The Level Up Your Gaming Podcast is a tabletop RPG podcast. Assisting GM's DM's and Players, the Level Up Your Gaming Podcast is here to help you take your games to the next level. Each Wednesday your hosts, Aaron and Josh, talk about a new topic to help you improve your tabletop role playing games. You can email us your questions, comments, and episode suggestions at levelupyourgamingpodcast@gmail.comOr Follow us on Facebook at https://www.facebook.com/LevelUpYourGamingAlso leave us a review on apple podcasts or your favorite podcast site here. https://podcasts.apple.com/us/podcast/level-up-your-gaming-tabletop-rpg-podcast/id1494186757
In today's episode we talk about the Sci Fi genre for games. What is a true sci fi game? What about Star Wars? How do you make a sci fi game special? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Critical Condition. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about.
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In today's episode we talk about the non bad bad guy. What is a non bad bad guy? Why would you want a bad guy that isn't actually bad? What are some examples of these bad guys? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about letting your players cook. What does it mean to let your players cook? Why should you let them cook? What can letting your players cook do your game? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt Breaking Bard. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about.
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In today's episode we talk about how too much detail goes wrong. Why is too much detail difficult when telling stories? How much detail is enough? How can you avoid putting too much detail into your game? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about starting and incomplete game. Why start an incomplete game? What do you need to have to get a game started? How can you juggle all of the issues with an incomplete game? Won't my players just take everything off the rails? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt A Song For The Hollow. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about.
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In today's episode we talk about rewriting your game when you mess up. Why would you want to rewrite your game after starting? How do you adjust your game and maintain what you started with? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about Player Agency Going Awry. What happens when player agency goes awry? What are the reasons why this could happen? How do you handle this situation when everything is off the rails? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about City Planning. What goes into the design of a city? How do you handle all those NPC's and Locations? How do you keep everything from being so overwhelming? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about the Importance Of Having A Writing Partner. Why should you have a writing partner? What benefits does a writing partner provide? What if I don't have a partner who is a GM? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about Red Herrings. What are red herrings? Why would you use them? How can these improve your story? What are some pitfalls with using red herrings? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we continue our series of Let's Make A One Shot. The game we make a one shot for comes from the prompt The Silence Between. We describe all the details you would need to consider to pull this one shot off. Enjoy this episode as we make a one shot using the tools we talk about.
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In today's episode we talk about Making Better Backstories With Plot Hooks. How do you craft backstories with plot hooks? What benefit does it give to the GM? How can it make your players more dynamic? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about Game Master Sins. What are some of the cardinal sins for game masters? Why are they so bad for game masters to commit? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we help our friend DJ with his upcoming game. We use his notes on the game to help him come up with an ending to his upcoming game. DJ, Josh and I ping pong the ideas around to help craft some ideas for the end of his game he'll be running.
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In today's episode we talk about Introducing New Players To Role Playing. What is the best way to introduce new players to role playing. How should you go about introducing new players to the hobby? What types of games work best? What can you do to be most successful in bringing new players into the hobby? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about Giving Magic a Flare. How can you make magic more meaningful in your game? What does the added description offer to your game? How can magical flare improve the narrative experience? We give you our thoughts and answer all these questions and more in today's episode.
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In today's episode we talk about The Importance Of Having More Than One GM. Wy is it beneficial to having more than one gm in your group? How can you foster a second GM? We give you our thoughts and answer all these questions and more in today's episode.
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