be your favorite. One I play it.
Yeah, same here, man. I never played.
All right, chat for those who played it.
(01:43:15):
Wait, were there 2 essential? We got two.
No, we got no good. A great.
We have a great. I said essential Great.
Oh, no, I'm sorry. I forgot you said it.
Oh shit. You 2 grades?
Two grades. OK, Yeah, we're going a great
two grades. Fuck y'all.
No, no, it's fun. It's fun.
Wow, I give it a great Yeah. No, no, I'm not even mad at
great, because essential. I knew that's a that's a
personal. It's a personal thing for me.
(01:43:36):
I, I, I love that game so much. I know you're going to say.
That yeah, if you guys said good, I'd be fucking angry.
I'd be so angry. It's OK.
It's like it's bored. Yeah, I would be like, I would
probably throw a bottle at someone's head.
Great spot Mania 3D. No, I I really love.
This no curse curse. No, it's definitely something
people don't talk about. It all right, so it's going on
(01:43:57):
the great. Going on the great.
In front of everything. Thank you.
Just to make you happy. In front of everything.
I swear I'll fucking flip the table.
The podcast will be over. Still got more games, what's the
next? One we got quite a few games.
Quite a few. Wow, yeah.
My blood pressure's going down now it's the.
Biggest list we have. Wow, right?
(01:44:21):
Oh Castlevania. Portrait of Ruin released
November 16th, 2006 in Japan. Developed and published by
Konami 4, the Nintendo DS. You know what's funny, I was
going to play this just so I could have an opinion about this
game for the podcast and I didn't do it.
I didn't do it. I wanted to play it and cuz it's
(01:44:41):
on it's the next on the collection so I have to play
this and then I got to play the one with Soma so it's in the
backlog. Yeah.
So yeah, I did not get a chance to play.
It looks fucking fun. It looks really cool.
I actually am excited to play this game but I didn't get a
chance to so never played all. Right, This is the one we played
two players, right? That's to play mode, yeah.
On the boss rush, Yes all. Right, this is portrait ruin.
(01:45:02):
This is my favorite DS version of Castlevania.
So like I like I like that there's different areas to go to
because you know, I was always in a castle.
All right, it's fine, but this one you go into portraits and
you go into different areas likeforest and totally different
than what you're used to in a castlevania.
Plus the system is cool and the fact you can switch your
(01:45:24):
characters like that is dope. That was my favorite though, out
of out of the DS ones, this is my favorite.
It is for me. If I got to play one, this one
will go in essential for me, forDiaz.
Oh wow, it looks dope. It actually looks really cool.
It's the one. I picked out of them all the DS
ones. Oh wow.
Yeah, OK, Turtle. Parts of the rune, Yeah, awesome
(01:45:48):
game. I'm not going to say too much
more than what Jay said because,you know, I've pretty much just
about feel the same, Starred Jonathan Morris, son of John
Morris. Yeah, he loves to do the
Castlevania Bloodlines. You know during the game you're
trying to save the doors of EricLacard from Bloodlines as well.
Oh, really? Yeah, you shout out to Eric.
(01:46:08):
This game also confirms that Richter Belmont was the last
member of Belmont lineage to carry the Vampire Killer.
You know, fucking. Fly.
You're going to fly. So you're going to fucking pick
something. Yeah, that's.
What he's talking about a littletalk.
It has it. Has it's going to keep the
podcast like 5 hours? I know right?
We got. Freaking tons of games.
I love the history but shit it. Has one of no can't.
Do the IT. Has one of the the best boss
(01:46:32):
battles I think of all the cows venue series because you fight
Dracula and Death at the same time.
Thanks for ruining it for me, I appreciate that.
Anything else you want to ruin? It's like it's OK, you're going
to forget about. What's the name of this portrait
of Kevin Ruins? Okay, because.
Wow. 'Cause that's what it is.
Wow, this. Is this is also the first
(01:46:53):
Metroidvania Castlevania game that starred a whip wielder
having more weapons than just the whip, and I think it worked
out pretty well. Yeah.
I like the character switch and it was great.
Essential. Essential was awesome.
He decided to ruin a part of thegame for me and then say
essential he can, he can go fuckhimself.
That's that one. Pretty goddamn.
(01:47:14):
Bold. Wow, yeah.
Eric Lacar is also in the game. You can speak to him, but.
Also ruined. Also ruined.
Anything else you want to ruin? Yeah.
So I didn't play the game. I didn't.
Play all dude. Damn man he legit ruined
something that I would have beenlike oh shit the character's
here, No thanks. Anything else?
Yeah, yeah, it's been out for a long time.
You can shove the DS up your ass.
That's. What you can do?
(01:47:36):
Fucking piece of shit. Yes, I played all the.
DS Castlevanias and they all deserve to be in the essential
category. I'm not going to say anymore
that's it. Essential.
You guys really like the DS1 dude.
And I'm going to address Cafe Fox's comment a little later.
Don't think I forgot about you, Cafe Fox.
(01:47:57):
I'm going to address that as soon as we get to a certain
game. Essential it is.
History lessons over here. Yeah, one second here.
All right, next we got. Castlevania Order of Ecclesia,
released October 21st, 2008. Developed and published by
(01:48:17):
Konami for the Nintendo DS. And this is the game I was
waiting for before I addressed the comment in terms of, you
know, if you're a retro gamer, you know, the handhelds and all
that stuff. So this is the problem I have.
I played, this is, I played through this game.
I thought this game was a lot offun.
I enjoyed this game a lot. The problem I had with this
game, the fact that it came froma handheld, I felt like it was a
(01:48:42):
Symphony of the Night diet. I felt like there was things
that could have been done more. I think it could have been
bigger. I think it could have been more
epic, but it wasn't because it was on the handheld.
I thought it was restricted. I thought there were some things
that were kind of forced and, and fast forwarded in terms of
the the story. I thought the story could have
been bigger. I thought the the, the fact that
(01:49:04):
you had to go find these townspeople that have been
missing, I think they could havereally went in on that and made
that and made that like a biggerdeal.
But it was more like a the the the villagers felt like items to
me. And it didn't really have a it
didn't have there was the magic wasn't there for me personally,
the soundtrack was dope. I like the soundtrack a lot.
(01:49:27):
In Ecclesia, the main character should Noah.
I think she's one of the best design characters in the entire
series. Her design just looks fucking
dope. I thought her power was cool,
but I would love to see it on a larger scale.
That, to me, was disappointing. Yeah.
I mean, it was limited hardware.Yeah, limited hardware.
Handheld. Fuck the handhelds.
(01:49:49):
That's exactly what I'm saying. Easy there.
Easy. Sorry.
Fuck you. No, I'm saying no, I'm just
joking. I'm joking.
I like the game a lot, but the boss battles, I did not enjoy
any of them. I thought the boss battles just
felt like gimmicky and I felt like, oh, I got to do this cheap
shit to beat them. It didn't feel like hey, you
know what, I got to get good. No, it just felt like you know
(01:50:09):
what this is how much space theythey take up and I got to find
that little space and just kill them.
I didn't like that. I like the last boss.
I thought that was a good boss battle.
The the Dracula fight. I thought that was the best boss
battle in the game. But the other boss battles, I
said I was just angry to be in them and I was even when I won,
I was mad. I was like, no, I don't like
(01:50:29):
these boss battles, but I give the game overall a high good.
I give it a high good. It it fell, it fell from great.
I was going to give it a great, but it fell from it because
there was some things I felt would be better if it wasn't on
a a small ass screen. I felt that they, you know,
hardware restrictions and thingsthat they could have done could
have been epic to me. It could have been essential.
(01:50:51):
In my opinion. It could have been essential,
but I felt there was a lot of things I was like, all right, I
don't need this anymore. This is kind of I don't need
this. And I you get stuck in playing
how you play rather than experimenting with other
different ways of playing just to get by these annoying bosses
that just take up your time. So that's how I feel about it.
I like the game a lot. It's dope.
(01:51:12):
Shinoa's awesome. It's a very high, good game.
My short I thought it was a bit of a step back cuz everyone was
getting hyped over the GS games being close to Sylvia tonight.
I thought it was a step back behind portrait of ruin.
Not not too far, but I like likeI said, I like portrait of ruin
(01:51:33):
better. But as far as like cuz the
locals, I mean listen, it's it'sback to a castle again.
But I thought the the art was cool.
The design is cool. I love her design.
I do like the character. I think that power is fucking
retard. I mean, well, that power I could
not stand. I.
Was like, that was just forced. It makes sense.
(01:51:53):
Yeah, well, it makes sense on the DS 'cause you have to use
the stylus. I know that's why I'm like, it
just looks awkward in like, why are you forcing a power like
well, if you're playing with theI may, I understand where you
come to that, but it makes sensefor the handheld exactly because
it's more natural. It's more natural in the
handheld with the stylus. Yeah, that instantly, that
instantly made me mad. I'm like, what is this?
What am I doing? But it feels dumb.
(01:52:14):
If you do that, Nori also who? Ori.
Blind. Forest.
Yeah, but but yeah, it's still, it's still great in that
category because like I said, every night you can't go much
lower than great. So it's still going to be great
for me. I did not dislike this game, but
I didn't like it as much as portion of rule, which is my
essential. So I'm still, I'm putting this
in great still. OK, Turbo.
(01:52:35):
Let's say this is the third one,last in the count for the DSI
liked it because unlike the other two games that came out
for the DS and most of the freaking castlevanias that came
out, Metroidvania Castlevanias that came out before this, it
doesn't start you off in the castle castle.
You have your final castle laterthat you get to, but until then
you're dealing with a whole different like Kingdom going
(01:52:57):
throughout different fields, terrain I think.
There was. I did like that the last stage I
liked a lot. It felt I liked the last stage a
lot. It felt like a spiritual
successor to Castlevania too so but it was.
But then you but then you throw in modern Metroidvania
Castlevanias into It felt a little bit more expansive in my
opinion to the other two Cal Sylvanias that preceded this,
(01:53:19):
but it was good. No, she's not a Belmont at all.
She's not a vampire. Special organization test for
defeating Dracula. After that, Belmont disappeared
after Richter. I think it takes place after
this. It takes place after Symphony of
Night, but I'm not sure if it's before or after Portrait of
Ruin, but it's it's between thatgap.
I would love to see her in cartoon form.
I think she'd be dope. No, she know it was dope.
(01:53:40):
I think the story was pretty cool too.
She's one of my favorites. She's dope.
You know, there was a plot twistin there.
I thought, I'm not going to say what it is.
It's like how many things you want to ruin.
Wow. The plot This story was good.
I like how it expands on traditional Castlevania lore and
I think the gameplay was really great see so this it's great or
essential. I'm trying to figure out, you
know, it's like. Pick one please.
(01:54:01):
It's it holds up very, very well.
I don't, I don't feel as negative towards the game as
Eric does. I think it holds up to.
And it was good. I don't feel negative, I just
pointed out the flaws in the game.
You know it's. You can't put this on the same
category as Symphony at night. I you can't might, I might, you
can't might be. I might not do that.
I might have to you. This is I might have to now.
(01:54:22):
The tier list is fucked. I feel like that guy who was on
the Howard Stern show, it's not over.
Yeah, we had you. Remember.
That dude from the Howard Stern show at the time, every time a
chick came out he's like, he's a10.
Oh yeah, yeah, yeah, I would like to.
Say his name but I can't becausewe would get cancelled.
But it's Gary. His name is Gary.
He was like tan, you know? I feel like she's a tan.
I can't like, it's like it feelsgreat.
(01:54:43):
This game. I've already have Ecclesia, you
know, Shinoa is dope. Music was dope, characters were
dope. Essential.
I think I have to get essential.I got to get.
I can't really think of a flaw with it.
It feels great. Chad, what do you say?
Come on, son, come on. Chuck's about to walk out of the
(01:55:04):
pocket. I played two of these fucking
games. Why am I even here?
I. Haven't played it.
You know what I'm going to say, man, Essential, All the the DS
Castlevanians all deserve to be up there.
I recommend anybody who hasn't played it hold up, hold up
before. Obviously since I'm out ruled
(01:55:24):
it's going to go to Essential, but I'm gonna throw this out
here. Go ahead.
OK, go ahead does not hold a candle.
You can't sit here. Y'all can't not sit here, chat
to you, cannot sit here and say with a straight face, this game
holds a candle, the Symphony of the night.
And that to me waters down the entire essential category.
(01:55:49):
This does not wait. Wait, wait, wait, wait.
I'm not going at you. I'm not going at you and and the
the point of essential like Castlevania 4 did everything
correct. That's why it's there.
It did the music right. It did the action right.
It did the bosses right, the pacing, the stage layout right.
Ecclesia did not. How does that?
Go. With Symphony of the Night, how
(01:56:11):
can you? Both.
Sit there with a shame, especially you can I piece of
garbage, but Al let me let me let me explain that.
All right, look the way I look at is this all right?
If you look up top 10 or top 20 games or whatever for the DS,
the best right these games are going to be on there.
It's true. Even top 25, these games are
(01:56:34):
about essential. Listen to me.
Listen to me as far as that, right from that, from that
handheld, right? Look, PlayStation had Symphony
of the Night and that's that is essential.
That's a great game, right? But you can't go by two
different platforms, completely different.
But with the limitations they had, they made the best
(01:56:56):
experience. Like you played through the
game. You said it was good.
Yeah. But you're not a handheld
person, that doesn't have anything to do with it.
But the boss battles, the music is brother.
And the issue you had with the pacing, the characters that are
just laid out in random places, The villagers feel like items,
there's no life to the town. How can you give this game
(01:57:17):
higher than Symphony of the Night?
It's not the same category, not higher.
It's not higher. Way.
Like I'm not higher. There is no way this Isn't there
a reason why there's an order ofhow you put put it in the list?
There's no way. There's no way.
Look at what Hayabusa says. Like I have it as essential, but
in fairness, it's like a great borderline essential.
(01:57:39):
That's how it's like. It's like, like I said, like I
was just about to say there is no isn't there an order of how
it is in the on the list too? It is diet.
So it's it's it's it's a diet. So Symphony was a night.
It's a diet in the essential right?
Symphony of night is going to bein front of everything.
OK, I was waiting for a great and I'll be like, you know, I
(01:58:02):
could go. I could go with great.
Essential is crazy to me. It's madness.
That's me. That's me.
I like it. I like that and.
You know, I'm not even mad at it.
I'm not even mad at Al, because I know Al loves this game
because that's like Curse of Darkness for me.
But I'm gonna throw a drink at Turbo's face because Turbo said
he said so much nonsense on his podcast.
(01:58:22):
From Castlevania 2 to this, you,you fucked up the tier list.
We were doing so well, and you put Ecclesia as essential.
Yes. It's essential, man.
Ecclesia would not happen without.
That too belongs in good. Ecclesia would not happen, and
all the bastard child, all the bastard children that were on
the handhelds because of Symphony of the Night, all
(01:58:45):
right, should not be on the same, all right, bastard
children. They're all the bastard kids.
It's going at the end. It's going at the end.
Pretend that Symphony at Night is in the front ahead of
everything, alright? Turbo tried to go hard for.
Casaman 2, we had to get past that, so we gotta get past yeah,
no. No, this is crazy. 2 belongs.
(01:59:06):
This is crazy. I just finished this game.
I just beat this game. We got six more games left,
guys. This is.
Central. We got six more games left you.
How is this essential you? Got six more games left y'all.
What's the next game, man? Oh God, I say great.
By the way yo fearless, y'all make me mad?
(01:59:26):
Like y'all. Just get me mad.
It's. Fearless.
All right. We gotta get through this, man.
Oh, you take a deep breath, y'all.
Take a deep breath. You like great.
So what? It's on, it's on.
Great then. Right.
Wait, wait, wait. Hold on, hold on.
Turbo makes a good point. I said, oh, you said.
Essential, he said. Essential.
Oh yeah, yeah. Great, you said.
Great. I said good.
Oh, OK. So yes, yeah.
(01:59:46):
Good, great, great. That's too essential.
That's too essential. If he if we said great, it would
be a tie all. Right.
That's how it got. OK.
Yeah, I'll say essentially it's.Essential it's I said it before
every day I said before it should be the first day.
What's? The next day.
I'm going to flip the table. Castlevania Lures of Shadow
released October 5th, 2010, developed by Mercury Stream,
(02:00:08):
Kojima Productions and publishedby Konami.
Available on Sony PS3 and Xbox 360.
You let all that anger. Out.
Oh yeah, there you go. You got to redirect it.
You know what? No, no, I'm not even mad now.
I'm not even. I'm not even mad.
You got it out. Y'all took now, y'all took the
anger out of me right now I got not the left in the tank.
I have really not much to say about this game I played.
(02:00:30):
Wizard shows up. What up everyone, it's the
emblem wizard. I've played this, I think I
played two chapters of this game.
First chapter had like 7 fuckingit was very long First chapter.
This is not Castlevania. No.
(02:00:52):
Yes, it's not Castlevania. Yeah, it's it's got a war with
the whip, pretty much. The music is not Castlevania.
But by any means, this is not a trash game.
I'm not going to sit here and say, oh, this is trash because
it's not the Castlevania. No, I'll just say it's a good
game because if the game is good, I did enjoy playing the
game, but I knew I wasn't playing a Castlevania game.
(02:01:12):
If you ask me if this is a Castlevania game, I'll say
you're full of shit. This is not a Castlevania game.
I'll just easily say it's good. I'm just still very mad about
the ecclesia thing. But this is still damn.
This is, this is this is this isgood.
What's the game where you're playing in hell and you're
(02:01:34):
trying to get out the levels of them?
I forget what it was. It's kind of like a double make.
Well, it's kind of like a God ofWar, but not because this is
what that game, this is what this game reminds me of that.
Oh. It's.
A biblical game? Yeah.
Oh, wait. Inferno.
Dante's Inferno. Yes, Inferno.
Dante's Inferno. So I'll put this in the class of
(02:01:55):
a Dante's Inferno more than a Castlevania game they also took
stuff from. Shadow of the Colossus.
Yeah, there's bosses from Shadowof the Colossus in there.
God of War influence, obviously.And listen.
Devil may cry. It's all great games.
They they stole from a lot of great games for this to put
together whatever this game is, and then they put the
(02:02:16):
Castlevania name on it. That's the problem with it,
because the the music was way over the top.
It didn't, it didn't. It's not memorable, but yeah,
it's orchestrated. It sounds good.
Isn't this some of the best selling?
So it is the best selling. Yeah, right.
It's like the best selling 1 surprisingly.
Because it's based off a lot of great games.
Right. It robs the shit, but it
doesn't. But it doesn't do them well.
(02:02:37):
Well. Yeah, fan, you know it does, it
does fine. But the I mean it's if you are a
Castlevania fan, this is where you thought Castlevania would
go. Right.
If you, if you're, if this is your first Castlevania game, you
probably think this is amazing. Like great, you think, and
that's fine. That's completely fine.
But Castlevania, if you're, you know from the beginning and you
play the big bulk of these gamesand you know what Castlevania,
(02:02:59):
what makes Castlevania, the music, you know, the whip and
all that stuff, the lore and allthat, this is not Castlevania.
Yeah, unfortunately put the magic that Castlevania has if
they put Castleman music and they're like, listen, I didn't
play through the whole game. I don't know if half the rest of
the half of the game has all Castlemania music and then they
go. I watched it on YouTube.
They had a horse jumping over a lake and it was like, I was
like, what's that? No, stop the music.
(02:03:21):
What is this? I think it just made us not want
to play it the further we got into the game.
Yeah, well, The thing is, it wasn't.
It was over the top. It wasn't just that, but it was
just like, there wasn't magic. There was no magic.
There was no magic. There's no magic.
From it just felt like a a paintby numbers action game that's
popular and I said, let's do what is going to sell and they
made their money. They made the money without
this. We probably never got the Castle
(02:03:42):
anime. Probably you probably never.
Got, Hayabusa says. I feel the same.
Louis Shadow does not feel like a castle.
Yeah, it does not. Feel like that's the problem
with it. I'm giving it a good.
Yeah, it's not a bad game. Because it did good at what it
did. Yeah, it's it's.
Yeah, that's exactly how to explain it.
Nothing else. That that's.
All that's what I get. Yeah, I I gave it the same
(02:04:03):
thing. It it plays well, like the
action is good, the fighting is good, the combat is good.
There's no but it doesn't feel like Castlevania and it's like,
it's not what I would have wanted for a 3D Castlevania.
But I can't rate a game based onwhat I want.
I rate it based on what it is. And it was.
It's good. The curse of darkness all day.
There's some people that love it.
Yeah. It's like there's some people
that love it's a different universe than the the
(02:04:24):
Castlevania games that perceive it.
And I'm not even sure I really like this universe, you know,
or, you know, Gabriel Belmont. You know, it's like, I'm glad
they got back. I like to see the whip Belmonts
come back as protagonist. That's and sometimes good, you
know, so that was a good thing. But.
The action was good like. The action was good, the combat,
no, it had a good combat system.It was good.
And I just said I told you I waslike the best combat. 3D would
(02:04:46):
just just steal Dark Souls and make it backtracking with
special Castlevania esque abilities.
And I think they have a winning formula.
But here is yeah, they they tooktoo much old school God of War
and slapped Castlevania on it. And yeah, it gets a good for me.
So good. Good.
Good. What's what's?
The second Castlevania who played?
I know you said he played too. I know he played.
(02:05:08):
Too was. This the second Chuck's favorite
Castlevania? Yeah, I.
Probably would. Maybe I may have lied to myself.
I think I only played that one. Really.
Yeah, really. Wow, so about this one.
No. Chuck would love his.
New actually, I think Chuck would enjoy this and he would
definitely. Sylvia Knight, you probably
would enjoy it. This would be essential.
Chuck, yo, that thing has poppedinto blood.
(02:05:29):
You enjoy it, I'm also going to say good, but I kind of disagree
with you with as far as the gameplay because the one thing
that annoyed me tremendously wasthe the shadow of the colossus
boss battle thing. It it was not executed right.
I kept falling. I'm like yo, you can't.
It just. Is it the game or could?
(02:05:49):
You like they they stole it maybe.
You just need to be better at the.
End I'm asking, do you think it was the game?
Where do you think it was? This game, What are you the devs
man, develop this game. The hell no that that was no, I
got past, I got through. I I stopped playing after the
2nd chapter. Same as styling.
I was just like, I was just bored because it was getting
(02:06:12):
frustrating with that. And as far as like combat wise,
it was good, but it was just that particular thing was not
really done great, but everything else was good.
Hey Fox, it's crazy you could have replaced chalk.
With a carpet. Cut out this episode, I have
nothing to contribute. To this episode.
(02:06:33):
Well, for real. Nothing.
Is fun. Though I'm.
Surprised you're still here dude.
I've had a, I've had a couple quips, had some, had some funny
jokes. I actually wait.
I actually wait what Chuck has to say about these games 'cause
it might surprise you. Nah dude.
No, no, seriously no. That that Super Nintendo 1 was
the only one I played. We waved with bated breath.
Than what you're going to say about.
Oh, after I. Really saw I was waiting for the
(02:06:54):
second one. I'm like, what's the second one?
I could have sworn it was this one, man.
I could have sworn it was. Sorry.
Yeah, that that seems like when you would have.
Played that should have been when I played a.
Car blood cut out would not be as hilarious.
Yeah, man. Facts.
Though though you walking out would be freaking.
That would be crazy. I'd be like yo that would be
freaking funny. I should walk out after that
Ecclesia bullshit. Damn fucking dude.
(02:07:15):
All right, so where's the woods and shadow?
Guys, all right, so. This one is going under good
right under good. Under good.
Under good, whatever you want. Yeah, it wasn't bad.
They can't hate it's completely.It's almost like they or making
another game and they were like oh wait, we can get the
Castlevania license. That's exactly what it is.
Old man shit and said it's Castlevania.
It's. Not it's kind of war.
Wait, we can't. Castlevania, give them a whip.
(02:07:38):
There you go. Whip is the same thing as the
chain blades. Whatever.
Yes. Damn.
The blades of. Case that's what it was top
selling yeah it. Made the money.
Give me that money. Oh, boy.
All right. Next game, Ecclesia.
Essential. Essential next game.
What are we doing still? Castlevania, The Lords of
Shadow, Mirror of Fate Released March 5th, 2013.
(02:07:59):
Developed by Mercury Steam, Published by Konami 4, Nintendo
3DS, PlayStation 3 and Xbox 360.I didn't play this.
I saw videos of this and it mademe mad but I didn't play it.
I was like what is this story? What do all carts just in there.
Trevor popped up I don't even and Simon Belmont tell you Simon
was in this bitch talk. Really That shit pissed me off.
(02:08:20):
I was like I don't know what y'all doing.
Y'all forcing the story that ain't even there.
I ain't played this. Yeah.
Yeah. This is the two the 2.5 D castle
for 3DS right? It was after the bad taste in my
mouth after the last 3D game, sothis character didn't really do
(02:08:42):
it for me so I didn't touch this.
Never play. Never played this.
Same here, I never played this. Chocolate.
You know chocolate and play this.
This is definitely not. Never play.
It would be funny. Chuck just goes.
Alright, takes the headphones off, walks off.
Actually, I played this. This goes under essential.
I'd be like wait, wait, wait, wait, wait, wait.
We're not doing this. I'll walk the fuck off right
(02:09:03):
now. I didn't even know this game
existed, so yeah, that was never.
Played. Almost intrigued.
I watched it. I saw, I looked.
At it, I saw a lot of videos. A lot.
I was like this looks slow. I'm like I'm not doing this it.
Looks, it looks. It's not Castlevania.
It's yeah, it's not Castlevania.To me, yeah, potential.
I was like. For some people it is because
this is where they started, which is fine, but this is, I
mean we start from the they threw.
(02:09:23):
Them off a Cliff. So it's going on to never
played. Never played, Never played.
Never played, Never played, never played.
Rewrote ALCAR to Simon Bell. Wow, wow, wow, really wow 'cause
I know Alicard's in it too. He said close to transfer.
Oh damn, really? Fuck.
(02:09:45):
It's. Like that?
Wow. See these games?
I didn't like those, man. I didn't like those.
Simon, Simon, Trevor and Alicardsupposed to all be in that game
and no one like ever talks aboutthis.
Game that they're not even in the same timeline, no.
Emerald loves it. Hey, hey, some people like it.
For real. What's the next game?
Next game is. Castlevania Lords of Shadow 2
(02:10:07):
released February 25th, 2014, Developed by Mercury Steam,
Published by Konami 4, Sony PlayStation 3, Xbox 360 and PC.
Same shit. Who's Mercury Steam?
Isn't this the same shit? No, this is not a different game
really. This game looks mad dark Part 2.
Yes, this is when you're Dracula.
Yeah, didn't play this either. I never played this the.
(02:10:29):
Story intrigued me because you were dragon, but then I watched
it and I said oh man this is worse than the other one.
It didn't it get reviewed worse?Yes, overall people did not like
this game at all. That was crazy.
They're like, we play this. No, I didn't play it, but I.
Know I watched a lot. They're like, shit, we ran out
of tricking people with the nostalgia.
Yeah. So.
But now we got to tell a story that doesn't make sense.
Yeah. Playing as Dracula should have
(02:10:51):
been something new in different.I mean, it looks cool, it's a
cool concept, and they fucked itup.
It looked they try and turn Dracula into a sympathetic
character. Yeah, Emerald trolling right
now. Actually this is Go.
Emerald trolling. This is like one of the worst
besides the Game Boy. Besides the Game Boy.
Game Boy is the worst. There's nothing that's gonna
(02:11:11):
beat that. Don't get put up here.
Game Boy is the worst fucking game.
This. Was so hated against.
Who here has played this Nobody play?
It No, I didn't. Want to play it?
No, not, not even the historian Turbo played this.
Wow. The story.
Wow. And I watched it.
I watched this too all. Right Kev's like this is this is
not let's make this quick. This is going on the who's the
boss are. You fighting a beltline?
(02:11:32):
Wait, that's not a turbo? You don't think that's
essential? Right next to the classia?
Classia you fucking piece of garbage.
It's. Essential.
Damn bro. This gets essential.
Absurd. Absurd.
Now that goes. Never played.
All right, what's the next game,all?
Right next game I was getting a little.
OK, that kid. What the fuck?
Kid Dracula released March 20th,1990, developed and published by
(02:11:55):
Konami for the Nintendo Game Boyin Japan and Famicom.
Why does this is? Why does Dracula look like Ultra
Instinct Goku? This is on the collection right
the. 1st. I think so.
The first collection it is. Yeah, yeah, yeah.
This is the first game. I could tell you this is already
better than the Game Boy. I could tell you, I could just
look at it. It's already, I mean, it's
(02:12:16):
already better than the game He.Looks like yo dude.
He looks like ultra instant Gokuwith Vegeta's haircut though.
Like. This is Alcott.
The graphics man. Is that supposed to be Alcott?
It's. Kid Alcott, right?
No, it says kid. Dracula, man, it's kid.
Alcott that's how it's a Draculaas a kid, yeah.
I don't think so. But I was.
Good, but I didn't play it. I didn't play who's who.
Who is No, no one played that. No, no, no.
(02:12:37):
All right, no. But you, you know, you could
tell. That's already.
Better better than trash though.Better than trash.
Still better than I'll. Put it OK if I didn't even play
it. But not.
You know, sometimes you could tell.
You could tell. You could tell.
I've seen people play. It's not.
It's not easy. You think it'll be easy?
It's not easy. We got two games left, y'all.
Oh, let's do it right. So the next game we got.
There's no more Castlemania. Castlevania the Adventure
(02:13:00):
Rebirth, released December 28th,2009, Developed by M2, published
by Konami for the Wii. That isn't all Castlevania.
What is this? M2 is great at freaking pointing
stuff. So this looks like the Game Boy
Advance? It's a remake of the Game Boy
one. Sorry not gave it away.
Game Boy. Game Boy the 1st.
Game. Oh really?
Well, they they did an amazing job because the Game Boy one's
(02:13:23):
unplayable. That just looked interesting.
I played it a little bit, but I can't, I can't give it a rating.
I never played it. I never played it.
Looks nice. I didn't know this existed
either. It looks pretty smooth.
It's on. We wear so it doesn't.
Exist. It walks at a good pace.
Walks like a pace. The layout's good.
Yeah, it looks solid. I can't give it a rating, but.
It looks way. Better, it looks like a.
Symphony. The whip animation looks pretty
(02:13:44):
good. Yeah.
I mean, just going off the look of it, we're probably going
good. But yeah, I can't rate it.
Yeah, I played through it. I was interested.
Turbo, you played this? Never played that one.
No, I know about. Never played that one, Hold.
On just just for the, just for the laughs.
I just want to see with the expression there chalk.
Well, this game was very tough and Nah, I'm kidding.
(02:14:06):
I didn't play this shit man. Yeah, I never played this
season. I guarantee it's a very tough I
was. Intrigued.
But it's one it's one we wear and I didn't have it.
You could bootleg it. All right, damn, we got a lot of
you got a listener. Like kind of almost even.
Weird, right? I've never seen that before.
There's one that's on essential.It shouldn't be there.
Look, Castlevania 2 shouldn't beon OK the last.
(02:14:28):
Game that we got. The last game, the very last
game here, I'm going to do the drum roll.
It's like World War right now. Yo for real, it's just getting
crazy. The last.
Castlevania Judgment released November 18th, 2008.
Developed and published by Kanami Ford, The Nintendo Qi.
Sticks, you called me off. I told you there was one
missing. You said it was there.
(02:14:49):
Ain't it in there? Which one?
Harmony dissonance, the four player one, We didn't go over
there. That was on a list.
No, that was on a list. No, but it was on a list.
Oh, we go. Do I now have the graphic up for
it? Yeah, that that 19.
CI know it was on the list. I know when I confirmed the list
it was on there. Really.
We'll talk about this one harmonic.
Let's go with this one. Let's go with this.
One never play. Never, never play.
(02:15:10):
We'll talk about harmonic distance regardless.
I got. What was this 3D fighting game?
Chuck knows this one. Chuck played this every day, all
day. No, Definitely Fighter Fridays,
man. This is not my Castlevania.
Damn. I mean, they have enough.
They have enough characters. To.
Do it cool, but wait it looks like this.
It's an arena fighter. I thought it was like a 2.
D No. I thought it was an it's an
(02:15:31):
arena fighter. It's for the Wii.
Man kind of didn't. They have a 2D fighter.
This is for the Wii, No, They'vehad a 2D fighter.
What this is like didn't have motion controls for this is
garbage. I think you could use motion
controls for this I. Think yeah, I don't want to play
an arena fighter in Castlevania.Who played this?
It's. None of us.
Nobody. Played this, I played it, it was
bad. Oh, OK, yes.
All right, so beat the game. No, it was a bad game.
(02:15:53):
It was trash going to trash going in trash.
That's not Castlevania. If you talk about one of the
worst looks for Simon Belmont, it's definitely in this game.
If you're going to do a fightinggame, you can't do it in 3D.
For Castlevania, no. No, it's a base.
It's a 2D game based on mostly 80% of it is 2D.
Why would you Arena fighter? No, it's.
An arena fighter at that whip. I always thought this shit was 2
(02:16:16):
DI. Guess I.
Was the same. Everyone is not essential.
This game sold 2 copies and it was from Simon and Belmont.
From Simon and Belmont. They don't exist, so this didn't
sell at all. Wow.
All right, all right, so that one in the trash.
That's going to trash. That's goes.
Why would you even try? Why would you try and make that?
(02:16:39):
I don't know, judgement is trash.
Right. Yeah, you.
Want to talk about the four player 1?
Yeah, the four, well, the four player one, the four player 1
was the harmony of dissonance. Harmony of dissonance, that's
the one. For Xbox 360, right?
I. Think so.
So it's digital only? Let me see.
Well, hold. Up that point.
Wait, harmony distance? I have been the second one that
(02:17:02):
was. I know they usually call it
Castlevania HD. Yeah.
Castle. What do you?
Think of it HD I'll. Look it up dude.
Harmony of distance is the harmony.
Distance cuz I'll tell you I I didn't.
Know it wasn't harmony distance is the juice that's the juice
Belmont one that's that's harmony distance this is.
Harmony that's. Harmony of Despair, I think.
Spare. Spare.
(02:17:22):
Yeah, sorry, Harmony. Spare.
And I did see it on the list before.
That's why I wasn't because you said this.
So yeah, that wouldn't. People don't really count that
as a customer anyway. But you played it.
You play play the four players right.
Yeah, play the four. Players, that's a fun game.
Online I I wish we no we played.Did we play couch?
Because it gets it gets super small.
(02:17:43):
It gets extremely small, but we played it when it was really
small. We played a couch.
We played a couch. Yeah, I think this didn't get
enough run. I think we should have gave it
more run. Is it?
Is it online Co-op? Yes, that needs to.
Be it's online and off. Well, if the PS3 version was
online and offline, the Xbox version was strictly online.
That menu gave me flashbacks of Dragon Mark for death.
(02:18:07):
Yeah, a little bit. I mean the idea of it was cool,
all the like how they implemented the the the map was
weird. Oh, you mean the couch Co-op
part? Yeah, they shouldn't have did.
That that's very they. Shouldn't do small?
Like Bomberman. Bomberman, Saturn.
Yeah, you can't go past a certain amount or you can't make
the screen that small. I mean, if you're doing online,
it's probably amazing. It's more ideal.
(02:18:28):
It's it's made that I like the the I like the local version.
You just can't go that far from each other.
Yeah, that's the only thing it'slike cuz it'll zoom all the way
out. I almost feel like it needs I
need to play it again it. Didn't do too well though.
People don't like this game. It was.
I liked it a lot. I play it one player though.
No, a lot of people only play itone player.
Well, that's. Gonna tell you that's.
Well, it's that's the thing. It's it's strength is not a one
player. Game.
(02:18:48):
Hey listen, if they got no friends, that ain't my problem.
But yeah. The other characters that you
could use. Everybody.
Yeah, you could use. Everybody from mostly the DS.
You could use NES Simon Wow. What you don't want to do, it's.
Why not? But the fact you could use
shinoa Ala carte and everybody else is fucking cool man.
Jonathan Morris The idea is cool.
(02:19:09):
Charlotte all in Yoko Bell nade people.
Where? Would you put it on the tier
list? I would put it under great.
Great. I would give it a great I enjoy
it look. It had customizable soundtrack
man, you could unlock the freaking soundtrack and play it
on any stage you want. It had a great, great, had a
(02:19:29):
great cast, the characters that you could choose and they all
have their individual zoom out. View that's.
Great, that's wild. That has to take a point off it.
Looks like a map. No, you control the zoom.
That's up to you. You.
Though that's the. Game.
Oh my God. That's you control.
Well, yeah, you could do that anytime, yeah.
You could do that anytime. If you want.
Closer you go. That boss is just chasing you.
(02:19:51):
Yeah, you know what's messed up.So like as as from when I
played, I can give it a good, but I feel like online Co-op
would be a great. Yeah, as A1 player game, it's
it's a linear game, you know. That's why like I want to play
the game because I know it couldprobably make it to a great put
from my experience. I mean, it was, it was a good,
it was a good experience. No, I think I would be OK with
this and good, but like I said, I didn't play with you.
(02:20:12):
Yeah, no, I actually want to play it soon.
Because the idea is cool, but that map is crazy.
Multiplayer. That's.
A point off. So both of you guys like if
you're playing Co-op, both people they're playing they both
can can 4/4. I'm saying four.
Well, when you're playing Co-op,who controls the camera?
No, the the camera goes where you go further.
If if you're if you guys are allgoing separate zoom.
(02:20:34):
It's a OMAC. Thing if you're close it'll be
good gotcha so you're better offstaying close if you're local so
you can't go but if you're online you could do whatever the
fuck you want. I think I.
See but I think the first playercontrols that makes sense.
I don't know in local for PS3 ifI'm.
Can't zoom away from the people.But it's one of those I wanna
play again because I need to play it.
It should be poured to the switch.
(02:20:54):
I was like get. This game on the Switch, right?
No, no, I can't. No, you can't.
Yeah. Where is it?
Nowhere. Maybe on you might be able to
play on Xbox, you might be able to play the Xbox version, but
definitely not the only still there.
It's like, I think, I think it'sstill on Xbox Live, maybe sort
of someone needs to Fact Check me on that.
We'll see if it's if you can't, it's on Xbox.
Probably. Was there a castle mean it's
(02:21:16):
like light gun shooting arcade kind of I think you shoot with
the whip. I I swear I remember there.
Was a whip, a light gun and theyget an arcade?
Really. I think there was a whip that
you whip at the screen like a fake whip and you hit the
enemies with it A. Whip.
A whip? Yeah.
I think there was a Castlevania arcade.
I did not play it though. I saw it and it's a shooter
whip. Has anyone played a Castlevania
arcade with a whip? Because it looked like a cross.
(02:21:37):
See if I could find it. Look at the cross.
Yeah, and you whip at the screen, I think, unless I made
that up. Maybe it was a dream.
I've done that before where I thought some was actually.
Fucking real. Yeah, it was definitely an
arcade. Castlevania.
Not not the, not the early. I actually had a fucking
nightmare that Ecclesia was essential and it actually came
to real life. Damn.
He's not gonna let this go. And I really essential and I
(02:21:59):
really like it. Wait, yeah.
Let me take. It's the Japanese, yeah.
But it is a thing, right? Yeah, yeah, yeah.
Yeah, it's a Japanese. Like somebody's like to see.
It firing up a ROM right now this.
Big ass arcade that's green. On the computer what?
The hell that thing. Where's the game?
Let me see. I don't.
Where's the game? What is that?
It's. That.
It's playing with this cool we. Can't see it?
This guy's doing a stand alone. Here it is.
(02:22:20):
This thing here. Oh, it's this.
Arcade The Castlevania Arcade it's.
Like. It's called Castle Castlevania,
the arcade. It's like House of the Dead.
Yeah, it's a light shirt. You're going like this.
What a whip. Whip You whip the screen though.
Castlevania of the Dead. So it's a whip.
That's weird. I can't see people.
So that's the motions he's doingwith the Yeah, yeah.
Yeah, so that's weird though. That is very weird I think.
(02:22:41):
It would come out for the week. Right.
You'd think it would, right? I mean, it looks like I don't.
Think it was successful, though.I don't think it was successful
enough to be on our list. Yeah.
I mean, it's cool, I guess. Nah, it'll be right next to
Jurassic Park in Vegas. What else did you play?
What character is that, AL I can't see the name.
I can't see the name either, really.
(02:23:02):
At the top it says Vampire Hunter.
Hunter. No, no, over the at the top
right next to his head. Is that a name?
It says Score. His name is Score.
At first I thought it was Belmont.
I'm like score. Sounds like a winner.
Score, Belmont. Score Vampire Hunter.
That's his name. Watch me whip.
(02:23:26):
There was a pachinko machine in Japan also.
Obviously Bow Wow. It's Konami man made a ton of.
Those we don't count that. All.
Right. So that's our two list.
Yeah, that is the series, man. We're.
Going to read it off for the audio listeners so you guys
know. Lord have mercy.
All right, we're going to start with the never played.
Oh, you're going backwards. Yeah, we're going backwards.
(02:23:49):
I want to end with the essentials.
You know what I'm saying? OK, All right, They got to wait
for you. So.
Like name all of the games you never played all.
Right, let's. Go down the list.
Y'all remember the list? Yeah, that's it.
All right, so never played Vampire Killer.
Castlevania Legends Castlevania Lord of Shadow Mirror of Fate
(02:24:10):
Castlevania Lord of Shadow 2 KidDracula Castlevania The
Adventure Rebirth. Before you go, there is one that
we missed that was in the collection.
The new collection, the DS collection right?
Which one? The Vampire Killer remake that's
on there, I put OK, I put it in OK.
Oh, I was. I was going to play that.
Actually, I wanted to play that.I.
Want because the other one is trash like the original is
(02:24:32):
trash. They remade it, made it better.
It's still OK. It's still based on trash.
It's OK, Yeah, it's. Much.
Better looking. It's still.
Original is complete trash. Original is complete shit but.
I'll put it in, OK. Remake that look look better,
way better. All right, so in the trash
category, Castlevania the Adventure, Castlevania 2,
Bellmounts Revenge, Castlevania 64, and Castlevania Judgment.
(02:24:55):
Right. Then one in the OK.
Flush. Damn it, no.
No, it's it's great. It's great.
All right in the O the Trench, goddamn it.
In the OK Tier, Castlevania 2, Simon's Quest, Castlevania
Dracula X, Castlevania Legacy ofDarkness and Castlevania
Chronicles in the good tier. It's.
(02:25:16):
Like we got Castlevania 3, Dracula's Curse, Castlevania,
Castlevania Circle of the Moon, Castlevania Lament of Innocence,
Castlevania Lords of Shadow, Castlevania Harmony of Despair.
Solid. In the great tier we have
Castlevania, Curse of Darkness, Castlevania Rondo of Blood,
Castlevania Bloodlines, Castlevania Harmony of
(02:25:39):
Dissonance. Yes.
And in the essential category, the one everyone's been waiting
for at the top Castlevania Symphony of the Night, Super
Castlevania 4, Castlevania, Ariaof Sorrow, Castlevania Dawn of
Sorrow, Castlevania Portrait of Ruin and Stallion's Favorite
(02:26:00):
Castlevania, Order of Ecclesia. Wow.
Wow, Wow. Wow, Sir.
Wow. Wow.
(02:26:20):
OK. Oh.
Man. I don't want, I don't want
people to get this wrong. People act like I don't like
Ecclesia. I really do enjoy the game.
We get it, man. We get it, you know, because
like everyone always say that no.
But you gotta remember the rest of the essential tier you just
shit on the whole list. No, I just.
Said your disagreement with thatone game, except tonight, except
(02:26:41):
for the night was there. Damn it.
No pitcher. No pitcher.
I didn't and it leads. It leads the pack.
I didn't say the other handheld ones are not essential because I
didn't play them, so I can't sayit, but they're the bastard
children of Symphony other night.
Damn what you got to play the rest too?
I. Will I will damn bastard
children of Symphony other night.
(02:27:03):
Classia was really. Good and turbo.
Really dope. And Al, how dare you?
Don't look at me, man. You knew already.
You know already. And I said it before.
Potential. What?
What? Join us on our blood stain tear
list next time. What podcast is this?
(02:27:24):
Shoot, that's hilarious, all right?
I think it's just solve the tearlist, you know, and for those
who are checking us out for the first time and you just
discovered that you can't get enough of us, we got some news
for you in the former war contract and the former more
content. Sound like Reggie were Resident
(02:27:44):
Evil 3 David. With a streaming schedule, let's
play Sundays 3:30 PM Eastern Standard Time.
We usually do 2 streams on there.
Sometimes it might be one. It's going to be Co-op and
versus games on there. Join the Discord files on social
media, find out what we're goingto be playing.
But yeah, it's always going to be multiplayer stuff.
So like multiplayer games come through and check it out.
Chuck, what you got going on forthis Friday?
(02:28:05):
We got Fighter Fridays, 9:00 PM Standard Time.
Every Friday. I play fighting games.
I play beat them up. Sometimes I beat people up,
sometimes I get beat up. This Friday I think I might go
with the Guilty Gear around minutes since I played Guilty
Gear Strive so guilty we got to put that back on the channel.
Not bad, not bad. That fluid animation.
That wasn't me. That wasn't.
(02:28:29):
That was me, my bad. That was me.
That was not me. That was.
Funny, that was for no reason toit.
Sorry. Go ahead.
That Raul Kuregi likes judging. He actually like judging.
That's pretty good. The disrespect there's.
A lot of that in this podcast. That was funny, man.
(02:28:51):
And Wednesdays we got, you know,the podcast, 7:30 PM Eastern
Standard Time, all five of us, all five of us doing what we do
as the host, you guys showing upas the live chat, making this
thing a party. If we have a guest, you know,
that guest is awesome. If you enjoy the podcast and
like show some support, there are several ways you can do so,
which we would love. Tell some family and friends
that we exist. Great.
(02:29:12):
Review us on your favorite preferred podcasting platform.
Maybe consider becoming a memberon either 4th Wall or Patreon
and support the podcast on an ongoing basis.
Get a permit discount on merch as well as some really cool
exclusives when you head over to857ent.com/hashtag membership
(02:29:36):
hell. Yeah, man.
Oh yeah. And next week will be the first
podcast of the Munch Month. Munch.
Munch the munch. Are you a munch?
First of the munch. And that means that we're going
to announce the game giveaway winner.
There you go. So look forward to it.
Yeah. So if you didn't put your votes
(02:29:57):
in, do it. We're going to make a winner.
Yes, you can get that you. Got a free game?
857 ent.com/giveaway I. Hope you like the tearless
y'all. Yeah, man, fight amongst
yourselves, yeah. Exactly.
Yeah, we will have to fight amongst them, yes, because we
(02:30:17):
want to fight over Castlevania too, in the order of Eclassian.
Yeah, Classician, I said. Alexis, Alexis, Alexis.
Alexis, I'm a. Castlevania of Alexis.
We don't know who that is. Watch them release that as a
game that's a sequel to EclassiaAlexia.
Oh, you got about the one for what?
For the for the iPhone, we. Don't come back.
(02:30:38):
It was going to be Mobile Games man and Never gaming podcast
not. Like a week or something, then
he took it down. Forget that it never happened.
Yeah. All right, y'all.
We'll see you next week. Peace.
Peace out y'all. Like your parents?